Curve intersection, scale width based on ribbon orientation

Time bar (total: 9.8s)

start0.0ms (0%)

Memory
0.3MiB live, 0.3MiB allocated; 0ms collecting garbage

analyze475.0ms (4.8%)

Memory
-9.0MiB live, 616.5MiB allocated; 131ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%0.8%99.2%0%0%0%0
0%0%0.8%99.2%0%0%0%1
0%0%0.8%99.2%0%0%0%2
0%0%0.8%99.2%0%0%0%3
0%0%0.8%99.2%0%0%0%4
0%0%0.8%99.2%0%0%0%5
16.7%0.1%0.5%99.2%0%0.2%0%6
25%0.1%0.4%99.2%0%0.2%0%7
25%0.1%0.4%99.2%0%0.2%0%8
25%0.1%0.4%99.2%0%0.2%0%9
45%0.2%0.3%99.2%0%0.3%0%10
52.5%0.3%0.2%99.2%0%0.3%0%11
52.5%0.3%0.2%99.2%0%0.3%0%12
Compiler

Compiled 59 to 39 computations (33.9% saved)

sample4.2s (43.1%)

Memory
-56.9MiB live, 5 808.2MiB allocated; 2.1s collecting garbage
Samples
2.7s8 256×0valid
741.0ms2 100×0invalid
Precisions
Click to see histograms. Total time spent on operations: 2.2s
ival-sin: 525.0ms (23.7% of total)
ival-<=: 513.0ms (23.2% of total)
ival-mult: 445.0ms (20.1% of total)
const: 261.0ms (11.8% of total)
ival-div: 188.0ms (8.5% of total)
ival-add: 92.0ms (4.2% of total)
ival-sub: 58.0ms (2.6% of total)
ival-and: 57.0ms (2.6% of total)
ival-pi: 44.0ms (2% of total)
exact: 23.0ms (1% of total)
adjust: 4.0ms (0.2% of total)
ival-assert: 4.0ms (0.2% of total)
Bogosity

explain248.0ms (2.5%)

Memory
38.8MiB live, 373.7MiB allocated; 98ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
210-19(3.6551561905909226e-32 7.485499442516641e-10 7.606368274052805e-18 6.363436635266802e-31)(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
10-1(2.4802772174688324e-15 0.27487483620643616 5.516886782289129e-19 -1.4225496487023572e-18)(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
00-0-(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
00-0-(*.f32 u normAngle)
00-0-n1_i
00-0-(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
00-0-(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
00-0-n0_i
00-0-normAngle
00-0-(-.f32 #s(literal 1 binary32) u)
00-0-#s(literal 1 binary32)
00-0-(sin.f32 (*.f32 u normAngle))
00-0-u
00-0-(sin.f32 normAngle)
00-0-(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
00-0-(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
Explanations
Click to see full explanations table
OperatorSubexpressionExplanationCount
*.f32(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))n*u20
Confusion
Predicted +Predicted -
+18
-1246
Precision
0.5
Recall
0.1111111111111111
Confusion?
Predicted +Predicted MaybePredicted -
+117
-10246
Precision?
0.6666666666666666
Recall?
0.2222222222222222
Freqs
test
numberfreq
0254
12
Total Confusion?
Predicted +Predicted MaybePredicted -
+100
-000
Precision?
1.0
Recall?
1.0
Samples
89.0ms492×0valid
5.0ms20×1valid
Compiler

Compiled 231 to 55 computations (76.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 59.0ms
ival-mult: 30.0ms (51.3% of total)
ival-sin: 12.0ms (20.5% of total)
ival-div: 10.0ms (17.1% of total)
ival-sub: 3.0ms (5.1% of total)
ival-add: 2.0ms (3.4% of total)
adjust: 1.0ms (1.7% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

preprocess163.0ms (1.7%)

Memory
-22.9MiB live, 302.9MiB allocated; 60ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0106368
1284302
2845268
32771253
01725
02925
14921
211318
333618
4124718
5467318
0811217
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
Symmetry

(abs normAngle)

Compiler

Compiled 25 to 17 computations (32% saved)

eval0.0ms (0%)

Memory
0.2MiB live, 0.2MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 4 computations (-∞% saved)

prune0.0ms (0%)

Memory
2.9MiB live, 2.9MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.6%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Compiler

Compiled 25 to 17 computations (32% saved)

simplify117.0ms (1.2%)

Memory
-12.3MiB live, 279.4MiB allocated; 17ms collecting garbage
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
cost-diff2
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff2
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
cost-diff4
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
017101
029101
14989
211386
333686
4124786
5467386
0811285
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(sin.f32 (*.f32 u normAngle))
(*.f32 u normAngle)
n1_i
Outputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 #s(literal 1 binary32) (sin.f32 normAngle))
(sin.f32 normAngle)
n0_i
(*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 u normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 u normAngle)
(*.f32 normAngle u)
n1_i

localize43.0ms (0.4%)

Memory
27.5MiB live, 120.8MiB allocated; 5ms collecting garbage
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0.15234375
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
accuracy0.15625
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy0.36232377930532605
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
accuracy1.321466766667315
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
Samples
30.0ms246×0valid
2.0ms10×1valid
Compiler

Compiled 103 to 19 computations (81.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 22.0ms
ival-mult: 11.0ms (49.5% of total)
ival-sin: 6.0ms (27% of total)
ival-div: 2.0ms (9% of total)
ival-add: 1.0ms (4.5% of total)
ival-sub: 1.0ms (4.5% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series52.0ms (0.5%)

Memory
8.2MiB live, 106.2MiB allocated; 18ms collecting garbage
Counts
5 → 51
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (- 1 u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* normAngle (- 1 u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (/ (sin (* normAngle (- 1 u))) (sin normAngle))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (/ (sin (* normAngle u)) (sin normAngle))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 1))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (/ (* normAngle u) (sin normAngle))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 n0_i))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 normAngle))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (+ normAngle (* -1 (* normAngle u)))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* -1 (* normAngle u))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* u (+ (* -1 normAngle) (/ normAngle u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
Calls

12 calls:

TimeVariablePointExpression
18.0ms
normAngle
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
7.0ms
n0_i
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
5.0ms
normAngle
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
4.0ms
normAngle
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))
3.0ms
u
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (- 1 u) normAngle))

simplify176.0ms (1.8%)

Memory
7.9MiB live, 238.2MiB allocated; 28ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03822349
111762056
247052050
081231938
Stop Event
iter limit
node limit
Counts
51 → 51
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (- 1 u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* normAngle (- 1 u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (/ (sin (* normAngle (- 1 u))) (sin normAngle))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (/ (sin (* normAngle u)) (sin normAngle))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 1))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (/ (* normAngle u) (sin normAngle))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 n0_i))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 normAngle))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (+ normAngle (* -1 (* normAngle u)))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* -1 (* normAngle u))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* u (+ (* -1 normAngle) (/ normAngle u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) #s(literal -1/6 binary32) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i)) #s(literal -1/5040 binary32)) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) n0_i (*.f32 #s(literal -1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) (-.f32 (fma.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) n1_i (*.f32 #s(literal -1/120 binary32) (*.f32 n1_i u))) (*.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u))))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (- 1 u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 #s(literal 1 binary32) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (- (+ 1 (* (pow normAngle 2) (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))) u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (-.f32 #s(literal 1 binary32) u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (fma.f32 (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (- (+ 1 (* (pow normAngle 2) (- (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow (- 1 u) 5)) (* (pow normAngle 2) (- (* -1/5040 (pow (- 1 u) 7)) (+ (* -1/6 (- (* 1/120 (pow (- 1 u) 5)) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u))))) (+ (* -1/5040 (- 1 u)) (* 1/120 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u))))))))) (+ (* -1/6 (- (* -1/6 (pow (- 1 u) 3)) (* -1/6 (- 1 u)))) (* 1/120 (- 1 u)))))) (* -1/6 (- 1 u))))) u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (-.f32 (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 (+.f32 #s(literal -1 binary32) u) #s(literal -1/120 binary32)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) #s(literal 1 binary32)) u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u)
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (fma.f32 (-.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) u)) (*.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (fma.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32) (*.f32 #s(literal -1/120 binary32) u)) (*.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (fma.f32 #s(literal 1/36 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 (-.f32 (pow.f32 u #s(literal 3 binary32)) u) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) n0_i (*.f32 #s(literal -1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 (fma.f32 (-.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) (*.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (fma.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) n0_i (*.f32 #s(literal -1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))) (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))) #s(literal -1/6 binary32) (fma.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal -1/5040 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))))) (*.f32 normAngle normAngle))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 #s(literal 1/120 binary32) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* normAngle (- 1 u))))
#s(approx (* (- 1 u) normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (/ (sin (* normAngle (- 1 u))) (sin normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (/ (sin (* normAngle u)) (sin normAngle))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n0_i)) (cos.f32 normAngle) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) #s(literal -1/6 binary32))) (sin.f32 normAngle)) u)) u (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle))) u n0_i))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 1))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(literal 1 binary32))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (fma.f32 (*.f32 (cos.f32 normAngle) (/.f32 u (sin.f32 normAngle))) (neg.f32 normAngle) #s(literal 1 binary32)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* -1/2 (* (pow normAngle 2) u)))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (fma.f32 (fma.f32 (neg.f32 (cos.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle)) (*.f32 (*.f32 (*.f32 normAngle u) normAngle) #s(literal -1/2 binary32))) u #s(literal 1 binary32)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (+ 1 (* u (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (* u (+ (* -1/2 (pow normAngle 2)) (* 1/6 (/ (* (pow normAngle 3) (* u (cos normAngle))) (sin normAngle))))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) u)) (cos.f32 normAngle)) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) (sin.f32 normAngle))) u #s(literal 1 binary32)))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (/ (* normAngle u) (sin normAngle))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (/.f32 (fma.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) normAngle) (sin.f32 normAngle)) u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (fma.f32 (/.f32 (fma.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (sin.f32 normAngle)) (*.f32 u u) (/.f32 normAngle (sin.f32 normAngle))) u))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))))
#s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) (*.f32 (+.f32 (/.f32 (fma.f32 (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) normAngle) (sin.f32 normAngle)) (*.f32 (pow.f32 u #s(literal 4 binary32)) (/.f32 (fma.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32) (*.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 u u)) (pow.f32 normAngle #s(literal 7 binary32)))) (sin.f32 normAngle)))) u))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 n0_i))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) n0_i)
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 (neg.f32 n0_i) (*.f32 (*.f32 (cos.f32 normAngle) u) (/.f32 normAngle (sin.f32 normAngle))) n0_i))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 (fma.f32 (neg.f32 n0_i) (*.f32 (cos.f32 normAngle) (/.f32 normAngle (sin.f32 normAngle))) (*.f32 (*.f32 (*.f32 (*.f32 normAngle u) normAngle) n0_i) #s(literal -1/2 binary32))) u n0_i))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (fma.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n0_i)) (*.f32 (cos.f32 normAngle) u)) u (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle))) u n0_i))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 normAngle))
#s(approx (* (- 1 u) normAngle) normAngle)
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (+ normAngle (* -1 (* normAngle u)))))
#s(approx (* (- 1 u) normAngle) (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* -1 (* normAngle u))))
#s(approx (* (- 1 u) normAngle) (*.f32 (neg.f32 u) normAngle))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* u (+ (* -1 normAngle) (/ normAngle u)))))
#s(approx (* (- 1 u) normAngle) (*.f32 (-.f32 (/.f32 normAngle u) normAngle) u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) #s(hole binary32 (/ (sin (* normAngle (+ 1 (* -1 u)))) (sin normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) #s(hole binary32 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))))
#s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))))
#s(approx (* (- 1 u) normAngle) (*.f32 (-.f32 (/.f32 normAngle u) normAngle) u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i))

rewrite86.0ms (0.9%)

Memory
-10.9MiB live, 92.1MiB allocated; 10ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01763
02963
18053
048552
Stop Event
iter limit
iter limit
iter limit
unsound
iter limit
Counts
5 → 62
Calls
Call 1
Inputs
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i)
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
Outputs
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 2 binary32))) (-.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (neg.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal 2 binary32))) (-.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 2 binary32))))
(-.f32 (/.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))) (/.f32 (pow.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal 2 binary32)) (-.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))))
(-.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(-.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) n0_i))
(-.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))))
(-.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(-.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 (neg.f32 (sin.f32 (*.f32 normAngle u))) (*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))))
(-.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (neg.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))))
(fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(fma.f32 (*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle u)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(fma.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (*.f32 n1_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(+.f32 (/.f32 (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (-.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))) (pow.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) #s(literal 2 binary32)))))
(+.f32 (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))) (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))))
(+.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(+.f32 (*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(*.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i))
(*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) (sin.f32 normAngle))
(/.f32 (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))

eval15.0ms (0.2%)

Memory
-13.1MiB live, 32.0MiB allocated; 3ms collecting garbage
Compiler

Compiled 4 265 to 531 computations (87.5% saved)

prune8.0ms (0.1%)

Memory
26.0MiB live, 26.0MiB allocated; 0ms collecting garbage
Pruning

12 alts after pruning (12 fresh and 0 done)

PrunedKeptTotal
New9412106
Fresh000
Picked101
Done000
Total9512107
Accuracy
100.0%
Counts
107 → 12
Alt Table
Click to see full alt table
StatusAccuracyProgram
97.6%
(fma.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
97.9%
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
98.1%
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 (neg.f32 n0_i) (*.f32 (*.f32 (cos.f32 normAngle) u) (/.f32 normAngle (sin.f32 normAngle))) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
81.5%
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
85.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i))
98.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
69.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
97.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i))
97.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i))
54.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
41.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
43.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Compiler

Compiled 846 to 570 computations (32.6% saved)

simplify197.0ms (2%)

Memory
-12.7MiB live, 173.1MiB allocated; 28ms collecting garbage
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 (*.f32 normAngle u))
cost-diff0
(fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
cost-diff0
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
cost-diff0
(/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle))
cost-diff0
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i))
cost-diff2
(fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))
cost-diff0
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
cost-diff0
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
cost-diff0
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
cost-diff0
(*.f32 n1_i u)
cost-diff0
(-.f32 #s(literal 1 binary32) u)
cost-diff0
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
Iterations

Useful iterations: 2 (0.0ms)

IterNodesCost
042364
066364
1129324
2296316
3800316
42708316
56645316
08014316
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 n1_i u)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 n0_i (sin.f32 normAngle))
n0_i
(sin.f32 normAngle)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i))
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i)
(/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle))
(fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))
n1_i
normAngle
(*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))
(*.f32 n0_i (cos.f32 normAngle))
n0_i
(cos.f32 normAngle)
(neg.f32 normAngle)
(sin.f32 normAngle)
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
normAngle
u
n1_i
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
n0_i
(sin.f32 normAngle)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
n0_i
(*.f32 n1_i u)
n1_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
u
normAngle
(/.f32 n0_i (sin.f32 normAngle))
n0_i
(sin.f32 normAngle)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) n0_i))
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i)
(fma.f32 (*.f32 (/.f32 normAngle (sin.f32 normAngle)) u) (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) n0_i)
(/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle))
(*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (/.f32 normAngle (sin.f32 normAngle)))
(fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))
(*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle)
n1_i
normAngle
(*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))
(*.f32 (*.f32 (neg.f32 n0_i) normAngle) (cos.f32 normAngle))
(*.f32 n0_i (cos.f32 normAngle))
(*.f32 (cos.f32 normAngle) n0_i)
n0_i
(cos.f32 normAngle)
(neg.f32 normAngle)
(sin.f32 normAngle)
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
normAngle
u
n1_i
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
n0_i
(sin.f32 normAngle)

localize176.0ms (1.8%)

Memory
-17.2MiB live, 207.8MiB allocated; 94ms collecting garbage
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
accuracy0.08984375
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
accuracy0.10222626953688403
(fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
accuracy0.15625
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy9.614087207751483
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
accuracy0.023610914528743962
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i))
accuracy0.03515625
(fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))
accuracy0.05535126953688403
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i)
accuracy8.120499685402468
(/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle))
accuracy0.0234375
(/.f32 n0_i (sin.f32 normAngle))
accuracy0.15625
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
accuracy0.328125
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
accuracy14.354211870464267
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
accuracy18.056486361446673
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
accuracy0.0
(-.f32 #s(literal 1 binary32) u)
accuracy0.0
(*.f32 n1_i u)
accuracy0.17112248016428752
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
accuracy0.42240262044126725
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
Samples
149.0ms253×0valid
2.0ms1valid
Compiler

Compiled 315 to 39 computations (87.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 130.0ms
ival-mult: 89.0ms (68.4% of total)
ival-sub: 11.0ms (8.5% of total)
ival-sin: 10.0ms (7.7% of total)
ival-div: 9.0ms (6.9% of total)
ival-add: 7.0ms (5.4% of total)
ival-cos: 2.0ms (1.5% of total)
ival-neg: 1.0ms (0.8% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series92.0ms (0.9%)

Memory
-14.1MiB live, 132.9MiB allocated; 32ms collecting garbage
Counts
19 → 167
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(-.f32 #s(literal 1 binary32) u)
(*.f32 n1_i u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i))
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i)
(/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(sin.f32 (*.f32 normAngle u))
(/.f32 n0_i (sin.f32 normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (* normAngle (- 1 u))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* normAngle (- 1 u))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* 1/2 (* n0_i (pow normAngle 2))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* -1/24 (* n0_i (pow normAngle 2))) (* 1/2 n0_i))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/2 n0_i) (* (pow normAngle 2) (+ (* -1/24 n0_i) (* 1/720 (* n0_i (pow normAngle 2))))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (+ (* -1/24 (* n0_i u)) (* (pow normAngle 2) (- (* 1/720 (* n0_i u)) (+ (* -1/6 (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i))))))) (+ (* -1/5040 (* u (+ n1_i (* -1 n0_i)))) (* 1/120 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (* -1 n0_i))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i))))))) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (+ (* -1/24 n0_i) (* (pow normAngle 2) (- (* 1/720 n0_i) (+ (* -1/6 (- (* -1/24 n0_i) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i)))))) (+ (* -1/5040 (+ n1_i (* -1 n0_i))) (* 1/120 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i)))))))))) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i))))))) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle u)))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ n0_i normAngle)))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* n0_i (* normAngle (- 1 u)))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (sin (* normAngle (- 1 u)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (* -1 (* n0_i (cos normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* normAngle (* u (+ n1_i (* -1 (* n0_i (cos normAngle)))))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* normAngle (+ (/ n0_i normAngle) (/ (* u (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (/ (* normAngle (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (sin (* normAngle u))))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ n0_i (sin normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* n0_i (sin (* normAngle (- 1 u))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* normAngle (+ (* -1 n1_i) (* n0_i (cos normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (/ (* normAngle (* u (+ (* -1 n1_i) (* n0_i (cos normAngle))))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (/ (* u (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (/ (* normAngle (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (- 1 u) #s(hole binary32 1))
#s(approx (- 1 u) #s(hole binary32 (+ 1 (* -1 u))))
#s(approx (* n1_i u) #s(hole binary32 (* n1_i u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 n0_i))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (sin normAngle)))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 normAngle))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (+ normAngle (* -1 (* normAngle u)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 n0_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* n0_i (sin normAngle))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* n0_i (sin normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))))
#s(approx (- 1 u) #s(hole binary32 (* -1 u)))
#s(approx (- 1 u) #s(hole binary32 (* u (- (/ 1 u) 1))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* -1 (* normAngle u))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* u (+ (* -1 normAngle) (/ normAngle u)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (* -1 n1_i))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))))
#s(approx (- 1 u) #s(hole binary32 (* -1 (* u (- 1 (/ 1 u))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (sin (* normAngle (+ 1 (* -1 u))))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)) (sin normAngle))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n1_i normAngle)))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (/ (* n1_i normAngle) (sin normAngle))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* n1_i (sin (* normAngle u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n0_i (* normAngle (cos normAngle))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* n0_i (sin (* normAngle (- 1 u))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) n0_i)) (* normAngle (cos normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n1_i (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n1_i (+ (* -1 normAngle) (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))))
Calls

12 calls:

TimeVariablePointExpression
25.0ms
normAngle
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (- 1 u) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin (* normAngle u)) (/ n0_i (sin normAngle)) (* (sin (* (- 1 u) normAngle)) n0_i))
10.0ms
u
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (- 1 u) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin (* normAngle u)) (/ n0_i (sin normAngle)) (* (sin (* (- 1 u) normAngle)) n0_i))
9.0ms
n1_i
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (- 1 u) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin (* normAngle u)) (/ n0_i (sin normAngle)) (* (sin (* (- 1 u) normAngle)) n0_i))
8.0ms
n0_i
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (- 1 u) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin (* normAngle u)) (/ n0_i (sin normAngle)) (* (sin (* (- 1 u) normAngle)) n0_i))
7.0ms
normAngle
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (- 1 u) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (sin (* (- 1 u) normAngle)) (* (- 1 u) normAngle) (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin (* normAngle u)) (/ n0_i (sin normAngle)) (* (sin (* (- 1 u) normAngle)) n0_i))

simplify217.0ms (2.2%)

Memory
12.5MiB live, 282.0MiB allocated; 53ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08666302
128375685
086465350
Stop Event
iter limit
node limit
Counts
167 → 167
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (* normAngle (- 1 u))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* normAngle (- 1 u))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* 1/2 (* n0_i (pow normAngle 2))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* -1/24 (* n0_i (pow normAngle 2))) (* 1/2 n0_i))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/2 n0_i) (* (pow normAngle 2) (+ (* -1/24 n0_i) (* 1/720 (* n0_i (pow normAngle 2))))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (+ (* -1/24 (* n0_i u)) (* (pow normAngle 2) (- (* 1/720 (* n0_i u)) (+ (* -1/6 (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i))))))) (+ (* -1/5040 (* u (+ n1_i (* -1 n0_i)))) (* 1/120 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (* -1 n0_i))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i))))))) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (+ (* -1/24 n0_i) (* (pow normAngle 2) (- (* 1/720 n0_i) (+ (* -1/6 (- (* -1/24 n0_i) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i)))))) (+ (* -1/5040 (+ n1_i (* -1 n0_i))) (* 1/120 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i)))))))))) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i))))))) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle u)))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ n0_i normAngle)))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* n0_i (* normAngle (- 1 u)))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (sin (* normAngle (- 1 u)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (* -1 (* n0_i (cos normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* normAngle (* u (+ n1_i (* -1 (* n0_i (cos normAngle)))))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* normAngle (+ (/ n0_i normAngle) (/ (* u (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (/ (* normAngle (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (sin (* normAngle u))))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ n0_i (sin normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* n0_i (sin (* normAngle (- 1 u))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* normAngle (+ (* -1 n1_i) (* n0_i (cos normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (/ (* normAngle (* u (+ (* -1 n1_i) (* n0_i (cos normAngle))))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (/ (* u (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (/ (* normAngle (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (- 1 u) #s(hole binary32 1))
#s(approx (- 1 u) #s(hole binary32 (+ 1 (* -1 u))))
#s(approx (* n1_i u) #s(hole binary32 (* n1_i u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 n0_i))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (sin normAngle)))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 normAngle))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (+ normAngle (* -1 (* normAngle u)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 n0_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* n0_i (sin normAngle))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* n0_i (sin normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))))
#s(approx (- 1 u) #s(hole binary32 (* -1 u)))
#s(approx (- 1 u) #s(hole binary32 (* u (- (/ 1 u) 1))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* -1 (* normAngle u))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* u (+ (* -1 normAngle) (/ normAngle u)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (* -1 n1_i))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))))
#s(approx (- 1 u) #s(hole binary32 (* -1 (* u (- 1 (/ 1 u))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (sin (* normAngle (+ 1 (* -1 u))))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)) (sin normAngle))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* n0_i (sin (* normAngle (+ 1 (* -1 u)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n1_i normAngle)))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (/ (* n1_i normAngle) (sin normAngle))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* n1_i (sin (* normAngle u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n0_i (* normAngle (cos normAngle))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* n0_i (sin (* normAngle (- 1 u))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) n0_i)) (* normAngle (cos normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n1_i (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* n1_i (+ (sin (* normAngle u)) (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n1_i (+ (* -1 normAngle) (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 (-.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (*.f32 n1_i u))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal -1/720 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (fma.f32 #s(literal 1/36 binary32) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* (pow normAngle 2) (- (* -1/5040 (* n0_i (pow (- 1 u) 7))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/5040 (* n0_i (- 1 u))) (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u)))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u))))))) (* -1/6 (* n0_i (- 1 u))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))))) #s(literal -1/6 binary32) (fma.f32 (*.f32 #s(literal -1/5040 binary32) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 #s(literal -1/720 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (fma.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 #s(literal 1 binary32) u)) n0_i (*.f32 #s(literal 1/36 binary32) (*.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (* normAngle (- 1 u))))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (* normAngle (- (+ 1 (* -1/6 (* (pow normAngle 2) (pow (- 1 u) 3)))) u))))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 (-.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal 1 binary32)) u) normAngle))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* 1/120 (* (pow normAngle 2) (pow (- 1 u) 5)))))) u))))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (* normAngle (- (+ 1 (* (pow normAngle 2) (+ (* -1/6 (pow (- 1 u) 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow (- 1 u) 7))) (* 1/120 (pow (- 1 u) 5))))))) u))))
#s(approx (sin (* (- 1 u) normAngle)) (*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) normAngle))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* normAngle (- 1 u))))
#s(approx (* (- 1 u) normAngle) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (-.f32 n1_i n0_i) normAngle))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* 1/2 (* n0_i (pow normAngle 2))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/2 binary32) (-.f32 n1_i n0_i)) normAngle))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* -1/24 (* n0_i (pow normAngle 2))) (* 1/2 n0_i))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (fma.f32 (*.f32 (fma.f32 #s(literal -1/24 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 #s(literal 1/2 binary32) n0_i)) normAngle) normAngle (-.f32 n1_i n0_i)) normAngle))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/2 n0_i) (* (pow normAngle 2) (+ (* -1/24 n0_i) (* 1/720 (* n0_i (pow normAngle 2))))))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (fma.f32 (fma.f32 (*.f32 (fma.f32 #s(literal 1/720 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) (*.f32 #s(literal -1/24 binary32) n0_i)) normAngle) normAngle (*.f32 #s(literal 1/2 binary32) n0_i)) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)) normAngle))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/24 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (+ (* -1/24 (* n0_i u)) (* (pow normAngle 2) (- (* 1/720 (* n0_i u)) (+ (* -1/6 (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i))))))) (+ (* -1/5040 (* u (+ n1_i (* -1 n0_i)))) (* 1/120 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n0_i u) #s(literal 1/720 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/24 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal 1/120 binary32)))) #s(literal -1/6 binary32) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) #s(literal 1/120 binary32) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle) (-.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/24 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal 1/120 binary32))))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (* -1 n0_i))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (-.f32 n1_i n0_i))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i))))))) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (+ (* -1/24 n0_i) (* (pow normAngle 2) (- (* 1/720 n0_i) (+ (* -1/6 (- (* -1/24 n0_i) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i)))))) (+ (* -1/5040 (+ n1_i (* -1 n0_i))) (* 1/120 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i)))))))))) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i))))))) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/720 binary32) n0_i) (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) #s(literal -1/6 binary32) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal 1/120 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) #s(literal -1/6 binary32) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (* n1_i u)))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (*.f32 (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3))))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/6 binary32)) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) normAngle))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))))))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (*.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i)) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) normAngle))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7))))))))))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) #s(literal -1/5040 binary32)) (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i)) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 normAngle normAngle) (fma.f32 n1_i u (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) normAngle))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle u)))
#s(approx (sin (* normAngle u)) (*.f32 normAngle u))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))))
#s(approx (sin (* normAngle u)) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 3 binary32)) u) normAngle))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))))
#s(approx (sin (* normAngle u)) (fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))))
#s(approx (sin (* normAngle u)) (fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 u #s(literal 7 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ n0_i normAngle)))
#s(approx (/ n0_i (sin normAngle)) (/.f32 n0_i normAngle))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ (+ n0_i (* 1/6 (* n0_i (pow normAngle 2)))) normAngle)))
#s(approx (/ n0_i (sin normAngle)) (/.f32 (fma.f32 #s(literal 1/6 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i) n0_i) normAngle))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ (+ n0_i (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)))
#s(approx (/ n0_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) n0_i) #s(literal -7/360 binary32) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 normAngle normAngle) n0_i) normAngle))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ (+ n0_i (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 n0_i) (+ (* 1/720 n0_i) (* 1/6 (+ (* -1/36 n0_i) (* 1/120 n0_i))))))) (+ (* -1/36 n0_i) (* 1/120 n0_i)))) (* -1/6 n0_i)))) normAngle)))
#s(approx (/ n0_i (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 n0_i #s(literal 1/840 binary32) (*.f32 (*.f32 n0_i #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 n0_i #s(literal -7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) n0_i)) (*.f32 normAngle normAngle) n0_i) normAngle))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* n0_i (* normAngle (- 1 u)))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) normAngle))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* normAngle (+ (* -1/6 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 3)))) (* n0_i (- 1 u))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) (*.f32 (fma.f32 (*.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i) #s(literal -1/6 binary32)) normAngle) normAngle (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))) normAngle))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* 1/120 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 5))))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) (fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) normAngle) normAngle (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* normAngle (+ (* n0_i (- 1 u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* (pow normAngle 2) (+ (* -1/5040 (* n0_i (* (pow normAngle 2) (pow (- 1 u) 7)))) (* 1/120 (* n0_i (pow (- 1 u) 5)))))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) (fma.f32 (pow.f32 normAngle #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i)) (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i) #s(literal -1/6 binary32))) (*.f32 (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)) normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (sin (* normAngle (- 1 u)))))
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (* -1 (* n0_i (cos normAngle)))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* normAngle (* u (+ n1_i (* -1 (* n0_i (cos normAngle)))))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/.f32 (*.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) u) (sin.f32 normAngle)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* normAngle (+ (/ n0_i normAngle) (/ (* u (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (fma.f32 u (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle)) (/.f32 n0_i normAngle)) normAngle))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (/ (* normAngle (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (/.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) (sin.f32 normAngle)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (sin (* normAngle u))))
#s(approx (sin (* normAngle u)) (sin.f32 (*.f32 normAngle u)))
#s(approx (/ n0_i (sin normAngle)) #s(hole binary32 (/ n0_i (sin normAngle))))
#s(approx (/ n0_i (sin normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* n0_i (sin (* normAngle (- 1 u))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* normAngle (+ (* -1 n1_i) (* n0_i (cos normAngle)))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (neg.f32 normAngle) (fma.f32 (cos.f32 normAngle) n0_i (neg.f32 n1_i))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (/ (* normAngle (* u (+ (* -1 n1_i) (* n0_i (cos normAngle))))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 (fma.f32 (cos.f32 normAngle) n0_i (neg.f32 n1_i)) u) (sin.f32 normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (/ (* u (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (neg.f32 normAngle) (fma.f32 u (/.f32 (fma.f32 (cos.f32 normAngle) n0_i (neg.f32 n1_i)) (sin.f32 normAngle)) (/.f32 (neg.f32 n0_i) normAngle))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (/ (* normAngle (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (/.f32 (*.f32 (neg.f32 normAngle) (fma.f32 (cos.f32 normAngle) n0_i (neg.f32 n1_i))) (sin.f32 normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 n0_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 (/.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) (sin.f32 normAngle)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) (sin.f32 normAngle))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) (*.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32))) (cos.f32 normAngle)))) (sin.f32 normAngle)) u)) u (/.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) (sin.f32 normAngle))) u n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) n0_i)
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (- 1 u) #s(hole binary32 1))
#s(approx (- 1 u) #s(literal 1 binary32))
#s(approx (- 1 u) #s(hole binary32 (+ 1 (* -1 u))))
#s(approx (- 1 u) (-.f32 #s(literal 1 binary32) u))
#s(approx (* n1_i u) #s(hole binary32 (* n1_i u)))
#s(approx (* n1_i u) (*.f32 n1_i u))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 n0_i))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) n0_i)
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* -1/2 (* n0_i (* (pow normAngle 2) u))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) u n0_i))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (* u (cos normAngle)))) (sin normAngle))))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 (fma.f32 (fma.f32 (/.f32 (*.f32 (*.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32))) u) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 1/6 binary32) (*.f32 #s(literal -1/2 binary32) (*.f32 (*.f32 normAngle normAngle) n0_i))) u (*.f32 (neg.f32 n0_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)))) u n0_i))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (sin normAngle)))
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 normAngle))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (+ (sin normAngle) (* -1 (* normAngle (* u (cos normAngle)))))))
#s(approx (sin (* (- 1 u) normAngle)) (-.f32 (sin.f32 normAngle) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle)))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* -1/2 (* (pow normAngle 2) (* u (sin normAngle)))))))))
#s(approx (sin (* (- 1 u) normAngle)) (fma.f32 (-.f32 (*.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) (*.f32 normAngle normAngle)) u) (sin.f32 normAngle)) (*.f32 (cos.f32 normAngle) normAngle)) u (sin.f32 normAngle)))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (+ (sin normAngle) (* u (+ (* -1 (* normAngle (cos normAngle))) (* u (+ (* -1/2 (* (pow normAngle 2) (sin normAngle))) (* 1/6 (* (pow normAngle 3) (* u (cos normAngle)))))))))))
#s(approx (sin (* (- 1 u) normAngle)) (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (*.f32 (*.f32 #s(literal 1/6 binary32) (pow.f32 normAngle #s(literal 3 binary32))) u) (cos.f32 normAngle))) u (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))) u (sin.f32 normAngle)))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 normAngle))
#s(approx (* (- 1 u) normAngle) normAngle)
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (+ normAngle (* -1 (* normAngle u)))))
#s(approx (* (- 1 u) normAngle) (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) n0_i)
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (/.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) (sin.f32 normAngle)) u n0_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 n0_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) n0_i)
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 (/.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) (sin.f32 normAngle)) u n0_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) u) (*.f32 normAngle normAngle) (/.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) (sin.f32 normAngle))) u n0_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) normAngle) normAngle (*.f32 (/.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) (*.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32))) (cos.f32 normAngle)))) (sin.f32 normAngle)) u)) u (/.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) (sin.f32 normAngle))) u n0_i))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* n0_i (sin normAngle))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (*.f32 n0_i (sin.f32 normAngle)))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (fma.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) u (*.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))) (* n1_i normAngle)))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (fma.f32 (fma.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 (*.f32 (sin.f32 normAngle) u) normAngle) normAngle) (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle)) u (*.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (+ (* n1_i normAngle) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* u (+ (* -1/6 (* n1_i (pow normAngle 3))) (* 1/6 (* n0_i (* (pow normAngle 3) (cos normAngle))))))))))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (fma.f32 (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (sin.f32 normAngle)) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) (*.f32 (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32))) (cos.f32 normAngle)))) u)) u (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle)) u (*.f32 n0_i (sin.f32 normAngle))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))))
#s(approx (sin (* normAngle u)) (*.f32 (fma.f32 (*.f32 (*.f32 u u) #s(literal -1/6 binary32)) (pow.f32 normAngle #s(literal 3 binary32)) normAngle) u))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))))
#s(approx (sin (* normAngle u)) (fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32)) u) u (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))))
#s(approx (sin (* normAngle u)) (fma.f32 (pow.f32 u #s(literal 3 binary32)) (fma.f32 (fma.f32 (*.f32 (*.f32 #s(literal -1/5040 binary32) (pow.f32 normAngle #s(literal 7 binary32))) u) u (*.f32 (pow.f32 normAngle #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 u u) (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle u)))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (* n0_i (sin normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) (*.f32 n0_i (sin.f32 normAngle)))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (+ (* -1 (* n0_i (* normAngle (* u (cos normAngle))))) (* n0_i (sin normAngle)))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) (*.f32 (neg.f32 n0_i) (-.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* -1/2 (* n0_i (* (pow normAngle 2) (* u (sin normAngle))))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) (fma.f32 (-.f32 (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 (*.f32 (sin.f32 normAngle) u) normAngle) normAngle)) (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i)) u (*.f32 n0_i (sin.f32 normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) #s(hole binary32 (+ (* n0_i (sin normAngle)) (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* u (+ (* -1/2 (* n0_i (* (pow normAngle 2) (sin normAngle)))) (* 1/6 (* n0_i (* (pow normAngle 3) (* u (cos normAngle))))))))))))
#s(approx (* (sin (* (- 1 u) normAngle)) n0_i) (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 n0_i (pow.f32 normAngle #s(literal 3 binary32)))) (*.f32 (cos.f32 normAngle) u) (*.f32 (*.f32 #s(literal -1/2 binary32) n0_i) (*.f32 (*.f32 (sin.f32 normAngle) normAngle) normAngle))) u (*.f32 (*.f32 n0_i (neg.f32 normAngle)) (cos.f32 normAngle))) u (*.f32 n0_i (sin.f32 normAngle))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u))
#s(approx (- 1 u) #s(hole binary32 (* -1 u)))
#s(approx (- 1 u) (neg.f32 u))
#s(approx (- 1 u) #s(hole binary32 (* u (- (/ 1 u) 1))))
#s(approx (- 1 u) (*.f32 (-.f32 (/.f32 #s(literal 1 binary32) u) #s(literal 1 binary32)) u))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* -1 (* normAngle u))))
#s(approx (* (- 1 u) normAngle) (*.f32 (neg.f32 u) normAngle))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* u (+ (* -1 normAngle) (/ normAngle u)))))
#s(approx (* (- 1 u) normAngle) (*.f32 (fma.f32 #s(literal -1 binary32) normAngle (/.f32 normAngle u)) u))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/.f32 (*.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) u) (sin.f32 normAngle)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (fma.f32 normAngle (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle)) (/.f32 n0_i u)) u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (* -1 n1_i))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 u) (-.f32 n0_i n1_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 u) (-.f32 (-.f32 n0_i n1_i) (/.f32 n0_i u))))
#s(approx (- 1 u) #s(hole binary32 (* -1 (* u (- 1 (/ 1 u))))))
#s(approx (- 1 u) (*.f32 (neg.f32 u) (-.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) u))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) #s(hole binary32 (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle))))
#s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))))
#s(approx (sin (* (- 1 u) normAngle)) #s(hole binary32 (sin (* normAngle (+ 1 (* -1 u))))))
#s(approx (sin (* (- 1 u) normAngle)) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))
#s(approx (* (- 1 u) normAngle) #s(hole binary32 (* -1 (* u (+ normAngle (* -1 (/ normAngle u)))))))
#s(approx (* (- 1 u) normAngle) (*.f32 (neg.f32 u) (-.f32 normAngle (/.f32 normAngle u))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/.f32 (*.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) u) (sin.f32 normAngle)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)) (sin normAngle))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (neg.f32 (*.f32 (neg.f32 u) (fma.f32 normAngle (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle)) (/.f32 n0_i u)))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 n0_i (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))))) (sin.f32 normAngle)))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u))))))
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#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
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#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (/.f32 (fma.f32 (neg.f32 u) (*.f32 (cos.f32 normAngle) normAngle) (/.f32 (*.f32 (*.f32 normAngle u) n1_i) n0_i)) (sin.f32 normAngle)) n0_i n0_i))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
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#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
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#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* n0_i (+ (sin (* normAngle (- 1 u))) (/ (* n1_i (sin (* normAngle u))) n0_i)))))
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#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)) (neg.f32 n0_i)))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) n0_i)) (* normAngle (cos normAngle)))))))
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#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))))
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#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (-.f32 (fma.f32 (neg.f32 (/.f32 n1_i n0_i)) (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle))) #s(literal 1 binary32)) (neg.f32 n0_i)))
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#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
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#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (sin (* normAngle (- 1 u)))) (* -1 (/ (* n1_i (sin (* normAngle u))) n0_i)))))))
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#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
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#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))))
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
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#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n1_i (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
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#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (fma.f32 (/.f32 (neg.f32 n0_i) n1_i) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))))
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#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
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#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n1_i (+ (* -1 normAngle) (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) normAngle) n1_i) (neg.f32 normAngle)) (neg.f32 n1_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (-.f32 n0_i (/.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i) (sin.f32 normAngle))) n1_i))) (neg.f32 n1_i)))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (*.f32 (/.f32 (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) normAngle) n1_i) (neg.f32 normAngle)) (sin.f32 normAngle)) (neg.f32 n1_i)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 (neg.f32 (/.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) (neg.f32 n1_i)))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (sin (* normAngle u))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) n1_i)))))))
#s(approx (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n1_i) (sin.f32 (*.f32 normAngle u)))) (neg.f32 n1_i)))

rewrite69.0ms (0.7%)

Memory
-10.7MiB live, 137.2MiB allocated; 11ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
042305
066305
1214265
01456265
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
19 → 203
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(-.f32 #s(literal 1 binary32) u)
(*.f32 n1_i u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i))
(fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i)
(/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(sin.f32 (*.f32 normAngle u))
(/.f32 n0_i (sin.f32 normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32))) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)))
(/.f32 (-.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 (neg.f32 n1_i) u) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (neg.f32 n1_i) u)))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32))) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u)))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) n1_i) u))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32))))
(-.f32 (/.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))) (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 2 binary32)) (-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))))
(-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (neg.f32 u) n1_i))
(-.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (neg.f32 n1_i) u))
(-.f32 (*.f32 n1_i u) (*.f32 (neg.f32 (-.f32 #s(literal 1 binary32) u)) n0_i))
(-.f32 (*.f32 n1_i u) (*.f32 (neg.f32 n0_i) (-.f32 #s(literal 1 binary32) u)))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 (neg.f32 (neg.f32 n1_i)) u))
(fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u))
(fma.f32 n1_i u (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 (neg.f32 (neg.f32 n1_i)) u))
(fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))
(fma.f32 u n1_i (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(+.f32 (/.f32 (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 n1_i u) #s(literal 3 binary32)) (fma.f32 (*.f32 n1_i u) (-.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i)) (pow.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) #s(literal 2 binary32)))))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 (neg.f32 (neg.f32 n1_i)) u))
(+.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i) (*.f32 n1_i u))
(+.f32 (*.f32 n1_i u) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u))) (neg.f32 (+.f32 u #s(literal 1 binary32))))
(/.f32 (neg.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (neg.f32 (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(/.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) (+.f32 u #s(literal 1 binary32)))
(/.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 u #s(literal 1 binary32))) (/.f32 (*.f32 u u) (+.f32 u #s(literal 1 binary32))))
(-.f32 (/.f32 #s(literal 1 binary32) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))) (/.f32 (pow.f32 u #s(literal 3 binary32)) (+.f32 (fma.f32 u u u) #s(literal 1 binary32))))
(-.f32 #s(literal 1 binary32) u)
(*.f32 n1_i u)
(*.f32 u n1_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(*.f32 (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)))
(*.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)))
(*.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i)
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (neg.f32 n0_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle (PI.f32))) n0_i) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (sin.f32 normAngle))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))
(sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))
(*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)
(*.f32 normAngle (-.f32 #s(literal 1 binary32) u))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (*.f32 u u)) normAngle) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32))) normAngle) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (*.f32 u u))) (+.f32 u #s(literal 1 binary32)))
(/.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) (pow.f32 u #s(literal 3 binary32)))) (+.f32 (fma.f32 u u u) #s(literal 1 binary32)))
(/.f32 (-.f32 (pow.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i normAngle) #s(literal 2 binary32))) (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (*.f32 n1_i normAngle)))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i normAngle) #s(literal 3 binary32)) (pow.f32 (*.f32 (*.f32 (neg.f32 n0_i) (cos.f32 normAngle)) (neg.f32 normAngle)) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n1_i normAngle) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) #s(literal 2 binary32)) (*.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (neg.f32 n0_i) (cos.f32 normAngle)) (neg.f32 normAngle))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 n1_i normAngle) #s(literal 2 binary32)) (pow.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) #s(literal 2 binary32)))) (neg.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle))))
(/.f32 (neg.f32 (+.f32 (neg.f32 (pow.f32 (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle) #s(literal 3 binary32))) (pow.f32 (*.f32 n1_i normAngle) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (*.f32 n1_i normAngle)) (pow.f32 (*.f32 n1_i normAngle) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i normAngle) #s(literal 2 binary32)) (pow.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) #s(literal 2 binary32))) (fma.f32 n1_i normAngle (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)))
(/.f32 (+.f32 (neg.f32 (pow.f32 (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle) #s(literal 3 binary32))) (pow.f32 (*.f32 n1_i normAngle) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 n1_i normAngle) #s(literal 2 binary32)) (*.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle))))))
(/.f32 (+.f32 (neg.f32 (pow.f32 (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle) #s(literal 3 binary32))) (pow.f32 (*.f32 n1_i normAngle) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (*.f32 n1_i normAngle)) (pow.f32 (*.f32 n1_i normAngle) #s(literal 2 binary32))))
(-.f32 (/.f32 (pow.f32 (*.f32 n1_i normAngle) #s(literal 2 binary32)) (fma.f32 n1_i normAngle (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle))) (/.f32 (pow.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) #s(literal 2 binary32)) (fma.f32 n1_i normAngle (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle))))
(-.f32 (*.f32 n1_i normAngle) (*.f32 (neg.f32 (neg.f32 normAngle)) (*.f32 (cos.f32 normAngle) n0_i)))
(-.f32 (*.f32 n1_i normAngle) (*.f32 (neg.f32 n0_i) (*.f32 (neg.f32 normAngle) (cos.f32 normAngle))))
(-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle))
(-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (neg.f32 n0_i) (cos.f32 normAngle)) (neg.f32 normAngle)))
(-.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (*.f32 (neg.f32 n1_i) normAngle))
(-.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (*.f32 (neg.f32 normAngle) n1_i))
(fma.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle) (*.f32 n1_i normAngle))
(fma.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) n0_i (*.f32 n1_i normAngle))
(fma.f32 (*.f32 (neg.f32 n0_i) (cos.f32 normAngle)) normAngle (*.f32 n1_i normAngle))
(fma.f32 (neg.f32 normAngle) (*.f32 (cos.f32 normAngle) n0_i) (*.f32 n1_i normAngle))
(fma.f32 (*.f32 (cos.f32 normAngle) n0_i) (neg.f32 normAngle) (*.f32 n1_i normAngle))
(fma.f32 (cos.f32 normAngle) (*.f32 n0_i (neg.f32 normAngle)) (*.f32 n1_i normAngle))
(fma.f32 n1_i normAngle (*.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (cos.f32 normAngle))) (neg.f32 normAngle)))
(fma.f32 n1_i normAngle (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)))
(fma.f32 n0_i (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (*.f32 n1_i normAngle))
(fma.f32 normAngle n1_i (*.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (cos.f32 normAngle))) (neg.f32 normAngle)))
(fma.f32 normAngle n1_i (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)))
(+.f32 (/.f32 (pow.f32 (*.f32 n1_i normAngle) #s(literal 3 binary32)) (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (*.f32 n1_i normAngle)) (pow.f32 (*.f32 n1_i normAngle) #s(literal 2 binary32)))) (/.f32 (neg.f32 (pow.f32 (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle) #s(literal 3 binary32))) (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (*.f32 n1_i normAngle)) (pow.f32 (*.f32 n1_i normAngle) #s(literal 2 binary32)))))
(+.f32 (*.f32 n1_i normAngle) (*.f32 (neg.f32 (*.f32 (neg.f32 n0_i) (cos.f32 normAngle))) (neg.f32 normAngle)))
(+.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)))
(+.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (*.f32 n1_i normAngle))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle)) n0_i))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 2 binary32))) (-.f32 n0_i (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle)))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 n0_i n0_i))) (neg.f32 (-.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) n0_i)))
(/.f32 (neg.f32 (+.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle)))) (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 n0_i n0_i)) (-.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) n0_i))
(/.f32 (+.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 n0_i n0_i (-.f32 (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (sin.f32 normAngle)) (*.f32 u n0_i)))))
(/.f32 (+.f32 (pow.f32 n0_i #s(literal 3 binary32)) (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 3 binary32))) (fma.f32 n0_i (-.f32 n0_i (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle)))) (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 2 binary32))))
(-.f32 (/.f32 (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 2 binary32)) (-.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) n0_i)) (/.f32 (*.f32 n0_i n0_i) (-.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) n0_i)))
(-.f32 n0_i (*.f32 (neg.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (sin.f32 normAngle))) u))
(-.f32 n0_i (*.f32 (neg.f32 u) (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (sin.f32 normAngle))))
(fma.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (sin.f32 normAngle)) u n0_i)
(fma.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle)) n0_i)
(fma.f32 u (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (sin.f32 normAngle)) n0_i)
(+.f32 (/.f32 (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 3 binary32)) (fma.f32 n0_i (-.f32 n0_i (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle)))) (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 2 binary32)))) (/.f32 (pow.f32 n0_i #s(literal 3 binary32)) (fma.f32 n0_i (-.f32 n0_i (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle)))) (pow.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 2 binary32)))))
(+.f32 (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))) n0_i)
(+.f32 n0_i (*.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (/.f32 u (sin.f32 normAngle))))
(/.f32 (-.f32 (*.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)))) (*.f32 (/.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (sin.f32 normAngle)))) (-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (sin.f32 normAngle))))
(/.f32 (+.f32 (pow.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (/.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (sin.f32 normAngle)) #s(literal 3 binary32))) (fma.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (-.f32 (*.f32 (/.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (sin.f32 normAngle))) (*.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (sin.f32 normAngle))))))
(/.f32 (neg.f32 (neg.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)))) (neg.f32 (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i normAngle) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i normAngle) #s(literal 2 binary32)) (pow.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) #s(literal 2 binary32))) (*.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (sin.f32 normAngle)))
(/.f32 (+.f32 (neg.f32 (pow.f32 (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle) #s(literal 3 binary32))) (pow.f32 (*.f32 n1_i normAngle) #s(literal 3 binary32))) (*.f32 (fma.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (*.f32 n1_i normAngle)) (pow.f32 (*.f32 n1_i normAngle) #s(literal 2 binary32))) (sin.f32 normAngle)))
(/.f32 (neg.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (sin.f32 normAngle))
(-.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (neg.f32 n0_i) (cos.f32 normAngle)) (neg.f32 normAngle)) (sin.f32 normAngle)))
(fma.f32 (neg.f32 normAngle) (/.f32 (*.f32 (cos.f32 normAngle) n0_i) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(fma.f32 (*.f32 (cos.f32 normAngle) n0_i) (/.f32 (neg.f32 normAngle) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(fma.f32 n1_i (/.f32 normAngle (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (sin.f32 normAngle)))
(fma.f32 n0_i (/.f32 (*.f32 (neg.f32 normAngle) (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(fma.f32 normAngle (/.f32 n1_i (sin.f32 normAngle)) (/.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (sin.f32 normAngle)))
(+.f32 (/.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (sin.f32 normAngle)) (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))))
(+.f32 (*.f32 n1_i (/.f32 normAngle (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (neg.f32 normAngle) n0_i) (cos.f32 normAngle)) (sin.f32 normAngle)))
(neg.f32 (/.f32 (neg.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle))) (sin.f32 normAngle)))
(neg.f32 (/.f32 (-.f32 (*.f32 n1_i normAngle) (*.f32 (*.f32 (cos.f32 normAngle) n0_i) normAngle)) (sin.f32 (neg.f32 normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
(/.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32))) (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (pow.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 2 binary32)) (*.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 2 binary32)))) (neg.f32 (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)))))
(/.f32 (neg.f32 (neg.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)))) (neg.f32 (sin.f32 (neg.f32 normAngle))))
(/.f32 (fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle) (*.f32 (sin.f32 normAngle) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (*.f32 (sin.f32 normAngle) (sin.f32 normAngle)))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 2 binary32))) (*.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (sin.f32 normAngle)))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 2 binary32))) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (*.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (sin.f32 normAngle)))
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)) (*.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))))
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32))))
(/.f32 (neg.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle))
(-.f32 (/.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))) (/.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 2 binary32)) (-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))))
(-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle (PI.f32))) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle))))
(-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (neg.f32 n0_i) (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))))
(-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle))) n0_i))
(-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (neg.f32 (/.f32 n0_i (sin.f32 normAngle))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle (PI.f32))) (/.f32 n0_i (sin.f32 normAngle))))
(-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (/.f32 (*.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle (PI.f32))) n0_i) (sin.f32 normAngle)))
(-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (neg.f32 n1_i) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (neg.f32 (sin.f32 (*.f32 normAngle u))) (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle))))
(-.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)))))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 (*.f32 #s(literal 1 binary32) n0_i) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 (*.f32 #s(literal 1 binary32) n1_i) (sin.f32 normAngle)) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 n0_i (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (/.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 normAngle)) n0_i (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(fma.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 3 binary32)) (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) #s(literal 3 binary32)) (fma.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (-.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))) (pow.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) #s(literal 2 binary32)))))
(+.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))) (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (neg.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 (neg.f32 normAngle)))) n1_i))
(+.f32 (*.f32 (/.f32 n0_i (sin.f32 normAngle)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
(neg.f32 (/.f32 (neg.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))) (sin.f32 normAngle)))
(neg.f32 (/.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 (neg.f32 normAngle))))
(/.f32 (-.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 2 binary32)) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (pow.f32 (*.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle (PI.f32))) n0_i) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle (PI.f32))) n0_i)))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 2 binary32)))) (neg.f32 (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)))) (neg.f32 (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))))
(/.f32 (-.f32 (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 2 binary32))) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))))
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 2 binary32)) (-.f32 (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (*.f32 (*.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) n0_i))))
(/.f32 (+.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32))) (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32))))
(-.f32 (/.f32 (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))) (/.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 2 binary32)) (fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))))
(-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 n0_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))))
(-.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle (PI.f32))) n0_i))
(-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (neg.f32 n1_i) (sin.f32 (*.f32 normAngle u))))
(-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 (neg.f32 (sin.f32 (*.f32 normAngle u))) n1_i))
(fma.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))
(fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (neg.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle (PI.f32)))) n0_i))
(fma.f32 n1_i (sin.f32 (*.f32 normAngle u)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (neg.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle (PI.f32)))) n0_i))
(fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(fma.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))
(+.f32 (/.f32 (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 3 binary32)) (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))) (/.f32 (pow.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) #s(literal 3 binary32)) (fma.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (-.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u)))) (pow.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) #s(literal 2 binary32)))))
(+.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (neg.f32 (sin.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) normAngle (PI.f32)))) n0_i))
(+.f32 (*.f32 n1_i (sin.f32 (*.f32 normAngle u))) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i))
(+.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i) (*.f32 n1_i (sin.f32 (*.f32 normAngle u))))
(*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)))
(sin.f32 (*.f32 normAngle u))
(/.f32 (neg.f32 (neg.f32 n0_i)) (neg.f32 (sin.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 n0_i) (sin.f32 (neg.f32 normAngle)))
(/.f32 n0_i (sin.f32 normAngle))
(neg.f32 (/.f32 (neg.f32 n0_i) (sin.f32 normAngle)))
(neg.f32 (/.f32 n0_i (sin.f32 (neg.f32 normAngle))))
(*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)
(*.f32 n0_i (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)))

eval49.0ms (0.5%)

Memory
-11.6MiB live, 139.7MiB allocated; 26ms collecting garbage
Compiler

Compiled 21 171 to 1 790 computations (91.5% saved)

prune38.0ms (0.4%)

Memory
22.5MiB live, 112.3MiB allocated; 8ms collecting garbage
Pruning

19 alts after pruning (17 fresh and 2 done)

PrunedKeptTotal
New37217389
Fresh707
Picked325
Done000
Total38219401
Accuracy
100.0%
Counts
401 → 19
Alt Table
Click to see full alt table
StatusAccuracyProgram
41.8%
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
85.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/2 binary32) (-.f32 n1_i n0_i)) normAngle)) (sin.f32 normAngle)) u n0_i))
73.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i))
98.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
98.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (-.f32 n1_i n0_i)) u n0_i))
81.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
59.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 #s(approx (* (- 1 u) normAngle) normAngle)) n0_i)) (sin.f32 normAngle)))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/24 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
83.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (/.f32 (fma.f32 (neg.f32 u) (*.f32 (cos.f32 normAngle) normAngle) (/.f32 (*.f32 (*.f32 normAngle u) n1_i) n0_i)) (sin.f32 normAngle)) n0_i n0_i)))
99.0%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (-.f32 (fma.f32 (neg.f32 (/.f32 n1_i n0_i)) (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle))) #s(literal 1 binary32)) (neg.f32 n0_i))))
36.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
97.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
41.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
54.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
54.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
43.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Compiler

Compiled 1 939 to 1 122 computations (42.1% saved)

simplify187.0ms (1.9%)

Memory
-16.8MiB live, 221.8MiB allocated; 27ms collecting garbage
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(sin.f32 (*.f32 normAngle u))
cost-diff0
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
cost-diff0
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)
cost-diff0
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
cost-diff0
(*.f32 n1_i normAngle)
cost-diff0
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
cost-diff0
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
cost-diff0
(-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)
cost-diff0
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
cost-diff0
(*.f32 n1_i u)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
cost-diff0
(fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
cost-diff3
(-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))))
cost-diff7
(fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
073640
0105640
1211607
2529597
31813531
46987531
08311519
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))))
(-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))))
(*.f32 #s(literal -1/24 binary32) n0_i)
#s(literal -1/24 binary32)
n0_i
(fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))
(fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))
#s(literal 1/2 binary32)
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
n1_i
#s(literal -1/6 binary32)
(*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))
#s(literal 1/120 binary32)
(*.f32 normAngle normAngle)
normAngle
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))
(*.f32 n1_i u)
n1_i
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)
(fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))
n1_i
(/.f32 u n0_i)
u
n0_i
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(*.f32 n1_i normAngle)
n1_i
normAngle
(/.f32 u (sin.f32 normAngle))
u
(sin.f32 normAngle)
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
normAngle
u
(sin.f32 normAngle)
n1_i
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -7/360 binary32))) (fma.f32 (*.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)))) u n0_i))
(fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
(fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -7/360 binary32))) (fma.f32 (*.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)))) u n0_i)
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -7/360 binary32))) (fma.f32 (*.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i))))
(fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (pow.f32 normAngle #s(literal 4 binary32)) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -7/360 binary32))) (fma.f32 (*.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))) normAngle) normAngle (-.f32 n1_i n0_i)))
(fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))))
(fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -7/360 binary32))) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))))
(-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))))
(-.f32 (*.f32 n0_i #s(literal 1/24 binary32)) (*.f32 (-.f32 n1_i n0_i) #s(literal -7/360 binary32)))
(*.f32 #s(literal -1/24 binary32) n0_i)
#s(literal -1/24 binary32)
n0_i
(fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))
(fma.f32 #s(literal -1/12 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal -7/360 binary32)))
(fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))
(fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)))
#s(literal 1/2 binary32)
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
(*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
n1_i
#s(literal -1/6 binary32)
(*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))
(*.f32 #s(literal 1/120 binary32) (-.f32 n1_i n0_i))
#s(literal 1/120 binary32)
(*.f32 normAngle normAngle)
normAngle
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))
(*.f32 n1_i u)
n1_i
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 (/.f32 u n0_i) n1_i #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 (/.f32 u n0_i) n1_i #s(literal 1 binary32)) u) n0_i))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(*.f32 (-.f32 (fma.f32 (/.f32 u n0_i) n1_i #s(literal 1 binary32)) u) n0_i)
(-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)
(-.f32 (fma.f32 (/.f32 u n0_i) n1_i #s(literal 1 binary32)) u)
(fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))
(fma.f32 (/.f32 u n0_i) n1_i #s(literal 1 binary32))
n1_i
(/.f32 u n0_i)
u
n0_i
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 (/.f32 u (sin.f32 normAngle)) normAngle) n1_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 (/.f32 u (sin.f32 normAngle)) normAngle) n1_i))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(*.f32 (*.f32 (/.f32 u (sin.f32 normAngle)) normAngle) n1_i)
(*.f32 n1_i normAngle)
n1_i
normAngle
(/.f32 u (sin.f32 normAngle))
u
(sin.f32 normAngle)
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u))))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)
(*.f32 (/.f32 n1_i (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 normAngle u)
normAngle
u
(sin.f32 normAngle)
n1_i

localize232.0ms (2.4%)

Memory
13.7MiB live, 346.7MiB allocated; 51ms collecting garbage
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy0.0
(sin.f32 normAngle)
accuracy0.01953125
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)
accuracy1.1222665065735689
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
accuracy18.01010388285185
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
accuracy0.015625
(/.f32 u (sin.f32 normAngle))
accuracy0.023610914528743962
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
accuracy9.732084499295091
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
accuracy18.010103882865074
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))
accuracy0.08328878162065376
(-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)
accuracy0.11328125
(fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))
accuracy0.18359375
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
accuracy0.42240262044126725
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
accuracy0.0
(*.f32 n1_i u)
accuracy0.42240262044126725
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
accuracy18.01022738745336
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))
accuracy0.3359375
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
accuracy0.3366776367581883
(-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))))
accuracy0.43942130115753775
(fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))
accuracy0.5983200195368841
(*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))
Samples
161.0ms250×0valid
6.0ms5exit
3.0ms1valid
Compiler

Compiled 428 to 65 computations (84.8% saved)

Precisions
Click to see histograms. Total time spent on operations: 149.0ms
ival-mult: 60.0ms (40.4% of total)
ival-add: 37.0ms (24.9% of total)
ival-sin: 18.0ms (12.1% of total)
const: 13.0ms (8.7% of total)
ival-div: 9.0ms (6.1% of total)
ival-sub: 5.0ms (3.4% of total)
adjust: 3.0ms (2% of total)
ival-cos: 2.0ms (1.3% of total)
ival-neg: 1.0ms (0.7% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series80.0ms (0.8%)

Memory
5.3MiB live, 110.0MiB allocated; 22ms collecting garbage
Counts
24 → 180
Calls
Call 1
Inputs
(fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))
(-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))
(*.f32 n1_i u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(*.f32 n1_i normAngle)
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
(fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))
(/.f32 u (sin.f32 normAngle))
(sin.f32 normAngle)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (+ (* -1/24 (* n0_i u)) (* (pow normAngle 2) (- (* 1/720 (* n0_i u)) (+ (* -1/6 (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i))))))) (+ (* -1/5040 (* u (+ n1_i (* -1 n0_i)))) (* 1/120 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (* n1_i u)))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))))
#s(approx (* n1_i normAngle) #s(hole binary32 (* n1_i normAngle)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (* n1_i u)))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 u))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle u)))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ u normAngle)))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ (+ u (* 1/6 (* (pow normAngle 2) u))) normAngle)))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ (+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) normAngle)))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ (+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) normAngle)))
#s(approx (sin normAngle) #s(hole binary32 normAngle))
#s(approx (sin normAngle) #s(hole binary32 (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))))
#s(approx (sin normAngle) #s(hole binary32 (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))))
#s(approx (sin normAngle) #s(hole binary32 (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* normAngle (* u (+ n1_i (* -1 (* n0_i (cos normAngle)))))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* normAngle (+ (/ n0_i normAngle) (/ (* u (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (/ (sin (* normAngle u)) (sin normAngle))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (sin (* normAngle u))))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ u (sin normAngle))))
#s(approx (sin normAngle) #s(hole binary32 (sin normAngle)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (/ (* normAngle (* u (+ (* -1 n1_i) (* n0_i (cos normAngle))))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (/ (* u (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (* n1_i u) #s(hole binary32 (* n1_i u)))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 n0_i))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (+ n0_i (* n0_i (* u (- (/ n1_i n0_i) 1))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 1))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (+ 1 (* u (- (/ n1_i n0_i) 1)))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 n0_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (/ (* normAngle u) (sin normAngle))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 1))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (+ 1 (/ (* n1_i u) n0_i))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (* u (- (/ n1_i n0_i) 1)))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* u (+ (* n0_i (- (/ n1_i n0_i) 1)) (/ n0_i u)))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* u (- (/ n1_i n0_i) 1))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* u (- (+ (/ 1 u) (/ n1_i n0_i)) 1))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (/ (* n1_i u) n0_i)))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* u (+ (/ 1 u) (/ n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)) (sin normAngle))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (* -1 n1_i))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n0_i (* u (+ 1 (* -1 (/ n1_i n0_i))))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* u (+ 1 (* -1 (/ n1_i n0_i)))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* u (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* -1 (* u (- (* -1 (/ n1_i n0_i)) (/ 1 u))))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (+ (* -1/36 n1_i) (* 1/120 n1_i))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (+ (* -23/360 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n1_i u)))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (/ (* n1_i u) n0_i)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (/ (+ (* n0_i (- 1 u)) (* n1_i u)) n0_i)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* 1/120 n1_i)))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (+ (* -1/120 n0_i) (* 1/120 n1_i))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* 1/6 n1_i)))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (+ (* -1/6 n0_i) (* 1/6 n1_i))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (/ (+ n0_i (* n1_i u)) n0_i)))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* -23/360 n0_i)))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* n0_i (- (+ (* -1/36 (/ n1_i n0_i)) (* 1/120 (/ n1_i n0_i))) 23/360))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* 1/45 n0_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* n0_i (+ 1/45 (* -1 (/ (+ (* -1/36 n1_i) (* 1/120 n1_i)) n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (- 1 u)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (- (+ 1 (/ (* n1_i u) n0_i)) u)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* -1/120 n0_i)))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* n0_i (- (* 1/120 (/ n1_i n0_i)) 1/120))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1/6 n0_i)))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* n0_i (- (* 1/6 (/ n1_i n0_i)) 1/6))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* -1 (* n0_i (+ 23/360 (* -1 (/ (+ (* -1/36 n1_i) (* 1/120 n1_i)) n0_i)))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (* n0_i (- (+ (* -1/36 (/ n1_i n0_i)) (* 1/120 (/ n1_i n0_i))) 1/45)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* -1 (* n0_i (+ 1/120 (* -1/120 (/ n1_i n0_i)))))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1 (* n0_i (+ 1/6 (* -1/6 (/ n1_i n0_i)))))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (+ (* -7/360 n1_i) (* -1/120 n0_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (+ (* -1/24 n0_i) (* 7/360 n1_i)) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* -7/360 n1_i)))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* n1_i (- (+ (* -1/6 (/ (+ (* -1/6 n0_i) (* 1/2 n0_i)) n1_i)) (* -1/120 (/ n0_i n1_i))) 7/360))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* 7/360 n1_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* n1_i (- (+ 7/360 (* -1/24 (/ n0_i n1_i))) (+ (* -1/6 (/ (+ (* -1/6 n0_i) (* 1/2 n0_i)) n1_i)) (* -1/120 (/ n0_i n1_i)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* n1_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* n1_i (+ 1/120 (* -1/120 (/ n0_i n1_i))))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* n1_i (+ 1/6 (* -1/6 (/ n0_i n1_i))))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* n1_i (+ (/ 1 n1_i) (/ u n0_i)))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* -1 (* n1_i (+ 7/360 (* -1 (/ (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)) n1_i)))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))) n1_i)) 7/360)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* -1 (* n1_i (- (* 1/120 (/ n0_i n1_i)) 1/120)))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1 (* n1_i (- (* 1/6 (/ n0_i n1_i)) 1/6)))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ u n0_i)) (/ 1 n1_i))))))
Calls

12 calls:

TimeVariablePointExpression
20.0ms
n1_i
@inf
((+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (- (+ (* n1_i (/ u n0_i)) 1) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (* (* n1_i normAngle) (/ u (sin normAngle))) (* n1_i normAngle) (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* (- n1_i n0_i) 1/120) (* 1/6 (- n1_i n0_i)) (+ (* n1_i (/ u n0_i)) 1) (/ u (sin normAngle)) (sin normAngle))
13.0ms
u
@-inf
((+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (- (+ (* n1_i (/ u n0_i)) 1) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (* (* n1_i normAngle) (/ u (sin normAngle))) (* n1_i normAngle) (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* (- n1_i n0_i) 1/120) (* 1/6 (- n1_i n0_i)) (+ (* n1_i (/ u n0_i)) 1) (/ u (sin normAngle)) (sin normAngle))
6.0ms
n1_i
@-inf
((+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (- (+ (* n1_i (/ u n0_i)) 1) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (* (* n1_i normAngle) (/ u (sin normAngle))) (* n1_i normAngle) (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* (- n1_i n0_i) 1/120) (* 1/6 (- n1_i n0_i)) (+ (* n1_i (/ u n0_i)) 1) (/ u (sin normAngle)) (sin normAngle))
5.0ms
n1_i
@0
((+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (- (+ (* n1_i (/ u n0_i)) 1) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (* (* n1_i normAngle) (/ u (sin normAngle))) (* n1_i normAngle) (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* (- n1_i n0_i) 1/120) (* 1/6 (- n1_i n0_i)) (+ (* n1_i (/ u n0_i)) 1) (/ u (sin normAngle)) (sin normAngle))
4.0ms
n0_i
@-inf
((+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* n1_i u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (- (+ (* n1_i (/ u n0_i)) 1) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (* (* n1_i normAngle) (/ u (sin normAngle))) (* n1_i normAngle) (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (/ (sin (* normAngle u)) (sin normAngle)) (sin (* normAngle u)) (* (- n1_i n0_i) 1/120) (* 1/6 (- n1_i n0_i)) (+ (* n1_i (/ u n0_i)) 1) (/ u (sin normAngle)) (sin normAngle))

simplify244.0ms (2.5%)

Memory
-15.3MiB live, 215.5MiB allocated; 48ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
08976095
127165642
082615277
Stop Event
iter limit
node limit
Counts
180 → 180
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (+ (* -1/24 (* n0_i u)) (* (pow normAngle 2) (- (* 1/720 (* n0_i u)) (+ (* -1/6 (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i))))))) (+ (* -1/5040 (* u (+ n1_i (* -1 n0_i)))) (* 1/120 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (* n1_i u)))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 (* n1_i u)) (+ (* 1/720 (* n1_i u)) (* 1/6 (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u)))))))) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))))
#s(approx (* n1_i normAngle) #s(hole binary32 (* n1_i normAngle)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (* n1_i u)))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 u))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle u)))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ u normAngle)))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ (+ u (* 1/6 (* (pow normAngle 2) u))) normAngle)))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ (+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) normAngle)))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ (+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) normAngle)))
#s(approx (sin normAngle) #s(hole binary32 normAngle))
#s(approx (sin normAngle) #s(hole binary32 (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))))
#s(approx (sin normAngle) #s(hole binary32 (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))))
#s(approx (sin normAngle) #s(hole binary32 (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* normAngle (* u (+ n1_i (* -1 (* n0_i (cos normAngle)))))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* normAngle (+ (/ n0_i normAngle) (/ (* u (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (/ (sin (* normAngle u)) (sin normAngle))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (sin (* normAngle u))))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ u (sin normAngle))))
#s(approx (sin normAngle) #s(hole binary32 (sin normAngle)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (/ (* normAngle (* u (+ (* -1 n1_i) (* n0_i (cos normAngle))))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (/ (* u (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (* n1_i u) #s(hole binary32 (* n1_i u)))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 n0_i))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (+ n0_i (* n0_i (* u (- (/ n1_i n0_i) 1))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 1))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (+ 1 (* u (- (/ n1_i n0_i) 1)))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 n0_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (/ (* normAngle u) (sin normAngle))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* (pow normAngle 7) (pow u 2)) (sin normAngle))) (* 1/120 (/ (pow normAngle 5) (sin normAngle))))))) (/ normAngle (sin normAngle))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* -1/6 (* (pow normAngle 3) (pow u 2)))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* (pow u 2) (+ (* -1/5040 (* (pow normAngle 7) (pow u 2))) (* 1/120 (pow normAngle 5))))))))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 1))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (+ 1 (/ (* n1_i u) n0_i))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (* u (- (/ n1_i n0_i) 1)))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* u (+ (* n0_i (- (/ n1_i n0_i) 1)) (/ n0_i u)))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* u (- (/ n1_i n0_i) 1))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* u (- (+ (/ 1 u) (/ n1_i n0_i)) 1))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (/ (* n1_i u) n0_i)))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* u (+ (/ 1 u) (/ n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)) (sin normAngle))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (* -1 n1_i))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n0_i (* u (+ 1 (* -1 (/ n1_i n0_i))))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* u (+ 1 (* -1 (/ n1_i n0_i)))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* u (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (+ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (* n1_i (sin (* normAngle u)))) (sin normAngle))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* -1 (* u (- (* -1 (/ n1_i n0_i)) (/ 1 u))))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (+ (* -1/36 n1_i) (* 1/120 n1_i))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (+ (* -23/360 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n1_i u)))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (/ (* n1_i u) n0_i)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (/ (+ (* n0_i (- 1 u)) (* n1_i u)) n0_i)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* 1/120 n1_i)))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (+ (* -1/120 n0_i) (* 1/120 n1_i))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* 1/6 n1_i)))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (+ (* -1/6 n0_i) (* 1/6 n1_i))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (/ (+ n0_i (* n1_i u)) n0_i)))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* -23/360 n0_i)))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* n0_i (- (+ (* -1/36 (/ n1_i n0_i)) (* 1/120 (/ n1_i n0_i))) 23/360))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* 1/45 n0_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* n0_i (+ 1/45 (* -1 (/ (+ (* -1/36 n1_i) (* 1/120 n1_i)) n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (- 1 u)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (- (+ 1 (/ (* n1_i u) n0_i)) u)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* -1/120 n0_i)))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* n0_i (- (* 1/120 (/ n1_i n0_i)) 1/120))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1/6 n0_i)))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* n0_i (- (* 1/6 (/ n1_i n0_i)) 1/6))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* -1 (* n0_i (+ 23/360 (* -1 (/ (+ (* -1/36 n1_i) (* 1/120 n1_i)) n0_i)))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (* n0_i (- (+ (* -1/36 (/ n1_i n0_i)) (* 1/120 (/ n1_i n0_i))) 1/45)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* -1 (* n0_i (+ 1/120 (* -1/120 (/ n1_i n0_i)))))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1 (* n0_i (+ 1/6 (* -1/6 (/ n1_i n0_i)))))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (+ (* -7/360 n1_i) (* -1/120 n0_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (+ (* -1/24 n0_i) (* 7/360 n1_i)) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* -7/360 n1_i)))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* n1_i (- (+ (* -1/6 (/ (+ (* -1/6 n0_i) (* 1/2 n0_i)) n1_i)) (* -1/120 (/ n0_i n1_i))) 7/360))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* 7/360 n1_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* n1_i (- (+ 7/360 (* -1/24 (/ n0_i n1_i))) (+ (* -1/6 (/ (+ (* -1/6 n0_i) (* 1/2 n0_i)) n1_i)) (* -1/120 (/ n0_i n1_i)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* n1_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* n1_i (+ 1/120 (* -1/120 (/ n0_i n1_i))))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* n1_i (+ 1/6 (* -1/6 (/ n0_i n1_i))))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* n1_i (+ (/ 1 n1_i) (/ u n0_i)))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* -1 (* n1_i (+ 7/360 (* -1 (/ (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)) n1_i)))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))) n1_i)) 7/360)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* -1 (* n1_i (- (* 1/120 (/ n0_i n1_i)) 1/120)))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1 (* n1_i (- (* 1/6 (/ n0_i n1_i)) 1/6)))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ u n0_i)) (/ 1 n1_i))))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
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#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) u (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 n1_i n0_i) u))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
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#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (+ (* -1/24 (* n0_i u)) (* (pow normAngle 2) (- (* 1/720 (* n0_i u)) (+ (* -1/6 (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i))))))) (+ (* -1/5040 (* u (+ n1_i (* -1 n0_i)))) (* 1/120 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/720 binary32) (*.f32 u n0_i)) (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) (*.f32 u n0_i)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) u (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 n1_i n0_i) u))) #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal 1/120 binary32)))) #s(literal -1/6 binary32) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) u (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 n1_i n0_i) u))) #s(literal 1/120 binary32) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal -1/5040 binary32))))) (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/24 binary32) (*.f32 u n0_i)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) u (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 n1_i n0_i) u))) #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal 1/120 binary32))))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/2 binary32) n0_i) u (*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 n1_i n0_i) u)))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (* n1_i u)))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (*.f32 u n1_i))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 u n1_i)))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 (* n1_i u)) (* 1/120 (* n1_i u))))) (* -1/6 (* n1_i u)))))))
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#s(approx (* n1_i normAngle) #s(hole binary32 (* n1_i normAngle)))
#s(approx (* n1_i normAngle) (*.f32 normAngle n1_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))) (+ (* -1/5040 (+ (* n0_i (- 1 u)) (* n1_i u))) (* 1/120 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))))))))) (+ (* -1/6 (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u))))) (* 1/120 (+ (* n0_i (- 1 u)) (* n1_i u)))))))) (* -1/6 (+ (* n0_i (- 1 u)) (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (fma.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))) #s(literal -1/6 binary32) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (* n1_i u)))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (*.f32 u n1_i))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (*.f32 u n1_i)))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (* -1/5040 (* n1_i (pow u 7))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n1_i u)) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u)))))) (* -1/6 (* n1_i u)))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) n1_i) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (*.f32 u n1_i)))) #s(literal -1/6 binary32) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) (*.f32 u n1_i))))) (*.f32 normAngle normAngle) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) (*.f32 u n1_i))))) (*.f32 normAngle normAngle) (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) (*.f32 u n1_i)))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 u))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) u)
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (+ u (* (pow normAngle 2) (- (* -1/6 (pow u 3)) (* -1/6 u))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) u))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) u))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) u))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (+ u (* (pow normAngle 2) (- (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (- (+ (* 1/120 (pow u 5)) (* (pow normAngle 2) (- (* -1/5040 (pow u 7)) (+ (* -1/6 (- (* 1/120 (pow u 5)) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u)))) (+ (* -1/5040 u) (* 1/120 (- (* -1/6 (pow u 3)) (* -1/6 u)))))))) (+ (* -1/6 (- (* -1/6 (pow u 3)) (* -1/6 u))) (* 1/120 u))))) (* -1/6 u))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) (fma.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 7 binary32)) #s(literal -1/5040 binary32)) (fma.f32 (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) u))) #s(literal -1/6 binary32) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) #s(literal 1/120 binary32) (*.f32 #s(literal -1/5040 binary32) u)))) (*.f32 normAngle normAngle) (-.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) #s(literal -1/6 binary32) (*.f32 #s(literal 1/120 binary32) u)))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u))) (*.f32 normAngle normAngle) u))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle u)))
#s(approx (sin (* normAngle u)) (*.f32 normAngle u))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* -1/6 (* (pow normAngle 2) (pow u 3)))))))
#s(approx (sin (* normAngle u)) (*.f32 (fma.f32 (*.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 3 binary32)) u) normAngle))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* 1/120 (* (pow normAngle 2) (pow u 5)))))))))
#s(approx (sin (* normAngle u)) (*.f32 (fma.f32 (fma.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 5 binary32)) (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u) normAngle))
#s(approx (sin (* normAngle u)) #s(hole binary32 (* normAngle (+ u (* (pow normAngle 2) (+ (* -1/6 (pow u 3)) (* (pow normAngle 2) (+ (* -1/5040 (* (pow normAngle 2) (pow u 7))) (* 1/120 (pow u 5))))))))))
#s(approx (sin (* normAngle u)) (*.f32 (fma.f32 (fma.f32 (fma.f32 (*.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle)) (pow.f32 u #s(literal 7 binary32)) (*.f32 (pow.f32 u #s(literal 5 binary32)) #s(literal 1/120 binary32))) (*.f32 normAngle normAngle) (*.f32 (pow.f32 u #s(literal 3 binary32)) #s(literal -1/6 binary32))) (*.f32 normAngle normAngle) u) normAngle))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ u normAngle)))
#s(approx (/ u (sin normAngle)) (/.f32 u normAngle))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ (+ u (* 1/6 (* (pow normAngle 2) u))) normAngle)))
#s(approx (/ u (sin normAngle)) (/.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u) normAngle))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ (+ u (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) normAngle)))
#s(approx (/ u (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (*.f32 u #s(literal -7/360 binary32)) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle normAngle) u) normAngle))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ (+ u (* (pow normAngle 2) (- (* (pow normAngle 2) (- (* -1 (* (pow normAngle 2) (+ (* -1/5040 u) (+ (* 1/720 u) (* 1/6 (+ (* -1/36 u) (* 1/120 u))))))) (+ (* -1/36 u) (* 1/120 u)))) (* -1/6 u)))) normAngle)))
#s(approx (/ u (sin normAngle)) (/.f32 (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 (neg.f32 normAngle) normAngle) (fma.f32 u #s(literal 1/840 binary32) (*.f32 (*.f32 u #s(literal -7/360 binary32)) #s(literal 1/6 binary32)))) (*.f32 u #s(literal -7/360 binary32))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/6 binary32) u)) (*.f32 normAngle normAngle) u) normAngle))
#s(approx (sin normAngle) #s(hole binary32 normAngle))
#s(approx (sin normAngle) normAngle)
#s(approx (sin normAngle) #s(hole binary32 (* normAngle (+ 1 (* -1/6 (pow normAngle 2))))))
#s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))
#s(approx (sin normAngle) #s(hole binary32 (* normAngle (+ 1 (* (pow normAngle 2) (- (* 1/120 (pow normAngle 2)) 1/6))))))
#s(approx (sin normAngle) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))
#s(approx (sin normAngle) #s(hole binary32 (* normAngle (+ 1 (* (pow normAngle 2) (- (* (pow normAngle 2) (+ 1/120 (* -1/5040 (pow normAngle 2)))) 1/6))))))
#s(approx (sin normAngle) (*.f32 (fma.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* normAngle (* u (+ n1_i (* -1 (* n0_i (cos normAngle)))))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/.f32 (*.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) u) normAngle) (sin.f32 normAngle)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* normAngle (+ (/ n0_i normAngle) (/ (* u (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (fma.f32 u (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle)) (/.f32 n0_i normAngle)) normAngle))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
#s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 normAngle n1_i)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (+ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin (* normAngle u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle)))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (/ (sin (* normAngle u)) (sin normAngle))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)))
#s(approx (sin (* normAngle u)) #s(hole binary32 (sin (* normAngle u))))
#s(approx (sin (* normAngle u)) (sin.f32 (*.f32 normAngle u)))
#s(approx (/ u (sin normAngle)) #s(hole binary32 (/ u (sin normAngle))))
#s(approx (/ u (sin normAngle)) (/.f32 u (sin.f32 normAngle)))
#s(approx (sin normAngle) #s(hole binary32 (sin normAngle)))
#s(approx (sin normAngle) (sin.f32 normAngle))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (/ (* normAngle (* u (+ (* -1 n1_i) (* n0_i (cos normAngle))))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 (-.f32 (*.f32 (cos.f32 normAngle) n0_i) n1_i) u) (sin.f32 normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (/ (* u (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (fma.f32 u (/.f32 (-.f32 (*.f32 (cos.f32 normAngle) n0_i) n1_i) (sin.f32 normAngle)) (/.f32 (neg.f32 n0_i) normAngle)) (neg.f32 normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (-.f32 (*.f32 normAngle n1_i) (*.f32 normAngle (*.f32 (cos.f32 normAngle) n0_i))) (sin.f32 normAngle)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
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#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (* u (+ (* -1/6 (/ (* n1_i (* (pow normAngle 3) (pow u 2))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) (*.f32 (/.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) n1_i) (*.f32 u u)) (*.f32 normAngle n1_i)) (sin.f32 normAngle)) u))
#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/120 (/ (* n1_i (* (pow normAngle 5) (pow u 2))) (sin normAngle))))) (/ (* n1_i normAngle) (sin normAngle))))))
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#s(approx (* (/ (sin (* normAngle u)) (sin normAngle)) n1_i) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* (pow u 2) (+ (* -1/5040 (/ (* n1_i (* (pow normAngle 7) (pow u 2))) (sin normAngle))) (* 1/120 (/ (* n1_i (pow normAngle 5)) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))
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#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (/ (* normAngle u) (sin normAngle))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) (*.f32 normAngle (/.f32 u (sin.f32 normAngle))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (* u (+ (* -1/6 (/ (* (pow normAngle 3) (pow u 2)) (sin normAngle))) (/ normAngle (sin normAngle))))))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) (*.f32 (/.f32 (fma.f32 (*.f32 (pow.f32 normAngle #s(literal 3 binary32)) #s(literal -1/6 binary32)) (*.f32 u u) normAngle) (sin.f32 normAngle)) u))
#s(approx (/ (sin (* normAngle u)) (sin normAngle)) #s(hole binary32 (* u (+ (* (pow u 2) (+ (* -1/6 (/ (pow normAngle 3) (sin normAngle))) (* 1/120 (/ (* (pow normAngle 5) (pow u 2)) (sin normAngle))))) (/ normAngle (sin normAngle))))))
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#s(approx (sin (* normAngle u)) #s(hole binary32 (* u (+ normAngle (* (pow u 2) (+ (* -1/6 (pow normAngle 3)) (* 1/120 (* (pow normAngle 5) (pow u 2)))))))))
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#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 1))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32))
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#s(approx (+ (* n1_i (/ u n0_i)) 1) (*.f32 (-.f32 (/.f32 (neg.f32 n1_i) n0_i) (/.f32 #s(literal 1 binary32) u)) (neg.f32 u)))
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#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (+ (* -23/360 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))
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#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (fma.f32 #s(literal 1/45 binary32) n0_i (*.f32 #s(literal 7/360 binary32) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (/.f32 u (sin.f32 normAngle)) (*.f32 normAngle n1_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))))
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#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n1_i u)))
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#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (/ (* n1_i u) n0_i)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) (*.f32 (/.f32 u n0_i) n1_i))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (/ (+ (* n0_i (- 1 u)) (* n1_i u)) n0_i)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) (/.f32 (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 u n1_i)) n0_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle)))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* 1/120 n1_i)))
#s(approx (* (- n1_i n0_i) 1/120) (*.f32 #s(literal 1/120 binary32) n1_i))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (+ (* -1/120 n0_i) (* 1/120 n1_i))))
#s(approx (* (- n1_i n0_i) 1/120) (*.f32 #s(literal -1/120 binary32) (-.f32 n0_i n1_i)))
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#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (+ (* -1/6 n0_i) (* 1/6 n1_i))))
#s(approx (* 1/6 (- n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) (-.f32 n0_i n1_i)))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (/ (+ n0_i (* n1_i u)) n0_i)))
#s(approx (+ (* n1_i (/ u n0_i)) 1) (fma.f32 (/.f32 u n0_i) n1_i #s(literal 1 binary32)))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* -23/360 n0_i)))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (*.f32 #s(literal -23/360 binary32) n0_i))
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#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (*.f32 (-.f32 (*.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32)) #s(literal 23/360 binary32)) n0_i))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* 1/45 n0_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 1/45 binary32) n0_i))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* n0_i (+ 1/45 (* -1 (/ (+ (* -1/36 n1_i) (* 1/120 n1_i)) n0_i))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal 7/360 binary32) #s(literal 1/45 binary32)) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (sin.f32 normAngle)) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)) n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (/.f32 (fma.f32 #s(literal -1 binary32) (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (/.f32 (*.f32 (*.f32 normAngle u) n1_i) n0_i)) (sin.f32 normAngle)) n0_i n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 (/.f32 u n0_i) n1_i #s(literal 1 binary32)) u) n0_i))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (*.f32 (-.f32 #s(literal 1 binary32) u) n0_i))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
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#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (- 1 u)))
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#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) (-.f32 (fma.f32 (/.f32 u n0_i) n1_i #s(literal 1 binary32)) u))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle)) n0_i))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* -1/120 n0_i)))
#s(approx (* (- n1_i n0_i) 1/120) (*.f32 #s(literal -1/120 binary32) n0_i))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* n0_i (- (* 1/120 (/ n1_i n0_i)) 1/120))))
#s(approx (* (- n1_i n0_i) 1/120) (*.f32 (-.f32 (*.f32 (/.f32 n1_i n0_i) #s(literal 1/120 binary32)) #s(literal 1/120 binary32)) n0_i))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1/6 n0_i)))
#s(approx (* 1/6 (- n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) n0_i))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* n0_i (- (* 1/6 (/ n1_i n0_i)) 1/6))))
#s(approx (* 1/6 (- n1_i n0_i)) (*.f32 (-.f32 (*.f32 (/.f32 n1_i n0_i) #s(literal 1/6 binary32)) #s(literal 1/6 binary32)) n0_i))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* -1 (* n0_i (+ 23/360 (* -1 (/ (+ (* -1/36 n1_i) (* 1/120 n1_i)) n0_i)))))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (*.f32 (fma.f32 (/.f32 n1_i n0_i) #s(literal 7/360 binary32) #s(literal 23/360 binary32)) (neg.f32 n0_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (* n0_i (- (+ (* -1/36 (/ n1_i n0_i)) (* 1/120 (/ n1_i n0_i))) 1/45)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 (-.f32 (*.f32 (/.f32 n1_i n0_i) #s(literal -7/360 binary32)) #s(literal 1/45 binary32)) (neg.f32 n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) (neg.f32 n0_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (-.f32 (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)) #s(literal 1 binary32)) (neg.f32 n0_i)))
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#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
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#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
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#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) (neg.f32 n0_i)))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* -1 (* n0_i (+ 1/120 (* -1/120 (/ n1_i n0_i)))))))
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#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) #s(literal -1/6 binary32) (*.f32 #s(literal -1/120 binary32) n0_i)))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (+ (* -7/360 n1_i) (* -1/120 n0_i)))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (fma.f32 #s(literal -7/360 binary32) n1_i (fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) #s(literal -1/6 binary32) (*.f32 #s(literal -1/120 binary32) n0_i))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) #s(literal -1/6 binary32) (*.f32 #s(literal -1/120 binary32) n0_i))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (+ (* -1/24 n0_i) (* 7/360 n1_i)) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (-.f32 (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal -1/24 binary32) n0_i)) (fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) #s(literal -1/6 binary32) (*.f32 #s(literal -1/120 binary32) n0_i))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)) n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+.f32 (/.f32 (fma.f32 (*.f32 normAngle u) n1_i (neg.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i))) (sin.f32 normAngle)) n0_i))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* -7/360 n1_i)))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (*.f32 #s(literal -7/360 binary32) n1_i))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* n1_i (- (+ (* -1/6 (/ (+ (* -1/6 n0_i) (* 1/2 n0_i)) n1_i)) (* -1/120 (/ n0_i n1_i))) 7/360))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (*.f32 (-.f32 (/.f32 (fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) #s(literal -1/6 binary32) (*.f32 #s(literal -1/120 binary32) n0_i)) n1_i) #s(literal 7/360 binary32)) n1_i))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* 7/360 n1_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* n1_i (- (+ 7/360 (* -1/24 (/ n0_i n1_i))) (+ (* -1/6 (/ (+ (* -1/6 n0_i) (* 1/2 n0_i)) n1_i)) (* -1/120 (/ n0_i n1_i)))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 (+.f32 #s(literal 7/360 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) #s(literal -1/6 binary32) (*.f32 #s(literal -1/120 binary32) n0_i))) n1_i)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (fma.f32 (neg.f32 (/.f32 n0_i n1_i)) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* n1_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) (*.f32 (+.f32 (/.f32 u n0_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) n1_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* n1_i (+ 1/120 (* -1/120 (/ n0_i n1_i))))))
#s(approx (* (- n1_i n0_i) 1/120) (*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/120 binary32) #s(literal 1/120 binary32)) n1_i))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* n1_i (+ 1/6 (* -1/6 (/ n0_i n1_i))))))
#s(approx (* 1/6 (- n1_i n0_i)) (*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) n1_i))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* n1_i (+ (/ 1 n1_i) (/ u n0_i)))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) (fma.f32 (/.f32 u n0_i) n1_i #s(literal 1 binary32)))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) #s(hole binary32 (* -1 (* n1_i (+ 7/360 (* -1 (/ (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)) n1_i)))))))
#s(approx (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120)) (*.f32 (-.f32 #s(literal 7/360 binary32) (/.f32 (fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) #s(literal -1/6 binary32) (*.f32 #s(literal -1/120 binary32) n0_i)) n1_i)) (neg.f32 n1_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))) n1_i)) 7/360)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 (-.f32 (/.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (*.f32 n0_i #s(literal 1/3 binary32)) #s(literal -1/6 binary32) (*.f32 #s(literal -1/120 binary32) n0_i))) (neg.f32 n1_i)) #s(literal 7/360 binary32)) (neg.f32 n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) (neg.f32 n1_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)) n0_i) n1_i))) (neg.f32 n1_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i)))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) (*.f32 (-.f32 (/.f32 (neg.f32 u) n0_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (neg.f32 n1_i)))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) (neg.f32 n1_i)))
#s(approx (* (- n1_i n0_i) 1/120) #s(hole binary32 (* -1 (* n1_i (- (* 1/120 (/ n0_i n1_i)) 1/120)))))
#s(approx (* (- n1_i n0_i) 1/120) (*.f32 (-.f32 (*.f32 (/.f32 n0_i n1_i) #s(literal 1/120 binary32)) #s(literal 1/120 binary32)) (neg.f32 n1_i)))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1 (* n1_i (- (* 1/6 (/ n0_i n1_i)) 1/6)))))
#s(approx (* 1/6 (- n1_i n0_i)) (*.f32 (-.f32 (*.f32 (/.f32 n0_i n1_i) #s(literal 1/6 binary32)) #s(literal 1/6 binary32)) (neg.f32 n1_i)))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ u n0_i)) (/ 1 n1_i))))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) (*.f32 (-.f32 (/.f32 (neg.f32 u) n0_i) (/.f32 #s(literal 1 binary32) n1_i)) (neg.f32 n1_i)))

rewrite264.0ms (2.7%)

Memory
23.5MiB live, 210.8MiB allocated; 38ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
073472
0105472
1401440
23182440
09647429
Stop Event
iter limit
node limit
iter limit
Counts
24 → 250
Calls
Call 1
Inputs
(fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))
(-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))
(*.f32 n1_i u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i))
(*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)
(-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle))))
(*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))
(*.f32 n1_i normAngle)
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
(*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i)
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(sin.f32 (*.f32 normAngle u))
(*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
(fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))
(/.f32 u (sin.f32 normAngle))
(sin.f32 normAngle)
Outputs
(/.f32 (fma.f32 (pow.f32 (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal 1/2 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)))) #s(literal 3 binary32)) (fma.f32 #s(literal 1/36 binary32) (pow.f32 (fma.f32 n0_i #s(literal 1/2 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))) #s(literal 2 binary32)) (*.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 n1_i n0_i)) (-.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal 1/2 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))))))) (*.f32 (fma.f32 #s(literal 1/36 binary32) (pow.f32 (fma.f32 n0_i #s(literal 1/2 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))) #s(literal 2 binary32)) (*.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 n1_i n0_i)) (-.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal 1/2 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))))))) (pow.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 n1_i n0_i)) #s(literal 3 binary32)))) (pow.f32 (fma.f32 #s(literal 1/36 binary32) (pow.f32 (fma.f32 n0_i #s(literal 1/2 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))) #s(literal 2 binary32)) (*.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 n1_i n0_i)) (-.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 n1_i n0_i)) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i #s(literal 1/2 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))))))) #s(literal 2 binary32)))
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(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 1/36 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 2 binary32)))) #s(literal -1/6 binary32)) (+.f32 n1_i n0_i) (*.f32 (fma.f32 n0_i #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal 1/120 binary32) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))))) (*.f32 (fma.f32 n0_i #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (+.f32 n1_i n0_i)))
(/.f32 (fma.f32 (*.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 1/36 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 2 binary32)))) #s(literal -1/6 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))) (*.f32 (fma.f32 n0_i #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32)))))) (*.f32 (fma.f32 n0_i #s(literal 1/2 binary32) (*.f32 #s(literal -1/6 binary32) (-.f32 n1_i n0_i))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i)))))
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(/.f32 (*.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) n1_i) (sin.f32 (neg.f32 normAngle)))
(/.f32 (neg.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) (sin.f32 normAngle))
(*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(*.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) (sin.f32 (*.f32 normAngle u)))
(/.f32 (*.f32 #s(literal -1 binary32) (sin.f32 (*.f32 normAngle u))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal -1 binary32)) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (neg.f32 (fma.f32 normAngle u (PI.f32)))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (sin.f32 (neg.f32 normAngle)))
(/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))
(neg.f32 (/.f32 (sin.f32 (fma.f32 normAngle u (PI.f32))) (sin.f32 normAngle)))
(*.f32 (sin.f32 (*.f32 normAngle u)) #s(literal 1 binary32))
(*.f32 #s(literal 1 binary32) (sin.f32 (*.f32 normAngle u)))
(sin.f32 (*.f32 normAngle u))
(*.f32 #s(literal 1/120 binary32) (-.f32 n1_i n0_i))
(*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32))
(/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) #s(literal 1/120 binary32)) (+.f32 n1_i n0_i))
(/.f32 (*.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))) #s(literal 1/120 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))
(/.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (+.f32 n1_i n0_i))
(/.f32 (*.f32 #s(literal 1/120 binary32) (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32)))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))
(*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
(/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))
(/.f32 (*.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))) #s(literal 1/6 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))
(/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (+.f32 n1_i n0_i))
(/.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32)))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))
(/.f32 (fma.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 3 binary32)) (-.f32 (+.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 2 binary32)) #s(literal 1 binary32)) (*.f32 (/.f32 u n0_i) n1_i)) (*.f32 (-.f32 (+.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 2 binary32)) #s(literal 1 binary32)) (*.f32 (/.f32 u n0_i) n1_i)) #s(literal 1 binary32))) (pow.f32 (-.f32 (+.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 2 binary32)) #s(literal 1 binary32)) (*.f32 (/.f32 u n0_i) n1_i)) #s(literal 2 binary32)))
(/.f32 (fma.f32 (*.f32 (*.f32 u n1_i) #s(literal 1 binary32)) #s(literal 2 binary32) (*.f32 n0_i #s(literal 2 binary32))) (*.f32 n0_i #s(literal 2 binary32)))
(/.f32 (fma.f32 (*.f32 n1_i (neg.f32 u)) #s(literal 2 binary32) (*.f32 (neg.f32 n0_i) #s(literal 2 binary32))) (*.f32 (neg.f32 n0_i) #s(literal 2 binary32)))
(/.f32 (fma.f32 (*.f32 (neg.f32 u) n1_i) #s(literal 2 binary32) (*.f32 (neg.f32 n0_i) #s(literal 2 binary32))) (*.f32 (neg.f32 n0_i) #s(literal 2 binary32)))
(/.f32 (fma.f32 (*.f32 (neg.f32 n1_i) u) #s(literal 2 binary32) (*.f32 (neg.f32 n0_i) #s(literal 2 binary32))) (*.f32 (neg.f32 n0_i) #s(literal 2 binary32)))
(/.f32 (fma.f32 (*.f32 u n1_i) #s(literal 2 binary32) (*.f32 n0_i #s(literal 2 binary32))) (*.f32 n0_i #s(literal 2 binary32)))
(/.f32 (fma.f32 #s(literal 2 binary32) n0_i (*.f32 #s(literal 2 binary32) (*.f32 (*.f32 u n1_i) #s(literal 1 binary32)))) (*.f32 #s(literal 2 binary32) n0_i))
(/.f32 (fma.f32 #s(literal 2 binary32) (neg.f32 n0_i) (*.f32 #s(literal 2 binary32) (*.f32 n1_i (neg.f32 u)))) (*.f32 #s(literal 2 binary32) (neg.f32 n0_i)))
(/.f32 (fma.f32 #s(literal 2 binary32) (neg.f32 n0_i) (*.f32 #s(literal 2 binary32) (*.f32 (neg.f32 u) n1_i))) (*.f32 #s(literal 2 binary32) (neg.f32 n0_i)))
(/.f32 (fma.f32 #s(literal 2 binary32) (neg.f32 n0_i) (*.f32 #s(literal 2 binary32) (*.f32 (neg.f32 n1_i) u))) (*.f32 #s(literal 2 binary32) (neg.f32 n0_i)))
(/.f32 (fma.f32 #s(literal 2 binary32) n0_i (*.f32 #s(literal 2 binary32) (*.f32 u n1_i))) (*.f32 #s(literal 2 binary32) n0_i))
(/.f32 (-.f32 #s(literal 1 binary32) (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 2 binary32))) (-.f32 #s(literal 1 binary32) (*.f32 (/.f32 u n0_i) n1_i)))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 2 binary32)) #s(literal 1 binary32))) (neg.f32 (fma.f32 (/.f32 u n0_i) n1_i #s(literal -1 binary32))))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 3 binary32)) #s(literal -1 binary32))) (neg.f32 (-.f32 (+.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 2 binary32)) #s(literal 1 binary32)) (*.f32 (/.f32 u n0_i) n1_i))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 2 binary32)) #s(literal 1 binary32)) (fma.f32 (/.f32 u n0_i) n1_i #s(literal -1 binary32)))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 3 binary32)) #s(literal -1 binary32)) (+.f32 #s(literal 1 binary32) (-.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 2 binary32)) (*.f32 (/.f32 u n0_i) n1_i))))
(/.f32 (-.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 3 binary32)) #s(literal -1 binary32)) (-.f32 (+.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 2 binary32)) #s(literal 1 binary32)) (*.f32 (/.f32 u n0_i) n1_i)))
(-.f32 (/.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 2 binary32)) (fma.f32 (/.f32 u n0_i) n1_i #s(literal -1 binary32))) (/.f32 #s(literal 1 binary32) (fma.f32 (/.f32 u n0_i) n1_i #s(literal -1 binary32))))
(-.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal -1 binary32))
(-.f32 #s(literal 1 binary32) (*.f32 (neg.f32 (/.f32 u n0_i)) n1_i))
(-.f32 #s(literal 1 binary32) (*.f32 (neg.f32 n1_i) (/.f32 u n0_i)))
(fma.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 1 binary32) #s(literal 1 binary32))
(fma.f32 (/.f32 u n0_i) (*.f32 n1_i #s(literal 1 binary32)) #s(literal 1 binary32))
(fma.f32 (/.f32 u n0_i) n1_i #s(literal 1 binary32))
(fma.f32 u (/.f32 n1_i n0_i) #s(literal 1 binary32))
(fma.f32 #s(literal 1 binary32) (*.f32 (/.f32 u n0_i) n1_i) #s(literal 1 binary32))
(fma.f32 n1_i (*.f32 (/.f32 u n0_i) #s(literal 1 binary32)) #s(literal 1 binary32))
(fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32))
(+.f32 (/.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 3 binary32)) (-.f32 (+.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 2 binary32)) #s(literal 1 binary32)) (*.f32 (/.f32 u n0_i) n1_i))) (/.f32 #s(literal 1 binary32) (-.f32 (+.f32 (pow.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 2 binary32)) #s(literal 1 binary32)) (*.f32 (/.f32 u n0_i) n1_i))))
(+.f32 (*.f32 (/.f32 u n0_i) n1_i) #s(literal 1 binary32))
(+.f32 #s(literal 1 binary32) (*.f32 (/.f32 u n0_i) n1_i))
(/.f32 (neg.f32 (neg.f32 u)) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 u) (sin.f32 (neg.f32 normAngle)))
(/.f32 u (sin.f32 normAngle))
(neg.f32 (/.f32 (neg.f32 u) (sin.f32 normAngle)))
(neg.f32 (/.f32 u (sin.f32 (neg.f32 normAngle))))
(*.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(/.f32 #s(literal 1 binary32) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)))
(pow.f32 (sin.f32 normAngle) #s(literal 1 binary32))
(pow.f32 (/.f32 #s(literal 1 binary32) (sin.f32 normAngle)) #s(literal -1 binary32))
(sin.f32 normAngle)
(exp.f32 (*.f32 (log.f32 (sin.f32 normAngle)) #s(literal 1 binary32)))

eval103.0ms (1.1%)

Memory
-12.7MiB live, 132.1MiB allocated; 18ms collecting garbage
Compiler

Compiled 31 848 to 2 697 computations (91.5% saved)

prune72.0ms (0.7%)

Memory
10.4MiB live, 102.8MiB allocated; 8ms collecting garbage
Pruning

24 alts after pruning (19 fresh and 5 done)

PrunedKeptTotal
New41711428
Fresh4812
Picked235
Done022
Total42324447
Accuracy
100.0%
Counts
447 → 24
Alt Table
Click to see full alt table
StatusAccuracyProgram
42.3%
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 #s(approx (/ (sin (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) u)) n1_i))
85.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/2 binary32) (-.f32 n1_i n0_i)) normAngle)) (sin.f32 normAngle)) u n0_i))
73.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i))
98.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
99.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
98.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (-.f32 n1_i n0_i)) u n0_i))
81.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
83.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (/.f32 (fma.f32 (neg.f32 u) (*.f32 (cos.f32 normAngle) normAngle) (/.f32 (*.f32 (*.f32 normAngle u) n1_i) n0_i)) (sin.f32 normAngle)) n0_i n0_i)))
79.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+.f32 (/.f32 (fma.f32 (*.f32 normAngle u) n1_i (neg.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i))) (sin.f32 normAngle)) n0_i)))
36.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
36.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 (fma.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))))))
35.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))))))
35.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))))))
42.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 (fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (*.f32 (*.f32 u n1_i) #s(literal -7/360 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))))
42.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 u n1_i)))))
97.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
97.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
54.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
41.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) (*.f32 (/.f32 u n0_i) n1_i)) n0_i)))
41.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
54.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
43.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Compiler

Compiled 2 445 to 1 432 computations (41.4% saved)

simplify218.0ms (2.2%)

Memory
-5.3MiB live, 289.1MiB allocated; 42ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
cost-diff0
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle))
cost-diff0
(/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle))
cost-diff0
(fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i))
cost-diff0
(fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
cost-diff0
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
cost-diff2
(fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u))
cost-diff0
(fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u))
cost-diff0
(*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
cost-diff0
(-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u)
cost-diff0
(*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)
cost-diff0
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i))
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
cost-diff0
(fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
cost-diff0
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
cost-diff0
(fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
cost-diff0
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
082825
0115825
1230796
2601749
32204689
46118689
08042673
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i))
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(literal 7/360 binary32)
n1_i
(*.f32 normAngle normAngle)
normAngle
(fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))
#s(literal 1/2 binary32)
n0_i
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i))
(*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)
(-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u)
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32))
#s(literal 1 binary32)
u
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i))
(*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)
(fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u))
(/.f32 u n0_i)
u
n0_i
n1_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u))
(*.f32 #s(literal 1/2 binary32) u)
#s(literal 1/2 binary32)
u
n0_i
(*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
n1_i
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i))
(fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i)
(/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle))
(*.f32 n1_i normAngle)
n1_i
normAngle
(sin.f32 normAngle)
u
n0_i
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
(fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
(fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))))
(fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i))
(*.f32 #s(literal 7/360 binary32) n1_i)
#s(literal 7/360 binary32)
n1_i
(*.f32 normAngle normAngle)
normAngle
(fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))
(fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))
#s(literal 1/2 binary32)
n0_i
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
(*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
u
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i))
(*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)
(-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u)
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32))
#s(literal 1 binary32)
u
n0_i
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i))
(*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)
(fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u))
(/.f32 u n0_i)
u
n0_i
n1_i
(-.f32 #s(literal 1 binary32) u)
#s(literal 1 binary32)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 (*.f32 normAngle normAngle) u) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
(fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u))
(*.f32 (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i)) u)
(*.f32 #s(literal 1/2 binary32) u)
#s(literal 1/2 binary32)
u
n0_i
(*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)
(*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) u)
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
(*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))
#s(literal 1/6 binary32)
(-.f32 n1_i n0_i)
n1_i
(*.f32 normAngle normAngle)
normAngle
(fma.f32 (-.f32 n1_i n0_i) u n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 u (sin.f32 normAngle)) #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) n0_i))
(fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i)
(fma.f32 (/.f32 u (sin.f32 normAngle)) #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) n0_i)
(/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle))
(*.f32 n1_i normAngle)
n1_i
normAngle
(sin.f32 normAngle)
u
n0_i

localize254.0ms (2.6%)

Memory
-2.5MiB live, 422.6MiB allocated; 46ms collecting garbage
Localize:

Found 20 expressions of interest:

NewMetricScoreProgram
accuracy0.023610914528743962
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i))
accuracy0.05535126953688403
(fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i)
accuracy7.895675025940393
(/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle))
accuracy9.588643178147008
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle))
accuracy0.1761008676737319
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
accuracy0.17644501953688402
(fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u))
accuracy0.2421875
(*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)
accuracy0.33203125
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
accuracy0.0
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i))
accuracy0.15268540172363415
(fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u))
accuracy0.18359375
(*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)
accuracy0.42240262044126725
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
accuracy0.08328878162065376
(-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u)
accuracy0.18359375
(*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)
accuracy0.42240262044126725
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
accuracy14.569094165333565
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32))
accuracy0.23828125
(fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))
accuracy0.33203125
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
accuracy0.41796875
(*.f32 #s(literal 7/360 binary32) n1_i)
accuracy14.842688184879174
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i))
Samples
123.0ms249×0valid
22.0ms5exit
3.0ms1valid
Compiler

Compiled 508 to 68 computations (86.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 116.0ms
ival-mult: 50.0ms (43% of total)
ival-add: 25.0ms (21.5% of total)
const: 15.0ms (12.9% of total)
ival-sin: 8.0ms (6.9% of total)
ival-div: 5.0ms (4.3% of total)
ival-sub: 5.0ms (4.3% of total)
adjust: 4.0ms (3.4% of total)
ival-cos: 2.0ms (1.7% of total)
ival-neg: 1.0ms (0.9% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series124.0ms (1.3%)

Memory
2.7MiB live, 256.3MiB allocated; 69ms collecting garbage
Counts
26 → 224
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i))
(*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)
(-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i))
(*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)
(fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u))
(fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i))
(fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i)
(/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
(fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32))
(*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (+ (* -1/24 (* n0_i u)) (* (pow normAngle 2) (- (* 1/720 (* n0_i u)) (+ (* -1/6 (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i))))))) (+ (* -1/5040 (* u (+ n1_i (* -1 n0_i)))) (* 1/120 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (* -1 n0_i))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i))))))) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (+ (* -1/24 n0_i) (* (pow normAngle 2) (- (* 1/720 n0_i) (+ (* -1/6 (- (* -1/24 n0_i) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i)))))) (+ (* -1/5040 (+ n1_i (* -1 n0_i))) (* 1/120 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i)))))))))) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i))))))) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (- n1_i n0_i)))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i)))) n0_i)))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 (- n1_i n0_i)) (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i))) (* 1/120 (- n1_i n0_i))))))))) n0_i)))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (* u (- n1_i n0_i)))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* 1/6 (* u (- n1_i n0_i))) (* 1/2 (* n0_i u))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* 1/2 (* n0_i (pow normAngle 2))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* -1/24 (* n0_i (pow normAngle 2))) (* 1/2 n0_i))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/2 n0_i) (* (pow normAngle 2) (+ (* -1/24 n0_i) (* 1/720 (* n0_i (pow normAngle 2))))))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* normAngle (* u (+ n1_i (* -1 (* n0_i (cos normAngle)))))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* normAngle (+ (/ n0_i normAngle) (/ (* u (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (/ (* normAngle (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* (pow normAngle 4) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i))) (* 1/120 (- n1_i n0_i)))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* (pow normAngle 4) (- (+ (* -1/24 n0_i) (+ (* 1/6 (/ (- n1_i n0_i) (pow normAngle 2))) (* 1/2 (/ n0_i (pow normAngle 2))))) (+ (* -1/6 (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i))) (* 1/120 (- n1_i n0_i)))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* (pow normAngle 4) (- (+ (* -1/24 n0_i) (+ (* 1/6 (/ (- n1_i n0_i) (pow normAngle 2))) (+ (* 1/2 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (+ (* -1/6 (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i))) (+ (* 1/120 (- n1_i n0_i)) (/ n0_i (pow normAngle 4))))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* (pow normAngle 2) (+ (* 1/6 (* u (- n1_i n0_i))) (* 1/2 (* n0_i u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* (pow normAngle 2) (+ (* 1/6 (* u (- n1_i n0_i))) (+ (* 1/2 (* n0_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (* -1 (* n0_i (cos normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (/ (* normAngle (* u (+ (* -1 n1_i) (* n0_i (cos normAngle))))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (/ (* u (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (/ (* normAngle (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* normAngle (+ (* -1 n1_i) (* n0_i (cos normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 n0_i))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (+ n0_i (* n0_i (* u (- (/ n1_i n0_i) 1))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 1))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (+ 1 (* u (- (/ n1_i n0_i) 1)))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 n0_i))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (+ n0_i (* n0_i (* u (- (/ n1_i n0_i) 1))))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 1))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (+ 1 (* u (- (/ n1_i n0_i) 1)))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* u (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i)))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i)))) n0_i)))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 1))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (+ 1 (/ (* n1_i u) n0_i))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* 1/6 (* u (- n1_i n0_i)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (* u (- (/ n1_i n0_i) 1)))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* u (+ (* n0_i (- (/ n1_i n0_i) 1)) (/ n0_i u)))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* u (- (/ n1_i n0_i) 1))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* u (- (+ (/ 1 u) (/ n1_i n0_i)) 1))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* n0_i (* u (- (/ n1_i n0_i) 1)))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* u (+ (* n0_i (- (/ n1_i n0_i) 1)) (/ n0_i u)))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* u (- (/ n1_i n0_i) 1))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* u (- (+ (/ 1 u) (/ n1_i n0_i)) 1))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i)))) n0_i))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i))) (/ n0_i u))) n0_i))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (/ (* n1_i u) n0_i)))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* u (+ (/ 1 u) (/ n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)) (sin normAngle))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (* -1 n1_i))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n0_i (* u (+ 1 (* -1 (/ n1_i n0_i))))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* u (+ 1 (* -1 (/ n1_i n0_i)))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* u (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* -1 (* n0_i (* u (+ 1 (* -1 (/ n1_i n0_i))))))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* -1 (* u (+ 1 (* -1 (/ n1_i n0_i)))))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* -1 (* u (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* -1 (* u (+ (* -1/2 n0_i) (* -1/6 (- n1_i n0_i)))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1/2 n0_i) (* -1/6 (- n1_i n0_i)))))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1/2 n0_i) (* -1/6 (- n1_i n0_i))))))))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* -1 (* u (- (* -1 (/ n1_i n0_i)) (/ 1 u))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (/ (* n1_i normAngle) (sin normAngle))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (+ n1_i (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* 1/6 n1_i))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* 1/6 n1_i)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n1_i u)))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (/ (* n1_i u) n0_i)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (/ (+ (* n0_i (- 1 u)) (* n1_i u)) n0_i)))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* n1_i u)))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (/ (* n1_i u) n0_i)))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (/ (+ (* n0_i (- 1 u)) (* n1_i u)) n0_i)))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* 1/6 (* n1_i u))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* -1/6 u) (* 1/2 u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* 1/2 u)))))) (* n1_i u)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n1_i normAngle)))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* 1/6 n1_i)))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (+ (* -1/6 n0_i) (* 1/6 n1_i))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* 1/6 n1_i)))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (+ (* 1/6 n1_i) (* 1/3 n0_i))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (/ (+ n0_i (* n1_i u)) n0_i)))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* 1/6 (* n1_i u))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (+ (* -1/6 (* n0_i u)) (* 1/6 (* n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* 1/6 n1_i))) n0_i))) 1))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (- 1 u)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (- (+ 1 (/ (* n1_i u) n0_i)) u)))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (- 1 u)))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (- (+ 1 (/ (* n1_i u) n0_i)) u)))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* n0_i (+ (* -1/6 u) (* 1/2 u)))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* n0_i (+ (* -1/6 u) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/2 u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* 1/2 u))))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* (pow normAngle 2) (+ (* -1/6 u) (* 1/2 u))) (/ (* n1_i u) n0_i))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n0_i (* normAngle (cos normAngle))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* 1/45 n0_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* n0_i (+ 1/45 (* -1 (/ (+ (* -1/36 n1_i) (* 1/120 n1_i)) n0_i))))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1/6 n0_i)))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* n0_i (- (* 1/6 (/ n1_i n0_i)) 1/6))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* 1/3 n0_i)))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* -1/6 (* n0_i u))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* n0_i (+ (* -1/6 u) (* 1/6 (/ (* n1_i u) n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* -1 (* n0_i (+ 1 (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3)))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* -1 (* n0_i (+ (* -1/2 u) (* 1/6 u))))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* -1 (* n0_i (+ (* -1/2 u) (+ (* -1/6 (/ (* n1_i u) n0_i)) (* 1/6 u)))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1/2 u) (* 1/6 u)))) 1)))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (+ (* -1/2 u) (* 1/6 u))))) 1)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) n0_i)) (* normAngle (cos normAngle)))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (* n0_i (- (+ (* -1/36 (/ n1_i n0_i)) (* 1/120 (/ n1_i n0_i))) 1/45)))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1 (* n0_i (+ 1/6 (* -1/6 (/ n1_i n0_i)))))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* -1 (* n0_i (+ (* -1/6 (/ (* n1_i u) n0_i)) (* 1/6 u))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))))))) n0_i)))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))))) n0_i)))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u)))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (+ (* -1/6 (* n0_i u)) (+ (* 1/6 (* n1_i u)) (* 1/2 (* n0_i u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u))))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))) (* (pow normAngle 2) (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u)))))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (+ (* -1/24 n0_i) (* 7/360 n1_i)) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))
#s(approx (* 7/360 n1_i) #s(hole binary32 (* 7/360 n1_i)))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (+ (* -1/6 n0_i) (* 1/2 n0_i))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))))))) n1_i))) (/ n0_i n1_i)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* n1_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* n1_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* n1_i (+ (* -1/6 (/ (* n0_i u) n1_i)) (+ (* 1/6 u) (* 1/2 (/ (* n0_i u) n1_i)))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u)))) n1_i))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n1_i (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* 7/360 n1_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* n1_i (- (+ 7/360 (* -1/24 (/ n0_i n1_i))) (+ (* -1/6 (/ (+ (* -1/6 n0_i) (* 1/2 n0_i)) n1_i)) (* -1/120 (/ n0_i n1_i)))))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* n1_i (+ 1/6 (* -1/6 (/ n0_i n1_i))))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* n1_i (+ 1/6 (+ (* -1/6 (/ n0_i n1_i)) (* 1/2 (/ n0_i n1_i)))))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* n1_i (+ (/ 1 n1_i) (/ u n0_i)))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* n1_i (+ (* -1/6 (/ (* n0_i u) n1_i)) (* 1/6 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* -1 (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u))) n1_i)) (* -1/6 u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u)))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n1_i (+ (* -1 normAngle) (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))) n1_i)) 7/360)))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1 (* n1_i (- (* 1/6 (/ n0_i n1_i)) 1/6)))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ (+ (* -1/6 n0_i) (* 1/2 n0_i)) n1_i)) 1/6)))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ u n0_i)) (/ 1 n1_i))))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* -1 (* n1_i (+ (* -1/6 u) (* 1/6 (/ (* n0_i u) n1_i)))))))
Calls

12 calls:

TimeVariablePointExpression
43.0ms
n0_i
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (- (+ (* n1_i (/ u n0_i)) 1) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (+ (* (/ u n0_i) n1_i) (- 1 u)) (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* 7/360 n1_i) (* 1/6 (- n1_i n0_i)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (+ (* n1_i (/ u n0_i)) 1) (* (* 1/6 (- n1_i n0_i)) u))
16.0ms
u
@0
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (- (+ (* n1_i (/ u n0_i)) 1) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (+ (* (/ u n0_i) n1_i) (- 1 u)) (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* 7/360 n1_i) (* 1/6 (- n1_i n0_i)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (+ (* n1_i (/ u n0_i)) 1) (* (* 1/6 (- n1_i n0_i)) u))
10.0ms
n1_i
@-inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (- (+ (* n1_i (/ u n0_i)) 1) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (+ (* (/ u n0_i) n1_i) (- 1 u)) (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* 7/360 n1_i) (* 1/6 (- n1_i n0_i)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (+ (* n1_i (/ u n0_i)) 1) (* (* 1/6 (- n1_i n0_i)) u))
7.0ms
u
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (- (+ (* n1_i (/ u n0_i)) 1) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (+ (* (/ u n0_i) n1_i) (- 1 u)) (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* 7/360 n1_i) (* 1/6 (- n1_i n0_i)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (+ (* n1_i (/ u n0_i)) 1) (* (* 1/6 (- n1_i n0_i)) u))
6.0ms
normAngle
@inf
((+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) (- (+ (* n1_i (/ u n0_i)) 1) u) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (- 1 u) n0_i) (* n1_i u)) (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (+ (* (/ u n0_i) n1_i) (- 1 u)) (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* 7/360 n1_i) (* 1/6 (- n1_i n0_i)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (+ (* n1_i (/ u n0_i)) 1) (* (* 1/6 (- n1_i n0_i)) u))

simplify251.0ms (2.6%)

Memory
13.7MiB live, 348.2MiB allocated; 37ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
010197640
131476883
083946325
Stop Event
iter limit
node limit
Counts
224 → 224
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (+ (* -1/24 (* n0_i u)) (* (pow normAngle 2) (- (* 1/720 (* n0_i u)) (+ (* -1/6 (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i))))))) (+ (* -1/5040 (* u (+ n1_i (* -1 n0_i)))) (* 1/120 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (* -1 n0_i))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i))))))) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (- (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (+ (* -1/24 n0_i) (* (pow normAngle 2) (- (* 1/720 n0_i) (+ (* -1/6 (- (* -1/24 n0_i) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i)))))) (+ (* -1/5040 (+ n1_i (* -1 n0_i))) (* 1/120 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i)))))))))) (+ (* -1/6 (- (* 1/2 n0_i) (* -1/6 (+ n1_i (* -1 n0_i))))) (* 1/120 (+ n1_i (* -1 n0_i))))))) (* -1/6 (+ n1_i (* -1 n0_i)))))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (- n1_i n0_i)))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i)))) n0_i)))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 (- n1_i n0_i)) (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i))) (* 1/120 (- n1_i n0_i))))))))) n0_i)))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (* u (- n1_i n0_i)))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* 1/6 (* u (- n1_i n0_i))) (* 1/2 (* n0_i u))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* 1/2 (* n0_i (pow normAngle 2))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* -1/24 (* n0_i (pow normAngle 2))) (* 1/2 n0_i))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/2 n0_i) (* (pow normAngle 2) (+ (* -1/24 n0_i) (* 1/720 (* n0_i (pow normAngle 2))))))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* normAngle (* u (+ n1_i (* -1 (* n0_i (cos normAngle)))))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* normAngle (+ (/ n0_i normAngle) (/ (* u (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (/ (* normAngle (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* (pow normAngle 4) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i))) (* 1/120 (- n1_i n0_i)))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* (pow normAngle 4) (- (+ (* -1/24 n0_i) (+ (* 1/6 (/ (- n1_i n0_i) (pow normAngle 2))) (* 1/2 (/ n0_i (pow normAngle 2))))) (+ (* -1/6 (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i))) (* 1/120 (- n1_i n0_i)))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* (pow normAngle 4) (- (+ (* -1/24 n0_i) (+ (* 1/6 (/ (- n1_i n0_i) (pow normAngle 2))) (+ (* 1/2 (/ n0_i (pow normAngle 2))) (/ n1_i (pow normAngle 4))))) (+ (* -1/6 (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i))) (+ (* 1/120 (- n1_i n0_i)) (/ n0_i (pow normAngle 4))))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* (pow normAngle 2) (+ (* 1/6 (* u (- n1_i n0_i))) (* 1/2 (* n0_i u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* (pow normAngle 2) (+ (* 1/6 (* u (- n1_i n0_i))) (+ (* 1/2 (* n0_i u)) (+ (/ n0_i (pow normAngle 2)) (/ (* u (- n1_i n0_i)) (pow normAngle 2))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (* -1 (* n0_i (cos normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (/ (* normAngle (* u (+ (* -1 n1_i) (* n0_i (cos normAngle))))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (/ (* u (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (/ (* normAngle (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* normAngle (+ (* -1 n1_i) (* n0_i (cos normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* -1/2 (* n0_i (* (pow normAngle 2) u))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (* u (+ (* -1/2 (* n0_i (pow normAngle 2))) (* u (+ (* -1/6 (/ (* n1_i (pow normAngle 3)) (sin normAngle))) (* 1/6 (/ (* n0_i (* (pow normAngle 3) (cos normAngle))) (sin normAngle))))))) (/ (* n1_i normAngle) (sin normAngle))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 n0_i))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (+ n0_i (* n0_i (* u (- (/ n1_i n0_i) 1))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 1))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (+ 1 (* u (- (/ n1_i n0_i) 1)))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 n0_i))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (+ n0_i (* n0_i (* u (- (/ n1_i n0_i) 1))))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 1))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (+ 1 (* u (- (/ n1_i n0_i) 1)))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* u (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i)))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i)))) n0_i)))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 1))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (+ 1 (/ (* n1_i u) n0_i))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* 1/6 (* u (- n1_i n0_i)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (* u (- (/ n1_i n0_i) 1)))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* u (+ (* n0_i (- (/ n1_i n0_i) 1)) (/ n0_i u)))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* u (- (/ n1_i n0_i) 1))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* u (- (+ (/ 1 u) (/ n1_i n0_i)) 1))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* n0_i (* u (- (/ n1_i n0_i) 1)))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* u (+ (* n0_i (- (/ n1_i n0_i) 1)) (/ n0_i u)))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* u (- (/ n1_i n0_i) 1))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* u (- (+ (/ 1 u) (/ n1_i n0_i)) 1))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i)))) n0_i))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* u (- (+ n1_i (+ (* (pow normAngle 2) (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i))) (/ n0_i u))) n0_i))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (/ (* n1_i u) n0_i)))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* u (+ (/ 1 u) (/ n1_i n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* u (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* -1 (/ (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle)) (sin normAngle))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (* -1 n1_i))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* u (+ n0_i (+ (* -1 n1_i) (* -1 (/ n0_i u))))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n0_i (* u (+ 1 (* -1 (/ n1_i n0_i))))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* u (+ 1 (* -1 (/ n1_i n0_i)))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* u (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* -1 (* n0_i (* u (+ 1 (* -1 (/ n1_i n0_i))))))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* -1 (* u (+ 1 (* -1 (/ n1_i n0_i)))))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* -1 (* u (- (+ 1 (* -1 (/ n1_i n0_i))) (/ 1 u))))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* -1 (* u (+ (* -1/2 n0_i) (* -1/6 (- n1_i n0_i)))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* u (+ (* -1 (- n1_i n0_i)) (* (pow normAngle 2) (+ (* -1/2 n0_i) (* -1/6 (- n1_i n0_i)))))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* u (+ (* -1 (- n1_i n0_i)) (+ (* -1 (/ n0_i u)) (* (pow normAngle 2) (+ (* -1/2 n0_i) (* -1/6 (- n1_i n0_i))))))))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* -1 (* u (- (* -1 (/ n1_i n0_i)) (/ 1 u))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n1_i (sin (* normAngle u))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* n1_i (* normAngle u)) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))))) (/ (* n1_i (* normAngle u)) (sin normAngle)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (/ (* n1_i normAngle) (sin normAngle))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (+ n1_i (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* 1/6 n1_i))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (+ n1_i (+ (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1)) (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* 1/6 n1_i)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i u)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n1_i u)))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (/ (* n1_i u) n0_i)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (/ (+ (* n0_i (- 1 u)) (* n1_i u)) n0_i)))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* n1_i u)))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (/ (* n1_i u) n0_i)))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (/ (+ (* n0_i (- 1 u)) (* n1_i u)) n0_i)))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* 1/6 (* n1_i u))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (+ (* 1/6 (* n1_i u)) (* n0_i (+ (* -1/6 u) (* 1/2 u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (+ (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* 1/2 u)))))) (* n1_i u)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n1_i normAngle)))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (+ (* -1 (* n0_i (* normAngle (cos normAngle)))) (* n1_i normAngle))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (+ (* -1/36 n1_i) (* 1/120 n1_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (* 1/45 n0_i) (+ (* -1/36 n1_i) (* 1/120 n1_i)))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* 1/6 n1_i)))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (+ (* -1/6 n0_i) (* 1/6 n1_i))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* 1/6 n1_i)))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (+ (* 1/6 n1_i) (* 1/3 n0_i))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (/ (+ n0_i (* n1_i u)) n0_i)))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* 1/6 (* n1_i u))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (+ (* -1/6 (* n0_i u)) (* 1/6 (* n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n0_i (+ (/ (sin (* normAngle (- 1 u))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n0_i (+ 1 (+ (* -1 (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* n0_i (+ (* -1 (/ (* normAngle (cos normAngle)) (sin normAngle))) (/ (* n1_i normAngle) (* n0_i (sin normAngle)))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* n0_i (- (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) 1))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* n0_i (- (+ (* (pow normAngle 2) (+ 1/3 (* 1/45 (pow normAngle 2)))) (+ (/ n1_i n0_i) (/ (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* 1/6 n1_i))) n0_i))) 1))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (- 1 u)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (- (+ 1 (/ (* n1_i u) n0_i)) u)))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* n0_i (- 1 u))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* n0_i (- (+ 1 (/ (* n1_i u) n0_i)) u))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (- 1 u)))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (- (+ 1 (/ (* n1_i u) n0_i)) u)))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* n0_i (+ (* -1/6 u) (* 1/2 u)))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* n0_i (+ (* -1/6 u) (+ (* 1/6 (/ (* n1_i u) n0_i)) (* 1/2 u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* n0_i (+ 1 (+ (* -1 u) (* (pow normAngle 2) (+ (* -1/6 u) (* 1/2 u))))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* n0_i (+ 1 (+ (* -1 u) (+ (* 1/6 (/ (* n1_i (* (pow normAngle 2) u)) n0_i)) (+ (* (pow normAngle 2) (+ (* -1/6 u) (* 1/2 u))) (/ (* n1_i u) n0_i))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n0_i (* normAngle (cos normAngle))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n0_i (+ (* -1 (* normAngle (cos normAngle))) (/ (* n1_i normAngle) n0_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* 1/45 n0_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* n0_i (+ 1/45 (* -1 (/ (+ (* -1/36 n1_i) (* 1/120 n1_i)) n0_i))))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1/6 n0_i)))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* n0_i (- (* 1/6 (/ n1_i n0_i)) 1/6))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* 1/3 n0_i)))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* n0_i (+ 1/3 (* 1/6 (/ n1_i n0_i))))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* -1/6 (* n0_i u))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* n0_i (+ (* -1/6 u) (* 1/6 (/ (* n1_i u) n0_i))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (+ (* -1 (/ (* n1_i (* normAngle u)) (* n0_i (sin normAngle)))) (/ (* normAngle (* u (cos normAngle))) (sin normAngle))) 1)))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) (* n0_i (sin normAngle)))) (/ (* normAngle (cos normAngle)) (sin normAngle)))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* -1 (* n0_i (+ 1 (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3)))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* -1 (* n0_i (+ 1 (+ (* -1 (/ (+ n1_i (* (pow normAngle 2) (+ (* -1 (* (pow normAngle 2) (+ (* -1/36 n1_i) (* 1/120 n1_i)))) (* 1/6 n1_i)))) n0_i)) (* (pow normAngle 2) (- (* -1/45 (pow normAngle 2)) 1/3))))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (- 1 u)) (* -1 (/ (* n1_i u) n0_i)))))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* -1 (* n0_i (+ (* -1/2 u) (* 1/6 u))))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* -1 (* n0_i (+ (* -1/2 u) (+ (* -1/6 (/ (* n1_i u) n0_i)) (* 1/6 u)))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* n0_i (- (+ u (* (pow normAngle 2) (+ (* -1/2 u) (* 1/6 u)))) 1)))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* n0_i (- (+ u (+ (* -1 (/ (+ (* 1/6 (* n1_i (* (pow normAngle 2) u))) (* n1_i u)) n0_i)) (* (pow normAngle 2) (+ (* -1/2 u) (* 1/6 u))))) 1)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (* n1_i normAngle) n0_i)) (* normAngle (cos normAngle)))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (* n0_i (- (+ (* -1/36 (/ n1_i n0_i)) (* 1/120 (/ n1_i n0_i))) 1/45)))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1 (* n0_i (+ 1/6 (* -1/6 (/ n1_i n0_i)))))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* -1 (* n0_i (- (* -1/6 (/ n1_i n0_i)) 1/3)))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* -1 (* n0_i (+ (* -1/6 (/ (* n1_i u) n0_i)) (* 1/6 u))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle))) (/ (* n1_i (* normAngle u)) (sin normAngle))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))))))) n0_i)))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (- (+ (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))))) (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))))) n0_i)))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u)))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (+ (* -1/6 (* n0_i u)) (+ (* 1/6 (* n1_i u)) (* 1/2 (* n0_i u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u))))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))) (* (pow normAngle 2) (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u)))))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (+ (* -1/24 n0_i) (* 7/360 n1_i)) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))
#s(approx (* 7/360 n1_i) #s(hole binary32 (* 7/360 n1_i)))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (+ (* -1/6 n0_i) (* 1/2 n0_i))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))))))) n1_i))) (/ n0_i n1_i)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* n1_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* n1_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* n1_i (+ (* -1/6 (/ (* n0_i u) n1_i)) (+ (* 1/6 u) (* 1/2 (/ (* n0_i u) n1_i)))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u)))) n1_i))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n1_i (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* 7/360 n1_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* n1_i (- (+ 7/360 (* -1/24 (/ n0_i n1_i))) (+ (* -1/6 (/ (+ (* -1/6 n0_i) (* 1/2 n0_i)) n1_i)) (* -1/120 (/ n0_i n1_i)))))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* n1_i (+ 1/6 (* -1/6 (/ n0_i n1_i))))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* n1_i (+ 1/6 (+ (* -1/6 (/ n0_i n1_i)) (* 1/2 (/ n0_i n1_i)))))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* n1_i (+ (/ 1 n1_i) (/ u n0_i)))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* n1_i (+ (* -1/6 (/ (* n0_i u) n1_i)) (* 1/6 u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* -1 (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u))) n1_i)) (* -1/6 u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u)))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n1_i (+ (* -1 normAngle) (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))) n1_i)) 7/360)))))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1 (* n1_i (- (* 1/6 (/ n0_i n1_i)) 1/6)))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ (+ (* -1/6 n0_i) (* 1/2 n0_i)) n1_i)) 1/6)))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ u n0_i)) (/ 1 n1_i))))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* -1 (* n1_i (+ (* -1/6 u) (* 1/6 (/ (* n0_i u) n1_i)))))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (* n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n1_i (pow u 3)))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (fma.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i (*.f32 (pow.f32 u #s(literal 3 binary32)) n1_i)) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (* 1/120 (* n1_i (pow u 5)))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (* n0_i (- 1 u)) (+ (* n1_i u) (* (pow normAngle 2) (- (+ (* -1/6 (* n0_i (pow (- 1 u) 3))) (+ (* -1/6 (* n1_i (pow u 3))) (* (pow normAngle 2) (- (+ (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* 1/120 (* n1_i (pow u 5))) (* (pow normAngle 2) (- (+ (* -1/5040 (* n0_i (pow (- 1 u) 7))) (* -1/5040 (* n1_i (pow u 7)))) (+ (* -1/6 (- (* 1/120 (* n0_i (pow (- 1 u) 5))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (* n0_i (- 1 u)))))) (+ (* -1/6 (- (* 1/120 (* n1_i (pow u 5))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (* 1/120 (* n1_i u))))) (+ (* -1/5040 (* n0_i (- 1 u))) (+ (* -1/5040 (* n1_i u)) (+ (* 1/120 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (* 1/120 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u))))))))))))) (+ (* -1/6 (- (* -1/6 (* n0_i (pow (- 1 u) 3))) (* -1/6 (* n0_i (- 1 u))))) (+ (* -1/6 (- (* -1/6 (* n1_i (pow u 3))) (* -1/6 (* n1_i u)))) (+ (* 1/120 (* n0_i (- 1 u))) (* 1/120 (* n1_i u))))))))) (+ (* -1/6 (* n0_i (- 1 u))) (* -1/6 (* n1_i u)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 (fma.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/5040 binary32) (fma.f32 (pow.f32 u #s(literal 7 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 7 binary32)) n0_i))) (fma.f32 #s(literal -1/6 binary32) (+.f32 (-.f32 (*.f32 (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 #s(literal 1/120 binary32) n0_i) (-.f32 #s(literal 1 binary32) u) (*.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) #s(literal -1/6 binary32)))) (-.f32 (*.f32 (*.f32 (pow.f32 u #s(literal 5 binary32)) n1_i) #s(literal 1/120 binary32)) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n1_i) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) #s(literal -1/6 binary32) (*.f32 (*.f32 n1_i u) #s(literal 1/120 binary32))))) (fma.f32 #s(literal -1/5040 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)) (*.f32 #s(literal 1/120 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))))))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/120 binary32) (fma.f32 (pow.f32 u #s(literal 5 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 5 binary32)) n0_i)))) (fma.f32 #s(literal -1/6 binary32) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u)) (*.f32 n1_i (-.f32 (pow.f32 u #s(literal 3 binary32)) u)))) (*.f32 #s(literal 1/120 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))) (*.f32 normAngle normAngle) (*.f32 #s(literal -1/6 binary32) (fma.f32 (pow.f32 u #s(literal 3 binary32)) n1_i (*.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) n0_i)))) (*.f32 #s(literal -1/6 binary32) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u)))) (*.f32 normAngle normAngle) (fma.f32 n0_i (-.f32 #s(literal 1 binary32) u) (*.f32 n1_i u))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (*.f32 (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/24 binary32)) (fma.f32 (*.f32 (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (*.f32 (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (+ (* u (+ n1_i (* -1 n0_i))) (* (pow normAngle 2) (- (+ (* 1/2 (* n0_i u)) (* (pow normAngle 2) (- (+ (* -1/24 (* n0_i u)) (* (pow normAngle 2) (- (* 1/720 (* n0_i u)) (+ (* -1/6 (- (* -1/24 (* n0_i u)) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i))))))) (+ (* -1/5040 (* u (+ n1_i (* -1 n0_i)))) (* 1/120 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))) (+ (* -1/6 (- (* 1/2 (* n0_i u)) (* -1/6 (* u (+ n1_i (* -1 n0_i)))))) (* 1/120 (* u (+ n1_i (* -1 n0_i)))))))) (* -1/6 (* u (+ n1_i (* -1 n0_i))))))))))
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#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i)))) n0_i)))
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#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (* u (- n1_i n0_i)))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (+ (* u (- n1_i n0_i)) (* (pow normAngle 2) (+ (* 1/6 (* u (- n1_i n0_i))) (* 1/2 (* n0_i u))))))))
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#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (-.f32 n1_i n0_i) normAngle))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* 1/2 (* n0_i (pow normAngle 2))))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/2 binary32) (-.f32 n1_i n0_i)) normAngle))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* -1/24 (* n0_i (pow normAngle 2))) (* 1/2 n0_i))))))))
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#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (+ (* -1 n0_i) (* (pow normAngle 2) (+ (* 1/2 n0_i) (* (pow normAngle 2) (+ (* -1/24 n0_i) (* 1/720 (* n0_i (pow normAngle 2))))))))))))
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (- 1 u)))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (/ (* normAngle (* u (+ n1_i (* -1 (* n0_i (cos normAngle)))))) (sin normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (/.f32 (*.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) u) normAngle) (sin.f32 normAngle)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* normAngle (+ (/ n0_i normAngle) (/ (* u (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))))
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#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (/ (* normAngle (+ n1_i (* -1 (* n0_i (cos normAngle))))) (sin normAngle))))
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#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* (pow normAngle 4) (- (+ (* -1/24 n0_i) (+ (* 1/6 (/ (- n1_i n0_i) (pow normAngle 2))) (* 1/2 (/ n0_i (pow normAngle 2))))) (+ (* -1/6 (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i))) (* 1/120 (- n1_i n0_i)))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (-.f32 (fma.f32 #s(literal -1/24 binary32) n0_i (/.f32 (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (pow.f32 normAngle #s(literal 4 binary32))))
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#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (-.f32 (fma.f32 #s(literal -1/24 binary32) n0_i (+.f32 (/.f32 n1_i (pow.f32 normAngle #s(literal 4 binary32))) (/.f32 (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (*.f32 normAngle normAngle)))) (fma.f32 #s(literal -1/6 binary32) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32) (/.f32 n0_i (pow.f32 normAngle #s(literal 4 binary32)))))) (pow.f32 normAngle #s(literal 4 binary32))))
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#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (*.f32 (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u) (*.f32 normAngle normAngle)))
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#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u (/.f32 (fma.f32 (-.f32 n1_i n0_i) u n0_i) (*.f32 normAngle normAngle))) (*.f32 normAngle normAngle)))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* normAngle (+ n1_i (* -1 (* n0_i (cos normAngle)))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (/ (* normAngle (* u (+ (* -1 n1_i) (* n0_i (cos normAngle))))) (sin normAngle)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (neg.f32 normAngle) (/.f32 (*.f32 (fma.f32 (cos.f32 normAngle) n0_i (neg.f32 n1_i)) u) (sin.f32 normAngle))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* normAngle (+ (* -1 (/ n0_i normAngle)) (/ (* u (+ (* -1 n1_i) (* n0_i (cos normAngle)))) (sin normAngle)))))))
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 n0_i))
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
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#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 n0_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) n0_i)
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (+ n0_i (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (/.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) (sin.f32 normAngle)) u n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 n0_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) n0_i)
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (+ n0_i (* u (+ n1_i (* -1 n0_i))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 n0_i))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) n0_i)
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (+ n0_i (* n0_i (* u (- (/ n1_i n0_i) 1))))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (fma.f32 (*.f32 (-.f32 (/.f32 n1_i n0_i) #s(literal 1 binary32)) u) n0_i n0_i))
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#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) n0_i)
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (+ n0_i (* n0_i (* u (- (/ n1_i n0_i) 1))))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (fma.f32 (*.f32 (-.f32 (/.f32 n1_i n0_i) #s(literal 1 binary32)) u) n0_i n0_i))
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#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (*.f32 (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) u))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 n0_i))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) n0_i)
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (* u (- (+ n1_i (* (pow normAngle 2) (+ (* 1/6 (- n1_i n0_i)) (* 1/2 n0_i)))) n0_i)))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n1_i) n0_i) u n0_i))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 1))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (+ 1 (/ (* n1_i u) n0_i))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) (fma.f32 (/.f32 u n0_i) n1_i #s(literal 1 binary32)))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* 1/6 (* u (- n1_i n0_i)))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal 1/6 binary32)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (/ (* n1_i normAngle) (sin normAngle))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (/.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) (sin.f32 normAngle)) u))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* u (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (sin normAngle))) (+ (/ n0_i u) (/ (* n1_i normAngle) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (fma.f32 normAngle (/.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) (sin.f32 normAngle)) (/.f32 n0_i u)) u))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (* -1 n0_i)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i n0_i) u))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* u (+ n1_i (+ (* -1 n0_i) (/ n0_i u))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 n1_i (-.f32 n0_i (/.f32 n0_i u))) u))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n0_i (* u (- (/ n1_i n0_i) 1)))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (*.f32 (*.f32 (-.f32 (/.f32 n1_i n0_i) #s(literal 1 binary32)) u) n0_i))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* u (+ (* n0_i (- (/ n1_i n0_i) 1)) (/ n0_i u)))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (*.f32 (fma.f32 (-.f32 (/.f32 n1_i n0_i) #s(literal 1 binary32)) n0_i (/.f32 n0_i u)) u))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* u (- (/ n1_i n0_i) 1))))
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#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* n0_i (* u (- (/ n1_i n0_i) 1)))))
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#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* u (+ (* n0_i (- (/ n1_i n0_i) 1)) (/ n0_i u)))))
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#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* u (+ (/ 1 u) (/ n1_i n0_i)))))
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (+ (/ (* n0_i (sin (* normAngle (+ 1 (* -1 u))))) (sin normAngle)) (/ (* n1_i (sin (* normAngle u))) (sin normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i)) (sin.f32 normAngle)))
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#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (/.f32 (*.f32 (-.f32 n1_i (*.f32 (cos.f32 normAngle) n0_i)) normAngle) (sin.f32 normAngle)) u))
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#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* u (+ (* -1 (/ n0_i u)) (* n0_i (+ 1 (* -1 (/ n1_i n0_i)))))))))
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#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* -1 (* u (- (* -1 (/ n1_i n0_i)) (/ 1 u))))))
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#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* n0_i (+ (* -1/6 u) (* 1/6 (/ (* n1_i u) n0_i))))))
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#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n0_i (+ (* -1 (/ (sin (* normAngle (- 1 u))) (sin normAngle))) (* -1 (/ (* n1_i (sin (* normAngle u))) (* n0_i (sin normAngle)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle u)) n1_i) n0_i) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u)))) (sin.f32 normAngle))) (neg.f32 n0_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n0_i (- (/ (* normAngle (* u (cos normAngle))) (sin normAngle)) 1)))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (-.f32 (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)) #s(literal 1 binary32)) (neg.f32 n0_i)))
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#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (-.f32 (fma.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 #s(literal -1/120 binary32) n0_i (*.f32 (*.f32 #s(literal 1/3 binary32) n0_i) #s(literal -1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/3 binary32) n0_i)) (*.f32 normAngle normAngle))) n0_i))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u)))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (*.f32 (*.f32 n0_i u) #s(literal 1/3 binary32)))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (+ (* -1/6 (* n0_i u)) (+ (* 1/6 (* n1_i u)) (* 1/2 (* n0_i u))))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (fma.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u (*.f32 (*.f32 n0_i u) #s(literal 1/3 binary32))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u))))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 (*.f32 (*.f32 n0_i u) #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) (fma.f32 (neg.f32 u) n0_i n0_i)))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (+ n0_i (+ (* -1 (* n0_i u)) (+ (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u)))) (* (pow normAngle 2) (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u)))))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (+.f32 (-.f32 n0_i (*.f32 n0_i u)) (fma.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u) n1_i (*.f32 (*.f32 (*.f32 n0_i u) #s(literal 1/3 binary32)) (*.f32 normAngle normAngle)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 #s(literal -1/120 binary32) n0_i (*.f32 (*.f32 #s(literal 1/3 binary32) n0_i) #s(literal -1/6 binary32)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (- (+ (* -1/24 n0_i) (* 7/360 n1_i)) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (-.f32 (fma.f32 #s(literal 7/360 binary32) n1_i (*.f32 #s(literal -1/24 binary32) n0_i)) (fma.f32 #s(literal -1/120 binary32) n0_i (*.f32 (*.f32 #s(literal 1/3 binary32) n0_i) #s(literal -1/6 binary32)))))
#s(approx (* 7/360 n1_i) #s(hole binary32 (* 7/360 n1_i)))
#s(approx (* 7/360 n1_i) (*.f32 #s(literal 7/360 binary32) n1_i))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (+ (* -1/6 n0_i) (* 1/2 n0_i))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (*.f32 #s(literal 1/3 binary32) n0_i))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (+ (* -1/6 n0_i) (+ (* 1/6 n1_i) (* 1/2 n0_i)))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* n1_i (+ (/ (sin (* normAngle u)) (sin normAngle)) (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (* n1_i (sin normAngle)))) (+ (/ n0_i n1_i) (/ (* normAngle u) (sin normAngle)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (fma.f32 (neg.f32 (/.f32 n0_i n1_i)) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)) (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 n0_i n1_i))) n1_i))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* n1_i (+ (* -1 (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle)))) (/ normAngle (sin normAngle))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (*.f32 (fma.f32 (/.f32 (neg.f32 n0_i) n1_i) (/.f32 (*.f32 (cos.f32 normAngle) normAngle) (sin.f32 normAngle)) (/.f32 normAngle (sin.f32 normAngle))) n1_i))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* n1_i (+ 1 (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2))))))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* n1_i (- (+ 1 (+ (* (pow normAngle 2) (+ 1/6 (* 7/360 (pow normAngle 2)))) (/ (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))))))) n1_i))) (/ n0_i n1_i)))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (+.f32 (/.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 #s(literal -1/120 binary32) n0_i (*.f32 (*.f32 #s(literal 1/3 binary32) n0_i) #s(literal -1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/3 binary32) n0_i)) n1_i) (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32))) #s(literal 1 binary32)) (/.f32 n0_i n1_i)) n1_i))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* n1_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) (*.f32 (+.f32 (/.f32 u n0_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) n1_i))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* n1_i (+ u (/ (* n0_i (- 1 u)) n1_i)))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (*.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u) n1_i))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* n1_i (- (+ (/ 1 n1_i) (/ u n0_i)) (/ u n1_i)))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) (*.f32 (+.f32 (/.f32 u n0_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) n1_i))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* n1_i (+ (* -1/6 (/ (* n0_i u) n1_i)) (+ (* 1/6 u) (* 1/2 (/ (* n0_i u) n1_i)))))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (*.f32 (fma.f32 (*.f32 n0_i (/.f32 u n1_i)) #s(literal 1/3 binary32) (*.f32 #s(literal 1/6 binary32) u)) n1_i))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* n1_i (+ u (* 1/6 (* (pow normAngle 2) u))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u) n1_i))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* n1_i (+ u (+ (* -1 (/ (* n0_i u) n1_i)) (+ (* 1/6 (* (pow normAngle 2) u)) (+ (/ n0_i n1_i) (/ (* (pow normAngle 2) (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u)))) n1_i))))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (+.f32 (fma.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 normAngle normAngle)) u (/.f32 (fma.f32 (*.f32 (*.f32 n0_i u) #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) n0_i) n1_i)) (fma.f32 (neg.f32 n0_i) (/.f32 u n1_i) u)) n1_i))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* n1_i (+ normAngle (* -1 (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (-.f32 normAngle (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) normAngle) n0_i) n1_i)) n1_i))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* 7/360 n1_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* n1_i (- (+ 7/360 (* -1/24 (/ n0_i n1_i))) (+ (* -1/6 (/ (+ (* -1/6 n0_i) (* 1/2 n0_i)) n1_i)) (* -1/120 (/ n0_i n1_i)))))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 (+.f32 #s(literal 7/360 binary32) (/.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 #s(literal -1/120 binary32) n0_i (*.f32 (*.f32 #s(literal 1/3 binary32) n0_i) #s(literal -1/6 binary32)))) n1_i)) n1_i))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* n1_i (+ 1/6 (* -1/6 (/ n0_i n1_i))))))
#s(approx (* 1/6 (- n1_i n0_i)) (*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal -1/6 binary32) #s(literal 1/6 binary32)) n1_i))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* n1_i (+ 1/6 (+ (* -1/6 (/ n0_i n1_i)) (* 1/2 (/ n0_i n1_i)))))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (*.f32 (fma.f32 (/.f32 n0_i n1_i) #s(literal 1/3 binary32) #s(literal 1/6 binary32)) n1_i))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* n1_i (+ (/ 1 n1_i) (/ u n0_i)))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) (fma.f32 (/.f32 u n0_i) n1_i #s(literal 1 binary32)))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* n1_i (+ (* -1/6 (/ (* n0_i u) n1_i)) (* 1/6 u)))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (*.f32 n0_i (/.f32 u n1_i)) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (sin (* normAngle u)) (sin normAngle))) (* -1 (/ (* n0_i (sin (* normAngle (- 1 u)))) (* n1_i (sin normAngle)))))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (neg.f32 (/.f32 (+.f32 (/.f32 (*.f32 (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) n0_i) n1_i) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle))) (neg.f32 n1_i)))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (* normAngle u) (sin normAngle))) (* -1 (/ (+ n0_i (* -1 (/ (* n0_i (* normAngle (* u (cos normAngle)))) (sin normAngle)))) n1_i)))))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (neg.f32 (fma.f32 normAngle (/.f32 u (sin.f32 normAngle)) (/.f32 (fma.f32 (neg.f32 n0_i) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle)) n0_i) n1_i))) (neg.f32 n1_i)))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ normAngle (sin normAngle))) (/ (* n0_i (* normAngle (cos normAngle))) (* n1_i (sin normAngle))))))))
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (*.f32 (/.f32 (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) normAngle) n1_i) (neg.f32 normAngle)) (sin.f32 normAngle)) (neg.f32 n1_i)))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* -1 (* n1_i (- (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6)) 1)))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (-.f32 (*.f32 (-.f32 (*.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle)) #s(literal 1 binary32)) (neg.f32 n1_i)))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) #s(hole binary32 (* -1 (* n1_i (- (+ (* -1 (/ (- (* (pow normAngle 2) (+ (* -1/6 n0_i) (+ (* 1/2 n0_i) (* (pow normAngle 2) (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))))))) n0_i) n1_i)) (* (pow normAngle 2) (- (* -7/360 (pow normAngle 2)) 1/6))) 1)))))
#s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (-.f32 (fma.f32 (-.f32 (*.f32 #s(literal -7/360 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) (/.f32 (-.f32 (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 #s(literal -1/120 binary32) n0_i (*.f32 (*.f32 #s(literal 1/3 binary32) n0_i) #s(literal -1/6 binary32)))) (*.f32 normAngle normAngle) (*.f32 #s(literal 1/3 binary32) n0_i)) (*.f32 normAngle normAngle)) n0_i) (neg.f32 n1_i))) #s(literal 1 binary32)) (neg.f32 n1_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i)))
#s(approx (* (- (+ (* n1_i (/ u n0_i)) 1) u) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i)))
#s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) (*.f32 (-.f32 (/.f32 (neg.f32 u) n0_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (neg.f32 n1_i)))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1 (/ (* n0_i (- 1 u)) n1_i)))))))
#s(approx (* (+ (* (/ u n0_i) n1_i) (- 1 u)) n0_i) (*.f32 (neg.f32 (fma.f32 n0_i (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i) u)) (neg.f32 n1_i)))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ u n0_i)) (* -1 (/ (- 1 u) n1_i)))))))
#s(approx (+ (* (/ u n0_i) n1_i) (- 1 u)) (*.f32 (-.f32 (/.f32 (neg.f32 u) n0_i) (/.f32 (-.f32 #s(literal 1 binary32) u) n1_i)) (neg.f32 n1_i)))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 (/ (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u))) n1_i)) (* -1/6 u))))))
#s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (*.f32 (fma.f32 #s(literal -1/6 binary32) u (/.f32 (*.f32 (*.f32 n0_i u) #s(literal 1/3 binary32)) (neg.f32 n1_i))) (neg.f32 n1_i)))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (* -1/6 (* (pow normAngle 2) u)))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (*.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32))) (neg.f32 n1_i)))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) #s(hole binary32 (* -1 (* n1_i (+ (* -1 u) (+ (* -1 (/ (+ n0_i (+ (* -1 (* n0_i u)) (* (pow normAngle 2) (+ (* -1/6 (* n0_i u)) (* 1/2 (* n0_i u)))))) n1_i)) (* -1/6 (* (pow normAngle 2) u))))))))
#s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 u (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal -1 binary32)) (/.f32 (fma.f32 (*.f32 (*.f32 n0_i u) #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) (fma.f32 (neg.f32 u) n0_i n0_i)) (neg.f32 n1_i))) (neg.f32 n1_i)))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) #s(hole binary32 (* -1 (* n1_i (+ (* -1 normAngle) (/ (* n0_i (* normAngle (cos normAngle))) n1_i))))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (fma.f32 n0_i (/.f32 (*.f32 (cos.f32 normAngle) normAngle) n1_i) (neg.f32 normAngle)) (neg.f32 n1_i)))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ (- (* -1/24 n0_i) (+ (* -1/6 (+ (* -1/6 n0_i) (* 1/2 n0_i))) (* -1/120 n0_i))) n1_i)) 7/360)))))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 (-.f32 (/.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 #s(literal -1/120 binary32) n0_i (*.f32 (*.f32 #s(literal 1/3 binary32) n0_i) #s(literal -1/6 binary32)))) (neg.f32 n1_i)) #s(literal 7/360 binary32)) (neg.f32 n1_i)))
#s(approx (* 1/6 (- n1_i n0_i)) #s(hole binary32 (* -1 (* n1_i (- (* 1/6 (/ n0_i n1_i)) 1/6)))))
#s(approx (* 1/6 (- n1_i n0_i)) (*.f32 (-.f32 (*.f32 (/.f32 n0_i n1_i) #s(literal 1/6 binary32)) #s(literal 1/6 binary32)) (neg.f32 n1_i)))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ (+ (* -1/6 n0_i) (* 1/2 n0_i)) n1_i)) 1/6)))))
#s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (*.f32 (-.f32 (*.f32 (/.f32 n0_i n1_i) #s(literal -1/3 binary32)) #s(literal 1/6 binary32)) (neg.f32 n1_i)))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(hole binary32 (* -1 (* n1_i (- (* -1 (/ u n0_i)) (/ 1 n1_i))))))
#s(approx (+ (* n1_i (/ u n0_i)) 1) (*.f32 (-.f32 (/.f32 (neg.f32 u) n0_i) (/.f32 #s(literal 1 binary32) n1_i)) (neg.f32 n1_i)))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) #s(hole binary32 (* -1 (* n1_i (+ (* -1/6 u) (* 1/6 (/ (* n0_i u) n1_i)))))))
#s(approx (* (* 1/6 (- n1_i n0_i)) u) (*.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 u (*.f32 n0_i (/.f32 u n1_i)))) (neg.f32 n1_i)))

rewrite198.0ms (2%)

Memory
-10.5MiB live, 265.6MiB allocated; 30ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
082728
0115728
1466699
23793699
08123678
Stop Event
iter limit
node limit
iter limit
Counts
26 → 227
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i)
#s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i)))
(fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i))
(*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)
(-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i))
(*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)
(fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u))
(fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i)))
(fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i))
(fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i)
(/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
(fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32))
(*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
(/.f32 (-.f32 (*.f32 n0_i n0_i) (pow.f32 (*.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 2 binary32))) (-.f32 n0_i (*.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)))
(/.f32 (neg.f32 (-.f32 (pow.f32 (*.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 2 binary32)) (*.f32 n0_i n0_i))) (neg.f32 (-.f32 (*.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) n0_i)))
(/.f32 (neg.f32 (+.f32 (pow.f32 (*.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32)))) (neg.f32 (fma.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u)) (pow.f32 (*.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (*.f32 normAngle normAngle) #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u) #s(literal 2 binary32)))))
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(+.f32 (/.f32 (pow.f32 (*.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 3 binary32)) (fma.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (/.f32 u (sin.f32 normAngle)))) (pow.f32 (*.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 2 binary32)))) (/.f32 (pow.f32 n0_i #s(literal 3 binary32)) (fma.f32 n0_i (-.f32 n0_i (*.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (/.f32 u (sin.f32 normAngle)))) (pow.f32 (*.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (/.f32 u (sin.f32 normAngle))) #s(literal 2 binary32)))))
(+.f32 (*.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (/.f32 u (sin.f32 normAngle))) n0_i)
(+.f32 n0_i (*.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (/.f32 u (sin.f32 normAngle))))
(/.f32 (neg.f32 (neg.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)))) (sin.f32 (neg.f32 (neg.f32 normAngle))))
(/.f32 (neg.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle))) (sin.f32 (neg.f32 normAngle)))
(/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle))
(neg.f32 (/.f32 (neg.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle))) (sin.f32 normAngle)))
(neg.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 (neg.f32 normAngle))))
#s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle))
#s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i))
(*.f32 #s(literal 7/360 binary32) n1_i)
(*.f32 n1_i #s(literal 7/360 binary32))
(*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32))
(*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))
(/.f32 (*.f32 (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i)) #s(literal 1/6 binary32)) (+.f32 n1_i n0_i))
(/.f32 (*.f32 (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32))) #s(literal 1/6 binary32)) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))
(/.f32 (*.f32 #s(literal 1/6 binary32) (*.f32 (+.f32 n1_i n0_i) (-.f32 n1_i n0_i))) (+.f32 n1_i n0_i))
(/.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 (pow.f32 n1_i #s(literal 3 binary32)) (pow.f32 n0_i #s(literal 3 binary32)))) (fma.f32 n1_i n1_i (*.f32 n0_i (+.f32 n1_i n0_i))))
(/.f32 (-.f32 (*.f32 #s(literal 1/36 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 2 binary32))) (*.f32 #s(literal 1/4 binary32) (*.f32 n0_i n0_i))) (-.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/2 binary32) n0_i)))
(/.f32 (-.f32 (*.f32 #s(literal 1/8 binary32) (pow.f32 n0_i #s(literal 3 binary32))) (*.f32 #s(literal -1/216 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 3 binary32)))) (fma.f32 #s(literal 1/4 binary32) (*.f32 n0_i n0_i) (fma.f32 #s(literal 1/36 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 2 binary32)) (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))))))
(/.f32 (neg.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 1/36 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 2 binary32))))) (neg.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))))
(/.f32 (neg.f32 (fma.f32 #s(literal 1/216 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 3 binary32)) (*.f32 #s(literal 1/8 binary32) (pow.f32 n0_i #s(literal 3 binary32))))) (neg.f32 (fma.f32 #s(literal 1/4 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) (-.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/2 binary32) n0_i))))))
(/.f32 (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 n0_i n0_i)) (*.f32 #s(literal 1/36 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 2 binary32)))) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32))))
(/.f32 (fma.f32 #s(literal 1/216 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 3 binary32)) (*.f32 #s(literal 1/8 binary32) (pow.f32 n0_i #s(literal 3 binary32)))) (fma.f32 #s(literal 1/36 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 2 binary32)) (-.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 n0_i n0_i)) (*.f32 (*.f32 (*.f32 #s(literal 1/2 binary32) n0_i) #s(literal 1/6 binary32)) (-.f32 n1_i n0_i)))))
(/.f32 (fma.f32 #s(literal 1/216 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 3 binary32)) (*.f32 #s(literal 1/8 binary32) (pow.f32 n0_i #s(literal 3 binary32)))) (fma.f32 #s(literal 1/4 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) (-.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/2 binary32) n0_i)))))
(-.f32 (/.f32 (*.f32 #s(literal 1/4 binary32) (*.f32 n0_i n0_i)) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))) (/.f32 (*.f32 #s(literal 1/36 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 2 binary32))) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))))
(-.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) (*.f32 #s(literal -1/2 binary32) n0_i))
(-.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) (*.f32 (neg.f32 n0_i) #s(literal 1/2 binary32)))
(-.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal -1/6 binary32)))
(fma.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32) (*.f32 #s(literal 1/2 binary32) n0_i))
(fma.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i) (*.f32 #s(literal 1/2 binary32) n0_i))
(fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)))
(fma.f32 n0_i #s(literal 1/2 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)))
(+.f32 (/.f32 (*.f32 #s(literal 1/8 binary32) (pow.f32 n0_i #s(literal 3 binary32))) (fma.f32 #s(literal 1/4 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) (-.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/2 binary32) n0_i))))) (/.f32 (*.f32 #s(literal 1/216 binary32) (pow.f32 (-.f32 n1_i n0_i) #s(literal 3 binary32))) (fma.f32 #s(literal 1/4 binary32) (*.f32 n0_i n0_i) (*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) (-.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/2 binary32) n0_i))))))
(+.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) (*.f32 #s(literal 1/2 binary32) n0_i))
(+.f32 (*.f32 #s(literal 1/2 binary32) n0_i) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)))
#s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32))
(*.f32 (*.f32 #s(literal 1/6 binary32) u) (-.f32 n1_i n0_i))
(*.f32 (*.f32 u #s(literal 1/6 binary32)) (-.f32 n1_i n0_i))
(*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal 1/6 binary32))
(*.f32 (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)) u)
(*.f32 (-.f32 n1_i n0_i) (*.f32 #s(literal 1/6 binary32) u))
(*.f32 #s(literal 1/6 binary32) (*.f32 (-.f32 n1_i n0_i) u))
(*.f32 u (*.f32 (-.f32 n1_i n0_i) #s(literal 1/6 binary32)))

eval69.0ms (0.7%)

Memory
3.7MiB live, 112.2MiB allocated; 22ms collecting garbage
Compiler

Compiled 33 735 to 2 368 computations (93% saved)

prune45.0ms (0.5%)

Memory
-18.5MiB live, 125.0MiB allocated; 17ms collecting garbage
Pruning

24 alts after pruning (16 fresh and 8 done)

PrunedKeptTotal
New41410424
Fresh8614
Picked235
Done055
Total42424448
Accuracy
100.0%
Counts
448 → 24
Alt Table
Click to see full alt table
StatusAccuracyProgram
42.3%
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 #s(approx (/ (sin (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) u)) n1_i))
73.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i))
98.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
99.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) #s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
99.2%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (-.f32 n1_i n0_i))) u n0_i))
98.5%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (-.f32 n1_i n0_i)) u n0_i))
82.4%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
81.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
99.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 #s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
79.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+.f32 (/.f32 (fma.f32 (*.f32 normAngle u) n1_i (neg.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i))) (sin.f32 normAngle)) n0_i)))
36.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
36.1%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 (fma.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))))))
35.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))))))
42.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 n1_i u)))))
42.3%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u) n1_i))))
54.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
54.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 u #s(literal -1/3 binary32)) (*.f32 normAngle normAngle) u) #s(literal 1 binary32)) (neg.f32 n0_i)))))
98.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (+.f32 (/.f32 n0_i u) n1_i)) n0_i) u))))
40.7%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n1_i) n0_i) u))))
97.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
97.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
54.8%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
41.9%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
43.6%
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Compiler

Compiled 4 407 to 1 264 computations (71.3% saved)

regimes96.0ms (1%)

Memory
35.3MiB live, 173.1MiB allocated; 18ms collecting garbage
Counts
51 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (-.f32 n1_i n0_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) (*.f32 (/.f32 u n0_i) n1_i)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 u #s(literal -1/3 binary32)) (*.f32 normAngle normAngle) u) #s(literal 1 binary32)) (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n1_i) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 #s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) #s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (+.f32 (/.f32 n0_i u) n1_i)) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 (fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (*.f32 (*.f32 u n1_i) #s(literal -7/360 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 (fma.f32 (-.f32 (*.f32 (fma.f32 #s(literal -1/5040 binary32) (*.f32 normAngle normAngle) #s(literal 1/120 binary32)) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 (-.f32 (*.f32 #s(literal -1/24 binary32) n0_i) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) #s(literal -1/6 binary32) (*.f32 (-.f32 n1_i n0_i) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (-.f32 (*.f32 (*.f32 n0_i u) #s(literal -1/24 binary32)) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) #s(literal -1/6 binary32) (*.f32 (*.f32 (-.f32 n1_i n0_i) u) #s(literal 1/120 binary32)))) (*.f32 normAngle normAngle) (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u))) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u (sin.f32 normAngle)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 n1_i normAngle)) (sin.f32 normAngle)) u n0_i))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 #s(approx (/ (sin (* normAngle u)) (sin normAngle)) (fma.f32 (*.f32 #s(literal -1/6 binary32) (-.f32 (pow.f32 u #s(literal 3 binary32)) u)) (*.f32 normAngle normAngle) u)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (* (sin (* (- 1 u) normAngle)) (/ n0_i (sin normAngle))) (fma.f32 (*.f32 (*.f32 #s(literal -1/6 binary32) n0_i) (-.f32 (pow.f32 (-.f32 #s(literal 1 binary32) u) #s(literal 3 binary32)) (-.f32 #s(literal 1 binary32) u))) (*.f32 normAngle normAngle) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 #s(approx (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) n0_i) #s(literal 1/2 binary32) (-.f32 n1_i n0_i)) normAngle)) (sin.f32 normAngle)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 normAngle u)) (/.f32 n1_i (sin.f32 normAngle))))
#s(approx (/ (+ (* (sin (* normAngle u)) n1_i) (* (sin (* (- 1 u) normAngle)) n0_i)) (sin normAngle)) (*.f32 (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 n0_i (sin.f32 normAngle))))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (/.f32 (fma.f32 n1_i normAngle (*.f32 (*.f32 n0_i (cos.f32 normAngle)) (neg.f32 normAngle))) (sin.f32 normAngle)) u n0_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 #s(approx (* (sin (* u normAngle)) (/ 1 (sin normAngle))) u) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (+.f32 (/.f32 (fma.f32 (*.f32 normAngle u) n1_i (neg.f32 (*.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) n0_i))) (sin.f32 normAngle)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (/.f32 (fma.f32 (neg.f32 u) (*.f32 (cos.f32 normAngle) normAngle) (/.f32 (*.f32 (*.f32 normAngle u) n1_i) n0_i)) (sin.f32 normAngle)) n0_i n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 #s(approx (* (- 1 u) normAngle) normAngle)) n0_i)) (sin.f32 normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (/.f32 (fma.f32 (sin.f32 (*.f32 normAngle u)) n1_i (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) n0_i)) (sin.f32 normAngle)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n0_i n1_i) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (sin.f32 (*.f32 normAngle u))) (sin.f32 normAngle)) n1_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (*.f32 (/.f32 (fma.f32 (/.f32 n1_i n0_i) (sin.f32 (*.f32 normAngle u)) (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle))) (sin.f32 normAngle)) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (-.f32 (fma.f32 (neg.f32 (/.f32 n1_i n0_i)) (*.f32 normAngle (/.f32 u (sin.f32 normAngle))) (/.f32 (*.f32 (*.f32 (cos.f32 normAngle) u) normAngle) (sin.f32 normAngle))) #s(literal 1 binary32)) (neg.f32 n0_i))))
(fma.f32 (*.f32 n0_i (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) (sin.f32 (*.f32 normAngle (-.f32 #s(literal 1 binary32) u))) (*.f32 n1_i (/.f32 (sin.f32 (*.f32 normAngle u)) (sin.f32 normAngle))))
(+.f32 #s(approx (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (fma.f32 (neg.f32 n0_i) (*.f32 (*.f32 (cos.f32 normAngle) u) (/.f32 normAngle (sin.f32 normAngle))) n0_i)) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

37.0ms
normAngle
16.0ms
n1_i
16.0ms
u
12.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
12.0ms
n0_i
Results
AccuracySegmentsBranch
99.4%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
99.4%1normAngle
99.4%1u
99.4%1n0_i
99.4%1n1_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes86.0ms (0.9%)

Memory
-24.9MiB live, 120.5MiB allocated; 10ms collecting garbage
Counts
26 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (-.f32 n1_i n0_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) (*.f32 (/.f32 u n0_i) n1_i)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 u #s(literal -1/3 binary32)) (*.f32 normAngle normAngle) u) #s(literal 1 binary32)) (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n1_i) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 #s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) #s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (+.f32 (/.f32 n0_i u) n1_i)) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 (fma.f32 (*.f32 #s(literal 1/2 binary32) u) n0_i (*.f32 (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 (fma.f32 (*.f32 (neg.f32 normAngle) normAngle) (*.f32 (*.f32 u n1_i) #s(literal -7/360 binary32)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u)) (*.f32 normAngle normAngle) (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 (fma.f32 (-.f32 (*.f32 #s(literal 1/120 binary32) (*.f32 normAngle normAngle)) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) #s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

32.0ms
n1_i
30.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
9.0ms
u
7.0ms
n0_i
7.0ms
normAngle
Results
AccuracySegmentsBranch
99.3%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
99.3%1normAngle
99.3%1u
99.3%1n0_i
99.3%1n1_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes72.0ms (0.7%)

Memory
9.0MiB live, 140.8MiB allocated; 18ms collecting garbage
Counts
21 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (-.f32 n1_i n0_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) (*.f32 (/.f32 u n0_i) n1_i)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 u #s(literal -1/3 binary32)) (*.f32 normAngle normAngle) u) #s(literal 1 binary32)) (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n1_i) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 #s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) #s(approx (+ (* (+ (* (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (* normAngle normAngle)) (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i)))) (* normAngle normAngle)) (- n1_i n0_i)) (*.f32 (fma.f32 (fma.f32 #s(literal 7/360 binary32) (*.f32 normAngle normAngle) #s(literal 1/6 binary32)) (*.f32 normAngle normAngle) #s(literal 1 binary32)) n1_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (*.f32 (*.f32 n1_i normAngle) (/.f32 u #s(approx (sin normAngle) (*.f32 (fma.f32 #s(literal -1/6 binary32) (*.f32 normAngle normAngle) #s(literal 1 binary32)) normAngle))))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (-.f32 n1_i n0_i))) u n0_i))
Calls

5 calls:

41.0ms
u
10.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
8.0ms
normAngle
6.0ms
n1_i
6.0ms
n0_i
Results
AccuracySegmentsBranch
99.2%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
99.2%1normAngle
99.2%1n0_i
99.2%1u
99.2%1n1_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes30.0ms (0.3%)

Memory
11.9MiB live, 100.9MiB allocated; 7ms collecting garbage
Counts
17 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (-.f32 n1_i n0_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) (*.f32 (/.f32 u n0_i) n1_i)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 u #s(literal -1/3 binary32)) (*.f32 normAngle normAngle) u) #s(literal 1 binary32)) (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n1_i) n0_i) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 #s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 #s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
Calls

5 calls:

7.0ms
n0_i
7.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
5.0ms
n1_i
5.0ms
normAngle
5.0ms
u
Results
AccuracySegmentsBranch
99.1%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
99.1%1normAngle
99.1%1u
99.1%1n0_i
99.1%1n1_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes41.0ms (0.4%)

Memory
-5.0MiB live, 94.0MiB allocated; 24ms collecting garbage
Counts
16 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (-.f32 n1_i n0_i)) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (- 1 u) #s(literal 1 binary32)) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 (-.f32 #s(literal 1 binary32) u) n0_i (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 #s(approx (- (+ (* n1_i (/ u n0_i)) 1) u) (*.f32 (/.f32 u n0_i) n1_i)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 (*.f32 normAngle normAngle) u) #s(literal 1/6 binary32) u) n1_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (fma.f32 (*.f32 u #s(literal 1/3 binary32)) (*.f32 normAngle normAngle) (-.f32 #s(literal 1 binary32) u)) n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 (fma.f32 n1_i (/.f32 u n0_i) #s(literal 1 binary32)) u) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (fma.f32 (/.f32 u n0_i) n1_i (-.f32 #s(literal 1 binary32) u)) n0_i)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (* (* n1_i normAngle) (/ u (sin normAngle))) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 u n1_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 u #s(literal -1/3 binary32)) (*.f32 normAngle normAngle) u) #s(literal 1 binary32)) (neg.f32 n0_i)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (fma.f32 (*.f32 (*.f32 (*.f32 normAngle normAngle) u) n1_i) #s(literal 1/6 binary32) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) #s(approx (+ (* (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (* normAngle normAngle)) (+ (* (- n1_i n0_i) u) n0_i)) (*.f32 (-.f32 (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) n1_i) n0_i) u))))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (-.f32 n1_i n0_i)) u n0_i))
Calls

5 calls:

14.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
12.0ms
n0_i
5.0ms
normAngle
5.0ms
u
4.0ms
n1_i
Results
AccuracySegmentsBranch
98.5%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
98.5%1normAngle
98.5%1u
98.5%1n0_i
98.5%1n1_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes19.0ms (0.2%)

Memory
3.4MiB live, 41.8MiB allocated; 10ms collecting garbage
Counts
4 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 (-.f32 #s(approx (+ (* n1_i (/ u n0_i)) 1) #s(literal 1 binary32)) u) n0_i)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
Calls

5 calls:

11.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
2.0ms
n1_i
2.0ms
n0_i
2.0ms
u
2.0ms
normAngle
Results
AccuracySegmentsBranch
54.8%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
54.8%1normAngle
54.8%1u
71.1%3n0_i
72.3%3n1_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

regimes3.0ms (0%)

Memory
11.6MiB live, 11.6MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))
Calls

2 calls:

1.0ms
n0_i
1.0ms
n1_i
Results
AccuracySegmentsBranch
60.8%3n0_i
61.8%3n1_i
Compiler

Compiled 2 to 8 computations (-300% saved)

regimes6.0ms (0.1%)

Memory
24.4MiB live, 24.4MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Calls

5 calls:

1.0ms
(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
1.0ms
normAngle
1.0ms
n0_i
1.0ms
n1_i
1.0ms
u
Results
AccuracySegmentsBranch
43.6%1n0_i
43.6%1normAngle
43.6%1(+.f32 (*.f32 (*.f32 (sin.f32 (*.f32 (-.f32 #s(literal 1 binary32) u) normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n0_i) (*.f32 (*.f32 (sin.f32 (*.f32 u normAngle)) (/.f32 #s(literal 1 binary32) (sin.f32 normAngle))) n1_i))
43.6%1u
43.6%1n1_i
Compiler

Compiled 29 to 33 computations (-13.8% saved)

bsearch1.0ms (0%)

Memory
2.0MiB live, 1.9MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
1.3667072283861793e-19
5.739054570123801e-19
0.0ms
-1.3066656860249298e-13
-1.229901461707525e-13
Compiler

Compiled 28 to 24 computations (14.3% saved)

bsearch1.0ms (0%)

Memory
1.8MiB live, 1.8MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
0.0ms
1.3667072283861793e-19
5.739054570123801e-19
0.0ms
-6.209367465733265e-14
-8.05844106721576e-15
Compiler

Compiled 28 to 24 computations (14.3% saved)

simplify84.0ms (0.9%)

Memory
-46.2MiB live, 102.3MiB allocated; 41ms collecting garbage
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
099550
1184505
2405463
31142455
43595455
Stop Event
node limit
Calls
Call 1
Inputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) #s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 #s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (-.f32 n1_i n0_i)) u n0_i))
(if (<=.f32 n1_i #s(literal -9592307/73786976294838206464 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 7737125/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))))
(if (<=.f32 n1_i #s(literal -14757395/295147905179352825856 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 7737125/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)
Outputs
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/2 binary32) n0_i (*.f32 #s(literal 1/6 binary32) (-.f32 n1_i n0_i)))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (fma.f32 #s(approx (- (* -1/24 n0_i) (+ (* (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) -1/6) (* (- n1_i n0_i) 1/120))) (*.f32 #s(literal 7/360 binary32) n1_i)) (*.f32 normAngle normAngle) #s(approx (+ (* 1/2 n0_i) (* 1/6 (- n1_i n0_i))) (*.f32 #s(literal 1/6 binary32) n1_i))) (*.f32 normAngle normAngle) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (fma.f32 (*.f32 normAngle normAngle) (fma.f32 #s(literal 1/3 binary32) n0_i (*.f32 #s(literal 1/6 binary32) n1_i)) (-.f32 n1_i n0_i))) u n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) u) n0_i) (fma.f32 #s(approx (+ (* (* 1/2 u) n0_i) (* (* 1/6 (- n1_i n0_i)) u)) (*.f32 (*.f32 #s(literal 1/6 binary32) n1_i) u)) (*.f32 normAngle normAngle) (fma.f32 (-.f32 n1_i n0_i) u n0_i))))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) (fma.f32 #s(approx (/ (+ (* n1_i normAngle) (* (* n0_i (cos normAngle)) (neg normAngle))) (sin normAngle)) (-.f32 n1_i n0_i)) u n0_i))
(if (<=.f32 n1_i #s(literal -9592307/73786976294838206464 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 7737125/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))))
(if (or (<=.f32 n1_i #s(literal -9592307/73786976294838206464 binary32)) (not (<=.f32 n1_i #s(literal 7737125/38685626227668133590597632 binary32)))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n0_i (-.f32 #s(literal 1 binary32) u)))))
(if (<=.f32 n1_i #s(literal -14757395/295147905179352825856 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))) (if (<=.f32 n1_i #s(literal 7737125/38685626227668133590597632 binary32)) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u)))))
(if (or (<=.f32 n1_i #s(literal -14757395/295147905179352825856 binary32)) (not (<=.f32 n1_i #s(literal 7737125/38685626227668133590597632 binary32)))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) #s(approx (+ (* (- 1 u) n0_i) (* n1_i u)) (*.f32 n1_i u))) #s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i))
#s(approx (+ (* (* (sin (* (- 1 u) normAngle)) (/ 1 (sin normAngle))) n0_i) (* (* (sin (* u normAngle)) (/ 1 (sin normAngle))) n1_i)) n0_i)

derivations537.0ms (5.4%)

Memory
4.1MiB live, 529.5MiB allocated; 158ms collecting garbage
Stop Event
fuel
Compiler

Compiled 550 to 103 computations (81.3% saved)

preprocess60.0ms (0.6%)

Memory
-4.7MiB live, 90.9MiB allocated; 12ms collecting garbage
Remove

(abs normAngle)

Compiler

Compiled 1 326 to 344 computations (74.1% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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