Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B

Time bar (total: 6.4s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze121.0ms (1.9%)

Memory
-22.0MiB live, 171.2MiB allocated; 14ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
0%0%99.9%0.1%0%0%0%1
0%0%99.9%0.1%0%0%0%2
0%0%99.9%0.1%0%0%0%3
50%49.9%49.9%0.1%0%0%0%4
50%49.9%49.9%0.1%0%0%0%5
50%49.9%49.9%0.1%0%0%0%6
75%74.9%25%0.1%0%0%0%7
75%74.9%25%0.1%0%0%0%8
75%74.9%25%0.1%0%0%0%9
87.5%87.4%12.5%0.1%0%0%0%10
87.5%87.4%12.5%0.1%0%0%0%11
87.5%87.4%12.5%0.1%0%0%0%12
Compiler

Compiled 13 to 12 computations (7.7% saved)

sample1.5s (22.8%)

Memory
55.0MiB live, 1 655.0MiB allocated; 430ms collecting garbage
Samples
985.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 620.0ms
ival-sub: 264.0ms (42.6% of total)
ival-mult: 220.0ms (35.5% of total)
ival-div: 114.0ms (18.4% of total)
exact: 10.0ms (1.6% of total)
ival-true: 7.0ms (1.1% of total)
ival-assert: 4.0ms (0.6% of total)
adjust: 2.0ms (0.3% of total)
Bogosity

explain227.0ms (3.5%)

Memory
-8.1MiB live, 181.8MiB allocated; 45ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-z
00-0-#s(literal 4 binary64)
00-0-(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
00-0-y
00-0-(-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))
00-0-(*.f64 z #s(literal 1/2 binary64))
00-0-(-.f64 x y)
00-0-#s(literal 1/2 binary64)
00-0-(*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64))))
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
48.0ms510×0valid
1.0ms3valid
Compiler

Compiled 91 to 34 computations (62.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 29.0ms
ival-mult: 17.0ms (57.9% of total)
ival-sub: 6.0ms (20.4% of total)
ival-div: 5.0ms (17% of total)
exact: 1.0ms (3.4% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

preprocess189.0ms (3%)

Memory
16.4MiB live, 159.4MiB allocated; 30ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
039108
196103
2292103
378385
4201185
5506185
01011
01511
12411
25411
31249
42919
59089
625299
746419
081088
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Outputs
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
(fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y) #s(literal -2 binary64))
Compiler

Compiled 11 to 10 computations (9.1% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
1.2MiB live, 1.2MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Compiler

Compiled 11 to 10 computations (9.1% saved)

simplify173.0ms (2.7%)

Memory
-20.8MiB live, 135.0MiB allocated; 36ms collecting garbage
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(-.f64 x y)
cost-diff0
(*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64))))
cost-diff1
(-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))
cost-diff2
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01038
01538
12438
25438
312436
429136
590836
6252936
7464136
0810833
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
(*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64))))
#s(literal 4 binary64)
(-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))
(-.f64 x y)
x
y
(*.f64 z #s(literal 1/2 binary64))
z
#s(literal 1/2 binary64)
Outputs
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
(fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y) #s(literal -2 binary64))
(*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64))))
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64))
#s(literal 4 binary64)
(-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))
(fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))
(-.f64 x y)
x
y
(*.f64 z #s(literal 1/2 binary64))
(*.f64 #s(literal 1/2 binary64) z)
z
#s(literal 1/2 binary64)

localize58.0ms (0.9%)

Memory
-1.9MiB live, 43.4MiB allocated; 7ms collecting garbage
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0.0
(*.f64 z #s(literal 1/2 binary64))
accuracy0.0
(*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64))))
accuracy0.00390625
(-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))
accuracy0.01953125
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Samples
51.0ms255×0valid
0.0ms3valid
Compiler

Compiled 40 to 12 computations (70% saved)

Precisions
Click to see histograms. Total time spent on operations: 43.0ms
ival-div: 36.0ms (83.9% of total)
ival-mult: 3.0ms (7% of total)
ival-sub: 3.0ms (7% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series12.0ms (0.2%)

Memory
20.4MiB live, 20.4MiB allocated; 0ms collecting garbage
Counts
5 → 53
Calls
Call 1
Inputs
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
(-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))
(*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64))))
(-.f64 x y)
(*.f64 z #s(literal 1/2 binary64))
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 (+ y (* 1/2 z))) (* 4 x))))
#s(approx (- x y) #s(hole binary64 (* -1 y)))
#s(approx (- x y) #s(hole binary64 (- x y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ y (* 1/2 z)) x))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* x (+ 4 (* -4 (/ (+ y (* 1/2 z)) x))))))
#s(approx (- x y) #s(hole binary64 x))
#s(approx (- x y) #s(hole binary64 (* x (+ 1 (* -1 (/ y x))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ z x)) (/ y x)) 1)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ y (* 1/2 z)) x)) 4)))))
#s(approx (- x y) #s(hole binary64 (* -1 (* x (- (/ y x) 1)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1 y)) (* 1/2 z))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 y) (* 4 (- x (* 1/2 z))))))
#s(approx (- x y) #s(hole binary64 (+ x (* -1 y))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* y (- (/ x y) (+ 1 (* 1/2 (/ z y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* y (- (* 4 (/ (- x (* 1/2 z)) y)) 4))))
#s(approx (- x y) #s(hole binary64 (* y (- (/ x y) 1))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (- x (* 1/2 z)) y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* y (+ 4 (* -4 (/ (- x (* 1/2 z)) y)))))))
#s(approx (- x y) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ x y)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x y))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -2 z) (* 4 (- x y)))))
#s(approx (* z 1/2) #s(hole binary64 (* 1/2 z)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1/2 z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -2 z)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* z (- (* 4 (/ (- x y) z)) 2))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* z (+ 2 (* -4 (/ (- x y) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
z
@-inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (- (- x y) (* z 1/2)) (* 4 (- (- x y) (* z 1/2))) (- x y) (* z 1/2))
1.0ms
y
@inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (- (- x y) (* z 1/2)) (* 4 (- (- x y) (* z 1/2))) (- x y) (* z 1/2))
1.0ms
x
@inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (- (- x y) (* z 1/2)) (* 4 (- (- x y) (* z 1/2))) (- x y) (* z 1/2))
1.0ms
z
@inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (- (- x y) (* z 1/2)) (* 4 (- (- x y) (* z 1/2))) (- x y) (* z 1/2))
1.0ms
x
@0
((/ (* 4 (- (- x y) (* z 1/2))) z) (- (- x y) (* z 1/2)) (* 4 (- (- x y) (* z 1/2))) (- x y) (* z 1/2))

simplify180.0ms (2.8%)

Memory
-22.6MiB live, 205.8MiB allocated; 47ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0184924
1474886
21585841
35889841
08041762
Stop Event
iter limit
node limit
Counts
53 → 53
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 (+ y (* 1/2 z))) (* 4 x))))
#s(approx (- x y) #s(hole binary64 (* -1 y)))
#s(approx (- x y) #s(hole binary64 (- x y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ y (* 1/2 z)) x))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* x (+ 4 (* -4 (/ (+ y (* 1/2 z)) x))))))
#s(approx (- x y) #s(hole binary64 x))
#s(approx (- x y) #s(hole binary64 (* x (+ 1 (* -1 (/ y x))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ z x)) (/ y x)) 1)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ y (* 1/2 z)) x)) 4)))))
#s(approx (- x y) #s(hole binary64 (* -1 (* x (- (/ y x) 1)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1 y)) (* 1/2 z))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 y) (* 4 (- x (* 1/2 z))))))
#s(approx (- x y) #s(hole binary64 (+ x (* -1 y))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* y (- (/ x y) (+ 1 (* 1/2 (/ z y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* y (- (* 4 (/ (- x (* 1/2 z)) y)) 4))))
#s(approx (- x y) #s(hole binary64 (* y (- (/ x y) 1))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (- x (* 1/2 z)) y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* y (+ 4 (* -4 (/ (- x (* 1/2 z)) y)))))))
#s(approx (- x y) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ x y)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x y))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -2 z) (* 4 (- x y)))))
#s(approx (* z 1/2) #s(hole binary64 (* 1/2 z)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1/2 z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -2 z)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* z (- (* 4 (/ (- x y) z)) 2))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* z (+ 2 (* -4 (/ (- x y) z)))))))
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) (neg.f64 (fma.f64 #s(literal 1/2 binary64) z y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal -4 binary64)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 (+ y (* 1/2 z))) (* 4 x))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)))
#s(approx (- x y) #s(hole binary64 (* -1 y)))
#s(approx (- x y) (neg.f64 y))
#s(approx (- x y) #s(hole binary64 (- x y)))
#s(approx (- x y) (-.f64 x y))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 x))
#s(approx (- (- x y) (* z 1/2)) x)
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ y (* 1/2 z)) x))))))
#s(approx (- (- x y) (* z 1/2)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) z y) x)) x))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal 4 binary64) x))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* x (+ 4 (* -4 (/ (+ y (* 1/2 z)) x))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) x))
#s(approx (- x y) #s(hole binary64 x))
#s(approx (- x y) x)
#s(approx (- x y) #s(hole binary64 (* x (+ 1 (* -1 (/ y x))))))
#s(approx (- x y) (fma.f64 (/.f64 (neg.f64 y) x) x x))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ z x)) (/ y x)) 1)))))
#s(approx (- (- x y) (* z 1/2)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) z y) x)) x))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ y (* 1/2 z)) x)) 4)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) x))
#s(approx (- x y) #s(hole binary64 (* -1 (* x (- (/ y x) 1)))))
#s(approx (- x y) (fma.f64 (/.f64 (neg.f64 y) x) x x))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1 y)) (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z x) #s(literal 4 binary64)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 y) (* 4 (- x (* 1/2 z))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)))
#s(approx (- x y) #s(hole binary64 (+ x (* -1 y))))
#s(approx (- x y) (-.f64 x y))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 y z) #s(literal -4 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x z) #s(literal 1/2 binary64)) y) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) z)) y))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 y)))
#s(approx (- (- x y) (* z 1/2)) (neg.f64 y))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* y (- (/ x y) (+ 1 (* 1/2 (/ z y)))))))
#s(approx (- (- x y) (* z 1/2)) (*.f64 (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z x) y) #s(literal 1 binary64)) y))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* y (- (* 4 (/ (- x (* 1/2 z)) y)) 4))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z x) y) #s(literal 4 binary64) #s(literal -4 binary64)) y))
#s(approx (- x y) #s(hole binary64 (* y (- (/ x y) 1))))
#s(approx (- x y) (*.f64 (-.f64 (/.f64 x y) #s(literal 1 binary64)) y))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x z) #s(literal 1/2 binary64)) y) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) z)) y))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (- x (* 1/2 z)) y)))))))
#s(approx (- (- x y) (* z 1/2)) (*.f64 (-.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z x) y) #s(literal 1 binary64)) y))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* y (+ 4 (* -4 (/ (- x (* 1/2 z)) y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z x) y) #s(literal 4 binary64) #s(literal -4 binary64)) y))
#s(approx (- x y) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ x y)))))))
#s(approx (- x y) (*.f64 (-.f64 (/.f64 x y) #s(literal 1 binary64)) y))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x y)))
#s(approx (- (- x y) (* z 1/2)) (-.f64 x y))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x y))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (-.f64 x y) #s(literal 4 binary64)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -2 z) (* 4 (- x y)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)))
#s(approx (* z 1/2) #s(hole binary64 (* 1/2 z)))
#s(approx (* z 1/2) (*.f64 #s(literal 1/2 binary64) z))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1/2 z)))
#s(approx (- (- x y) (* z 1/2)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (- (- x y) (* z 1/2)) (*.f64 (-.f64 (/.f64 (-.f64 x y) z) #s(literal 1/2 binary64)) z))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -2 z)))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -2 binary64) z))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* z (- (* 4 (/ (- x y) z)) 2))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
#s(approx (- (- x y) (* z 1/2)) (*.f64 (-.f64 (/.f64 (-.f64 x y) z) #s(literal 1/2 binary64)) z))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* z (+ 2 (* -4 (/ (- x y) z)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)))

rewrite247.0ms (3.9%)

Memory
21.7MiB live, 365.7MiB allocated; 25ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01033
01533
15133
238633
3497033
0833230
Stop Event
iter limit
node limit
iter limit
Counts
5 → 166
Calls
Call 1
Inputs
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
(-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))
(*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64))))
(-.f64 x y)
(*.f64 z #s(literal 1/2 binary64))
Outputs
(*.f64 (/.f64 #s(literal 4 binary64) z) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
(*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) (neg.f64 z)))
(*.f64 (neg.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))) (/.f64 #s(literal 4 binary64) (neg.f64 z)))
(*.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) z) #s(literal 4 binary64))
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
(*.f64 #s(literal 4 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) z))
(/.f64 (*.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) z)) (+.f64 (fma.f64 #s(literal 1/2 binary64) z y) x))
(/.f64 (*.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 3 binary64))) (/.f64 #s(literal 4 binary64) z)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) z y) (+.f64 (fma.f64 #s(literal 1/2 binary64) z y) x) (*.f64 x x)))
(/.f64 (*.f64 (neg.f64 (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))) (/.f64 #s(literal 4 binary64) z)) (neg.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))
(/.f64 (*.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64)))) (/.f64 #s(literal 4 binary64) z)) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))))
(/.f64 (*.f64 (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) z)) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)))
(/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) (/.f64 #s(literal 4 binary64) z)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))))
(/.f64 (*.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 2 binary64))) #s(literal 4 binary64)) (*.f64 (+.f64 (fma.f64 #s(literal 1/2 binary64) z y) x) z))
(/.f64 (*.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 3 binary64))) #s(literal 4 binary64)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) z y) (+.f64 (fma.f64 #s(literal 1/2 binary64) z y) x) (*.f64 x x)) z))
(/.f64 (*.f64 (neg.f64 (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))) #s(literal 4 binary64)) (*.f64 (neg.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))) z))
(/.f64 (*.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64)))) #s(literal 4 binary64)) (*.f64 (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))) z))
(/.f64 (*.f64 (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) #s(literal 4 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) z))
(/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) #s(literal 4 binary64)) (*.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) z))
(/.f64 (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))) (neg.f64 z))
(/.f64 (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)) z)
(neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) z)))
(fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) (*.f64 (/.f64 (*.f64 #s(literal -1/2 binary64) z) z) #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 x y) z) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 #s(literal -1/2 binary64) z) z)))
(+.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) (*.f64 (/.f64 (*.f64 #s(literal -1/2 binary64) z) z) #s(literal 4 binary64)))
(+.f64 (*.f64 #s(literal 4 binary64) (/.f64 (-.f64 x y) z)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 #s(literal -1/2 binary64) z) z)))
(+.f64 (/.f64 (*.f64 (-.f64 x y) #s(literal 4 binary64)) z) (/.f64 (*.f64 #s(literal 2 binary64) (neg.f64 z)) z))
(*.f64 (/.f64 (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) z) (-.f64 (*.f64 #s(literal 1/2 binary64) z) (-.f64 x y)) (pow.f64 (-.f64 x y) #s(literal 2 binary64))))
(*.f64 (/.f64 (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
(*.f64 (/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) (-.f64 (pow.f64 (-.f64 x y) #s(literal 4 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z)) #s(literal 2 binary64)))) (-.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z))))
(*.f64 (/.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z)) #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 6 binary64)))) (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z)) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z)) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) (pow.f64 (-.f64 x y) #s(literal 4 binary64))))
(*.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (/.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))
(*.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) (/.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) z) (/.f64 z (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))) (*.f64 (*.f64 #s(literal 1/4 binary64) z) (/.f64 z (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))))
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(*.f64 (/.f64 (*.f64 (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) #s(literal 4 binary64)) (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
(*.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) #s(literal 4 binary64)) (-.f64 (pow.f64 (-.f64 x y) #s(literal 4 binary64)) (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z)) #s(literal 2 binary64)))) (-.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (*.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z))))
(*.f64 (/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z)) #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 6 binary64)))) (fma.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z)) (-.f64 (*.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z)) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) (pow.f64 (-.f64 x y) #s(literal 4 binary64))))
(*.f64 #s(literal -4 binary64) (neg.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))))
(*.f64 (neg.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))) #s(literal -4 binary64))
(*.f64 (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))
(*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) (/.f64 #s(literal 4 binary64) (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))))
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 x x) (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 2 binary64)))) (+.f64 (fma.f64 #s(literal 1/2 binary64) z y) x))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 3 binary64)))) (fma.f64 (fma.f64 #s(literal 1/2 binary64) z y) (+.f64 (fma.f64 #s(literal 1/2 binary64) z y) x) (*.f64 x x)))
(/.f64 (*.f64 #s(literal 4 binary64) (neg.f64 (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))
(/.f64 (*.f64 #s(literal 4 binary64) (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))))) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (neg.f64 z)) #s(literal 2 binary64))) (-.f64 (*.f64 (-.f64 x y) #s(literal 4 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 z))))
(/.f64 (+.f64 (pow.f64 (*.f64 (-.f64 x y) #s(literal 4 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 2 binary64) (neg.f64 z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (-.f64 x y) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 2 binary64) (neg.f64 z)) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 x y) #s(literal 4 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 z))))))
(/.f64 (neg.f64 (*.f64 (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) #s(literal 4 binary64))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))
(/.f64 (neg.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) #s(literal 4 binary64))) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))))
(/.f64 (*.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 2 binary64))) #s(literal 4 binary64)) (+.f64 (fma.f64 #s(literal 1/2 binary64) z y) x))
(/.f64 (*.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 3 binary64))) #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) z y) (+.f64 (fma.f64 #s(literal 1/2 binary64) z y) x) (*.f64 x x)))
(/.f64 (*.f64 (neg.f64 (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))) #s(literal 4 binary64)) (neg.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))
(/.f64 (*.f64 (neg.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64)))) #s(literal 4 binary64)) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))))
(/.f64 (*.f64 (fma.f64 (neg.f64 z) (*.f64 #s(literal 1/4 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)))
(/.f64 (*.f64 (fma.f64 #s(literal 1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) #s(literal 4 binary64)) (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (*.f64 #s(literal 1/2 binary64) z) (pow.f64 (-.f64 x y) #s(literal 2 binary64))))
(neg.f64 (*.f64 #s(literal -4 binary64) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))))
(fma.f64 (*.f64 #s(literal 4 binary64) (neg.f64 z)) #s(literal 1/2 binary64) (*.f64 (-.f64 x y) #s(literal 4 binary64)))
(fma.f64 #s(literal 2 binary64) (neg.f64 z) (*.f64 (-.f64 x y) #s(literal 4 binary64)))
(fma.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 4 binary64) (*.f64 (-.f64 x y) #s(literal 4 binary64)))
(fma.f64 (neg.f64 z) #s(literal 2 binary64) (*.f64 (-.f64 x y) #s(literal 4 binary64)))
(fma.f64 #s(literal 1/2 binary64) (*.f64 (neg.f64 z) #s(literal 4 binary64)) (*.f64 (-.f64 x y) #s(literal 4 binary64)))
(fma.f64 (-.f64 x y) #s(literal 4 binary64) (*.f64 #s(literal 2 binary64) (neg.f64 z)))
(fma.f64 #s(literal 4 binary64) (*.f64 #s(literal -1/2 binary64) z) (*.f64 (-.f64 x y) #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) (-.f64 x y) (*.f64 #s(literal 2 binary64) (neg.f64 z)))
(-.f64 (*.f64 (-.f64 x y) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 1/2 binary64) z) #s(literal 4 binary64)))
(-.f64 (*.f64 (-.f64 x y) #s(literal 4 binary64)) (*.f64 #s(literal -4 binary64) (*.f64 #s(literal -1/2 binary64) z)))
(+.f64 (*.f64 (-.f64 x y) #s(literal 4 binary64)) (*.f64 #s(literal 2 binary64) (neg.f64 z)))
(+.f64 (*.f64 #s(literal 2 binary64) (neg.f64 z)) (*.f64 (-.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(*.f64 (/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (-.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (*.f64 (+.f64 y x) y) #s(literal 2 binary64)))) (-.f64 (*.f64 x x) (*.f64 (+.f64 y x) y)))
(*.f64 (/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 y x) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (fma.f64 (*.f64 (+.f64 y x) y) (-.f64 (*.f64 (+.f64 y x) y) (*.f64 x x)) (pow.f64 x #s(literal 4 binary64))))
(*.f64 (/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y))
(*.f64 (+.f64 y x) (/.f64 (-.f64 x y) (+.f64 y x)))
(*.f64 (fma.f64 (+.f64 y x) y (*.f64 x x)) (/.f64 (-.f64 x y) (fma.f64 (+.f64 y x) y (*.f64 x x))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (/.f64 x (+.f64 y x))) #s(literal 2 binary64)) (pow.f64 (*.f64 y (/.f64 y (+.f64 y x))) #s(literal 2 binary64))) (fma.f64 x (/.f64 x (+.f64 y x)) (*.f64 y (/.f64 y (+.f64 y x)))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) #s(literal 2 binary64)) (pow.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) #s(literal 2 binary64))) (+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (/.f64 x (+.f64 y x))) #s(literal 3 binary64)) (pow.f64 (*.f64 y (/.f64 y (+.f64 y x))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 x (/.f64 x (+.f64 y x))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 y (/.f64 y (+.f64 y x))) #s(literal 2 binary64)) (*.f64 (*.f64 x (/.f64 x (+.f64 y x))) (*.f64 y (/.f64 y (+.f64 y x)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) #s(literal 2 binary64)) (+.f64 (pow.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) #s(literal 2 binary64)) (*.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x)))))))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (neg.f64 (-.f64 x y)))) (neg.f64 (neg.f64 (+.f64 y x))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (+.f64 y x) y (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (+.f64 y x)) (*.f64 (+.f64 y x) (*.f64 y y))) (pow.f64 (+.f64 y x) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (*.f64 (fma.f64 (+.f64 y x) y (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (pow.f64 (fma.f64 (+.f64 y x) y (*.f64 x x)) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 (fma.f64 y y (*.f64 x x)) (+.f64 y x)))
(/.f64 (-.f64 (pow.f64 x #s(literal 9 binary64)) (pow.f64 y #s(literal 9 binary64))) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 y x) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64))) (pow.f64 x #s(literal 6 binary64))) (fma.f64 (+.f64 y x) y (*.f64 x x))))
(/.f64 (-.f64 (pow.f64 x #s(literal 6 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (+.f64 y x) y (*.f64 x x))))
(/.f64 (-.f64 (pow.f64 x #s(literal 6 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 (fma.f64 (*.f64 y y) (fma.f64 y y (*.f64 x x)) (pow.f64 x #s(literal 4 binary64))) (+.f64 y x)))
(/.f64 (*.f64 (+.f64 y x) (neg.f64 (-.f64 x y))) (neg.f64 (+.f64 y x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64)))) (neg.f64 (fma.f64 (+.f64 y x) y (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (-.f64 x y)) (+.f64 y x))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (fma.f64 (+.f64 y x) y (*.f64 x x)))
(neg.f64 (neg.f64 (-.f64 x y)))
(fma.f64 (/.f64 (*.f64 x x) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)) (/.f64 (*.f64 (neg.f64 y) y) (+.f64 y x)))
(fma.f64 (/.f64 (*.f64 x x) (*.f64 (+.f64 y x) (-.f64 x y))) (-.f64 x y) (/.f64 (*.f64 (neg.f64 y) y) (+.f64 y x)))
(fma.f64 (neg.f64 x) (/.f64 (neg.f64 x) (+.f64 y x)) (/.f64 (*.f64 (neg.f64 y) y) (+.f64 y x)))
(fma.f64 (fabs.f64 x) (/.f64 (fabs.f64 x) (+.f64 y x)) (/.f64 (*.f64 (neg.f64 y) y) (+.f64 y x)))
(fma.f64 x (/.f64 x (+.f64 y x)) (/.f64 (*.f64 (neg.f64 y) y) (+.f64 y x)))
(-.f64 (*.f64 x (/.f64 x (+.f64 y x))) (*.f64 y (/.f64 y (+.f64 y x))))
(-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))))
(-.f64 x y)
(+.f64 (*.f64 x (/.f64 x (+.f64 y x))) (/.f64 (*.f64 (neg.f64 y) y) (+.f64 y x)))
(*.f64 #s(literal 1/2 binary64) z)
(*.f64 z #s(literal 1/2 binary64))
(neg.f64 (*.f64 #s(literal -1/2 binary64) z))

eval34.0ms (0.5%)

Memory
-27.2MiB live, 74.7MiB allocated; 16ms collecting garbage
Compiler

Compiled 5 392 to 866 computations (83.9% saved)

prune7.0ms (0.1%)

Memory
28.7MiB live, 28.7MiB allocated; 0ms collecting garbage
Pruning

8 alts after pruning (8 fresh and 0 done)

PrunedKeptTotal
New1928200
Fresh000
Picked101
Done000
Total1938201
Accuracy
100.0%
Counts
201 → 8
Alt Table
Click to see full alt table
StatusAccuracyProgram
61.9%
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y))) z)
32.5%
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
33.3%
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
99.8%
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
100.0%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
69.4%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
70.8%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
39.2%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
Compiler

Compiled 244 to 206 computations (15.6% saved)

simplify151.0ms (2.4%)

Memory
-15.3MiB live, 176.6MiB allocated; 14ms collecting garbage
Localize:

Found 15 expressions of interest:

NewMetricScoreProgram
cost-diff0
(/.f64 #s(literal 4 binary64) z)
cost-diff0
(-.f64 x y)
cost-diff0
(fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))
cost-diff2
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
cost-diff0
(/.f64 #s(literal 4 binary64) z)
cost-diff0
(fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64))
cost-diff0
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
cost-diff0
#s(approx (- (- x y) (* z 1/2)) x)
cost-diff0
(*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x))
cost-diff0
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
cost-diff0
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
cost-diff0
(-.f64 x y)
cost-diff0
(/.f64 (-.f64 x y) z)
cost-diff0
(fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64))
cost-diff0
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
Iterations

Useful iterations: 3 (0.0ms)

IterNodesCost
025149
037147
167141
2128141
3258135
4571135
51574135
64055135
76869135
08029135
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64))
(/.f64 (-.f64 x y) z)
(-.f64 x y)
x
y
z
#s(literal 4 binary64)
#s(literal -2 binary64)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
#s(literal -2 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
(*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x))
#s(literal 4 binary64)
#s(approx (- (- x y) (* z 1/2)) x)
x
z
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
(fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64))
(/.f64 #s(literal 4 binary64) z)
#s(literal 4 binary64)
z
x
#s(literal -2 binary64)
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
(fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))
#s(literal -1/2 binary64)
z
(-.f64 x y)
x
y
(/.f64 #s(literal 4 binary64) z)
#s(literal 4 binary64)
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y) #s(literal -2 binary64)))
(fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64))
(fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y) #s(literal -2 binary64))
(/.f64 (-.f64 x y) z)
(-.f64 x y)
x
y
z
#s(literal 4 binary64)
#s(literal -2 binary64)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
#s(literal -2 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
(/.f64 (*.f64 #s(approx (- (- x y) (* z 1/2)) x) #s(literal 4 binary64)) z)
(*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x))
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) #s(literal 4 binary64))
#s(literal 4 binary64)
#s(approx (- (- x y) (* z 1/2)) x)
x
z
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
(fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64))
(/.f64 #s(literal 4 binary64) z)
#s(literal 4 binary64)
z
x
#s(literal -2 binary64)
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
(fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y) #s(literal -2 binary64))
(fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))
#s(literal -1/2 binary64)
z
(-.f64 x y)
x
y
(/.f64 #s(literal 4 binary64) z)
#s(literal 4 binary64)

localize66.0ms (1%)

Memory
-5.5MiB live, 38.1MiB allocated; 9ms collecting garbage
Localize:

Found 15 expressions of interest:

NewMetricScoreProgram
accuracy0.0
(/.f64 #s(literal 4 binary64) z)
accuracy0.0
(-.f64 x y)
accuracy0.00390625
(fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))
accuracy0.140625
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
accuracy0.0
(/.f64 #s(literal 4 binary64) z)
accuracy0.07421875
(fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64))
accuracy19.53435062790303
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
accuracy0.0
(*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x))
accuracy0.01953125
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
accuracy43.77533014495805
#s(approx (- (- x y) (* z 1/2)) x)
accuracy38.91063487260866
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
accuracy0.0
(fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64))
accuracy0.0
(-.f64 x y)
accuracy0.0
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
accuracy0.01171875
(/.f64 (-.f64 x y) z)
Samples
35.0ms255×0valid
1.0ms3valid
Compiler

Compiled 131 to 23 computations (82.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 22.0ms
ival-mult: 9.0ms (41.7% of total)
ival-div: 5.0ms (23.2% of total)
ival-sub: 3.0ms (13.9% of total)
ival-add: 3.0ms (13.9% of total)
exact: 1.0ms (4.6% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series21.0ms (0.3%)

Memory
20.4MiB live, 20.4MiB allocated; 0ms collecting garbage
Counts
13 → 108
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64))
(/.f64 (-.f64 x y) z)
(-.f64 x y)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
(*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x))
#s(approx (- (- x y) (* z 1/2)) x)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
(fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64))
(/.f64 #s(literal 4 binary64) z)
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
(fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (+ (* -4 (/ y z)) (* 4 (/ x z))) 2)))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (/ y z))))
#s(approx (/ (- x y) z) #s(hole binary64 (+ (* -1 (/ y z)) (/ x z))))
#s(approx (- x y) #s(hole binary64 (* -1 y)))
#s(approx (- x y) #s(hole binary64 (- x y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 (+ y (* 1/2 z))) (* 4 x))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (+ y (* 1/2 z)))))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (- (* 4 (/ x z)) 2)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- (* -1/2 z) y) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (+ (* 4 (/ x z)) (* 4 (/ (- (* -1/2 z) y) z)))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (- (* -1/2 z) y)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* x (- (+ (* -4 (/ y (* x z))) (* 4 (/ 1 z))) (* 2 (/ 1 x))))))
#s(approx (/ (- x y) z) #s(hole binary64 (/ x z)))
#s(approx (/ (- x y) z) #s(hole binary64 (* x (+ (* -1 (/ y (* x z))) (/ 1 z)))))
#s(approx (- x y) #s(hole binary64 x))
#s(approx (- x y) #s(hole binary64 (* x (+ 1 (* -1 (/ y x))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* x (+ 4 (* -4 (/ (+ y (* 1/2 z)) x))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ y (* 1/2 z)) x))))))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (* x (- (* 4 (/ 1 z)) (* 2 (/ 1 x))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* 4 (/ x z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* x (+ (* -4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z))))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 x))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* x (- (+ 1 (* -1/2 (/ z x))) (/ y x)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -4 (/ y z)) 2) x)) (* 4 (/ 1 z)))))))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (* x (- (/ y (* x z)) (/ 1 z))))))
#s(approx (- x y) #s(hole binary64 (* -1 (* x (- (/ y x) 1)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ y (* 1/2 z)) x)) 4)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ z x)) (/ y x)) 1)))))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (* -1 (* x (- (* 2 (/ 1 x)) (* 4 (/ 1 z)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -1/2 z) y) x)) 1)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* 4 (/ x z)) 2)))
#s(approx (- x y) #s(hole binary64 (+ x (* -1 y))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 y) (* 4 (- x (* 1/2 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1 y)) (* 1/2 z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* 4 (/ (+ x (* -1/2 z)) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (+ x (* -1/2 z)) z)))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (+ x (* -1/2 z))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (+ x (+ (* -1 y) (* -1/2 z)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* y (- (* 4 (/ x (* y z))) (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (/ (- x y) z) #s(hole binary64 (* y (- (/ x (* y z)) (/ 1 z)))))
#s(approx (- x y) #s(hole binary64 (* y (- (/ x y) 1))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* y (- (* 4 (/ (- x (* 1/2 z)) y)) 4))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* y (- (/ x y) (+ 1 (* 1/2 (/ z y)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* -4 (/ y z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1 y)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* y (- (+ (* -1/2 (/ z y)) (/ x y)) 1))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (- (* 4 (/ x z)) 2) y)) (* 4 (/ 1 z)))))))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x (* y z))) (/ 1 z))))))
#s(approx (- x y) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ x y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* y (+ 4 (* -4 (/ (- x (* 1/2 z)) y)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (- x (* 1/2 z)) y)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (+ x (* -1/2 z)) y)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (/ (- x y) z) #s(hole binary64 (/ (- x y) z)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x y))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -2 z) (* 4 (- x y)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (/ (+ (* -2 z) (* 4 x)) z)))
#s(approx (/ 4 z) #s(hole binary64 (/ 4 z)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (- x y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -2 z)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* z (- (* 4 (/ (- x y) z)) 2))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1/2 z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 -2))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* z (+ 2 (* -4 (/ (- x y) z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
Calls

9 calls:

TimeVariablePointExpression
4.0ms
z
@0
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ (- x y) z) 4) -2) (/ (- x y) z) (- x y) (/ (* 4 (- (- x y) (* z 1/2))) z) (/ (* 4 (- (- x y) (* z 1/2))) z) (* 4 (- (- x y) (* z 1/2))) (- (- x y) (* z 1/2)) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ 4 z) x) -2) (/ 4 z) (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (+ (* -1/2 z) (- x y)))
2.0ms
x
@-inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ (- x y) z) 4) -2) (/ (- x y) z) (- x y) (/ (* 4 (- (- x y) (* z 1/2))) z) (/ (* 4 (- (- x y) (* z 1/2))) z) (* 4 (- (- x y) (* z 1/2))) (- (- x y) (* z 1/2)) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ 4 z) x) -2) (/ 4 z) (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (+ (* -1/2 z) (- x y)))
2.0ms
x
@inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ (- x y) z) 4) -2) (/ (- x y) z) (- x y) (/ (* 4 (- (- x y) (* z 1/2))) z) (/ (* 4 (- (- x y) (* z 1/2))) z) (* 4 (- (- x y) (* z 1/2))) (- (- x y) (* z 1/2)) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ 4 z) x) -2) (/ 4 z) (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (+ (* -1/2 z) (- x y)))
2.0ms
x
@0
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ (- x y) z) 4) -2) (/ (- x y) z) (- x y) (/ (* 4 (- (- x y) (* z 1/2))) z) (/ (* 4 (- (- x y) (* z 1/2))) z) (* 4 (- (- x y) (* z 1/2))) (- (- x y) (* z 1/2)) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ 4 z) x) -2) (/ 4 z) (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (+ (* -1/2 z) (- x y)))
2.0ms
y
@inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ (- x y) z) 4) -2) (/ (- x y) z) (- x y) (/ (* 4 (- (- x y) (* z 1/2))) z) (/ (* 4 (- (- x y) (* z 1/2))) z) (* 4 (- (- x y) (* z 1/2))) (- (- x y) (* z 1/2)) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ 4 z) x) -2) (/ 4 z) (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (+ (* -1/2 z) (- x y)))

simplify377.0ms (5.9%)

Memory
-21.5MiB live, 168.9MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03261974
18041890
225141754
379301752
083361594
Stop Event
iter limit
node limit
Counts
108 → 108
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (+ (* -4 (/ y z)) (* 4 (/ x z))) 2)))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (/ y z))))
#s(approx (/ (- x y) z) #s(hole binary64 (+ (* -1 (/ y z)) (/ x z))))
#s(approx (- x y) #s(hole binary64 (* -1 y)))
#s(approx (- x y) #s(hole binary64 (- x y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 (+ y (* 1/2 z))) (* 4 x))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (+ y (* 1/2 z)))))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (- (* 4 (/ x z)) 2)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- (* -1/2 z) y) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (+ (* 4 (/ x z)) (* 4 (/ (- (* -1/2 z) y) z)))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (- (* -1/2 z) y)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* x (- (+ (* -4 (/ y (* x z))) (* 4 (/ 1 z))) (* 2 (/ 1 x))))))
#s(approx (/ (- x y) z) #s(hole binary64 (/ x z)))
#s(approx (/ (- x y) z) #s(hole binary64 (* x (+ (* -1 (/ y (* x z))) (/ 1 z)))))
#s(approx (- x y) #s(hole binary64 x))
#s(approx (- x y) #s(hole binary64 (* x (+ 1 (* -1 (/ y x))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* x (+ 4 (* -4 (/ (+ y (* 1/2 z)) x))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ y (* 1/2 z)) x))))))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (* x (- (* 4 (/ 1 z)) (* 2 (/ 1 x))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* 4 (/ x z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* x (+ (* -4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z))))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 x))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* x (- (+ 1 (* -1/2 (/ z x))) (/ y x)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -4 (/ y z)) 2) x)) (* 4 (/ 1 z)))))))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (* x (- (/ y (* x z)) (/ 1 z))))))
#s(approx (- x y) #s(hole binary64 (* -1 (* x (- (/ y x) 1)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ y (* 1/2 z)) x)) 4)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ z x)) (/ y x)) 1)))))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (* -1 (* x (- (* 2 (/ 1 x)) (* 4 (/ 1 z)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -1/2 z) y) x)) 1)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* 4 (/ x z)) 2)))
#s(approx (- x y) #s(hole binary64 (+ x (* -1 y))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 y) (* 4 (- x (* 1/2 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1 y)) (* 1/2 z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* 4 (/ (+ x (* -1/2 z)) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (+ x (* -1/2 z)) z)))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (+ x (* -1/2 z))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (+ x (+ (* -1 y) (* -1/2 z)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* y (- (* 4 (/ x (* y z))) (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (/ (- x y) z) #s(hole binary64 (* y (- (/ x (* y z)) (/ 1 z)))))
#s(approx (- x y) #s(hole binary64 (* y (- (/ x y) 1))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* y (- (* 4 (/ (- x (* 1/2 z)) y)) 4))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* y (- (/ x y) (+ 1 (* 1/2 (/ z y)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* -4 (/ y z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1 y)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* y (- (+ (* -1/2 (/ z y)) (/ x y)) 1))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (- (* 4 (/ x z)) 2) y)) (* 4 (/ 1 z)))))))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x (* y z))) (/ 1 z))))))
#s(approx (- x y) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ x y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* y (+ 4 (* -4 (/ (- x (* 1/2 z)) y)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (- x (* 1/2 z)) y)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (+ x (* -1/2 z)) y)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (/ (- x y) z) #s(hole binary64 (/ (- x y) z)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x y))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -2 z) (* 4 (- x y)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (/ (+ (* -2 z) (* 4 x)) z)))
#s(approx (/ 4 z) #s(hole binary64 (/ 4 z)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (- x y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -2 z)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* z (- (* 4 (/ (- x y) z)) 2))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1/2 z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 -2))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* z (+ 2 (* -4 (/ (- x y) z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (+ (* -4 (/ y z)) (* 4 (/ x z))) 2)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (/ y z))))
#s(approx (/ (- x y) z) (/.f64 (neg.f64 y) z))
#s(approx (/ (- x y) z) #s(hole binary64 (+ (* -1 (/ y z)) (/ x z))))
#s(approx (/ (- x y) z) (/.f64 (-.f64 x y) z))
#s(approx (- x y) #s(hole binary64 (* -1 y)))
#s(approx (- x y) (neg.f64 y))
#s(approx (- x y) #s(hole binary64 (- x y)))
#s(approx (- x y) (-.f64 x y))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal -4 binary64)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 (+ y (* 1/2 z))) (* 4 x))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) z y) x) #s(literal -4 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (+ y (* 1/2 z)))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 #s(literal -1/2 binary64) z (neg.f64 y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (+ y (* 1/2 z)))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ 4 z) x) -2) #s(literal -2 binary64))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (- (* 4 (/ x z)) 2)))
#s(approx (+ (* (/ 4 z) x) -2) (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- (* -1/2 z) y) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (+ (* 4 (/ x z)) (* 4 (/ (- (* -1/2 z) y) z)))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (- (* -1/2 z) y)))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 #s(literal -1/2 binary64) z (neg.f64 y)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ x z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* 4 (/ x z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* x (- (+ (* -4 (/ y (* x z))) (* 4 (/ 1 z))) (* 2 (/ 1 x))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (/ (- x y) z) #s(hole binary64 (/ x z)))
#s(approx (/ (- x y) z) (/.f64 x z))
#s(approx (/ (- x y) z) #s(hole binary64 (* x (+ (* -1 (/ y (* x z))) (/ 1 z)))))
#s(approx (/ (- x y) z) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (/.f64 y x)) z) x))
#s(approx (- x y) #s(hole binary64 x))
#s(approx (- x y) x)
#s(approx (- x y) #s(hole binary64 (* x (+ 1 (* -1 (/ y x))))))
#s(approx (- x y) (fma.f64 (/.f64 (neg.f64 y) x) x x))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 x #s(literal 4 binary64)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* x (+ 4 (* -4 (/ (+ y (* 1/2 z)) x))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 x))
#s(approx (+ (* -1/2 z) (- x y)) x)
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ y (* 1/2 z)) x))))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 y)) x) x x))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (/ 4 z) x) -2) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (* x (- (* 4 (/ 1 z)) (* 2 (/ 1 x))))))
#s(approx (+ (* (/ 4 z) x) -2) (*.f64 (-.f64 (/.f64 #s(literal -2 binary64) x) (/.f64 #s(literal -4 binary64) z)) x))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* 4 (/ x z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* x (+ (* -4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 x))
#s(approx (+ (* -1/2 z) (- x y)) x)
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* x (- (+ 1 (* -1/2 (/ z x))) (/ y x)))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 y)) x) x x))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -4 (/ y z)) 2) x)) (* 4 (/ 1 z)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (* x (- (/ y (* x z)) (/ 1 z))))))
#s(approx (/ (- x y) z) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (/.f64 y x)) z) x))
#s(approx (- x y) #s(hole binary64 (* -1 (* x (- (/ y x) 1)))))
#s(approx (- x y) (fma.f64 (/.f64 (neg.f64 y) x) x x))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ y (* 1/2 z)) x)) 4)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ z x)) (/ y x)) 1)))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 y)) x) x x))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (* -1 (* x (- (* 2 (/ 1 x)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (/ 4 z) x) -2) (*.f64 (-.f64 (/.f64 #s(literal -2 binary64) x) (/.f64 #s(literal -4 binary64) z)) x))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -1/2 z) y) x)) 1)))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 y)) x) x x))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* 4 (/ x z)) 2)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- x y) #s(hole binary64 (+ x (* -1 y))))
#s(approx (- x y) (-.f64 x y))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z x) #s(literal 4 binary64)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 y) (* 4 (- x (* 1/2 z))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) z y) x) #s(literal -4 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (* 1/2 z))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 #s(literal -1/2 binary64) z x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1 y)) (* 1/2 z))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* 4 (/ (+ x (* -1/2 z)) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (+ x (* -1/2 z)) z)))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (+ x (* -1/2 z))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 #s(literal -1/2 binary64) z x))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (+ x (+ (* -1 y) (* -1/2 z)))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ y z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 y z) #s(literal -4 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x z) #s(literal 1/2 binary64)) y) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) z)) y))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 y z) #s(literal -4 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* y (- (* 4 (/ x (* y z))) (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x z) #s(literal 1/2 binary64)) y) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) z)) y))
#s(approx (/ (- x y) z) #s(hole binary64 (* y (- (/ x (* y z)) (/ 1 z)))))
#s(approx (/ (- x y) z) (/.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal 1 binary64)) y) z))
#s(approx (- x y) #s(hole binary64 (* y (- (/ x y) 1))))
#s(approx (- x y) (*.f64 (-.f64 (/.f64 x y) #s(literal 1 binary64)) y))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* y (- (* 4 (/ (- x (* 1/2 z)) y)) 4))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) (fma.f64 #s(literal -1/2 binary64) z x) #s(literal -4 binary64)) y))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 y)))
#s(approx (+ (* -1/2 z) (- x y)) (neg.f64 y))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* y (- (/ x y) (+ 1 (* 1/2 (/ z y)))))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z x) y) y (neg.f64 y)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* -4 (/ y z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 y z) #s(literal -4 binary64)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x z) #s(literal 1/2 binary64)) y) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) z)) y))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1 y)))
#s(approx (+ (* -1/2 z) (- x y)) (neg.f64 y))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* y (- (+ (* -1/2 (/ z y)) (/ x y)) 1))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z x) y) y (neg.f64 y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x z) #s(literal 1/2 binary64)) y) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) z)) y))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (- (* 4 (/ x z)) 2) y)) (* 4 (/ 1 z)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x z) #s(literal 1/2 binary64)) y) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) z)) y))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x (* y z))) (/ 1 z))))))
#s(approx (/ (- x y) z) (/.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal 1 binary64)) y) z))
#s(approx (- x y) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ x y)))))))
#s(approx (- x y) (*.f64 (-.f64 (/.f64 x y) #s(literal 1 binary64)) y))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* y (+ 4 (* -4 (/ (- x (* 1/2 z)) y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) (fma.f64 #s(literal -1/2 binary64) z x) #s(literal -4 binary64)) y))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (- x (* 1/2 z)) y)))))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z x) y) y (neg.f64 y)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x z) #s(literal 1/2 binary64)) y) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) z)) y))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (+ x (* -1/2 z)) y)))))))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z x) y) y (neg.f64 y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ (- x y) z) #s(hole binary64 (/ (- x y) z)))
#s(approx (/ (- x y) z) (/.f64 (-.f64 x y) z))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x y))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (-.f64 x y) #s(literal 4 binary64)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -2 z) (* 4 (- x y)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) z y) x) #s(literal -4 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x y)))
#s(approx (+ (* -1/2 z) (- x y)) (-.f64 x y))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (+ (* -1/2 z) (- x y)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (+ (* (/ 4 z) x) -2) #s(hole binary64 (/ (+ (* -2 z) (* 4 x)) z)))
#s(approx (+ (* (/ 4 z) x) -2) (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ 4 z) #s(hole binary64 (/ 4 z)))
#s(approx (/ 4 z) (/.f64 #s(literal 4 binary64) z))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (- x y)))
#s(approx (+ (* -1/2 z) (- x y)) (-.f64 x y))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 -2))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(literal -2 binary64))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 -2))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(literal -2 binary64))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -2 z)))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -2 binary64) z))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* z (- (* 4 (/ (- x y) z)) 2))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) z y) x) #s(literal -4 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/2 z) (- x y)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (+ (* -1/2 z) (- x y)) (*.f64 (-.f64 (/.f64 (-.f64 x y) z) #s(literal 1/2 binary64)) z))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 -2))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(literal -2 binary64))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (* (+ (* -1/2 z) (- x y)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/2 z) (- x y)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (+ (* -1/2 z) (- x y)) (*.f64 (-.f64 (/.f64 (-.f64 x y) z) #s(literal 1/2 binary64)) z))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* z (+ 2 (* -4 (/ (- x y) z)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (-.f64 (fma.f64 #s(literal 1/2 binary64) z y) x) #s(literal -4 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
#s(approx (+ (* -1/2 z) (- x y)) (*.f64 (-.f64 (/.f64 (-.f64 x y) z) #s(literal 1/2 binary64)) z))
#s(approx (+ (* -1/2 z) (- x y)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
#s(approx (+ (* -1/2 z) (- x y)) (*.f64 (-.f64 (/.f64 (-.f64 x y) z) #s(literal 1/2 binary64)) z))

rewrite311.0ms (4.9%)

Memory
40.4MiB live, 313.5MiB allocated; 48ms collecting garbage
Iterations

Useful iterations: 1 (0.0ms)

IterNodesCost
025125
037125
1134119
21007119
08450119
Stop Event
iter limit
node limit
iter limit
Counts
13 → 366
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64))
(/.f64 (-.f64 x y) z)
(-.f64 x y)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
(*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x))
#s(approx (- (- x y) (* z 1/2)) x)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
(fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64))
(/.f64 #s(literal 4 binary64) z)
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
(fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64))) (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64)))) (*.f64 (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64))))) (+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64)))))
(/.f64 (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 (neg.f64 (/.f64 (-.f64 x y) z)) #s(literal 4 binary64)) (*.f64 (neg.f64 (/.f64 (-.f64 x y) z)) #s(literal 4 binary64)))) (+.f64 #s(literal -2 binary64) (*.f64 (neg.f64 (/.f64 (-.f64 x y) z)) #s(literal 4 binary64))))
(/.f64 (-.f64 #s(literal 4 binary64) (*.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x y) z)) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x y) z)))) (+.f64 #s(literal -2 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x y) z))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal 3 binary64)) (fma.f64 (pow.f64 (/.f64 (-.f64 x y) z) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x y) z) #s(literal -8 binary64))))) (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal 3 binary64)) (fma.f64 (pow.f64 (/.f64 (-.f64 x y) z) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x y) z) #s(literal -8 binary64)))))) (*.f64 (/.f64 #s(literal -8 binary64) (fma.f64 (pow.f64 (/.f64 (-.f64 x y) z) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x y) z) #s(literal -8 binary64))))) (/.f64 #s(literal -8 binary64) (fma.f64 (pow.f64 (/.f64 (-.f64 x y) z) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x y) z) #s(literal -8 binary64))))))) (-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal 3 binary64)) (fma.f64 (pow.f64 (/.f64 (-.f64 x y) z) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x y) z) #s(literal -8 binary64))))) (/.f64 #s(literal -8 binary64) (fma.f64 (pow.f64 (/.f64 (-.f64 x y) z) #s(literal 2 binary64)) #s(literal 16 binary64) (-.f64 #s(literal 4 binary64) (*.f64 (/.f64 (-.f64 x y) z) #s(literal -8 binary64)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64))) (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64))) (fma.f64 (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64))) (*.f64 (/.f64 (pow.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)) #s(literal -2 binary64)))))))
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(/.f64 (-.f64 (*.f64 (pow.f64 (-.f64 x y) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) z) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) z) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 3 binary64)))) (*.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) z) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) z) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))) (*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y)) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))) (*.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y)) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))))
(/.f64 (fma.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 3 binary64)) (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (*.f64 (-.f64 x y) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)))) (*.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (*.f64 (-.f64 x y) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)))) (pow.f64 (-.f64 x y) #s(literal 3 binary64)))) (*.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (*.f64 (-.f64 x y) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)))) (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (*.f64 (-.f64 x y) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 2 binary64))) (+.f64 x (fma.f64 #s(literal 1/2 binary64) z y)))
(/.f64 (-.f64 (pow.f64 (fma.f64 #s(literal -1/2 binary64) z x) #s(literal 2 binary64)) (*.f64 y y)) (+.f64 (fma.f64 #s(literal -1/2 binary64) z x) y))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 3 binary64))) (fma.f64 x x (+.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 2 binary64)) (*.f64 x (fma.f64 #s(literal 1/2 binary64) z y)))))
(/.f64 (-.f64 (pow.f64 (fma.f64 #s(literal -1/2 binary64) z x) #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (+.f64 (pow.f64 (fma.f64 #s(literal -1/2 binary64) z x) #s(literal 2 binary64)) (fma.f64 y y (*.f64 (fma.f64 #s(literal -1/2 binary64) z x) y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))))
(/.f64 (neg.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (*.f64 (-.f64 x y) (*.f64 (neg.f64 z) #s(literal 1/2 binary64)))))))
(/.f64 (neg.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64)))) (neg.f64 (+.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))))))
(/.f64 (neg.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) z) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (*.f64 (-.f64 x y) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))))
(/.f64 (-.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64))) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) (-.f64 (*.f64 (neg.f64 z) #s(literal 1/2 binary64)) (-.f64 x y)))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (pow.f64 (-.f64 x y) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y)))
(/.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (*.f64 (-.f64 x y) (*.f64 (neg.f64 z) #s(literal 1/2 binary64))))))
(/.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) (+.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y)))))
(/.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/2 binary64) z) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (pow.f64 (-.f64 x y) #s(literal 2 binary64))))
(/.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (-.f64 x y) #s(literal 3 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (*.f64 (-.f64 x y) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)))))
(fma.f64 (neg.f64 z) #s(literal 1/2 binary64) (-.f64 x y))
(fma.f64 #s(literal -1/2 binary64) z (-.f64 x y))
(fma.f64 #s(literal 1/2 binary64) (neg.f64 z) (-.f64 x y))
(fma.f64 z #s(literal -1/2 binary64) (-.f64 x y))
(-.f64 (/.f64 (*.f64 x x) (+.f64 x (fma.f64 #s(literal 1/2 binary64) z y))) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 2 binary64)) (+.f64 x (fma.f64 #s(literal 1/2 binary64) z y))))
(-.f64 (/.f64 (pow.f64 (fma.f64 #s(literal -1/2 binary64) z x) #s(literal 2 binary64)) (+.f64 (fma.f64 #s(literal -1/2 binary64) z x) y)) (/.f64 (*.f64 y y) (+.f64 (fma.f64 #s(literal -1/2 binary64) z x) y)))
(-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x x (+.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 2 binary64)) (*.f64 x (fma.f64 #s(literal 1/2 binary64) z y))))) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 3 binary64)) (fma.f64 x x (+.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 2 binary64)) (*.f64 x (fma.f64 #s(literal 1/2 binary64) z y))))))
(-.f64 (/.f64 (pow.f64 (fma.f64 #s(literal -1/2 binary64) z x) #s(literal 3 binary64)) (+.f64 (pow.f64 (fma.f64 #s(literal -1/2 binary64) z x) #s(literal 2 binary64)) (fma.f64 y y (*.f64 (fma.f64 #s(literal -1/2 binary64) z x) y)))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (+.f64 (pow.f64 (fma.f64 #s(literal -1/2 binary64) z x) #s(literal 2 binary64)) (fma.f64 y y (*.f64 (fma.f64 #s(literal -1/2 binary64) z x) y)))))
(-.f64 (/.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))) (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))
(-.f64 (/.f64 (pow.f64 (-.f64 x y) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) z) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) z) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y)) (pow.f64 (-.f64 x y) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))) (/.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))))
(-.f64 (fma.f64 #s(literal -1/2 binary64) z x) y)
(-.f64 (-.f64 x y) (*.f64 #s(literal -1/2 binary64) (neg.f64 z)))
(-.f64 (-.f64 x y) (*.f64 (neg.f64 (neg.f64 z)) #s(literal 1/2 binary64)))
(-.f64 (-.f64 x y) (*.f64 (neg.f64 z) #s(literal -1/2 binary64)))
(-.f64 (-.f64 x y) (*.f64 #s(literal 1/2 binary64) z))
(-.f64 x (fma.f64 #s(literal 1/2 binary64) z y))
(+.f64 (/.f64 (pow.f64 (-.f64 x y) #s(literal 3 binary64)) (+.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (*.f64 (-.f64 x y) (*.f64 (neg.f64 z) #s(literal 1/2 binary64)))))) (/.f64 (pow.f64 (*.f64 (neg.f64 z) #s(literal 1/2 binary64)) #s(literal 3 binary64)) (+.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (*.f64 (-.f64 x y) (*.f64 (neg.f64 z) #s(literal 1/2 binary64)))))))
(+.f64 (/.f64 (pow.f64 (-.f64 x y) #s(literal 3 binary64)) (+.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))))) (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))))))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))))) (/.f64 (pow.f64 (-.f64 x y) #s(literal 3 binary64)) (+.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))))))
(+.f64 (/.f64 (pow.f64 (-.f64 x y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (*.f64 (-.f64 x y) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))) (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 3 binary64)) (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (*.f64 (-.f64 x y) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 3 binary64)) (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (*.f64 (-.f64 x y) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))) (/.f64 (pow.f64 (-.f64 x y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (*.f64 (-.f64 x y) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))))
(+.f64 (/.f64 (pow.f64 (-.f64 x y) #s(literal 2 binary64)) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))) (/.f64 (*.f64 (*.f64 (neg.f64 z) #s(literal 1/2 binary64)) (*.f64 #s(literal 1/2 binary64) z)) (fma.f64 #s(literal 1/2 binary64) z (-.f64 x y))))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))) (/.f64 (*.f64 (neg.f64 (-.f64 x y)) (-.f64 x y)) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))))
(+.f64 (*.f64 (neg.f64 z) #s(literal 1/2 binary64)) (-.f64 x y))
(+.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 x y))
(+.f64 (-.f64 x y) (*.f64 (neg.f64 z) #s(literal 1/2 binary64)))
(+.f64 (-.f64 x y) (*.f64 #s(literal -1/2 binary64) z))

eval106.0ms (1.7%)

Memory
-45.1MiB live, 141.7MiB allocated; 77ms collecting garbage
Compiler

Compiled 14 319 to 1 509 computations (89.5% saved)

prune13.0ms (0.2%)

Memory
-5.4MiB live, 41.0MiB allocated; 4ms collecting garbage
Pruning

9 alts after pruning (6 fresh and 3 done)

PrunedKeptTotal
New4343437
Fresh033
Picked235
Done000
Total4369445
Accuracy
100.0%
Counts
445 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
61.9%
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y))) z)
32.5%
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
33.3%
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
32.4%
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
70.9%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64)))
69.4%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
70.8%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
99.9%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
39.2%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
Compiler

Compiled 252 to 206 computations (18.3% saved)

simplify194.0ms (3%)

Memory
28.7MiB live, 201.0MiB allocated; 42ms collecting garbage
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
cost-diff0
#s(approx (- x y) (neg.f64 y))
cost-diff0
(/.f64 #s(approx (- x y) (neg.f64 y)) z)
cost-diff0
(fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64))
cost-diff0
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64)))
cost-diff0
(/.f64 #s(literal -4 binary64) z)
cost-diff0
(fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64))
cost-diff0
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
cost-diff0
(*.f64 #s(literal -4 binary64) y)
cost-diff0
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y))
cost-diff0
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
cost-diff0
(/.f64 #s(literal 4 binary64) z)
cost-diff0
#s(approx (- (- x y) (* z 1/2)) x)
cost-diff0
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
cost-diff0
(/.f64 #s(literal 4 binary64) z)
cost-diff0
(-.f64 x y)
cost-diff0
(fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64))
cost-diff0
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
029186
043186
167186
2121186
3238177
4539177
51344177
63866177
77678177
08001173
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
(fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64))
(-.f64 x y)
x
y
(/.f64 #s(literal 4 binary64) z)
#s(literal 4 binary64)
z
#s(literal -2 binary64)
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
#s(approx (- (- x y) (* z 1/2)) x)
x
(/.f64 #s(literal 4 binary64) z)
#s(literal 4 binary64)
z
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y))
(*.f64 #s(literal -4 binary64) y)
#s(literal -4 binary64)
y
z
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
(fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64))
(/.f64 #s(literal -4 binary64) z)
#s(literal -4 binary64)
z
y
#s(literal -2 binary64)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64))
(/.f64 #s(approx (- x y) (neg.f64 y)) z)
#s(approx (- x y) (neg.f64 y))
(neg.f64 y)
y
z
#s(literal 4 binary64)
#s(literal -2 binary64)
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64))
(fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64))
(-.f64 x y)
x
y
(/.f64 #s(literal 4 binary64) z)
#s(literal 4 binary64)
z
#s(literal -2 binary64)
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
(*.f64 (/.f64 #s(approx (- (- x y) (* z 1/2)) x) z) #s(literal 4 binary64))
#s(approx (- (- x y) (* z 1/2)) x)
x
(/.f64 #s(literal 4 binary64) z)
#s(literal 4 binary64)
z
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y))
(*.f64 #s(literal -4 binary64) y)
#s(literal -4 binary64)
y
z
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
(fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64))
(/.f64 #s(literal -4 binary64) z)
#s(literal -4 binary64)
z
y
#s(literal -2 binary64)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 #s(approx (- x y) (neg.f64 y)) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
(fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64))
(fma.f64 #s(approx (- x y) (neg.f64 y)) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64))
(/.f64 #s(approx (- x y) (neg.f64 y)) z)
#s(approx (- x y) (neg.f64 y))
(neg.f64 y)
y
z
#s(literal 4 binary64)
#s(literal -2 binary64)

localize127.0ms (2%)

Memory
-39.1MiB live, 212.5MiB allocated; 47ms collecting garbage
Localize:

Found 17 expressions of interest:

NewMetricScoreProgram
accuracy0.0
(neg.f64 y)
accuracy0.0
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64)))
accuracy0.01171875
(/.f64 #s(approx (- x y) (neg.f64 y)) z)
accuracy30.156166715664224
#s(approx (- x y) (neg.f64 y))
accuracy0.0
(/.f64 #s(literal -4 binary64) z)
accuracy0.07421875
(fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64))
accuracy18.648105845935742
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
accuracy0.0
(*.f64 #s(literal -4 binary64) y)
accuracy0.01953125
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
accuracy43.28900550289555
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y))
accuracy0.0
(/.f64 #s(literal 4 binary64) z)
accuracy0.140625
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
accuracy43.77533014495805
#s(approx (- (- x y) (* z 1/2)) x)
accuracy0.0
(/.f64 #s(literal 4 binary64) z)
accuracy0.0
(-.f64 x y)
accuracy0.0
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
accuracy0.07421875
(fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64))
Samples
82.0ms255×0valid
1.0ms3valid
Compiler

Compiled 142 to 26 computations (81.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 29.0ms
ival-mult: 10.0ms (34.4% of total)
ival-div: 9.0ms (31% of total)
ival-add: 4.0ms (13.8% of total)
ival-sub: 3.0ms (10.3% of total)
exact: 1.0ms (3.4% of total)
ival-neg: 1.0ms (3.4% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series16.0ms (0.3%)

Memory
-9.3MiB live, 37.5MiB allocated; 5ms collecting garbage
Counts
17 → 110
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
(fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64))
(-.f64 x y)
(/.f64 #s(literal 4 binary64) z)
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
#s(approx (- (- x y) (* z 1/2)) x)
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y))
(*.f64 #s(literal -4 binary64) y)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
(fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64))
(/.f64 #s(literal -4 binary64) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64))
(/.f64 #s(approx (- x y) (neg.f64 y)) z)
#s(approx (- x y) (neg.f64 y))
(neg.f64 y)
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (- (+ (* -4 (/ y z)) (* 4 (/ x z))) 2)))
#s(approx (- x y) #s(hole binary64 (* -1 y)))
#s(approx (- x y) #s(hole binary64 (- x y)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 (+ y (* 1/2 z))) (* 4 x))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (+ (* -4 (/ y z)) (* 4 (/ x z))) 2)))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (/ y z))))
#s(approx (/ (- x y) z) #s(hole binary64 (+ (* -1 (/ y z)) (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* x (- (+ (* -4 (/ y (* x z))) (* 4 (/ 1 z))) (* 2 (/ 1 x))))))
#s(approx (- x y) #s(hole binary64 x))
#s(approx (- x y) #s(hole binary64 (* x (+ 1 (* -1 (/ y x))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ x z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ y (* 1/2 z)) x))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* x (+ 4 (* -4 (/ (+ y (* 1/2 z)) x))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* x (- (+ (* -4 (/ y (* x z))) (* 4 (/ 1 z))) (* 2 (/ 1 x))))))
#s(approx (/ (- x y) z) #s(hole binary64 (/ x z)))
#s(approx (/ (- x y) z) #s(hole binary64 (* x (+ (* -1 (/ y (* x z))) (/ 1 z)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -4 (/ y z)) 2) x)) (* 4 (/ 1 z)))))))
#s(approx (- x y) #s(hole binary64 (* -1 (* x (- (/ y x) 1)))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ z x)) (/ y x)) 1)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ y (* 1/2 z)) x)) 4)))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -4 (/ y z)) 2) x)) (* 4 (/ 1 z)))))))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (* x (- (/ y (* x z)) (/ 1 z))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (- (* 4 (/ x z)) 2)))
#s(approx (- x y) #s(hole binary64 (+ x (* -1 y))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1 y)) (* 1/2 z))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 y) (* 4 (- x (* 1/2 z))))))
#s(approx (* -4 y) #s(hole binary64 (* -4 y)))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* 4 (/ x z)) 2)))
#s(approx (neg y) #s(hole binary64 (* -1 y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* y (- (* 4 (/ x (* y z))) (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (- x y) #s(hole binary64 (* y (- (/ x y) 1))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -4 (/ y z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* y (- (/ x y) (+ 1 (* 1/2 (/ z y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* y (- (* 4 (/ (- x (* 1/2 z)) y)) 4))))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (* -1 (* y (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* y (- (* 4 (/ x (* y z))) (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (/ (- x y) z) #s(hole binary64 (* y (- (/ x (* y z)) (/ 1 z)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (- (* 4 (/ x z)) 2) y)) (* 4 (/ 1 z)))))))
#s(approx (- x y) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ x y)))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (- x (* 1/2 z)) y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* y (+ 4 (* -4 (/ (- x (* 1/2 z)) y)))))))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (* -1 (* y (+ (* 2 (/ 1 y)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (- (* 4 (/ x z)) 2) y)) (* 4 (/ 1 z)))))))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x (* y z))) (/ 1 z))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (/ 4 z) #s(hole binary64 (/ 4 z)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x y))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -2 z) (* 4 (- x y)))))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (/ (+ (* -4 y) (* -2 z)) z)))
#s(approx (/ -4 z) #s(hole binary64 (/ -4 z)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (/ (- x y) z) #s(hole binary64 (/ (- x y) z)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 -2))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 -2))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1/2 z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -2 z)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* z (- (* 4 (/ (- x y) z)) 2))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* z (+ 2 (* -4 (/ (- x y) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
y
@inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (- x y) (/ 4 z)) -2) (- x y) (/ 4 z) (* (- (- x y) (* z 1/2)) (/ 4 z)) (- (- x y) (* z 1/2)) (/ (* 4 (- (- x y) (* z 1/2))) z) (* 4 (- (- x y) (* z 1/2))) (* -4 y) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ -4 z) y) -2) (/ -4 z) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ (- x y) z) 4) -2) (/ (- x y) z) (- x y) (neg y))
2.0ms
z
@-inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (- x y) (/ 4 z)) -2) (- x y) (/ 4 z) (* (- (- x y) (* z 1/2)) (/ 4 z)) (- (- x y) (* z 1/2)) (/ (* 4 (- (- x y) (* z 1/2))) z) (* 4 (- (- x y) (* z 1/2))) (* -4 y) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ -4 z) y) -2) (/ -4 z) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ (- x y) z) 4) -2) (/ (- x y) z) (- x y) (neg y))
2.0ms
y
@-inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (- x y) (/ 4 z)) -2) (- x y) (/ 4 z) (* (- (- x y) (* z 1/2)) (/ 4 z)) (- (- x y) (* z 1/2)) (/ (* 4 (- (- x y) (* z 1/2))) z) (* 4 (- (- x y) (* z 1/2))) (* -4 y) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ -4 z) y) -2) (/ -4 z) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ (- x y) z) 4) -2) (/ (- x y) z) (- x y) (neg y))
2.0ms
z
@0
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (- x y) (/ 4 z)) -2) (- x y) (/ 4 z) (* (- (- x y) (* z 1/2)) (/ 4 z)) (- (- x y) (* z 1/2)) (/ (* 4 (- (- x y) (* z 1/2))) z) (* 4 (- (- x y) (* z 1/2))) (* -4 y) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ -4 z) y) -2) (/ -4 z) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ (- x y) z) 4) -2) (/ (- x y) z) (- x y) (neg y))
1.0ms
z
@inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (- x y) (/ 4 z)) -2) (- x y) (/ 4 z) (* (- (- x y) (* z 1/2)) (/ 4 z)) (- (- x y) (* z 1/2)) (/ (* 4 (- (- x y) (* z 1/2))) z) (* 4 (- (- x y) (* z 1/2))) (* -4 y) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ -4 z) y) -2) (/ -4 z) (/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ (- x y) z) 4) -2) (/ (- x y) z) (- x y) (neg y))

simplify157.0ms (2.5%)

Memory
27.1MiB live, 215.9MiB allocated; 49ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03012046
17131924
223151731
375781731
082721568
Stop Event
iter limit
node limit
Counts
110 → 110
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (- (+ (* -4 (/ y z)) (* 4 (/ x z))) 2)))
#s(approx (- x y) #s(hole binary64 (* -1 y)))
#s(approx (- x y) #s(hole binary64 (- x y)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 (+ y (* 1/2 z))) (* 4 x))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (+ (* -4 (/ y z)) (* 4 (/ x z))) 2)))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (/ y z))))
#s(approx (/ (- x y) z) #s(hole binary64 (+ (* -1 (/ y z)) (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* x (- (+ (* -4 (/ y (* x z))) (* 4 (/ 1 z))) (* 2 (/ 1 x))))))
#s(approx (- x y) #s(hole binary64 x))
#s(approx (- x y) #s(hole binary64 (* x (+ 1 (* -1 (/ y x))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ x z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ y (* 1/2 z)) x))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* x (+ 4 (* -4 (/ (+ y (* 1/2 z)) x))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* x (- (+ (* -4 (/ y (* x z))) (* 4 (/ 1 z))) (* 2 (/ 1 x))))))
#s(approx (/ (- x y) z) #s(hole binary64 (/ x z)))
#s(approx (/ (- x y) z) #s(hole binary64 (* x (+ (* -1 (/ y (* x z))) (/ 1 z)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -4 (/ y z)) 2) x)) (* 4 (/ 1 z)))))))
#s(approx (- x y) #s(hole binary64 (* -1 (* x (- (/ y x) 1)))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ z x)) (/ y x)) 1)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ y (* 1/2 z)) x)) 4)))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -4 (/ y z)) 2) x)) (* 4 (/ 1 z)))))))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (* x (- (/ y (* x z)) (/ 1 z))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (- (* 4 (/ x z)) 2)))
#s(approx (- x y) #s(hole binary64 (+ x (* -1 y))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1 y)) (* 1/2 z))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 y) (* 4 (- x (* 1/2 z))))))
#s(approx (* -4 y) #s(hole binary64 (* -4 y)))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* 4 (/ x z)) 2)))
#s(approx (neg y) #s(hole binary64 (* -1 y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* y (- (* 4 (/ x (* y z))) (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (- x y) #s(hole binary64 (* y (- (/ x y) 1))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -4 (/ y z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* y (- (/ x y) (+ 1 (* 1/2 (/ z y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* y (- (* 4 (/ (- x (* 1/2 z)) y)) 4))))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (* -1 (* y (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* y (- (* 4 (/ x (* y z))) (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (/ (- x y) z) #s(hole binary64 (* y (- (/ x (* y z)) (/ 1 z)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (- (* 4 (/ x z)) 2) y)) (* 4 (/ 1 z)))))))
#s(approx (- x y) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ x y)))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (- x (* 1/2 z)) y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* y (+ 4 (* -4 (/ (- x (* 1/2 z)) y)))))))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (* -1 (* y (+ (* 2 (/ 1 y)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (- (* 4 (/ x z)) 2) y)) (* 4 (/ 1 z)))))))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x (* y z))) (/ 1 z))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (/ 4 z) #s(hole binary64 (/ 4 z)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x y))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -2 z) (* 4 (- x y)))))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (/ (+ (* -4 y) (* -2 z)) z)))
#s(approx (/ -4 z) #s(hole binary64 (/ -4 z)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (/ (- x y) z) #s(hole binary64 (/ (- x y) z)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 -2))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 -2))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1/2 z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -2 z)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* z (- (* 4 (/ (- x y) z)) 2))))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* z (+ 2 (* -4 (/ (- x y) z)))))))
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (- (+ (* -4 (/ y z)) (* 4 (/ x z))) 2)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- x y) #s(hole binary64 (* -1 y)))
#s(approx (- x y) (neg.f64 y))
#s(approx (- x y) #s(hole binary64 (- x y)))
#s(approx (- x y) (-.f64 x y))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (neg.f64 y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 (+ y (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal 1/2 binary64) z y) #s(literal -4 binary64)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 (+ y (* 1/2 z))) (* 4 x))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (+ (* -4 (/ y z)) (* 4 (/ x z))) 2)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (/ y z))))
#s(approx (/ (- x y) z) (/.f64 (neg.f64 y) z))
#s(approx (/ (- x y) z) #s(hole binary64 (+ (* -1 (/ y z)) (/ x z))))
#s(approx (/ (- x y) z) (/.f64 (-.f64 x y) z))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* x (- (+ (* -4 (/ y (* x z))) (* 4 (/ 1 z))) (* 2 (/ 1 x))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (- x y) #s(hole binary64 x))
#s(approx (- x y) x)
#s(approx (- x y) #s(hole binary64 (* x (+ 1 (* -1 (/ y x))))))
#s(approx (- x y) (fma.f64 (/.f64 (neg.f64 y) x) x x))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 x))
#s(approx (- (- x y) (* z 1/2)) x)
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ y (* 1/2 z)) x))))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 y)) x) x x))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 x #s(literal 4 binary64)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* x (+ 4 (* -4 (/ (+ y (* 1/2 z)) x))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) x))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* x (- (+ (* -4 (/ y (* x z))) (* 4 (/ 1 z))) (* 2 (/ 1 x))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (/ (- x y) z) #s(hole binary64 (/ x z)))
#s(approx (/ (- x y) z) (/.f64 x z))
#s(approx (/ (- x y) z) #s(hole binary64 (* x (+ (* -1 (/ y (* x z))) (/ 1 z)))))
#s(approx (/ (- x y) z) (/.f64 (fma.f64 (/.f64 (neg.f64 y) x) x x) z))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -4 (/ y z)) 2) x)) (* 4 (/ 1 z)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (- x y) #s(hole binary64 (* -1 (* x (- (/ y x) 1)))))
#s(approx (- x y) (fma.f64 (/.f64 (neg.f64 y) x) x x))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ z x)) (/ y x)) 1)))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z (neg.f64 y)) x) x x))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ y (* 1/2 z)) x)) 4)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) x))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* -4 (/ y z)) 2) x)) (* 4 (/ 1 z)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (* x (- (/ y (* x z)) (/ 1 z))))))
#s(approx (/ (- x y) z) (/.f64 (fma.f64 (/.f64 (neg.f64 y) x) x x) z))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (- (* 4 (/ x z)) 2)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (- x y) #s(hole binary64 (+ x (* -1 y))))
#s(approx (- x y) (-.f64 x y))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1 y)) (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x (* 1/2 z)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z x) #s(literal 4 binary64)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -4 y) (* 4 (- x (* 1/2 z))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)))
#s(approx (* -4 y) #s(hole binary64 (* -4 y)))
#s(approx (* -4 y) (*.f64 #s(literal -4 binary64) y))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ -4 z) y) -2) #s(literal -2 binary64))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (+ (* (/ -4 z) y) -2) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* 4 (/ x z)) 2)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (neg y) #s(hole binary64 (* -1 y)))
#s(approx (neg y) (neg.f64 y))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 y z) #s(literal -4 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 y z) #s(literal -4 binary64)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* y (- (* 4 (/ x (* y z))) (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- x y) #s(hole binary64 (* y (- (/ x y) 1))))
#s(approx (- x y) (-.f64 x y))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 y z) #s(literal -4 binary64)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 y)))
#s(approx (- (- x y) (* z 1/2)) (neg.f64 y))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* y (- (/ x y) (+ 1 (* 1/2 (/ z y)))))))
#s(approx (- (- x y) (* z 1/2)) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (neg.f64 x)) #s(literal 1 binary64) y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -4 y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* y (- (* 4 (/ (- x (* 1/2 z)) y)) 4))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (+ (* (/ -4 z) y) -2) (*.f64 (/.f64 y z) #s(literal -4 binary64)))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (* -1 (* y (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (+ (* (/ -4 z) y) -2) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 y z) #s(literal -4 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* y (- (* 4 (/ x (* y z))) (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ (- x y) z) #s(hole binary64 (* y (- (/ x (* y z)) (/ 1 z)))))
#s(approx (/ (- x y) z) (/.f64 (-.f64 x y) z))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (- (* 4 (/ x z)) 2) y)) (* 4 (/ 1 z)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- x y) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ x y)))))))
#s(approx (- x y) (-.f64 x y))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (- x (* 1/2 z)) y)))))))
#s(approx (- (- x y) (* z 1/2)) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (neg.f64 x)) #s(literal 1 binary64) y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* y (+ 4 (* -4 (/ (- x (* 1/2 z)) y)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (* -1 (* y (+ (* 2 (/ 1 y)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (/ -4 z) y) -2) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* -1 (* y (+ (* -1 (/ (- (* 4 (/ x z)) 2) y)) (* 4 (/ 1 z)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ (- x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 (/ x (* y z))) (/ 1 z))))))
#s(approx (/ (- x y) z) (/.f64 (-.f64 x y) z))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ 4 z) #s(hole binary64 (/ 4 z)))
#s(approx (/ 4 z) (/.f64 #s(literal 4 binary64) z))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x y)))
#s(approx (- (- x y) (* z 1/2)) (-.f64 x y))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* 4 (- x y))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (-.f64 x y) #s(literal 4 binary64)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (+ (* -2 z) (* 4 (- x y)))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)))
#s(approx (+ (* (/ -4 z) y) -2) #s(hole binary64 (/ (+ (* -4 y) (* -2 z)) z)))
#s(approx (+ (* (/ -4 z) y) -2) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (/ -4 z) #s(hole binary64 (/ -4 z)))
#s(approx (/ -4 z) (/.f64 #s(literal -4 binary64) z))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ (- x y) z) #s(hole binary64 (/ (- x y) z)))
#s(approx (/ (- x y) z) (/.f64 (-.f64 x y) z))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
#s(approx (+ (* (- x y) (/ 4 z)) -2) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1/2 z)))
#s(approx (- (- x y) (* z 1/2)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -2 z)))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -2 binary64) z))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* z (- (* 4 (/ (- x y) z)) 2))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
#s(approx (+ (* (/ (- x y) z) 4) -2) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (* 4 (- (- x y) (* z 1/2))) #s(hole binary64 (* -1 (* z (+ 2 (* -4 (/ (- x y) z)))))))
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) #s(literal 4 binary64)))

rewrite293.0ms (4.6%)

Memory
-2.5MiB live, 325.8MiB allocated; 79ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
029164
043164
1135164
2951164
08437157
Stop Event
iter limit
node limit
iter limit
Counts
17 → 178
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
(fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64))
(-.f64 x y)
(/.f64 #s(literal 4 binary64) z)
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
#s(approx (- (- x y) (* z 1/2)) x)
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
#s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y))
(*.f64 #s(literal -4 binary64) y)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
(fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64))
(/.f64 #s(literal -4 binary64) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64))
(/.f64 #s(approx (- x y) (neg.f64 y)) z)
#s(approx (- x y) (neg.f64 y))
(neg.f64 y)
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y) #s(literal -2 binary64)))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (/.f64 #s(literal -4 binary64) z) (-.f64 x y)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y)) #s(literal -2 binary64))) (/.f64 (pow.f64 (*.f64 (/.f64 #s(literal -4 binary64) z) (-.f64 x y)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y)) #s(literal -2 binary64)))) (*.f64 (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y)) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y)) #s(literal -2 binary64))))) (+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 #s(literal -4 binary64) z) (-.f64 x y)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y)) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y)) #s(literal -2 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y)) #s(literal 3 binary64)) (+.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x y) #s(literal -8 binary64)) z)) (pow.f64 (*.f64 (/.f64 #s(literal -4 binary64) z) (-.f64 x y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y)) #s(literal 3 binary64)) (+.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x y) #s(literal -8 binary64)) z)) (pow.f64 (*.f64 (/.f64 #s(literal -4 binary64) z) (-.f64 x y)) #s(literal 2 binary64))))) (*.f64 (/.f64 #s(literal -8 binary64) (+.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x y) #s(literal -8 binary64)) z)) (pow.f64 (*.f64 (/.f64 #s(literal -4 binary64) z) (-.f64 x y)) #s(literal 2 binary64)))) (/.f64 #s(literal -8 binary64) (+.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x y) #s(literal -8 binary64)) z)) (pow.f64 (*.f64 (/.f64 #s(literal -4 binary64) z) (-.f64 x y)) #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 x y)) #s(literal 3 binary64)) (+.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x y) #s(literal -8 binary64)) z)) (pow.f64 (*.f64 (/.f64 #s(literal -4 binary64) z) (-.f64 x y)) #s(literal 2 binary64)))) (/.f64 #s(literal -8 binary64) (+.f64 (-.f64 #s(literal 4 binary64) (/.f64 (*.f64 (-.f64 x y) #s(literal -8 binary64)) z)) (pow.f64 (*.f64 (/.f64 #s(literal -4 binary64) z) (-.f64 x y)) #s(literal 2 binary64))))))
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eval101.0ms (1.6%)

Memory
0.6MiB live, 86.5MiB allocated; 22ms collecting garbage
Compiler

Compiled 8 559 to 819 computations (90.4% saved)

prune6.0ms (0.1%)

Memory
28.6MiB live, 28.6MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (2 fresh and 5 done)

PrunedKeptTotal
New2202222
Fresh101
Picked325
Done033
Total2247231
Accuracy
100.0%
Counts
231 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
32.5%
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
33.3%
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
61.8%
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
32.4%
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
70.9%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
69.4%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
39.2%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
Compiler

Compiled 105 to 89 computations (15.2% saved)

simplify226.0ms (3.5%)

Memory
4.3MiB live, 152.8MiB allocated; 26ms collecting garbage
Localize:

Found 7 expressions of interest:

NewMetricScoreProgram
cost-diff0
(/.f64 #s(literal 4 binary64) z)
cost-diff0
(-.f64 x y)
cost-diff0
#s(approx (- (- x y) (* z 1/2)) (-.f64 x y))
cost-diff0
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
cost-diff0
(/.f64 y z)
cost-diff0
(fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))
cost-diff0
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01967
02567
14167
28267
318665
444665
5128465
6368465
0887062
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
(fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))
(/.f64 y z)
y
z
#s(literal -4 binary64)
#s(literal -2 binary64)
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
#s(approx (- (- x y) (* z 1/2)) (-.f64 x y))
(-.f64 x y)
x
y
(/.f64 #s(literal 4 binary64) z)
#s(literal 4 binary64)
z
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 #s(literal -4 binary64) (/.f64 y z) #s(literal -2 binary64)))
(fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))
(fma.f64 #s(literal -4 binary64) (/.f64 y z) #s(literal -2 binary64))
(/.f64 y z)
y
z
#s(literal -4 binary64)
#s(literal -2 binary64)
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
(*.f64 (/.f64 #s(literal 4 binary64) z) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)))
#s(approx (- (- x y) (* z 1/2)) (-.f64 x y))
(-.f64 x y)
x
y
(/.f64 #s(literal 4 binary64) z)
#s(literal 4 binary64)
z

localize77.0ms (1.2%)

Memory
-30.4MiB live, 62.1MiB allocated; 5ms collecting garbage
Localize:

Found 7 expressions of interest:

NewMetricScoreProgram
accuracy0.0
(/.f64 #s(literal 4 binary64) z)
accuracy0.0
(-.f64 x y)
accuracy0.140625
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
accuracy24.498892896416105
#s(approx (- (- x y) (* z 1/2)) (-.f64 x y))
accuracy0.0
(fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))
accuracy0.0
(/.f64 y z)
accuracy18.648105845935742
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
Samples
55.0ms255×0valid
0.0ms3valid
Compiler

Compiled 55 to 19 computations (65.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 17.0ms
ival-mult: 6.0ms (36% of total)
ival-div: 5.0ms (30% of total)
ival-sub: 3.0ms (18% of total)
ival-add: 1.0ms (6% of total)
exact: 1.0ms (6% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)

series8.0ms (0.1%)

Memory
20.3MiB live, 20.3MiB allocated; 0ms collecting garbage
Counts
7 → 59
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
(fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))
(/.f64 y z)
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
#s(approx (- (- x y) (* z 1/2)) (-.f64 x y))
(-.f64 x y)
(/.f64 #s(literal 4 binary64) z)
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (+ y (* 1/2 z)))))
#s(approx (- x y) #s(hole binary64 (* -1 y)))
#s(approx (- x y) #s(hole binary64 (- x y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ x z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ y (* 1/2 z)) x))))))
#s(approx (- x y) #s(hole binary64 x))
#s(approx (- x y) #s(hole binary64 (* x (+ 1 (* -1 (/ y x))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ z x)) (/ y x)) 1)))))
#s(approx (- x y) #s(hole binary64 (* -1 (* x (- (/ y x) 1)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (/ y z) #s(hole binary64 (/ y z)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1 y)) (* 1/2 z))))
#s(approx (- x y) #s(hole binary64 (+ x (* -1 y))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (* -1 (* y (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -4 (/ y z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* y (- (/ x y) (+ 1 (* 1/2 (/ z y)))))))
#s(approx (- x y) #s(hole binary64 (* y (- (/ x y) 1))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (* -1 (* y (+ (* 2 (/ 1 y)) (* 4 (/ 1 z)))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (- x (* 1/2 z)) y)))))))
#s(approx (- x y) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ x y)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (/ (+ (* -4 y) (* -2 z)) z)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (/ 4 z) #s(hole binary64 (/ 4 z)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 -2))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1/2 z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
Calls

9 calls:

TimeVariablePointExpression
1.0ms
y
@-inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ y z) -4) -2) (/ y z) (* (- (- x y) (* z 1/2)) (/ 4 z)) (- (- x y) (* z 1/2)) (- x y) (/ 4 z))
1.0ms
z
@-inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ y z) -4) -2) (/ y z) (* (- (- x y) (* z 1/2)) (/ 4 z)) (- (- x y) (* z 1/2)) (- x y) (/ 4 z))
1.0ms
y
@inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ y z) -4) -2) (/ y z) (* (- (- x y) (* z 1/2)) (/ 4 z)) (- (- x y) (* z 1/2)) (- x y) (/ 4 z))
1.0ms
z
@inf
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ y z) -4) -2) (/ y z) (* (- (- x y) (* z 1/2)) (/ 4 z)) (- (- x y) (* z 1/2)) (- x y) (/ 4 z))
1.0ms
z
@0
((/ (* 4 (- (- x y) (* z 1/2))) z) (+ (* (/ y z) -4) -2) (/ y z) (* (- (- x y) (* z 1/2)) (/ 4 z)) (- (- x y) (* z 1/2)) (- x y) (/ 4 z))

simplify195.0ms (3%)

Memory
13.3MiB live, 251.2MiB allocated; 77ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01811040
14421008
21386885
35257885
08291798
Stop Event
iter limit
node limit
Counts
59 → 59
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (+ y (* 1/2 z)))))
#s(approx (- x y) #s(hole binary64 (* -1 y)))
#s(approx (- x y) #s(hole binary64 (- x y)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ x z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ x z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* x (+ 1 (* -1 (/ (+ y (* 1/2 z)) x))))))
#s(approx (- x y) #s(hole binary64 x))
#s(approx (- x y) #s(hole binary64 (* x (+ 1 (* -1 (/ y x))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ z x)) (/ y x)) 1)))))
#s(approx (- x y) #s(hole binary64 (* -1 (* x (- (/ y x) 1)))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (/ y z) #s(hole binary64 (/ y z)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1 y)) (* 1/2 z))))
#s(approx (- x y) #s(hole binary64 (+ x (* -1 y))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ y z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (* -1 (* y (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -4 (/ y z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* y (- (/ x y) (+ 1 (* 1/2 (/ z y)))))))
#s(approx (- x y) #s(hole binary64 (* y (- (/ x y) 1))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (* -1 (* y (+ (* 2 (/ 1 y)) (* 4 (/ 1 z)))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (- x (* 1/2 z)) y)))))))
#s(approx (- x y) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ x y)))))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (/ (+ (* -4 y) (* -2 z)) z)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1/2 z)) y)))
#s(approx (/ 4 z) #s(hole binary64 (/ 4 z)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 -2))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 -2))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1/2 z)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -4 (/ (+ y (* 1/2 z)) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ (+ y (* 1/2 z)) z)) (* 4 (/ x z)))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) (neg.f64 (fma.f64 #s(literal 1/2 binary64) z y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (+ y (* 1/2 z)))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (- x y) #s(hole binary64 (* -1 y)))
#s(approx (- x y) (neg.f64 y))
#s(approx (- x y) #s(hole binary64 (- x y)))
#s(approx (- x y) (-.f64 x y))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ x z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* x (+ (* -4 (/ (+ y (* 1/2 z)) (* x z))) (* 4 (/ 1 z))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ x z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
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#s(approx (- (- x y) (* z 1/2)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) z y) x)) x))
#s(approx (- x y) #s(hole binary64 x))
#s(approx (- x y) x)
#s(approx (- x y) #s(hole binary64 (* x (+ 1 (* -1 (/ y x))))))
#s(approx (- x y) (fma.f64 (/.f64 (neg.f64 y) x) x x))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -1 (* x (- (* 4 (/ (+ 1/2 (/ y z)) x)) (* 4 (/ 1 z)))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (*.f64 (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) x) (fma.f64 #s(literal 1/2 binary64) z y) #s(literal 4 binary64)) z) x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* x (- (+ (* 1/2 (/ z x)) (/ y x)) 1)))))
#s(approx (- (- x y) (* z 1/2)) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 (fma.f64 #s(literal 1/2 binary64) z y) x)) x))
#s(approx (- x y) #s(hole binary64 (* -1 (* x (- (/ y x) 1)))))
#s(approx (- x y) (fma.f64 (/.f64 (neg.f64 y) x) x x))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 -2))
#s(approx (+ (* (/ y z) -4) -2) #s(literal -2 binary64))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (- (* -4 (/ y z)) 2)))
#s(approx (+ (* (/ y z) -4) -2) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (/ y z) #s(hole binary64 (/ y z)))
#s(approx (/ y z) (/.f64 y z))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* 4 (/ (- x (* 1/2 z)) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (+ (* -4 (/ y z)) (* 4 (/ (- x (* 1/2 z)) z)))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- x (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z x))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (- (+ x (* -1 y)) (* 1/2 z))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (- x y) #s(hole binary64 (+ x (* -1 y))))
#s(approx (- x y) (-.f64 x y))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -4 (/ y z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (*.f64 (/.f64 y z) #s(literal -4 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (* -4 (/ y z))))
#s(approx (+ (* (/ y z) -4) -2) (*.f64 (/.f64 y z) #s(literal -4 binary64)))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (* -1 (* y (+ (* 4 (/ 1 z)) (* 2 (/ 1 y)))))))
#s(approx (+ (* (/ y z) -4) -2) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
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#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* y (- (* 4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 y)))
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#s(approx (- (- x y) (* z 1/2)) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (neg.f64 x)) #s(literal 1 binary64) y)))
#s(approx (- x y) #s(hole binary64 (* y (- (/ x y) 1))))
#s(approx (- x y) (-.f64 x y))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (* -1 (* y (+ (* 2 (/ 1 y)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (/ y z) -4) -2) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (* -1 (* y (+ (* -4 (/ (- (/ x z) 1/2) y)) (* 4 (/ 1 z)))))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ (- x (* 1/2 z)) y)))))))
#s(approx (- (- x y) (* z 1/2)) (neg.f64 (fma.f64 (fma.f64 #s(literal 1/2 binary64) z (neg.f64 x)) #s(literal 1 binary64) y)))
#s(approx (- x y) #s(hole binary64 (* -1 (* y (+ 1 (* -1 (/ x y)))))))
#s(approx (- x y) (-.f64 x y))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (* 4 (/ (- x y) z))))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (*.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (/ (+ (* -2 z) (* 4 (- x y))) z)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (+ (* (/ y z) -4) -2) #s(hole binary64 (/ (+ (* -4 y) (* -2 z)) z)))
#s(approx (+ (* (/ y z) -4) -2) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
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#s(approx (/ 4 z) #s(hole binary64 (/ 4 z)))
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#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(literal -2 binary64))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 -2))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(literal -2 binary64))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) #s(hole binary64 (- (* 4 (/ (- x y) z)) 2)))
#s(approx (* (- (- x y) (* z 1/2)) (/ 4 z)) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1/2 z)))
#s(approx (- (- x y) (* z 1/2)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* z (- (/ x z) (+ 1/2 (/ y z))))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))
#s(approx (- (- x y) (* z 1/2)) #s(hole binary64 (* -1 (* z (+ 1/2 (* -1 (/ (- x y) z)))))))
#s(approx (- (- x y) (* z 1/2)) (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)))

rewrite189.0ms (3%)

Memory
-25.4MiB live, 253.3MiB allocated; 22ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01959
02559
18559
260259
3742459
0813056
Stop Event
iter limit
node limit
iter limit
Counts
7 → 127
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
(fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))
(/.f64 y z)
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
#s(approx (- (- x y) (* z 1/2)) (-.f64 x y))
(-.f64 x y)
(/.f64 #s(literal 4 binary64) z)
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 #s(literal -4 binary64) (/.f64 y z) #s(literal -2 binary64)))
(*.f64 (/.f64 (fma.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) #s(literal 16 binary64) #s(literal -4 binary64)) (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 y z) #s(literal 3 binary64)) #s(literal 8 binary64))) (fma.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) #s(literal 16 binary64) (fma.f64 #s(literal 8 binary64) (/.f64 y z) #s(literal 4 binary64))))
(*.f64 (/.f64 (fma.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) #s(literal 16 binary64) #s(literal -4 binary64)) (fma.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) #s(literal 16 binary64) #s(literal -4 binary64))) (fma.f64 #s(literal -4 binary64) (/.f64 y z) #s(literal -2 binary64)))
(*.f64 (/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 y z) #s(literal 3 binary64)) #s(literal -8 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal 4 binary64)) (pow.f64 (-.f64 #s(literal 4 binary64) (*.f64 #s(literal 8 binary64) (/.f64 y z))) #s(literal 2 binary64)))) (+.f64 (fma.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) #s(literal 16 binary64) #s(literal -4 binary64)) (*.f64 #s(literal 8 binary64) (/.f64 y z))))
(*.f64 (/.f64 (fma.f64 #s(literal -64 binary64) (pow.f64 (/.f64 y z) #s(literal 3 binary64)) #s(literal -8 binary64)) (+.f64 (pow.f64 (-.f64 #s(literal 4 binary64) (*.f64 #s(literal 8 binary64) (/.f64 y z))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal 6 binary64)))) (fma.f64 (-.f64 #s(literal 4 binary64) (*.f64 #s(literal 8 binary64) (/.f64 y z))) (-.f64 (-.f64 #s(literal 4 binary64) (*.f64 #s(literal 8 binary64) (/.f64 y z))) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal 2 binary64))) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal 4 binary64))))
(*.f64 (fma.f64 (/.f64 y z) (-.f64 (*.f64 #s(literal 16 binary64) (/.f64 y z)) #s(literal 8 binary64)) #s(literal 4 binary64)) (/.f64 (fma.f64 #s(literal -4 binary64) (/.f64 y z) #s(literal -2 binary64)) (fma.f64 (/.f64 y z) (-.f64 (*.f64 #s(literal 16 binary64) (/.f64 y z)) #s(literal 8 binary64)) #s(literal 4 binary64))))
(*.f64 (fma.f64 #s(literal -4 binary64) (/.f64 y z) #s(literal -2 binary64)) (/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64))))
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) (/.f64 #s(literal 16 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64)))) (*.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) (/.f64 #s(literal 16 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64))))) (*.f64 (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64))))) (fma.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) (/.f64 #s(literal 16 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64)))))
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(/.f64 (-.f64 (pow.f64 (*.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) (/.f64 #s(literal 16 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) (/.f64 #s(literal 16 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64)))) (*.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) (/.f64 #s(literal 16 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64)))) (fma.f64 (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64))) (*.f64 (*.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) (/.f64 #s(literal 16 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64)))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64)))))))
(/.f64 (-.f64 #s(literal -8 binary64) (pow.f64 (*.f64 (/.f64 y z) #s(literal 4 binary64)) #s(literal 3 binary64))) (fma.f64 (/.f64 y z) (-.f64 (*.f64 #s(literal 16 binary64) (/.f64 y z)) #s(literal 8 binary64)) #s(literal 4 binary64)))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal 3 binary64)) (fma.f64 (/.f64 y z) (-.f64 (*.f64 #s(literal 16 binary64) (/.f64 y z)) #s(literal 8 binary64)) #s(literal 4 binary64))) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -8 binary64) (fma.f64 (/.f64 y z) (-.f64 (*.f64 #s(literal 16 binary64) (/.f64 y z)) #s(literal 8 binary64)) #s(literal 4 binary64))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal 3 binary64)) (fma.f64 (/.f64 y z) (-.f64 (*.f64 #s(literal 16 binary64) (/.f64 y z)) #s(literal 8 binary64)) #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal 3 binary64)) (fma.f64 (/.f64 y z) (-.f64 (*.f64 #s(literal 16 binary64) (/.f64 y z)) #s(literal 8 binary64)) #s(literal 4 binary64))) (-.f64 (*.f64 (/.f64 #s(literal -8 binary64) (fma.f64 (/.f64 y z) (-.f64 (*.f64 #s(literal 16 binary64) (/.f64 y z)) #s(literal 8 binary64)) #s(literal 4 binary64))) (/.f64 #s(literal -8 binary64) (fma.f64 (/.f64 y z) (-.f64 (*.f64 #s(literal 16 binary64) (/.f64 y z)) #s(literal 8 binary64)) #s(literal 4 binary64)))) (*.f64 (/.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal 3 binary64)) (fma.f64 (/.f64 y z) (-.f64 (*.f64 #s(literal 16 binary64) (/.f64 y z)) #s(literal 8 binary64)) #s(literal 4 binary64))) (/.f64 #s(literal -8 binary64) (fma.f64 (/.f64 y z) (-.f64 (*.f64 #s(literal 16 binary64) (/.f64 y z)) #s(literal 8 binary64)) #s(literal 4 binary64)))))))
(/.f64 (neg.f64 (-.f64 #s(literal 4 binary64) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal -2 binary64) (*.f64 #s(literal -4 binary64) (/.f64 y z)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 y z) #s(literal 2 binary64)) #s(literal 16 binary64) #s(literal -4 binary64)))) (neg.f64 (neg.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 y z)) #s(literal -2 binary64)))))
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#s(approx (- (- x y) (* z 1/2)) (-.f64 x y))
(*.f64 (/.f64 (fma.f64 (neg.f64 y) y (*.f64 x x)) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)))
(*.f64 (/.f64 (fma.f64 (neg.f64 y) y (*.f64 x x)) (fma.f64 (neg.f64 y) y (*.f64 x x))) (-.f64 x y))
(*.f64 (/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (-.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 (*.f64 (+.f64 y x) y) #s(literal 2 binary64)))) (-.f64 (*.f64 x x) (*.f64 (+.f64 y x) y)))
(*.f64 (/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 y x) y) #s(literal 3 binary64)) (pow.f64 x #s(literal 6 binary64)))) (fma.f64 (*.f64 (+.f64 y x) y) (-.f64 (*.f64 (+.f64 y x) y) (*.f64 x x)) (pow.f64 x #s(literal 4 binary64))))
(*.f64 (+.f64 y x) (/.f64 (-.f64 x y) (+.f64 y x)))
(*.f64 (fma.f64 (+.f64 y x) y (*.f64 x x)) (/.f64 (-.f64 x y) (fma.f64 (+.f64 y x) y (*.f64 x x))))
(/.f64 (-.f64 (*.f64 (*.f64 x (/.f64 x (+.f64 y x))) (*.f64 x (/.f64 x (+.f64 y x)))) (*.f64 (*.f64 y (/.f64 y (+.f64 y x))) (*.f64 y (/.f64 y (+.f64 y x))))) (fma.f64 x (/.f64 x (+.f64 y x)) (*.f64 y (/.f64 y (+.f64 y x)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x)))) (*.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))))) (+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (/.f64 x (+.f64 y x))) #s(literal 3 binary64)) (pow.f64 (*.f64 y (/.f64 y (+.f64 y x))) #s(literal 3 binary64))) (fma.f64 (*.f64 x (/.f64 x (+.f64 y x))) (*.f64 x (/.f64 x (+.f64 y x))) (fma.f64 (*.f64 y (/.f64 y (+.f64 y x))) (*.f64 y (/.f64 y (+.f64 y x))) (*.f64 (*.f64 x (/.f64 x (+.f64 y x))) (*.f64 y (/.f64 y (+.f64 y x)))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (fma.f64 (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (*.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x)))))))
(/.f64 (neg.f64 (*.f64 (+.f64 y x) (neg.f64 (-.f64 x y)))) (neg.f64 (neg.f64 (+.f64 y x))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (+.f64 y x) y (*.f64 x x)))))
(/.f64 (-.f64 (*.f64 (*.f64 x x) (+.f64 y x)) (*.f64 (+.f64 y x) (*.f64 y y))) (pow.f64 (+.f64 y x) #s(literal 2 binary64)))
(/.f64 (-.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (*.f64 (fma.f64 (+.f64 y x) y (*.f64 x x)) (pow.f64 y #s(literal 3 binary64)))) (pow.f64 (fma.f64 (+.f64 y x) y (*.f64 x x)) #s(literal 2 binary64)))
(/.f64 (-.f64 (pow.f64 x #s(literal 4 binary64)) (pow.f64 y #s(literal 4 binary64))) (*.f64 (fma.f64 y y (*.f64 x x)) (+.f64 y x)))
(/.f64 (-.f64 (pow.f64 x #s(literal 9 binary64)) (pow.f64 y #s(literal 9 binary64))) (*.f64 (+.f64 (pow.f64 x #s(literal 6 binary64)) (+.f64 (pow.f64 (*.f64 y x) #s(literal 3 binary64)) (pow.f64 y #s(literal 6 binary64)))) (fma.f64 (+.f64 y x) y (*.f64 x x))))
(/.f64 (-.f64 (pow.f64 x #s(literal 6 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 (fma.f64 (*.f64 y y) (fma.f64 y y (*.f64 x x)) (pow.f64 x #s(literal 4 binary64))) (+.f64 y x)))
(/.f64 (-.f64 (pow.f64 x #s(literal 6 binary64)) (pow.f64 y #s(literal 6 binary64))) (*.f64 (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (+.f64 y x) y (*.f64 x x))))
(/.f64 (*.f64 (+.f64 y x) (neg.f64 (-.f64 x y))) (neg.f64 (+.f64 y x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64)))) (neg.f64 (fma.f64 (+.f64 y x) y (*.f64 x x))))
(/.f64 (fma.f64 (neg.f64 y) y (*.f64 x x)) (+.f64 y x))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (fma.f64 (+.f64 y x) y (*.f64 x x)))
(neg.f64 (neg.f64 (-.f64 x y)))
(fma.f64 (/.f64 (*.f64 x x) (+.f64 (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (fma.f64 y (-.f64 y x) (*.f64 x x)) (/.f64 (*.f64 (neg.f64 y) y) (+.f64 y x)))
(fma.f64 (/.f64 (*.f64 x x) (fma.f64 (neg.f64 y) y (*.f64 x x))) (-.f64 x y) (/.f64 (*.f64 (neg.f64 y) y) (+.f64 y x)))
(fma.f64 (neg.f64 x) (/.f64 (neg.f64 x) (+.f64 y x)) (/.f64 (*.f64 (neg.f64 y) y) (+.f64 y x)))
(fma.f64 (fabs.f64 x) (/.f64 (fabs.f64 x) (+.f64 y x)) (/.f64 (*.f64 (neg.f64 y) y) (+.f64 y x)))
(fma.f64 x (/.f64 x (+.f64 y x)) (/.f64 (*.f64 (neg.f64 y) y) (+.f64 y x)))
(-.f64 (*.f64 x (/.f64 x (+.f64 y x))) (*.f64 y (/.f64 y (+.f64 y x))))
(-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (+.f64 y x) y (*.f64 x x))))
(-.f64 x y)
(+.f64 (*.f64 x (/.f64 x (+.f64 y x))) (/.f64 (*.f64 (neg.f64 y) y) (+.f64 y x)))
(*.f64 (/.f64 #s(literal -2 binary64) z) #s(literal -2 binary64))
(*.f64 #s(literal 2 binary64) (/.f64 #s(literal -2 binary64) (neg.f64 z)))
(*.f64 #s(literal 2 binary64) (/.f64 #s(literal 2 binary64) z))
(*.f64 #s(literal -2 binary64) (/.f64 #s(literal -2 binary64) z))
(/.f64 #s(literal -4 binary64) (neg.f64 z))
(/.f64 #s(literal 4 binary64) z)
(neg.f64 (/.f64 #s(literal -4 binary64) z))

eval22.0ms (0.3%)

Memory
7.2MiB live, 50.4MiB allocated; 10ms collecting garbage
Compiler

Compiled 5 191 to 614 computations (88.2% saved)

prune7.0ms (0.1%)

Memory
20.3MiB live, 20.3MiB allocated; 0ms collecting garbage
Pruning

7 alts after pruning (0 fresh and 7 done)

PrunedKeptTotal
New1520152
Fresh000
Picked022
Done055
Total1527159
Accuracy
100.0%
Counts
159 → 7
Alt Table
Click to see full alt table
StatusAccuracyProgram
32.5%
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
33.3%
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
61.8%
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
32.4%
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
70.9%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
69.4%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
39.2%
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
Compiler

Compiled 327 to 142 computations (56.6% saved)

regimes29.0ms (0.5%)

Memory
1.7MiB live, 53.9MiB allocated; 14ms collecting garbage
Counts
14 → 1
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y))) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(*.f64 (fma.f64 #s(literal -1/2 binary64) z (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
Calls

5 calls:

11.0ms
y
4.0ms
z
4.0ms
(-.f64 x y)
4.0ms
x
4.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Results
AccuracySegmentsBranch
100.0%1(-.f64 x y)
100.0%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
100.0%1x
100.0%1y
100.0%1z
Compiler

Compiled 17 to 23 computations (-35.3% saved)

regimes23.0ms (0.4%)

Memory
-0.9MiB live, 44.2MiB allocated; 9ms collecting garbage
Counts
11 → 1
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y))) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
Calls

5 calls:

9.0ms
y
4.0ms
z
4.0ms
(-.f64 x y)
3.0ms
x
3.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Results
AccuracySegmentsBranch
99.9%1(-.f64 x y)
99.9%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
99.9%1x
99.9%1y
99.9%1z
Compiler

Compiled 17 to 23 computations (-35.3% saved)

regimes22.0ms (0.3%)

Memory
-3.0MiB live, 42.4MiB allocated; 7ms collecting garbage
Counts
10 → 3
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y))) z)
Outputs
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y))) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y))) z)
Calls

5 calls:

8.0ms
x
3.0ms
z
3.0ms
(-.f64 x y)
3.0ms
y
3.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Results
AccuracySegmentsBranch
86.2%4(-.f64 x y)
99.2%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
92.0%3x
88.9%3y
89.4%4z
Compiler

Compiled 17 to 23 computations (-35.3% saved)

regimes3.0ms (0.1%)

Memory
8.3MiB live, 8.3MiB allocated; 0ms collecting garbage
Counts
9 → 3
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64)))
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
Outputs
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
(*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))
Calls

1 calls:

3.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Results
AccuracySegmentsBranch
99.1%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Compiler

Compiled 11 to 10 computations (9.1% saved)

regimes6.0ms (0.1%)

Memory
13.5MiB live, 13.5MiB allocated; 0ms collecting garbage
Counts
8 → 3
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(approx (- x y) (neg.f64 y)) z) #s(literal 4 binary64) #s(literal -2 binary64)))
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
Calls

2 calls:

3.0ms
x
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Results
AccuracySegmentsBranch
92.0%3x
75.0%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Compiler

Compiled 12 to 13 computations (-8.3% saved)

regimes8.0ms (0.1%)

Memory
-37.5MiB live, 8.2MiB allocated; 8ms collecting garbage
Counts
6 → 3
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))
Calls

1 calls:

7.0ms
x
Results
AccuracySegmentsBranch
92.0%3x
Compiler

Compiled 1 to 3 computations (-200% saved)

regimes7.0ms (0.1%)

Memory
17.7MiB live, 17.7MiB allocated; 0ms collecting garbage
Counts
5 → 3
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
Outputs
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64)))
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
Calls

3 calls:

2.0ms
z
2.0ms
x
2.0ms
y
Results
AccuracySegmentsBranch
70.8%1z
70.8%1y
85.0%3x
Compiler

Compiled 3 to 9 computations (-200% saved)

regimes16.0ms (0.3%)

Memory
-39.5MiB live, 26.3MiB allocated; 17ms collecting garbage
Counts
4 → 4
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
Outputs
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
(/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)
Calls

5 calls:

8.0ms
z
2.0ms
(-.f64 x y)
2.0ms
x
2.0ms
y
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Results
AccuracySegmentsBranch
59.3%4z
59.5%3y
72.6%4(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
59.8%5(-.f64 x y)
62.0%5x
Compiler

Compiled 17 to 23 computations (-35.3% saved)

regimes2.0ms (0%)

Memory
5.5MiB live, 5.5MiB allocated; 0ms collecting garbage
Counts
3 → 4
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
Outputs
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z)
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
Calls

1 calls:

1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Results
AccuracySegmentsBranch
72.5%4(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Compiler

Compiled 11 to 10 computations (9.1% saved)

regimes2.0ms (0%)

Memory
4.3MiB live, 4.3MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
Outputs
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
(*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))
Calls

1 calls:

1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Results
AccuracySegmentsBranch
68.4%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Compiler

Compiled 11 to 10 computations (9.1% saved)

regimes6.0ms (0.1%)

Memory
18.2MiB live, 18.2MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
Calls

5 calls:

1.0ms
y
1.0ms
x
1.0ms
(-.f64 x y)
1.0ms
z
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Results
AccuracySegmentsBranch
39.2%1(-.f64 x y)
39.2%1z
39.2%1x
39.2%1y
39.2%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z)
Compiler

Compiled 17 to 23 computations (-35.3% saved)

bsearch1.0ms (0%)

Memory
1.5MiB live, 1.5MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
3472384.806852342
1023945583144191.0
0.0ms
-42732149253144400.0
-3874852777412.3423
Compiler

Compiled 14 to 16 computations (-14.3% saved)

bsearch1.0ms (0%)

Memory
1.2MiB live, 1.2MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
3472384.806852342
1023945583144191.0
0.0ms
-42732149253144400.0
-3874852777412.3423
Compiler

Compiled 14 to 16 computations (-14.3% saved)

bsearch27.0ms (0.4%)

Memory
6.4MiB live, 53.4MiB allocated; 3ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
12.0ms
3.826332661805281e+28
3.336139633730282e+31
12.0ms
-2.738513915062089e+71
-1.8043429372510347e+70
Samples
15.0ms224×0valid
Compiler

Compiled 518 to 464 computations (10.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 10.0ms
ival-mult: 5.0ms (51.3% of total)
ival-sub: 2.0ms (20.5% of total)
ival-div: 2.0ms (20.5% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch2.0ms (0%)

Memory
5.2MiB live, 5.2MiB allocated; 0ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
1.0ms
3.826332661805281e+28
3.336139633730282e+31
1.0ms
-2.738513915062089e+71
-1.8043429372510347e+70
Compiler

Compiled 518 to 464 computations (10.4% saved)

bsearch20.0ms (0.3%)

Memory
1.3MiB live, 47.7MiB allocated; 5ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
13.0ms
2.1770862685368994e+66
2.1620341751284752e+74
5.0ms
-2.738513915062089e+71
-1.8043429372510347e+70
Samples
12.0ms160×0valid
Compiler

Compiled 479 to 436 computations (9% saved)

Precisions
Click to see histograms. Total time spent on operations: 5.0ms
ival-sub: 2.0ms (40.1% of total)
ival-mult: 2.0ms (40.1% of total)
ival-div: 1.0ms (20.1% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
2.8MiB live, 2.8MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
5.910516915262135e+303
4.295404348847173e+304
0.0ms
-1.5437445044896956
3472384.806852342
0.0ms
-42732149253144400.0
-3874852777412.3423
Compiler

Compiled 14 to 16 computations (-14.3% saved)

bsearch3.0ms (0%)

Memory
-44.5MiB live, 2.4MiB allocated; 4ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
5.910516915262135e+303
4.295404348847173e+304
0.0ms
-1.5437445044896956
3472384.806852342
0.0ms
-42732149253144400.0
-3874852777412.3423
Compiler

Compiled 14 to 16 computations (-14.3% saved)

bsearch1.0ms (0%)

Memory
2.2MiB live, 2.2MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
-1.5437445044896956
3472384.806852342
0.0ms
-42732149253144400.0
-3874852777412.3423
Compiler

Compiled 14 to 16 computations (-14.3% saved)

simplify75.0ms (1.2%)

Memory
35.5MiB live, 121.7MiB allocated; 20ms collecting garbage
Iterations

Useful iterations: 4 (0.0ms)

IterNodesCost
077554
1107554
2151554
3236554
4402528
5794528
61765528
73317528
Stop Event
node limit
Calls
Call 1
Inputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
(if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal -40000000000000000 binary64)) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y))) z) (if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal 5000000 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y))) z)))
(if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal -40000000000000000 binary64)) (*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z)) (if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal 5000000 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))) (*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))))
(if (<=.f64 x #s(literal -230000000000000024344708072081168370808161249970245967862883946678190080 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64))) (if (<=.f64 x #s(literal 920000000000000040811852988416 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))))
(if (<=.f64 x #s(literal -230000000000000024344708072081168370808161249970245967862883946678190080 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64))) (if (<=.f64 x #s(literal 920000000000000040811852988416 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64))) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))))
(if (<=.f64 x #s(literal -269999999999999996596054710024560608687555683349923173708829909225308160 binary64)) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z) (if (<=.f64 x #s(literal 165000000000000008970125725018645188867204992485671359502250952662915743744 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64))) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z)))
(if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal -40000000000000000 binary64)) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z) (if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal -1 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64)) (if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal 9999999999999999392535525055364621860040287220117324953190771571323204563013233902843309257440507748436856118056162172578717193742636030530235798840866882774987301441682011041067710253162440905843719802548551599076639682550821832659549112269607949805346034918662572406407604380845959862074904348138143744 binary64)) (/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) x)) z))))
(if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal -40000000000000000 binary64)) (*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z)) (if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal -1 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64)) (if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal 9999999999999999392535525055364621860040287220117324953190771571323204563013233902843309257440507748436856118056162172578717193742636030530235798840866882774987301441682011041067710253162440905843719802548551599076639682550821832659549112269607949805346034918662572406407604380845959862074904348138143744 binary64)) (/.f64 #s(approx (* 4 (- (- x y) (* z 1/2))) (*.f64 #s(literal -4 binary64) y)) z) (*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z)))))
(if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal -40000000000000000 binary64)) (*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z)) (if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal -1 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64)) (*.f64 #s(approx (- (- x y) (* z 1/2)) x) (/.f64 #s(literal 4 binary64) z))))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))
Outputs
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 (-.f64 x y) z) #s(literal 4 binary64) #s(literal -2 binary64)))
#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (-.f64 x y) (/.f64 #s(literal 4 binary64) z) #s(literal -2 binary64)))
(if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal -40000000000000000 binary64)) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y))) z) (if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal 5000000 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y))) z)))
(if (or (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal -40000000000000000 binary64)) (not (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal 5000000 binary64)))) (/.f64 (*.f64 #s(literal 4 binary64) #s(approx (- (- x y) (* z 1/2)) (-.f64 x y))) z) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))))
(if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal -40000000000000000 binary64)) (*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z)) (if (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal 5000000 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))) (*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z))))
(if (or (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal -40000000000000000 binary64)) (not (<=.f64 (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) #s(literal 5000000 binary64)))) (*.f64 #s(approx (- (- x y) (* z 1/2)) (-.f64 x y)) (/.f64 #s(literal 4 binary64) z)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))))
(if (<=.f64 x #s(literal -230000000000000024344708072081168370808161249970245967862883946678190080 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64))) (if (<=.f64 x #s(literal 920000000000000040811852988416 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))))
(if (or (<=.f64 x #s(literal -230000000000000024344708072081168370808161249970245967862883946678190080 binary64)) (not (<=.f64 x #s(literal 920000000000000040811852988416 binary64)))) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64))) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 y z) #s(literal -4 binary64) #s(literal -2 binary64))))
(if (<=.f64 x #s(literal -230000000000000024344708072081168370808161249970245967862883946678190080 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64))) (if (<=.f64 x #s(literal 920000000000000040811852988416 binary64)) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal -4 binary64) z) y #s(literal -2 binary64))) #s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) (fma.f64 (/.f64 #s(literal 4 binary64) z) x #s(literal -2 binary64)))))
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#s(approx (/ (* 4 (- (- x y) (* z 1/2))) z) #s(literal -2 binary64))

derivations610.0ms (9.5%)

Memory
-9.5MiB live, 412.3MiB allocated; 115ms collecting garbage
Stop Event
done
Compiler

Compiled 554 to 81 computations (85.4% saved)

preprocess162.0ms (2.5%)

Memory
-16.5MiB live, 146.1MiB allocated; 126ms collecting garbage
Compiler

Compiled 1 156 to 204 computations (82.4% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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