bug366 (missed optimization)

Percentage Accurate: 45.1% → 100.0%
Time: 4.5s
Alternatives: 4
Speedup: 32.0×

Specification

?
\[\begin{array}{l} \\ \sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (sqrt (+ (* x x) (+ (* y y) (* z z)))))
double code(double x, double y, double z) {
	return sqrt(((x * x) + ((y * y) + (z * z))));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = sqrt(((x * x) + ((y * y) + (z * z))))
end function
public static double code(double x, double y, double z) {
	return Math.sqrt(((x * x) + ((y * y) + (z * z))));
}
def code(x, y, z):
	return math.sqrt(((x * x) + ((y * y) + (z * z))))
function code(x, y, z)
	return sqrt(Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(z * z))))
end
function tmp = code(x, y, z)
	tmp = sqrt(((x * x) + ((y * y) + (z * z))));
end
code[x_, y_, z_] := N[Sqrt[N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}

\\
\sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 4 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 45.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)} \end{array} \]
(FPCore (x y z) :precision binary64 (sqrt (+ (* x x) (+ (* y y) (* z z)))))
double code(double x, double y, double z) {
	return sqrt(((x * x) + ((y * y) + (z * z))));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = sqrt(((x * x) + ((y * y) + (z * z))))
end function
public static double code(double x, double y, double z) {
	return Math.sqrt(((x * x) + ((y * y) + (z * z))));
}
def code(x, y, z):
	return math.sqrt(((x * x) + ((y * y) + (z * z))))
function code(x, y, z)
	return sqrt(Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(z * z))))
end
function tmp = code(x, y, z)
	tmp = sqrt(((x * x) + ((y * y) + (z * z))));
end
code[x_, y_, z_] := N[Sqrt[N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}

\\
\sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)}
\end{array}

Alternative 1: 100.0% accurate, 0.3× speedup?

\[\begin{array}{l} z_m = \left|z\right| \\ y_m = \left|y\right| \\ x_m = \left|x\right| \\ [x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\ \\ \mathsf{hypot}\left(z\_m, y\_m\right) \end{array} \]
z_m = (fabs.f64 z)
y_m = (fabs.f64 y)
x_m = (fabs.f64 x)
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
(FPCore (x_m y_m z_m) :precision binary64 (hypot z_m y_m))
z_m = fabs(z);
y_m = fabs(y);
x_m = fabs(x);
assert(x_m < y_m && y_m < z_m);
double code(double x_m, double y_m, double z_m) {
	return hypot(z_m, y_m);
}
z_m = Math.abs(z);
y_m = Math.abs(y);
x_m = Math.abs(x);
assert x_m < y_m && y_m < z_m;
public static double code(double x_m, double y_m, double z_m) {
	return Math.hypot(z_m, y_m);
}
z_m = math.fabs(z)
y_m = math.fabs(y)
x_m = math.fabs(x)
[x_m, y_m, z_m] = sort([x_m, y_m, z_m])
def code(x_m, y_m, z_m):
	return math.hypot(z_m, y_m)
z_m = abs(z)
y_m = abs(y)
x_m = abs(x)
x_m, y_m, z_m = sort([x_m, y_m, z_m])
function code(x_m, y_m, z_m)
	return hypot(z_m, y_m)
end
z_m = abs(z);
y_m = abs(y);
x_m = abs(x);
x_m, y_m, z_m = num2cell(sort([x_m, y_m, z_m])){:}
function tmp = code(x_m, y_m, z_m)
	tmp = hypot(z_m, y_m);
end
z_m = N[Abs[z], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
x_m = N[Abs[x], $MachinePrecision]
NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
code[x$95$m_, y$95$m_, z$95$m_] := N[Sqrt[z$95$m ^ 2 + y$95$m ^ 2], $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
y_m = \left|y\right|
\\
x_m = \left|x\right|
\\
[x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
\\
\mathsf{hypot}\left(z\_m, y\_m\right)
\end{array}
Derivation
  1. Initial program 41.4%

    \[\sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)} \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0

    \[\leadsto \color{blue}{\sqrt{{y}^{2} + {z}^{2}}} \]
  4. Step-by-step derivation
    1. Applied rewrites68.4%

      \[\leadsto \color{blue}{\mathsf{hypot}\left(z, y\right)} \]
    2. Add Preprocessing

    Alternative 2: 99.2% accurate, 0.6× speedup?

    \[\begin{array}{l} z_m = \left|z\right| \\ y_m = \left|y\right| \\ x_m = \left|x\right| \\ [x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\ \\ \mathsf{fma}\left(z\_m \cdot 0.5, \frac{\mathsf{fma}\left(\frac{x\_m}{z\_m}, x\_m, \frac{y\_m}{z\_m} \cdot y\_m\right)}{z\_m}, z\_m\right) \end{array} \]
    z_m = (fabs.f64 z)
    y_m = (fabs.f64 y)
    x_m = (fabs.f64 x)
    NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
    (FPCore (x_m y_m z_m)
     :precision binary64
     (fma (* z_m 0.5) (/ (fma (/ x_m z_m) x_m (* (/ y_m z_m) y_m)) z_m) z_m))
    z_m = fabs(z);
    y_m = fabs(y);
    x_m = fabs(x);
    assert(x_m < y_m && y_m < z_m);
    double code(double x_m, double y_m, double z_m) {
    	return fma((z_m * 0.5), (fma((x_m / z_m), x_m, ((y_m / z_m) * y_m)) / z_m), z_m);
    }
    
    z_m = abs(z)
    y_m = abs(y)
    x_m = abs(x)
    x_m, y_m, z_m = sort([x_m, y_m, z_m])
    function code(x_m, y_m, z_m)
    	return fma(Float64(z_m * 0.5), Float64(fma(Float64(x_m / z_m), x_m, Float64(Float64(y_m / z_m) * y_m)) / z_m), z_m)
    end
    
    z_m = N[Abs[z], $MachinePrecision]
    y_m = N[Abs[y], $MachinePrecision]
    x_m = N[Abs[x], $MachinePrecision]
    NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
    code[x$95$m_, y$95$m_, z$95$m_] := N[(N[(z$95$m * 0.5), $MachinePrecision] * N[(N[(N[(x$95$m / z$95$m), $MachinePrecision] * x$95$m + N[(N[(y$95$m / z$95$m), $MachinePrecision] * y$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision] + z$95$m), $MachinePrecision]
    
    \begin{array}{l}
    z_m = \left|z\right|
    \\
    y_m = \left|y\right|
    \\
    x_m = \left|x\right|
    \\
    [x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
    \\
    \mathsf{fma}\left(z\_m \cdot 0.5, \frac{\mathsf{fma}\left(\frac{x\_m}{z\_m}, x\_m, \frac{y\_m}{z\_m} \cdot y\_m\right)}{z\_m}, z\_m\right)
    \end{array}
    
    Derivation
    1. Initial program 41.4%

      \[\sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)} \]
    2. Add Preprocessing
    3. Taylor expanded in z around inf

      \[\leadsto \color{blue}{z \cdot \left(1 + \frac{1}{2} \cdot \frac{{x}^{2} + {y}^{2}}{{z}^{2}}\right)} \]
    4. Step-by-step derivation
      1. Applied rewrites14.6%

        \[\leadsto \color{blue}{\mathsf{fma}\left(z \cdot 0.5, \frac{\frac{\mathsf{fma}\left(y, y, x \cdot x\right)}{z}}{z}, z\right)} \]
      2. Applied rewrites15.7%

        \[\leadsto \mathsf{fma}\left(z \cdot 0.5, \frac{\mathsf{fma}\left(y, \frac{y}{z}, \frac{x \cdot x}{z}\right)}{z}, z\right) \]
      3. Step-by-step derivation
        1. Applied rewrites17.2%

          \[\leadsto \mathsf{fma}\left(z \cdot 0.5, \frac{\mathsf{fma}\left(\frac{x}{z}, x, \frac{y}{z} \cdot y\right)}{z}, z\right) \]
        2. Add Preprocessing

        Alternative 3: 99.2% accurate, 1.4× speedup?

        \[\begin{array}{l} z_m = \left|z\right| \\ y_m = \left|y\right| \\ x_m = \left|x\right| \\ [x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\ \\ \mathsf{fma}\left(\frac{y\_m}{z\_m}, y\_m \cdot 0.5, z\_m\right) \end{array} \]
        z_m = (fabs.f64 z)
        y_m = (fabs.f64 y)
        x_m = (fabs.f64 x)
        NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
        (FPCore (x_m y_m z_m) :precision binary64 (fma (/ y_m z_m) (* y_m 0.5) z_m))
        z_m = fabs(z);
        y_m = fabs(y);
        x_m = fabs(x);
        assert(x_m < y_m && y_m < z_m);
        double code(double x_m, double y_m, double z_m) {
        	return fma((y_m / z_m), (y_m * 0.5), z_m);
        }
        
        z_m = abs(z)
        y_m = abs(y)
        x_m = abs(x)
        x_m, y_m, z_m = sort([x_m, y_m, z_m])
        function code(x_m, y_m, z_m)
        	return fma(Float64(y_m / z_m), Float64(y_m * 0.5), z_m)
        end
        
        z_m = N[Abs[z], $MachinePrecision]
        y_m = N[Abs[y], $MachinePrecision]
        x_m = N[Abs[x], $MachinePrecision]
        NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
        code[x$95$m_, y$95$m_, z$95$m_] := N[(N[(y$95$m / z$95$m), $MachinePrecision] * N[(y$95$m * 0.5), $MachinePrecision] + z$95$m), $MachinePrecision]
        
        \begin{array}{l}
        z_m = \left|z\right|
        \\
        y_m = \left|y\right|
        \\
        x_m = \left|x\right|
        \\
        [x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
        \\
        \mathsf{fma}\left(\frac{y\_m}{z\_m}, y\_m \cdot 0.5, z\_m\right)
        \end{array}
        
        Derivation
        1. Initial program 41.4%

          \[\sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)} \]
        2. Add Preprocessing
        3. Taylor expanded in z around inf

          \[\leadsto \color{blue}{z \cdot \left(1 + \frac{1}{2} \cdot \frac{{x}^{2} + {y}^{2}}{{z}^{2}}\right)} \]
        4. Step-by-step derivation
          1. Applied rewrites14.6%

            \[\leadsto \color{blue}{\mathsf{fma}\left(z \cdot 0.5, \frac{\frac{\mathsf{fma}\left(y, y, x \cdot x\right)}{z}}{z}, z\right)} \]
          2. Taylor expanded in x around 0

            \[\leadsto z + \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2}}{z}} \]
          3. Step-by-step derivation
            1. Applied rewrites15.4%

              \[\leadsto \mathsf{fma}\left(\frac{y \cdot y}{z}, \color{blue}{0.5}, z\right) \]
            2. Step-by-step derivation
              1. Applied rewrites17.2%

                \[\leadsto \mathsf{fma}\left(\frac{y}{z}, y \cdot \color{blue}{0.5}, z\right) \]
              2. Add Preprocessing

              Alternative 4: 98.3% accurate, 32.0× speedup?

              \[\begin{array}{l} z_m = \left|z\right| \\ y_m = \left|y\right| \\ x_m = \left|x\right| \\ [x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\ \\ z\_m \end{array} \]
              z_m = (fabs.f64 z)
              y_m = (fabs.f64 y)
              x_m = (fabs.f64 x)
              NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
              (FPCore (x_m y_m z_m) :precision binary64 z_m)
              z_m = fabs(z);
              y_m = fabs(y);
              x_m = fabs(x);
              assert(x_m < y_m && y_m < z_m);
              double code(double x_m, double y_m, double z_m) {
              	return z_m;
              }
              
              z_m =     private
              y_m =     private
              x_m =     private
              NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
              module fmin_fmax_functions
                  implicit none
                  private
                  public fmax
                  public fmin
              
                  interface fmax
                      module procedure fmax88
                      module procedure fmax44
                      module procedure fmax84
                      module procedure fmax48
                  end interface
                  interface fmin
                      module procedure fmin88
                      module procedure fmin44
                      module procedure fmin84
                      module procedure fmin48
                  end interface
              contains
                  real(8) function fmax88(x, y) result (res)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                  end function
                  real(4) function fmax44(x, y) result (res)
                      real(4), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                  end function
                  real(8) function fmax84(x, y) result(res)
                      real(8), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                  end function
                  real(8) function fmax48(x, y) result(res)
                      real(4), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                  end function
                  real(8) function fmin88(x, y) result (res)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                  end function
                  real(4) function fmin44(x, y) result (res)
                      real(4), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                  end function
                  real(8) function fmin84(x, y) result(res)
                      real(8), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                  end function
                  real(8) function fmin48(x, y) result(res)
                      real(4), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                  end function
              end module
              
              real(8) function code(x_m, y_m, z_m)
              use fmin_fmax_functions
                  real(8), intent (in) :: x_m
                  real(8), intent (in) :: y_m
                  real(8), intent (in) :: z_m
                  code = z_m
              end function
              
              z_m = Math.abs(z);
              y_m = Math.abs(y);
              x_m = Math.abs(x);
              assert x_m < y_m && y_m < z_m;
              public static double code(double x_m, double y_m, double z_m) {
              	return z_m;
              }
              
              z_m = math.fabs(z)
              y_m = math.fabs(y)
              x_m = math.fabs(x)
              [x_m, y_m, z_m] = sort([x_m, y_m, z_m])
              def code(x_m, y_m, z_m):
              	return z_m
              
              z_m = abs(z)
              y_m = abs(y)
              x_m = abs(x)
              x_m, y_m, z_m = sort([x_m, y_m, z_m])
              function code(x_m, y_m, z_m)
              	return z_m
              end
              
              z_m = abs(z);
              y_m = abs(y);
              x_m = abs(x);
              x_m, y_m, z_m = num2cell(sort([x_m, y_m, z_m])){:}
              function tmp = code(x_m, y_m, z_m)
              	tmp = z_m;
              end
              
              z_m = N[Abs[z], $MachinePrecision]
              y_m = N[Abs[y], $MachinePrecision]
              x_m = N[Abs[x], $MachinePrecision]
              NOTE: x_m, y_m, and z_m should be sorted in increasing order before calling this function.
              code[x$95$m_, y$95$m_, z$95$m_] := z$95$m
              
              \begin{array}{l}
              z_m = \left|z\right|
              \\
              y_m = \left|y\right|
              \\
              x_m = \left|x\right|
              \\
              [x_m, y_m, z_m] = \mathsf{sort}([x_m, y_m, z_m])\\
              \\
              z\_m
              \end{array}
              
              Derivation
              1. Initial program 41.4%

                \[\sqrt{x \cdot x + \left(y \cdot y + z \cdot z\right)} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{z} \]
              4. Step-by-step derivation
                1. Applied rewrites16.8%

                  \[\leadsto \color{blue}{z} \]
                2. Add Preprocessing

                Developer Target 1: 100.0% accurate, 0.2× speedup?

                \[\begin{array}{l} \\ \mathsf{hypot}\left(x, \mathsf{hypot}\left(y, z\right)\right) \end{array} \]
                (FPCore (x y z) :precision binary64 (hypot x (hypot y z)))
                double code(double x, double y, double z) {
                	return hypot(x, hypot(y, z));
                }
                
                public static double code(double x, double y, double z) {
                	return Math.hypot(x, Math.hypot(y, z));
                }
                
                def code(x, y, z):
                	return math.hypot(x, math.hypot(y, z))
                
                function code(x, y, z)
                	return hypot(x, hypot(y, z))
                end
                
                function tmp = code(x, y, z)
                	tmp = hypot(x, hypot(y, z));
                end
                
                code[x_, y_, z_] := N[Sqrt[x ^ 2 + N[Sqrt[y ^ 2 + z ^ 2], $MachinePrecision] ^ 2], $MachinePrecision]
                
                \begin{array}{l}
                
                \\
                \mathsf{hypot}\left(x, \mathsf{hypot}\left(y, z\right)\right)
                \end{array}
                

                Reproduce

                ?
                herbie shell --seed 2025019 
                (FPCore (x y z)
                  :name "bug366 (missed optimization)"
                  :precision binary64
                
                  :alt
                  (! :herbie-platform default (hypot x (hypot y z)))
                
                  (sqrt (+ (* x x) (+ (* y y) (* z z)))))