Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B

Time bar (total: 6.6s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze0.0ms (0%)

Memory
0.6MiB live, 0.6MiB allocated; 0ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
100%99.9%0%0.1%0%0%0%1
Compiler

Compiled 11 to 10 computations (9.1% saved)

sample1.5s (22.9%)

Memory
65.9MiB live, 2 036.9MiB allocated; 489ms collecting garbage
Samples
1.2s8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 839.0ms
ival-cos: 266.0ms (31.7% of total)
ival-sin: 260.0ms (31% of total)
ival-mult: 257.0ms (30.6% of total)
ival-add: 44.0ms (5.2% of total)
ival-true: 6.0ms (0.7% of total)
ival-assert: 4.0ms (0.5% of total)
adjust: 2.0ms (0.2% of total)
Bogosity

explain176.0ms (2.7%)

Memory
-48.7MiB live, 245.4MiB allocated; 43ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
00-0-(sin.f64 y)
00-0-(*.f64 z (cos.f64 y))
00-0-y
00-0-z
00-0-(*.f64 x (sin.f64 y))
00-0-(cos.f64 y)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
51.0ms512×0valid
Compiler

Compiled 61 to 28 computations (54.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 35.0ms
ival-sin: 13.0ms (37.5% of total)
ival-cos: 11.0ms (31.7% of total)
ival-mult: 7.0ms (20.2% of total)
ival-add: 2.0ms (5.8% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess271.0ms (4.1%)

Memory
45.8MiB live, 277.6MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03584
19281
218881
333181
463981
5148281
6380081
7710281
089
0139
1269
2479
3969
41959
54829
613049
732229
863399
083398
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Compiler

Compiled 9 to 8 computations (11.1% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
1.1MiB live, 1.1MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
99.8%
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 9 to 8 computations (11.1% saved)

simplify194.0ms (2.9%)

Memory
5.9MiB live, 192.8MiB allocated; 25ms collecting garbage
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 z (cos.f64 y))
cost-diff0
(sin.f64 y)
cost-diff0
(*.f64 x (sin.f64 y))
cost-diff1
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0824
01324
12624
24724
39624
419524
548224
6130424
7322224
8633924
0833923
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
Outputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(*.f64 x (sin.f64 y))
(*.f64 (sin.f64 y) x)
x
(sin.f64 y)
y
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
z
(cos.f64 y)

localize39.0ms (0.6%)

Memory
-19.3MiB live, 71.0MiB allocated; 11ms collecting garbage
Localize:

Found 4 expressions of interest:

NewMetricScoreProgram
accuracy0.00390625
(cos.f64 y)
accuracy0.0234375
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
accuracy0.09765625
(*.f64 x (sin.f64 y))
accuracy0.1328125
(*.f64 z (cos.f64 y))
Samples
29.0ms256×0valid
Compiler

Compiled 26 to 10 computations (61.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 18.0ms
ival-cos: 7.0ms (38.2% of total)
ival-sin: 7.0ms (38.2% of total)
ival-mult: 4.0ms (21.8% of total)
ival-add: 1.0ms (5.5% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

series10.0ms (0.1%)

Memory
20.6MiB live, 20.6MiB allocated; 0ms collecting garbage
Counts
5 → 31
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
(sin.f64 y)
(*.f64 z (cos.f64 y))
(cos.f64 y)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
1.0ms
x
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* z (cos y)) (cos y))
1.0ms
x
@inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* z (cos y)) (cos y))
1.0ms
y
@0
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* z (cos y)) (cos y))
1.0ms
x
@-inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* z (cos y)) (cos y))
1.0ms
y
@inf
((+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (sin y) (* z (cos y)) (cos y))

simplify179.0ms (2.7%)

Memory
10.4MiB live, 202.0MiB allocated; 30ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0140487
1448483
21537473
34770471
08238429
Stop Event
iter limit
node limit
Counts
31 → 31
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) (*.f64 y x))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (*.f64 x (fma.f64 (*.f64 #s(literal 1/120 binary64) y) y #s(literal -1/6 binary64))) (*.f64 y y) x) y))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* x (sin y)) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (pow.f64 y #s(literal 4 binary64)) (*.f64 #s(literal -1/5040 binary64) x) (*.f64 x (fma.f64 (*.f64 #s(literal 1/120 binary64) y) y #s(literal -1/6 binary64)))) (*.f64 y x)))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) y)
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/5040 binary64) (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64))) y))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) (*.f64 z (fma.f64 (*.f64 y y) (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)) #s(literal 1 binary64))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64) (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64)))) (*.f64 y y) z))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (cos y) (fma.f64 (fma.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64) (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64))) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))

rewrite181.0ms (2.7%)

Memory
-20.1MiB live, 233.4MiB allocated; 43ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
0821
01321
13921
225121
0264420
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
5 → 105
Calls
Call 1
Inputs
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 x (sin.f64 y))
(sin.f64 y)
(*.f64 z (cos.f64 y))
(cos.f64 y)
Outputs
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 (cos.f64 y) z) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)))) (fma.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64))))
(*.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(*.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (/.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))) (*.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))) (+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 x) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))))) (neg.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (*.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (*.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 y) z) x) (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 9 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 9 binary64))) (*.f64 (-.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 (cos.f64 y) z) x) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(neg.f64 (/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z))))
(neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (neg.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)))) (fma.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))) (fma.f64 (*.f64 (cos.f64 y) z) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64)) (pow.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)))) (fma.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (-.f64 (*.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 4 binary64))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (*.f64 (*.f64 (sin.f64 y) x) x) (/.f64 (sin.f64 y) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (*.f64 x x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3/2 binary64)) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3/2 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3/2 binary64)) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3/2 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (/.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (fabs.f64 (*.f64 (sin.f64 y) x)) (/.f64 (fabs.f64 (*.f64 (sin.f64 y) x)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 z #s(literal 3 binary64)) (/.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 x #s(literal 3 binary64)) (/.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (/.f64 (*.f64 (cos.f64 y) z) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (/.f64 (*.f64 (sin.f64 y) x) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (*.f64 (cos.f64 y) z) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (neg.f64 x)) (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 z (cos.f64 y) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 z (cos.f64 y) (*.f64 (neg.f64 (neg.f64 x)) (sin.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 (*.f64 (sin.f64 y) x) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(fma.f64 (*.f64 (sin.f64 y) x) (/.f64 (*.f64 (sin.f64 y) x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (sin.f64 y) (/.f64 (*.f64 (*.f64 (sin.f64 y) x) x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 x (/.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 x (sin.f64 y) (*.f64 (cos.f64 y) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(-.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (neg.f64 (neg.f64 x)) (sin.f64 y)))
(+.f64 (*.f64 (cos.f64 y) z) (*.f64 (sin.f64 y) x))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(+.f64 (*.f64 (sin.f64 y) x) (*.f64 (cos.f64 y) z))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
(sin.f64 y)
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(neg.f64 (*.f64 (neg.f64 z) (cos.f64 y)))
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) z (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) z))
(fma.f64 z (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 z (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) z) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) z))
(+.f64 (*.f64 z (*.f64 #s(literal 0 binary64) (sin.f64 y))) (*.f64 z (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y))))))
(fma.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 #s(literal 1 binary64) (cos.f64 y) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 #s(literal 0 binary64) (sin.f64 y) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(fma.f64 (cos.f64 y) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(fma.f64 (sin.f64 y) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) #s(literal 1 binary64)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (neg.f64 (sin.f64 y)) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 y)) (*.f64 #s(literal 0 binary64) (sin.f64 y)))
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 y)) (*.f64 #s(literal 1 binary64) (cos.f64 y)))

eval40.0ms (0.6%)

Memory
1.2MiB live, 47.9MiB allocated; 2ms collecting garbage
Compiler

Compiled 4 373 to 437 computations (90% saved)

prune15.0ms (0.2%)

Memory
-7.2MiB live, 38.5MiB allocated; 3ms collecting garbage
Pruning

16 alts after pruning (16 fresh and 0 done)

PrunedKeptTotal
New11616132
Fresh000
Picked101
Done000
Total11716133
Accuracy
99.9%
Counts
133 → 16
Alt Table
Click to see full alt table
StatusAccuracyProgram
52.0%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
67.4%
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
52.3%
(fma.f64 (*.f64 x x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
19.1%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
60.0%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
37.0%
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
74.9%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
57.1%
(*.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
49.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
49.4%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
51.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
39.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
61.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
37.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 766 to 430 computations (43.9% saved)

simplify195.0ms (3%)

Memory
5.1MiB live, 146.6MiB allocated; 16ms collecting garbage
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 (cos.f64 y) z)
cost-diff0
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))
cost-diff0
(+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
cost-diff0
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
cost-diff0
(*.f64 (sin.f64 y) x)
cost-diff0
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))
cost-diff0
(-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
cost-diff15
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
cost-diff0
(cos.f64 y)
cost-diff0
(*.f64 (cos.f64 y) z)
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
cost-diff0
(sin.f64 y)
cost-diff0
(*.f64 (sin.f64 y) x)
cost-diff0
(cos.f64 y)
cost-diff0
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
031246
052229
1104229
2265229
31174229
43552229
57640229
08005229
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
(cos.f64 y)
y
z
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))
(*.f64 (sin.f64 y) x)
(sin.f64 y)
y
x
#s(literal 2 binary64)
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
(fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))
(neg.f64 z)
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))
(*.f64 (cos.f64 y) z)
(cos.f64 y)
y
z
#s(literal 3 binary64)
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))
(*.f64 (sin.f64 y) x)
(sin.f64 y)
x
(fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y)))
(*.f64 (neg.f64 x) (sin.f64 y))
(neg.f64 x)
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))
#s(literal 2 binary64)
Outputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(cos.f64 y)
y
z
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
(sin.f64 y)
x
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(cos.f64 y)
y
z
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
(sin.f64 y)
y
x
#s(literal 2 binary64)
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(cos.f64 y)
z
(fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))
(neg.f64 z)
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
(+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(cos.f64 y)
y
z
#s(literal 3 binary64)
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))
(sin.f64 y)
x
(fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
(fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y)))
(fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y)))
(*.f64 (neg.f64 x) (sin.f64 y))
(neg.f64 x)
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))
#s(literal 2 binary64)

localize224.0ms (3.4%)

Memory
-21.5MiB live, 211.1MiB allocated; 42ms collecting garbage
Localize:

Found 16 expressions of interest:

NewMetricScoreProgram
accuracy0.234375
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))
accuracy0.25007636722130416
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))
accuracy1.3984292433208234
(+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
accuracy39.359520588182505
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
accuracy0.150722509768442
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))
accuracy0.234375
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))
accuracy1.046872935830206
(-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
accuracy25.59319986101427
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
accuracy0.00390625
(cos.f64 y)
accuracy0.1328125
(*.f64 (cos.f64 y) z)
accuracy24.779892432323663
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
accuracy40.1032227467807
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
accuracy0.0
(sin.f64 y)
accuracy0.00390625
(cos.f64 y)
accuracy0.078125
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
accuracy0.09765625
(*.f64 (sin.f64 y) x)
Samples
82.0ms256×0valid
Compiler

Compiled 249 to 31 computations (87.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 60.0ms
ival-mult: 15.0ms (25.1% of total)
ival-neg: 8.0ms (13.4% of total)
ival-pow: 8.0ms (13.4% of total)
ival-add: 7.0ms (11.7% of total)
ival-cos: 7.0ms (11.7% of total)
ival-sin: 6.0ms (10.1% of total)
ival-pow2: 5.0ms (8.4% of total)
ival-div: 3.0ms (5% of total)
ival-sub: 1.0ms (1.7% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series59.0ms (0.9%)

Memory
29.3MiB live, 72.4MiB allocated; 9ms collecting garbage
Counts
15 → 119
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
(*.f64 (sin.f64 y) x)
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))
Outputs
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (* (pow z 2) (pow (cos y) 2)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (- (* -1 (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (- (* x (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* z (cos y)))) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3)))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (pow x 2))) (pow (sin y) 2)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (pow x 2)))) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (cos y)) x)) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))))))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* (pow x 3) (+ (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3)) (pow (sin y) 3)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y)))) x)) (* -1 (* z (cos y)))) x)))))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* -1 (* (pow x 3) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3))) (* -1 (pow (sin y) 3)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (pow z 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (pow x 2) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (+ (* (pow y 2) (- (* -1/3 (pow x 2)) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (+ (* (pow y 2) (- (+ (* -1/3 (pow x 2)) (* (pow y 2) (- (* 2/45 (pow x 2)) (* -2/45 (pow z 2))))) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ z (* y (- (* y (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -3/2 z) (* y (- (/ (pow x 3) (pow z 2)) (+ (* -1 (/ (* x (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) z)) (+ (* 1/6 x) (+ (* 1/2 x) (/ (* x (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2)))))))) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (pow z 3)))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow x 3) y))) (pow z 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* y (+ (* 7/8 (* y (pow z 3))) (pow x 3))))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (pow z 3)))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* 7/8 (* (pow y 2) (pow z 3))))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow y 2) (+ (* -61/240 (* (pow y 2) (pow z 3))) (* 7/8 (pow z 3)))))) (pow z 3))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (pow z 2)))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* -1 (* (pow y 2) (pow z 2))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* 1/3 (* (pow y 2) (pow z 2))))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* (pow y 2) (+ (* -2/45 (* (pow y 2) (pow z 2))) (* 1/3 (pow z 2)))))) (pow z 2))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow x 3) (pow y 3))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (* (pow x 3) (pow y 2))) (pow x 3)))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow y 3) (+ (* (pow y 2) (+ (* -1/2 (pow x 3)) (* 13/120 (* (pow x 3) (pow y 2))))) (pow x 3)))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow y 3) (+ (* (pow y 2) (+ (* -1/2 (pow x 3)) (* (pow y 2) (+ (* -41/3024 (* (pow x 3) (pow y 2))) (* 13/120 (pow x 3)))))) (pow x 3)))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2))) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (/ (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3))) (+ (* z (* (cos y) (+ (* -1 (* x (sin y))) (* z (cos y))))) (* (pow x 2) (pow (sin y) 2))))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (* (pow z 2) (pow (cos y) 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (+ (* -1 (* (pow z 2) (pow (cos y) 2))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* -1 (* z (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* z (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* x (sin y)))) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow z 2) (- (/ (* (pow x 2) (pow (sin y) 2)) (pow z 2)) (pow (cos y) 2)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (pow z 2)))) (* -1 (/ (* x (sin y)) z))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* (pow z 3) (cos y))))) (+ (* -1 (/ (* x (sin y)) z)) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* (pow z 3) (+ (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3)) (pow (cos y) 3)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y)))) z)) (* -1 (* x (sin y)))) z)))))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* -1 (* (pow z 3) (+ (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3))) (* -1 (pow (cos y) 3)))))))
Calls

9 calls:

TimeVariablePointExpression
11.0ms
z
@inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) (* (sin y) x) (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (pow (* (sin y) x) 2) (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (pow (* (cos y) z) 3) (pow (* (cos y) z) 2) (pow (* (sin y) x) 3))
9.0ms
y
@inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) (* (sin y) x) (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (pow (* (sin y) x) 2) (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (pow (* (cos y) z) 3) (pow (* (cos y) z) 2) (pow (* (sin y) x) 3))
6.0ms
x
@0
((+ (* (cos y) z) (* (sin y) x)) (cos y) (* (sin y) x) (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (pow (* (sin y) x) 2) (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (pow (* (cos y) z) 3) (pow (* (cos y) z) 2) (pow (* (sin y) x) 3))
6.0ms
y
@-inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) (* (sin y) x) (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (pow (* (sin y) x) 2) (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (pow (* (cos y) z) 3) (pow (* (cos y) z) 2) (pow (* (sin y) x) 3))
5.0ms
z
@-inf
((+ (* (cos y) z) (* (sin y) x)) (cos y) (* (sin y) x) (sin y) (+ (* x (sin y)) (* z (cos y))) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (pow (* (sin y) x) 2) (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (pow (* (cos y) z) 3) (pow (* (cos y) z) 2) (pow (* (sin y) x) 3))

simplify323.0ms (4.9%)

Memory
-9.8MiB live, 301.3MiB allocated; 144ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05743907
118673503
081813324
Stop Event
iter limit
node limit
Counts
119 → 119
Calls
Call 1
Inputs
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (* (pow z 2) (pow (cos y) 2)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (- (* -1 (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (- (* x (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* z (cos y)))) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3)))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (pow x 2))) (pow (sin y) 2)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (pow x 2)))) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (cos y)) x)) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))))))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* (pow x 3) (+ (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3)) (pow (sin y) 3)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y)))) x)) (* -1 (* z (cos y)))) x)))))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* -1 (* (pow x 3) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3))) (* -1 (pow (sin y) 3)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (pow z 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (pow x 2) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (+ (* (pow y 2) (- (* -1/3 (pow x 2)) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (+ (* (pow y 2) (- (+ (* -1/3 (pow x 2)) (* (pow y 2) (- (* 2/45 (pow x 2)) (* -2/45 (pow z 2))))) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ z (* y (- (* y (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -3/2 z) (* y (- (/ (pow x 3) (pow z 2)) (+ (* -1 (/ (* x (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) z)) (+ (* 1/6 x) (+ (* 1/2 x) (/ (* x (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2)))))))) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (pow z 3)))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow x 3) y))) (pow z 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* y (+ (* 7/8 (* y (pow z 3))) (pow x 3))))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (pow z 3)))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* 7/8 (* (pow y 2) (pow z 3))))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow y 2) (+ (* -61/240 (* (pow y 2) (pow z 3))) (* 7/8 (pow z 3)))))) (pow z 3))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (pow z 2)))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* -1 (* (pow y 2) (pow z 2))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* 1/3 (* (pow y 2) (pow z 2))))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* (pow y 2) (+ (* -2/45 (* (pow y 2) (pow z 2))) (* 1/3 (pow z 2)))))) (pow z 2))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow x 3) (pow y 3))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (* (pow x 3) (pow y 2))) (pow x 3)))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow y 3) (+ (* (pow y 2) (+ (* -1/2 (pow x 3)) (* 13/120 (* (pow x 3) (pow y 2))))) (pow x 3)))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow y 3) (+ (* (pow y 2) (+ (* -1/2 (pow x 3)) (* (pow y 2) (+ (* -41/3024 (* (pow x 3) (pow y 2))) (* 13/120 (pow x 3)))))) (pow x 3)))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2))) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (/ (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3))) (+ (* z (* (cos y) (+ (* -1 (* x (sin y))) (* z (cos y))))) (* (pow x 2) (pow (sin y) 2))))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (* (pow z 2) (pow (cos y) 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (+ (* -1 (* (pow z 2) (pow (cos y) 2))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* -1 (* z (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* z (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* x (sin y)))) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow z 2) (- (/ (* (pow x 2) (pow (sin y) 2)) (pow z 2)) (pow (cos y) 2)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (pow z 2)))) (* -1 (/ (* x (sin y)) z))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* (pow z 3) (cos y))))) (+ (* -1 (/ (* x (sin y)) z)) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* (pow z 3) (+ (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3)) (pow (cos y) 3)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y)))) z)) (* -1 (* x (sin y)))) z)))))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* -1 (* (pow z 3) (+ (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3))) (* -1 (pow (cos y) 3)))))))
Outputs
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* (sin y) x) #s(hole binary64 (* x (sin y))))
#s(approx (* (sin y) x) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (cos.f64 y) z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (* (pow z 2) (pow (cos y) 2)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (pow (* (sin y) x) 2) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (cos.f64 y) z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (- (* -1 (* x (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (fma.f64 #s(literal 0 binary64) x (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (- (* x (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* z (cos y)))) (+ (* -1 (/ (pow (sin y) 2) (* z (cos y)))) (/ (pow (sin y) 2) (* z (cos y)))))) (* -1 (sin y)))) (* z (cos y)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (fma.f64 (fma.f64 (neg.f64 x) (*.f64 (sin.f64 y) (/.f64 #s(literal 0 binary64) (cos.f64 y))) #s(literal 0 binary64)) x (sin.f64 y)) x (*.f64 (cos.f64 y) z)))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3)))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (pow (* (sin y) x) 3) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (sin.f64 y) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (pow x 2))) (pow (sin y) 2)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (*.f64 (fma.f64 (/.f64 #s(literal -1 binary64) x) (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x x)))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (sin.f64 y) x))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (pow x 2)))) (* -1 (/ (* z (cos y)) x))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (-.f64 (sin.f64 y) #s(literal 0 binary64))) x))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* x (- (+ (sin y) (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* (pow x 3) (sin y))))) (+ (* -1 (/ (* z (cos y)) x)) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* (pow x 2) (sin y)))))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (-.f64 (-.f64 (sin.f64 y) (/.f64 (*.f64 (/.f64 (*.f64 (cos.f64 y) z) x) #s(literal 0 binary64)) (sin.f64 y))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (cos.f64 y) z) x))) x))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* (pow x 3) (pow (sin y) 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* (pow x 3) (+ (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3)) (pow (sin y) 3)))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (*.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (pow.f64 x #s(literal 3 binary64))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (/ (* (pow z 2) (pow (cos y) 2)) (* x (sin y)))) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (-.f64 (sin.f64 y) #s(literal 0 binary64))) x))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y))))) (* x (sin y)))) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (sin y))) (/ (* (pow z 2) (pow (cos y) 2)) (sin y)))) x)) (* -1 (* z (cos y)))) x)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 x (+.f64 (/.f64 (fma.f64 (cos.f64 y) z (neg.f64 (fma.f64 (neg.f64 z) (*.f64 (cos.f64 y) (/.f64 #s(literal 0 binary64) (sin.f64 y))) #s(literal 0 binary64)))) x) (sin.f64 y))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* -1 (* (pow x 3) (+ (* -1 (/ (* (pow z 3) (pow (cos y) 3)) (pow x 3))) (* -1 (pow (sin y) 3)))))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (*.f64 (pow.f64 (neg.f64 x) #s(literal 3 binary64)) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (cos.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 x y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* (sin y) x) #s(hole binary64 (* x y)))
#s(approx (* (sin y) x) (*.f64 x y))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64) x) y))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* (sin y) x) (*.f64 (fma.f64 (fma.f64 #s(literal 1/120 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* (sin y) x) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* (sin y) x) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 (*.f64 y y) x) (*.f64 #s(literal 1/120 binary64) x)) y) y (*.f64 #s(literal -1/6 binary64) x)) (*.f64 x y)))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) y)
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) z)
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) y) y (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 (neg.f64 x) x) z))) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1 binary64) (-.f64 (fma.f64 (fma.f64 #s(literal -1/3 binary64) x (/.f64 (*.f64 (neg.f64 x) (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 (neg.f64 x) x) z)))) z)) y (/.f64 (fma.f64 x x (*.f64 z z)) z)) (/.f64 (*.f64 x x) z)) (*.f64 #s(literal 1/2 binary64) z)) y x) y z))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (pow z 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (*.f64 (neg.f64 z) z))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (pow x 2) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (fma.f64 (*.f64 (fma.f64 x x (*.f64 z z)) y) y (*.f64 (neg.f64 z) z)))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (+ (* (pow y 2) (- (* -1/3 (pow x 2)) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/3 binary64) (fma.f64 x x (*.f64 z z))) y) y (fma.f64 x x (*.f64 z z))) (*.f64 y y) (*.f64 (neg.f64 z) z)))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (+ (* (pow y 2) (- (+ (* -1/3 (pow x 2)) (* (pow y 2) (- (* 2/45 (pow x 2)) (* -2/45 (pow z 2))))) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 2/45 binary64) (fma.f64 x x (*.f64 z z))) y) y (*.f64 #s(literal -1/3 binary64) (fma.f64 x x (*.f64 z z)))) (*.f64 y y) (fma.f64 x x (*.f64 z z))) (*.f64 y y) (*.f64 (neg.f64 z) z)))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (pow (* (sin y) x) 2) (*.f64 (*.f64 (*.f64 y y) x) x))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (pow (* (sin y) x) 2) (*.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 y y) x) x) #s(literal -1/3 binary64) (*.f64 x x)) y) y))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (pow (* (sin y) x) 2) (*.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 y y) x) x) #s(literal 2/45 binary64) (*.f64 #s(literal -1/3 binary64) (*.f64 x x))) y) y (*.f64 x x)) (*.f64 y y)))
#s(approx (pow (* (sin y) x) 2) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (pow (* (sin y) x) 2) (*.f64 (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/315 binary64) (*.f64 (*.f64 (*.f64 y y) x) x) (*.f64 #s(literal 2/45 binary64) (*.f64 x x))) y) y (*.f64 #s(literal -1/3 binary64) (*.f64 x x))) (*.f64 y y) (*.f64 x x)) (*.f64 y y)))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) z)
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 x y z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ z (* y (- (* y (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) y x) y z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -3/2 z) (* y (- (/ (pow x 3) (pow z 2)) (+ (* -1 (/ (* x (- (* -3/2 z) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) z)) (+ (* 1/6 x) (+ (* 1/2 x) (/ (* x (+ (* -1 (pow z 2)) (pow x 2))) (pow z 2)))))))) (+ (* -1 z) (+ (* -1 (/ (pow x 2) z)) (/ (pow x 2) z))))) (* -1 x))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (fma.f64 (fma.f64 (-.f64 (/.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) z) z) (fma.f64 (neg.f64 x) (/.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) z) (fma.f64 (/.f64 (fma.f64 (neg.f64 z) z (*.f64 x x)) z) (/.f64 x z) (*.f64 x #s(literal 2/3 binary64))))) y (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64))) y x) y z))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (pow z 3)))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (pow.f64 z #s(literal 3 binary64)))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (*.f64 (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)) (pow.f64 z #s(literal 3 binary64))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow x 3) y))) (pow z 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (fma.f64 (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 x y) #s(literal 3 binary64))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* y (+ (* 7/8 (* y (pow z 3))) (pow x 3))))) (pow z 3))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (fma.f64 (fma.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 7/8 binary64) y) y #s(literal -3/2 binary64)) (*.f64 (pow.f64 x #s(literal 3 binary64)) y)) (*.f64 y y) (pow.f64 z #s(literal 3 binary64))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (pow z 3)))
#s(approx (pow (* (cos y) z) 3) (pow.f64 z #s(literal 3 binary64)))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* -3/2 (* (pow y 2) (pow z 3))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) (*.f64 (fma.f64 #s(literal -3/2 binary64) (*.f64 y y) #s(literal 1 binary64)) (pow.f64 z #s(literal 3 binary64))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* 7/8 (* (pow y 2) (pow z 3))))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) (fma.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 7/8 binary64) y) y #s(literal -3/2 binary64))) (*.f64 y y) (pow.f64 z #s(literal 3 binary64))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (+ (* (pow y 2) (+ (* -3/2 (pow z 3)) (* (pow y 2) (+ (* -61/240 (* (pow y 2) (pow z 3))) (* 7/8 (pow z 3)))))) (pow z 3))))
#s(approx (pow (* (cos y) z) 3) (fma.f64 (fma.f64 (*.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 #s(literal -61/240 binary64) (*.f64 y y) #s(literal 7/8 binary64))) (*.f64 y y) (*.f64 #s(literal -3/2 binary64) (pow.f64 z #s(literal 3 binary64)))) (*.f64 y y) (pow.f64 z #s(literal 3 binary64))))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (pow z 2)))
#s(approx (pow (* (cos y) z) 2) (*.f64 z z))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* -1 (* (pow y 2) (pow z 2))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) (*.f64 (fma.f64 (neg.f64 y) y #s(literal 1 binary64)) (*.f64 z z)))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* 1/3 (* (pow y 2) (pow z 2))))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal 1/3 binary64) (*.f64 y y) #s(literal -1 binary64))) (*.f64 y y) (*.f64 z z)))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (+ (* (pow y 2) (+ (* -1 (pow z 2)) (* (pow y 2) (+ (* -2/45 (* (pow y 2) (pow z 2))) (* 1/3 (pow z 2)))))) (pow z 2))))
#s(approx (pow (* (cos y) z) 2) (fma.f64 (fma.f64 (*.f64 (*.f64 z z) (fma.f64 #s(literal -2/45 binary64) (*.f64 y y) #s(literal 1/3 binary64))) (*.f64 y y) (*.f64 (neg.f64 z) z)) (*.f64 y y) (*.f64 z z)))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow x 3) (pow y 3))))
#s(approx (pow (* (sin y) x) 3) (pow.f64 (*.f64 x y) #s(literal 3 binary64)))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (* (pow x 3) (pow y 2))) (pow x 3)))))
#s(approx (pow (* (sin y) x) 3) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) y) y) #s(literal -1/2 binary64) (pow.f64 x #s(literal 3 binary64))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow y 3) (+ (* (pow y 2) (+ (* -1/2 (pow x 3)) (* 13/120 (* (pow x 3) (pow y 2))))) (pow x 3)))))
#s(approx (pow (* (sin y) x) 3) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 13/120 binary64) (*.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) y) y) (*.f64 #s(literal -1/2 binary64) (pow.f64 x #s(literal 3 binary64)))) y) y (pow.f64 x #s(literal 3 binary64))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (pow (* (sin y) x) 3) #s(hole binary64 (* (pow y 3) (+ (* (pow y 2) (+ (* -1/2 (pow x 3)) (* (pow y 2) (+ (* -41/3024 (* (pow x 3) (pow y 2))) (* 13/120 (pow x 3)))))) (pow x 3)))))
#s(approx (pow (* (sin y) x) 3) (*.f64 (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -41/3024 binary64) (*.f64 (*.f64 (pow.f64 x #s(literal 3 binary64)) y) y) (*.f64 #s(literal 13/120 binary64) (pow.f64 x #s(literal 3 binary64)))) y) y (*.f64 #s(literal -1/2 binary64) (pow.f64 x #s(literal 3 binary64)))) (*.f64 y y) (pow.f64 x #s(literal 3 binary64))) (pow.f64 y #s(literal 3 binary64))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (cos y) z) (*.f64 (cos.f64 y) z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2))) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (/ (+ (* (pow x 3) (pow (sin y) 3)) (* (pow z 3) (pow (cos y) 3))) (+ (* z (* (cos y) (+ (* -1 (* x (sin y))) (* z (cos y))))) (* (pow x 2) (pow (sin y) 2))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 (cos.f64 y) z)) (cos.f64 y)) z (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
#s(approx (pow (* (cos y) z) 3) #s(hole binary64 (* (pow z 3) (pow (cos y) 3))))
#s(approx (pow (* (cos y) z) 3) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)))
#s(approx (pow (* (cos y) z) 2) #s(hole binary64 (* (pow z 2) (pow (cos y) 2))))
#s(approx (pow (* (cos y) z) 2) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (+ (* -1 (* (pow z 2) (pow (cos y) 2))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* -1 (* z (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (fma.f64 #s(literal 0 binary64) z (cos.f64 y)) z (*.f64 (sin.f64 y) x)))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (+ (* x (sin y)) (* z (- (* z (- (* -1 (/ (* z (* (cos y) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* x (sin y)))) (+ (* -1 (/ (pow (cos y) 2) (* x (sin y)))) (/ (pow (cos y) 2) (* x (sin y)))))) (* -1 (cos y)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (fma.f64 (fma.f64 (neg.f64 z) (*.f64 (cos.f64 y) (/.f64 #s(literal 0 binary64) (sin.f64 y))) #s(literal 0 binary64)) z (cos.f64 y)) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow z 2) (- (/ (* (pow x 2) (pow (sin y) 2)) (pow z 2)) (pow (cos y) 2)))))
#s(approx (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (*.f64 (-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) z) z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (pow z 2)))) (* -1 (/ (* x (sin y)) z))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (-.f64 (cos.f64 y) #s(literal 0 binary64))) z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* z (- (+ (cos y) (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* (pow z 3) (cos y))))) (+ (* -1 (/ (* x (sin y)) z)) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (cos y)))))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (-.f64 (-.f64 (cos.f64 y) (/.f64 (*.f64 (/.f64 (*.f64 (sin.f64 y) x) z) #s(literal 0 binary64)) (cos.f64 y))) (-.f64 #s(literal 0 binary64) (/.f64 (*.f64 (sin.f64 y) x) z))) z))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* (pow z 3) (+ (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3)) (pow (cos y) 3)))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (*.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (pow.f64 z #s(literal 3 binary64))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) (neg.f64 z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) (neg.f64 z)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) (neg.f64 z)))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (neg.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))) (neg.f64 z)))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (/ (* (pow x 2) (pow (sin y) 2)) (* z (cos y)))) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (-.f64 (/.f64 (fma.f64 (sin.f64 y) x #s(literal 0 binary64)) (neg.f64 z)) (cos.f64 y)) (neg.f64 z)))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (- (* -1 (/ (- (* -1 (/ (* x (* (sin y) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y))))) (* z (cos y)))) (+ (* -1 (/ (* (pow x 2) (pow (sin y) 2)) (cos y))) (/ (* (pow x 2) (pow (sin y) 2)) (cos y)))) z)) (* -1 (* x (sin y)))) z)))))))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (*.f64 (-.f64 (/.f64 (fma.f64 (sin.f64 y) x (neg.f64 (fma.f64 (neg.f64 x) (*.f64 (sin.f64 y) (/.f64 #s(literal 0 binary64) (cos.f64 y))) #s(literal 0 binary64)))) (neg.f64 z)) (cos.f64 y)) (neg.f64 z)))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) #s(hole binary64 (* -1 (* (pow z 3) (+ (* -1 (/ (* (pow x 3) (pow (sin y) 3)) (pow z 3))) (* -1 (pow (cos y) 3)))))))
#s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (*.f64 (pow.f64 (neg.f64 z) #s(literal 3 binary64)) (neg.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (sin.f64 y) x) z) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))))))

rewrite103.0ms (1.6%)

Memory
-3.8MiB live, 178.4MiB allocated; 35ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
031152
052109
1220109
01616109
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
15 → 464
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(cos.f64 y)
(*.f64 (sin.f64 y) x)
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(*.f64 (cos.f64 y) z)
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)))
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))
(pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))
Outputs
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (neg.f64 x) (sin.f64 y))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (+.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (/.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (*.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (*.f64 (-.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(neg.f64 (/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))
(fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64)) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (/.f64 (*.f64 z (cos.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (/.f64 (*.f64 x (sin.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (*.f64 z (cos.f64 y)) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (*.f64 x (sin.f64 y)) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 z (cos.f64 y) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(-.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)))
(*.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)))
(*.f64 x (sin.f64 y))
(*.f64 (sin.f64 y) x)
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64))
(neg.f64 (*.f64 (neg.f64 x) (sin.f64 y)))
(exp.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 1 binary64)))
(sin.f64 y)
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 1 binary64)))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (neg.f64 x) (sin.f64 y))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (+.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (/.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (*.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (*.f64 (-.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(neg.f64 (/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))
(fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64)) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (/.f64 (*.f64 z (cos.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (/.f64 (*.f64 x (sin.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (*.f64 z (cos.f64 y)) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (*.f64 x (sin.f64 y)) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 z (cos.f64 y) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(-.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))) (neg.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (neg.f64 x)) (sin.f64 y) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (neg.f64 x)) (sin.f64 y) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (sin.f64 y)) (neg.f64 x) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (sin.f64 y)) (neg.f64 x) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) x) (sin.f64 y) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) x) (sin.f64 y) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) (sin.f64 y)) x (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) (sin.f64 y)) x (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (neg.f64 x) (neg.f64 x)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (neg.f64 x) (neg.f64 x)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (fabs.f64 (*.f64 (neg.f64 x) (sin.f64 y))) (fabs.f64 (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (fabs.f64 (*.f64 (neg.f64 x) (sin.f64 y))) (fabs.f64 (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (fabs.f64 (*.f64 x (sin.f64 y))) (fabs.f64 (*.f64 x (sin.f64 y))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (fabs.f64 (*.f64 x (sin.f64 y))) (fabs.f64 (*.f64 x (sin.f64 y))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (neg.f64 x) (neg.f64 x)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (neg.f64 x) (neg.f64 x)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (neg.f64 x) (*.f64 (sin.f64 y) (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (neg.f64 x) (*.f64 (sin.f64 y) (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 x (sin.f64 y)) (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 x (sin.f64 y)) (*.f64 x (sin.f64 y)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 x (*.f64 (sin.f64 y) (*.f64 x (sin.f64 y))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 x (*.f64 (sin.f64 y) (*.f64 x (sin.f64 y))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (sin.f64 y) (*.f64 (neg.f64 x) (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (sin.f64 y) (*.f64 (neg.f64 x) (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (sin.f64 y) (*.f64 x (*.f64 x (sin.f64 y))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (sin.f64 y) (*.f64 x (*.f64 x (sin.f64 y))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64)))))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(*.f64 (*.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (neg.f64 x)) (sin.f64 y))
(*.f64 (*.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (sin.f64 y)) (neg.f64 x))
(*.f64 (*.f64 (*.f64 x (sin.f64 y)) x) (sin.f64 y))
(*.f64 (*.f64 (*.f64 x (sin.f64 y)) (sin.f64 y)) x)
(*.f64 (*.f64 (neg.f64 x) (neg.f64 x)) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))
(*.f64 (fabs.f64 (*.f64 (neg.f64 x) (sin.f64 y))) (fabs.f64 (*.f64 (neg.f64 x) (sin.f64 y))))
(*.f64 (fabs.f64 (*.f64 x (sin.f64 y))) (fabs.f64 (*.f64 x (sin.f64 y))))
(*.f64 (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))))
(*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (neg.f64 x) (neg.f64 x)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x))
(*.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)))
(*.f64 (neg.f64 x) (*.f64 (sin.f64 y) (*.f64 (neg.f64 x) (sin.f64 y))))
(*.f64 (*.f64 x (sin.f64 y)) (*.f64 x (sin.f64 y)))
(*.f64 x (*.f64 (sin.f64 y) (*.f64 x (sin.f64 y))))
(*.f64 (sin.f64 y) (*.f64 (neg.f64 x) (*.f64 (neg.f64 x) (sin.f64 y))))
(*.f64 (sin.f64 y) (*.f64 x (*.f64 x (sin.f64 y))))
(pow.f64 (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (neg.f64 x) (sin.f64 y)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))
(neg.f64 (*.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y))))
(neg.f64 (*.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 x (sin.f64 y))))
(exp.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (neg.f64 x) (sin.f64 y))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (+.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (/.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (*.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))) (-.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))))
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))) (*.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))) (neg.f64 (neg.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (*.f64 (-.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(neg.f64 (/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (neg.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))))
(fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (-.f64 (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)))) (-.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)))) (pow.f64 (*.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (pow.f64 x #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (pow.f64 (sin.f64 y) #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64)) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (/.f64 (*.f64 z (cos.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (/.f64 (*.f64 x (sin.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (*.f64 z (cos.f64 y)) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (*.f64 x (sin.f64 y)) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 z (cos.f64 y) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(-.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 (sin.f64 y)) (neg.f64 x)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 z)) (cos.f64 y)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (cos.f64 y)) (neg.f64 z)))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))
(*.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(/.f64 (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64)))) (neg.f64 (-.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 3 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 3 binary64)))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 3 binary64))))
(fma.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) x) (sin.f64 y) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (sin.f64 y)) x (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x x) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) z) (cos.f64 y) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (cos.f64 y)) z (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (*.f64 (*.f64 z (cos.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64))) (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64))) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (fabs.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64))) (fabs.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 (fabs.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64))) (fabs.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 z z) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 x x) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 z (cos.f64 y)) (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 x (sin.f64 y))))
(fma.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 x (sin.f64 y)) (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 z (cos.f64 y))))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (sin.f64 y)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 (*.f64 z (cos.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(fma.f64 (*.f64 x (sin.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 x (*.f64 (sin.f64 y) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 (sin.f64 y) (*.f64 x (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(fma.f64 z (*.f64 (cos.f64 y) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(fma.f64 (cos.f64 y) (*.f64 z (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(-.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (*.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64))))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (pow.f64 z #s(literal 3 binary64))))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (*.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (*.f64 z (cos.f64 y))))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))))
(-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64))))
(-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (*.f64 (neg.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64))) (pow.f64 x #s(literal 3 binary64))))
(-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 x (sin.f64 y))))
(-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))))
(+.f64 (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(+.f64 (*.f64 (*.f64 x (sin.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (*.f64 (*.f64 z (cos.f64 y)) (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(+.f64 (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 z (cos.f64 y))) (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 x (sin.f64 y))))
(+.f64 (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 x (sin.f64 y))) (*.f64 (fma.f64 (fma.f64 (neg.f64 x) (sin.f64 y) (*.f64 z (cos.f64 y))) (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (*.f64 z (cos.f64 y))))
(+.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 9 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 3 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 9 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 3 binary64)))))
(+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))
(+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))
(*.f64 (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) z) (cos.f64 y))
(*.f64 (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (cos.f64 y)) z)
(*.f64 (*.f64 (*.f64 z (cos.f64 y)) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z))
(*.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64))) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64))))
(*.f64 (fabs.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64))) (fabs.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 z z) (*.f64 z (cos.f64 y))))
(*.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (*.f64 z (cos.f64 y)))
(*.f64 (*.f64 z (cos.f64 y)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))
(*.f64 z (*.f64 (cos.f64 y) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(*.f64 (cos.f64 y) (*.f64 z (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(pow.f64 (exp.f64 (log.f64 (*.f64 z (cos.f64 y)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3/2 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 3 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 3 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 3 binary64))))
(*.f64 (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (neg.f64 z)) (cos.f64 y))
(*.f64 (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (cos.f64 y)) (neg.f64 z))
(*.f64 (*.f64 (*.f64 z (cos.f64 y)) z) (cos.f64 y))
(*.f64 (*.f64 (*.f64 z (cos.f64 y)) (cos.f64 y)) z)
(*.f64 (*.f64 (neg.f64 z) (neg.f64 z)) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(*.f64 (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))) (neg.f64 (*.f64 (neg.f64 z) (cos.f64 y))))
(*.f64 (fabs.f64 (*.f64 (neg.f64 z) (cos.f64 y))) (fabs.f64 (*.f64 (neg.f64 z) (cos.f64 y))))
(*.f64 (fabs.f64 (*.f64 z (cos.f64 y))) (fabs.f64 (*.f64 z (cos.f64 y))))
(*.f64 (exp.f64 (log.f64 (*.f64 z (cos.f64 y)))) (exp.f64 (log.f64 (*.f64 z (cos.f64 y)))))
(*.f64 (*.f64 z z) (pow.f64 (cos.f64 y) #s(literal 2 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 (neg.f64 z) (neg.f64 z)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 z z))
(*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))
(*.f64 (neg.f64 z) (*.f64 (cos.f64 y) (*.f64 (neg.f64 z) (cos.f64 y))))
(*.f64 (*.f64 z (cos.f64 y)) (*.f64 z (cos.f64 y)))
(*.f64 z (*.f64 (cos.f64 y) (*.f64 z (cos.f64 y))))
(*.f64 (cos.f64 y) (*.f64 (neg.f64 z) (*.f64 (neg.f64 z) (cos.f64 y))))
(*.f64 (cos.f64 y) (*.f64 z (*.f64 z (cos.f64 y))))
(pow.f64 (exp.f64 (log.f64 (*.f64 z (cos.f64 y)))) #s(literal 2 binary64))
(pow.f64 (*.f64 (neg.f64 z) (cos.f64 y)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))
(neg.f64 (*.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y))))
(neg.f64 (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(exp.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 2 binary64))))
(*.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) x) (sin.f64 y))
(*.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (sin.f64 y)) x)
(*.f64 (*.f64 (*.f64 x (sin.f64 y)) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x x))
(*.f64 (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64))) (neg.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64))))
(*.f64 (fabs.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64))) (fabs.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64))))
(*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)))
(*.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (sin.f64 y) #s(literal 3 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 x x) (*.f64 x (sin.f64 y))))
(*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 x (sin.f64 y)))
(*.f64 (*.f64 x (sin.f64 y)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))
(*.f64 x (*.f64 (sin.f64 y) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(*.f64 (sin.f64 y) (*.f64 x (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(pow.f64 (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) #s(literal 3 binary64))
(pow.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3/2 binary64)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) #s(literal 3/2 binary64))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 3 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 3 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 3 binary64))))

eval114.0ms (1.7%)

Memory
19.8MiB live, 211.3MiB allocated; 28ms collecting garbage
Compiler

Compiled 22 318 to 1 816 computations (91.9% saved)

prune37.0ms (0.6%)

Memory
-33.6MiB live, 129.6MiB allocated; 20ms collecting garbage
Pruning

24 alts after pruning (21 fresh and 3 done)

PrunedKeptTotal
New60417621
Fresh7411
Picked235
Done000
Total61324637
Accuracy
100.0%
Counts
637 → 24
Alt Table
Click to see full alt table
StatusAccuracyProgram
54.8%
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 z (cos.f64 y)))
52.0%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
67.4%
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
60.0%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 z z))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
52.1%
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
16.1%
(/.f64 #s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
74.9%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
27.0%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 (neg.f64 x) x) z))) y x) y z))
51.2%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
90.5%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
87.2%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
39.8%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (sin.f64 y) x))
49.4%
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) y x) y z))
49.4%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
49.4%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
31.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))))
61.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
34.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
35.0%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
34.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) y) y (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
34.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z)))
37.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 241 to 753 computations (39.3% saved)

simplify214.0ms (3.2%)

Memory
-4.1MiB live, 226.0MiB allocated; 21ms collecting garbage
Localize:

Found 18 expressions of interest:

NewMetricScoreProgram
cost-diff0
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
cost-diff0
(-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
cost-diff2
(*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x))
cost-diff15
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
cost-diff0
#s(approx (* z (cos y)) z)
cost-diff0
(sin.f64 y)
cost-diff0
(*.f64 x (sin.f64 y))
cost-diff1
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
cost-diff0
(fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z))
cost-diff0
(fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x)
cost-diff0
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)
cost-diff0
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
cost-diff0
(fma.f64 x y z)
cost-diff0
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
cost-diff0
(cos.f64 y)
cost-diff0
(*.f64 (cos.f64 y) z)
cost-diff0
(sin.f64 y)
cost-diff0
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
043236
072218
1126214
2304214
31011201
43163199
57485199
08060198
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
(fma.f64 x y z)
x
y
z
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)
(fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x)
(fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z))
#s(literal -1/6 binary64)
(*.f64 x y)
x
y
(*.f64 #s(literal -1/2 binary64) z)
#s(literal -1/2 binary64)
z
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
#s(approx (* z (cos y)) z)
z
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x))
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
(sin.f64 y)
y
#s(literal 2 binary64)
(*.f64 x x)
x
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))
(*.f64 (cos.f64 y) z)
(cos.f64 y)
z
(fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))
(neg.f64 z)
(*.f64 (sin.f64 y) x)
Outputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(sin.f64 y)
y
x
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(cos.f64 y)
z
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 x y z))
(fma.f64 x y z)
x
y
z
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)
(fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)
(fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x)
(fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x)
(fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z))
#s(literal -1/6 binary64)
(*.f64 x y)
x
y
(*.f64 #s(literal -1/2 binary64) z)
#s(literal -1/2 binary64)
z
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(fma.f64 x (sin.f64 y) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
x
(sin.f64 y)
y
#s(approx (* z (cos y)) z)
z
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
(sin.f64 y)
y
#s(literal 2 binary64)
(*.f64 x x)
x
(pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))
(*.f64 (cos.f64 y) z)
(*.f64 z (cos.f64 y))
(cos.f64 y)
z
(fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))
(fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))
(neg.f64 z)
(*.f64 (sin.f64 y) x)
(*.f64 x (sin.f64 y))

localize158.0ms (2.4%)

Memory
-4.8MiB live, 143.1MiB allocated; 26ms collecting garbage
Localize:

Found 18 expressions of interest:

NewMetricScoreProgram
accuracy0.23828125
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
accuracy1.046872935830206
(-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
accuracy7.693467350687689
(*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x))
accuracy25.59319986101427
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
accuracy0.0
(sin.f64 y)
accuracy0.0234375
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
accuracy0.09765625
(*.f64 x (sin.f64 y))
accuracy29.36386852723359
#s(approx (* z (cos y)) z)
accuracy0.03125
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)
accuracy0.04296875
(fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x)
accuracy0.1171875
(fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z))
accuracy32.356487146888384
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
accuracy0.0
(fma.f64 x y z)
accuracy31.261970978897104
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
accuracy0.0
(sin.f64 y)
accuracy0.00390625
(cos.f64 y)
accuracy0.0546875
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
accuracy0.1328125
(*.f64 (cos.f64 y) z)
Samples
109.0ms256×0valid
Compiler

Compiled 225 to 38 computations (83.1% saved)

Precisions
Click to see histograms. Total time spent on operations: 82.0ms
ival-cos: 28.0ms (34.3% of total)
ival-mult: 18.0ms (22.1% of total)
ival-add: 9.0ms (11% of total)
ival-sin: 8.0ms (9.8% of total)
ival-pow2: 8.0ms (9.8% of total)
const: 4.0ms (4.9% of total)
ival-div: 3.0ms (3.7% of total)
ival-sub: 2.0ms (2.5% of total)
ival-neg: 1.0ms (1.2% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series48.0ms (0.7%)

Memory
17.0MiB live, 61.3MiB allocated; 11ms collecting garbage
Counts
17 → 160
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
(*.f64 (cos.f64 y) z)
(cos.f64 y)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
(fma.f64 x y z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)
(fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x)
(fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x))
(-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
Outputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* -1/6 (* x y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (* (pow z 2) (pow (cos y) 2)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1/6 (* x y))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (pow x 2))) (pow (sin y) 2)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (pow z 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (pow x 2) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (+ (* (pow y 2) (- (* -1/3 (pow x 2)) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (+ (* (pow y 2) (- (+ (* -1/3 (pow x 2)) (* (pow y 2) (- (* 2/45 (pow x 2)) (* -2/45 (pow z 2))))) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow y 2)))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2))) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2))) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow (sin y) 2)))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (+ (* -1 (* (pow z 2) (pow (cos y) 2))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* z (- (* -1/6 (/ (* x y) z)) 1/2))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow z 2) (- (/ (* (pow x 2) (pow (sin y) 2)) (pow z 2)) (pow (cos y) 2)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
22.0ms
y
@0
((+ (* (sin y) x) (* (cos y) z)) (sin y) (* (cos y) z) (cos y) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (+ (* x y) z) (+ (* (cos y) z) (* (sin y) x)) (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (+ (* -1/6 (* x y)) (* -1/2 z)) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)) (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (* (pow (sin y) 2) (* x x)) (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (pow (sin y) 2))
3.0ms
y
@inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) (* (cos y) z) (cos y) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (+ (* x y) z) (+ (* (cos y) z) (* (sin y) x)) (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (+ (* -1/6 (* x y)) (* -1/2 z)) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)) (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (* (pow (sin y) 2) (* x x)) (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (pow (sin y) 2))
3.0ms
x
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) (* (cos y) z) (cos y) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (+ (* x y) z) (+ (* (cos y) z) (* (sin y) x)) (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (+ (* -1/6 (* x y)) (* -1/2 z)) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)) (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (* (pow (sin y) 2) (* x x)) (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (pow (sin y) 2))
3.0ms
x
@0
((+ (* (sin y) x) (* (cos y) z)) (sin y) (* (cos y) z) (cos y) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (+ (* x y) z) (+ (* (cos y) z) (* (sin y) x)) (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (+ (* -1/6 (* x y)) (* -1/2 z)) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)) (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (* (pow (sin y) 2) (* x x)) (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (pow (sin y) 2))
3.0ms
y
@-inf
((+ (* (sin y) x) (* (cos y) z)) (sin y) (* (cos y) z) (cos y) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (+ (* x y) z) (+ (* (cos y) z) (* (sin y) x)) (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (+ (* -1/6 (* x y)) (* -1/2 z)) (+ (* x (sin y)) (* z (cos y))) (* x (sin y)) (* z (cos y)) (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (* (pow (sin y) 2) (* x x)) (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (pow (sin y) 2))

simplify283.0ms (4.3%)

Memory
11.2MiB live, 286.0MiB allocated; 35ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05414056
115493908
256643889
083593556
Stop Event
iter limit
node limit
Counts
160 → 160
Calls
Call 1
Inputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* -1/6 (* x y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (* (pow z 2) (pow (cos y) 2)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1/6 (* x y))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (pow x 2))) (pow (sin y) 2)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (pow z 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (pow x 2) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (+ (* (pow y 2) (- (* -1/3 (pow x 2)) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (+ (* (pow y 2) (- (+ (* -1/3 (pow x 2)) (* (pow y 2) (- (* 2/45 (pow x 2)) (* -2/45 (pow z 2))))) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow y 2)))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2))) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2))) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow (sin y) 2)))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (+ (* -1 (* (pow z 2) (pow (cos y) 2))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* z (- (* -1/6 (/ (* x y) z)) 1/2))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow z 2) (- (/ (* (pow x 2) (pow (sin y) 2)) (pow z 2)) (pow (cos y) 2)))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
Outputs
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (cos.f64 y) z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) z)
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x y) z) (fma.f64 x y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x)))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1/2 z)))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/2 binary64) z))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (+ (* -1/2 z) (* -1/6 (* x y)))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* x (sin y)) #s(hole binary64 (* x (sin y))))
#s(approx (* x (sin y)) (*.f64 (sin.f64 y) x))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (cos.f64 y) z))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (* (pow (sin y) 2) (* x x)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (* (pow z 2) (pow (cos y) 2)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (sin.f64 y) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) (*.f64 x y))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y)) x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1/6 (* x y))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/6 binary64) (*.f64 x y)))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* x (+ (* -1/2 (/ z x)) (* -1/6 y)))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 z x) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (sin.f64 y) x))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow x 2) (pow (sin y) 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow x 2) (+ (* -1 (/ (* (pow z 2) (pow (cos y) 2)) (pow x 2))) (pow (sin y) 2)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (*.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)) x) (/.f64 #s(literal -1 binary64) x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 x x)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 y) x) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (fma.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y (/.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) y) z) y (neg.f64 z)) x))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 z x) y) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1 (* x (+ (* 1/6 y) (* 1/2 (/ z x)))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 z x) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) y)) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (sin y) #s(hole binary64 y))
#s(approx (sin y) y)
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* -1/6 (pow y 2))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* 1/120 (pow y 2)) 1/6))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 #s(literal 1/120 binary64) (*.f64 y y)) #s(literal 1/6 binary64)) y))
#s(approx (sin y) #s(hole binary64 (* y (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/120 (* -1/5040 (pow y 2)))) 1/6))))))
#s(approx (sin y) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) y) y) #s(literal 1/6 binary64)) y))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* z (cos y)) z)
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fma.f64 z z (*.f64 x x)) (*.f64 (neg.f64 x) x)) z) (*.f64 #s(literal 1/2 binary64) z)) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (fma.f64 (neg.f64 y) (fma.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fma.f64 z z (*.f64 x x)) (*.f64 (neg.f64 x) x)) z) (*.f64 #s(literal 1/2 binary64) z)) (neg.f64 (/.f64 x z)) (*.f64 #s(literal -1/3 binary64) x)) (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fma.f64 z z (*.f64 x x)) (*.f64 (neg.f64 x) x)) z) (*.f64 #s(literal 1/2 binary64) z))) y x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) z)
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 x y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) x)
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (* x (sin y)) #s(hole binary64 (* x y)))
#s(approx (* x (sin y)) (*.f64 x y))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* 1/120 (* x (pow y 2)))))))))
#s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y))
#s(approx (* x (sin y)) #s(hole binary64 (* y (+ x (* (pow y 2) (+ (* -1/6 x) (* (pow y 2) (+ (* -1/5040 (* x (pow y 2))) (* 1/120 x)))))))))
#s(approx (* x (sin y)) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (*.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal -1/5040 binary64) (*.f64 #s(literal 1/120 binary64) x)) y) y (*.f64 #s(literal -1/6 binary64) x)) (*.f64 x y)))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) (*.f64 y y) (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) z)
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fma.f64 z z (*.f64 x x)) (*.f64 (neg.f64 x) x)) z) (*.f64 #s(literal 1/2 binary64) z)) y x) y z))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (fma.f64 (neg.f64 y) (fma.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fma.f64 z z (*.f64 x x)) (*.f64 (neg.f64 x) x)) z) (*.f64 #s(literal 1/2 binary64) z)) (neg.f64 (/.f64 x z)) (*.f64 #s(literal -1/3 binary64) x)) (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fma.f64 z z (*.f64 x x)) (*.f64 (neg.f64 x) x)) z) (*.f64 #s(literal 1/2 binary64) z))) y x) y z))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow x 2) (pow y 2))))
#s(approx (* (pow (sin y) 2) (* x x)) (*.f64 (*.f64 (*.f64 y y) x) x))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow y 2) (+ (* -1/3 (* (pow x 2) (pow y 2))) (pow x 2)))))
#s(approx (* (pow (sin y) 2) (* x x)) (*.f64 (*.f64 (fma.f64 #s(literal -1/3 binary64) (*.f64 (*.f64 (*.f64 y y) x) x) (*.f64 x x)) y) y))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* 2/45 (* (pow x 2) (pow y 2))))) (pow x 2)))))
#s(approx (* (pow (sin y) 2) (* x x)) (*.f64 (fma.f64 (*.f64 (fma.f64 #s(literal 2/45 binary64) (*.f64 (*.f64 (*.f64 y y) x) x) (*.f64 #s(literal -1/3 binary64) (*.f64 x x))) y) y (*.f64 x x)) (*.f64 y y)))
#s(approx (* (pow (sin y) 2) (* x x)) #s(hole binary64 (* (pow y 2) (+ (* (pow y 2) (+ (* -1/3 (pow x 2)) (* (pow y 2) (+ (* -1/315 (* (pow x 2) (pow y 2))) (* 2/45 (pow x 2)))))) (pow x 2)))))
#s(approx (* (pow (sin y) 2) (* x x)) (*.f64 (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/315 binary64) (*.f64 (*.f64 (*.f64 y y) x) x) (*.f64 #s(literal 2/45 binary64) (*.f64 x x))) y) y (*.f64 #s(literal -1/3 binary64) (*.f64 x x))) (*.f64 y y) (*.f64 x x)) (*.f64 y y)))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* -1 (pow z 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (*.f64 (neg.f64 z) z))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (pow x 2) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (fma.f64 (*.f64 (fma.f64 z z (*.f64 x x)) y) y (*.f64 (neg.f64 z) z)))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (+ (* (pow y 2) (- (* -1/3 (pow x 2)) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/3 binary64) (fma.f64 z z (*.f64 x x))) y) y (fma.f64 z z (*.f64 x x))) (*.f64 y y) (*.f64 (neg.f64 z) z)))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (- (* (pow y 2) (- (+ (* (pow y 2) (- (+ (* -1/3 (pow x 2)) (* (pow y 2) (- (* 2/45 (pow x 2)) (* -2/45 (pow z 2))))) (* 1/3 (pow z 2)))) (pow x 2)) (* -1 (pow z 2)))) (pow z 2))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 2/45 binary64) (fma.f64 z z (*.f64 x x))) y) y (*.f64 #s(literal -1/3 binary64) (fma.f64 z z (*.f64 x x)))) (*.f64 y y) (fma.f64 z z (*.f64 x x))) (*.f64 y y) (*.f64 (neg.f64 z) z)))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow y 2)))
#s(approx (pow (sin y) 2) (*.f64 y y))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* -1/3 (pow y 2))))))
#s(approx (pow (sin y) 2) (fma.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/3 binary64) (*.f64 y y)))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* 2/45 (pow y 2)) 1/3))))))
#s(approx (pow (sin y) 2) (fma.f64 (pow.f64 y #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal 2/45 binary64) (*.f64 y y)) #s(literal 1/3 binary64)) (*.f64 y y)))
#s(approx (pow (sin y) 2) #s(hole binary64 (* (pow y 2) (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 2/45 (* -1/315 (pow y 2)))) 1/3))))))
#s(approx (pow (sin y) 2) (fma.f64 (pow.f64 y #s(literal 4 binary64)) (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/315 binary64) (*.f64 y y) #s(literal 2/45 binary64)) y) y) #s(literal 1/3 binary64)) (*.f64 y y)))
#s(approx (sin y) #s(hole binary64 (sin y)))
#s(approx (sin y) (sin.f64 y))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2))) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) x) #s(literal -1/6 binary64)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 (+.f64 (/.f64 z y) x) y)) y)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) y) y))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y)) (*.f64 y y)))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* y (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) y))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) (*.f64 (cos.f64 y) z))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2))) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
#s(approx (pow (sin y) 2) #s(hole binary64 (pow (sin y) 2)))
#s(approx (pow (sin y) 2) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) x (/.f64 (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y)) y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 (+.f64 (/.f64 z y) x) y)) (neg.f64 y)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y) #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) x)) y) y))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1 (* y (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64)) z (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x)))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (+ (* -1 (* (pow z 2) (pow (cos y) 2))) (* (pow x 2) (pow (sin y) 2)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* x y) z) (fma.f64 (/.f64 (*.f64 x y) z) z z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) y (/.f64 (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x) z)) z z))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) z)) z))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* z (- (* -1/6 (/ (* x y) z)) 1/2))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 x y) z) #s(literal -1/6 binary64)) #s(literal 1/2 binary64)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) #s(hole binary64 (* (pow z 2) (- (/ (* (pow x 2) (pow (sin y) 2)) (pow z 2)) (pow (cos y) 2)))))
#s(approx (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (*.f64 (-.f64 (/.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) z) z) (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
#s(approx (+ (* (sin y) x) (* (cos y) z)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* x y) z) (*.f64 (fma.f64 (/.f64 y z) (neg.f64 x) #s(literal -1 binary64)) (neg.f64 z)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) #s(literal -1 binary64)) (neg.f64 z)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x) z) #s(literal -1 binary64) (fma.f64 #s(literal 1/2 binary64) (*.f64 y y) #s(literal -1 binary64))) (neg.f64 z)))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) z)) z))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) #s(hole binary64 (* -1 (* z (+ 1/2 (* 1/6 (/ (* x y) z)))))))
#s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 (fma.f64 (/.f64 (*.f64 x y) z) #s(literal 1/6 binary64) #s(literal 1/2 binary64)) (neg.f64 z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (- (* (pow (sin y) 2) (* x x)) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))

rewrite109.0ms (1.6%)

Memory
-15.4MiB live, 185.6MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
043178
072156
1269141
01732140
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
17 → 298
Calls
Call 1
Inputs
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(sin.f64 y)
(*.f64 (cos.f64 y) z)
(cos.f64 y)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
(fma.f64 x y z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
(fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)
(fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x)
(fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(*.f64 x (sin.f64 y))
#s(approx (* z (cos y)) z)
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x))
(-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64)))
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
Outputs
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (+.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (*.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 x (sin.f64 y))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 z (cos.f64 y)) (neg.f64 (*.f64 x (sin.f64 y)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (sin.f64 y) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) (pow.f64 x #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 (sin.f64 y) (pow.f64 x #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(-.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))
(-.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 z (cos.f64 y)) (neg.f64 (*.f64 x (sin.f64 y))))
(+.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 y) #s(literal 1/2 binary64)))
(pow.f64 (sin.f64 y) #s(literal 1 binary64))
(sin.f64 y)
(exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)))
(*.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 1 binary64)))
(fma.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
(sin.f64 (+.f64 (neg.f64 y) (/.f64 (PI.f64) #s(literal 2 binary64))))
(sin.f64 (+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) y))
(cos.f64 (neg.f64 (neg.f64 y)))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(+.f64 (*.f64 (sin.f64 y) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 y) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 x y z))
(/.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 x y) #s(literal 2 binary64))) (-.f64 z (*.f64 x y)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 x y) z)))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (fma.f64 z (-.f64 z (*.f64 x y)) (pow.f64 (*.f64 x y) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 x y) z))
(/.f64 (+.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 x y) #s(literal 2 binary64)) (*.f64 (*.f64 x y) z))))
(/.f64 (+.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 z (-.f64 z (*.f64 x y)) (pow.f64 (*.f64 x y) #s(literal 2 binary64))))
(fma.f64 x y z)
(fma.f64 y x z)
(-.f64 (/.f64 (pow.f64 (*.f64 x y) #s(literal 2 binary64)) (-.f64 (*.f64 x y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 x y) z)))
(-.f64 z (*.f64 (neg.f64 x) y))
(-.f64 z (*.f64 (neg.f64 y) x))
(+.f64 (/.f64 (pow.f64 (*.f64 x y) #s(literal 3 binary64)) (fma.f64 z (-.f64 z (*.f64 x y)) (pow.f64 (*.f64 x y) #s(literal 2 binary64)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 z (-.f64 z (*.f64 x y)) (pow.f64 (*.f64 x y) #s(literal 2 binary64)))))
(+.f64 (*.f64 x y) z)
(+.f64 z (*.f64 x y))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
(/.f64 (-.f64 (*.f64 z z) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64))) (-.f64 z (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) z)))
(/.f64 (neg.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 z (-.f64 z (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)) (*.f64 z z)) (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) z))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 3 binary64))) (fma.f64 z z (-.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)) (*.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) z))))
(/.f64 (+.f64 (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 3 binary64))) (fma.f64 z (-.f64 z (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64))))
(fma.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y z)
(fma.f64 y (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) z)
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) z)) (/.f64 (*.f64 z z) (-.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) z)))
(-.f64 z (*.f64 (neg.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x)) y))
(-.f64 z (*.f64 (neg.f64 y) (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x)))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 3 binary64)) (fma.f64 z (-.f64 z (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 z (-.f64 z (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y)) (pow.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) #s(literal 2 binary64)))))
(+.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y) z)
(+.f64 z (*.f64 (fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x) y))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64))) (-.f64 x (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)) (*.f64 x x))) (neg.f64 (-.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) x)))
(/.f64 (neg.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 x (-.f64 x (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) x))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)) (*.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) x))))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 3 binary64))) (fma.f64 x (-.f64 x (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64))))
(fma.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y x)
(fma.f64 y (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) x)
(-.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)) (-.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) x)) (/.f64 (*.f64 x x) (-.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) x)))
(-.f64 x (*.f64 (neg.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z))) y))
(-.f64 x (*.f64 (neg.f64 y) (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z))))
(+.f64 (/.f64 (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 3 binary64)) (fma.f64 x (-.f64 x (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)))) (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 x (-.f64 x (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y)) (pow.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) #s(literal 2 binary64)))))
(+.f64 (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y) x)
(+.f64 x (*.f64 (fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z)) y))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1/2 binary64) z) #s(literal 3 binary64))) (fma.f64 #s(literal 1/36 binary64) (pow.f64 (*.f64 x y) #s(literal 2 binary64)) (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (*.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) (*.f64 #s(literal 1/2 binary64) z)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal -1/6 binary64) y) x (*.f64 #s(literal 1/2 binary64) z))))
(/.f64 (neg.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(literal 1/36 binary64) (pow.f64 (*.f64 x y) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))))))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal -1/6 binary64) y) x (*.f64 #s(literal 1/2 binary64) z)))
(/.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 3 binary64))) (fma.f64 #s(literal 1/4 binary64) (*.f64 z z) (-.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (*.f64 (*.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal -1/2 binary64)) z))))
(/.f64 (fma.f64 #s(literal -1/8 binary64) (pow.f64 z #s(literal 3 binary64)) (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 3 binary64))) (fma.f64 #s(literal 1/36 binary64) (pow.f64 (*.f64 x y) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (*.f64 x y) #s(literal -1/6 binary64))))))
(fma.f64 (*.f64 #s(literal -1/6 binary64) y) x (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 (*.f64 #s(literal -1/6 binary64) x) y (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 #s(literal -1/2 binary64) z (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))
(fma.f64 (*.f64 x y) #s(literal -1/6 binary64) (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 z #s(literal -1/2 binary64) (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))
(fma.f64 x (*.f64 y #s(literal -1/6 binary64)) (*.f64 #s(literal -1/2 binary64) z))
(fma.f64 y (*.f64 #s(literal -1/6 binary64) x) (*.f64 #s(literal -1/2 binary64) z))
(-.f64 (/.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal -1/6 binary64) y) x (*.f64 #s(literal 1/2 binary64) z))) (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal -1/6 binary64) y) x (*.f64 #s(literal 1/2 binary64) z))))
(-.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) (*.f64 (neg.f64 z) #s(literal -1/2 binary64)))
(-.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) (*.f64 #s(literal 1/2 binary64) z))
(-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (neg.f64 (*.f64 #s(literal -1/6 binary64) x)) y))
(-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (neg.f64 (*.f64 x y)) #s(literal -1/6 binary64)))
(-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 #s(literal 1/6 binary64) (*.f64 x y)))
(+.f64 (/.f64 (pow.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) #s(literal 3 binary64)) (fma.f64 #s(literal 1/36 binary64) (pow.f64 (*.f64 x y) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))))) (/.f64 (pow.f64 (*.f64 #s(literal -1/2 binary64) z) #s(literal 3 binary64)) (fma.f64 #s(literal 1/36 binary64) (pow.f64 (*.f64 x y) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/2 binary64) z) (-.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))))))
(+.f64 (*.f64 (*.f64 x y) #s(literal -1/6 binary64)) (*.f64 #s(literal -1/2 binary64) z))
(+.f64 (*.f64 #s(literal -1/2 binary64) z) (*.f64 (*.f64 x y) #s(literal -1/6 binary64)))
(/.f64 (-.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (-.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z)))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) #s(approx (* z (cos y)) z) (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z)))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) #s(approx (* z (cos y)) z))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (sin.f64 y) #s(approx (* z (cos y)) z))
(fma.f64 x (sin.f64 y) #s(approx (* z (cos y)) z))
(fma.f64 (sin.f64 y) (pow.f64 x #s(literal 1 binary64)) #s(approx (* z (cos y)) z))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64)) (-.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))))
(-.f64 #s(approx (* z (cos y)) z) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 #s(approx (* z (cos y)) z) (neg.f64 (*.f64 x (sin.f64 y))))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64)) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
(+.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y)))
(*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)))
(*.f64 (pow.f64 x #s(literal 1 binary64)) (sin.f64 y))
(*.f64 x (sin.f64 y))
(*.f64 (sin.f64 y) (pow.f64 x #s(literal 1 binary64)))
(*.f64 (sin.f64 y) x)
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 1 binary64)))
#s(approx (* z (cos y)) z)
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (-.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))))
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (+.f64 (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))) (*.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))) (+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (fma.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (neg.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 x (sin.f64 y))))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (pow.f64 (neg.f64 (*.f64 x (sin.f64 y))) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 z (cos.f64 y)) (neg.f64 (*.f64 x (sin.f64 y)))))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (*.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (*.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (*.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (*.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64))) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(neg.f64 (/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(neg.f64 (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (neg.f64 (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (sin.f64 y) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 (pow.f64 x #s(literal 1 binary64)) (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (pow.f64 z #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (pow.f64 z #s(literal 1 binary64)) (pow.f64 (cos.f64 y) #s(literal 1 binary64)) (*.f64 x (sin.f64 y)))
(fma.f64 z (cos.f64 y) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y)))
(fma.f64 (cos.f64 y) z (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(fma.f64 (cos.f64 y) z (*.f64 x (sin.f64 y)))
(fma.f64 x (sin.f64 y) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) (pow.f64 x #s(literal 1 binary64)) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 (sin.f64 y) (pow.f64 x #s(literal 1 binary64)) (*.f64 z (cos.f64 y)))
(fma.f64 (sin.f64 y) x (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(fma.f64 (sin.f64 y) x (*.f64 z (cos.f64 y)))
(-.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (-.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
(-.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 z) (cos.f64 y)))
(-.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)))
(-.f64 (*.f64 z (cos.f64 y)) (neg.f64 (*.f64 x (sin.f64 y))))
(+.f64 (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))))
(+.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 3 binary64)) (fma.f64 (*.f64 x (sin.f64 y)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (neg.f64 (cos.f64 y))) z))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 (neg.f64 (neg.f64 (sin.f64 y))) x))
(+.f64 (*.f64 z (cos.f64 y)) (*.f64 x (sin.f64 y)))
(*.f64 (*.f64 (*.f64 x (sin.f64 y)) x) (sin.f64 y))
(*.f64 (*.f64 (*.f64 x (sin.f64 y)) (sin.f64 y)) x)
(*.f64 (*.f64 (*.f64 x x) (sin.f64 y)) (sin.f64 y))
(*.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (neg.f64 x)) (neg.f64 x))
(*.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (fabs.f64 x)) (fabs.f64 x))
(*.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)))
(*.f64 (*.f64 (fabs.f64 x) (sin.f64 y)) (*.f64 (fabs.f64 x) (sin.f64 y)))
(*.f64 (*.f64 (sin.f64 y) (neg.f64 x)) (*.f64 (sin.f64 y) (neg.f64 x)))
(*.f64 (*.f64 (sin.f64 y) (fabs.f64 x)) (*.f64 (sin.f64 y) (fabs.f64 x)))
(*.f64 (fabs.f64 (*.f64 x (sin.f64 y))) (fabs.f64 (*.f64 x (sin.f64 y))))
(*.f64 (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))))
(*.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) x)
(*.f64 (neg.f64 (*.f64 x (sin.f64 y))) (neg.f64 (*.f64 x (sin.f64 y))))
(*.f64 (neg.f64 x) (*.f64 (neg.f64 x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))
(*.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))))
(*.f64 (*.f64 x (sin.f64 y)) (*.f64 x (sin.f64 y)))
(*.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)))
(*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x))
(*.f64 x (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x))
(*.f64 (sin.f64 y) (*.f64 x (*.f64 x (sin.f64 y))))
(*.f64 (sin.f64 y) (*.f64 (sin.f64 y) (*.f64 x x)))
(pow.f64 (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) #s(literal 2 binary64))
(pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))
(pow.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) #s(literal 1 binary64))
(exp.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 x (sin.f64 y))) #s(literal 2 binary64))))
(*.f64 (fma.f64 x (sin.f64 y) (*.f64 z (cos.f64 y))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)))) (neg.f64 (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64))) (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64))))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) x) (sin.f64 y) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) x) (sin.f64 y) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) (sin.f64 y)) x (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (*.f64 x (sin.f64 y)) (sin.f64 y)) x (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (*.f64 x x) (sin.f64 y)) (sin.f64 y) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (*.f64 x x) (sin.f64 y)) (sin.f64 y) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (neg.f64 x)) (neg.f64 x) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (neg.f64 x)) (neg.f64 x) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (fabs.f64 x)) (fabs.f64 x) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (fabs.f64 x)) (fabs.f64 x) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (neg.f64 x) (sin.f64 y)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (fabs.f64 x) (sin.f64 y)) (*.f64 (fabs.f64 x) (sin.f64 y)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (fabs.f64 x) (sin.f64 y)) (*.f64 (fabs.f64 x) (sin.f64 y)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (sin.f64 y) (neg.f64 x)) (*.f64 (sin.f64 y) (neg.f64 x)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (sin.f64 y) (neg.f64 x)) (*.f64 (sin.f64 y) (neg.f64 x)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (sin.f64 y) (fabs.f64 x)) (*.f64 (sin.f64 y) (fabs.f64 x)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (sin.f64 y) (fabs.f64 x)) (*.f64 (sin.f64 y) (fabs.f64 x)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (fabs.f64 (*.f64 x (sin.f64 y))) (fabs.f64 (*.f64 x (sin.f64 y))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (fabs.f64 (*.f64 x (sin.f64 y))) (fabs.f64 (*.f64 x (sin.f64 y))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) (exp.f64 (log.f64 (*.f64 x (sin.f64 y)))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) x (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) x (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (neg.f64 (*.f64 x (sin.f64 y))) (neg.f64 (*.f64 x (sin.f64 y))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (neg.f64 (*.f64 x (sin.f64 y))) (neg.f64 (*.f64 x (sin.f64 y))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (neg.f64 x) (*.f64 (neg.f64 x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (fabs.f64 x) (*.f64 (fabs.f64 x) (pow.f64 (sin.f64 y) #s(literal 2 binary64))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 x (sin.f64 y)) (*.f64 x (sin.f64 y)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 x (sin.f64 y)) (*.f64 x (sin.f64 y)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (*.f64 x x) (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 x (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 x (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (sin.f64 y) (*.f64 x (*.f64 x (sin.f64 y))) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (sin.f64 y) (*.f64 x (*.f64 x (sin.f64 y))) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(fma.f64 (sin.f64 y) (*.f64 (sin.f64 y) (*.f64 x x)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(fma.f64 (sin.f64 y) (*.f64 (sin.f64 y) (*.f64 x x)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)))))
(-.f64 (/.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 6 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 6 binary64)) (+.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (*.f64 z (cos.f64 y)) x) (sin.f64 y)) #s(literal 2 binary64)))))
(-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)))
(+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64))) (*.f64 z z)))
(+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 z) (cos.f64 y)) (*.f64 z (cos.f64 y))))
(*.f64 (fabs.f64 (sin.f64 y)) (fabs.f64 (sin.f64 y)))
(*.f64 (exp.f64 (log.f64 (sin.f64 y))) (exp.f64 (log.f64 (sin.f64 y))))
(*.f64 (neg.f64 (sin.f64 y)) (neg.f64 (sin.f64 y)))
(*.f64 (sin.f64 y) (sin.f64 y))
(pow.f64 (exp.f64 (log.f64 (sin.f64 y))) #s(literal 2 binary64))
(pow.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) #s(literal 1 binary64))
(pow.f64 (sin.f64 y) #s(literal 2 binary64))
(/.f64 (-.f64 (cos.f64 (-.f64 y y)) (cos.f64 (+.f64 y y))) #s(literal 2 binary64))
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) y))))
(exp.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64)))
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 y)) #s(literal 2 binary64))))

eval64.0ms (1%)

Memory
-15.3MiB live, 176.8MiB allocated; 20ms collecting garbage
Compiler

Compiled 12 583 to 1 450 computations (88.5% saved)

prune54.0ms (0.8%)

Memory
27.2MiB live, 78.5MiB allocated; 5ms collecting garbage
Pruning

33 alts after pruning (27 fresh and 6 done)

PrunedKeptTotal
New39817415
Fresh61016
Picked235
Done033
Total40633439
Accuracy
100.0%
Counts
439 → 33
Alt Table
Click to see full alt table
StatusAccuracyProgram
44.8%
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) #s(approx (* z (cos y)) z))
52.0%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
67.4%
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
75.0%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
60.0%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 z z))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
40.6%
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
53.3%
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (sin.f64 y)) (sin.f64 y)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
30.5%
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
74.9%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
49.9%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
51.2%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
90.5%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
87.2%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
39.8%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (sin.f64 y) x))
48.0%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (fma.f64 (/.f64 (*.f64 x y) z) z z)))
47.9%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (/.f64 y z) (neg.f64 x) #s(literal -1 binary64)) (neg.f64 z))))
37.9%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
46.3%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
16.9%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
50.0%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
49.4%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
35.3%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
35.0%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
35.0%
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
16.8%
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 y) x) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)))))
31.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))))
61.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
34.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
34.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) y) y (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
34.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z)))
37.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 1 789 to 1 096 computations (38.7% saved)

simplify162.0ms (2.5%)

Memory
-9.5MiB live, 179.2MiB allocated; 21ms collecting garbage
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
cost-diff0
(*.f64 z (cos.f64 y))
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))))
cost-diff1
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))
cost-diff7
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)))
cost-diff0
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
cost-diff0
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
cost-diff0
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
cost-diff1
(-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64))
cost-diff0
(*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))
cost-diff0
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))
cost-diff0
(fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z)
cost-diff0
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
cost-diff0
(*.f64 x y)
cost-diff0
#s(approx (+ (* x y) z) (*.f64 x y))
cost-diff0
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
cost-diff0
(/.f64 (sin.f64 y) z)
cost-diff0
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
cost-diff0
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
cost-diff0
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
059397
085380
1162376
2408376
31278352
43758348
08282330
Stop Event
iter limit
node limit
iter limit
Calls
Call 1
Inputs
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(cos.f64 y)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
#s(approx (+ (* x y) z) (*.f64 x y))
(*.f64 x y)
x
y
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
(fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z)
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))
(*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))
(*.f64 (*.f64 y y) x)
(*.f64 y y)
y
x
#s(literal -1/6 binary64)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64))
(*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y)
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y)
(fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))
#s(literal -1/720 binary64)
(*.f64 y y)
y
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))))
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
y
#s(literal 1/2 binary64)
Outputs
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
(sin.f64 y)
y
z
x
(cos.f64 y)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
#s(approx (+ (* x y) z) (*.f64 x y))
(*.f64 x y)
x
y
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
(fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z)
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))
(*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))
(*.f64 (*.f64 y y) x)
(*.f64 y y)
y
x
#s(literal -1/6 binary64)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
(*.f64 #s(approx (cos y) (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) (fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(fma.f64 (fma.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y #s(literal -1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))
(-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64))
(fma.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y #s(literal -1/2 binary64))
(*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y)
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y)
(fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))
#s(literal -1/720 binary64)
(*.f64 y y)
y
#s(literal 1/24 binary64)
#s(literal 1/2 binary64)
#s(literal 1 binary64)
z
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 z (cos.f64 y)))
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)))
(*.f64 z (cos.f64 y))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))
(sqrt.f64 (*.f64 z (cos.f64 y)))
(*.f64 z (cos.f64 y))
z
(cos.f64 y)
y
#s(literal 1/2 binary64)

localize200.0ms (3%)

Memory
15.7MiB live, 300.0MiB allocated; 41ms collecting garbage
Localize:

Found 19 expressions of interest:

NewMetricScoreProgram
accuracy0.02734375
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))
accuracy0.05078125
(*.f64 z (cos.f64 y))
accuracy0.234375
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)))
accuracy10.140643931915667
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))))
accuracy0.05078125
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
accuracy0.08984375
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y)
accuracy10.140643931915667
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
accuracy14.245163214986146
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
accuracy0.09375
(*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))
accuracy3.1714967050397895
(*.f64 (*.f64 y y) x)
accuracy14.17187470642377
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
accuracy20.316380783296
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))
accuracy0.0
(*.f64 x y)
accuracy13.768614279673626
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
accuracy17.27932311396521
#s(approx (+ (* x y) z) (*.f64 x y))
accuracy0.00390625
(cos.f64 y)
accuracy0.046875
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
accuracy0.05078125
(/.f64 (sin.f64 y) z)
accuracy2.215670241244786
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
Samples
107.0ms121×0valid
53.0ms135×0invalid
Compiler

Compiled 269 to 51 computations (81% saved)

Precisions
Click to see histograms. Total time spent on operations: 138.0ms
ival-mult: 51.0ms (36.8% of total)
ival-add: 47.0ms (33.9% of total)
const: 10.0ms (7.2% of total)
ival-sin: 8.0ms (5.8% of total)
ival-sub: 6.0ms (4.3% of total)
ival-cos: 5.0ms (3.6% of total)
ival-pow2: 5.0ms (3.6% of total)
ival-div: 3.0ms (2.2% of total)
ival-sqrt: 2.0ms (1.4% of total)
ival-neg: 1.0ms (0.7% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)
ival-true: 0.0ms (0% of total)
exact: 0.0ms (0% of total)

series48.0ms (0.7%)

Memory
-10.2MiB live, 136.5MiB allocated; 19ms collecting garbage
Counts
22 → 150
Calls
Call 1
Inputs
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
#s(approx (+ (* x y) z) (*.f64 x y))
(*.f64 x y)
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
(fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z)
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))
(*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))
(-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))))
(*.f64 z (cos.f64 y))
(cos.f64 y)
(*.f64 (*.f64 y y) x)
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y)
Outputs
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (* (* (* y y) x) -1/6) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (* y y) x) #s(hole binary64 (* x (pow y 2))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 z))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (sqrt z)))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (+ (sqrt z) (* -1/4 (* (pow y 2) (sqrt z))))))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (+ (sqrt z) (* (pow y 2) (+ (* -1/4 (sqrt z)) (* 1/2 (* (* (pow y 2) (- (* 1/24 z) (* 1/16 z))) (sqrt (/ 1 z)))))))))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (+ (sqrt z) (* (pow y 2) (+ (* -1/4 (sqrt z)) (* (pow y 2) (+ (* 1/2 (* (sqrt (/ 1 z)) (- (* 1/24 z) (* 1/16 z)))) (* 1/2 (* (* (pow y 2) (- (* -1/720 z) (* -1/4 (- (* 1/24 z) (* 1/16 z))))) (sqrt (/ 1 z)))))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* 1/24 y)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* y (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2))) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (* z (cos y))))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (sqrt (* z (cos y)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* -1/720 (pow y 3))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* (pow y 3) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/720 (* 1/24 (/ 1 (pow y 2))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (* -1 (* z (* (cos y) (pow (sqrt -1) 2))))))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (* -1 (* (sqrt (* z (cos y))) (pow (sqrt -1) 2)))))
Calls

9 calls:

TimeVariablePointExpression
9.0ms
x
@0
((/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (+ (* x y) z) (* x y) (+ (* (cos y) z) (* (sin y) x)) (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (* (* (* y y) x) -1/6) (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) (pow (* z (cos y)) 1/2) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (cos y) (* (* y y) x) (* (+ (* -1/720 (* y y)) 1/24) y))
8.0ms
y
@inf
((/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (+ (* x y) z) (* x y) (+ (* (cos y) z) (* (sin y) x)) (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (* (* (* y y) x) -1/6) (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) (pow (* z (cos y)) 1/2) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (cos y) (* (* y y) x) (* (+ (* -1/720 (* y y)) 1/24) y))
5.0ms
y
@-inf
((/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (+ (* x y) z) (* x y) (+ (* (cos y) z) (* (sin y) x)) (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (* (* (* y y) x) -1/6) (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) (pow (* z (cos y)) 1/2) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (cos y) (* (* y y) x) (* (+ (* -1/720 (* y y)) 1/24) y))
5.0ms
z
@-inf
((/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (+ (* x y) z) (* x y) (+ (* (cos y) z) (* (sin y) x)) (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (* (* (* y y) x) -1/6) (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) (pow (* z (cos y)) 1/2) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (cos y) (* (* y y) x) (* (+ (* -1/720 (* y y)) 1/24) y))
5.0ms
z
@inf
((/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (* (+ (* (/ (sin y) z) x) (cos y)) z) (+ (* (/ (sin y) z) x) (cos y)) (/ (sin y) z) (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (+ (* x y) z) (* x y) (+ (* (cos y) z) (* (sin y) x)) (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (* (* (* y y) x) -1/6) (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) (+ (* x (sin y)) (* z (cos y))) (* (cos y) z) (cos y) (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) (pow (* z (cos y)) 1/2) (+ (* x (sin y)) (* z (cos y))) (* z (cos y)) (cos y) (* (* y y) x) (* (+ (* -1/720 (* y y)) 1/24) y))

simplify213.0ms (3.2%)

Memory
27.1MiB live, 301.2MiB allocated; 24ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
05243446
114653366
255633350
085423028
Stop Event
iter limit
node limit
Counts
150 → 150
Calls
Call 1
Inputs
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (* (* (* y y) x) -1/6) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (* y y) x) #s(hole binary64 (* x (pow y 2))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 z))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (sqrt z)))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (+ (sqrt z) (* -1/4 (* (pow y 2) (sqrt z))))))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (+ (sqrt z) (* (pow y 2) (+ (* -1/4 (sqrt z)) (* 1/2 (* (* (pow y 2) (- (* 1/24 z) (* 1/16 z))) (sqrt (/ 1 z)))))))))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (+ (sqrt z) (* (pow y 2) (+ (* -1/4 (sqrt z)) (* (pow y 2) (+ (* 1/2 (* (sqrt (/ 1 z)) (- (* 1/24 z) (* 1/16 z)))) (* 1/2 (* (* (pow y 2) (- (* -1/720 z) (* -1/4 (- (* 1/24 z) (* 1/16 z))))) (sqrt (/ 1 z)))))))))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* 1/24 y)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* y (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2))) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (* z (cos y))))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (sqrt (* z (cos y)))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* -1/720 (pow y 3))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* (pow y 3) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/720 (* 1/24 (/ 1 (pow y 2))))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (* -1 (* z (* (cos y) (pow (sqrt -1) 2))))))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (* -1 (* (sqrt (* z (cos y))) (pow (sqrt -1) 2)))))
Outputs
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (cos y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 z (cos.f64 y)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (cos y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 z (cos.f64 y)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (cos y)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (cos.f64 y))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ (cos y) (/ (* x (sin y)) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))
#s(approx (+ (* x y) z) #s(hole binary64 z))
#s(approx (+ (* x y) z) z)
#s(approx (+ (* x y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x y) z) (fma.f64 x y z))
#s(approx (* x y) #s(hole binary64 (* x y)))
#s(approx (* x y) (*.f64 x y))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (+ (* -1/2 (* (pow y 2) z)) (* x (* y (+ 1 (* -1/6 (pow y 2)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) y #s(literal 1 binary64)) z (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x)))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/2 (* y z))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64)))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ (* -1/2 (* y z)) (* x (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x))
#s(approx (* (* (* y y) x) -1/6) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (* (* (* y y) x) -1/6) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (cos y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ (* x (sin y)) (* z (cos y)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))))
#s(approx (* (* y y) x) #s(hole binary64 (* x (pow y 2))))
#s(approx (* (* y y) x) (*.f64 (*.f64 y y) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (sin y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 x (sin.f64 y)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (sin y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 x (sin.f64 y)))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (* x (sin y)) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* x (+ (/ (cos y) x) (/ (sin y) z)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)) x))
#s(approx (+ (* x y) z) #s(hole binary64 (* x y)))
#s(approx (+ (* x y) z) (*.f64 x y))
#s(approx (+ (* x y) z) #s(hole binary64 (* x (+ y (/ z x)))))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (* y (+ 1 (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* x (+ (* -1/2 (/ (* (pow y 2) z) x)) (+ (* y (+ 1 (* -1/6 (pow y 2)))) (/ z x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (+.f64 (/.f64 (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z) x) (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y)) x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (* -1/6 (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* x (+ 1 (+ (* -1/2 (/ (* y z) x)) (* -1/6 (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 (/.f64 z x) y) #s(literal -1/2 binary64) (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64))) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (sin y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 x (sin.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* x (+ (sin y) (/ (* z (cos y)) x)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (cos y) x)) (* -1 (/ (sin y) z)))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)) x))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* x (+ (* -1 y) (* -1 (/ z x)))))))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (* y (- (* 1/6 (pow y 2)) 1))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 y) x) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* x (+ (* -1 (/ (+ z (* -1/2 (* (pow y 2) z))) x)) (* y (- (* 1/6 (pow y 2)) 1)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (neg.f64 x) (fma.f64 (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)) y (/.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/2 binary64) y) z) y (neg.f64 z)) x))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (* 1/6 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* x (- (+ (* 1/6 (pow y 2)) (* 1/2 (/ (* y z) x))) 1)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (neg.f64 x) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 z x) y) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* x (+ (* -1 (sin y)) (* -1 (/ (* z (cos y)) x)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* x y))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fma.f64 z z (*.f64 x x)) (*.f64 (neg.f64 x) x)) z) (*.f64 #s(literal 1/2 binary64) z)) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (+ z (* y (- (* y (- (+ (* -1 (* y (+ (* -1 (/ (* x (- (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z)) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) z)) (+ (* -1/2 x) (* 1/6 x))))) (* -1 (/ (- (pow x 2) (* -1 (pow z 2))) z))) (+ (* -1 (/ (pow x 2) z)) (* -1/2 z)))) (* -1 x))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (fma.f64 (neg.f64 y) (fma.f64 (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fma.f64 z z (*.f64 x x)) (*.f64 (neg.f64 x) x)) z) (*.f64 #s(literal 1/2 binary64) z)) (neg.f64 (/.f64 x z)) (*.f64 #s(literal -1/3 binary64) x)) (fma.f64 #s(literal -1 binary64) (/.f64 (+.f64 (fma.f64 z z (*.f64 x x)) (*.f64 (neg.f64 x) x)) z) (*.f64 #s(literal 1/2 binary64) z))) y x) y z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) z)
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* x y))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (fma.f64 x y z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 1))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(literal 1 binary64))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (/ (* x y) z))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (/.f64 y z) x #s(literal 1 binary64)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* -1/2 y) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 x z)) y #s(literal 1 binary64)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (+ 1 (* y (+ (* y (- (* -1/6 (/ (* x y) z)) 1/2)) (/ x z))))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (fma.f64 (-.f64 (*.f64 (/.f64 (*.f64 x y) z) #s(literal -1/6 binary64)) #s(literal 1/2 binary64)) y (/.f64 x z)) y #s(literal 1 binary64)))
#s(approx (/ (sin y) z) #s(hole binary64 (/ y z)))
#s(approx (/ (sin y) z) (/.f64 y z))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* -1/6 (/ (pow y 2) z)) (/ 1 z)))))
#s(approx (/ (sin y) z) (/.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) z))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* 1/120 (/ (pow y 2) z)) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (/.f64 (fma.f64 (*.f64 #s(literal 1/120 binary64) y) y #s(literal -1/6 binary64)) z) (/.f64 y z)))
#s(approx (/ (sin y) z) #s(hole binary64 (* y (+ (* (pow y 2) (- (* (pow y 2) (+ (* -1/5040 (/ (pow y 2) z)) (* 1/120 (/ 1 z)))) (* 1/6 (/ 1 z)))) (/ 1 z)))))
#s(approx (/ (sin y) z) (fma.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 (/.f64 (fma.f64 #s(literal -1/5040 binary64) (*.f64 y y) #s(literal 1/120 binary64)) z) (*.f64 y y) (/.f64 #s(literal -1/6 binary64) z)) (/.f64 y z)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) z)
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 x y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) x)
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/2 (* y z)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 -1/2))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(literal -1/2 binary64))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (- (* 1/24 (pow y 2)) 1/2)))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 z))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* -1/2 (* y z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (+ z (* y (+ x (* y (+ (* -1/2 z) (* -1/6 (* x y)))))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (* (cos y) z) #s(hole binary64 z))
#s(approx (* z (cos y)) z)
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 (*.f64 #s(literal 1/24 binary64) y) y #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* (cos y) z) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) y) y (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (cos y) #s(hole binary64 1))
#s(approx (cos y) #s(literal 1 binary64))
#s(approx (cos y) #s(hole binary64 (+ 1 (* -1/2 (pow y 2)))))
#s(approx (cos y) (fma.f64 (*.f64 #s(literal -1/2 binary64) y) y #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* 1/24 (pow y 2)) 1/2)))))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (cos y) #s(hole binary64 (+ 1 (* (pow y 2) (- (* (pow y 2) (+ 1/24 (* -1/720 (pow y 2)))) 1/2)))))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 z))
#s(approx (* z (cos y)) z)
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 (*.f64 #s(literal 1/24 binary64) y) y #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) y) y (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (sqrt z)))
#s(approx (pow (* z (cos y)) 1/2) (sqrt.f64 z))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (+ (sqrt z) (* -1/4 (* (pow y 2) (sqrt z))))))
#s(approx (pow (* z (cos y)) 1/2) (*.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 y y) #s(literal 1 binary64)) (sqrt.f64 z)))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (+ (sqrt z) (* (pow y 2) (+ (* -1/4 (sqrt z)) (* 1/2 (* (* (pow y 2) (- (* 1/24 z) (* 1/16 z))) (sqrt (/ 1 z)))))))))
#s(approx (pow (* z (cos y)) 1/2) (fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 y y) z) #s(literal -1/48 binary64)) #s(literal 1/2 binary64)) (sqrt.f64 (/.f64 #s(literal 1 binary64) z)) (*.f64 #s(literal -1/4 binary64) (sqrt.f64 z))) (*.f64 y y) (sqrt.f64 z)))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (+ (sqrt z) (* (pow y 2) (+ (* -1/4 (sqrt z)) (* (pow y 2) (+ (* 1/2 (* (sqrt (/ 1 z)) (- (* 1/24 z) (* 1/16 z)))) (* 1/2 (* (* (pow y 2) (- (* -1/720 z) (* -1/4 (- (* 1/24 z) (* 1/16 z))))) (sqrt (/ 1 z)))))))))))
#s(approx (pow (* z (cos y)) 1/2) (fma.f64 (fma.f64 #s(literal -1/4 binary64) (*.f64 y y) #s(literal 1 binary64)) (sqrt.f64 z) (*.f64 (pow.f64 y #s(literal 4 binary64)) (*.f64 (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) z)) (fma.f64 #s(literal -1/48 binary64) z (*.f64 (*.f64 (fma.f64 z #s(literal -1/192 binary64) (*.f64 #s(literal -1/720 binary64) z)) y) y))) #s(literal 1/2 binary64)))))
#s(approx (* z (cos y)) #s(hole binary64 z))
#s(approx (* z (cos y)) z)
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* -1/2 (* (pow y 2) z)))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* 1/24 (* (pow y 2) z)))))))
#s(approx (* z (cos y)) (fma.f64 (*.f64 z (fma.f64 (*.f64 #s(literal 1/24 binary64) y) y #s(literal -1/2 binary64))) (*.f64 y y) z))
#s(approx (* z (cos y)) #s(hole binary64 (+ z (* (pow y 2) (+ (* -1/2 z) (* (pow y 2) (+ (* -1/720 (* (pow y 2) z)) (* 1/24 z))))))))
#s(approx (* z (cos y)) (fma.f64 (fma.f64 (*.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) y) y (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* 1/24 y)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) (*.f64 #s(literal 1/24 binary64) y))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* y (+ 1/24 (* -1/720 (pow y 2))))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (/ (- (* (pow x 2) (pow (sin y) 2)) (* (pow z 2) (pow (cos y) 2))) (+ (* -1 (* z (cos y))) (* x (sin y))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (/.f64 (-.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 x (sin.f64 y)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (sin y) z) #s(hole binary64 (/ (sin y) z)))
#s(approx (/ (sin y) z) (/.f64 (sin.f64 y) z))
#s(approx (+ (* x y) z) #s(hole binary64 (* y (+ x (/ z y)))))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1/6 (* x (pow y 3)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (pow.f64 y #s(literal 3 binary64)) x) #s(literal -1/6 binary64)))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* (pow y 3) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (+ (/ x (pow y 2)) (/ z (pow y 3))))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 (+.f64 (/.f64 z y) x) y)) y)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1/6 (* x (pow y 2)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) y) y))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1/2 (/ z y)) (+ (* -1/6 x) (/ x (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (fma.f64 #s(literal -1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y)) (*.f64 y y)))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (* -1/720 (pow y 4))))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) (*.f64 (pow.f64 y #s(literal 4 binary64)) #s(literal -1/720 binary64)))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) (*.f64 (pow.f64 y #s(literal 4 binary64)) (-.f64 (/.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/720 binary64))))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) #s(hole binary64 (* (pow y 4) (- (* 1/24 (/ 1 (pow y 2))) (+ 1/720 (/ 1/2 (pow y 4)))))))
#s(approx (- (* (* (+ (* -1/720 (* y y)) 1/24) y) y) 1/2) (*.f64 (pow.f64 y #s(literal 4 binary64)) (-.f64 (-.f64 (/.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/720 binary64)) (/.f64 #s(literal 1/2 binary64) (pow.f64 y #s(literal 4 binary64))))))
#s(approx (* (cos y) z) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (cos y) #s(hole binary64 (cos y)))
#s(approx (cos y) (cos.f64 y))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (sqrt (* z (cos y)))))
#s(approx (pow (* z (cos y)) 1/2) (sqrt.f64 (*.f64 z (cos.f64 y))))
#s(approx (* z (cos y)) #s(hole binary64 (* z (cos y))))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* -1/720 (pow y 3))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) (*.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/720 binary64)))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* (pow y 3) (- (* 1/24 (/ 1 (pow y 2))) 1/720))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) (*.f64 (-.f64 (/.f64 #s(literal 1/24 binary64) (*.f64 y y)) #s(literal 1/720 binary64)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* y (+ (* -1 x) (* -1 (/ z y)))))))
#s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* 1/6 x) (* 1/2 (/ z y)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (/.f64 z y) #s(literal -1/2 binary64) (*.f64 #s(literal -1/6 binary64) x)) (pow.f64 y #s(literal 3 binary64))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1/2 z) (/ x y)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) x (/.f64 (fma.f64 #s(literal 1/2 binary64) z (/.f64 (neg.f64 x) y)) y))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* (pow y 3) (+ (* -1 (/ (+ (* -1 (/ (+ (* -1 x) (* -1 (/ z y))) y)) (* -1/2 z)) y)) (* 1/6 x))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (fma.f64 #s(literal 1/6 binary64) x (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 (+.f64 (/.f64 z y) x) y)) (neg.f64 y)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* (pow y 2) (+ (* -1 (/ (+ (* -1 (/ x y)) (* 1/2 z)) y)) (* -1/6 x)))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (fma.f64 (/.f64 (fma.f64 #s(literal -1/2 binary64) z (/.f64 x y)) y) #s(literal 1 binary64) (*.f64 #s(literal -1/6 binary64) x)) y) y))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) #s(hole binary64 (* -1 (* (pow y 3) (- 1/720 (* 1/24 (/ 1 (pow y 2))))))))
#s(approx (* (+ (* -1/720 (* y y)) 1/24) y) (*.f64 (pow.f64 (neg.f64 y) #s(literal 3 binary64)) (-.f64 #s(literal 1/720 binary64) (/.f64 #s(literal 1/24 binary64) (*.f64 y y)))))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) #s(hole binary64 (/ (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx (+ (* (/ (sin y) z) x) (cos y)) (/.f64 (fma.f64 z (cos.f64 y) (*.f64 x (sin.f64 y))) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* y (+ x (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (+ (* y (+ x (* -1/6 (* x (pow y 2))))) (* z (+ 1 (* -1/2 (pow y 2)))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) y #s(literal 1 binary64)) z (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x)))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (* -1/6 (* x (pow y 2))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (+ x (+ (* -1/2 (* y z)) (* -1/6 (* x (pow y 2)))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (fma.f64 (fma.f64 #s(literal -1/2 binary64) z (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x y) z) #s(hole binary64 (* z (+ 1 (/ (* x y) z)))))
#s(approx (+ (* x y) z) (fma.f64 (/.f64 (*.f64 x y) z) z z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (* -1/2 (pow y 2))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* z (+ 1 (+ (* -1/2 (pow y 2)) (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z))))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (fma.f64 (*.f64 #s(literal -1/2 binary64) y) y (/.f64 (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x) z)) z z))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* z (+ (* -1/2 y) (+ (* -1/6 (/ (* x (pow y 2)) z)) (/ x z))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) z)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* z (+ (cos y) (/ (* x (sin y)) z)))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (* (+ (* (/ (sin y) z) x) (cos y)) z) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* x y) z) #s(hole binary64 (* -1 (* z (- (* -1 (/ (* x y) z)) 1)))))
#s(approx (+ (* x y) z) (*.f64 (fma.f64 (/.f64 y z) (neg.f64 x) #s(literal -1 binary64)) (neg.f64 z)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (* 1/2 (pow y 2)) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 #s(literal -1/2 binary64) (fma.f64 y y #s(literal -2 binary64))) z))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) #s(hole binary64 (* -1 (* z (- (+ (* -1 (/ (* y (+ x (* -1/6 (* x (pow y 2))))) z)) (* 1/2 (pow y 2))) 1)))))
#s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (fma.f64 #s(literal 1/2 binary64) (fma.f64 y y #s(literal -2 binary64)) (/.f64 (*.f64 (fma.f64 (pow.f64 y #s(literal 3 binary64)) #s(literal -1/6 binary64) y) x) (neg.f64 z))) (neg.f64 z)))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ x (* -1/6 (* x (pow y 2)))) z)) (* 1/2 y))))))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (fma.f64 #s(literal -1/2 binary64) y (/.f64 (*.f64 (fma.f64 (*.f64 y y) #s(literal -1/6 binary64) #s(literal 1 binary64)) x) z)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(hole binary64 (* -1 (* z (+ (* -1 (cos y)) (* -1 (/ (* x (sin y)) z)))))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (* (pow (* z (cos y)) 1/2) (pow (* z (cos y)) 1/2)) #s(hole binary64 (* -1 (* z (* (cos y) (pow (sqrt -1) 2))))))
#s(approx (* z (cos y)) (*.f64 z (cos.f64 y)))
#s(approx (pow (* z (cos y)) 1/2) #s(hole binary64 (* -1 (* (sqrt (* z (cos y))) (pow (sqrt -1) 2)))))
#s(approx (pow (* z (cos y)) 1/2) (sqrt.f64 (*.f64 z (cos.f64 y))))

rewrite49.0ms (0.7%)

Memory
-16.3MiB live, 87.6MiB allocated; 10ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
059336
085321
0352308
Stop Event
iter limit
iter limit
iter limit
unsound
iter limit
Counts
22 → 55
Calls
Call 1
Inputs
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(/.f64 (sin.f64 y) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
#s(approx (+ (* x y) z) (*.f64 x y))
(*.f64 x y)
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
(fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z)
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))
(*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))
(-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))))
(*.f64 z (cos.f64 y))
(cos.f64 y)
(*.f64 (*.f64 y y) x)
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y)
Outputs
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
(*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z)
(*.f64 z (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)))
(/.f64 (-.f64 (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (*.f64 (/.f64 (sin.f64 y) z) x)) (*.f64 (cos.f64 y) (cos.f64 y))) (-.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))
(/.f64 (+.f64 (pow.f64 (*.f64 (/.f64 (sin.f64 y) z) x) #s(literal 3 binary64)) (pow.f64 (cos.f64 y) #s(literal 3 binary64))) (fma.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (*.f64 (/.f64 (sin.f64 y) z) x) (-.f64 (*.f64 (cos.f64 y) (cos.f64 y)) (*.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y)))))
(fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y))
(fma.f64 x (/.f64 (sin.f64 y) z) (cos.f64 y))
(+.f64 (*.f64 (/.f64 (sin.f64 y) z) x) (cos.f64 y))
(+.f64 (cos.f64 y) (*.f64 (/.f64 (sin.f64 y) z) x))
(/.f64 (neg.f64 (sin.f64 y)) (neg.f64 z))
(/.f64 (sin.f64 y) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
#s(approx (+ (* x y) z) (*.f64 x y))
(*.f64 x y)
(*.f64 y x)
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
(/.f64 (-.f64 (*.f64 (*.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y) (*.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y)) (*.f64 z z)) (-.f64 (*.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y) z))
(/.f64 (+.f64 (pow.f64 (*.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 (*.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y) (*.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y) (-.f64 (*.f64 z z) (*.f64 (*.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y) z))))
(fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z)
(fma.f64 y #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) z)
(+.f64 (*.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y) z)
(+.f64 z (*.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y))
#s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64)))
(*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))
(*.f64 (*.f64 y y) (*.f64 x #s(literal -1/6 binary64)))
(*.f64 #s(literal -1/6 binary64) (*.f64 (*.f64 y y) x))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y)) #s(literal 1/4 binary64)) (fma.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y #s(literal 1/2 binary64)))
(/.f64 (-.f64 (pow.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 3 binary64)) #s(literal 1/8 binary64)) (fma.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) (+.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)))))
(-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z)
(*.f64 z #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))))
#s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64)))
(*.f64 (neg.f64 (sqrt.f64 (*.f64 z (cos.f64 y)))) (neg.f64 (sqrt.f64 (*.f64 z (cos.f64 y)))))
(*.f64 (fabs.f64 (sqrt.f64 (*.f64 z (cos.f64 y)))) (fabs.f64 (sqrt.f64 (*.f64 z (cos.f64 y)))))
(*.f64 (sqrt.f64 (*.f64 z (cos.f64 y))) (sqrt.f64 (*.f64 z (cos.f64 y))))
(pow.f64 (sqrt.f64 (*.f64 z (cos.f64 y))) #s(literal 2 binary64))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64))
(pow.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 2 binary64)) #s(literal 1/2 binary64))
(*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/4 binary64)))
(*.f64 (pow.f64 z #s(literal 1/2 binary64)) (pow.f64 (cos.f64 y) #s(literal 1/2 binary64)))
(pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))
(sqrt.f64 (*.f64 z (cos.f64 y)))
(exp.f64 (*.f64 (log.f64 (*.f64 z (cos.f64 y))) #s(literal 1/2 binary64)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1 binary64)))
(*.f64 z (cos.f64 y))
(*.f64 (cos.f64 y) z)
(sin.f64 (+.f64 y (/.f64 (PI.f64) #s(literal 2 binary64))))
(cos.f64 (neg.f64 y))
(cos.f64 y)
(*.f64 (*.f64 y y) x)
(*.f64 x (*.f64 y y))
(*.f64 y (*.f64 x y))
(*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y)
(*.f64 y (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)))

eval36.0ms (0.6%)

Memory
4.5MiB live, 49.7MiB allocated; 5ms collecting garbage
Compiler

Compiled 6 482 to 748 computations (88.5% saved)

prune73.0ms (1.1%)

Memory
-25.5MiB live, 111.6MiB allocated; 65ms collecting garbage
Pruning

34 alts after pruning (26 fresh and 8 done)

PrunedKeptTotal
New1746180
Fresh22022
Picked325
Done066
Total17934213
Accuracy
100.0%
Counts
213 → 34
Alt Table
Click to see full alt table
StatusAccuracyProgram
44.8%
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) #s(approx (* z (cos y)) z))
52.0%
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
67.4%
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
99.8%
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
75.0%
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
99.8%
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
60.0%
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 z z))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
40.6%
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
53.3%
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (sin.f64 y)) (sin.f64 y)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
30.5%
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
74.9%
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
49.9%
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
51.2%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
87.2%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
39.8%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (sin.f64 y) x))
47.9%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (/.f64 y z) x #s(literal 1 binary64))) z))
30.5%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
90.4%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)) x)) z))
37.9%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
46.3%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
16.9%
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
50.0%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
49.4%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
35.3%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
35.0%
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
35.0%
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
16.8%
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 y) x) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)))))
31.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (pow.f64 (sqrt.f64 (*.f64 z (cos.f64 y))) #s(literal 2 binary64)))
31.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/4 binary64)))))
61.2%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
34.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
34.8%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) y) y (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
34.9%
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z)))
37.3%
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Compiler

Compiled 2 640 to 883 computations (66.6% saved)

regimes116.0ms (1.8%)

Memory
5.1MiB live, 197.7MiB allocated; 69ms collecting garbage
Counts
57 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (fma.f64 (/.f64 (*.f64 x y) z) z z)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (/.f64 y z) x #s(literal 1 binary64))) z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 y) x) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (/.f64 y z) (neg.f64 x) #s(literal -1 binary64)) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) y) y (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 (neg.f64 x) x) z))) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x (*.f64 (cos.f64 y) z))
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (pow.f64 (sqrt.f64 (*.f64 z (cos.f64 y))) #s(literal 2 binary64)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (cos.f64 y) x) z (sin.f64 y)) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (fma.f64 (/.f64 (sin.f64 y) z) x (cos.f64 y)) z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (+.f64 (/.f64 (cos.f64 y) x) (/.f64 (sin.f64 y) z)) x)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64))))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) #s(approx (* z (cos y)) z))
(fma.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 1/2 binary64)) (*.f64 z (cos.f64 y)))
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/2 binary64)) (*.f64 (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/4 binary64)) (pow.f64 (*.f64 z (cos.f64 y)) #s(literal 1/4 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(/.f64 (+.f64 (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 3 binary64)) (pow.f64 #s(approx (* z (cos y)) z) #s(literal 3 binary64))) (fma.f64 #s(approx (* z (cos y)) z) (-.f64 #s(approx (* z (cos y)) z) (*.f64 x (sin.f64 y))) (pow.f64 (*.f64 x (sin.f64 y)) #s(literal 2 binary64))))
(/.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (*.f64 x x)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)) (*.f64 (pow.f64 (cos.f64 y) #s(literal 2 binary64)) (*.f64 z z))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(/.f64 (-.f64 (*.f64 (*.f64 (*.f64 x x) (sin.f64 y)) (sin.f64 y)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x)))
(/.f64 #s(approx (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(fma.f64 (*.f64 x x) (/.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (*.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) x) (/.f64 x (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(fma.f64 (pow.f64 (sin.f64 y) #s(literal 2 binary64)) (/.f64 (*.f64 x x) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))) (/.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 2 binary64))) (fma.f64 (neg.f64 z) (cos.f64 y) (*.f64 (sin.f64 y) x))))
(/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))))
(*.f64 (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64))) (/.f64 (fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x)) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 6 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 y) z) #s(literal 3 binary64))) (fma.f64 (fma.f64 (cos.f64 y) z (*.f64 (neg.f64 x) (sin.f64 y))) (*.f64 (cos.f64 y) z) (pow.f64 (*.f64 (sin.f64 y) x) #s(literal 2 binary64)))))
Outputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
Calls

4 calls:

47.0ms
x
23.0ms
z
23.0ms
y
14.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Results
AccuracySegmentsBranch
99.8%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
99.8%1x
99.8%1y
99.8%1z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes40.0ms (0.6%)

Memory
5.0MiB live, 97.9MiB allocated; 6ms collecting garbage
Counts
33 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (fma.f64 (/.f64 (*.f64 x y) z) z z)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (/.f64 y z) x #s(literal 1 binary64))) z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 y) x) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (/.f64 y z) (neg.f64 x) #s(literal -1 binary64)) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) y) y (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 (neg.f64 x) x) z))) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (sin.f64 y) x))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
(+.f64 (*.f64 x (sin.f64 y)) #s(approx (* z (cos y)) z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (*.f64 (/.f64 (sin.f64 y) z) x)) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

4 calls:

11.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
11.0ms
y
8.0ms
x
8.0ms
z
Results
AccuracySegmentsBranch
79.6%3(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
86.6%3x
76.7%2y
89.5%3z
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes17.0ms (0.3%)

Memory
29.4MiB live, 29.4MiB allocated; 0ms collecting garbage
Counts
30 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (fma.f64 (/.f64 (*.f64 x y) z) z z)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (/.f64 y z) x #s(literal 1 binary64))) z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 y) x) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (/.f64 y z) (neg.f64 x) #s(literal -1 binary64)) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) y) y (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 (neg.f64 x) x) z))) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 (sin.f64 y) x))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

2 calls:

8.0ms
z
8.0ms
x
Results
AccuracySegmentsBranch
74.7%3x
81.2%3z
Compiler

Compiled 2 to 6 computations (-200% saved)

regimes46.0ms (0.7%)

Memory
-16.3MiB live, 33.9MiB allocated; 14ms collecting garbage
Counts
28 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (fma.f64 (/.f64 (*.f64 x y) z) z z)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (/.f64 y z) x #s(literal 1 binary64))) z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 y) x) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (/.f64 y z) (neg.f64 x) #s(literal -1 binary64)) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) y) y (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 (neg.f64 x) x) z))) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))
Calls

3 calls:

30.0ms
z
8.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
7.0ms
y
Results
AccuracySegmentsBranch
75.8%3y
66.5%3(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
71.5%3z
Compiler

Compiled 11 to 14 computations (-27.3% saved)

regimes46.0ms (0.7%)

Memory
9.9MiB live, 56.5MiB allocated; 6ms collecting garbage
Counts
27 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 x y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (*.f64 y y) #s(literal -1/2 binary64) #s(literal 1 binary64))) z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (fma.f64 (*.f64 (*.f64 y y) z) #s(literal -1/2 binary64) z)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 z y) #s(literal -1/2 binary64))) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (*.f64 z y) #s(literal -1/2 binary64) x) y z))
#s(approx (/ (+ (pow (* (cos y) z) 3) (pow (* (sin y) x) 3)) (+ (* (+ (* (cos y) z) (* (neg x) (sin y))) (* (cos y) z)) (pow (* (sin y) x) 2))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/2 binary64) z #s(literal 0 binary64)) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z x) y) x)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (+.f64 (/.f64 z y) x) y)))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 #s(approx (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) (*.f64 (*.f64 (*.f64 y y) x) #s(literal -1/6 binary64))) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 #s(approx (+ (* -1/6 (* x y)) (* -1/2 z)) (*.f64 #s(literal -1/6 binary64) (*.f64 x y))) y x) y z))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (fma.f64 (/.f64 (*.f64 x y) z) z z)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (*.f64 #s(approx (+ (* (/ (sin y) z) x) (cos y)) (fma.f64 (/.f64 y z) x #s(literal 1 binary64))) z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) #s(approx (+ (* (+ (* (+ (* -1/6 (* x y)) (* -1/2 z)) y) x) y) z) (*.f64 (*.f64 (neg.f64 y) x) (fma.f64 #s(literal 1/6 binary64) (*.f64 y y) #s(literal -1 binary64)))))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 (fma.f64 (/.f64 y z) (neg.f64 x) #s(literal -1 binary64)) (neg.f64 z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (*.f64 z (fma.f64 #s(literal 1/24 binary64) (*.f64 y y) #s(literal -1/2 binary64))) (*.f64 y y) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 y x) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* (cos y) z) (* (sin y) x)) (fma.f64 (fma.f64 (fma.f64 #s(literal -1/6 binary64) (*.f64 x y) (*.f64 #s(literal -1/2 binary64) z)) y x) y z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) y) y) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 #s(approx (cos y) (fma.f64 (-.f64 (*.f64 (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64)) (*.f64 y y)) #s(literal 1/2 binary64)) (*.f64 y y) #s(literal 1 binary64))) z))
(+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z))
#s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (* (cos y) z) (fma.f64 (fma.f64 (*.f64 (*.f64 z (fma.f64 #s(literal -1/720 binary64) (*.f64 y y) #s(literal 1/24 binary64))) y) y (*.f64 #s(literal -1/2 binary64) z)) (*.f64 y y) z)))
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) (fma.f64 (fma.f64 (-.f64 (/.f64 (fma.f64 x x (*.f64 z z)) (neg.f64 z)) (fma.f64 #s(literal -1/2 binary64) z (/.f64 (*.f64 (neg.f64 x) x) z))) y x) y z))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
Calls

4 calls:

23.0ms
z
7.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
7.0ms
y
7.0ms
x
Results
AccuracySegmentsBranch
51.2%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
51.2%1z
51.2%1x
51.2%1y
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes8.0ms (0.1%)

Memory
-26.7MiB live, 18.4MiB allocated; 5ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
#s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

4 calls:

4.0ms
x
1.0ms
(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
1.0ms
y
1.0ms
z
Results
AccuracySegmentsBranch
40.9%3x
43.9%3z
37.3%1y
37.3%1(+.f64 (*.f64 x (sin.f64 y)) (*.f64 z (cos.f64 y)))
Compiler

Compiled 12 to 17 computations (-41.7% saved)

regimes3.0ms (0%)

Memory
8.0MiB live, 8.0MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Calls

2 calls:

1.0ms
z
1.0ms
x
Results
AccuracySegmentsBranch
37.3%1x
37.3%1z
Compiler

Compiled 2 to 6 computations (-200% saved)

bsearch46.0ms (0.7%)

Memory
8.2MiB live, 106.8MiB allocated; 9ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
21.0ms
7.571393059808756e+99
2.8322002321133603e+107
22.0ms
-65255796986958.555
-60040288.31219466
Samples
32.0ms288×0valid
Compiler

Compiled 444 to 392 computations (11.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 22.0ms
ival-cos: 8.0ms (36.1% of total)
ival-sin: 8.0ms (36.1% of total)
ival-mult: 4.0ms (18% of total)
ival-add: 1.0ms (4.5% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch57.0ms (0.9%)

Memory
4.6MiB live, 97.4MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
35.0ms
4.4123966778282804e-142
5.0014016030111094e-139
19.0ms
-1.7001374278651658e-63
-9.266783195981e-67
Samples
45.0ms256×0valid
Compiler

Compiled 460 to 398 computations (13.5% saved)

Precisions
Click to see histograms. Total time spent on operations: 18.0ms
ival-sin: 8.0ms (44.1% of total)
ival-cos: 5.0ms (27.6% of total)
ival-mult: 3.0ms (16.6% of total)
ival-add: 1.0ms (5.5% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch93.0ms (1.4%)

Memory
10.9MiB live, 109.8MiB allocated; 43ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
68.0ms
2.668740868768433e-19
4.231756103837309e-16
21.0ms
-406272545729.2884
-0.07837138369769957
Samples
23.0ms288×0valid
Compiler

Compiled 786 to 572 computations (27.2% saved)

Precisions
Click to see histograms. Total time spent on operations: 16.0ms
ival-cos: 5.0ms (31.7% of total)
ival-sin: 5.0ms (31.7% of total)
ival-mult: 4.0ms (25.3% of total)
ival-add: 1.0ms (6.3% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch65.0ms (1%)

Memory
-20.3MiB live, 76.8MiB allocated; 7ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
22.0ms
4.368683340050974e-180
1.241344222095532e-174
40.0ms
-1.9348144189607185e-71
-1.3875937221595456e-74
Samples
52.0ms272×0valid
Compiler

Compiled 777 to 541 computations (30.4% saved)

Precisions
Click to see histograms. Total time spent on operations: 22.0ms
ival-sin: 11.0ms (50.8% of total)
ival-cos: 5.0ms (23.1% of total)
ival-mult: 4.0ms (18.5% of total)
ival-add: 1.0ms (4.6% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

simplify73.0ms (1.1%)

Memory
14.9MiB live, 61.6MiB allocated; 5ms collecting garbage
Iterations

Useful iterations: 4 (0.0ms)

IterNodesCost
069209
1110208
2191208
3478196
41387194
55276194
Stop Event
node limit
Calls
Call 1
Inputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(if (<=.f64 z #s(literal -42000000000000 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 47999999999999996909083691092629589543919457969075839892415203597744815942822008169918554084979052118016 binary64)) (fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (<=.f64 z #s(literal -735140816149873/237142198758023568227473377297792835283496928595231875152809132048206089502588928 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 5094967013378187/13407807929942597099574024998205846127479365820592393377723561443721764030073546976801874298166903427690031858186486050853753882811946569946433649006084096 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (<=.f64 y #s(literal -7566047373982433/36028797018963968 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 y #s(literal 4259306016766851/10141204801825835211973625643008 binary64)) (+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(if (<=.f64 z #s(literal -3946757204148067/254629497041810760783555711051172270131433549208242031329517556169297662470417088272924672 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) z) (if (<=.f64 z #s(literal 6130779579929825/142576269300693600582536612678134103902913390851517497830599766184352348975271168328309775353667856243082572174174825228459022022542982437445395666241319193382874833573758279690089818507706368 binary64)) #s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y))) #s(approx (+ (* x (sin y)) (* z (cos y))) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)
Outputs
(fma.f64 (cos.f64 y) z (*.f64 (sin.f64 y) x))
(if (<=.f64 z #s(literal -42000000000000 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 47999999999999996909083691092629589543919457969075839892415203597744815942822008169918554084979052118016 binary64)) (fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (or (<=.f64 z #s(literal -42000000000000 binary64)) (not (<=.f64 z #s(literal 47999999999999996909083691092629589543919457969075839892415203597744815942822008169918554084979052118016 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (fma.f64 (sin.f64 y) x #s(approx (* z (cos y)) z)))
(if (<=.f64 z #s(literal -735140816149873/237142198758023568227473377297792835283496928595231875152809132048206089502588928 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 z #s(literal 5094967013378187/13407807929942597099574024998205846127479365820592393377723561443721764030073546976801874298166903427690031858186486050853753882811946569946433649006084096 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (or (<=.f64 z #s(literal -735140816149873/237142198758023568227473377297792835283496928595231875152809132048206089502588928 binary64)) (not (<=.f64 z #s(literal 5094967013378187/13407807929942597099574024998205846127479365820592393377723561443721764030073546976801874298166903427690031858186486050853753882811946569946433649006084096 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (sin.f64 y) x)))
(if (<=.f64 y #s(literal -7566047373982433/36028797018963968 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (if (<=.f64 y #s(literal 4259306016766851/10141204801825835211973625643008 binary64)) (+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z)) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z))))
(if (or (<=.f64 y #s(literal -7566047373982433/36028797018963968 binary64)) (not (<=.f64 y #s(literal 4259306016766851/10141204801825835211973625643008 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) (*.f64 (cos.f64 y) z)) (+.f64 #s(approx (* x (sin y)) (*.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 y y) x) #s(literal 1/120 binary64) (*.f64 #s(literal -1/6 binary64) x)) (*.f64 y y) x) y)) #s(approx (* z (cos y)) z)))
#s(approx (+ (* x (sin y)) (* z (cos y))) (fma.f64 y x z))
(if (<=.f64 z #s(literal -3946757204148067/254629497041810760783555711051172270131433549208242031329517556169297662470417088272924672 binary64)) #s(approx (+ (* x (sin y)) (* z (cos y))) z) (if (<=.f64 z #s(literal 6130779579929825/142576269300693600582536612678134103902913390851517497830599766184352348975271168328309775353667856243082572174174825228459022022542982437445395666241319193382874833573758279690089818507706368 binary64)) #s(approx (/ (- (pow (* (sin y) x) 2) (pow (* (cos y) z) 2)) (+ (* (neg z) (cos y)) (* (sin y) x))) #s(approx (+ (* x y) z) (*.f64 x y))) #s(approx (+ (* x (sin y)) (* z (cos y))) z)))
(if (or (<=.f64 z #s(literal -3946757204148067/254629497041810760783555711051172270131433549208242031329517556169297662470417088272924672 binary64)) (not (<=.f64 z #s(literal 6130779579929825/142576269300693600582536612678134103902913390851517497830599766184352348975271168328309775353667856243082572174174825228459022022542982437445395666241319193382874833573758279690089818507706368 binary64)))) #s(approx (+ (* x (sin y)) (* z (cos y))) z) #s(approx (+ (* x (sin y)) (* z (cos y))) #s(approx (+ (* x y) z) (*.f64 x y))))
#s(approx (+ (* x (sin y)) (* z (cos y))) z)

derivations540.0ms (8.2%)

Memory
4.4MiB live, 430.8MiB allocated; 63ms collecting garbage
Stop Event
fuel
Compiler

Compiled 194 to 63 computations (67.5% saved)

preprocess63.0ms (1%)

Memory
-4.3MiB live, 85.3MiB allocated; 17ms collecting garbage
Compiler

Compiled 406 to 142 computations (65% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

Loading profile data...