Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A

Percentage Accurate: 70.1% → 99.9%
Time: 5.2s
Alternatives: 12
Speedup: 1.3×

Specification

?
\[\begin{array}{l} \\ \frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
	return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
	return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z):
	return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z)
	return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0))
end
function tmp = code(x, y, z)
	tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 12 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 70.1% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))
double code(double x, double y, double z) {
	return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (((x * x) + (y * y)) - (z * z)) / (y * 2.0d0)
end function
public static double code(double x, double y, double z) {
	return (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
}
def code(x, y, z):
	return (((x * x) + (y * y)) - (z * z)) / (y * 2.0)
function code(x, y, z)
	return Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z * z)) / Float64(y * 2.0))
end
function tmp = code(x, y, z)
	tmp = (((x * x) + (y * y)) - (z * z)) / (y * 2.0);
end
code[x_, y_, z_] := N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z * z), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2}
\end{array}

Alternative 1: 99.9% accurate, 1.2× speedup?

\[\begin{array}{l} z_m = \left|z\right| \\ \left(\frac{x - z\_m}{y} \cdot \left(z\_m + x\right) + y\right) \cdot 0.5 \end{array} \]
z_m = (fabs.f64 z)
(FPCore (x y z_m)
 :precision binary64
 (* (+ (* (/ (- x z_m) y) (+ z_m x)) y) 0.5))
z_m = fabs(z);
double code(double x, double y, double z_m) {
	return ((((x - z_m) / y) * (z_m + x)) + y) * 0.5;
}
z_m =     private
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z_m)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z_m
    code = ((((x - z_m) / y) * (z_m + x)) + y) * 0.5d0
end function
z_m = Math.abs(z);
public static double code(double x, double y, double z_m) {
	return ((((x - z_m) / y) * (z_m + x)) + y) * 0.5;
}
z_m = math.fabs(z)
def code(x, y, z_m):
	return ((((x - z_m) / y) * (z_m + x)) + y) * 0.5
z_m = abs(z)
function code(x, y, z_m)
	return Float64(Float64(Float64(Float64(Float64(x - z_m) / y) * Float64(z_m + x)) + y) * 0.5)
end
z_m = abs(z);
function tmp = code(x, y, z_m)
	tmp = ((((x - z_m) / y) * (z_m + x)) + y) * 0.5;
end
z_m = N[Abs[z], $MachinePrecision]
code[x_, y_, z$95$m_] := N[(N[(N[(N[(N[(x - z$95$m), $MachinePrecision] / y), $MachinePrecision] * N[(z$95$m + x), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] * 0.5), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|

\\
\left(\frac{x - z\_m}{y} \cdot \left(z\_m + x\right) + y\right) \cdot 0.5
\end{array}
Derivation
  1. Initial program 67.6%

    \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0

    \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
  4. Applied rewrites99.6%

    \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
  5. Step-by-step derivation
    1. Applied rewrites99.6%

      \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
    2. Add Preprocessing

    Alternative 2: 39.0% accurate, 0.2× speedup?

    \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\ \mathbf{if}\;t\_0 \leq 0:\\ \;\;\;\;\left(\frac{-0.5}{y} \cdot z\_m\right) \cdot z\_m\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+147}:\\ \;\;\;\;0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq \infty:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 0.5, 0\right) \cdot x\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{z\_m}{y} \cdot -0.5\right) \cdot z\_m\\ \end{array} \end{array} \]
    z_m = (fabs.f64 z)
    (FPCore (x y z_m)
     :precision binary64
     (let* ((t_0 (/ (- (+ (* x x) (* y y)) (* z_m z_m)) (* y 2.0))))
       (if (<= t_0 0.0)
         (* (* (/ -0.5 y) z_m) z_m)
         (if (<= t_0 2e+147)
           (* 0.5 y)
           (if (<= t_0 INFINITY)
             (* (fma (/ x y) 0.5 0.0) x)
             (* (* (/ z_m y) -0.5) z_m))))))
    z_m = fabs(z);
    double code(double x, double y, double z_m) {
    	double t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
    	double tmp;
    	if (t_0 <= 0.0) {
    		tmp = ((-0.5 / y) * z_m) * z_m;
    	} else if (t_0 <= 2e+147) {
    		tmp = 0.5 * y;
    	} else if (t_0 <= ((double) INFINITY)) {
    		tmp = fma((x / y), 0.5, 0.0) * x;
    	} else {
    		tmp = ((z_m / y) * -0.5) * z_m;
    	}
    	return tmp;
    }
    
    z_m = abs(z)
    function code(x, y, z_m)
    	t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0))
    	tmp = 0.0
    	if (t_0 <= 0.0)
    		tmp = Float64(Float64(Float64(-0.5 / y) * z_m) * z_m);
    	elseif (t_0 <= 2e+147)
    		tmp = Float64(0.5 * y);
    	elseif (t_0 <= Inf)
    		tmp = Float64(fma(Float64(x / y), 0.5, 0.0) * x);
    	else
    		tmp = Float64(Float64(Float64(z_m / y) * -0.5) * z_m);
    	end
    	return tmp
    end
    
    z_m = N[Abs[z], $MachinePrecision]
    code[x_, y_, z$95$m_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[(N[(-0.5 / y), $MachinePrecision] * z$95$m), $MachinePrecision] * z$95$m), $MachinePrecision], If[LessEqual[t$95$0, 2e+147], N[(0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(N[(N[(x / y), $MachinePrecision] * 0.5 + 0.0), $MachinePrecision] * x), $MachinePrecision], N[(N[(N[(z$95$m / y), $MachinePrecision] * -0.5), $MachinePrecision] * z$95$m), $MachinePrecision]]]]]
    
    \begin{array}{l}
    z_m = \left|z\right|
    
    \\
    \begin{array}{l}
    t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\
    \mathbf{if}\;t\_0 \leq 0:\\
    \;\;\;\;\left(\frac{-0.5}{y} \cdot z\_m\right) \cdot z\_m\\
    
    \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+147}:\\
    \;\;\;\;0.5 \cdot y\\
    
    \mathbf{elif}\;t\_0 \leq \infty:\\
    \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 0.5, 0\right) \cdot x\\
    
    \mathbf{else}:\\
    \;\;\;\;\left(\frac{z\_m}{y} \cdot -0.5\right) \cdot z\_m\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 4 regimes
    2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0

      1. Initial program 80.4%

        \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
      4. Applied rewrites99.8%

        \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
      5. Step-by-step derivation
        1. Applied rewrites99.8%

          \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
        2. Taylor expanded in z around inf

          \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
        3. Step-by-step derivation
          1. Applied rewrites30.6%

            \[\leadsto \left(\left(0 - \frac{0.5}{y}\right) \cdot z\right) \cdot \color{blue}{z} \]
          2. Taylor expanded in z around inf

            \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
          3. Applied rewrites30.6%

            \[\leadsto \left(\frac{-0.5}{y} \cdot z\right) \cdot \color{blue}{z} \]

          if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 2e147

          1. Initial program 99.9%

            \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
          2. Add Preprocessing
          3. Taylor expanded in y around inf

            \[\leadsto \color{blue}{\frac{1}{2} \cdot y} \]
          4. Step-by-step derivation
            1. Applied rewrites66.3%

              \[\leadsto \color{blue}{0.5 \cdot y} \]

            if 2e147 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0

            1. Initial program 65.5%

              \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
            2. Add Preprocessing
            3. Taylor expanded in x around 0

              \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
            4. Applied rewrites98.9%

              \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
            5. Taylor expanded in y around 0

              \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{x}^{2} - {z}^{2}}{y}} \]
            6. Step-by-step derivation
              1. Applied rewrites76.4%

                \[\leadsto \color{blue}{\left(0.5 \cdot \frac{x - z}{y}\right) \cdot \left(z + x\right)} \]
              2. Taylor expanded in z around 0

                \[\leadsto \frac{1}{2} \cdot \left(z \cdot \left(-1 \cdot \frac{x}{y} + \frac{x}{y}\right)\right) + \color{blue}{\frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
              3. Step-by-step derivation
                1. Applied rewrites43.5%

                  \[\leadsto \mathsf{fma}\left(\frac{x}{y}, 0.5, 0\right) \cdot \color{blue}{x} \]

                if +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

                1. Initial program 0.0%

                  \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                2. Add Preprocessing
                3. Taylor expanded in x around 0

                  \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                4. Applied rewrites100.0%

                  \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                5. Step-by-step derivation
                  1. Applied rewrites100.0%

                    \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                  2. Taylor expanded in z around inf

                    \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                  3. Step-by-step derivation
                    1. Applied rewrites59.4%

                      \[\leadsto \left(\left(0 - \frac{0.5}{y}\right) \cdot z\right) \cdot \color{blue}{z} \]
                    2. Taylor expanded in y around 0

                      \[\leadsto \left(\frac{-1}{2} \cdot \frac{z}{y}\right) \cdot z \]
                    3. Step-by-step derivation
                      1. Applied rewrites59.4%

                        \[\leadsto \left(\frac{z}{y} \cdot -0.5\right) \cdot z \]
                    4. Recombined 4 regimes into one program.
                    5. Add Preprocessing

                    Alternative 3: 39.0% accurate, 0.3× speedup?

                    \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\ \mathbf{if}\;t\_0 \leq 0:\\ \;\;\;\;\left(\frac{-0.5}{y} \cdot z\_m\right) \cdot z\_m\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+147}:\\ \;\;\;\;0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq \infty:\\ \;\;\;\;\left(\frac{x}{y} \cdot x\right) \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{z\_m}{y} \cdot -0.5\right) \cdot z\_m\\ \end{array} \end{array} \]
                    z_m = (fabs.f64 z)
                    (FPCore (x y z_m)
                     :precision binary64
                     (let* ((t_0 (/ (- (+ (* x x) (* y y)) (* z_m z_m)) (* y 2.0))))
                       (if (<= t_0 0.0)
                         (* (* (/ -0.5 y) z_m) z_m)
                         (if (<= t_0 2e+147)
                           (* 0.5 y)
                           (if (<= t_0 INFINITY)
                             (* (* (/ x y) x) 0.5)
                             (* (* (/ z_m y) -0.5) z_m))))))
                    z_m = fabs(z);
                    double code(double x, double y, double z_m) {
                    	double t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                    	double tmp;
                    	if (t_0 <= 0.0) {
                    		tmp = ((-0.5 / y) * z_m) * z_m;
                    	} else if (t_0 <= 2e+147) {
                    		tmp = 0.5 * y;
                    	} else if (t_0 <= ((double) INFINITY)) {
                    		tmp = ((x / y) * x) * 0.5;
                    	} else {
                    		tmp = ((z_m / y) * -0.5) * z_m;
                    	}
                    	return tmp;
                    }
                    
                    z_m = Math.abs(z);
                    public static double code(double x, double y, double z_m) {
                    	double t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                    	double tmp;
                    	if (t_0 <= 0.0) {
                    		tmp = ((-0.5 / y) * z_m) * z_m;
                    	} else if (t_0 <= 2e+147) {
                    		tmp = 0.5 * y;
                    	} else if (t_0 <= Double.POSITIVE_INFINITY) {
                    		tmp = ((x / y) * x) * 0.5;
                    	} else {
                    		tmp = ((z_m / y) * -0.5) * z_m;
                    	}
                    	return tmp;
                    }
                    
                    z_m = math.fabs(z)
                    def code(x, y, z_m):
                    	t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0)
                    	tmp = 0
                    	if t_0 <= 0.0:
                    		tmp = ((-0.5 / y) * z_m) * z_m
                    	elif t_0 <= 2e+147:
                    		tmp = 0.5 * y
                    	elif t_0 <= math.inf:
                    		tmp = ((x / y) * x) * 0.5
                    	else:
                    		tmp = ((z_m / y) * -0.5) * z_m
                    	return tmp
                    
                    z_m = abs(z)
                    function code(x, y, z_m)
                    	t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0))
                    	tmp = 0.0
                    	if (t_0 <= 0.0)
                    		tmp = Float64(Float64(Float64(-0.5 / y) * z_m) * z_m);
                    	elseif (t_0 <= 2e+147)
                    		tmp = Float64(0.5 * y);
                    	elseif (t_0 <= Inf)
                    		tmp = Float64(Float64(Float64(x / y) * x) * 0.5);
                    	else
                    		tmp = Float64(Float64(Float64(z_m / y) * -0.5) * z_m);
                    	end
                    	return tmp
                    end
                    
                    z_m = abs(z);
                    function tmp_2 = code(x, y, z_m)
                    	t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                    	tmp = 0.0;
                    	if (t_0 <= 0.0)
                    		tmp = ((-0.5 / y) * z_m) * z_m;
                    	elseif (t_0 <= 2e+147)
                    		tmp = 0.5 * y;
                    	elseif (t_0 <= Inf)
                    		tmp = ((x / y) * x) * 0.5;
                    	else
                    		tmp = ((z_m / y) * -0.5) * z_m;
                    	end
                    	tmp_2 = tmp;
                    end
                    
                    z_m = N[Abs[z], $MachinePrecision]
                    code[x_, y_, z$95$m_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[(N[(-0.5 / y), $MachinePrecision] * z$95$m), $MachinePrecision] * z$95$m), $MachinePrecision], If[LessEqual[t$95$0, 2e+147], N[(0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(N[(N[(x / y), $MachinePrecision] * x), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(N[(z$95$m / y), $MachinePrecision] * -0.5), $MachinePrecision] * z$95$m), $MachinePrecision]]]]]
                    
                    \begin{array}{l}
                    z_m = \left|z\right|
                    
                    \\
                    \begin{array}{l}
                    t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\
                    \mathbf{if}\;t\_0 \leq 0:\\
                    \;\;\;\;\left(\frac{-0.5}{y} \cdot z\_m\right) \cdot z\_m\\
                    
                    \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+147}:\\
                    \;\;\;\;0.5 \cdot y\\
                    
                    \mathbf{elif}\;t\_0 \leq \infty:\\
                    \;\;\;\;\left(\frac{x}{y} \cdot x\right) \cdot 0.5\\
                    
                    \mathbf{else}:\\
                    \;\;\;\;\left(\frac{z\_m}{y} \cdot -0.5\right) \cdot z\_m\\
                    
                    
                    \end{array}
                    \end{array}
                    
                    Derivation
                    1. Split input into 4 regimes
                    2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0

                      1. Initial program 80.4%

                        \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                      2. Add Preprocessing
                      3. Taylor expanded in x around 0

                        \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                      4. Applied rewrites99.8%

                        \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                      5. Step-by-step derivation
                        1. Applied rewrites99.8%

                          \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                        2. Taylor expanded in z around inf

                          \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                        3. Step-by-step derivation
                          1. Applied rewrites30.6%

                            \[\leadsto \left(\left(0 - \frac{0.5}{y}\right) \cdot z\right) \cdot \color{blue}{z} \]
                          2. Taylor expanded in z around inf

                            \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                          3. Applied rewrites30.6%

                            \[\leadsto \left(\frac{-0.5}{y} \cdot z\right) \cdot \color{blue}{z} \]

                          if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 2e147

                          1. Initial program 99.9%

                            \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around inf

                            \[\leadsto \color{blue}{\frac{1}{2} \cdot y} \]
                          4. Step-by-step derivation
                            1. Applied rewrites66.3%

                              \[\leadsto \color{blue}{0.5 \cdot y} \]

                            if 2e147 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0

                            1. Initial program 65.5%

                              \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                            4. Applied rewrites98.9%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                            5. Step-by-step derivation
                              1. Applied rewrites98.9%

                                \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                              2. Taylor expanded in x around inf

                                \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                              3. Step-by-step derivation
                                1. Applied rewrites42.5%

                                  \[\leadsto \color{blue}{\left(\frac{x}{y} \cdot x\right) \cdot 0.5} \]

                                if +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

                                1. Initial program 0.0%

                                  \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                4. Applied rewrites100.0%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                5. Step-by-step derivation
                                  1. Applied rewrites100.0%

                                    \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                                  2. Taylor expanded in z around inf

                                    \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                                  3. Step-by-step derivation
                                    1. Applied rewrites59.4%

                                      \[\leadsto \left(\left(0 - \frac{0.5}{y}\right) \cdot z\right) \cdot \color{blue}{z} \]
                                    2. Taylor expanded in y around 0

                                      \[\leadsto \left(\frac{-1}{2} \cdot \frac{z}{y}\right) \cdot z \]
                                    3. Step-by-step derivation
                                      1. Applied rewrites59.4%

                                        \[\leadsto \left(\frac{z}{y} \cdot -0.5\right) \cdot z \]
                                    4. Recombined 4 regimes into one program.
                                    5. Add Preprocessing

                                    Alternative 4: 38.1% accurate, 0.3× speedup?

                                    \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\ \mathbf{if}\;t\_0 \leq 0:\\ \;\;\;\;\left(\frac{-0.5}{y} \cdot z\_m\right) \cdot z\_m\\ \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+147}:\\ \;\;\;\;0.5 \cdot y\\ \mathbf{elif}\;t\_0 \leq \infty:\\ \;\;\;\;\frac{x \cdot x}{y + y}\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{z\_m}{y} \cdot -0.5\right) \cdot z\_m\\ \end{array} \end{array} \]
                                    z_m = (fabs.f64 z)
                                    (FPCore (x y z_m)
                                     :precision binary64
                                     (let* ((t_0 (/ (- (+ (* x x) (* y y)) (* z_m z_m)) (* y 2.0))))
                                       (if (<= t_0 0.0)
                                         (* (* (/ -0.5 y) z_m) z_m)
                                         (if (<= t_0 2e+147)
                                           (* 0.5 y)
                                           (if (<= t_0 INFINITY)
                                             (/ (* x x) (+ y y))
                                             (* (* (/ z_m y) -0.5) z_m))))))
                                    z_m = fabs(z);
                                    double code(double x, double y, double z_m) {
                                    	double t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                    	double tmp;
                                    	if (t_0 <= 0.0) {
                                    		tmp = ((-0.5 / y) * z_m) * z_m;
                                    	} else if (t_0 <= 2e+147) {
                                    		tmp = 0.5 * y;
                                    	} else if (t_0 <= ((double) INFINITY)) {
                                    		tmp = (x * x) / (y + y);
                                    	} else {
                                    		tmp = ((z_m / y) * -0.5) * z_m;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    z_m = Math.abs(z);
                                    public static double code(double x, double y, double z_m) {
                                    	double t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                    	double tmp;
                                    	if (t_0 <= 0.0) {
                                    		tmp = ((-0.5 / y) * z_m) * z_m;
                                    	} else if (t_0 <= 2e+147) {
                                    		tmp = 0.5 * y;
                                    	} else if (t_0 <= Double.POSITIVE_INFINITY) {
                                    		tmp = (x * x) / (y + y);
                                    	} else {
                                    		tmp = ((z_m / y) * -0.5) * z_m;
                                    	}
                                    	return tmp;
                                    }
                                    
                                    z_m = math.fabs(z)
                                    def code(x, y, z_m):
                                    	t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0)
                                    	tmp = 0
                                    	if t_0 <= 0.0:
                                    		tmp = ((-0.5 / y) * z_m) * z_m
                                    	elif t_0 <= 2e+147:
                                    		tmp = 0.5 * y
                                    	elif t_0 <= math.inf:
                                    		tmp = (x * x) / (y + y)
                                    	else:
                                    		tmp = ((z_m / y) * -0.5) * z_m
                                    	return tmp
                                    
                                    z_m = abs(z)
                                    function code(x, y, z_m)
                                    	t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0))
                                    	tmp = 0.0
                                    	if (t_0 <= 0.0)
                                    		tmp = Float64(Float64(Float64(-0.5 / y) * z_m) * z_m);
                                    	elseif (t_0 <= 2e+147)
                                    		tmp = Float64(0.5 * y);
                                    	elseif (t_0 <= Inf)
                                    		tmp = Float64(Float64(x * x) / Float64(y + y));
                                    	else
                                    		tmp = Float64(Float64(Float64(z_m / y) * -0.5) * z_m);
                                    	end
                                    	return tmp
                                    end
                                    
                                    z_m = abs(z);
                                    function tmp_2 = code(x, y, z_m)
                                    	t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                    	tmp = 0.0;
                                    	if (t_0 <= 0.0)
                                    		tmp = ((-0.5 / y) * z_m) * z_m;
                                    	elseif (t_0 <= 2e+147)
                                    		tmp = 0.5 * y;
                                    	elseif (t_0 <= Inf)
                                    		tmp = (x * x) / (y + y);
                                    	else
                                    		tmp = ((z_m / y) * -0.5) * z_m;
                                    	end
                                    	tmp_2 = tmp;
                                    end
                                    
                                    z_m = N[Abs[z], $MachinePrecision]
                                    code[x_, y_, z$95$m_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 0.0], N[(N[(N[(-0.5 / y), $MachinePrecision] * z$95$m), $MachinePrecision] * z$95$m), $MachinePrecision], If[LessEqual[t$95$0, 2e+147], N[(0.5 * y), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(N[(x * x), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(z$95$m / y), $MachinePrecision] * -0.5), $MachinePrecision] * z$95$m), $MachinePrecision]]]]]
                                    
                                    \begin{array}{l}
                                    z_m = \left|z\right|
                                    
                                    \\
                                    \begin{array}{l}
                                    t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\
                                    \mathbf{if}\;t\_0 \leq 0:\\
                                    \;\;\;\;\left(\frac{-0.5}{y} \cdot z\_m\right) \cdot z\_m\\
                                    
                                    \mathbf{elif}\;t\_0 \leq 2 \cdot 10^{+147}:\\
                                    \;\;\;\;0.5 \cdot y\\
                                    
                                    \mathbf{elif}\;t\_0 \leq \infty:\\
                                    \;\;\;\;\frac{x \cdot x}{y + y}\\
                                    
                                    \mathbf{else}:\\
                                    \;\;\;\;\left(\frac{z\_m}{y} \cdot -0.5\right) \cdot z\_m\\
                                    
                                    
                                    \end{array}
                                    \end{array}
                                    
                                    Derivation
                                    1. Split input into 4 regimes
                                    2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0

                                      1. Initial program 80.4%

                                        \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around 0

                                        \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                      4. Applied rewrites99.8%

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                      5. Step-by-step derivation
                                        1. Applied rewrites99.8%

                                          \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                                        2. Taylor expanded in z around inf

                                          \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                                        3. Step-by-step derivation
                                          1. Applied rewrites30.6%

                                            \[\leadsto \left(\left(0 - \frac{0.5}{y}\right) \cdot z\right) \cdot \color{blue}{z} \]
                                          2. Taylor expanded in z around inf

                                            \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                                          3. Applied rewrites30.6%

                                            \[\leadsto \left(\frac{-0.5}{y} \cdot z\right) \cdot \color{blue}{z} \]

                                          if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 2e147

                                          1. Initial program 99.9%

                                            \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in y around inf

                                            \[\leadsto \color{blue}{\frac{1}{2} \cdot y} \]
                                          4. Step-by-step derivation
                                            1. Applied rewrites66.3%

                                              \[\leadsto \color{blue}{0.5 \cdot y} \]

                                            if 2e147 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0

                                            1. Initial program 65.5%

                                              \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around inf

                                              \[\leadsto \frac{\color{blue}{{x}^{2}}}{y \cdot 2} \]
                                            4. Step-by-step derivation
                                              1. Applied rewrites35.3%

                                                \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 2} \]
                                              2. Step-by-step derivation
                                                1. lift-*.f64N/A

                                                  \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot 2}} \]
                                                2. *-commutativeN/A

                                                  \[\leadsto \frac{x \cdot x}{\color{blue}{2 \cdot y}} \]
                                                3. count-2-revN/A

                                                  \[\leadsto \frac{x \cdot x}{\color{blue}{y + y}} \]
                                                4. lower-+.f6435.3

                                                  \[\leadsto \frac{x \cdot x}{\color{blue}{y + y}} \]
                                              3. Applied rewrites35.3%

                                                \[\leadsto \frac{x \cdot x}{\color{blue}{y + y}} \]

                                              if +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

                                              1. Initial program 0.0%

                                                \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in x around 0

                                                \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                              4. Applied rewrites100.0%

                                                \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                              5. Step-by-step derivation
                                                1. Applied rewrites100.0%

                                                  \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                                                2. Taylor expanded in z around inf

                                                  \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                                                3. Step-by-step derivation
                                                  1. Applied rewrites59.4%

                                                    \[\leadsto \left(\left(0 - \frac{0.5}{y}\right) \cdot z\right) \cdot \color{blue}{z} \]
                                                  2. Taylor expanded in y around 0

                                                    \[\leadsto \left(\frac{-1}{2} \cdot \frac{z}{y}\right) \cdot z \]
                                                  3. Step-by-step derivation
                                                    1. Applied rewrites59.4%

                                                      \[\leadsto \left(\frac{z}{y} \cdot -0.5\right) \cdot z \]
                                                  4. Recombined 4 regimes into one program.
                                                  5. Add Preprocessing

                                                  Alternative 5: 38.1% accurate, 0.3× speedup?

                                                  \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_0 := \left(\frac{z\_m}{y} \cdot -0.5\right) \cdot z\_m\\ t_1 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\ \mathbf{if}\;t\_1 \leq 0:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+147}:\\ \;\;\;\;0.5 \cdot y\\ \mathbf{elif}\;t\_1 \leq \infty:\\ \;\;\;\;\frac{x \cdot x}{y + y}\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                                                  z_m = (fabs.f64 z)
                                                  (FPCore (x y z_m)
                                                   :precision binary64
                                                   (let* ((t_0 (* (* (/ z_m y) -0.5) z_m))
                                                          (t_1 (/ (- (+ (* x x) (* y y)) (* z_m z_m)) (* y 2.0))))
                                                     (if (<= t_1 0.0)
                                                       t_0
                                                       (if (<= t_1 2e+147)
                                                         (* 0.5 y)
                                                         (if (<= t_1 INFINITY) (/ (* x x) (+ y y)) t_0)))))
                                                  z_m = fabs(z);
                                                  double code(double x, double y, double z_m) {
                                                  	double t_0 = ((z_m / y) * -0.5) * z_m;
                                                  	double t_1 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                  	double tmp;
                                                  	if (t_1 <= 0.0) {
                                                  		tmp = t_0;
                                                  	} else if (t_1 <= 2e+147) {
                                                  		tmp = 0.5 * y;
                                                  	} else if (t_1 <= ((double) INFINITY)) {
                                                  		tmp = (x * x) / (y + y);
                                                  	} else {
                                                  		tmp = t_0;
                                                  	}
                                                  	return tmp;
                                                  }
                                                  
                                                  z_m = Math.abs(z);
                                                  public static double code(double x, double y, double z_m) {
                                                  	double t_0 = ((z_m / y) * -0.5) * z_m;
                                                  	double t_1 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                  	double tmp;
                                                  	if (t_1 <= 0.0) {
                                                  		tmp = t_0;
                                                  	} else if (t_1 <= 2e+147) {
                                                  		tmp = 0.5 * y;
                                                  	} else if (t_1 <= Double.POSITIVE_INFINITY) {
                                                  		tmp = (x * x) / (y + y);
                                                  	} else {
                                                  		tmp = t_0;
                                                  	}
                                                  	return tmp;
                                                  }
                                                  
                                                  z_m = math.fabs(z)
                                                  def code(x, y, z_m):
                                                  	t_0 = ((z_m / y) * -0.5) * z_m
                                                  	t_1 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0)
                                                  	tmp = 0
                                                  	if t_1 <= 0.0:
                                                  		tmp = t_0
                                                  	elif t_1 <= 2e+147:
                                                  		tmp = 0.5 * y
                                                  	elif t_1 <= math.inf:
                                                  		tmp = (x * x) / (y + y)
                                                  	else:
                                                  		tmp = t_0
                                                  	return tmp
                                                  
                                                  z_m = abs(z)
                                                  function code(x, y, z_m)
                                                  	t_0 = Float64(Float64(Float64(z_m / y) * -0.5) * z_m)
                                                  	t_1 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0))
                                                  	tmp = 0.0
                                                  	if (t_1 <= 0.0)
                                                  		tmp = t_0;
                                                  	elseif (t_1 <= 2e+147)
                                                  		tmp = Float64(0.5 * y);
                                                  	elseif (t_1 <= Inf)
                                                  		tmp = Float64(Float64(x * x) / Float64(y + y));
                                                  	else
                                                  		tmp = t_0;
                                                  	end
                                                  	return tmp
                                                  end
                                                  
                                                  z_m = abs(z);
                                                  function tmp_2 = code(x, y, z_m)
                                                  	t_0 = ((z_m / y) * -0.5) * z_m;
                                                  	t_1 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                  	tmp = 0.0;
                                                  	if (t_1 <= 0.0)
                                                  		tmp = t_0;
                                                  	elseif (t_1 <= 2e+147)
                                                  		tmp = 0.5 * y;
                                                  	elseif (t_1 <= Inf)
                                                  		tmp = (x * x) / (y + y);
                                                  	else
                                                  		tmp = t_0;
                                                  	end
                                                  	tmp_2 = tmp;
                                                  end
                                                  
                                                  z_m = N[Abs[z], $MachinePrecision]
                                                  code[x_, y_, z$95$m_] := Block[{t$95$0 = N[(N[(N[(z$95$m / y), $MachinePrecision] * -0.5), $MachinePrecision] * z$95$m), $MachinePrecision]}, Block[{t$95$1 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 0.0], t$95$0, If[LessEqual[t$95$1, 2e+147], N[(0.5 * y), $MachinePrecision], If[LessEqual[t$95$1, Infinity], N[(N[(x * x), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision], t$95$0]]]]]
                                                  
                                                  \begin{array}{l}
                                                  z_m = \left|z\right|
                                                  
                                                  \\
                                                  \begin{array}{l}
                                                  t_0 := \left(\frac{z\_m}{y} \cdot -0.5\right) \cdot z\_m\\
                                                  t_1 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\
                                                  \mathbf{if}\;t\_1 \leq 0:\\
                                                  \;\;\;\;t\_0\\
                                                  
                                                  \mathbf{elif}\;t\_1 \leq 2 \cdot 10^{+147}:\\
                                                  \;\;\;\;0.5 \cdot y\\
                                                  
                                                  \mathbf{elif}\;t\_1 \leq \infty:\\
                                                  \;\;\;\;\frac{x \cdot x}{y + y}\\
                                                  
                                                  \mathbf{else}:\\
                                                  \;\;\;\;t\_0\\
                                                  
                                                  
                                                  \end{array}
                                                  \end{array}
                                                  
                                                  Derivation
                                                  1. Split input into 3 regimes
                                                  2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

                                                    1. Initial program 63.8%

                                                      \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in x around 0

                                                      \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                                    4. Applied rewrites99.8%

                                                      \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                                    5. Step-by-step derivation
                                                      1. Applied rewrites99.9%

                                                        \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                                                      2. Taylor expanded in z around inf

                                                        \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                                                      3. Step-by-step derivation
                                                        1. Applied rewrites36.6%

                                                          \[\leadsto \left(\left(0 - \frac{0.5}{y}\right) \cdot z\right) \cdot \color{blue}{z} \]
                                                        2. Taylor expanded in y around 0

                                                          \[\leadsto \left(\frac{-1}{2} \cdot \frac{z}{y}\right) \cdot z \]
                                                        3. Step-by-step derivation
                                                          1. Applied rewrites36.6%

                                                            \[\leadsto \left(\frac{z}{y} \cdot -0.5\right) \cdot z \]

                                                          if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 2e147

                                                          1. Initial program 99.9%

                                                            \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                          2. Add Preprocessing
                                                          3. Taylor expanded in y around inf

                                                            \[\leadsto \color{blue}{\frac{1}{2} \cdot y} \]
                                                          4. Step-by-step derivation
                                                            1. Applied rewrites66.3%

                                                              \[\leadsto \color{blue}{0.5 \cdot y} \]

                                                            if 2e147 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0

                                                            1. Initial program 65.5%

                                                              \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                            2. Add Preprocessing
                                                            3. Taylor expanded in x around inf

                                                              \[\leadsto \frac{\color{blue}{{x}^{2}}}{y \cdot 2} \]
                                                            4. Step-by-step derivation
                                                              1. Applied rewrites35.3%

                                                                \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 2} \]
                                                              2. Step-by-step derivation
                                                                1. lift-*.f64N/A

                                                                  \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot 2}} \]
                                                                2. *-commutativeN/A

                                                                  \[\leadsto \frac{x \cdot x}{\color{blue}{2 \cdot y}} \]
                                                                3. count-2-revN/A

                                                                  \[\leadsto \frac{x \cdot x}{\color{blue}{y + y}} \]
                                                                4. lower-+.f6435.3

                                                                  \[\leadsto \frac{x \cdot x}{\color{blue}{y + y}} \]
                                                              3. Applied rewrites35.3%

                                                                \[\leadsto \frac{x \cdot x}{\color{blue}{y + y}} \]
                                                            5. Recombined 3 regimes into one program.
                                                            6. Add Preprocessing

                                                            Alternative 6: 67.9% accurate, 0.3× speedup?

                                                            \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\ \mathbf{if}\;t\_0 \leq 0 \lor \neg \left(t\_0 \leq \infty\right):\\ \;\;\;\;\left(0.5 \cdot \frac{x - z\_m}{y}\right) \cdot \left(z\_m + x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{x}{y} \cdot x + y\right) \cdot 0.5\\ \end{array} \end{array} \]
                                                            z_m = (fabs.f64 z)
                                                            (FPCore (x y z_m)
                                                             :precision binary64
                                                             (let* ((t_0 (/ (- (+ (* x x) (* y y)) (* z_m z_m)) (* y 2.0))))
                                                               (if (or (<= t_0 0.0) (not (<= t_0 INFINITY)))
                                                                 (* (* 0.5 (/ (- x z_m) y)) (+ z_m x))
                                                                 (* (+ (* (/ x y) x) y) 0.5))))
                                                            z_m = fabs(z);
                                                            double code(double x, double y, double z_m) {
                                                            	double t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                            	double tmp;
                                                            	if ((t_0 <= 0.0) || !(t_0 <= ((double) INFINITY))) {
                                                            		tmp = (0.5 * ((x - z_m) / y)) * (z_m + x);
                                                            	} else {
                                                            		tmp = (((x / y) * x) + y) * 0.5;
                                                            	}
                                                            	return tmp;
                                                            }
                                                            
                                                            z_m = Math.abs(z);
                                                            public static double code(double x, double y, double z_m) {
                                                            	double t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                            	double tmp;
                                                            	if ((t_0 <= 0.0) || !(t_0 <= Double.POSITIVE_INFINITY)) {
                                                            		tmp = (0.5 * ((x - z_m) / y)) * (z_m + x);
                                                            	} else {
                                                            		tmp = (((x / y) * x) + y) * 0.5;
                                                            	}
                                                            	return tmp;
                                                            }
                                                            
                                                            z_m = math.fabs(z)
                                                            def code(x, y, z_m):
                                                            	t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0)
                                                            	tmp = 0
                                                            	if (t_0 <= 0.0) or not (t_0 <= math.inf):
                                                            		tmp = (0.5 * ((x - z_m) / y)) * (z_m + x)
                                                            	else:
                                                            		tmp = (((x / y) * x) + y) * 0.5
                                                            	return tmp
                                                            
                                                            z_m = abs(z)
                                                            function code(x, y, z_m)
                                                            	t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0))
                                                            	tmp = 0.0
                                                            	if ((t_0 <= 0.0) || !(t_0 <= Inf))
                                                            		tmp = Float64(Float64(0.5 * Float64(Float64(x - z_m) / y)) * Float64(z_m + x));
                                                            	else
                                                            		tmp = Float64(Float64(Float64(Float64(x / y) * x) + y) * 0.5);
                                                            	end
                                                            	return tmp
                                                            end
                                                            
                                                            z_m = abs(z);
                                                            function tmp_2 = code(x, y, z_m)
                                                            	t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                            	tmp = 0.0;
                                                            	if ((t_0 <= 0.0) || ~((t_0 <= Inf)))
                                                            		tmp = (0.5 * ((x - z_m) / y)) * (z_m + x);
                                                            	else
                                                            		tmp = (((x / y) * x) + y) * 0.5;
                                                            	end
                                                            	tmp_2 = tmp;
                                                            end
                                                            
                                                            z_m = N[Abs[z], $MachinePrecision]
                                                            code[x_, y_, z$95$m_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.0], N[Not[LessEqual[t$95$0, Infinity]], $MachinePrecision]], N[(N[(0.5 * N[(N[(x - z$95$m), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] * N[(z$95$m + x), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(x / y), $MachinePrecision] * x), $MachinePrecision] + y), $MachinePrecision] * 0.5), $MachinePrecision]]]
                                                            
                                                            \begin{array}{l}
                                                            z_m = \left|z\right|
                                                            
                                                            \\
                                                            \begin{array}{l}
                                                            t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\
                                                            \mathbf{if}\;t\_0 \leq 0 \lor \neg \left(t\_0 \leq \infty\right):\\
                                                            \;\;\;\;\left(0.5 \cdot \frac{x - z\_m}{y}\right) \cdot \left(z\_m + x\right)\\
                                                            
                                                            \mathbf{else}:\\
                                                            \;\;\;\;\left(\frac{x}{y} \cdot x + y\right) \cdot 0.5\\
                                                            
                                                            
                                                            \end{array}
                                                            \end{array}
                                                            
                                                            Derivation
                                                            1. Split input into 2 regimes
                                                            2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < 0.0 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

                                                              1. Initial program 63.8%

                                                                \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                              2. Add Preprocessing
                                                              3. Taylor expanded in x around 0

                                                                \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                                              4. Applied rewrites99.8%

                                                                \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                                              5. Taylor expanded in y around 0

                                                                \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{x}^{2} - {z}^{2}}{y}} \]
                                                              6. Step-by-step derivation
                                                                1. Applied rewrites74.0%

                                                                  \[\leadsto \color{blue}{\left(0.5 \cdot \frac{x - z}{y}\right) \cdot \left(z + x\right)} \]

                                                                if 0.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0

                                                                1. Initial program 73.3%

                                                                  \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                2. Add Preprocessing
                                                                3. Taylor expanded in x around 0

                                                                  \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                                                4. Applied rewrites99.1%

                                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                                                5. Step-by-step derivation
                                                                  1. Applied rewrites99.1%

                                                                    \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                                                                  2. Taylor expanded in x around inf

                                                                    \[\leadsto \left(\frac{{x}^{2}}{y} + y\right) \cdot \frac{1}{2} \]
                                                                  3. Step-by-step derivation
                                                                    1. Applied rewrites67.7%

                                                                      \[\leadsto \left(\frac{x}{y} \cdot x + y\right) \cdot 0.5 \]
                                                                  4. Recombined 2 regimes into one program.
                                                                  5. Final simplification71.5%

                                                                    \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq 0 \lor \neg \left(\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq \infty\right):\\ \;\;\;\;\left(0.5 \cdot \frac{x - z}{y}\right) \cdot \left(z + x\right)\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{x}{y} \cdot x + y\right) \cdot 0.5\\ \end{array} \]
                                                                  6. Add Preprocessing

                                                                  Alternative 7: 66.9% accurate, 0.3× speedup?

                                                                  \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\ \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-94} \lor \neg \left(t\_0 \leq \infty\right):\\ \;\;\;\;\left(y - \frac{z\_m}{y} \cdot z\_m\right) \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{x}{y} \cdot x + y\right) \cdot 0.5\\ \end{array} \end{array} \]
                                                                  z_m = (fabs.f64 z)
                                                                  (FPCore (x y z_m)
                                                                   :precision binary64
                                                                   (let* ((t_0 (/ (- (+ (* x x) (* y y)) (* z_m z_m)) (* y 2.0))))
                                                                     (if (or (<= t_0 -1e-94) (not (<= t_0 INFINITY)))
                                                                       (* (- y (* (/ z_m y) z_m)) 0.5)
                                                                       (* (+ (* (/ x y) x) y) 0.5))))
                                                                  z_m = fabs(z);
                                                                  double code(double x, double y, double z_m) {
                                                                  	double t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                                  	double tmp;
                                                                  	if ((t_0 <= -1e-94) || !(t_0 <= ((double) INFINITY))) {
                                                                  		tmp = (y - ((z_m / y) * z_m)) * 0.5;
                                                                  	} else {
                                                                  		tmp = (((x / y) * x) + y) * 0.5;
                                                                  	}
                                                                  	return tmp;
                                                                  }
                                                                  
                                                                  z_m = Math.abs(z);
                                                                  public static double code(double x, double y, double z_m) {
                                                                  	double t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                                  	double tmp;
                                                                  	if ((t_0 <= -1e-94) || !(t_0 <= Double.POSITIVE_INFINITY)) {
                                                                  		tmp = (y - ((z_m / y) * z_m)) * 0.5;
                                                                  	} else {
                                                                  		tmp = (((x / y) * x) + y) * 0.5;
                                                                  	}
                                                                  	return tmp;
                                                                  }
                                                                  
                                                                  z_m = math.fabs(z)
                                                                  def code(x, y, z_m):
                                                                  	t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0)
                                                                  	tmp = 0
                                                                  	if (t_0 <= -1e-94) or not (t_0 <= math.inf):
                                                                  		tmp = (y - ((z_m / y) * z_m)) * 0.5
                                                                  	else:
                                                                  		tmp = (((x / y) * x) + y) * 0.5
                                                                  	return tmp
                                                                  
                                                                  z_m = abs(z)
                                                                  function code(x, y, z_m)
                                                                  	t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0))
                                                                  	tmp = 0.0
                                                                  	if ((t_0 <= -1e-94) || !(t_0 <= Inf))
                                                                  		tmp = Float64(Float64(y - Float64(Float64(z_m / y) * z_m)) * 0.5);
                                                                  	else
                                                                  		tmp = Float64(Float64(Float64(Float64(x / y) * x) + y) * 0.5);
                                                                  	end
                                                                  	return tmp
                                                                  end
                                                                  
                                                                  z_m = abs(z);
                                                                  function tmp_2 = code(x, y, z_m)
                                                                  	t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                                  	tmp = 0.0;
                                                                  	if ((t_0 <= -1e-94) || ~((t_0 <= Inf)))
                                                                  		tmp = (y - ((z_m / y) * z_m)) * 0.5;
                                                                  	else
                                                                  		tmp = (((x / y) * x) + y) * 0.5;
                                                                  	end
                                                                  	tmp_2 = tmp;
                                                                  end
                                                                  
                                                                  z_m = N[Abs[z], $MachinePrecision]
                                                                  code[x_, y_, z$95$m_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-94], N[Not[LessEqual[t$95$0, Infinity]], $MachinePrecision]], N[(N[(y - N[(N[(z$95$m / y), $MachinePrecision] * z$95$m), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(N[(N[(x / y), $MachinePrecision] * x), $MachinePrecision] + y), $MachinePrecision] * 0.5), $MachinePrecision]]]
                                                                  
                                                                  \begin{array}{l}
                                                                  z_m = \left|z\right|
                                                                  
                                                                  \\
                                                                  \begin{array}{l}
                                                                  t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\
                                                                  \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-94} \lor \neg \left(t\_0 \leq \infty\right):\\
                                                                  \;\;\;\;\left(y - \frac{z\_m}{y} \cdot z\_m\right) \cdot 0.5\\
                                                                  
                                                                  \mathbf{else}:\\
                                                                  \;\;\;\;\left(\frac{x}{y} \cdot x + y\right) \cdot 0.5\\
                                                                  
                                                                  
                                                                  \end{array}
                                                                  \end{array}
                                                                  
                                                                  Derivation
                                                                  1. Split input into 2 regimes
                                                                  2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -9.9999999999999996e-95 or +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

                                                                    1. Initial program 64.5%

                                                                      \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                    2. Add Preprocessing
                                                                    3. Taylor expanded in x around 0

                                                                      \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y}} \]
                                                                    4. Step-by-step derivation
                                                                      1. Applied rewrites57.2%

                                                                        \[\leadsto \color{blue}{\left(y - \frac{z \cdot z}{y}\right) \cdot 0.5} \]
                                                                      2. Step-by-step derivation
                                                                        1. Applied rewrites63.0%

                                                                          \[\leadsto \left(y - \frac{z}{y} \cdot z\right) \cdot 0.5 \]

                                                                        if -9.9999999999999996e-95 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0

                                                                        1. Initial program 71.9%

                                                                          \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                        2. Add Preprocessing
                                                                        3. Taylor expanded in x around 0

                                                                          \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                                                        4. Applied rewrites99.1%

                                                                          \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                                                        5. Step-by-step derivation
                                                                          1. Applied rewrites99.2%

                                                                            \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                                                                          2. Taylor expanded in x around inf

                                                                            \[\leadsto \left(\frac{{x}^{2}}{y} + y\right) \cdot \frac{1}{2} \]
                                                                          3. Step-by-step derivation
                                                                            1. Applied rewrites68.3%

                                                                              \[\leadsto \left(\frac{x}{y} \cdot x + y\right) \cdot 0.5 \]
                                                                          4. Recombined 2 regimes into one program.
                                                                          5. Final simplification65.2%

                                                                            \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq -1 \cdot 10^{-94} \lor \neg \left(\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \leq \infty\right):\\ \;\;\;\;\left(y - \frac{z}{y} \cdot z\right) \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{x}{y} \cdot x + y\right) \cdot 0.5\\ \end{array} \]
                                                                          6. Add Preprocessing

                                                                          Alternative 8: 49.8% accurate, 0.3× speedup?

                                                                          \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\ \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-94}:\\ \;\;\;\;\left(\frac{-0.5}{y} \cdot z\_m\right) \cdot z\_m\\ \mathbf{elif}\;t\_0 \leq \infty:\\ \;\;\;\;\left(\frac{x}{y} \cdot x + y\right) \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{z\_m}{y} \cdot -0.5\right) \cdot z\_m\\ \end{array} \end{array} \]
                                                                          z_m = (fabs.f64 z)
                                                                          (FPCore (x y z_m)
                                                                           :precision binary64
                                                                           (let* ((t_0 (/ (- (+ (* x x) (* y y)) (* z_m z_m)) (* y 2.0))))
                                                                             (if (<= t_0 -1e-94)
                                                                               (* (* (/ -0.5 y) z_m) z_m)
                                                                               (if (<= t_0 INFINITY)
                                                                                 (* (+ (* (/ x y) x) y) 0.5)
                                                                                 (* (* (/ z_m y) -0.5) z_m)))))
                                                                          z_m = fabs(z);
                                                                          double code(double x, double y, double z_m) {
                                                                          	double t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                                          	double tmp;
                                                                          	if (t_0 <= -1e-94) {
                                                                          		tmp = ((-0.5 / y) * z_m) * z_m;
                                                                          	} else if (t_0 <= ((double) INFINITY)) {
                                                                          		tmp = (((x / y) * x) + y) * 0.5;
                                                                          	} else {
                                                                          		tmp = ((z_m / y) * -0.5) * z_m;
                                                                          	}
                                                                          	return tmp;
                                                                          }
                                                                          
                                                                          z_m = Math.abs(z);
                                                                          public static double code(double x, double y, double z_m) {
                                                                          	double t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                                          	double tmp;
                                                                          	if (t_0 <= -1e-94) {
                                                                          		tmp = ((-0.5 / y) * z_m) * z_m;
                                                                          	} else if (t_0 <= Double.POSITIVE_INFINITY) {
                                                                          		tmp = (((x / y) * x) + y) * 0.5;
                                                                          	} else {
                                                                          		tmp = ((z_m / y) * -0.5) * z_m;
                                                                          	}
                                                                          	return tmp;
                                                                          }
                                                                          
                                                                          z_m = math.fabs(z)
                                                                          def code(x, y, z_m):
                                                                          	t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0)
                                                                          	tmp = 0
                                                                          	if t_0 <= -1e-94:
                                                                          		tmp = ((-0.5 / y) * z_m) * z_m
                                                                          	elif t_0 <= math.inf:
                                                                          		tmp = (((x / y) * x) + y) * 0.5
                                                                          	else:
                                                                          		tmp = ((z_m / y) * -0.5) * z_m
                                                                          	return tmp
                                                                          
                                                                          z_m = abs(z)
                                                                          function code(x, y, z_m)
                                                                          	t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0))
                                                                          	tmp = 0.0
                                                                          	if (t_0 <= -1e-94)
                                                                          		tmp = Float64(Float64(Float64(-0.5 / y) * z_m) * z_m);
                                                                          	elseif (t_0 <= Inf)
                                                                          		tmp = Float64(Float64(Float64(Float64(x / y) * x) + y) * 0.5);
                                                                          	else
                                                                          		tmp = Float64(Float64(Float64(z_m / y) * -0.5) * z_m);
                                                                          	end
                                                                          	return tmp
                                                                          end
                                                                          
                                                                          z_m = abs(z);
                                                                          function tmp_2 = code(x, y, z_m)
                                                                          	t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                                          	tmp = 0.0;
                                                                          	if (t_0 <= -1e-94)
                                                                          		tmp = ((-0.5 / y) * z_m) * z_m;
                                                                          	elseif (t_0 <= Inf)
                                                                          		tmp = (((x / y) * x) + y) * 0.5;
                                                                          	else
                                                                          		tmp = ((z_m / y) * -0.5) * z_m;
                                                                          	end
                                                                          	tmp_2 = tmp;
                                                                          end
                                                                          
                                                                          z_m = N[Abs[z], $MachinePrecision]
                                                                          code[x_, y_, z$95$m_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-94], N[(N[(N[(-0.5 / y), $MachinePrecision] * z$95$m), $MachinePrecision] * z$95$m), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(N[(N[(N[(x / y), $MachinePrecision] * x), $MachinePrecision] + y), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(N[(z$95$m / y), $MachinePrecision] * -0.5), $MachinePrecision] * z$95$m), $MachinePrecision]]]]
                                                                          
                                                                          \begin{array}{l}
                                                                          z_m = \left|z\right|
                                                                          
                                                                          \\
                                                                          \begin{array}{l}
                                                                          t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\
                                                                          \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-94}:\\
                                                                          \;\;\;\;\left(\frac{-0.5}{y} \cdot z\_m\right) \cdot z\_m\\
                                                                          
                                                                          \mathbf{elif}\;t\_0 \leq \infty:\\
                                                                          \;\;\;\;\left(\frac{x}{y} \cdot x + y\right) \cdot 0.5\\
                                                                          
                                                                          \mathbf{else}:\\
                                                                          \;\;\;\;\left(\frac{z\_m}{y} \cdot -0.5\right) \cdot z\_m\\
                                                                          
                                                                          
                                                                          \end{array}
                                                                          \end{array}
                                                                          
                                                                          Derivation
                                                                          1. Split input into 3 regimes
                                                                          2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -9.9999999999999996e-95

                                                                            1. Initial program 82.0%

                                                                              \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                            2. Add Preprocessing
                                                                            3. Taylor expanded in x around 0

                                                                              \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                                                            4. Applied rewrites99.8%

                                                                              \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                                                            5. Step-by-step derivation
                                                                              1. Applied rewrites99.9%

                                                                                \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                                                                              2. Taylor expanded in z around inf

                                                                                \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                                                                              3. Step-by-step derivation
                                                                                1. Applied rewrites31.3%

                                                                                  \[\leadsto \left(\left(0 - \frac{0.5}{y}\right) \cdot z\right) \cdot \color{blue}{z} \]
                                                                                2. Taylor expanded in z around inf

                                                                                  \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                                                                                3. Applied rewrites31.3%

                                                                                  \[\leadsto \left(\frac{-0.5}{y} \cdot z\right) \cdot \color{blue}{z} \]

                                                                                if -9.9999999999999996e-95 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0

                                                                                1. Initial program 71.9%

                                                                                  \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                                2. Add Preprocessing
                                                                                3. Taylor expanded in x around 0

                                                                                  \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                                                                4. Applied rewrites99.1%

                                                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                                                                5. Step-by-step derivation
                                                                                  1. Applied rewrites99.2%

                                                                                    \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                                                                                  2. Taylor expanded in x around inf

                                                                                    \[\leadsto \left(\frac{{x}^{2}}{y} + y\right) \cdot \frac{1}{2} \]
                                                                                  3. Step-by-step derivation
                                                                                    1. Applied rewrites68.3%

                                                                                      \[\leadsto \left(\frac{x}{y} \cdot x + y\right) \cdot 0.5 \]

                                                                                    if +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

                                                                                    1. Initial program 0.0%

                                                                                      \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                                    2. Add Preprocessing
                                                                                    3. Taylor expanded in x around 0

                                                                                      \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                                                                    4. Applied rewrites100.0%

                                                                                      \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                                                                    5. Step-by-step derivation
                                                                                      1. Applied rewrites100.0%

                                                                                        \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                                                                                      2. Taylor expanded in z around inf

                                                                                        \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                                                                                      3. Step-by-step derivation
                                                                                        1. Applied rewrites59.4%

                                                                                          \[\leadsto \left(\left(0 - \frac{0.5}{y}\right) \cdot z\right) \cdot \color{blue}{z} \]
                                                                                        2. Taylor expanded in y around 0

                                                                                          \[\leadsto \left(\frac{-1}{2} \cdot \frac{z}{y}\right) \cdot z \]
                                                                                        3. Step-by-step derivation
                                                                                          1. Applied rewrites59.4%

                                                                                            \[\leadsto \left(\frac{z}{y} \cdot -0.5\right) \cdot z \]
                                                                                        4. Recombined 3 regimes into one program.
                                                                                        5. Add Preprocessing

                                                                                        Alternative 9: 49.8% accurate, 0.3× speedup?

                                                                                        \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\ \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-94}:\\ \;\;\;\;\left(\frac{-0.5}{y} \cdot z\_m\right) \cdot z\_m\\ \mathbf{elif}\;t\_0 \leq \infty:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, y\right) \cdot 0.5\\ \mathbf{else}:\\ \;\;\;\;\left(\frac{z\_m}{y} \cdot -0.5\right) \cdot z\_m\\ \end{array} \end{array} \]
                                                                                        z_m = (fabs.f64 z)
                                                                                        (FPCore (x y z_m)
                                                                                         :precision binary64
                                                                                         (let* ((t_0 (/ (- (+ (* x x) (* y y)) (* z_m z_m)) (* y 2.0))))
                                                                                           (if (<= t_0 -1e-94)
                                                                                             (* (* (/ -0.5 y) z_m) z_m)
                                                                                             (if (<= t_0 INFINITY)
                                                                                               (* (fma (/ x y) x y) 0.5)
                                                                                               (* (* (/ z_m y) -0.5) z_m)))))
                                                                                        z_m = fabs(z);
                                                                                        double code(double x, double y, double z_m) {
                                                                                        	double t_0 = (((x * x) + (y * y)) - (z_m * z_m)) / (y * 2.0);
                                                                                        	double tmp;
                                                                                        	if (t_0 <= -1e-94) {
                                                                                        		tmp = ((-0.5 / y) * z_m) * z_m;
                                                                                        	} else if (t_0 <= ((double) INFINITY)) {
                                                                                        		tmp = fma((x / y), x, y) * 0.5;
                                                                                        	} else {
                                                                                        		tmp = ((z_m / y) * -0.5) * z_m;
                                                                                        	}
                                                                                        	return tmp;
                                                                                        }
                                                                                        
                                                                                        z_m = abs(z)
                                                                                        function code(x, y, z_m)
                                                                                        	t_0 = Float64(Float64(Float64(Float64(x * x) + Float64(y * y)) - Float64(z_m * z_m)) / Float64(y * 2.0))
                                                                                        	tmp = 0.0
                                                                                        	if (t_0 <= -1e-94)
                                                                                        		tmp = Float64(Float64(Float64(-0.5 / y) * z_m) * z_m);
                                                                                        	elseif (t_0 <= Inf)
                                                                                        		tmp = Float64(fma(Float64(x / y), x, y) * 0.5);
                                                                                        	else
                                                                                        		tmp = Float64(Float64(Float64(z_m / y) * -0.5) * z_m);
                                                                                        	end
                                                                                        	return tmp
                                                                                        end
                                                                                        
                                                                                        z_m = N[Abs[z], $MachinePrecision]
                                                                                        code[x_, y_, z$95$m_] := Block[{t$95$0 = N[(N[(N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision] - N[(z$95$m * z$95$m), $MachinePrecision]), $MachinePrecision] / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1e-94], N[(N[(N[(-0.5 / y), $MachinePrecision] * z$95$m), $MachinePrecision] * z$95$m), $MachinePrecision], If[LessEqual[t$95$0, Infinity], N[(N[(N[(x / y), $MachinePrecision] * x + y), $MachinePrecision] * 0.5), $MachinePrecision], N[(N[(N[(z$95$m / y), $MachinePrecision] * -0.5), $MachinePrecision] * z$95$m), $MachinePrecision]]]]
                                                                                        
                                                                                        \begin{array}{l}
                                                                                        z_m = \left|z\right|
                                                                                        
                                                                                        \\
                                                                                        \begin{array}{l}
                                                                                        t_0 := \frac{\left(x \cdot x + y \cdot y\right) - z\_m \cdot z\_m}{y \cdot 2}\\
                                                                                        \mathbf{if}\;t\_0 \leq -1 \cdot 10^{-94}:\\
                                                                                        \;\;\;\;\left(\frac{-0.5}{y} \cdot z\_m\right) \cdot z\_m\\
                                                                                        
                                                                                        \mathbf{elif}\;t\_0 \leq \infty:\\
                                                                                        \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, x, y\right) \cdot 0.5\\
                                                                                        
                                                                                        \mathbf{else}:\\
                                                                                        \;\;\;\;\left(\frac{z\_m}{y} \cdot -0.5\right) \cdot z\_m\\
                                                                                        
                                                                                        
                                                                                        \end{array}
                                                                                        \end{array}
                                                                                        
                                                                                        Derivation
                                                                                        1. Split input into 3 regimes
                                                                                        2. if (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < -9.9999999999999996e-95

                                                                                          1. Initial program 82.0%

                                                                                            \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                                          2. Add Preprocessing
                                                                                          3. Taylor expanded in x around 0

                                                                                            \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                                                                          4. Applied rewrites99.8%

                                                                                            \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                                                                          5. Step-by-step derivation
                                                                                            1. Applied rewrites99.9%

                                                                                              \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                                                                                            2. Taylor expanded in z around inf

                                                                                              \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                                                                                            3. Step-by-step derivation
                                                                                              1. Applied rewrites31.3%

                                                                                                \[\leadsto \left(\left(0 - \frac{0.5}{y}\right) \cdot z\right) \cdot \color{blue}{z} \]
                                                                                              2. Taylor expanded in z around inf

                                                                                                \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                                                                                              3. Applied rewrites31.3%

                                                                                                \[\leadsto \left(\frac{-0.5}{y} \cdot z\right) \cdot \color{blue}{z} \]

                                                                                              if -9.9999999999999996e-95 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64))) < +inf.0

                                                                                              1. Initial program 71.9%

                                                                                                \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                                              2. Add Preprocessing
                                                                                              3. Taylor expanded in z around 0

                                                                                                \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{x}^{2} + {y}^{2}}{y}} \]
                                                                                              4. Step-by-step derivation
                                                                                                1. Applied rewrites68.3%

                                                                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x}{y}, x, y\right) \cdot 0.5} \]

                                                                                                if +inf.0 < (/.f64 (-.f64 (+.f64 (*.f64 x x) (*.f64 y y)) (*.f64 z z)) (*.f64 y #s(literal 2 binary64)))

                                                                                                1. Initial program 0.0%

                                                                                                  \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                                                2. Add Preprocessing
                                                                                                3. Taylor expanded in x around 0

                                                                                                  \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                                                                                4. Applied rewrites100.0%

                                                                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                                                                                5. Step-by-step derivation
                                                                                                  1. Applied rewrites100.0%

                                                                                                    \[\leadsto \left(\frac{x - z}{y} \cdot \left(z + x\right) + y\right) \cdot 0.5 \]
                                                                                                  2. Taylor expanded in z around inf

                                                                                                    \[\leadsto {z}^{2} \cdot \color{blue}{\left(\frac{1}{2} \cdot \frac{-1 \cdot \frac{x}{y} + \frac{x}{y}}{z} - \frac{1}{2} \cdot \frac{1}{y}\right)} \]
                                                                                                  3. Step-by-step derivation
                                                                                                    1. Applied rewrites59.4%

                                                                                                      \[\leadsto \left(\left(0 - \frac{0.5}{y}\right) \cdot z\right) \cdot \color{blue}{z} \]
                                                                                                    2. Taylor expanded in y around 0

                                                                                                      \[\leadsto \left(\frac{-1}{2} \cdot \frac{z}{y}\right) \cdot z \]
                                                                                                    3. Step-by-step derivation
                                                                                                      1. Applied rewrites59.4%

                                                                                                        \[\leadsto \left(\frac{z}{y} \cdot -0.5\right) \cdot z \]
                                                                                                    4. Recombined 3 regimes into one program.
                                                                                                    5. Add Preprocessing

                                                                                                    Alternative 10: 99.9% accurate, 1.3× speedup?

                                                                                                    \[\begin{array}{l} z_m = \left|z\right| \\ \mathsf{fma}\left(z\_m + x, \frac{x - z\_m}{y}, y\right) \cdot 0.5 \end{array} \]
                                                                                                    z_m = (fabs.f64 z)
                                                                                                    (FPCore (x y z_m)
                                                                                                     :precision binary64
                                                                                                     (* (fma (+ z_m x) (/ (- x z_m) y) y) 0.5))
                                                                                                    z_m = fabs(z);
                                                                                                    double code(double x, double y, double z_m) {
                                                                                                    	return fma((z_m + x), ((x - z_m) / y), y) * 0.5;
                                                                                                    }
                                                                                                    
                                                                                                    z_m = abs(z)
                                                                                                    function code(x, y, z_m)
                                                                                                    	return Float64(fma(Float64(z_m + x), Float64(Float64(x - z_m) / y), y) * 0.5)
                                                                                                    end
                                                                                                    
                                                                                                    z_m = N[Abs[z], $MachinePrecision]
                                                                                                    code[x_, y_, z$95$m_] := N[(N[(N[(z$95$m + x), $MachinePrecision] * N[(N[(x - z$95$m), $MachinePrecision] / y), $MachinePrecision] + y), $MachinePrecision] * 0.5), $MachinePrecision]
                                                                                                    
                                                                                                    \begin{array}{l}
                                                                                                    z_m = \left|z\right|
                                                                                                    
                                                                                                    \\
                                                                                                    \mathsf{fma}\left(z\_m + x, \frac{x - z\_m}{y}, y\right) \cdot 0.5
                                                                                                    \end{array}
                                                                                                    
                                                                                                    Derivation
                                                                                                    1. Initial program 67.6%

                                                                                                      \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                                                    2. Add Preprocessing
                                                                                                    3. Taylor expanded in x around 0

                                                                                                      \[\leadsto \color{blue}{\frac{1}{2} \cdot \frac{{y}^{2} - {z}^{2}}{y} + \frac{1}{2} \cdot \frac{{x}^{2}}{y}} \]
                                                                                                    4. Applied rewrites99.6%

                                                                                                      \[\leadsto \color{blue}{\mathsf{fma}\left(z + x, \frac{x - z}{y}, y\right) \cdot 0.5} \]
                                                                                                    5. Add Preprocessing

                                                                                                    Alternative 11: 42.7% accurate, 1.5× speedup?

                                                                                                    \[\begin{array}{l} z_m = \left|z\right| \\ \begin{array}{l} \mathbf{if}\;y \leq 6.4 \cdot 10^{+43}:\\ \;\;\;\;\frac{x \cdot x}{y + y}\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot y\\ \end{array} \end{array} \]
                                                                                                    z_m = (fabs.f64 z)
                                                                                                    (FPCore (x y z_m)
                                                                                                     :precision binary64
                                                                                                     (if (<= y 6.4e+43) (/ (* x x) (+ y y)) (* 0.5 y)))
                                                                                                    z_m = fabs(z);
                                                                                                    double code(double x, double y, double z_m) {
                                                                                                    	double tmp;
                                                                                                    	if (y <= 6.4e+43) {
                                                                                                    		tmp = (x * x) / (y + y);
                                                                                                    	} else {
                                                                                                    		tmp = 0.5 * y;
                                                                                                    	}
                                                                                                    	return tmp;
                                                                                                    }
                                                                                                    
                                                                                                    z_m =     private
                                                                                                    module fmin_fmax_functions
                                                                                                        implicit none
                                                                                                        private
                                                                                                        public fmax
                                                                                                        public fmin
                                                                                                    
                                                                                                        interface fmax
                                                                                                            module procedure fmax88
                                                                                                            module procedure fmax44
                                                                                                            module procedure fmax84
                                                                                                            module procedure fmax48
                                                                                                        end interface
                                                                                                        interface fmin
                                                                                                            module procedure fmin88
                                                                                                            module procedure fmin44
                                                                                                            module procedure fmin84
                                                                                                            module procedure fmin48
                                                                                                        end interface
                                                                                                    contains
                                                                                                        real(8) function fmax88(x, y) result (res)
                                                                                                            real(8), intent (in) :: x
                                                                                                            real(8), intent (in) :: y
                                                                                                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                                                        end function
                                                                                                        real(4) function fmax44(x, y) result (res)
                                                                                                            real(4), intent (in) :: x
                                                                                                            real(4), intent (in) :: y
                                                                                                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                                                        end function
                                                                                                        real(8) function fmax84(x, y) result(res)
                                                                                                            real(8), intent (in) :: x
                                                                                                            real(4), intent (in) :: y
                                                                                                            res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                                                        end function
                                                                                                        real(8) function fmax48(x, y) result(res)
                                                                                                            real(4), intent (in) :: x
                                                                                                            real(8), intent (in) :: y
                                                                                                            res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                                                        end function
                                                                                                        real(8) function fmin88(x, y) result (res)
                                                                                                            real(8), intent (in) :: x
                                                                                                            real(8), intent (in) :: y
                                                                                                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                                                        end function
                                                                                                        real(4) function fmin44(x, y) result (res)
                                                                                                            real(4), intent (in) :: x
                                                                                                            real(4), intent (in) :: y
                                                                                                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                                                        end function
                                                                                                        real(8) function fmin84(x, y) result(res)
                                                                                                            real(8), intent (in) :: x
                                                                                                            real(4), intent (in) :: y
                                                                                                            res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                                                        end function
                                                                                                        real(8) function fmin48(x, y) result(res)
                                                                                                            real(4), intent (in) :: x
                                                                                                            real(8), intent (in) :: y
                                                                                                            res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                                                        end function
                                                                                                    end module
                                                                                                    
                                                                                                    real(8) function code(x, y, z_m)
                                                                                                    use fmin_fmax_functions
                                                                                                        real(8), intent (in) :: x
                                                                                                        real(8), intent (in) :: y
                                                                                                        real(8), intent (in) :: z_m
                                                                                                        real(8) :: tmp
                                                                                                        if (y <= 6.4d+43) then
                                                                                                            tmp = (x * x) / (y + y)
                                                                                                        else
                                                                                                            tmp = 0.5d0 * y
                                                                                                        end if
                                                                                                        code = tmp
                                                                                                    end function
                                                                                                    
                                                                                                    z_m = Math.abs(z);
                                                                                                    public static double code(double x, double y, double z_m) {
                                                                                                    	double tmp;
                                                                                                    	if (y <= 6.4e+43) {
                                                                                                    		tmp = (x * x) / (y + y);
                                                                                                    	} else {
                                                                                                    		tmp = 0.5 * y;
                                                                                                    	}
                                                                                                    	return tmp;
                                                                                                    }
                                                                                                    
                                                                                                    z_m = math.fabs(z)
                                                                                                    def code(x, y, z_m):
                                                                                                    	tmp = 0
                                                                                                    	if y <= 6.4e+43:
                                                                                                    		tmp = (x * x) / (y + y)
                                                                                                    	else:
                                                                                                    		tmp = 0.5 * y
                                                                                                    	return tmp
                                                                                                    
                                                                                                    z_m = abs(z)
                                                                                                    function code(x, y, z_m)
                                                                                                    	tmp = 0.0
                                                                                                    	if (y <= 6.4e+43)
                                                                                                    		tmp = Float64(Float64(x * x) / Float64(y + y));
                                                                                                    	else
                                                                                                    		tmp = Float64(0.5 * y);
                                                                                                    	end
                                                                                                    	return tmp
                                                                                                    end
                                                                                                    
                                                                                                    z_m = abs(z);
                                                                                                    function tmp_2 = code(x, y, z_m)
                                                                                                    	tmp = 0.0;
                                                                                                    	if (y <= 6.4e+43)
                                                                                                    		tmp = (x * x) / (y + y);
                                                                                                    	else
                                                                                                    		tmp = 0.5 * y;
                                                                                                    	end
                                                                                                    	tmp_2 = tmp;
                                                                                                    end
                                                                                                    
                                                                                                    z_m = N[Abs[z], $MachinePrecision]
                                                                                                    code[x_, y_, z$95$m_] := If[LessEqual[y, 6.4e+43], N[(N[(x * x), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision], N[(0.5 * y), $MachinePrecision]]
                                                                                                    
                                                                                                    \begin{array}{l}
                                                                                                    z_m = \left|z\right|
                                                                                                    
                                                                                                    \\
                                                                                                    \begin{array}{l}
                                                                                                    \mathbf{if}\;y \leq 6.4 \cdot 10^{+43}:\\
                                                                                                    \;\;\;\;\frac{x \cdot x}{y + y}\\
                                                                                                    
                                                                                                    \mathbf{else}:\\
                                                                                                    \;\;\;\;0.5 \cdot y\\
                                                                                                    
                                                                                                    
                                                                                                    \end{array}
                                                                                                    \end{array}
                                                                                                    
                                                                                                    Derivation
                                                                                                    1. Split input into 2 regimes
                                                                                                    2. if y < 6.40000000000000029e43

                                                                                                      1. Initial program 77.1%

                                                                                                        \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                                                      2. Add Preprocessing
                                                                                                      3. Taylor expanded in x around inf

                                                                                                        \[\leadsto \frac{\color{blue}{{x}^{2}}}{y \cdot 2} \]
                                                                                                      4. Step-by-step derivation
                                                                                                        1. Applied rewrites37.7%

                                                                                                          \[\leadsto \frac{\color{blue}{x \cdot x}}{y \cdot 2} \]
                                                                                                        2. Step-by-step derivation
                                                                                                          1. lift-*.f64N/A

                                                                                                            \[\leadsto \frac{x \cdot x}{\color{blue}{y \cdot 2}} \]
                                                                                                          2. *-commutativeN/A

                                                                                                            \[\leadsto \frac{x \cdot x}{\color{blue}{2 \cdot y}} \]
                                                                                                          3. count-2-revN/A

                                                                                                            \[\leadsto \frac{x \cdot x}{\color{blue}{y + y}} \]
                                                                                                          4. lower-+.f6437.7

                                                                                                            \[\leadsto \frac{x \cdot x}{\color{blue}{y + y}} \]
                                                                                                        3. Applied rewrites37.7%

                                                                                                          \[\leadsto \frac{x \cdot x}{\color{blue}{y + y}} \]

                                                                                                        if 6.40000000000000029e43 < y

                                                                                                        1. Initial program 29.1%

                                                                                                          \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                                                        2. Add Preprocessing
                                                                                                        3. Taylor expanded in y around inf

                                                                                                          \[\leadsto \color{blue}{\frac{1}{2} \cdot y} \]
                                                                                                        4. Step-by-step derivation
                                                                                                          1. Applied rewrites55.4%

                                                                                                            \[\leadsto \color{blue}{0.5 \cdot y} \]
                                                                                                        5. Recombined 2 regimes into one program.
                                                                                                        6. Add Preprocessing

                                                                                                        Alternative 12: 34.1% accurate, 6.3× speedup?

                                                                                                        \[\begin{array}{l} z_m = \left|z\right| \\ 0.5 \cdot y \end{array} \]
                                                                                                        z_m = (fabs.f64 z)
                                                                                                        (FPCore (x y z_m) :precision binary64 (* 0.5 y))
                                                                                                        z_m = fabs(z);
                                                                                                        double code(double x, double y, double z_m) {
                                                                                                        	return 0.5 * y;
                                                                                                        }
                                                                                                        
                                                                                                        z_m =     private
                                                                                                        module fmin_fmax_functions
                                                                                                            implicit none
                                                                                                            private
                                                                                                            public fmax
                                                                                                            public fmin
                                                                                                        
                                                                                                            interface fmax
                                                                                                                module procedure fmax88
                                                                                                                module procedure fmax44
                                                                                                                module procedure fmax84
                                                                                                                module procedure fmax48
                                                                                                            end interface
                                                                                                            interface fmin
                                                                                                                module procedure fmin88
                                                                                                                module procedure fmin44
                                                                                                                module procedure fmin84
                                                                                                                module procedure fmin48
                                                                                                            end interface
                                                                                                        contains
                                                                                                            real(8) function fmax88(x, y) result (res)
                                                                                                                real(8), intent (in) :: x
                                                                                                                real(8), intent (in) :: y
                                                                                                                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                                                            end function
                                                                                                            real(4) function fmax44(x, y) result (res)
                                                                                                                real(4), intent (in) :: x
                                                                                                                real(4), intent (in) :: y
                                                                                                                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                                                            end function
                                                                                                            real(8) function fmax84(x, y) result(res)
                                                                                                                real(8), intent (in) :: x
                                                                                                                real(4), intent (in) :: y
                                                                                                                res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                                                            end function
                                                                                                            real(8) function fmax48(x, y) result(res)
                                                                                                                real(4), intent (in) :: x
                                                                                                                real(8), intent (in) :: y
                                                                                                                res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                                                            end function
                                                                                                            real(8) function fmin88(x, y) result (res)
                                                                                                                real(8), intent (in) :: x
                                                                                                                real(8), intent (in) :: y
                                                                                                                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                                                            end function
                                                                                                            real(4) function fmin44(x, y) result (res)
                                                                                                                real(4), intent (in) :: x
                                                                                                                real(4), intent (in) :: y
                                                                                                                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                                                            end function
                                                                                                            real(8) function fmin84(x, y) result(res)
                                                                                                                real(8), intent (in) :: x
                                                                                                                real(4), intent (in) :: y
                                                                                                                res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                                                            end function
                                                                                                            real(8) function fmin48(x, y) result(res)
                                                                                                                real(4), intent (in) :: x
                                                                                                                real(8), intent (in) :: y
                                                                                                                res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                                                            end function
                                                                                                        end module
                                                                                                        
                                                                                                        real(8) function code(x, y, z_m)
                                                                                                        use fmin_fmax_functions
                                                                                                            real(8), intent (in) :: x
                                                                                                            real(8), intent (in) :: y
                                                                                                            real(8), intent (in) :: z_m
                                                                                                            code = 0.5d0 * y
                                                                                                        end function
                                                                                                        
                                                                                                        z_m = Math.abs(z);
                                                                                                        public static double code(double x, double y, double z_m) {
                                                                                                        	return 0.5 * y;
                                                                                                        }
                                                                                                        
                                                                                                        z_m = math.fabs(z)
                                                                                                        def code(x, y, z_m):
                                                                                                        	return 0.5 * y
                                                                                                        
                                                                                                        z_m = abs(z)
                                                                                                        function code(x, y, z_m)
                                                                                                        	return Float64(0.5 * y)
                                                                                                        end
                                                                                                        
                                                                                                        z_m = abs(z);
                                                                                                        function tmp = code(x, y, z_m)
                                                                                                        	tmp = 0.5 * y;
                                                                                                        end
                                                                                                        
                                                                                                        z_m = N[Abs[z], $MachinePrecision]
                                                                                                        code[x_, y_, z$95$m_] := N[(0.5 * y), $MachinePrecision]
                                                                                                        
                                                                                                        \begin{array}{l}
                                                                                                        z_m = \left|z\right|
                                                                                                        
                                                                                                        \\
                                                                                                        0.5 \cdot y
                                                                                                        \end{array}
                                                                                                        
                                                                                                        Derivation
                                                                                                        1. Initial program 67.6%

                                                                                                          \[\frac{\left(x \cdot x + y \cdot y\right) - z \cdot z}{y \cdot 2} \]
                                                                                                        2. Add Preprocessing
                                                                                                        3. Taylor expanded in y around inf

                                                                                                          \[\leadsto \color{blue}{\frac{1}{2} \cdot y} \]
                                                                                                        4. Step-by-step derivation
                                                                                                          1. Applied rewrites30.1%

                                                                                                            \[\leadsto \color{blue}{0.5 \cdot y} \]
                                                                                                          2. Add Preprocessing

                                                                                                          Developer Target 1: 99.8% accurate, 1.1× speedup?

                                                                                                          \[\begin{array}{l} \\ y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right) \end{array} \]
                                                                                                          (FPCore (x y z)
                                                                                                           :precision binary64
                                                                                                           (- (* y 0.5) (* (* (/ 0.5 y) (+ z x)) (- z x))))
                                                                                                          double code(double x, double y, double z) {
                                                                                                          	return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
                                                                                                          }
                                                                                                          
                                                                                                          module fmin_fmax_functions
                                                                                                              implicit none
                                                                                                              private
                                                                                                              public fmax
                                                                                                              public fmin
                                                                                                          
                                                                                                              interface fmax
                                                                                                                  module procedure fmax88
                                                                                                                  module procedure fmax44
                                                                                                                  module procedure fmax84
                                                                                                                  module procedure fmax48
                                                                                                              end interface
                                                                                                              interface fmin
                                                                                                                  module procedure fmin88
                                                                                                                  module procedure fmin44
                                                                                                                  module procedure fmin84
                                                                                                                  module procedure fmin48
                                                                                                              end interface
                                                                                                          contains
                                                                                                              real(8) function fmax88(x, y) result (res)
                                                                                                                  real(8), intent (in) :: x
                                                                                                                  real(8), intent (in) :: y
                                                                                                                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                                                              end function
                                                                                                              real(4) function fmax44(x, y) result (res)
                                                                                                                  real(4), intent (in) :: x
                                                                                                                  real(4), intent (in) :: y
                                                                                                                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                                                              end function
                                                                                                              real(8) function fmax84(x, y) result(res)
                                                                                                                  real(8), intent (in) :: x
                                                                                                                  real(4), intent (in) :: y
                                                                                                                  res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                                                              end function
                                                                                                              real(8) function fmax48(x, y) result(res)
                                                                                                                  real(4), intent (in) :: x
                                                                                                                  real(8), intent (in) :: y
                                                                                                                  res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                                                              end function
                                                                                                              real(8) function fmin88(x, y) result (res)
                                                                                                                  real(8), intent (in) :: x
                                                                                                                  real(8), intent (in) :: y
                                                                                                                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                                                              end function
                                                                                                              real(4) function fmin44(x, y) result (res)
                                                                                                                  real(4), intent (in) :: x
                                                                                                                  real(4), intent (in) :: y
                                                                                                                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                                                              end function
                                                                                                              real(8) function fmin84(x, y) result(res)
                                                                                                                  real(8), intent (in) :: x
                                                                                                                  real(4), intent (in) :: y
                                                                                                                  res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                                                              end function
                                                                                                              real(8) function fmin48(x, y) result(res)
                                                                                                                  real(4), intent (in) :: x
                                                                                                                  real(8), intent (in) :: y
                                                                                                                  res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                                                              end function
                                                                                                          end module
                                                                                                          
                                                                                                          real(8) function code(x, y, z)
                                                                                                          use fmin_fmax_functions
                                                                                                              real(8), intent (in) :: x
                                                                                                              real(8), intent (in) :: y
                                                                                                              real(8), intent (in) :: z
                                                                                                              code = (y * 0.5d0) - (((0.5d0 / y) * (z + x)) * (z - x))
                                                                                                          end function
                                                                                                          
                                                                                                          public static double code(double x, double y, double z) {
                                                                                                          	return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
                                                                                                          }
                                                                                                          
                                                                                                          def code(x, y, z):
                                                                                                          	return (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x))
                                                                                                          
                                                                                                          function code(x, y, z)
                                                                                                          	return Float64(Float64(y * 0.5) - Float64(Float64(Float64(0.5 / y) * Float64(z + x)) * Float64(z - x)))
                                                                                                          end
                                                                                                          
                                                                                                          function tmp = code(x, y, z)
                                                                                                          	tmp = (y * 0.5) - (((0.5 / y) * (z + x)) * (z - x));
                                                                                                          end
                                                                                                          
                                                                                                          code[x_, y_, z_] := N[(N[(y * 0.5), $MachinePrecision] - N[(N[(N[(0.5 / y), $MachinePrecision] * N[(z + x), $MachinePrecision]), $MachinePrecision] * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                                                                                          
                                                                                                          \begin{array}{l}
                                                                                                          
                                                                                                          \\
                                                                                                          y \cdot 0.5 - \left(\frac{0.5}{y} \cdot \left(z + x\right)\right) \cdot \left(z - x\right)
                                                                                                          \end{array}
                                                                                                          

                                                                                                          Reproduce

                                                                                                          ?
                                                                                                          herbie shell --seed 2025019 
                                                                                                          (FPCore (x y z)
                                                                                                            :name "Diagrams.TwoD.Apollonian:initialConfig from diagrams-contrib-1.3.0.5, A"
                                                                                                            :precision binary64
                                                                                                          
                                                                                                            :alt
                                                                                                            (! :herbie-platform default (- (* y 1/2) (* (* (/ 1/2 y) (+ z x)) (- z x))))
                                                                                                          
                                                                                                            (/ (- (+ (* x x) (* y y)) (* z z)) (* y 2.0)))