
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 25 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (sqrt x) (sqrt (- x -1.0))))
(t_2 (+ (sqrt y) (sqrt (- y -1.0)))))
(if (<= z 720000.0)
(+
1.0
(-
(+
(+ (/ 1.0 (+ (sqrt (+ 1.0 t)) (sqrt t))) (sqrt (+ 1.0 z)))
(sqrt (+ 1.0 y)))
(+ (+ (sqrt z) (sqrt y)) (sqrt x))))
(+
(+ (/ (fma 1.0 t_1 (* t_2 1.0)) (* t_2 t_1)) (* (sqrt (/ 1.0 z)) 0.5))
(- (sqrt (+ t 1.0)) (sqrt t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt(x) + sqrt((x - -1.0));
double t_2 = sqrt(y) + sqrt((y - -1.0));
double tmp;
if (z <= 720000.0) {
tmp = 1.0 + ((((1.0 / (sqrt((1.0 + t)) + sqrt(t))) + sqrt((1.0 + z))) + sqrt((1.0 + y))) - ((sqrt(z) + sqrt(y)) + sqrt(x)));
} else {
tmp = ((fma(1.0, t_1, (t_2 * 1.0)) / (t_2 * t_1)) + (sqrt((1.0 / z)) * 0.5)) + (sqrt((t + 1.0)) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(x) + sqrt(Float64(x - -1.0))) t_2 = Float64(sqrt(y) + sqrt(Float64(y - -1.0))) tmp = 0.0 if (z <= 720000.0) tmp = Float64(1.0 + Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(1.0 + t)) + sqrt(t))) + sqrt(Float64(1.0 + z))) + sqrt(Float64(1.0 + y))) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)))); else tmp = Float64(Float64(Float64(fma(1.0, t_1, Float64(t_2 * 1.0)) / Float64(t_2 * t_1)) + Float64(sqrt(Float64(1.0 / z)) * 0.5)) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, 720000.0], N[(1.0 + N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(1.0 * t$95$1 + N[(t$95$2 * 1.0), $MachinePrecision]), $MachinePrecision] / N[(t$95$2 * t$95$1), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{x} + \sqrt{x - -1}\\
t_2 := \sqrt{y} + \sqrt{y - -1}\\
\mathbf{if}\;z \leq 720000:\\
\;\;\;\;1 + \left(\left(\left(\frac{1}{\sqrt{1 + t} + \sqrt{t}} + \sqrt{1 + z}\right) + \sqrt{1 + y}\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{\mathsf{fma}\left(1, t\_1, t\_2 \cdot 1\right)}{t\_2 \cdot t\_1} + \sqrt{\frac{1}{z}} \cdot 0.5\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\end{array}
\end{array}
if z < 7.2e5Initial program 97.0%
Taylor expanded in x around 0
Applied rewrites42.8%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6443.0
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
Applied rewrites43.0%
Taylor expanded in x around 0
Applied rewrites30.2%
if 7.2e5 < z Initial program 86.2%
Applied rewrites87.6%
Taylor expanded in x around 0
Applied rewrites89.5%
Taylor expanded in y around 0
Applied rewrites92.8%
Taylor expanded in z around inf
Applied rewrites95.8%
Final simplification62.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (/ 1.0 z)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_2)
t_3))
(t_5 (sqrt (/ 1.0 y))))
(if (<= t_4 0.0)
(+ (+ (* 0.5 (+ (sqrt (/ 1.0 x)) t_5)) t_2) t_3)
(if (<= t_4 1.02)
(+ (+ (fma t_5 0.5 (- (sqrt (+ 1.0 x)) (sqrt x))) (* t_1 0.5)) t_3)
(if (<= t_4 2.005)
(+
(sqrt (- y -1.0))
(+
(sqrt (- x -1.0))
(- (/ (fma t_1 -0.125 (* 0.5 (sqrt z))) z) (+ (sqrt y) (sqrt x)))))
(+
1.0
(-
(+
(+ (/ 1.0 (+ (sqrt (+ 1.0 t)) (sqrt t))) (sqrt (+ 1.0 z)))
(sqrt (+ 1.0 y)))
(+ (+ (sqrt z) (sqrt y)) (sqrt x)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 / z));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_2) + t_3;
double t_5 = sqrt((1.0 / y));
double tmp;
if (t_4 <= 0.0) {
tmp = ((0.5 * (sqrt((1.0 / x)) + t_5)) + t_2) + t_3;
} else if (t_4 <= 1.02) {
tmp = (fma(t_5, 0.5, (sqrt((1.0 + x)) - sqrt(x))) + (t_1 * 0.5)) + t_3;
} else if (t_4 <= 2.005) {
tmp = sqrt((y - -1.0)) + (sqrt((x - -1.0)) + ((fma(t_1, -0.125, (0.5 * sqrt(z))) / z) - (sqrt(y) + sqrt(x))));
} else {
tmp = 1.0 + ((((1.0 / (sqrt((1.0 + t)) + sqrt(t))) + sqrt((1.0 + z))) + sqrt((1.0 + y))) - ((sqrt(z) + sqrt(y)) + sqrt(x)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 / z)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_2) + t_3) t_5 = sqrt(Float64(1.0 / y)) tmp = 0.0 if (t_4 <= 0.0) tmp = Float64(Float64(Float64(0.5 * Float64(sqrt(Float64(1.0 / x)) + t_5)) + t_2) + t_3); elseif (t_4 <= 1.02) tmp = Float64(Float64(fma(t_5, 0.5, Float64(sqrt(Float64(1.0 + x)) - sqrt(x))) + Float64(t_1 * 0.5)) + t_3); elseif (t_4 <= 2.005) tmp = Float64(sqrt(Float64(y - -1.0)) + Float64(sqrt(Float64(x - -1.0)) + Float64(Float64(fma(t_1, -0.125, Float64(0.5 * sqrt(z))) / z) - Float64(sqrt(y) + sqrt(x))))); else tmp = Float64(1.0 + Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(1.0 + t)) + sqrt(t))) + sqrt(Float64(1.0 + z))) + sqrt(Float64(1.0 + y))) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$4, 0.0], N[(N[(N[(0.5 * N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] + t$95$5), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$4, 1.02], N[(N[(N[(t$95$5 * 0.5 + N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * 0.5), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$4, 2.005], N[(N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[(N[(t$95$1 * -0.125 + N[(0.5 * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{\frac{1}{z}}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_2\right) + t\_3\\
t_5 := \sqrt{\frac{1}{y}}\\
\mathbf{if}\;t\_4 \leq 0:\\
\;\;\;\;\left(0.5 \cdot \left(\sqrt{\frac{1}{x}} + t\_5\right) + t\_2\right) + t\_3\\
\mathbf{elif}\;t\_4 \leq 1.02:\\
\;\;\;\;\left(\mathsf{fma}\left(t\_5, 0.5, \sqrt{1 + x} - \sqrt{x}\right) + t\_1 \cdot 0.5\right) + t\_3\\
\mathbf{elif}\;t\_4 \leq 2.005:\\
\;\;\;\;\sqrt{y - -1} + \left(\sqrt{x - -1} + \left(\frac{\mathsf{fma}\left(t\_1, -0.125, 0.5 \cdot \sqrt{z}\right)}{z} - \left(\sqrt{y} + \sqrt{x}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(\left(\frac{1}{\sqrt{1 + t} + \sqrt{t}} + \sqrt{1 + z}\right) + \sqrt{1 + y}\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Taylor expanded in y around inf
Applied rewrites40.4%
Taylor expanded in x around inf
Applied rewrites57.3%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.02Initial program 93.2%
Taylor expanded in y around inf
Applied rewrites73.2%
Taylor expanded in z around inf
Applied rewrites52.5%
if 1.02 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.0049999999999999Initial program 96.0%
Taylor expanded in t around inf
Applied rewrites7.7%
Applied rewrites26.2%
Taylor expanded in z around inf
Applied rewrites21.1%
if 2.0049999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.9%
Taylor expanded in x around 0
Applied rewrites68.6%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6468.6
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
Applied rewrites68.6%
Taylor expanded in x around 0
Applied rewrites40.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1)
t_2))
(t_4 (sqrt (- x -1.0))))
(if (<= t_3 0.0)
(+ (+ (* 0.5 (+ (sqrt (/ 1.0 x)) (sqrt (/ 1.0 y)))) t_1) t_2)
(if (<= t_3 1.02)
(+ (+ (- t_4 (- (sqrt x) (/ 0.5 (sqrt y)))) t_1) t_2)
(if (<= t_3 2.005)
(+
(sqrt (- y -1.0))
(+
t_4
(-
(/ (fma (sqrt (/ 1.0 z)) -0.125 (* 0.5 (sqrt z))) z)
(+ (sqrt y) (sqrt x)))))
(+
1.0
(-
(+
(+ (/ 1.0 (+ (sqrt (+ 1.0 t)) (sqrt t))) (sqrt (+ 1.0 z)))
(sqrt (+ 1.0 y)))
(+ (+ (sqrt z) (sqrt y)) (sqrt x)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
double t_4 = sqrt((x - -1.0));
double tmp;
if (t_3 <= 0.0) {
tmp = ((0.5 * (sqrt((1.0 / x)) + sqrt((1.0 / y)))) + t_1) + t_2;
} else if (t_3 <= 1.02) {
tmp = ((t_4 - (sqrt(x) - (0.5 / sqrt(y)))) + t_1) + t_2;
} else if (t_3 <= 2.005) {
tmp = sqrt((y - -1.0)) + (t_4 + ((fma(sqrt((1.0 / z)), -0.125, (0.5 * sqrt(z))) / z) - (sqrt(y) + sqrt(x))));
} else {
tmp = 1.0 + ((((1.0 / (sqrt((1.0 + t)) + sqrt(t))) + sqrt((1.0 + z))) + sqrt((1.0 + y))) - ((sqrt(z) + sqrt(y)) + sqrt(x)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_2) t_4 = sqrt(Float64(x - -1.0)) tmp = 0.0 if (t_3 <= 0.0) tmp = Float64(Float64(Float64(0.5 * Float64(sqrt(Float64(1.0 / x)) + sqrt(Float64(1.0 / y)))) + t_1) + t_2); elseif (t_3 <= 1.02) tmp = Float64(Float64(Float64(t_4 - Float64(sqrt(x) - Float64(0.5 / sqrt(y)))) + t_1) + t_2); elseif (t_3 <= 2.005) tmp = Float64(sqrt(Float64(y - -1.0)) + Float64(t_4 + Float64(Float64(fma(sqrt(Float64(1.0 / z)), -0.125, Float64(0.5 * sqrt(z))) / z) - Float64(sqrt(y) + sqrt(x))))); else tmp = Float64(1.0 + Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(1.0 + t)) + sqrt(t))) + sqrt(Float64(1.0 + z))) + sqrt(Float64(1.0 + y))) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$3, 0.0], N[(N[(N[(0.5 * N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$3, 1.02], N[(N[(N[(t$95$4 - N[(N[Sqrt[x], $MachinePrecision] - N[(0.5 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$3, 2.005], N[(N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision] + N[(t$95$4 + N[(N[(N[(N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] * -0.125 + N[(0.5 * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
t_4 := \sqrt{x - -1}\\
\mathbf{if}\;t\_3 \leq 0:\\
\;\;\;\;\left(0.5 \cdot \left(\sqrt{\frac{1}{x}} + \sqrt{\frac{1}{y}}\right) + t\_1\right) + t\_2\\
\mathbf{elif}\;t\_3 \leq 1.02:\\
\;\;\;\;\left(\left(t\_4 - \left(\sqrt{x} - \frac{0.5}{\sqrt{y}}\right)\right) + t\_1\right) + t\_2\\
\mathbf{elif}\;t\_3 \leq 2.005:\\
\;\;\;\;\sqrt{y - -1} + \left(t\_4 + \left(\frac{\mathsf{fma}\left(\sqrt{\frac{1}{z}}, -0.125, 0.5 \cdot \sqrt{z}\right)}{z} - \left(\sqrt{y} + \sqrt{x}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(\left(\frac{1}{\sqrt{1 + t} + \sqrt{t}} + \sqrt{1 + z}\right) + \sqrt{1 + y}\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Taylor expanded in y around inf
Applied rewrites40.4%
Taylor expanded in x around inf
Applied rewrites57.3%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.02Initial program 93.2%
Taylor expanded in y around inf
Applied rewrites73.2%
Applied rewrites71.7%
if 1.02 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.0049999999999999Initial program 96.0%
Taylor expanded in t around inf
Applied rewrites7.7%
Applied rewrites26.2%
Taylor expanded in z around inf
Applied rewrites21.1%
if 2.0049999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.9%
Taylor expanded in x around 0
Applied rewrites68.6%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6468.6
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
Applied rewrites68.6%
Taylor expanded in x around 0
Applied rewrites40.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1)
t_2)))
(if (<= t_3 1.02)
(+
(+ (fma (sqrt (/ 1.0 y)) 0.5 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x)))) t_1)
t_2)
(if (<= t_3 2.005)
(+
(sqrt (- y -1.0))
(+
(sqrt (- x -1.0))
(-
(/ (fma (sqrt (/ 1.0 z)) -0.125 (* 0.5 (sqrt z))) z)
(+ (sqrt y) (sqrt x)))))
(+
1.0
(-
(+
(+ (/ 1.0 (+ (sqrt (+ 1.0 t)) (sqrt t))) (sqrt (+ 1.0 z)))
(sqrt (+ 1.0 y)))
(+ (+ (sqrt z) (sqrt y)) (sqrt x))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
double tmp;
if (t_3 <= 1.02) {
tmp = (fma(sqrt((1.0 / y)), 0.5, (1.0 / (sqrt((1.0 + x)) + sqrt(x)))) + t_1) + t_2;
} else if (t_3 <= 2.005) {
tmp = sqrt((y - -1.0)) + (sqrt((x - -1.0)) + ((fma(sqrt((1.0 / z)), -0.125, (0.5 * sqrt(z))) / z) - (sqrt(y) + sqrt(x))));
} else {
tmp = 1.0 + ((((1.0 / (sqrt((1.0 + t)) + sqrt(t))) + sqrt((1.0 + z))) + sqrt((1.0 + y))) - ((sqrt(z) + sqrt(y)) + sqrt(x)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_2) tmp = 0.0 if (t_3 <= 1.02) tmp = Float64(Float64(fma(sqrt(Float64(1.0 / y)), 0.5, Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x)))) + t_1) + t_2); elseif (t_3 <= 2.005) tmp = Float64(sqrt(Float64(y - -1.0)) + Float64(sqrt(Float64(x - -1.0)) + Float64(Float64(fma(sqrt(Float64(1.0 / z)), -0.125, Float64(0.5 * sqrt(z))) / z) - Float64(sqrt(y) + sqrt(x))))); else tmp = Float64(1.0 + Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(1.0 + t)) + sqrt(t))) + sqrt(Float64(1.0 + z))) + sqrt(Float64(1.0 + y))) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$3, 1.02], N[(N[(N[(N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] * 0.5 + N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$3, 2.005], N[(N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[(N[(N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] * -0.125 + N[(0.5 * N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
\mathbf{if}\;t\_3 \leq 1.02:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{\frac{1}{y}}, 0.5, \frac{1}{\sqrt{1 + x} + \sqrt{x}}\right) + t\_1\right) + t\_2\\
\mathbf{elif}\;t\_3 \leq 2.005:\\
\;\;\;\;\sqrt{y - -1} + \left(\sqrt{x - -1} + \left(\frac{\mathsf{fma}\left(\sqrt{\frac{1}{z}}, -0.125, 0.5 \cdot \sqrt{z}\right)}{z} - \left(\sqrt{y} + \sqrt{x}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(\left(\frac{1}{\sqrt{1 + t} + \sqrt{t}} + \sqrt{1 + z}\right) + \sqrt{1 + y}\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.02Initial program 81.2%
Applied rewrites83.0%
Taylor expanded in y around inf
Applied rewrites71.9%
if 1.02 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.0049999999999999Initial program 96.0%
Taylor expanded in t around inf
Applied rewrites7.7%
Applied rewrites26.2%
Taylor expanded in z around inf
Applied rewrites21.1%
if 2.0049999999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.9%
Taylor expanded in x around 0
Applied rewrites68.6%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6468.6
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
Applied rewrites68.6%
Taylor expanded in x around 0
Applied rewrites40.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3 (- (sqrt (+ y 1.0)) (sqrt y)))
(t_4 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_3) t_1) t_2)))
(if (<= t_4 0.0)
(+ (+ (* 0.5 (+ (sqrt (/ 1.0 x)) (sqrt (/ 1.0 y)))) t_1) t_2)
(if (<= t_4 1.02)
(+ (+ (- (sqrt (- x -1.0)) (- (sqrt x) (/ 0.5 (sqrt y)))) t_1) t_2)
(+ (+ (+ (fma 0.5 x (- 1.0 (sqrt x))) t_3) t_1) t_2)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = sqrt((y + 1.0)) - sqrt(y);
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + t_3) + t_1) + t_2;
double tmp;
if (t_4 <= 0.0) {
tmp = ((0.5 * (sqrt((1.0 / x)) + sqrt((1.0 / y)))) + t_1) + t_2;
} else if (t_4 <= 1.02) {
tmp = ((sqrt((x - -1.0)) - (sqrt(x) - (0.5 / sqrt(y)))) + t_1) + t_2;
} else {
tmp = ((fma(0.5, x, (1.0 - sqrt(x))) + t_3) + t_1) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_3) + t_1) + t_2) tmp = 0.0 if (t_4 <= 0.0) tmp = Float64(Float64(Float64(0.5 * Float64(sqrt(Float64(1.0 / x)) + sqrt(Float64(1.0 / y)))) + t_1) + t_2); elseif (t_4 <= 1.02) tmp = Float64(Float64(Float64(sqrt(Float64(x - -1.0)) - Float64(sqrt(x) - Float64(0.5 / sqrt(y)))) + t_1) + t_2); else tmp = Float64(Float64(Float64(fma(0.5, x, Float64(1.0 - sqrt(x))) + t_3) + t_1) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$4, 0.0], N[(N[(N[(0.5 * N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$4, 1.02], N[(N[(N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] - N[(0.5 / N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \sqrt{y + 1} - \sqrt{y}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_3\right) + t\_1\right) + t\_2\\
\mathbf{if}\;t\_4 \leq 0:\\
\;\;\;\;\left(0.5 \cdot \left(\sqrt{\frac{1}{x}} + \sqrt{\frac{1}{y}}\right) + t\_1\right) + t\_2\\
\mathbf{elif}\;t\_4 \leq 1.02:\\
\;\;\;\;\left(\left(\sqrt{x - -1} - \left(\sqrt{x} - \frac{0.5}{\sqrt{y}}\right)\right) + t\_1\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right) + t\_3\right) + t\_1\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Taylor expanded in y around inf
Applied rewrites40.4%
Taylor expanded in x around inf
Applied rewrites57.3%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.02Initial program 93.2%
Taylor expanded in y around inf
Applied rewrites73.2%
Applied rewrites71.7%
if 1.02 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 96.8%
Taylor expanded in x around 0
Applied rewrites54.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3 (- (sqrt (+ y 1.0)) (sqrt y)))
(t_4 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_3) t_1) t_2)))
(if (<= t_4 0.0)
(+ (+ (* 0.5 (+ (sqrt (/ 1.0 x)) (sqrt (/ 1.0 y)))) t_1) t_2)
(if (<= t_4 1.02)
(+
(- (+ (/ 1.0 (+ (sqrt (+ 1.0 y)) (sqrt y))) (sqrt (+ 1.0 x))) (sqrt x))
t_2)
(+ (+ (+ (fma 0.5 x (- 1.0 (sqrt x))) t_3) t_1) t_2)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = sqrt((y + 1.0)) - sqrt(y);
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + t_3) + t_1) + t_2;
double tmp;
if (t_4 <= 0.0) {
tmp = ((0.5 * (sqrt((1.0 / x)) + sqrt((1.0 / y)))) + t_1) + t_2;
} else if (t_4 <= 1.02) {
tmp = (((1.0 / (sqrt((1.0 + y)) + sqrt(y))) + sqrt((1.0 + x))) - sqrt(x)) + t_2;
} else {
tmp = ((fma(0.5, x, (1.0 - sqrt(x))) + t_3) + t_1) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_3) + t_1) + t_2) tmp = 0.0 if (t_4 <= 0.0) tmp = Float64(Float64(Float64(0.5 * Float64(sqrt(Float64(1.0 / x)) + sqrt(Float64(1.0 / y)))) + t_1) + t_2); elseif (t_4 <= 1.02) tmp = Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(1.0 + y)) + sqrt(y))) + sqrt(Float64(1.0 + x))) - sqrt(x)) + t_2); else tmp = Float64(Float64(Float64(fma(0.5, x, Float64(1.0 - sqrt(x))) + t_3) + t_1) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]}, If[LessEqual[t$95$4, 0.0], N[(N[(N[(0.5 * N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$4, 1.02], N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \sqrt{y + 1} - \sqrt{y}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_3\right) + t\_1\right) + t\_2\\
\mathbf{if}\;t\_4 \leq 0:\\
\;\;\;\;\left(0.5 \cdot \left(\sqrt{\frac{1}{x}} + \sqrt{\frac{1}{y}}\right) + t\_1\right) + t\_2\\
\mathbf{elif}\;t\_4 \leq 1.02:\\
\;\;\;\;\left(\left(\frac{1}{\sqrt{1 + y} + \sqrt{y}} + \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right) + t\_3\right) + t\_1\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Taylor expanded in y around inf
Applied rewrites40.4%
Taylor expanded in x around inf
Applied rewrites57.3%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.02Initial program 93.2%
Taylor expanded in x around 0
Applied rewrites30.2%
lift--.f64N/A
flip--N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lift--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lift--.f64N/A
Applied rewrites30.7%
Taylor expanded in z around inf
Applied rewrites51.4%
if 1.02 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 96.8%
Taylor expanded in x around 0
Applied rewrites54.8%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_2)
t_3)))
(if (<= t_4 0.0)
(+ (+ (/ 1.0 (+ t_1 (sqrt x))) t_2) t_3)
(if (<= t_4 1.9998)
(+ (- (+ (/ 1.0 (+ (sqrt (+ 1.0 y)) (sqrt y))) t_1) (sqrt x)) t_3)
(+
(+ (+ (fma 0.5 x (- 1.0 (sqrt x))) (- (fma 0.5 y 1.0) (sqrt y))) t_2)
t_3)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_2) + t_3;
double tmp;
if (t_4 <= 0.0) {
tmp = ((1.0 / (t_1 + sqrt(x))) + t_2) + t_3;
} else if (t_4 <= 1.9998) {
tmp = (((1.0 / (sqrt((1.0 + y)) + sqrt(y))) + t_1) - sqrt(x)) + t_3;
} else {
tmp = ((fma(0.5, x, (1.0 - sqrt(x))) + (fma(0.5, y, 1.0) - sqrt(y))) + t_2) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_2) + t_3) tmp = 0.0 if (t_4 <= 0.0) tmp = Float64(Float64(Float64(1.0 / Float64(t_1 + sqrt(x))) + t_2) + t_3); elseif (t_4 <= 1.9998) tmp = Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(1.0 + y)) + sqrt(y))) + t_1) - sqrt(x)) + t_3); else tmp = Float64(Float64(Float64(fma(0.5, x, Float64(1.0 - sqrt(x))) + Float64(fma(0.5, y, 1.0) - sqrt(y))) + t_2) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]}, If[LessEqual[t$95$4, 0.0], N[(N[(N[(1.0 / N[(t$95$1 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$4, 1.9998], N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], N[(N[(N[(N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(0.5 * y + 1.0), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_2\right) + t\_3\\
\mathbf{if}\;t\_4 \leq 0:\\
\;\;\;\;\left(\frac{1}{t\_1 + \sqrt{x}} + t\_2\right) + t\_3\\
\mathbf{elif}\;t\_4 \leq 1.9998:\\
\;\;\;\;\left(\left(\frac{1}{\sqrt{1 + y} + \sqrt{y}} + t\_1\right) - \sqrt{x}\right) + t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right) + \left(\mathsf{fma}\left(0.5, y, 1\right) - \sqrt{y}\right)\right) + t\_2\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0Initial program 3.4%
Applied rewrites3.4%
Taylor expanded in y around inf
Applied rewrites21.1%
if 0.0 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.9998Initial program 93.7%
Taylor expanded in x around 0
Applied rewrites30.9%
lift--.f64N/A
flip--N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lift--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lift--.f64N/A
Applied rewrites31.3%
Taylor expanded in z around inf
Applied rewrites50.6%
if 1.9998 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 96.8%
Taylor expanded in x around 0
Applied rewrites55.8%
Taylor expanded in y around 0
Applied rewrites32.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_2
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
t_1)))
(if (<= t_2 1.02)
(+ (- (+ (- (sqrt (+ 1.0 y)) (sqrt y)) (sqrt (+ 1.0 x))) (sqrt x)) t_1)
(if (<= t_2 3.0)
(+
(sqrt (- y -1.0))
(+
(sqrt (- x -1.0))
(- (- (sqrt (- z -1.0)) (sqrt z)) (+ (sqrt y) (sqrt x)))))
(+
(-
(+ 1.0 (+ (sqrt (+ 1.0 t)) (- (sqrt (+ 1.0 z)) (sqrt t))))
(+ (+ (sqrt z) (sqrt y)) (sqrt x)))
1.0)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((t + 1.0)) - sqrt(t);
double t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + t_1;
double tmp;
if (t_2 <= 1.02) {
tmp = (((sqrt((1.0 + y)) - sqrt(y)) + sqrt((1.0 + x))) - sqrt(x)) + t_1;
} else if (t_2 <= 3.0) {
tmp = sqrt((y - -1.0)) + (sqrt((x - -1.0)) + ((sqrt((z - -1.0)) - sqrt(z)) - (sqrt(y) + sqrt(x))));
} else {
tmp = ((1.0 + (sqrt((1.0 + t)) + (sqrt((1.0 + z)) - sqrt(t)))) - ((sqrt(z) + sqrt(y)) + sqrt(x))) + 1.0;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((t + 1.0d0)) - sqrt(t)
t_2 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + t_1
if (t_2 <= 1.02d0) then
tmp = (((sqrt((1.0d0 + y)) - sqrt(y)) + sqrt((1.0d0 + x))) - sqrt(x)) + t_1
else if (t_2 <= 3.0d0) then
tmp = sqrt((y - (-1.0d0))) + (sqrt((x - (-1.0d0))) + ((sqrt((z - (-1.0d0))) - sqrt(z)) - (sqrt(y) + sqrt(x))))
else
tmp = ((1.0d0 + (sqrt((1.0d0 + t)) + (sqrt((1.0d0 + z)) - sqrt(t)))) - ((sqrt(z) + sqrt(y)) + sqrt(x))) + 1.0d0
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double t_2 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + t_1;
double tmp;
if (t_2 <= 1.02) {
tmp = (((Math.sqrt((1.0 + y)) - Math.sqrt(y)) + Math.sqrt((1.0 + x))) - Math.sqrt(x)) + t_1;
} else if (t_2 <= 3.0) {
tmp = Math.sqrt((y - -1.0)) + (Math.sqrt((x - -1.0)) + ((Math.sqrt((z - -1.0)) - Math.sqrt(z)) - (Math.sqrt(y) + Math.sqrt(x))));
} else {
tmp = ((1.0 + (Math.sqrt((1.0 + t)) + (Math.sqrt((1.0 + z)) - Math.sqrt(t)))) - ((Math.sqrt(z) + Math.sqrt(y)) + Math.sqrt(x))) + 1.0;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((t + 1.0)) - math.sqrt(t) t_2 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + t_1 tmp = 0 if t_2 <= 1.02: tmp = (((math.sqrt((1.0 + y)) - math.sqrt(y)) + math.sqrt((1.0 + x))) - math.sqrt(x)) + t_1 elif t_2 <= 3.0: tmp = math.sqrt((y - -1.0)) + (math.sqrt((x - -1.0)) + ((math.sqrt((z - -1.0)) - math.sqrt(z)) - (math.sqrt(y) + math.sqrt(x)))) else: tmp = ((1.0 + (math.sqrt((1.0 + t)) + (math.sqrt((1.0 + z)) - math.sqrt(t)))) - ((math.sqrt(z) + math.sqrt(y)) + math.sqrt(x))) + 1.0 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_2 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + t_1) tmp = 0.0 if (t_2 <= 1.02) tmp = Float64(Float64(Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + sqrt(Float64(1.0 + x))) - sqrt(x)) + t_1); elseif (t_2 <= 3.0) tmp = Float64(sqrt(Float64(y - -1.0)) + Float64(sqrt(Float64(x - -1.0)) + Float64(Float64(sqrt(Float64(z - -1.0)) - sqrt(z)) - Float64(sqrt(y) + sqrt(x))))); else tmp = Float64(Float64(Float64(1.0 + Float64(sqrt(Float64(1.0 + t)) + Float64(sqrt(Float64(1.0 + z)) - sqrt(t)))) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))) + 1.0); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((t + 1.0)) - sqrt(t);
t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + t_1;
tmp = 0.0;
if (t_2 <= 1.02)
tmp = (((sqrt((1.0 + y)) - sqrt(y)) + sqrt((1.0 + x))) - sqrt(x)) + t_1;
elseif (t_2 <= 3.0)
tmp = sqrt((y - -1.0)) + (sqrt((x - -1.0)) + ((sqrt((z - -1.0)) - sqrt(z)) - (sqrt(y) + sqrt(x))));
else
tmp = ((1.0 + (sqrt((1.0 + t)) + (sqrt((1.0 + z)) - sqrt(t)))) - ((sqrt(z) + sqrt(y)) + sqrt(x))) + 1.0;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, 1.02], N[(N[(N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$2, 3.0], N[(N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{t + 1} - \sqrt{t}\\
t_2 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + t\_1\\
\mathbf{if}\;t\_2 \leq 1.02:\\
\;\;\;\;\left(\left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_1\\
\mathbf{elif}\;t\_2 \leq 3:\\
\;\;\;\;\sqrt{y - -1} + \left(\sqrt{x - -1} + \left(\left(\sqrt{z - -1} - \sqrt{z}\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\left(1 + \left(\sqrt{1 + t} + \left(\sqrt{1 + z} - \sqrt{t}\right)\right)\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\right) + 1\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.02Initial program 81.2%
Taylor expanded in z around inf
Applied rewrites44.5%
if 1.02 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 96.6%
Taylor expanded in t around inf
Applied rewrites14.1%
Applied rewrites28.2%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 99.7%
Taylor expanded in x around 0
Applied rewrites92.7%
Taylor expanded in y around 0
Applied rewrites92.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_2
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
t_1)))
(if (<= t_2 1.02)
(+ (- (+ (- (sqrt (+ 1.0 y)) (sqrt y)) (sqrt (+ 1.0 x))) (sqrt x)) t_1)
(if (<= t_2 3.0)
(+
(sqrt (- y -1.0))
(+
(sqrt (- x -1.0))
(- (- (sqrt (- z -1.0)) (sqrt z)) (+ (sqrt y) (sqrt x)))))
(+
2.0
(-
(+ (sqrt (+ 1.0 t)) (sqrt (+ 1.0 z)))
(+ (+ (+ (sqrt z) (sqrt y)) (sqrt x)) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((t + 1.0)) - sqrt(t);
double t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + t_1;
double tmp;
if (t_2 <= 1.02) {
tmp = (((sqrt((1.0 + y)) - sqrt(y)) + sqrt((1.0 + x))) - sqrt(x)) + t_1;
} else if (t_2 <= 3.0) {
tmp = sqrt((y - -1.0)) + (sqrt((x - -1.0)) + ((sqrt((z - -1.0)) - sqrt(z)) - (sqrt(y) + sqrt(x))));
} else {
tmp = 2.0 + ((sqrt((1.0 + t)) + sqrt((1.0 + z))) - (((sqrt(z) + sqrt(y)) + sqrt(x)) + sqrt(t)));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((t + 1.0d0)) - sqrt(t)
t_2 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + t_1
if (t_2 <= 1.02d0) then
tmp = (((sqrt((1.0d0 + y)) - sqrt(y)) + sqrt((1.0d0 + x))) - sqrt(x)) + t_1
else if (t_2 <= 3.0d0) then
tmp = sqrt((y - (-1.0d0))) + (sqrt((x - (-1.0d0))) + ((sqrt((z - (-1.0d0))) - sqrt(z)) - (sqrt(y) + sqrt(x))))
else
tmp = 2.0d0 + ((sqrt((1.0d0 + t)) + sqrt((1.0d0 + z))) - (((sqrt(z) + sqrt(y)) + sqrt(x)) + sqrt(t)))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double t_2 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + t_1;
double tmp;
if (t_2 <= 1.02) {
tmp = (((Math.sqrt((1.0 + y)) - Math.sqrt(y)) + Math.sqrt((1.0 + x))) - Math.sqrt(x)) + t_1;
} else if (t_2 <= 3.0) {
tmp = Math.sqrt((y - -1.0)) + (Math.sqrt((x - -1.0)) + ((Math.sqrt((z - -1.0)) - Math.sqrt(z)) - (Math.sqrt(y) + Math.sqrt(x))));
} else {
tmp = 2.0 + ((Math.sqrt((1.0 + t)) + Math.sqrt((1.0 + z))) - (((Math.sqrt(z) + Math.sqrt(y)) + Math.sqrt(x)) + Math.sqrt(t)));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((t + 1.0)) - math.sqrt(t) t_2 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + t_1 tmp = 0 if t_2 <= 1.02: tmp = (((math.sqrt((1.0 + y)) - math.sqrt(y)) + math.sqrt((1.0 + x))) - math.sqrt(x)) + t_1 elif t_2 <= 3.0: tmp = math.sqrt((y - -1.0)) + (math.sqrt((x - -1.0)) + ((math.sqrt((z - -1.0)) - math.sqrt(z)) - (math.sqrt(y) + math.sqrt(x)))) else: tmp = 2.0 + ((math.sqrt((1.0 + t)) + math.sqrt((1.0 + z))) - (((math.sqrt(z) + math.sqrt(y)) + math.sqrt(x)) + math.sqrt(t))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_2 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + t_1) tmp = 0.0 if (t_2 <= 1.02) tmp = Float64(Float64(Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + sqrt(Float64(1.0 + x))) - sqrt(x)) + t_1); elseif (t_2 <= 3.0) tmp = Float64(sqrt(Float64(y - -1.0)) + Float64(sqrt(Float64(x - -1.0)) + Float64(Float64(sqrt(Float64(z - -1.0)) - sqrt(z)) - Float64(sqrt(y) + sqrt(x))))); else tmp = Float64(2.0 + Float64(Float64(sqrt(Float64(1.0 + t)) + sqrt(Float64(1.0 + z))) - Float64(Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)) + sqrt(t)))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((t + 1.0)) - sqrt(t);
t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + t_1;
tmp = 0.0;
if (t_2 <= 1.02)
tmp = (((sqrt((1.0 + y)) - sqrt(y)) + sqrt((1.0 + x))) - sqrt(x)) + t_1;
elseif (t_2 <= 3.0)
tmp = sqrt((y - -1.0)) + (sqrt((x - -1.0)) + ((sqrt((z - -1.0)) - sqrt(z)) - (sqrt(y) + sqrt(x))));
else
tmp = 2.0 + ((sqrt((1.0 + t)) + sqrt((1.0 + z))) - (((sqrt(z) + sqrt(y)) + sqrt(x)) + sqrt(t)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, If[LessEqual[t$95$2, 1.02], N[(N[(N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$2, 3.0], N[(N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{t + 1} - \sqrt{t}\\
t_2 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + t\_1\\
\mathbf{if}\;t\_2 \leq 1.02:\\
\;\;\;\;\left(\left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_1\\
\mathbf{elif}\;t\_2 \leq 3:\\
\;\;\;\;\sqrt{y - -1} + \left(\sqrt{x - -1} + \left(\left(\sqrt{z - -1} - \sqrt{z}\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 + \left(\left(\sqrt{1 + t} + \sqrt{1 + z}\right) - \left(\left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right) + \sqrt{t}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.02Initial program 81.2%
Taylor expanded in z around inf
Applied rewrites44.5%
if 1.02 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 96.6%
Taylor expanded in t around inf
Applied rewrites14.1%
Applied rewrites28.2%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 99.7%
Taylor expanded in x around 0
Applied rewrites92.7%
Taylor expanded in y around 0
Applied rewrites92.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (sqrt (+ 1.0 t)) (sqrt (+ 1.0 z))))
(t_2
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))
(if (<= t_2 1.0)
(+ (- t_1 (+ (+ (sqrt z) (sqrt x)) (sqrt t))) 1.0)
(if (<= t_2 3.0)
(+
(sqrt (- y -1.0))
(+
(sqrt (- x -1.0))
(- (- (sqrt (- z -1.0)) (sqrt z)) (+ (sqrt y) (sqrt x)))))
(+ 2.0 (- t_1 (+ (+ (+ (sqrt z) (sqrt y)) (sqrt x)) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + t)) + sqrt((1.0 + z));
double t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double tmp;
if (t_2 <= 1.0) {
tmp = (t_1 - ((sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0;
} else if (t_2 <= 3.0) {
tmp = sqrt((y - -1.0)) + (sqrt((x - -1.0)) + ((sqrt((z - -1.0)) - sqrt(z)) - (sqrt(y) + sqrt(x))));
} else {
tmp = 2.0 + (t_1 - (((sqrt(z) + sqrt(y)) + sqrt(x)) + sqrt(t)));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((1.0d0 + t)) + sqrt((1.0d0 + z))
t_2 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
if (t_2 <= 1.0d0) then
tmp = (t_1 - ((sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0d0
else if (t_2 <= 3.0d0) then
tmp = sqrt((y - (-1.0d0))) + (sqrt((x - (-1.0d0))) + ((sqrt((z - (-1.0d0))) - sqrt(z)) - (sqrt(y) + sqrt(x))))
else
tmp = 2.0d0 + (t_1 - (((sqrt(z) + sqrt(y)) + sqrt(x)) + sqrt(t)))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + t)) + Math.sqrt((1.0 + z));
double t_2 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
double tmp;
if (t_2 <= 1.0) {
tmp = (t_1 - ((Math.sqrt(z) + Math.sqrt(x)) + Math.sqrt(t))) + 1.0;
} else if (t_2 <= 3.0) {
tmp = Math.sqrt((y - -1.0)) + (Math.sqrt((x - -1.0)) + ((Math.sqrt((z - -1.0)) - Math.sqrt(z)) - (Math.sqrt(y) + Math.sqrt(x))));
} else {
tmp = 2.0 + (t_1 - (((Math.sqrt(z) + Math.sqrt(y)) + Math.sqrt(x)) + Math.sqrt(t)));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + t)) + math.sqrt((1.0 + z)) t_2 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) tmp = 0 if t_2 <= 1.0: tmp = (t_1 - ((math.sqrt(z) + math.sqrt(x)) + math.sqrt(t))) + 1.0 elif t_2 <= 3.0: tmp = math.sqrt((y - -1.0)) + (math.sqrt((x - -1.0)) + ((math.sqrt((z - -1.0)) - math.sqrt(z)) - (math.sqrt(y) + math.sqrt(x)))) else: tmp = 2.0 + (t_1 - (((math.sqrt(z) + math.sqrt(y)) + math.sqrt(x)) + math.sqrt(t))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(1.0 + t)) + sqrt(Float64(1.0 + z))) t_2 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) tmp = 0.0 if (t_2 <= 1.0) tmp = Float64(Float64(t_1 - Float64(Float64(sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0); elseif (t_2 <= 3.0) tmp = Float64(sqrt(Float64(y - -1.0)) + Float64(sqrt(Float64(x - -1.0)) + Float64(Float64(sqrt(Float64(z - -1.0)) - sqrt(z)) - Float64(sqrt(y) + sqrt(x))))); else tmp = Float64(2.0 + Float64(t_1 - Float64(Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)) + sqrt(t)))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + t)) + sqrt((1.0 + z));
t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
tmp = 0.0;
if (t_2 <= 1.0)
tmp = (t_1 - ((sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0;
elseif (t_2 <= 3.0)
tmp = sqrt((y - -1.0)) + (sqrt((x - -1.0)) + ((sqrt((z - -1.0)) - sqrt(z)) - (sqrt(y) + sqrt(x))));
else
tmp = 2.0 + (t_1 - (((sqrt(z) + sqrt(y)) + sqrt(x)) + sqrt(t)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1.0], N[(N[(t$95$1 - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[LessEqual[t$95$2, 3.0], N[(N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(t$95$1 - N[(N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + t} + \sqrt{1 + z}\\
t_2 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{if}\;t\_2 \leq 1:\\
\;\;\;\;\left(t\_1 - \left(\left(\sqrt{z} + \sqrt{x}\right) + \sqrt{t}\right)\right) + 1\\
\mathbf{elif}\;t\_2 \leq 3:\\
\;\;\;\;\sqrt{y - -1} + \left(\sqrt{x - -1} + \left(\left(\sqrt{z - -1} - \sqrt{z}\right) - \left(\sqrt{y} + \sqrt{x}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 + \left(t\_1 - \left(\left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right) + \sqrt{t}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1Initial program 81.9%
Taylor expanded in x around 0
Applied rewrites32.8%
Taylor expanded in y around inf
Applied rewrites51.7%
if 1 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 95.8%
Taylor expanded in t around inf
Applied rewrites13.7%
Applied rewrites28.2%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 99.7%
Taylor expanded in x around 0
Applied rewrites92.7%
Taylor expanded in y around 0
Applied rewrites92.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (sqrt (+ 1.0 t)) (sqrt (+ 1.0 z))))
(t_2
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))
(if (<= t_2 1.0)
(+ (- t_1 (+ (+ (sqrt z) (sqrt x)) (sqrt t))) 1.0)
(if (<= t_2 3.0)
(+
(sqrt (- y -1.0))
(+ (sqrt (- x -1.0)) (- (- (sqrt (- z -1.0)) (sqrt z)) (sqrt y))))
(+ 2.0 (- t_1 (+ (+ (+ (sqrt z) (sqrt y)) (sqrt x)) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + t)) + sqrt((1.0 + z));
double t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double tmp;
if (t_2 <= 1.0) {
tmp = (t_1 - ((sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0;
} else if (t_2 <= 3.0) {
tmp = sqrt((y - -1.0)) + (sqrt((x - -1.0)) + ((sqrt((z - -1.0)) - sqrt(z)) - sqrt(y)));
} else {
tmp = 2.0 + (t_1 - (((sqrt(z) + sqrt(y)) + sqrt(x)) + sqrt(t)));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((1.0d0 + t)) + sqrt((1.0d0 + z))
t_2 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
if (t_2 <= 1.0d0) then
tmp = (t_1 - ((sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0d0
else if (t_2 <= 3.0d0) then
tmp = sqrt((y - (-1.0d0))) + (sqrt((x - (-1.0d0))) + ((sqrt((z - (-1.0d0))) - sqrt(z)) - sqrt(y)))
else
tmp = 2.0d0 + (t_1 - (((sqrt(z) + sqrt(y)) + sqrt(x)) + sqrt(t)))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + t)) + Math.sqrt((1.0 + z));
double t_2 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
double tmp;
if (t_2 <= 1.0) {
tmp = (t_1 - ((Math.sqrt(z) + Math.sqrt(x)) + Math.sqrt(t))) + 1.0;
} else if (t_2 <= 3.0) {
tmp = Math.sqrt((y - -1.0)) + (Math.sqrt((x - -1.0)) + ((Math.sqrt((z - -1.0)) - Math.sqrt(z)) - Math.sqrt(y)));
} else {
tmp = 2.0 + (t_1 - (((Math.sqrt(z) + Math.sqrt(y)) + Math.sqrt(x)) + Math.sqrt(t)));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + t)) + math.sqrt((1.0 + z)) t_2 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) tmp = 0 if t_2 <= 1.0: tmp = (t_1 - ((math.sqrt(z) + math.sqrt(x)) + math.sqrt(t))) + 1.0 elif t_2 <= 3.0: tmp = math.sqrt((y - -1.0)) + (math.sqrt((x - -1.0)) + ((math.sqrt((z - -1.0)) - math.sqrt(z)) - math.sqrt(y))) else: tmp = 2.0 + (t_1 - (((math.sqrt(z) + math.sqrt(y)) + math.sqrt(x)) + math.sqrt(t))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(1.0 + t)) + sqrt(Float64(1.0 + z))) t_2 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) tmp = 0.0 if (t_2 <= 1.0) tmp = Float64(Float64(t_1 - Float64(Float64(sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0); elseif (t_2 <= 3.0) tmp = Float64(sqrt(Float64(y - -1.0)) + Float64(sqrt(Float64(x - -1.0)) + Float64(Float64(sqrt(Float64(z - -1.0)) - sqrt(z)) - sqrt(y)))); else tmp = Float64(2.0 + Float64(t_1 - Float64(Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)) + sqrt(t)))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + t)) + sqrt((1.0 + z));
t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
tmp = 0.0;
if (t_2 <= 1.0)
tmp = (t_1 - ((sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0;
elseif (t_2 <= 3.0)
tmp = sqrt((y - -1.0)) + (sqrt((x - -1.0)) + ((sqrt((z - -1.0)) - sqrt(z)) - sqrt(y)));
else
tmp = 2.0 + (t_1 - (((sqrt(z) + sqrt(y)) + sqrt(x)) + sqrt(t)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1.0], N[(N[(t$95$1 - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[LessEqual[t$95$2, 3.0], N[(N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 + N[(t$95$1 - N[(N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + t} + \sqrt{1 + z}\\
t_2 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{if}\;t\_2 \leq 1:\\
\;\;\;\;\left(t\_1 - \left(\left(\sqrt{z} + \sqrt{x}\right) + \sqrt{t}\right)\right) + 1\\
\mathbf{elif}\;t\_2 \leq 3:\\
\;\;\;\;\sqrt{y - -1} + \left(\sqrt{x - -1} + \left(\left(\sqrt{z - -1} - \sqrt{z}\right) - \sqrt{y}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 + \left(t\_1 - \left(\left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right) + \sqrt{t}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1Initial program 81.9%
Taylor expanded in x around 0
Applied rewrites32.8%
Taylor expanded in y around inf
Applied rewrites51.7%
if 1 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 95.8%
Taylor expanded in t around inf
Applied rewrites13.7%
Applied rewrites28.2%
Taylor expanded in y around inf
Applied rewrites21.7%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 99.7%
Taylor expanded in x around 0
Applied rewrites92.7%
Taylor expanded in y around 0
Applied rewrites92.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 z)))
(t_2
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t))))
(t_3 (sqrt (+ 1.0 y))))
(if (<= t_2 1.0)
(+ (- (+ (sqrt (+ 1.0 t)) t_1) (+ (+ (sqrt z) (sqrt x)) (sqrt t))) 1.0)
(if (<= t_2 2.0)
(- (+ (sqrt (+ 1.0 x)) t_3) (+ (sqrt y) (sqrt x)))
(+ 1.0 (- (+ t_1 t_3) (+ (+ (sqrt z) (sqrt y)) (sqrt x))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + z));
double t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double t_3 = sqrt((1.0 + y));
double tmp;
if (t_2 <= 1.0) {
tmp = ((sqrt((1.0 + t)) + t_1) - ((sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0;
} else if (t_2 <= 2.0) {
tmp = (sqrt((1.0 + x)) + t_3) - (sqrt(y) + sqrt(x));
} else {
tmp = 1.0 + ((t_1 + t_3) - ((sqrt(z) + sqrt(y)) + sqrt(x)));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = sqrt((1.0d0 + z))
t_2 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
t_3 = sqrt((1.0d0 + y))
if (t_2 <= 1.0d0) then
tmp = ((sqrt((1.0d0 + t)) + t_1) - ((sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0d0
else if (t_2 <= 2.0d0) then
tmp = (sqrt((1.0d0 + x)) + t_3) - (sqrt(y) + sqrt(x))
else
tmp = 1.0d0 + ((t_1 + t_3) - ((sqrt(z) + sqrt(y)) + sqrt(x)))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + z));
double t_2 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
double t_3 = Math.sqrt((1.0 + y));
double tmp;
if (t_2 <= 1.0) {
tmp = ((Math.sqrt((1.0 + t)) + t_1) - ((Math.sqrt(z) + Math.sqrt(x)) + Math.sqrt(t))) + 1.0;
} else if (t_2 <= 2.0) {
tmp = (Math.sqrt((1.0 + x)) + t_3) - (Math.sqrt(y) + Math.sqrt(x));
} else {
tmp = 1.0 + ((t_1 + t_3) - ((Math.sqrt(z) + Math.sqrt(y)) + Math.sqrt(x)));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + z)) t_2 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) t_3 = math.sqrt((1.0 + y)) tmp = 0 if t_2 <= 1.0: tmp = ((math.sqrt((1.0 + t)) + t_1) - ((math.sqrt(z) + math.sqrt(x)) + math.sqrt(t))) + 1.0 elif t_2 <= 2.0: tmp = (math.sqrt((1.0 + x)) + t_3) - (math.sqrt(y) + math.sqrt(x)) else: tmp = 1.0 + ((t_1 + t_3) - ((math.sqrt(z) + math.sqrt(y)) + math.sqrt(x))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + z)) t_2 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) t_3 = sqrt(Float64(1.0 + y)) tmp = 0.0 if (t_2 <= 1.0) tmp = Float64(Float64(Float64(sqrt(Float64(1.0 + t)) + t_1) - Float64(Float64(sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0); elseif (t_2 <= 2.0) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + t_3) - Float64(sqrt(y) + sqrt(x))); else tmp = Float64(1.0 + Float64(Float64(t_1 + t_3) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + z));
t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
t_3 = sqrt((1.0 + y));
tmp = 0.0;
if (t_2 <= 1.0)
tmp = ((sqrt((1.0 + t)) + t_1) - ((sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0;
elseif (t_2 <= 2.0)
tmp = (sqrt((1.0 + x)) + t_3) - (sqrt(y) + sqrt(x));
else
tmp = 1.0 + ((t_1 + t_3) - ((sqrt(z) + sqrt(y)) + sqrt(x)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$2, 1.0], N[(N[(N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], If[LessEqual[t$95$2, 2.0], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + t$95$3), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(t$95$1 + t$95$3), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + z}\\
t_2 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
t_3 := \sqrt{1 + y}\\
\mathbf{if}\;t\_2 \leq 1:\\
\;\;\;\;\left(\left(\sqrt{1 + t} + t\_1\right) - \left(\left(\sqrt{z} + \sqrt{x}\right) + \sqrt{t}\right)\right) + 1\\
\mathbf{elif}\;t\_2 \leq 2:\\
\;\;\;\;\left(\sqrt{1 + x} + t\_3\right) - \left(\sqrt{y} + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(t\_1 + t\_3\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1Initial program 81.9%
Taylor expanded in x around 0
Applied rewrites32.8%
Taylor expanded in y around inf
Applied rewrites51.7%
if 1 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 96.1%
Taylor expanded in t around inf
Applied rewrites6.3%
Taylor expanded in z around inf
Applied rewrites18.9%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 95.9%
Taylor expanded in t around inf
Applied rewrites23.7%
Taylor expanded in x around 0
Applied rewrites27.9%
Final simplification31.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t))))
(t_2 (sqrt (+ 1.0 y))))
(if (<= t_1 1.0)
(+ (- (sqrt x)) 1.0)
(if (<= t_1 2.0)
(- (+ (sqrt (+ 1.0 x)) t_2) (+ (sqrt y) (sqrt x)))
(+
1.0
(- (+ (sqrt (+ 1.0 z)) t_2) (+ (+ (sqrt z) (sqrt y)) (sqrt x))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double t_2 = sqrt((1.0 + y));
double tmp;
if (t_1 <= 1.0) {
tmp = -sqrt(x) + 1.0;
} else if (t_1 <= 2.0) {
tmp = (sqrt((1.0 + x)) + t_2) - (sqrt(y) + sqrt(x));
} else {
tmp = 1.0 + ((sqrt((1.0 + z)) + t_2) - ((sqrt(z) + sqrt(y)) + sqrt(x)));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
t_2 = sqrt((1.0d0 + y))
if (t_1 <= 1.0d0) then
tmp = -sqrt(x) + 1.0d0
else if (t_1 <= 2.0d0) then
tmp = (sqrt((1.0d0 + x)) + t_2) - (sqrt(y) + sqrt(x))
else
tmp = 1.0d0 + ((sqrt((1.0d0 + z)) + t_2) - ((sqrt(z) + sqrt(y)) + sqrt(x)))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
double t_2 = Math.sqrt((1.0 + y));
double tmp;
if (t_1 <= 1.0) {
tmp = -Math.sqrt(x) + 1.0;
} else if (t_1 <= 2.0) {
tmp = (Math.sqrt((1.0 + x)) + t_2) - (Math.sqrt(y) + Math.sqrt(x));
} else {
tmp = 1.0 + ((Math.sqrt((1.0 + z)) + t_2) - ((Math.sqrt(z) + Math.sqrt(y)) + Math.sqrt(x)));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) t_2 = math.sqrt((1.0 + y)) tmp = 0 if t_1 <= 1.0: tmp = -math.sqrt(x) + 1.0 elif t_1 <= 2.0: tmp = (math.sqrt((1.0 + x)) + t_2) - (math.sqrt(y) + math.sqrt(x)) else: tmp = 1.0 + ((math.sqrt((1.0 + z)) + t_2) - ((math.sqrt(z) + math.sqrt(y)) + math.sqrt(x))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) t_2 = sqrt(Float64(1.0 + y)) tmp = 0.0 if (t_1 <= 1.0) tmp = Float64(Float64(-sqrt(x)) + 1.0); elseif (t_1 <= 2.0) tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + t_2) - Float64(sqrt(y) + sqrt(x))); else tmp = Float64(1.0 + Float64(Float64(sqrt(Float64(1.0 + z)) + t_2) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
t_2 = sqrt((1.0 + y));
tmp = 0.0;
if (t_1 <= 1.0)
tmp = -sqrt(x) + 1.0;
elseif (t_1 <= 2.0)
tmp = (sqrt((1.0 + x)) + t_2) - (sqrt(y) + sqrt(x));
else
tmp = 1.0 + ((sqrt((1.0 + z)) + t_2) - ((sqrt(z) + sqrt(y)) + sqrt(x)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$1, 1.0], N[((-N[Sqrt[x], $MachinePrecision]) + 1.0), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
t_2 := \sqrt{1 + y}\\
\mathbf{if}\;t\_1 \leq 1:\\
\;\;\;\;\left(-\sqrt{x}\right) + 1\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\left(\sqrt{1 + x} + t\_2\right) - \left(\sqrt{y} + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(\sqrt{1 + z} + t\_2\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1Initial program 81.9%
Taylor expanded in x around 0
Applied rewrites32.8%
Taylor expanded in x around inf
Applied rewrites23.4%
if 1 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 96.1%
Taylor expanded in t around inf
Applied rewrites6.3%
Taylor expanded in z around inf
Applied rewrites18.9%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 95.9%
Taylor expanded in t around inf
Applied rewrites23.7%
Taylor expanded in x around 0
Applied rewrites27.9%
Final simplification23.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 x)))
(t_2
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t))))
(t_3 (sqrt (+ 1.0 y)))
(t_4 (+ (sqrt y) (sqrt x))))
(if (<= t_2 1.0)
(+ (- (sqrt x)) 1.0)
(if (<= t_2 2.5) (- (+ t_1 t_3) t_4) (- (+ (+ t_1 1.0) t_3) t_4)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + x));
double t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double t_3 = sqrt((1.0 + y));
double t_4 = sqrt(y) + sqrt(x);
double tmp;
if (t_2 <= 1.0) {
tmp = -sqrt(x) + 1.0;
} else if (t_2 <= 2.5) {
tmp = (t_1 + t_3) - t_4;
} else {
tmp = ((t_1 + 1.0) + t_3) - t_4;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_1 = sqrt((1.0d0 + x))
t_2 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
t_3 = sqrt((1.0d0 + y))
t_4 = sqrt(y) + sqrt(x)
if (t_2 <= 1.0d0) then
tmp = -sqrt(x) + 1.0d0
else if (t_2 <= 2.5d0) then
tmp = (t_1 + t_3) - t_4
else
tmp = ((t_1 + 1.0d0) + t_3) - t_4
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((1.0 + x));
double t_2 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
double t_3 = Math.sqrt((1.0 + y));
double t_4 = Math.sqrt(y) + Math.sqrt(x);
double tmp;
if (t_2 <= 1.0) {
tmp = -Math.sqrt(x) + 1.0;
} else if (t_2 <= 2.5) {
tmp = (t_1 + t_3) - t_4;
} else {
tmp = ((t_1 + 1.0) + t_3) - t_4;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((1.0 + x)) t_2 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) t_3 = math.sqrt((1.0 + y)) t_4 = math.sqrt(y) + math.sqrt(x) tmp = 0 if t_2 <= 1.0: tmp = -math.sqrt(x) + 1.0 elif t_2 <= 2.5: tmp = (t_1 + t_3) - t_4 else: tmp = ((t_1 + 1.0) + t_3) - t_4 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + x)) t_2 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) t_3 = sqrt(Float64(1.0 + y)) t_4 = Float64(sqrt(y) + sqrt(x)) tmp = 0.0 if (t_2 <= 1.0) tmp = Float64(Float64(-sqrt(x)) + 1.0); elseif (t_2 <= 2.5) tmp = Float64(Float64(t_1 + t_3) - t_4); else tmp = Float64(Float64(Float64(t_1 + 1.0) + t_3) - t_4); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((1.0 + x));
t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
t_3 = sqrt((1.0 + y));
t_4 = sqrt(y) + sqrt(x);
tmp = 0.0;
if (t_2 <= 1.0)
tmp = -sqrt(x) + 1.0;
elseif (t_2 <= 2.5)
tmp = (t_1 + t_3) - t_4;
else
tmp = ((t_1 + 1.0) + t_3) - t_4;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$4 = N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 1.0], N[((-N[Sqrt[x], $MachinePrecision]) + 1.0), $MachinePrecision], If[LessEqual[t$95$2, 2.5], N[(N[(t$95$1 + t$95$3), $MachinePrecision] - t$95$4), $MachinePrecision], N[(N[(N[(t$95$1 + 1.0), $MachinePrecision] + t$95$3), $MachinePrecision] - t$95$4), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + x}\\
t_2 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
t_3 := \sqrt{1 + y}\\
t_4 := \sqrt{y} + \sqrt{x}\\
\mathbf{if}\;t\_2 \leq 1:\\
\;\;\;\;\left(-\sqrt{x}\right) + 1\\
\mathbf{elif}\;t\_2 \leq 2.5:\\
\;\;\;\;\left(t\_1 + t\_3\right) - t\_4\\
\mathbf{else}:\\
\;\;\;\;\left(\left(t\_1 + 1\right) + t\_3\right) - t\_4\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1Initial program 81.9%
Taylor expanded in x around 0
Applied rewrites32.8%
Taylor expanded in x around inf
Applied rewrites23.4%
if 1 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.5Initial program 94.7%
Taylor expanded in t around inf
Applied rewrites9.0%
Taylor expanded in z around inf
Applied rewrites18.7%
if 2.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.1%
Taylor expanded in t around inf
Applied rewrites22.4%
Taylor expanded in z around inf
Applied rewrites1.8%
Taylor expanded in y around inf
Applied rewrites3.4%
Taylor expanded in z around 0
Applied rewrites35.3%
Final simplification24.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3 (- (sqrt (+ y 1.0)) (sqrt y))))
(if (<= (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_3) t_1) t_2) 1.02)
(+
(+ (fma (sqrt (/ 1.0 y)) 0.5 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x)))) t_1)
t_2)
(+
(+
(+ (fma 0.5 x (- 1.0 (sqrt x))) t_3)
(/ (- (- z -1.0) z) (+ (sqrt (- z -1.0)) (sqrt z))))
(/ (- (- t -1.0) t) (+ (sqrt t) (sqrt (- t -1.0))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = sqrt((y + 1.0)) - sqrt(y);
double tmp;
if (((((sqrt((x + 1.0)) - sqrt(x)) + t_3) + t_1) + t_2) <= 1.02) {
tmp = (fma(sqrt((1.0 / y)), 0.5, (1.0 / (sqrt((1.0 + x)) + sqrt(x)))) + t_1) + t_2;
} else {
tmp = ((fma(0.5, x, (1.0 - sqrt(x))) + t_3) + (((z - -1.0) - z) / (sqrt((z - -1.0)) + sqrt(z)))) + (((t - -1.0) - t) / (sqrt(t) + sqrt((t - -1.0))));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) tmp = 0.0 if (Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_3) + t_1) + t_2) <= 1.02) tmp = Float64(Float64(fma(sqrt(Float64(1.0 / y)), 0.5, Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x)))) + t_1) + t_2); else tmp = Float64(Float64(Float64(fma(0.5, x, Float64(1.0 - sqrt(x))) + t_3) + Float64(Float64(Float64(z - -1.0) - z) / Float64(sqrt(Float64(z - -1.0)) + sqrt(z)))) + Float64(Float64(Float64(t - -1.0) - t) / Float64(sqrt(t) + sqrt(Float64(t - -1.0))))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], 1.02], N[(N[(N[(N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] * 0.5 + N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision] + N[(N[(N[(z - -1.0), $MachinePrecision] - z), $MachinePrecision] / N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(t - -1.0), $MachinePrecision] - t), $MachinePrecision] / N[(N[Sqrt[t], $MachinePrecision] + N[Sqrt[N[(t - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \sqrt{y + 1} - \sqrt{y}\\
\mathbf{if}\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_3\right) + t\_1\right) + t\_2 \leq 1.02:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{\frac{1}{y}}, 0.5, \frac{1}{\sqrt{1 + x} + \sqrt{x}}\right) + t\_1\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right) + t\_3\right) + \frac{\left(z - -1\right) - z}{\sqrt{z - -1} + \sqrt{z}}\right) + \frac{\left(t - -1\right) - t}{\sqrt{t} + \sqrt{t - -1}}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.02Initial program 81.2%
Applied rewrites83.0%
Taylor expanded in y around inf
Applied rewrites71.9%
if 1.02 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 96.8%
Taylor expanded in x around 0
Applied rewrites54.8%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6454.9
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
Applied rewrites54.9%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
Applied rewrites55.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<=
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1)
t_2)
2.0)
(+
(- (+ (/ 1.0 (+ (sqrt (+ 1.0 y)) (sqrt y))) (sqrt (+ 1.0 x))) (sqrt x))
t_2)
(+ (+ (+ (fma 0.5 x (- 1.0 (sqrt x))) (- 1.0 (sqrt y))) t_1) t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (((((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2) <= 2.0) {
tmp = (((1.0 / (sqrt((1.0 + y)) + sqrt(y))) + sqrt((1.0 + x))) - sqrt(x)) + t_2;
} else {
tmp = ((fma(0.5, x, (1.0 - sqrt(x))) + (1.0 - sqrt(y))) + t_1) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_2) <= 2.0) tmp = Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(1.0 + y)) + sqrt(y))) + sqrt(Float64(1.0 + x))) - sqrt(x)) + t_2); else tmp = Float64(Float64(Float64(fma(0.5, x, Float64(1.0 - sqrt(x))) + Float64(1.0 - sqrt(y))) + t_1) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], 2.0], N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_2 \leq 2:\\
\;\;\;\;\left(\left(\frac{1}{\sqrt{1 + y} + \sqrt{y}} + \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right) + \left(1 - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 89.9%
Taylor expanded in x around 0
Applied rewrites36.0%
lift--.f64N/A
flip--N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lift--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lift--.f64N/A
Applied rewrites36.2%
Taylor expanded in z around inf
Applied rewrites43.1%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 95.9%
Taylor expanded in x around 0
Applied rewrites67.0%
Taylor expanded in y around 0
Applied rewrites44.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<=
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1)
t_2)
1.9999999999999991)
(+ (- (+ (- (sqrt (+ 1.0 y)) (sqrt y)) (sqrt (+ 1.0 x))) (sqrt x)) t_2)
(+ (+ (+ (fma 0.5 x (- 1.0 (sqrt x))) (- 1.0 (sqrt y))) t_1) t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (((((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2) <= 1.9999999999999991) {
tmp = (((sqrt((1.0 + y)) - sqrt(y)) + sqrt((1.0 + x))) - sqrt(x)) + t_2;
} else {
tmp = ((fma(0.5, x, (1.0 - sqrt(x))) + (1.0 - sqrt(y))) + t_1) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_2) <= 1.9999999999999991) tmp = Float64(Float64(Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(y)) + sqrt(Float64(1.0 + x))) - sqrt(x)) + t_2); else tmp = Float64(Float64(Float64(fma(0.5, x, Float64(1.0 - sqrt(x))) + Float64(1.0 - sqrt(y))) + t_1) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], 1.9999999999999991], N[(N[(N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_2 \leq 1.9999999999999991:\\
\;\;\;\;\left(\left(\left(\sqrt{1 + y} - \sqrt{y}\right) + \sqrt{1 + x}\right) - \sqrt{x}\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right) + \left(1 - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.9999999999999991Initial program 85.0%
Taylor expanded in z around inf
Applied rewrites46.1%
if 1.9999999999999991 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 96.7%
Taylor expanded in x around 0
Applied rewrites55.5%
Taylor expanded in y around 0
Applied rewrites31.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(if (<=
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))
1.0)
(+
(-
(+ (sqrt (+ 1.0 t)) (sqrt (+ 1.0 z)))
(+ (+ (sqrt z) (sqrt x)) (sqrt t)))
1.0)
(+
(sqrt (- y -1.0))
(+ (sqrt (- x -1.0)) (- (- (sqrt (- z -1.0)) (sqrt z)) (sqrt y))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t))) <= 1.0) {
tmp = ((sqrt((1.0 + t)) + sqrt((1.0 + z))) - ((sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0;
} else {
tmp = sqrt((y - -1.0)) + (sqrt((x - -1.0)) + ((sqrt((z - -1.0)) - sqrt(z)) - sqrt(y)));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))) <= 1.0d0) then
tmp = ((sqrt((1.0d0 + t)) + sqrt((1.0d0 + z))) - ((sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0d0
else
tmp = sqrt((y - (-1.0d0))) + (sqrt((x - (-1.0d0))) + ((sqrt((z - (-1.0d0))) - sqrt(z)) - sqrt(y)))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t))) <= 1.0) {
tmp = ((Math.sqrt((1.0 + t)) + Math.sqrt((1.0 + z))) - ((Math.sqrt(z) + Math.sqrt(x)) + Math.sqrt(t))) + 1.0;
} else {
tmp = Math.sqrt((y - -1.0)) + (Math.sqrt((x - -1.0)) + ((Math.sqrt((z - -1.0)) - Math.sqrt(z)) - Math.sqrt(y)));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if ((((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))) <= 1.0: tmp = ((math.sqrt((1.0 + t)) + math.sqrt((1.0 + z))) - ((math.sqrt(z) + math.sqrt(x)) + math.sqrt(t))) + 1.0 else: tmp = math.sqrt((y - -1.0)) + (math.sqrt((x - -1.0)) + ((math.sqrt((z - -1.0)) - math.sqrt(z)) - math.sqrt(y))) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) <= 1.0) tmp = Float64(Float64(Float64(sqrt(Float64(1.0 + t)) + sqrt(Float64(1.0 + z))) - Float64(Float64(sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0); else tmp = Float64(sqrt(Float64(y - -1.0)) + Float64(sqrt(Float64(x - -1.0)) + Float64(Float64(sqrt(Float64(z - -1.0)) - sqrt(z)) - sqrt(y)))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t))) <= 1.0)
tmp = ((sqrt((1.0 + t)) + sqrt((1.0 + z))) - ((sqrt(z) + sqrt(x)) + sqrt(t))) + 1.0;
else
tmp = sqrt((y - -1.0)) + (sqrt((x - -1.0)) + ((sqrt((z - -1.0)) - sqrt(z)) - sqrt(y)));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0], N[(N[(N[(N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision], N[(N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right) \leq 1:\\
\;\;\;\;\left(\left(\sqrt{1 + t} + \sqrt{1 + z}\right) - \left(\left(\sqrt{z} + \sqrt{x}\right) + \sqrt{t}\right)\right) + 1\\
\mathbf{else}:\\
\;\;\;\;\sqrt{y - -1} + \left(\sqrt{x - -1} + \left(\left(\sqrt{z - -1} - \sqrt{z}\right) - \sqrt{y}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1Initial program 81.9%
Taylor expanded in x around 0
Applied rewrites32.8%
Taylor expanded in y around inf
Applied rewrites51.7%
if 1 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 96.0%
Taylor expanded in t around inf
Applied rewrites14.1%
Applied rewrites27.7%
Taylor expanded in y around inf
Applied rewrites21.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= y 26000000.0)
(+
(+
(+ (fma 0.5 x (- 1.0 (sqrt x))) (- (sqrt (+ y 1.0)) (sqrt y)))
(/ (- (- z -1.0) z) (+ (sqrt z) (sqrt (- z -1.0)))))
t_1)
(+
(+
(fma (sqrt (/ 1.0 y)) 0.5 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
(- (sqrt (+ z 1.0)) (sqrt z)))
t_1))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (y <= 26000000.0) {
tmp = ((fma(0.5, x, (1.0 - sqrt(x))) + (sqrt((y + 1.0)) - sqrt(y))) + (((z - -1.0) - z) / (sqrt(z) + sqrt((z - -1.0))))) + t_1;
} else {
tmp = (fma(sqrt((1.0 / y)), 0.5, (1.0 / (sqrt((1.0 + x)) + sqrt(x)))) + (sqrt((z + 1.0)) - sqrt(z))) + t_1;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (y <= 26000000.0) tmp = Float64(Float64(Float64(fma(0.5, x, Float64(1.0 - sqrt(x))) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(Float64(Float64(z - -1.0) - z) / Float64(sqrt(z) + sqrt(Float64(z - -1.0))))) + t_1); else tmp = Float64(Float64(fma(sqrt(Float64(1.0 / y)), 0.5, Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x)))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + t_1); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 26000000.0], N[(N[(N[(N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(z - -1.0), $MachinePrecision] - z), $MachinePrecision] / N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(N[(N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] * 0.5 + N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;y \leq 26000000:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \frac{\left(z - -1\right) - z}{\sqrt{z} + \sqrt{z - -1}}\right) + t\_1\\
\mathbf{else}:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{\frac{1}{y}}, 0.5, \frac{1}{\sqrt{1 + x} + \sqrt{x}}\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + t\_1\\
\end{array}
\end{array}
if y < 2.6e7Initial program 95.7%
Taylor expanded in x around 0
Applied rewrites40.8%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lower--.f64N/A
+-commutativeN/A
lower-+.f6441.3
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lower--.f6441.3
Applied rewrites41.3%
if 2.6e7 < y Initial program 87.8%
Applied rewrites89.4%
Taylor expanded in y around inf
Applied rewrites94.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (sqrt (+ 1.0 x)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= y 400000000.0)
(+
(+ (+ (fma 0.5 x (- 1.0 (sqrt x))) (- (sqrt (+ y 1.0)) (sqrt y))) t_1)
t_3)
(if (<= y 7.8e+30)
(+ (- (+ (/ 1.0 (+ (sqrt (+ 1.0 y)) (sqrt y))) t_2) (sqrt x)) t_3)
(+ (+ (/ 1.0 (+ t_2 (sqrt x))) t_1) t_3)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((1.0 + x));
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (y <= 400000000.0) {
tmp = ((fma(0.5, x, (1.0 - sqrt(x))) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_3;
} else if (y <= 7.8e+30) {
tmp = (((1.0 / (sqrt((1.0 + y)) + sqrt(y))) + t_2) - sqrt(x)) + t_3;
} else {
tmp = ((1.0 / (t_2 + sqrt(x))) + t_1) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = sqrt(Float64(1.0 + x)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (y <= 400000000.0) tmp = Float64(Float64(Float64(fma(0.5, x, Float64(1.0 - sqrt(x))) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_3); elseif (y <= 7.8e+30) tmp = Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(1.0 + y)) + sqrt(y))) + t_2) - sqrt(x)) + t_3); else tmp = Float64(Float64(Float64(1.0 / Float64(t_2 + sqrt(x))) + t_1) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 400000000.0], N[(N[(N[(N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[y, 7.8e+30], N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], N[(N[(N[(1.0 / N[(t$95$2 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{1 + x}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;y \leq 400000000:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_3\\
\mathbf{elif}\;y \leq 7.8 \cdot 10^{+30}:\\
\;\;\;\;\left(\left(\frac{1}{\sqrt{1 + y} + \sqrt{y}} + t\_2\right) - \sqrt{x}\right) + t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{1}{t\_2 + \sqrt{x}} + t\_1\right) + t\_3\\
\end{array}
\end{array}
if y < 4e8Initial program 95.7%
Taylor expanded in x around 0
Applied rewrites40.8%
if 4e8 < y < 7.80000000000000021e30Initial program 70.0%
Taylor expanded in x around 0
Applied rewrites45.5%
lift--.f64N/A
flip--N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lift--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lift--.f64N/A
Applied rewrites54.9%
Taylor expanded in z around inf
Applied rewrites46.7%
if 7.80000000000000021e30 < y Initial program 89.2%
Applied rewrites89.8%
Taylor expanded in y around inf
Applied rewrites91.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (sqrt (+ 1.0 x)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4 (sqrt (+ 1.0 y))))
(if (<= y 400000000.0)
(+ (+ (- (+ t_4 (- 1.0 (sqrt x))) (sqrt y)) t_1) t_3)
(if (<= y 7.8e+30)
(+ (- (+ (/ 1.0 (+ t_4 (sqrt y))) t_2) (sqrt x)) t_3)
(+ (+ (/ 1.0 (+ t_2 (sqrt x))) t_1) t_3)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((1.0 + x));
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = sqrt((1.0 + y));
double tmp;
if (y <= 400000000.0) {
tmp = (((t_4 + (1.0 - sqrt(x))) - sqrt(y)) + t_1) + t_3;
} else if (y <= 7.8e+30) {
tmp = (((1.0 / (t_4 + sqrt(y))) + t_2) - sqrt(x)) + t_3;
} else {
tmp = ((1.0 / (t_2 + sqrt(x))) + t_1) + t_3;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_1 = sqrt((z + 1.0d0)) - sqrt(z)
t_2 = sqrt((1.0d0 + x))
t_3 = sqrt((t + 1.0d0)) - sqrt(t)
t_4 = sqrt((1.0d0 + y))
if (y <= 400000000.0d0) then
tmp = (((t_4 + (1.0d0 - sqrt(x))) - sqrt(y)) + t_1) + t_3
else if (y <= 7.8d+30) then
tmp = (((1.0d0 / (t_4 + sqrt(y))) + t_2) - sqrt(x)) + t_3
else
tmp = ((1.0d0 / (t_2 + sqrt(x))) + t_1) + t_3
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
double t_2 = Math.sqrt((1.0 + x));
double t_3 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double t_4 = Math.sqrt((1.0 + y));
double tmp;
if (y <= 400000000.0) {
tmp = (((t_4 + (1.0 - Math.sqrt(x))) - Math.sqrt(y)) + t_1) + t_3;
} else if (y <= 7.8e+30) {
tmp = (((1.0 / (t_4 + Math.sqrt(y))) + t_2) - Math.sqrt(x)) + t_3;
} else {
tmp = ((1.0 / (t_2 + Math.sqrt(x))) + t_1) + t_3;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) - math.sqrt(z) t_2 = math.sqrt((1.0 + x)) t_3 = math.sqrt((t + 1.0)) - math.sqrt(t) t_4 = math.sqrt((1.0 + y)) tmp = 0 if y <= 400000000.0: tmp = (((t_4 + (1.0 - math.sqrt(x))) - math.sqrt(y)) + t_1) + t_3 elif y <= 7.8e+30: tmp = (((1.0 / (t_4 + math.sqrt(y))) + t_2) - math.sqrt(x)) + t_3 else: tmp = ((1.0 / (t_2 + math.sqrt(x))) + t_1) + t_3 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = sqrt(Float64(1.0 + x)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = sqrt(Float64(1.0 + y)) tmp = 0.0 if (y <= 400000000.0) tmp = Float64(Float64(Float64(Float64(t_4 + Float64(1.0 - sqrt(x))) - sqrt(y)) + t_1) + t_3); elseif (y <= 7.8e+30) tmp = Float64(Float64(Float64(Float64(1.0 / Float64(t_4 + sqrt(y))) + t_2) - sqrt(x)) + t_3); else tmp = Float64(Float64(Float64(1.0 / Float64(t_2 + sqrt(x))) + t_1) + t_3); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0)) - sqrt(z);
t_2 = sqrt((1.0 + x));
t_3 = sqrt((t + 1.0)) - sqrt(t);
t_4 = sqrt((1.0 + y));
tmp = 0.0;
if (y <= 400000000.0)
tmp = (((t_4 + (1.0 - sqrt(x))) - sqrt(y)) + t_1) + t_3;
elseif (y <= 7.8e+30)
tmp = (((1.0 / (t_4 + sqrt(y))) + t_2) - sqrt(x)) + t_3;
else
tmp = ((1.0 / (t_2 + sqrt(x))) + t_1) + t_3;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[y, 400000000.0], N[(N[(N[(N[(t$95$4 + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[y, 7.8e+30], N[(N[(N[(N[(1.0 / N[(t$95$4 + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], N[(N[(N[(1.0 / N[(t$95$2 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{1 + x}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \sqrt{1 + y}\\
\mathbf{if}\;y \leq 400000000:\\
\;\;\;\;\left(\left(\left(t\_4 + \left(1 - \sqrt{x}\right)\right) - \sqrt{y}\right) + t\_1\right) + t\_3\\
\mathbf{elif}\;y \leq 7.8 \cdot 10^{+30}:\\
\;\;\;\;\left(\left(\frac{1}{t\_4 + \sqrt{y}} + t\_2\right) - \sqrt{x}\right) + t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{1}{t\_2 + \sqrt{x}} + t\_1\right) + t\_3\\
\end{array}
\end{array}
if y < 4e8Initial program 95.7%
Taylor expanded in x around 0
Applied rewrites37.9%
if 4e8 < y < 7.80000000000000021e30Initial program 70.0%
Taylor expanded in x around 0
Applied rewrites45.5%
lift--.f64N/A
flip--N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lift--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lift--.f64N/A
Applied rewrites54.9%
Taylor expanded in z around inf
Applied rewrites46.7%
if 7.80000000000000021e30 < y Initial program 89.2%
Applied rewrites89.8%
Taylor expanded in y around inf
Applied rewrites91.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (sqrt (+ 1.0 x)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= y 3.7e-18)
(+ (+ (+ (fma 0.5 x (- 1.0 (sqrt x))) (- 1.0 (sqrt y))) t_1) t_3)
(if (<= y 7.8e+30)
(+ (- (+ (/ 1.0 (+ (sqrt (+ 1.0 y)) (sqrt y))) t_2) (sqrt x)) t_3)
(+ (+ (/ 1.0 (+ t_2 (sqrt x))) t_1) t_3)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((1.0 + x));
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (y <= 3.7e-18) {
tmp = ((fma(0.5, x, (1.0 - sqrt(x))) + (1.0 - sqrt(y))) + t_1) + t_3;
} else if (y <= 7.8e+30) {
tmp = (((1.0 / (sqrt((1.0 + y)) + sqrt(y))) + t_2) - sqrt(x)) + t_3;
} else {
tmp = ((1.0 / (t_2 + sqrt(x))) + t_1) + t_3;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = sqrt(Float64(1.0 + x)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (y <= 3.7e-18) tmp = Float64(Float64(Float64(fma(0.5, x, Float64(1.0 - sqrt(x))) + Float64(1.0 - sqrt(y))) + t_1) + t_3); elseif (y <= 7.8e+30) tmp = Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(1.0 + y)) + sqrt(y))) + t_2) - sqrt(x)) + t_3); else tmp = Float64(Float64(Float64(1.0 / Float64(t_2 + sqrt(x))) + t_1) + t_3); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 3.7e-18], N[(N[(N[(N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[y, 7.8e+30], N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$3), $MachinePrecision], N[(N[(N[(1.0 / N[(t$95$2 + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{1 + x}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;y \leq 3.7 \cdot 10^{-18}:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right) + \left(1 - \sqrt{y}\right)\right) + t\_1\right) + t\_3\\
\mathbf{elif}\;y \leq 7.8 \cdot 10^{+30}:\\
\;\;\;\;\left(\left(\frac{1}{\sqrt{1 + y} + \sqrt{y}} + t\_2\right) - \sqrt{x}\right) + t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{1}{t\_2 + \sqrt{x}} + t\_1\right) + t\_3\\
\end{array}
\end{array}
if y < 3.7000000000000003e-18Initial program 95.9%
Taylor expanded in x around 0
Applied rewrites40.2%
Taylor expanded in y around 0
Applied rewrites40.2%
if 3.7000000000000003e-18 < y < 7.80000000000000021e30Initial program 79.8%
Taylor expanded in x around 0
Applied rewrites48.0%
lift--.f64N/A
flip--N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lift--.f64N/A
+-commutativeN/A
lower-+.f64N/A
lift-+.f64N/A
metadata-evalN/A
metadata-evalN/A
fp-cancel-sub-signN/A
metadata-evalN/A
lift--.f64N/A
Applied rewrites53.2%
Taylor expanded in z around inf
Applied rewrites47.6%
if 7.80000000000000021e30 < y Initial program 89.2%
Applied rewrites89.8%
Taylor expanded in y around inf
Applied rewrites91.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (- (sqrt (+ y 1.0)) (sqrt y)) 0.0) (+ (- (sqrt x)) 1.0) (- (+ (sqrt (+ 1.0 x)) (sqrt (+ 1.0 y))) (+ (sqrt y) (sqrt x)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((sqrt((y + 1.0)) - sqrt(y)) <= 0.0) {
tmp = -sqrt(x) + 1.0;
} else {
tmp = (sqrt((1.0 + x)) + sqrt((1.0 + y))) - (sqrt(y) + sqrt(x));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((sqrt((y + 1.0d0)) - sqrt(y)) <= 0.0d0) then
tmp = -sqrt(x) + 1.0d0
else
tmp = (sqrt((1.0d0 + x)) + sqrt((1.0d0 + y))) - (sqrt(y) + sqrt(x))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((Math.sqrt((y + 1.0)) - Math.sqrt(y)) <= 0.0) {
tmp = -Math.sqrt(x) + 1.0;
} else {
tmp = (Math.sqrt((1.0 + x)) + Math.sqrt((1.0 + y))) - (Math.sqrt(y) + Math.sqrt(x));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if (math.sqrt((y + 1.0)) - math.sqrt(y)) <= 0.0: tmp = -math.sqrt(x) + 1.0 else: tmp = (math.sqrt((1.0 + x)) + math.sqrt((1.0 + y))) - (math.sqrt(y) + math.sqrt(x)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) <= 0.0) tmp = Float64(Float64(-sqrt(x)) + 1.0); else tmp = Float64(Float64(sqrt(Float64(1.0 + x)) + sqrt(Float64(1.0 + y))) - Float64(sqrt(y) + sqrt(x))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((sqrt((y + 1.0)) - sqrt(y)) <= 0.0)
tmp = -sqrt(x) + 1.0;
else
tmp = (sqrt((1.0 + x)) + sqrt((1.0 + y))) - (sqrt(y) + sqrt(x));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], 0.0], N[((-N[Sqrt[x], $MachinePrecision]) + 1.0), $MachinePrecision], N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{y + 1} - \sqrt{y} \leq 0:\\
\;\;\;\;\left(-\sqrt{x}\right) + 1\\
\mathbf{else}:\\
\;\;\;\;\left(\sqrt{1 + x} + \sqrt{1 + y}\right) - \left(\sqrt{y} + \sqrt{x}\right)\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) < 0.0Initial program 88.4%
Taylor expanded in x around 0
Applied rewrites25.7%
Taylor expanded in x around inf
Applied rewrites21.2%
if 0.0 < (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) Initial program 95.0%
Taylor expanded in t around inf
Applied rewrites18.4%
Taylor expanded in z around inf
Applied rewrites21.7%
Final simplification21.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ (- (sqrt x)) 1.0))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return -sqrt(x) + 1.0;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -sqrt(x) + 1.0d0
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return -Math.sqrt(x) + 1.0;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return -math.sqrt(x) + 1.0
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(Float64(-sqrt(x)) + 1.0) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = -sqrt(x) + 1.0;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[((-N[Sqrt[x], $MachinePrecision]) + 1.0), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\left(-\sqrt{x}\right) + 1
\end{array}
Initial program 91.8%
Taylor expanded in x around 0
Applied rewrites21.3%
Taylor expanded in x around inf
Applied rewrites14.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (sqrt x)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return -sqrt(x);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -sqrt(x)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return -Math.sqrt(x);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return -math.sqrt(x)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(-sqrt(x)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = -sqrt(x);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := (-N[Sqrt[x], $MachinePrecision])
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
-\sqrt{x}
\end{array}
Initial program 91.8%
Taylor expanded in x around 0
Applied rewrites21.3%
Taylor expanded in x around inf
Applied rewrites1.6%
(FPCore (x y z t)
:precision binary64
(+
(+
(+
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(/ 1.0 (+ (sqrt (+ y 1.0)) (sqrt y))))
(/ 1.0 (+ (sqrt (+ z 1.0)) (sqrt z))))
(- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))) + (1.0d0 / (sqrt((y + 1.0d0)) + sqrt(y)))) + (1.0d0 / (sqrt((z + 1.0d0)) + sqrt(z)))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x))) + (1.0 / (Math.sqrt((y + 1.0)) + Math.sqrt(y)))) + (1.0 / (Math.sqrt((z + 1.0)) + Math.sqrt(z)))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))) + (1.0 / (math.sqrt((y + 1.0)) + math.sqrt(y)))) + (1.0 / (math.sqrt((z + 1.0)) + math.sqrt(z)))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) + Float64(1.0 / Float64(sqrt(Float64(y + 1.0)) + sqrt(y)))) + Float64(1.0 / Float64(sqrt(Float64(z + 1.0)) + sqrt(z)))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\frac{1}{\sqrt{x + 1} + \sqrt{x}} + \frac{1}{\sqrt{y + 1} + \sqrt{y}}\right) + \frac{1}{\sqrt{z + 1} + \sqrt{z}}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
herbie shell --seed 2025019
(FPCore (x y z t)
:name "Main:z from "
:precision binary64
:alt
(! :herbie-platform default (+ (+ (+ (/ 1 (+ (sqrt (+ x 1)) (sqrt x))) (/ 1 (+ (sqrt (+ y 1)) (sqrt y)))) (/ 1 (+ (sqrt (+ z 1)) (sqrt z)))) (- (sqrt (+ t 1)) (sqrt t))))
(+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))