
Time bar (total: 34.2s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 0 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 1 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 2 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 3 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 4 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 5 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 6 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 7 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 8 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 9 |
| 0% | 0% | 99.8% | 0.2% | 0% | 0% | 0% | 10 |
| 3.5% | 3.5% | 96.2% | 0.2% | 0% | 0% | 0% | 11 |
| 4.1% | 4.1% | 95.7% | 0.2% | 0% | 0% | 0% | 12 |
Compiled 185 to 54 computations (70.8% saved)
| 4.3s | 8 256× | 0 | valid |
ival-mult: 1.5s (38.6% of total)ival-pow2: 840.0ms (21.8% of total)ival-div: 484.0ms (12.6% of total)ival-cosu: 354.0ms (9.2% of total)ival-sinu: 215.0ms (5.6% of total)ival-add: 188.0ms (4.9% of total)ival-sqrt: 113.0ms (2.9% of total)ival-neg: 79.0ms (2.1% of total)ival-sub: 68.0ms (1.8% of total)exact: 8.0ms (0.2% of total)ival-true: 6.0ms (0.2% of total)ival-assert: 4.0ms (0.1% of total)adjust: 3.0ms (0.1% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 177 | 0 | - | 1 | (-7.481200894292603e-154 -5.259706409056661e-90 8.497116820911519e-19 7.940054810544812e+20 9.577402970960354e-147) | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 126 | 0 | - | 1 | (-3.069557114745207e+221 -5.758121733757203e+186 -10546.50004595116 4.0574928998177264e+217 7.674991321064458e-73) | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 126 | 1 | (6.825460306456905e-213 3.3900430347710225e+118 6060.848853944673 6.2190729302235854e-136 1.2178559748258947e-163) | 0 | - | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
| 54 | 0 | - | 2 | (-2.2091205411485264e+53 1.065995483602811e-62 -3.400452276588118e-103 -5.064353367903412e+117 1.2056569425859067e-278) | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
| 44 | 0 | - | 0 | - | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
| 41 | 2 | (-7.481200894292603e-154 -5.259706409056661e-90 8.497116820911519e-19 7.940054810544812e+20 9.577402970960354e-147) | 2 | (1.8732768812977927e-50 -1.428668834700191e-158 1.0989594355664391e+150 -1.0217809112621955e-109 -7.560388524527946e-87) | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) |
| 40 | 0 | - | 1 | (-1.4880447716252943e+122 2.0238245116996615e-178 -3.419495730568176e-91 -3.8807081501980257e+201 -5.743105403496005e+199) | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
| 33 | 0 | - | 2 | (-1.018764828769215e-158 -1.3985841855485691e-245 4.5352739687237645e+53 -1.3897342513435663e+37 5.7802879010807096e-27) | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
| 28 | 0 | - | 2 | (-5.969014836583636e-140 -3.462816352611327e-238 -1.7363791020490344e-41 5.967734662928936e-184 -1.6354404506425473e-98) | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
| 24 | 0 | - | 3 | (-1.8187136362542682e-86 2.522736828162709e+70 2.2538625598359826e-260 2.2268767455257668e+190 1.8166532865879943e-19) | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
| 21 | 0 | - | 0 | - | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 19 | 1 | (-6.611270164647389e-115 6.373654353601313e-149 2.7157685814428315e-42 6.013997018856854e-132 1.3629215632359688e-173) | 0 | - | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) |
| 19 | 0 | - | 0 | - | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
| 18 | 0 | - | 0 | - | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
| 15 | 0 | - | 0 | - | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
| 15 | 0 | - | 0 | - | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
| 14 | 0 | - | 0 | - | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
| 0 | 0 | - | 0 | - | x-scale |
| 0 | 0 | - | 0 | - | (*.f64 b a) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
| 0 | 0 | - | 0 | - | (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 0 | 0 | - | 0 | - | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
| 0 | 0 | - | 0 | - | (*.f64 x-scale y-scale) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 b (neg.f64 a)) |
| 0 | 0 | - | 0 | - | (pow.f64 b #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (neg.f64 a) |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
| 0 | 0 | - | 0 | - | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 a #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | #s(literal 4 binary64) |
| 0 | 0 | - | 0 | - | y-scale |
| 0 | 0 | - | 0 | - | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
cos.f64 | (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 127 | 0 |
sin.f64 | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | sensitivity | 125 | 2 |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | o/o | 82 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 143 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 84 | |
| ↳ | (*.f64 b a) | overflow | 72 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 142 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 72 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 200 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 99 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 172 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 168 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 170 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 104 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 87 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 182 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 142 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 104 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 132 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 65 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 106 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 142 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 92 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | overflow | 114 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | overflow | 114 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 53 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 30 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 74 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 123 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 166 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 122 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 61 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 85 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 188 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 66 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 85 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 168 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | overflow | 138 | |
| ↳ | (*.f64 b a) | overflow | 36 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 36 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 65 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 30 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 61 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 61 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 85 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | u/u | 65 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 19 | |
| ↳ | (*.f64 b a) | underflow | 70 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 28 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 19 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 70 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 86 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 101 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 86 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 32 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 58 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 17 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 33 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 46 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 19 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 17 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 130 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 73 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 58 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 136 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 19 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 36 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | underflow | 73 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 28 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | underflow | 73 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 202 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 63 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 52 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 150 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 75 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 84 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 202 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 66 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 58 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 84 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 32 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 5 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | underflow | 90 | |
| ↳ | (*.f64 b a) | underflow | 35 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 35 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 73 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 75 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 75 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 84 | |
-.f64 | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | nan-rescue | 44 | 0 |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 100 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 53 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 83 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 42 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 94 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 86 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 66 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 37 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 85 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 91 | |
sqrt.f64 | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | oflow-rescue | 26 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 86 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 42 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 168 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 142 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 100 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 168 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 85 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 104 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 87 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 91 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 104 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 66 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 53 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 142 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 92 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 37 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 53 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 123 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 83 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 94 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 66 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | o/n | 26 | 0 |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 91 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 66 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 37 | |
sqrt.f64 | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | oflow-rescue | 24 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 143 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 84 | |
| ↳ | (*.f64 b a) | overflow | 72 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 142 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 72 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 200 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 99 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 172 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 168 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 170 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 104 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 87 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 182 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 142 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 104 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 132 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 65 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 106 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 142 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 92 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | overflow | 114 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 53 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 30 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 74 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 123 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 166 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 122 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 61 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 85 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 188 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 66 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 85 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 168 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | overflow | 138 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | u/u | 23 | 0 |
| ↳ | (*.f64 b a) | underflow | 35 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 35 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 75 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 75 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 73 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | n*o | 21 | 0 |
sqrt.f64 | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | uflow-rescue | 17 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 19 | |
| ↳ | (*.f64 b a) | underflow | 70 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 28 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 19 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 70 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 86 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 101 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 86 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 32 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 58 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 17 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 33 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 46 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 19 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 17 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 130 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 73 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 58 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 136 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 19 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 36 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 28 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | underflow | 73 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 202 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 63 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 52 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 150 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 75 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 84 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 202 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 66 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 58 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 84 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 32 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 5 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | underflow | 90 | |
/.f64 | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | o/n | 16 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 104 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 104 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 53 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 66 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | o/o | 15 | 0 |
| ↳ | (*.f64 b a) | overflow | 36 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 36 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 61 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 61 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 65 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 30 | |
/.f64 | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | o/n | 15 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 104 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 53 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 66 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 104 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 87 | |
-.f64 | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | nan-rescue | 15 | 0 |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 53 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 66 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | o/n | 14 | 0 |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 66 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 37 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 85 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 91 | |
sqrt.f64 | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | uflow-rescue | 13 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 28 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 43 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 28 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 19 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 43 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 32 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 29 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 17 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 33 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 23 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 17 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 29 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 19 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 36 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 101 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 63 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 26 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 101 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 33 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 29 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 32 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 3 | |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | u*o | 12 | 0 |
| ↳ | (*.f64 b a) | underflow | 70 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 70 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 101 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 73 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 150 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 84 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 75 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 84 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 172 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 143 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 84 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 168 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 142 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 200 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 168 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 170 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 104 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 87 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 182 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 142 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 104 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 132 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 106 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 142 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 92 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 74 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 53 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 123 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 166 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 188 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 66 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | o/n | 11 | 0 |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 53 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 83 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 42 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | o/n | 11 | 0 |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 53 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 83 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 42 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 94 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | o/n | 10 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | overflow | 143 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 84 | |
| ↳ | (*.f64 b a) | overflow | 72 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 142 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 72 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | overflow | 200 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 99 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | overflow | 172 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | overflow | 168 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | overflow | 170 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | overflow | 104 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | overflow | 87 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 182 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | overflow | 142 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | overflow | 104 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 132 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 65 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 106 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | overflow | 142 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | overflow | 92 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | overflow | 114 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | overflow | 83 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | overflow | 114 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | overflow | 53 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 30 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | overflow | 74 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | overflow | 123 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | overflow | 166 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 122 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 61 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 85 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | overflow | 188 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | overflow | 66 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 85 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | overflow | 168 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | overflow | 138 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | n/u | 9 | 0 |
| ↳ | (*.f64 b a) | underflow | 35 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 35 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 73 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 75 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 75 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 84 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | u/n | 7 | 0 |
| ↳ | (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) | underflow | 19 | |
| ↳ | (*.f64 b a) | underflow | 70 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 28 | |
| ↳ | (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 19 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 70 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | underflow | 86 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 101 | |
| ↳ | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | underflow | 86 | |
| ↳ | (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) | underflow | 32 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 58 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 17 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 33 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 46 | |
| ↳ | (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) | underflow | 19 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 17 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 130 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 73 | |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 58 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 136 | |
| ↳ | (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) | underflow | 19 | |
| ↳ | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | underflow | 36 | |
| ↳ | (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) | underflow | 73 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 28 | |
| ↳ | (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) | underflow | 73 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 202 | |
| ↳ | (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) | underflow | 63 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 52 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 150 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 75 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 84 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 202 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 66 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 58 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 84 | |
| ↳ | (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) | underflow | 32 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 5 | |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | underflow | 90 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | u/n | 7 | 0 |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 29 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 26 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 101 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | n*u | 6 | 0 |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | n*o | 5 | 0 |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | n/u | 5 | 0 |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 73 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
/.f64 | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | u/n | 4 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 28 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 17 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 17 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 28 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
/.f64 | (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) | u/n | 4 | 0 |
| ↳ | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 28 | |
| ↳ | (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) | underflow | 17 | |
| ↳ | (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 28 | |
| ↳ | (pow.f64 b #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (pow.f64 a #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
| ↳ | (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) | underflow | 17 | |
| ↳ | (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) | underflow | 33 | |
/.f64 | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | u/n | 4 | 0 |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 23 | |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 101 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 33 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | n*o | 4 | 0 |
*.f64 | (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) | n*u | 4 | 0 |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | n/o | 3 | 0 |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 65 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 30 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | o/n | 3 | 0 |
| ↳ | (*.f64 b a) | overflow | 36 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 36 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 61 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 61 | |
/.f64 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | n/o | 3 | 0 |
| ↳ | (*.f64 b a) | overflow | 36 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 36 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 65 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 30 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 61 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 61 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 85 | |
/.f64 | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | u/n | 3 | 0 |
| ↳ | (*.f64 b a) | underflow | 35 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 35 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 75 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 75 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) | u/n | 2 | 0 |
| ↳ | (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 65 | |
| ↳ | (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 101 | |
| ↳ | (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 33 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) | underflow | 29 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 23 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | o*u | 2 | 0 |
| ↳ | (*.f64 b a) | overflow | 36 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 36 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | overflow | 65 | |
| ↳ | (*.f64 x-scale y-scale) | overflow | 30 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 61 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | overflow | 85 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | overflow | 61 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | overflow | 85 | |
| ↳ | (*.f64 b a) | underflow | 35 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 35 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 75 | |
/.f64 | (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) | u/n | 2 | 0 |
| ↳ | (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) | underflow | 29 | |
| ↳ | (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 68 | |
| ↳ | (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) | underflow | 26 | |
| ↳ | (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) | underflow | 101 | |
| ↳ | (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) | underflow | 29 | |
| ↳ | (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) | underflow | 1 | |
*.f64 | (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | u*o | 2 | 0 |
| ↳ | (*.f64 b a) | underflow | 35 | |
| ↳ | (*.f64 b (neg.f64 a)) | underflow | 35 | |
| ↳ | (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) | underflow | 73 | |
| ↳ | (*.f64 x-scale y-scale) | underflow | 31 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | underflow | 75 | |
| ↳ | (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) | underflow | 84 | |
| ↳ | (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) | underflow | 75 | |
| ↳ | (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | underflow | 84 | |
| ↳ | (*.f64 b a) | overflow | 36 | |
| ↳ | (*.f64 b (neg.f64 a)) | overflow | 36 | |
| ↳ | (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) | overflow | 61 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 248 | 0 |
| - | 6 | 2 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 248 | 0 | 0 |
| - | 6 | 0 | 2 |
| number | freq |
|---|---|
| 0 | 2 |
| 1 | 41 |
| 2 | 46 |
| 3 | 66 |
| 4 | 59 |
| 5 | 32 |
| 6 | 7 |
| 7 | 2 |
| 8 | 1 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 225.0ms | 512× | 0 | valid |
Compiled 3 413 to 172 computations (95% saved)
ival-mult: 50.0ms (28.2% of total)ival-pow2: 39.0ms (22% of total)ival-div: 29.0ms (16.4% of total)ival-cosu: 12.0ms (6.8% of total)ival-sinu: 12.0ms (6.8% of total)ival-sqrt: 12.0ms (6.8% of total)ival-add: 11.0ms (6.2% of total)ival-sub: 4.0ms (2.3% of total)ival-neg: 4.0ms (2.3% of total)ival-pi: 2.0ms (1.1% of total)ival-true: 1.0ms (0.6% of total)exact: 1.0ms (0.6% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 544 | 3725 |
| 1 | 1621 | 3584 |
| 2 | 7912 | 3584 |
| 0 | 56 | 183 |
| 0 | 104 | 183 |
| 1 | 191 | 181 |
| 2 | 720 | 180 |
| 3 | 7199 | 178 |
| 0 | 8672 | 173 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| Outputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (sqrt.f64 (*.f64 (+.f64 (hypot.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (fma.f64 (neg.f64 a) a (*.f64 b b)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (*.f64 b b) a) a) (*.f64 (*.f64 (*.f64 b b) a) a)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 b b) a)) (/.f64 (neg.f64 a) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(abs y-scale)
(abs x-scale)
(abs b)
(abs a)
Compiled 183 to 56 computations (69.4% saved)
Compiled 0 to 5 computations (-∞% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 3.6% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
Compiled 183 to 56 computations (69.4% saved)
| Inputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
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(pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) #s(hole binary64 (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2))))) |
#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2))))) |
#s(approx (* b a) #s(hole binary64 (* a b))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* b (neg a)) #s(hole binary64 (* -1 (* a b)))) |
#s(approx (neg a) #s(hole binary64 (* -1 a))) |
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2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 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(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow a 4)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 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(/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* -1/4 (* (/ (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow a 6)) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 3))))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle 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(pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 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#s(approx b #s(hole binary64 b)) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow b 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow b 2) (+ (* -1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow b 2) (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow b 2) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) |
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#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- 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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2)))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (/ (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2))) (* (pow x-scale 2) (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow b 4) (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))))) (* (pow y-scale 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3)))) (* 4 (/ (* (pow a 4) (* (pow b 4) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)))) |
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)))) |
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#s(approx y-scale #s(hole binary64 y-scale)) |
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(PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 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(pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) y-scale)))) |
15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 97.0ms | b | @ | 0 | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (* 4 (* (* b a) (* b (neg a)))) 4 (* (* b a) (* b (neg a))) (* b a) b a (* b (neg a)) (neg a) (pow (* x-scale y-scale) 2) (* x-scale y-scale) x-scale y-scale (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (pow (* a (sin (* (/ angle 180) (PI)))) 2) (* a (sin (* (/ angle 180) (PI)))) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) angle 180 (PI) (pow (* b (cos (* (/ angle 180) (PI)))) 2) (* b (cos (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI))) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (pow (* a (cos (* (/ angle 180) (PI)))) 2) (* a (cos (* (/ angle 180) (PI)))) (pow (* b (sin (* (/ angle 180) (PI)))) 2) (* b (sin (* (/ angle 180) (PI)))) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (* 2 (- (pow b 2) (pow a 2))) (- (pow b 2) (pow a 2)) (pow b 2) (pow a 2)) |
| 74.0ms | y-scale | @ | inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 3383 | 238595 |
| 0 | 8119 | 232534 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow a 4) (+ (* 8 (/ (* (pow a 2) (* (pow b 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 8 (/ (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow a 4) (+ (* 8 (/ (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (* (/ (* (pow a 2) (* (pow b 4) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 8 (/ (* (pow b 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
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(pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 8 (/ (* (pow b 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -2 (* (/ (* (pow a 2) (* (pow b 4) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) 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(pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) #s(hole binary64 (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2))))) |
#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2))))) |
#s(approx (* b a) #s(hole binary64 (* a b))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* b (neg a)) #s(hole binary64 (* -1 (* a b)))) |
#s(approx (neg a) #s(hole binary64 (* -1 a))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow b 4) (+ (* 8 (/ (* (pow a 4) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 8 (/ (* (pow a 4) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow b 4) (+ (* 8 (/ (* (pow a 4) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (* (/ (* (pow a 4) (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 8 (/ (* (pow a 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
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(pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx b #s(hole binary64 b)) |
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#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* b (cos (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow b 2) (+ (* -1/4 (* (* (pow b 2) (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow b 2) (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow b 2) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) |
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#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- 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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* (pow angle 2) (+ (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))) (* 2 (* (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2)))))) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow angle 2) (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (- (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2))) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2))))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2)))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 1/8100 (/ (* (pow angle 2) (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (* (pow angle 2) (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2))))))) (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow angle 2) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (* (pow angle 2) (+ (* 4 (* (pow angle 2) (+ (* -1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* -1/3149280000 (/ (* (pow (PI) 4) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) (* 4 (+ (* 1/102036672000000 (/ (* (pow (PI) 6) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/32400 (/ (* (pow (PI) 2) (* (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (/ (* (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) (* x-scale y-scale))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale))) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) (* x-scale y-scale)))))))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 1/90 (/ (* angle (* (PI) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* 2 (* (pow angle 2) (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)))))) (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* angle (+ (* 1/90 (/ (* (PI) (- (pow b 2) (pow a 2))) x-scale)) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)) (* -1/34992000 (/ (* (pow (PI) 3) (- (pow b 2) (pow a 2))) x-scale)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/1469328076800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (+ (* -1/4407984230400000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale)) (* -1/30855889612800000000 (/ (* (pow (PI) 7) (- (pow b 2) (pow a 2))) x-scale))))))) (* 2 (+ (* 1/22674816000000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (+ (* 1/4534963200000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale)) (* 1/2267481600000 (/ (* (pow (PI) 5) (- (pow b 2) (pow a 2))) x-scale))))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))) (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* 2 (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/881596846080000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/1469328076800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (+ (* -1/4407984230400000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2)))) (* -1/30855889612800000000 (* (pow (PI) 7) (- (pow b 2) (pow a 2))))))))) (* 2 (+ (* 1/22674816000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (+ (* 1/4534963200000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))) (* 1/2267481600000 (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/17496000 (* (pow angle 2) (* (pow (PI) 3) (- (pow b 2) (pow a 2))))) (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/15427944806400000000 (* (pow angle 2) (* (pow (PI) 7) (- (pow b 2) (pow a 2))))) (* 1/11337408000000 (* (pow (PI) 5) (- (pow b 2) (pow a 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (/ (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2))) (* (pow x-scale 2) (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow y-scale 2))) (* (pow x-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow b 4) (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))))) (* (pow y-scale 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3)))) (* 4 (/ (* (pow a 4) (* (pow b 4) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (pow y-scale 2) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))) (pow x-scale 4)))) |
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (+ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow x-scale 2)))) |
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#s(approx y-scale #s(hole binary64 y-scale)) |
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(PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) y-scale)))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow a 4) (+ (* 8 (/ (* (pow a 2) (* (pow b 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 8 (/ (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 #s(literal 8 binary64) (fma.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow a 4) (+ (* 8 (/ (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (* (/ (* (pow a 2) (* (pow b 4) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 8 (/ (* (pow b 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) #s(hole binary64 (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) (*.f64 (*.f64 #s(literal -4 binary64) (*.f64 a a)) (*.f64 b b))) |
#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2))))) |
#s(approx (* (* b a) (* b (neg a))) (*.f64 (neg.f64 (*.f64 a a)) (*.f64 b b))) |
#s(approx (* b a) #s(hole binary64 (* a b))) |
#s(approx (* b a) (*.f64 a b)) |
#s(approx a #s(hole binary64 a)) |
#s(approx a a) |
#s(approx (* b (neg a)) #s(hole binary64 (* -1 (* a b)))) |
#s(approx (* b (neg a)) (*.f64 (neg.f64 a) b)) |
#s(approx (neg a) #s(hole binary64 (* -1 a))) |
#s(approx (neg a) (neg.f64 a)) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 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x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64))))) (*.f64 (*.f64 #s(literal 1/2 binary64) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) y-scale)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow a 2) (+ (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow a 2) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 a a) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale)))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale)))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))) (* 2 (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (+ (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))) (* 2 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (+ (* -2 (pow a 2)) (* 2 (pow b 2))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (fma.f64 #s(literal -2 binary64) (*.f64 a a) (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (pow b 2))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 b b)) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (+ (* -1 (pow a 2)) (pow b 2)))) |
#s(approx (- (pow b 2) (pow a 2)) (fma.f64 #s(literal -1 binary64) (*.f64 a a) (*.f64 b b))) |
#s(approx (pow a 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow a 2) (*.f64 a a)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a a))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 a a) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 a a) (-.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a a)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow a 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow a 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (fma.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow a 4) (+ (* 2 (/ (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow a 2))) (+ (/ (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow a 4)) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (+.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 a a)) (/.f64 (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (- (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow a 4) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow a 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* x-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 x-scale y-scale)))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) (* x-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (*.f64 a a) x-scale) y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) x-scale)))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow a 2) (+ (* -2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow a 2) x-scale))))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) x-scale)))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* 2 (/ (* (pow b 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow a 2))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* -2 (* (pow a 2) (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 #s(literal -2 binary64) (*.f64 a a)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow a 2) (+ (* -2 (sin (* 1/180 (* angle (PI))))) (* 2 (/ (* (pow b 2) (sin (* 1/180 (* angle (PI))))) (pow a 2))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 a a)))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* -2 (pow a 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 #s(literal -2 binary64) (*.f64 a a))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow a 2) (- (* 2 (/ (pow b 2) (pow a 2))) 2)))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 a a) (-.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 a a))) #s(literal 2 binary64)))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (pow b 2) (pow a 2)) (neg.f64 (*.f64 a a))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow a 2) (- (/ (pow b 2) (pow a 2)) 1)))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 a a) (-.f64 (/.f64 (*.f64 b b) (*.f64 a a)) #s(literal 1 binary64)))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow b 4) (+ (* 8 (/ (* (pow a 4) (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 8 (/ (* (pow a 4) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 #s(literal 8 binary64) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale)) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow b 4) (+ (* 8 (/ (* (pow a 4) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* 4 (* (/ (* (pow a 4) (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 8 (/ (* (pow a 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale 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(/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 b b)) (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx b b) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow b 2) (+ (* 1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (fma.f64 (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) 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#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
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x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* 2 (* (pow b 2) (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* (pow b 2) (+ (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (* (pow b 2) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 b b) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* -8 (/ (* (pow a 2) (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow b 2) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 4 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (- (pow b 2) (pow a 2)))) |
#s(approx (- (pow b 2) (pow a 2)) (-.f64 (*.f64 b b) (*.f64 a a))) |
#s(approx (pow b 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow b 2) (*.f64 b b)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 b b) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 b b) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 b b))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 b b) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 b b) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 b b) (-.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 b b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (fma.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (* (pow b 4) (+ (* 2 (/ (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (pow b 2))) (+ (/ (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (pow b 4)) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (*.f64 b b)) (/.f64 (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64)))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* (pow b 4) (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (* (pow x-scale 2) (pow y-scale 2))))) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow b 4) (* (pow x-scale 2) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 b b) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) (* x-scale y-scale)))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) (* x-scale y-scale))))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 (*.f64 b b) x-scale) y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) x-scale) (/.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) y-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (* (pow b 2) x-scale))) (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI))))) x-scale)))))) |
#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) x-scale))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))) (pow b 2))) (* 2 (* (cos (* 1/180 (* angle (PI)))) (sin (* 1/180 (* angle (PI)))))))))) |
#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 (*.f64 #s(literal 2 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* (pow b 2) (+ (* -2 (/ (* (pow a 2) (sin (* 1/180 (* angle (PI))))) (pow b 2))) (* 2 (sin (* 1/180 (* angle (PI))))))))) |
#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) #s(hole binary64 (* (pow b 2) (+ 2 (* -2 (/ (pow a 2) (pow b 2))))))) |
#s(approx (* 2 (- (pow b 2) (pow a 2))) (*.f64 (*.f64 b b) (-.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 a a) (*.f64 b b)))))) |
#s(approx (- (pow b 2) (pow a 2)) #s(hole binary64 (* (pow b 2) (+ 1 (* -1 (/ (pow a 2) (pow b 2))))))) |
#s(approx (- (pow b 2) (pow a 2)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1 binary64) (neg.f64 (/.f64 (*.f64 a a) (*.f64 b b)))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg.f64 (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 b b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))))))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))))) (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2)))))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))))))) (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2)))))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (+ (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))))))) (+ (/ (pow a 2) (pow y-scale 2)) (/ (pow b 2) (pow x-scale 2)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale)))))))))) (+.f64 (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
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#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (pow b 2) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 b b) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale)))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) x-scale))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) x-scale)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) x-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) x-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) x-scale) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) x-scale))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) x-scale))))))) (/ (pow b 2) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) x-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) x-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) x-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) x-scale)))))) (/.f64 (*.f64 b b) x-scale))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))))) (*.f64 b b))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 a a) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx angle angle) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) b) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 b (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) y-scale))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) y-scale) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))) y-scale)))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 a a)) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 a a) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 a a))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) a) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
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#s(approx (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* 2 (* (pow angle 2) (+ (* -1/11664000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* -1/34992000 (* (pow (PI) 3) (- (pow b 2) (pow a 2))))))))))) |
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#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/90 (* angle (* (PI) (- (pow b 2) (pow a 2))))))) |
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#s(approx (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/90 (* (PI) (- (pow b 2) (pow a 2)))) (* (pow angle 2) (+ (* -1/17496000 (* (pow (PI) 3) (- (pow b 2) (pow a 2)))) (* 1/11337408000000 (* (pow angle 2) (* (pow (PI) 5) (- (pow b 2) (pow a 2))))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (neg.f64 (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) y-scale)) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2)))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) #s(hole binary64 (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))))) |
#s(approx (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) (* x-scale y-scale))))) |
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#s(approx (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) #s(hole binary64 (* 2 (/ (* (cos (* 1/180 (* angle (PI)))) (* (sin (* 1/180 (* angle (PI)))) (- (pow b 2) (pow a 2)))) x-scale)))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 y-scale y-scale) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (pow (* x-scale y-scale) 2) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale)) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx x-scale x-scale) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64)))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2))) (* (pow x-scale 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (pow x-scale 4)))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (/ (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (pow x-scale 4)))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (/ (+ (* -2 (* (pow x-scale 2) (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (pow x-scale 4)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (*.f64 x-scale x-scale)) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (/ (+ (* (pow x-scale 2) (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)) (pow x-scale 4)))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* -1 (* (pow x-scale 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (/.f64 (fma.f64 (*.f64 #s(literal -1 binary64) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* -2 (/ (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow x-scale 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* -2 (/ (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow x-scale 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (pow x-scale 4)) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* -2 (/ (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow x-scale 2))) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* -2 (/ (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow x-scale 2))) (+ (/ (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (pow x-scale 4)) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 x-scale #s(literal 4 binary64))) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* -1 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 x-scale x-scale)))))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (/ (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2))) (* (pow y-scale 2) (+ (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (pow x-scale 2))) (* (pow y-scale 2) (+ (* -2 (/ (* (pow a 4) (* (pow b 4) (* (pow y-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))))) (* (pow x-scale 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 3)))) (* 4 (/ (* (pow a 4) (* (pow b 4) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))))) (* (pow x-scale 2) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))) (pow y-scale 4)))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (/.f64 (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 8 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 y-scale y-scale) (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))) (pow.f64 y-scale #s(literal 4 binary64)))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx y-scale y-scale) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 y-scale y-scale))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (/ (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (pow y-scale 4)))) |
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#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (/ (+ (* (pow y-scale 2) (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* (pow y-scale 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)) (pow y-scale 4)))) |
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#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* -1 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2))))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (* (pow y-scale 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
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#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow y-scale 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) #s(hole binary64 (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow y-scale 2))) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (+ (/ (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (pow y-scale 4)) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))))) |
#s(approx (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (+.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 4 binary64)))) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow y-scale 2))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) #s(hole binary64 (+ (* -2 (/ (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) (pow y-scale 2))) (+ (/ (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (pow y-scale 4)) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) |
#s(approx (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 y-scale #s(literal 4 binary64))) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) |
#s(approx (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
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binary64)))) (*.f64 x-scale x-scale))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))))) y-scale))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 56 | 1613 |
| 0 | 104 | 1613 |
| 1 | 372 | 1570 |
| 2 | 3001 | 1493 |
| 0 | 8777 | 1461 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
b |
a |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
x-scale |
y-scale |
(+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))))) |
(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64))) |
(pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) |
(-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)) |
(/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) |
(-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64))) |
(pow.f64 b #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
| Outputs |
|---|
(*.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))))) (*.f64 #s(literal -4 binary64) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) (neg.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)))))) (*.f64 #s(literal -4 binary64) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) |
(*.f64 (*.f64 (/.f64 (sqrt.f64 (*.f64 (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)))))) (*.f64 #s(literal -4 binary64) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale)) |
(*.f64 (/.f64 (sqrt.f64 (*.f64 (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)))))) (*.f64 #s(literal -4 binary64) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)) (/.f64 (sqrt.f64 (*.f64 (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)))))) (*.f64 #s(literal -4 binary64) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)))))) |
(/.f64 (/.f64 (neg.f64 (sqrt.f64 (*.f64 (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))))) #s(literal 4 binary64)) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (neg.f64 (sqrt.f64 (*.f64 (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) #s(literal 4 binary64))) |
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(*.f64 (/.f64 #s(literal 2 binary64) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) #s(literal 4 binary64)) (*.f64 y-scale x-scale))) |
(*.f64 #s(literal 8 binary64) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 8 binary64)) |
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(*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 2 binary64))) |
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(/.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -4 binary64) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) (neg.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) |
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(/.f64 (fma.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) #s(literal 4 binary64)))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 4 binary64))) |
(/.f64 (*.f64 #s(literal 8 binary64) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) |
(fma.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale y-scale)) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(fma.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale)) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale)) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (*.f64 y-scale x-scale)) (/.f64 #s(literal 4 binary64) (*.f64 y-scale x-scale)) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale x-scale)) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (*.f64 y-scale x-scale)) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(fma.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 4 binary64) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (/.f64 (*.f64 (neg.f64 a) b) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))))) |
(fma.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 1 binary64) (*.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(fma.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(fma.f64 #s(literal 4 binary64) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(-.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (*.f64 #s(literal -4 binary64) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) (*.f64 #s(literal 1 binary64) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))))) |
(+.f64 (*.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 1 binary64)) (*.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(*.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (neg.f64 a) b) (*.f64 y-scale x-scale))) |
(*.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 #s(literal 4 binary64) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
(*.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (*.f64 y-scale x-scale)) (/.f64 #s(literal 4 binary64) (*.f64 y-scale x-scale))) |
(*.f64 (/.f64 #s(literal 4 binary64) (*.f64 y-scale x-scale)) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (*.f64 y-scale x-scale))) |
(*.f64 (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 4 binary64)) |
(*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (/.f64 (*.f64 (neg.f64 a) b) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) |
(*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) |
(*.f64 #s(literal 4 binary64) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) |
(/.f64 (/.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (*.f64 y-scale y-scale)) |
(/.f64 (/.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) #s(literal 4 binary64)) (*.f64 y-scale x-scale)) (*.f64 y-scale x-scale)) |
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))))) (neg.f64 (neg.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(/.f64 (*.f64 #s(literal -4 binary64) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)))) (neg.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) #s(literal 4 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) |
(neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (neg.f64 a)) b) |
(*.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) b) (neg.f64 a)) |
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 a b) b)) (neg.f64 a)) |
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 (neg.f64 a) b)) (*.f64 a b)) |
(*.f64 (*.f64 #s(literal 4 binary64) b) (*.f64 (*.f64 (neg.f64 a) b) a)) |
(*.f64 (*.f64 (*.f64 a b) b) (*.f64 (neg.f64 a) #s(literal 4 binary64))) |
(*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 (neg.f64 a) b)) |
(*.f64 (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) #s(literal 4 binary64)) |
(*.f64 (*.f64 (neg.f64 a) b) (*.f64 (*.f64 a b) #s(literal 4 binary64))) |
(*.f64 (*.f64 a b) (*.f64 (*.f64 (neg.f64 a) b) #s(literal 4 binary64))) |
(*.f64 b (*.f64 (*.f64 (*.f64 (neg.f64 a) b) a) #s(literal 4 binary64))) |
(*.f64 #s(literal 4 binary64) (neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64)))) |
(neg.f64 (*.f64 (*.f64 (*.f64 a b) #s(literal 4 binary64)) (*.f64 a b))) |
#s(literal 4 binary64) |
(*.f64 (*.f64 (*.f64 (neg.f64 a) b) b) a) |
(*.f64 (*.f64 (*.f64 (neg.f64 a) b) a) b) |
(*.f64 (*.f64 (*.f64 a b) b) (neg.f64 a)) |
(*.f64 (*.f64 (neg.f64 a) b) (*.f64 a b)) |
(*.f64 (neg.f64 a) (*.f64 (*.f64 a b) b)) |
(*.f64 (*.f64 a b) (*.f64 (neg.f64 a) b)) |
(*.f64 a (*.f64 b (*.f64 (neg.f64 a) b))) |
(*.f64 b (*.f64 (neg.f64 a) (*.f64 a b))) |
(*.f64 b (*.f64 (*.f64 (neg.f64 a) b) a)) |
(neg.f64 (*.f64 (*.f64 (*.f64 a b) b) a)) |
(neg.f64 (pow.f64 (*.f64 a b) #s(literal 2 binary64))) |
(*.f64 a b) |
(*.f64 b a) |
(pow.f64 (*.f64 a b) #s(literal 1 binary64)) |
(exp.f64 (+.f64 (log.f64 a) (log.f64 b))) |
(exp.f64 (+.f64 (log.f64 b) (log.f64 a))) |
b |
a |
(*.f64 (neg.f64 b) a) |
(*.f64 (neg.f64 a) b) |
(*.f64 a (neg.f64 b)) |
(*.f64 b (neg.f64 a)) |
(neg.f64 (*.f64 a b)) |
(neg.f64 a) |
(*.f64 (pow.f64 (*.f64 (*.f64 y-scale x-scale) x-scale) #s(literal 1 binary64)) y-scale) |
(*.f64 (pow.f64 (*.f64 (*.f64 y-scale x-scale) y-scale) #s(literal 1 binary64)) x-scale) |
(*.f64 (pow.f64 (neg.f64 (*.f64 y-scale x-scale)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 y-scale x-scale)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (*.f64 y-scale x-scale)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 y-scale x-scale)) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 y-scale x-scale) x-scale) y-scale) |
(*.f64 (*.f64 (*.f64 y-scale x-scale) y-scale) x-scale) |
(*.f64 (neg.f64 (*.f64 y-scale x-scale)) (neg.f64 (*.f64 y-scale x-scale))) |
(*.f64 (fabs.f64 (*.f64 y-scale x-scale)) (fabs.f64 (*.f64 y-scale x-scale))) |
(*.f64 (*.f64 y-scale y-scale) (*.f64 x-scale x-scale)) |
(*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)) |
(*.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (*.f64 y-scale x-scale) (*.f64 y-scale x-scale)) |
(*.f64 y-scale (pow.f64 (*.f64 x-scale (*.f64 y-scale x-scale)) #s(literal 1 binary64))) |
(*.f64 y-scale (*.f64 x-scale (*.f64 y-scale x-scale))) |
(*.f64 x-scale (pow.f64 (*.f64 y-scale (*.f64 y-scale x-scale)) #s(literal 1 binary64))) |
(*.f64 x-scale (*.f64 y-scale (*.f64 y-scale x-scale))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 y-scale x-scale))) |
(pow.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (neg.f64 (*.f64 y-scale x-scale)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 y-scale x-scale)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 y-scale) #s(literal 2 binary64) (*.f64 (log.f64 x-scale) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 x-scale) #s(literal 2 binary64) (*.f64 (log.f64 y-scale) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))))) |
(*.f64 (exp.f64 (log.f64 x-scale)) (exp.f64 (log.f64 y-scale))) |
(*.f64 (exp.f64 (log.f64 y-scale)) (exp.f64 (log.f64 x-scale))) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 y-scale x-scale)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (*.f64 y-scale x-scale)) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (*.f64 y-scale x-scale)) (sqrt.f64 (*.f64 y-scale x-scale))) |
(*.f64 (*.f64 y-scale x-scale) #s(literal 1 binary64)) |
(*.f64 y-scale x-scale) |
(*.f64 x-scale y-scale) |
(pow.f64 (sqrt.f64 (*.f64 y-scale x-scale)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 y-scale x-scale) #s(literal 1 binary64)) |
(exp.f64 (log.f64 (*.f64 y-scale x-scale))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 y-scale x-scale))) (sinh.f64 (log.f64 (*.f64 y-scale x-scale)))) |
x-scale |
y-scale |
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(/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
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(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) a) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) a) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 a (pow.f64 (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 a (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))) |
(*.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) a) |
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(*.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 a (exp.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 a (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sinh.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1/2 binary64))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(neg.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64))) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
angle |
#s(literal 180 binary64) |
(PI.f64) |
(*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) b) |
(*.f64 (pow.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) b) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 b (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 b (pow.f64 (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 b (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64))) |
(*.f64 b (*.f64 b (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 b (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(pow.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 b) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)))) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) b) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) |
(*.f64 b (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 b (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 1 binary64)) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1/2 binary64))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) |
(pow.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) (cos.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(fma.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 0 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 0 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(sin.f64 (+.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) |
(cos.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64))) |
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(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
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(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (*.f64 (neg.f64 y-scale) y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (neg.f64 y-scale)) (neg.f64 y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) y-scale) (neg.f64 (neg.f64 y-scale))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(neg.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (neg.f64 y-scale)) y-scale)) |
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(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) y-scale)) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (*.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))) y-scale)) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)))) (neg.f64 y-scale)) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) y-scale) |
(neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (neg.f64 y-scale))) |
(fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) y-scale)) |
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) y-scale)) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (/.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) y-scale) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) y-scale)) |
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(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64)))) (neg.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64))))) |
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(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))))) |
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(fma.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
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(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) |
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(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) a) |
(*.f64 (pow.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) a) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 a (pow.f64 (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(*.f64 a (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(pow.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) |
(exp.f64 (fma.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
(exp.f64 (fma.f64 (log.f64 a) #s(literal 2 binary64) (*.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)))) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) a) |
(*.f64 (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) |
(*.f64 a (exp.f64 (log.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(pow.f64 (sqrt.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 1 binary64)) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a)))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) b) |
(*.f64 (pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64)) (pow.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) b) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b))) |
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(*.f64 (pow.f64 (neg.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) #s(literal 1 binary64)) (pow.f64 (neg.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) #s(literal 1 binary64))) |
(*.f64 (neg.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (neg.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) |
(*.f64 (fabs.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (fabs.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) |
(*.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
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(pow.f64 (neg.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)) |
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(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) |
(+.f64 (/.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 6 binary64)) (-.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) #s(literal 4 binary64))) (pow.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) #s(literal 6 binary64)) (-.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 4 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) #s(literal 4 binary64))) (pow.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64))))) |
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(+.f64 (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (neg.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 1 binary64)) (pow.f64 (neg.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (+.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 3 binary64)))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (fma.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) y-scale) x-scale (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) x-scale) y-scale))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (/.f64 (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64))) (-.f64 (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
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(-.f64 (/.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) x-scale) y-scale) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) y-scale) x-scale) (*.f64 y-scale x-scale))) |
(-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
(exp.f64 (log.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
(+.f64 (cosh.f64 (log.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (sinh.f64 (log.f64 (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) |
(*.f64 (pow.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) #s(literal 1 binary64)) (pow.f64 (neg.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) #s(literal 1 binary64)) (pow.f64 (fabs.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) x-scale) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) x-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) y-scale) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) y-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) x-scale) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) x-scale) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) y-scale) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 y-scale x-scale)) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) |
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(pow.f64 (fabs.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
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(pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) #s(literal 2 binary64)) |
(/.f64 (*.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) (neg.f64 y-scale)) |
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) y-scale) |
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) (*.f64 y-scale x-scale)) |
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) x-scale)) (neg.f64 y-scale)) |
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) x-scale)) y-scale) |
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (*.f64 y-scale x-scale)) |
(/.f64 (pow.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) x-scale) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(/.f64 (*.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) x-scale) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) x-scale)) (*.f64 (neg.f64 y-scale) y-scale)) |
(/.f64 (*.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) x-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (*.f64 (neg.f64 y-scale) (*.f64 y-scale x-scale))) |
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) x-scale) (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) x-scale)) (*.f64 y-scale (neg.f64 y-scale))) |
(/.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) x-scale) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(/.f64 (*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) x-scale) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (*.f64 y-scale (*.f64 y-scale x-scale))) |
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) x-scale)) (*.f64 (*.f64 y-scale x-scale) (neg.f64 y-scale))) |
(/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) x-scale)) (*.f64 (*.f64 y-scale x-scale) y-scale)) |
(/.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) #s(literal 1 binary64)) (pow.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) x-scale) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) x-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) y-scale) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) x-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) y-scale) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) x-scale) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) y-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) x-scale) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) x-scale) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) y-scale) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) (pow.f64 (/.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) x-scale) y-scale) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 1 binary64)) (pow.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale)) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) #s(literal 1 binary64)) (pow.f64 (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 y-scale x-scale)) #s(literal 1 binary64))) |
(*.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) (sqrt.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)))) |
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) y-scale) (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) x-scale)) |
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) y-scale)) |
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) x-scale) (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) y-scale)) |
(*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) y-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) x-scale)) |
(*.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) y-scale) (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) x-scale)) |
(*.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) x-scale) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) y-scale)) |
(*.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) #s(literal 1 binary64)) |
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) x-scale) y-scale)) |
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 y-scale x-scale))) |
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 y-scale x-scale))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (pow.f64 (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 y-scale x-scale)) #s(literal 1 binary64))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 y-scale x-scale))) |
(pow.f64 (sqrt.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) #s(literal 1 binary64)) |
(/.f64 (exp.f64 (log.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) x-scale))) (exp.f64 (log.f64 (neg.f64 y-scale)))) |
(/.f64 (exp.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) x-scale))) (exp.f64 (log.f64 y-scale))) |
(/.f64 (exp.f64 (log.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))) (*.f64 y-scale x-scale)) |
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) y-scale) x-scale) |
(/.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) x-scale) (neg.f64 y-scale)) |
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (*.f64 (neg.f64 x-scale) y-scale)) |
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (neg.f64 (*.f64 y-scale x-scale))) |
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) x-scale) (neg.f64 (neg.f64 y-scale))) |
(/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) x-scale) y-scale) |
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) |
(neg.f64 (/.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) x-scale) y-scale)) |
(neg.f64 (/.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) x-scale) (neg.f64 y-scale))) |
(exp.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)))) |
(+.f64 (cosh.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)))) (sinh.f64 (log.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale))))) |
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(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) x-scale)) |
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) x-scale))) |
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (/.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) x-scale)) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (/.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) x-scale)) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) x-scale))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (/.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) x-scale))) |
(/.f64 (neg.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))))) (neg.f64 (neg.f64 x-scale))) |
(/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) (neg.f64 x-scale)) |
(/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) x-scale) |
(neg.f64 (/.f64 (neg.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) x-scale)) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) #s(literal 2 binary64)) (*.f64 (+.f64 b a) (-.f64 b a))) |
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 2 binary64) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) |
(*.f64 #s(literal 2 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(fma.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(+.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) |
(*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 2 binary64)) (fma.f64 a a (*.f64 b b))) |
(/.f64 (*.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64)))) |
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 a a (*.f64 b b))) |
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))) (-.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 a a (*.f64 b b))) |
(/.f64 (+.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64)))) |
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b)) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (pow.f64 (fma.f64 a a (*.f64 b b)) #s(literal 2 binary64))) |
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 a a (*.f64 b b)) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (*.f64 (fma.f64 a a (*.f64 b b)) (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64))))) |
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 a a (*.f64 b b)) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b)))) |
(/.f64 (fma.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64))) (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))))) (pow.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64))) #s(literal 2 binary64))) |
(fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 (+.f64 b a) (-.f64 b a))) |
(fma.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(fma.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64))) |
(-.f64 (fma.f64 (+.f64 b a) (-.f64 b a) (*.f64 b b)) (*.f64 a a)) |
(-.f64 (*.f64 b b) (-.f64 (*.f64 a a) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(+.f64 (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a))) (*.f64 #s(literal 1 binary64) (*.f64 (+.f64 b a) (-.f64 b a)))) |
(+.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64)) (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) #s(literal 1 binary64))) |
(+.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (*.f64 (+.f64 b a) (-.f64 b a))) |
(*.f64 (+.f64 b a) (-.f64 b a)) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (neg.f64 (fma.f64 a a (*.f64 b b)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64)))) (neg.f64 (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (fma.f64 a a (*.f64 b b))) |
(/.f64 (-.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64)))) |
(fma.f64 (pow.f64 (neg.f64 b) #s(literal 1 binary64)) (pow.f64 (neg.f64 b) #s(literal 1 binary64)) (*.f64 (neg.f64 a) a)) |
(fma.f64 (pow.f64 (fabs.f64 b) #s(literal 1 binary64)) (pow.f64 (fabs.f64 b) #s(literal 1 binary64)) (*.f64 (neg.f64 a) a)) |
(fma.f64 (neg.f64 b) (neg.f64 b) (*.f64 (neg.f64 a) a)) |
(fma.f64 (fabs.f64 b) (fabs.f64 b) (*.f64 (neg.f64 a) a)) |
(fma.f64 (*.f64 b b) #s(literal 1 binary64) (*.f64 (neg.f64 a) a)) |
(fma.f64 b b (*.f64 (neg.f64 a) a)) |
(-.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b))) (/.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 a a (*.f64 b b)))) |
(-.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64)))) (/.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 (*.f64 a a) (fma.f64 a a (*.f64 b b)) (pow.f64 b #s(literal 4 binary64))))) |
(-.f64 (*.f64 b b) (*.f64 a a)) |
(+.f64 (*.f64 b b) (*.f64 (neg.f64 a) a)) |
(*.f64 (pow.f64 (neg.f64 b) #s(literal 1 binary64)) (pow.f64 (neg.f64 b) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (fabs.f64 b) #s(literal 1 binary64)) (pow.f64 (fabs.f64 b) #s(literal 1 binary64))) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 (*.f64 b b) #s(literal 1 binary64)) |
(*.f64 b b) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 b)) |
(pow.f64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 b) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 b #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 b b) #s(literal 1 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (fabs.f64 a) #s(literal 1 binary64)) (pow.f64 (fabs.f64 a) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (neg.f64 a) #s(literal 1 binary64)) (pow.f64 (neg.f64 a) #s(literal 1 binary64))) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 (*.f64 a a) #s(literal 1 binary64)) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 a a) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 a)) |
(pow.f64 (fabs.f64 a) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 a #s(literal 4 binary64)) #s(literal 1/2 binary64)) |
(pow.f64 (*.f64 a a) #s(literal 1 binary64)) |
(pow.f64 (neg.f64 a) #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(exp.f64 (*.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
Compiled 664 720 to 21 833 computations (96.7% saved)
15 alts after pruning (15 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 2 497 | 15 | 2 512 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 2 498 | 15 | 2 513 |
| Status | Accuracy | Program |
|---|---|---|
| 4.4% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| ▶ | 4.7% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 2.8% | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| 2.3% | (/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 x-scale x-scale) y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) | |
| ▶ | 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
| 4.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) | |
| 20.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))) | |
| 19.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))))) | |
| ▶ | 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
| 18.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) | |
| ▶ | 18.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
| ▶ | 30.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
| 4.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))))) | |
| 3.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))))))) | |
| 8.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 b b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))) |
Compiled 8 182 to 2 530 computations (69.1% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(literal 1/4 binary64) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
x-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 a a) |
a |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b b) |
b |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 #s(literal 1/4 binary64) b) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
y-scale |
(sqrt.f64 #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
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(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
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(*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) |
(*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
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(fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) |
#s(literal 4 binary64) |
(*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(*.f64 x-scale x-scale) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(*.f64 y-scale y-scale) |
(pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)) |
(-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))))) |
(sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))) |
(*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) |
(*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
(/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
(*.f64 (*.f64 b a) (*.f64 b (neg.f64 a))) |
(*.f64 b a) |
(*.f64 b (neg.f64 a)) |
(neg.f64 a) |
(pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)) |
(*.f64 x-scale y-scale) |
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(+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (/ (* (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (cos (* 1/180 (* angle (PI))))))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))))) |
#s(approx (* a (* x-scale (* y-scale (sqrt 8)))) #s(hole binary64 (* a (* x-scale (* y-scale (sqrt 8)))))) |
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(pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) #s(hole binary64 (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2))))) |
#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2))))) |
#s(approx (* b a) #s(hole binary64 (* a b))) |
#s(approx (* b (neg a)) #s(hole binary64 (* -1 (* a b)))) |
#s(approx (neg a) #s(hole binary64 (* -1 a))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* 1/180 (* angle (PI))))))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* 1/4 b) (* (* y-scale (sqrt 2)) (sqrt 8))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 b) #s(hole binary64 (* 1/4 b))) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
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#s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
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(/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* 2 (pow a 2))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) b)) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))))) b))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))))) b))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) b)) (* b (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) b)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))) b))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) b)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) b)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))) b))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) (* 2 (pow b 2))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (pow b 2))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/8 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/8 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2)))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2)))))))) (sqrt 2))) (* 1/8 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) 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#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2)))))))))))))) |
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#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* -2 (/ (* (pow angle 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow y-scale 2))) (/ 1 (pow y-scale 4))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))))) (/ 1 (pow y-scale 4))))) |
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#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (/ -1 (pow y-scale 2)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow y-scale 2))))) |
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#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow y-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow x-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))))))) |
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#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2)))))))))))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ 1 (pow y-scale 2)))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ 1 (pow y-scale 2))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (/ 1 (pow y-scale 2)))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))))) (/ 1 (pow y-scale 2))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))))))))))))) (/ 1 (pow y-scale 2))))) |
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- 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#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
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#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
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#s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
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#s(approx (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
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#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
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#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
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(PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin 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(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* 1/4 (* x-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* x-scale (* y-scale (sqrt 8))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) x-scale))) |
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#s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) #s(hole binary64 (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) |
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#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
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#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* 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x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos 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(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* (* y-scale (sqrt 2)) (sqrt 8)) #s(hole binary64 (* y-scale (* (sqrt 2) (sqrt 8))))) |
#s(approx (* y-scale (sqrt 2)) #s(hole binary64 (* y-scale (sqrt 2)))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* 1/4 (* y-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* y-scale (sqrt 8))))) |
#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8)))) |
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#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
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#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* -1 (/ (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) y-scale)))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* -1 (/ (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) y-scale)))) |
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15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 4634 | 272817 |
| 0 | 9250 | 265368 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
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(sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
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#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
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(* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 4 (* (/ (* (pow b 4) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) #s(hole binary64 (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2))))) |
#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2))))) |
#s(approx (* b a) #s(hole binary64 (* a b))) |
#s(approx (* b (neg a)) #s(hole binary64 (* -1 (* a b)))) |
#s(approx (neg a) #s(hole binary64 (* -1 a))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (* (pow a 2) (+ (* -1/4 (* (* (pow a 2) (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* 1/180 (* angle (PI))))))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* 1/4 b) (* (* y-scale (sqrt 2)) (sqrt 8))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* 1/4 b) #s(hole binary64 (* 1/4 b))) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
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#s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
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(/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* 2 (pow a 2))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) b)) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))))) b))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))))) b))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) b)) (* b (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) b)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))) b))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) b)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) b)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))) b))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) (* 2 (pow b 2))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (pow b 2))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/8 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2)))))))))))))) (sqrt 2))) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* 1/8 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2))))))))) (sqrt 2)))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))))))) (sqrt 2))) (* (pow angle 2) (+ (* 1/8 (/ (* a (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2))))))))) (* 1/4 (/ (* (pow y-scale 2) (pow (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) 2)) (pow (sqrt 2) 2)))))))) (sqrt 2))) (* 1/8 (/ (* a (* (pow angle 2) (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (- (+ (* -2 (/ (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 2 (* (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))))) (* 4 (+ (* 1/2040733440000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (+ (* 1/102036672000000 (/ (pow (PI) 6) (* (pow x-scale 2) (pow y-scale 2)))) (* 1/32400 (/ (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow x-scale 2) (pow y-scale 2)))))))))) (* 1/2 (* (pow y-scale 4) (* (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) (- (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (+ (* 4 (+ (* -1/1049760000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (pow (PI) 4) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))) (* 1/4 (* (pow y-scale 4) (pow (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))) 2)))))))))))))) (* 1/2 (/ (* (pow y-scale 2) (* (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* 1/2 (* (pow y-scale 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* 1/8100 (/ (pow (PI) 2) (* (pow x-scale 2) (pow y-scale 2))))))))) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) 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#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow y-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow y-scale 2)))))))))))))) |
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#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* -2 (/ (* (pow angle 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (pow y-scale 2))) (/ 1 (pow y-scale 4))))) |
#s(approx (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -2 (/ (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) (pow y-scale 2))) (* (pow angle 2) (+ (* -2 (/ (- (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))) (pow y-scale 2))) (pow (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2)))) 2))))) (/ 1 (pow y-scale 4))))) |
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#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (/ -1 (pow y-scale 2)))) |
#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow y-scale 2))))) |
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#s(approx (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (- (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))))))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))) (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))))) (/ 1 (pow y-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* 1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow x-scale 2))))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow angle 2) (pow (PI) 4)) (pow x-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))))))) |
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#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (* (pow angle 2) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (+ (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/396718580736000000000 (/ (pow (PI) 8) (pow x-scale 2))) (* -1/2777030065152000000000 (/ (pow (PI) 8) (pow x-scale 2)))))))))))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ 1 (pow y-scale 2)))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* -1/32400 (/ (* (pow angle 2) (pow (PI) 2)) (pow y-scale 2))) (/ 1 (pow y-scale 2))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* (pow angle 2) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2)))))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (/ 1 (pow y-scale 2)))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))))) (/ 1 (pow y-scale 2))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))))))))) (/ 1 (pow y-scale 2))))) |
#s(approx (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (pow (PI) 2) (pow y-scale 2))) (+ (* 1/32400 (/ (pow (PI) 2) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (pow (PI) 4) (pow x-scale 2))) (+ (* 1/12597120000 (/ (pow (PI) 4) (pow y-scale 2))) (+ (* 1/4199040000 (/ (pow (PI) 4) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/816293376000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* -1/12244400640000000 (/ (pow (PI) 6) (pow y-scale 2))) (+ (* 1/2040733440000000 (/ (pow (PI) 6) (pow x-scale 2))) (* 1/1224440064000000 (/ (pow (PI) 6) (pow x-scale 2)))))))))))))) (/ 1 (pow y-scale 2))))) |
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* 1/2 (/ (* (pow angle 2) (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))) (/ (pow b 2) (pow x-scale 2))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (+ (* (pow angle 2) (+ (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* 2 (* (- 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#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
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#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
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#s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
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#s(approx (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
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#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
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#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
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(PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin 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(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* 1/4 (* x-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* x-scale (* y-scale (sqrt 8))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (/ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) x-scale))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* 1/2 (/ (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) x-scale))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (/ (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/2 (/ (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) x-scale))) |
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#s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) #s(hole binary64 (* 2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) |
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#s(approx (* x-scale x-scale) #s(hole binary64 (pow x-scale 2))) |
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#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* 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x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (cos 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(* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* (* y-scale (sqrt 2)) (sqrt 8)) #s(hole binary64 (* y-scale (* (sqrt 2) (sqrt 8))))) |
#s(approx (* y-scale (sqrt 2)) #s(hole binary64 (* y-scale (sqrt 2)))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* 1/4 (* y-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* y-scale (sqrt 8))))) |
#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8)))) |
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#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
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8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) y-scale)))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* -1 (/ (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) y-scale)))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* -1 (/ (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) y-scale)))) |
#s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) #s(hole binary64 (* -1 (/ (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* x-scale (pow y-scale 2))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 6))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) (* x-scale (pow y-scale 4))) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) x-scale) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) y-scale)))) |
| Outputs |
|---|
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx a #s(hole binary64 a)) |
#s(approx a a) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (cos (* 1/180 (* angle (PI))))))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))) |
#s(approx (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))))) |
#s(approx (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* a (* x-scale (* y-scale (sqrt 8)))) #s(hole binary64 (* a (* x-scale (* y-scale (sqrt 8)))))) |
#s(approx (* a (* x-scale (* y-scale (sqrt 8)))) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* -1 (* (/ (* (pow a 2) (* (pow b 2) (sqrt 8))) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (*.f64 #s(literal -1 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 x-scale y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) |
#s(approx (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) #s(hole binary64 (* (pow a 2) (- (* -1/2 (* (/ (* (pow a 2) (* (pow b 2) (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (* x-scale y-scale)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (/ (* (pow b 2) (sqrt 8)) (* x-scale y-scale)) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* 8 (/ (* (pow a 4) (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) (*.f64 y-scale y-scale))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow a 4) (+ (* 8 (/ (* (pow a 2) (* (pow b 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) (* (pow x-scale 2) (pow y-scale 2)))) (* 8 (/ (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (*.f64 y-scale y-scale))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) #s(hole binary64 (* (pow a 4) (+ (* 8 (/ (* (pow b 4) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))) (* (pow a 2) (+ (* 4 (* (/ (* (pow a 2) (* (pow b 4) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* (pow x-scale 2) (pow y-scale 2))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 8 (/ (* (pow b 4) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (* (pow x-scale 2) (pow y-scale 2)))))))))) |
#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 4 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale 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(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))))))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) #s(hole binary64 (* 8 (/ (* (pow a 4) (pow b 4)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -8 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) #s(hole binary64 (* -4 (/ (* (pow a 2) (pow b 2)) (* (pow x-scale 2) (pow y-scale 2)))))) |
#s(approx (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2)) (*.f64 #s(literal -4 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 y-scale y-scale))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) #s(hole binary64 (* -4 (* (pow a 2) (pow b 2))))) |
#s(approx (* 4 (* (* b a) (* b (neg a)))) (*.f64 #s(literal -4 binary64) (*.f64 (*.f64 a a) (*.f64 b b)))) |
#s(approx (* (* b a) (* b (neg a))) #s(hole binary64 (* -1 (* (pow a 2) (pow b 2))))) |
#s(approx (* (* b a) (* b (neg a))) (*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a a) (*.f64 b b)))) |
#s(approx (* b a) #s(hole binary64 (* a b))) |
#s(approx (* b a) (*.f64 a b)) |
#s(approx (* b (neg a)) #s(hole binary64 (* -1 (* a b)))) |
#s(approx (* b (neg a)) (*.f64 #s(literal -1 binary64) (*.f64 a b))) |
#s(approx (neg a) #s(hole binary64 (* -1 a))) |
#s(approx (neg a) (*.f64 #s(literal -1 binary64) a)) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow a 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) |
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#s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (*.f64 (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (fma.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) x-scale)))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) y-scale)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* 1/2 (* (* (pow a 2) (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))) |
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#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (* (pow a 2) (+ (* 1/2 (* (* (pow a 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))))))) |
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2 binary64))))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
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#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 a a)) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale)))))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 (pow.f64 a #s(literal 6 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 a a) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
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#s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (pow.f64 a #s(literal 6 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 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#s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (*.f64 a a)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (pow.f64 a #s(literal 4 binary64))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) x-scale)) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow y-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) y-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow a 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
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#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow x-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* 1/180 (* angle (PI))))))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64)))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* b b) #s(hole binary64 (pow b 2))) |
#s(approx (* b b) (*.f64 b b)) |
#s(approx b #s(hole binary64 b)) |
#s(approx b b) |
#s(approx (* (* 1/4 b) (* (* y-scale (sqrt 2)) (sqrt 8))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 b) (* (* y-scale (sqrt 2)) (sqrt 8))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* 1/4 b) #s(hole binary64 (* 1/4 b))) |
#s(approx (* 1/4 b) (*.f64 #s(literal 1/4 binary64) b)) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (sin (* 1/180 (* angle (PI))))))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale))))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow b 2) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (* (pow b 2) (+ (* 1/2 (* (* (pow b 2) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (*.f64 b b) (-.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (fma.f64 #s(literal -8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 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x-scale)))))) |
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#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (* 2 (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
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#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 b b) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (* 1/2 (* (/ (- (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) (pow b 4)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 (*.f64 b b) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 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#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) x-scale))))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow y-scale 2))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) y-scale))))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow b 2) (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (*.f64 (*.f64 b b) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (* (pow b 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (* 1/2 (* (/ (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (pow b 2)) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))))))) |
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#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow x-scale 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a)))))) a)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a))))) a) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (-.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (-.f64 (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 a a)))))) a)))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* 2 (pow a 2))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (fma.f64 #s(literal 2 binary64) (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))) (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))))))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 a a)) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 a a))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 a a))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(literal 1 binary64)) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx angle angle) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
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#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
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#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))))) |
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#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) #s(hole binary64 (pow b 2))) |
#s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 b b)) |
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#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
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#s(approx (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow b 2))) |
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#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* a (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* a (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (/ angle 180) (PI)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 b b))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) b) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (-.f64 b (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (* b (cos (* (/ angle 180) (PI)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (-.f64 #s(literal 1 binary64) (*.f64 #s(literal 1/64800 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (pow a 2) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow y-scale 2)))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))))))) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale))))))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (pow a 2) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (*.f64 a a) y-scale)) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale)))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) y-scale)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) y-scale)) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) y-scale)) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) y-scale) (/ (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) y-scale))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) y-scale))))))) (/ (pow a 2) y-scale)))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) y-scale) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) y-scale) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) y-scale) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) y-scale) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) y-scale)))))) (/.f64 (*.f64 a a) y-scale))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (*.f64 a a)) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (/ angle 180) (PI)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) (*.f64 a a))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) a) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (-.f64 a (*.f64 #s(literal 1/64800 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (* a (cos (* (/ angle 180) (PI)))) (+.f64 a (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 a (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/24488801280000000 binary64) (*.f64 a (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* b (sin (* (/ angle 180) (PI)))) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/396718580736000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)) (*.f64 #s(literal -1/2777030065152000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal -1/34992000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* b (sin (* (/ angle 180) (PI)))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 b (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64)))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
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(fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/816293376000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal -1/12244400640000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2040733440000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/1224440064000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (*.f64 #s(literal 4 binary64) (fma.f64 #s(literal 1/102036672000000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)) (*.f64 y-scale 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#s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 y-scale y-scale)))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) (fma.f64 #s(literal 4 binary64) (fma.f64 #s(literal -1/1049760000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (/.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 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(-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))) (pow.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) #s(literal 2 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/8100 binary64) (*.f64 (/.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 y-scale y-scale))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))) #s(literal 2 binary64)) (pow.f64 (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (-.f64 (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) (/.f64 (*.f64 a a) (*.f64 y-scale y-scale)))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (/ (pow b 2) (pow x-scale 2)))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))))))) (/ (pow b 2) (pow x-scale 2))))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 x-scale x-scale)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/12597120000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/4199040000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 x-scale x-scale)))))) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (* (pow angle 2) (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* (pow angle 2) (+ (/ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (pow x-scale 2)) (/ (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (pow x-scale 2)))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))))) (/ (pow b 2) (pow x-scale 2))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (sin (* 1/180 (* angle (PI)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* 1/180 (* angle (PI)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) #s(hole binary64 (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) |
#s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
#s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) #s(hole binary64 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))) |
#s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))) |
#s(approx (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))))) |
#s(approx (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))) |
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#s(approx (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) #s(hole binary64 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2))))) |
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#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) #s(hole binary64 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) |
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#s(approx (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
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#s(approx (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) #s(hole binary64 (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) |
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#s(approx (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))) (*.f64 #s(literal 8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) (*.f64 y-scale y-scale))))) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) #s(hole binary64 (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) |
#s(approx (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) x-scale))) |
#s(approx (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) x-scale)) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (pow y-scale 2)))) |
#s(approx (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) #s(hole binary64 (/ (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) y-scale))) |
#s(approx (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) y-scale)) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) #s(hole binary64 (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) #s(hole binary64 (/ (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (pow x-scale 2)))) |
#s(approx (/ (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
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#s(approx (* 1/4 (* x-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* 1/4 (* x-scale (sqrt 8))) (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx (* x-scale (sqrt 8)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx x-scale x-scale) |
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#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
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#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* (pow x-scale 2) (+ (* 1/8 (/ (* a (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))) (* 1/8 (/ (* a (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4))))) (pow (sin (* 1/180 (* angle (PI)))) 6))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) (- (* 1/2 (/ (- (/ (pow (cos (* 1/180 (* angle (PI)))) 4) (pow y-scale 4)) (* 1/4 (/ (pow (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (pow (sin (* 1/180 (* angle (PI)))) 2))) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2)))))) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (sqrt 2) 2))))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* x-scale (* y-scale (sqrt 8))) #s(hole binary64 (* x-scale (* y-scale (sqrt 8))))) |
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(PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))))) (pow.f64 x-scale #s(literal 4 binary64)))) |
#s(approx (pow (* x-scale y-scale) 2) #s(hole binary64 (* (pow x-scale 2) (pow y-scale 2)))) |
#s(approx (pow (* x-scale y-scale) 2) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) |
#s(approx (* x-scale y-scale) #s(hole binary64 (* x-scale y-scale))) |
#s(approx (* x-scale y-scale) (*.f64 x-scale y-scale)) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (* (pow x-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))))))) (*.f64 x-scale x-scale))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (* (pow x-scale 2) (+ (* -1/4 (/ (* (pow x-scale 2) (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (pow x-scale 2)))) |
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#s(approx y-scale y-scale) |
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#s(approx (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) #s(hole binary64 (/ (+ (* (pow y-scale 2) (+ (* -2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow y-scale 4)))) |
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#s(approx (* y-scale y-scale) #s(hole binary64 (pow y-scale 2))) |
#s(approx (* y-scale y-scale) (*.f64 y-scale y-scale)) |
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#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) #s(hole binary64 (/ (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow y-scale 2) (+ (* 1/2 (/ (* (pow y-scale 2) (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (pow y-scale 2)))) |
#s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (/.f64 (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (fma.f64 #s(literal 2 binary64) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 y-scale y-scale) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 y-scale y-scale) (-.f64 (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))))) (*.f64 y-scale y-scale))) |
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(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))))) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 6 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (*.f64 (*.f64 b b) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 #s(literal -2 binary64) (*.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))))) (pow.f64 y-scale #s(literal 4 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) (*.f64 (/.f64 (*.f64 (*.f64 a a) (*.f64 (*.f64 b b) (sqrt.f64 #s(literal 8 binary64)))) x-scale) (sqrt.f64 (fma.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))))) y-scale))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 146 | 3279 |
| 0 | 239 | 3265 |
| 1 | 773 | 3099 |
| 2 | 6287 | 3029 |
| 0 | 8222 | 2953 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(literal 1/4 binary64) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
x-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
(fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 a a) |
a |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal 1/180 binary64) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
(*.f64 b b) |
b |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 #s(literal 1/4 binary64) b) |
(*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
y-scale |
(sqrt.f64 #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
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#s(literal 4 binary64) |
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(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(*.f64 x-scale x-scale) |
(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(*.f64 y-scale y-scale) |
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(/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) |
(/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) |
(+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
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(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) |
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(neg.f64 a) |
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(*.f64 x-scale y-scale) |
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(pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
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#s(literal 180 binary64) |
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(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
(/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)))) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (*.f64 #s(literal 1/4 binary64) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))) x-scale) |
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) x-scale)) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) |
#s(literal 1/4 binary64) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
x-scale |
(*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64))) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
(sqrt.f64 #s(literal 8 binary64)) |
(exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))) (sinh.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64)))) |
#s(literal 8 binary64) |
(*.f64 (pow.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (pow.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(pow.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(sqrt.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (-.f64 (pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) #s(literal 2 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 3 binary64))) #s(literal 2 binary64)) (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64)))) |
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))) |
(/.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 3 binary64)))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) #s(literal 2 binary64)))) (-.f64 (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) #s(literal 2 binary64)))) |
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#s(literal 2 binary64) |
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(*.f64 (neg.f64 (fabs.f64 a)) (neg.f64 (fabs.f64 a))) |
(*.f64 (neg.f64 (neg.f64 a)) (neg.f64 (neg.f64 a))) |
(*.f64 (fabs.f64 (fabs.f64 a)) (fabs.f64 (fabs.f64 a))) |
(*.f64 (exp.f64 (log.f64 a)) (exp.f64 (log.f64 a))) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 a a) |
(pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 a) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 a) #s(literal 2 binary64)) |
(pow.f64 (*.f64 a a) #s(literal 1 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(neg.f64 (*.f64 (neg.f64 a) a)) |
(neg.f64 (*.f64 a (neg.f64 a))) |
(fabs.f64 (*.f64 a a)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
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a |
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(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))))) |
(+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(sin.f64 (+.f64 (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(cos.f64 (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
#s(literal 1/180 binary64) |
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) |
(*.f64 (PI.f64) angle) |
(*.f64 angle (PI.f64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle)) |
angle |
(PI.f64) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (neg.f64 b)) (neg.f64 b)) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (fabs.f64 b)) (fabs.f64 b)) |
(*.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (neg.f64 b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (neg.f64 b))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fabs.f64 b)) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (fabs.f64 b))) |
(*.f64 (*.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 (neg.f64 b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (fabs.f64 b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 (fabs.f64 b) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) |
(*.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b) |
(*.f64 (neg.f64 b) (*.f64 (neg.f64 b) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 b) (*.f64 (fabs.f64 b) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 b b))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) |
(*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))) |
(*.f64 (neg.f64 (neg.f64 b)) (neg.f64 (neg.f64 b))) |
(*.f64 (neg.f64 (fabs.f64 b)) (neg.f64 (fabs.f64 b))) |
(*.f64 (fabs.f64 (fabs.f64 b)) (fabs.f64 (fabs.f64 b))) |
(*.f64 (exp.f64 (log.f64 b)) (exp.f64 (log.f64 b))) |
(*.f64 (neg.f64 b) (neg.f64 b)) |
(*.f64 (fabs.f64 b) (fabs.f64 b)) |
(*.f64 b b) |
(pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64)) |
(pow.f64 (neg.f64 b) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 b) #s(literal 2 binary64)) |
(pow.f64 (*.f64 b b) #s(literal 1 binary64)) |
(pow.f64 b #s(literal 2 binary64)) |
(neg.f64 (*.f64 (neg.f64 b) b)) |
(fabs.f64 (*.f64 b b)) |
(exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 b) #s(literal 2 binary64)))) |
b |
(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (fabs.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (fabs.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) |
(*.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
(pow.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1/2 binary64))) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 1 binary64)) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 1 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 1/4 binary64)) b)) |
(*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) #s(literal 1/4 binary64)) b) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
(*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 y-scale #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) b)) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) b))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b)) |
(*.f64 y-scale (*.f64 #s(literal 4 binary64) (*.f64 #s(literal 1/4 binary64) b))) |
(*.f64 b (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale #s(literal 4 binary64)))) |
(*.f64 #s(literal 1/4 binary64) b) |
(*.f64 b #s(literal 1/4 binary64)) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)) |
(*.f64 y-scale #s(literal 4 binary64)) |
(*.f64 #s(literal 4 binary64) y-scale) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale) |
(*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) |
y-scale |
(*.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64))) |
(pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) |
(cosh.f64 (asinh.f64 #s(literal 1 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) (sinh.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) y-scale)) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (sqrt.f64 #s(literal 2 binary64))) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) |
(*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64)) |
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(*.f64 (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))) |
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(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) a (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
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(fma.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 a a)) (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
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(fma.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b b)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
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(fma.f64 a (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) (+.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
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(-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (-.f64 (neg.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) |
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#s(literal 4 binary64) |
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(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
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(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b)) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
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(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
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(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
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(*.f64 a (*.f64 a (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
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(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) |
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(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) a) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
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(*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)))) |
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(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
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(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(neg.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64))) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
#s(literal 180 binary64) |
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(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64))) |
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(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
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(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
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(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64)) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64))) |
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(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) y-scale) y-scale) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) |
(neg.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) (neg.f64 y-scale)) y-scale)) |
(neg.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) y-scale) (neg.f64 y-scale))) |
(+.f64 (/.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) y-scale) y-scale) (/.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) y-scale) y-scale)) |
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(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) |
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(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (/.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) y-scale) (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) y-scale)) |
(fma.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (/.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) y-scale) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) y-scale)) |
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) y-scale)) |
(fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) y-scale)) |
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(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
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(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
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(fma.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 a a)) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (neg.f64 b) b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
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(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) a) (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) (neg.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) (fabs.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)))) |
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(*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) (*.f64 a (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a))) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
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(*.f64 a (*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)))) |
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(pow.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64)) a) |
(*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) |
(*.f64 a (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 1 binary64))) |
(*.f64 a (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) |
(pow.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) a)) #s(literal 1 binary64)))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(*.f64 (neg.f64 b) (*.f64 (neg.f64 b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 b) (*.f64 (fabs.f64 b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 b (*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) b) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
(*.f64 b (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64)))) |
#s(approx (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (neg.f64 x-scale)) (neg.f64 x-scale)) |
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(/.f64 (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) (-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))) |
(/.f64 (+.f64 (pow.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) #s(literal 3 binary64)) (pow.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) #s(literal 3 binary64))) (fma.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (-.f64 (*.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (*.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))) |
(/.f64 (neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) x-scale)) (neg.f64 x-scale)) |
(/.f64 (neg.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)) |
(/.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale) (*.f64 (*.f64 x-scale x-scale) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (*.f64 (*.f64 x-scale x-scale) (*.f64 x-scale x-scale))) |
(/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) x-scale) x-scale) |
(/.f64 (-.f64 (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 2 binary64))) (*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
(/.f64 (+.f64 (pow.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) #s(literal 3 binary64))) (*.f64 (fma.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64))) (pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (*.f64 (neg.f64 x-scale) x-scale)) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) |
(neg.f64 (/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) |
(neg.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 (neg.f64 x-scale) x-scale))) |
(fma.f64 (/.f64 (*.f64 b b) (neg.f64 x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (neg.f64 x-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 (*.f64 b b) (fabs.f64 x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (fabs.f64 x-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 b (neg.f64 x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b) (neg.f64 x-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 b (fabs.f64 x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b) (fabs.f64 x-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 b x-scale) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b) x-scale) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (neg.f64 x-scale)) (/.f64 (*.f64 a a) (neg.f64 x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 (*.f64 a a) (neg.f64 x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (neg.f64 x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (fabs.f64 x-scale)) (/.f64 (*.f64 a a) (fabs.f64 x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 (*.f64 a a) (fabs.f64 x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (fabs.f64 x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 a (neg.f64 x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) (neg.f64 x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 a (fabs.f64 x-scale)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) (fabs.f64 x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 a x-scale) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (neg.f64 x-scale)) (/.f64 (*.f64 b b) (neg.f64 x-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (fabs.f64 x-scale)) (/.f64 (*.f64 b b) (fabs.f64 x-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) x-scale) (/.f64 (*.f64 b b) x-scale) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (*.f64 b b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 (*.f64 a a) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 a (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) a) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(fma.f64 b (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (neg.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))) |
(+.f64 (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) |
Compiled 1 054 542 to 24 642 computations (97.7% saved)
95 alts after pruning (95 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 3 444 | 94 | 3 538 |
| Fresh | 9 | 1 | 10 |
| Picked | 5 | 0 | 5 |
| Done | 0 | 0 | 0 |
| Total | 3 458 | 95 | 3 553 |
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
| 40.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64)))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) y-scale)) (sqrt.f64 #s(literal 8 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 1/4 binary64))) | |
| 30.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) | |
| 42.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) | |
| 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64))) | |
| ▶ | 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
| 17.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 x-scale a) (sqrt.f64 #s(literal 8 binary64))) y-scale)) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64)))))))) | |
| 32.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 (+.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) | |
| 27.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))))))))) | |
| 35.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 35.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))) | |
| 36.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) (*.f64 b b))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 21.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b))))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 19.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 26.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 b b)))))) | |
| 38.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 7.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 13.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 19.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))))) | |
| ▶ | 43.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))))) |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 41.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 42.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64)))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)))))))) | |
| 39.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))))))))) | |
| 41.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 43.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))))))))) | |
| 37.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 (+.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 37.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (+.f64 (cos.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (-.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 42.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) #s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(literal 1 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 25.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))))))) | |
| 19.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 32.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 32.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 a a)))))) | |
| ▶ | 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) | |
| 8.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 26.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 31.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) | |
| 12.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| ▶ | 8.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 18.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 7.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))))) | |
| 16.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (+.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (/.f64 (+.f64 (cos.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (-.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 24.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 #s(approx (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2)) (/.f64 #s(literal 1 binary64) (pow.f64 y-scale #s(literal 4 binary64))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 22.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 25.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)))))) | |
| 13.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) | |
| 11.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale)))) | |
| 31.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) | |
| 40.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))) | |
| 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64)))))) | |
| 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (cosh.f64 (asinh.f64 #s(literal 1 binary64)))) (sqrt.f64 #s(literal 8 binary64))))) | |
| 30.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) #s(approx (* (* y-scale (sqrt 2)) (sqrt 8)) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 25.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 7.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 13.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 8.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 31.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 12.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 8.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 4.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 a (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
Compiled 44 540 to 16 182 computations (63.7% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(literal 1/4 binary64) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
x-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 1/180 binary64) |
b |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal -1/180 binary64) |
a |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) |
(*.f64 #s(literal 1/4 binary64) b) |
y-scale |
#s(literal 4 binary64) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(literal -1 binary64) |
(*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (PI.f64)) |
(sqrt.f64 #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))) |
(*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) |
(hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) |
#s(literal 1/2 binary64) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (/ (* (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 (* a (cos (* -1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* b (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
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#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
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#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* a (cos (* -1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 a))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 a))) (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 a))) (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/3 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
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#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* a (cos (* -1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* a (+ (cos (* -1/180 (* angle (PI)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 a))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 a))) (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
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(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* -1/180 (* angle (PI))))))) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* b (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* (* 1/4 b) y-scale) 4) #s(hole binary64 (* b y-scale))) |
#s(approx (* (* 1/4 b) y-scale) #s(hole binary64 (* 1/4 (* b y-scale)))) |
#s(approx (* 1/4 b) #s(hole binary64 (* 1/4 b))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* 1/180 (* angle (PI))))))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* -1/180 (* angle (PI))))))) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* a (cos (* -1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* a (cos (* -1/180 (* angle (PI))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* a (cos (* -1/180 (* angle (PI))))) (* (pow b 2) (+ (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* -1/4 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* b (sin (* 1/180 (* angle (PI)))))))) |
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(pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* 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x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* 2 (pow a 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (* (PI) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 a)) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 1)) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* -1/180 (* (PI) angle)) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (* -1 (* a (sqrt 2))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* a (sqrt 2))) (* 1/64800 (* a (* (pow angle 2) (* (pow (PI) 2) (sqrt 2)))))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* a (sqrt 2))) (* (pow angle 2) (+ (* -1/25194240000 (* a (* (pow angle 2) (* (pow (PI) 4) (sqrt 2))))) (* 1/64800 (* a (* (pow (PI) 2) (sqrt 2))))))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* a (sqrt 2))) (* (pow angle 2) (+ (* 1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* (pow angle 2) (+ (* -1/25194240000 (* a (* (pow (PI) 4) (sqrt 2)))) (* 1/24488801280000000 (* a (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))))))))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* -1/64800 (* a (* (pow angle 2) (* (pow (PI) 2) (sqrt 2))))) (* a (sqrt 2))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* 1/25194240000 (* a (* (pow angle 2) (* (pow (PI) 4) (sqrt 2)))))))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (* (pow (PI) 6) (sqrt 2))))) (* 1/25194240000 (* a (* (pow (PI) 4) (sqrt 2))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (sqrt 2))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (sqrt 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* 1/25194240000 (* (pow angle 2) (* (pow (PI) 4) (sqrt 2))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))) (* 1/25194240000 (* (pow (PI) 4) (sqrt 2)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 a)) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ a (* 1/2 (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) a))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2))))) a)) (* 1/2 (/ (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))) a))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (sqrt 2)) (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/32400 (/ (* a (pow (PI) 2)) (sqrt 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (- (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/32400 (/ (* a (pow (PI) 2)) (sqrt 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (* 2 (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2)))) (* 1/2 (/ (- (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))) (* a (sqrt 2)))))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (pow a 2)))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow a 2)))) (* 1/2 (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow a 2)))) (* (pow angle 2) (+ (* 1/48 (* (pow angle 2) (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow a 2)))))) (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (pow a 2)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow a 2)))) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (pow a 2))) (* (pow angle 2) (+ (* 1/1440 (* (pow angle 2) (+ (* -720 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 4))) (+ (* 240 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 3) (pow a 6))) (* 720 (/ (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow a 2))))))) (* 1/48 (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow a 2)))))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (log (* 2 (pow a 2))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow a 2))) (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow a 2))) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/24 (* (pow angle 2) (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow a 2)))))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow a 2))) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -720 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 4))) (+ (* 240 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 3) (pow a 6))) (* 720 (/ (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow a 2))))))) (* 1/24 (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow a 2))))))))))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* 2 (pow a 2))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (cos (* -1/180 (* angle (PI)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (log (* 2 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* 1/4 (* x-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* (* (sqrt 8) x-scale) 1/4) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* (sqrt 8) x-scale) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle 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2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) 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#s(approx y-scale #s(hole binary64 y-scale)) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* 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(PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow 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2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow 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15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 144.0ms | angle | @ | inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (* 1/4 (* x-scale (sqrt 8))) 1/4 (* x-scale (sqrt 8)) x-scale (sqrt 8) 8 (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (pow (sin (* (* (PI) angle) 1/180)) 2) (sin (* (* (PI) angle) 1/180)) (* (* (PI) angle) 1/180) (* (PI) angle) (PI) angle 1/180 b (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (* (cos (* -1/180 (* (PI) angle))) a) (cos (* -1/180 (* (PI) angle))) (* -1/180 (* (PI) angle)) -1/180 a (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* 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| 38.0ms | angle | @ | -inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (* 1/4 (* x-scale 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| 33.0ms | x-scale | @ | -inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (* 1/4 (* x-scale 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Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 2545 | 84244 |
| 1 | 7265 | 83846 |
| 0 | 9460 | 81307 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 (* a (cos (* -1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* b (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* b (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (+ (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (+ (* -1/4 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (+ (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* -1/4 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/6 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6))))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/3 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
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1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow a 4)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* a (cos (* -1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* -1 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
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#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
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(sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* -1/180 (* angle (PI))))))) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* b (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* (* 1/4 b) y-scale) 4) #s(hole binary64 (* b y-scale))) |
#s(approx (* (* 1/4 b) y-scale) #s(hole binary64 (* 1/4 (* b y-scale)))) |
#s(approx (* 1/4 b) #s(hole binary64 (* 1/4 b))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* 1/180 (* angle (PI))))))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
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#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* -1/180 (* angle (PI))))))) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* a (cos (* -1/180 (* angle (PI))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* a (cos (* -1/180 (* angle (PI))))) (* (pow b 2) (+ (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* -1/4 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* -1/4 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/6 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6))))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/3 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 b))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 b))) (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 b))) (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/3 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
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(pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* 2 (pow a 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (* (PI) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 a)) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 1)) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* -1/180 (* (PI) angle)) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (* -1 (* a (sqrt 2))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* a (sqrt 2))) (* 1/64800 (* a (* (pow angle 2) (* (pow (PI) 2) (sqrt 2)))))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* a (sqrt 2))) (* (pow angle 2) (+ (* -1/25194240000 (* a (* (pow angle 2) (* (pow (PI) 4) (sqrt 2))))) (* 1/64800 (* a (* (pow (PI) 2) (sqrt 2))))))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* a (sqrt 2))) (* (pow angle 2) (+ (* 1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* (pow angle 2) (+ (* -1/25194240000 (* a (* (pow (PI) 4) (sqrt 2)))) (* 1/24488801280000000 (* a (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))))))))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* -1/64800 (* a (* (pow angle 2) (* (pow (PI) 2) (sqrt 2))))) (* a (sqrt 2))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* 1/25194240000 (* a (* (pow angle 2) (* (pow (PI) 4) (sqrt 2)))))))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (* (pow (PI) 6) (sqrt 2))))) (* 1/25194240000 (* a (* (pow (PI) 4) (sqrt 2))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (sqrt 2))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (sqrt 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* 1/25194240000 (* (pow angle 2) (* (pow (PI) 4) (sqrt 2))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))) (* 1/25194240000 (* (pow (PI) 4) (sqrt 2)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 a)) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ a (* 1/2 (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) a))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2))))) a)) (* 1/2 (/ (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))) a))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (sqrt 2)) (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/32400 (/ (* a (pow (PI) 2)) (sqrt 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (- (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/32400 (/ (* a (pow (PI) 2)) (sqrt 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (* 2 (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2)))) (* 1/2 (/ (- (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))) (* a (sqrt 2)))))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (pow a 2)))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow a 2)))) (* 1/2 (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow a 2)))) (* (pow angle 2) (+ (* 1/48 (* (pow angle 2) (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow a 2)))))) (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (pow a 2)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow a 2)))) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (pow a 2))) (* (pow angle 2) (+ (* 1/1440 (* (pow angle 2) (+ (* -720 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 4))) (+ (* 240 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 3) (pow a 6))) (* 720 (/ (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow a 2))))))) (* 1/48 (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow a 2)))))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (log (* 2 (pow a 2))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow a 2))) (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow a 2))) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/24 (* (pow angle 2) (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow a 2)))))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow a 2))) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -720 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 4))) (+ (* 240 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 3) (pow a 6))) (* 720 (/ (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow a 2))))))) (* 1/24 (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow a 2))))))))))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* 2 (pow a 2))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (cos (* -1/180 (* angle (PI)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (log (* 2 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow 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y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle 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(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* 1/4 (* x-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* (* (sqrt 8) x-scale) 1/4) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* (sqrt 8) x-scale) #s(hole binary64 (* x-scale (sqrt 8)))) |
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#s(approx y-scale #s(hole binary64 y-scale)) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))))) |
| Outputs |
|---|
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(/.f64 (*.f64 b b) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))) #s(literal 2 binary64)))))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (fma.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale) (*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))) (sqrt.f64 (fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)) (*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))) #s(literal 2 binary64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/8 binary64) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/8 binary64) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal -1/32 binary64) (*.f64 x-scale (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/2 binary64) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 (* a (cos (* -1/180 (* angle (PI))))))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx a a) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/8 binary64) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/8 binary64) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal -1/32 binary64) (*.f64 x-scale (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/2 binary64) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/8 binary64) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/8 binary64) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal -1/32 binary64) (*.f64 x-scale (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/2 binary64) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* b (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))) (*.f64 (/.f64 #s(literal 1/2 binary64) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* b (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (+ (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/16 binary64) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal -1/8 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 (/.f64 #s(literal 1/2 binary64) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/8 binary64) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/8 binary64) b) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal -1/32 binary64) (*.f64 x-scale (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (fma.f64 (/.f64 (*.f64 a a) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (fma.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 b #s(literal 5 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (*.f64 a a) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (+ (* -1/4 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (fma.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/2 binary64) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (/.f64 #s(literal -1/4 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow a 2) (+ (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* -1/4 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/6 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6))))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (/.f64 #s(literal -1/4 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (/.f64 #s(literal 1/2 binary64) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 (/.f64 (*.f64 a a) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/3 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 (/.f64 #s(literal 1/3 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) (*.f64 (*.f64 a a) (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* a (cos (* -1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (*.f64 a (+.f64 (fma.f64 (/.f64 #s(literal -1/8 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (*.f64 a (+.f64 (fma.f64 (/.f64 #s(literal -1/8 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/16 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (*.f64 a (fma.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (*.f64 a (fma.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (*.f64 a (fma.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 (/.f64 b (*.f64 a a)) (/.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)))) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (fma.f64 (/.f64 #s(literal -1/4 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 (/.f64 b (*.f64 a a)) (/.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)))) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (fma.f64 (/.f64 #s(literal -1/4 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 (/.f64 b (*.f64 a a)) (/.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)))) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 a))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (+.f64 (fma.f64 (/.f64 b (*.f64 a a)) (/.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)))) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 a))) (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 a))) (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/3 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
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#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 (*.f64 a a) (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (*.f64 (*.f64 a a) (fma.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (/.f64 (*.f64 x-scale y-scale) a) (/.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 #s(literal -8 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (*.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)) (*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))) (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (fma.f64 (/.f64 (*.f64 b b) x-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale) (*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))))) a)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (*.f64 (*.f64 #s(literal -1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (neg.f64 (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* -1 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (neg.f64 (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (neg.f64 (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal -1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (neg.f64 (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (neg.f64 (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (*.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* a (cos (* -1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (neg.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* a (+ (cos (* -1/180 (* angle (PI)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (neg.f64 (*.f64 a (+.f64 (fma.f64 (/.f64 #s(literal -1/8 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (neg.f64 (*.f64 a (+.f64 (fma.f64 (/.f64 #s(literal -1/8 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/16 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (*.f64 (*.f64 #s(literal -1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (neg.f64 (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (neg.f64 (*.f64 a (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 b #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (neg.f64 (*.f64 a (fma.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (neg.f64 (*.f64 a (fma.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (neg.f64 (*.f64 a (fma.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (*.f64 (/.f64 b a) (/.f64 b a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) a)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 (/.f64 b (*.f64 a a)) (/.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) a)))) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
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#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) a)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 a))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (+.f64 (fma.f64 (/.f64 b (*.f64 a a)) (/.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) a)))) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 a))) (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 a))) (+ (* -1/2 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/3 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (fma.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale) (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale))) (sqrt.f64 (fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (-.f64 (*.f64 (/.f64 (*.f64 a a) x-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) x-scale)) (*.f64 (/.f64 (*.f64 a a) y-scale) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow b 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* -1/180 (* angle (PI))))))) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/2 binary64) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* b (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx b #s(hole binary64 b)) |
#s(approx b b) |
#s(approx (* (* (* 1/4 b) y-scale) 4) #s(hole binary64 (* b y-scale))) |
#s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale)) |
#s(approx (* (* 1/4 b) y-scale) #s(hole binary64 (* 1/4 (* b y-scale)))) |
#s(approx (* (* 1/4 b) y-scale) (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale)) |
#s(approx (* 1/4 b) #s(hole binary64 (* 1/4 b))) |
#s(approx (* 1/4 b) (*.f64 #s(literal 1/4 binary64) b)) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/8 binary64) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/8 binary64) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal -1/32 binary64) (*.f64 x-scale (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* 1/180 (* angle (PI))))))) (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/2 binary64) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/8 binary64) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/8 binary64) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal -1/32 binary64) (*.f64 x-scale (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* -1/180 (* angle (PI))))))) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 b b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/2 binary64) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (*.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* a (cos (* -1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* a (cos (* -1/180 (* angle (PI))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))) (*.f64 (/.f64 #s(literal 1/2 binary64) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ (* a (cos (* -1/180 (* angle (PI))))) (* (pow b 2) (+ (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/16 binary64) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal -1/8 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 (/.f64 #s(literal 1/2 binary64) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 b b) x-scale) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/8 binary64) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/8 binary64) a) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal -1/32 binary64) (*.f64 x-scale (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64)))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (fma.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (fma.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (*.f64 b b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 (pow.f64 a #s(literal 5 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))) (*.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) #s(literal 3 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 b (*.f64 a a)) (/.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* -1/4 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (fma.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal -1/4 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* -1/4 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/6 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6))))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (/.f64 #s(literal -1/4 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (*.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 (/.f64 b (*.f64 a a)) (/.f64 (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/3 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 (/.f64 #s(literal 1/3 binary64) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (*.f64 b (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (*.f64 b (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) (*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 (*.f64 a a) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (*.f64 (*.f64 b b) (fma.f64 (/.f64 (*.f64 a a) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 b b)) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 (/.f64 #s(literal -1/8 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 b b)) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 (/.f64 #s(literal -1/8 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/16 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 b b)) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 b (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 b (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (*.f64 b (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (*.f64 b (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 a b) (/.f64 a b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (*.f64 b (+.f64 (fma.f64 (/.f64 #s(literal -1/8 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 a b) (/.f64 a b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (*.f64 b (+.f64 (fma.f64 (/.f64 #s(literal -1/8 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/16 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 a b) (/.f64 a b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (*.f64 b (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (*.f64 b (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* b (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (*.f64 b (fma.f64 (*.f64 (/.f64 a b) (/.f64 a b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (*.f64 b (fma.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (/.f64 a b) (/.f64 a b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (*.f64 b (fma.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (*.f64 (/.f64 a b) (/.f64 a b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)))) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (fma.f64 (/.f64 #s(literal -1/4 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)))) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (fma.f64 (/.f64 #s(literal -1/4 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 (/.f64 #s(literal 1/6 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)))) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 b))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)))) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 b))) (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (+.f64 (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 b))) (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/3 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (+.f64 (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (fma.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (fma.f64 (/.f64 #s(literal 1/3 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 (*.f64 a a) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (neg.f64 (*.f64 b (fma.f64 (/.f64 #s(literal -1/8 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/16 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 (/.f64 #s(literal 1/2 binary64) (*.f64 b b)) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (neg.f64 (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (neg.f64 (*.f64 b (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (neg.f64 (*.f64 b (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (neg.f64 (*.f64 b (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (neg.f64 (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (neg.f64 (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 a a) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)) (/.f64 (sqrt.f64 #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (neg.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (neg.f64 (*.f64 b (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 a b) (/.f64 a b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (neg.f64 (*.f64 b (+.f64 (fma.f64 (/.f64 #s(literal -1/8 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 a b) (/.f64 a b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (neg.f64 (*.f64 b (+.f64 (fma.f64 (/.f64 #s(literal -1/8 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/16 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (*.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 (/.f64 a b) (/.f64 a b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (neg.f64 (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (neg.f64 (*.f64 b (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (neg.f64 (*.f64 b (fma.f64 (/.f64 #s(literal -1/32 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal 1/64 binary64) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (*.f64 (pow.f64 a #s(literal 6 binary64)) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (neg.f64 (*.f64 b (fma.f64 (*.f64 (/.f64 a b) (/.f64 a b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (neg.f64 (*.f64 b (fma.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (*.f64 (/.f64 a b) (/.f64 a b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (neg.f64 (*.f64 b (fma.f64 (/.f64 #s(literal -1/2 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (*.f64 (/.f64 a b) (/.f64 a b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) b)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) b)))) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (fma.f64 (/.f64 #s(literal -1/4 binary64) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (*.f64 #s(literal 1/2 binary64) (+.f64 (fma.f64 (*.f64 a a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) b)))) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
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#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) b)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 b))) (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))) a)) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 (/.f64 #s(literal 1/2 binary64) a) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) a))))) a)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) a))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) (*.f64 #s(literal 2 binary64) (*.f64 a a))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* 2 (pow a 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (*.f64 a a)) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 a a))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))))) (*.f64 a a))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 b (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 (*.f64 angle angle) b) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 angle (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (* (* (PI) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (* (PI) angle) 1/180) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx (* (PI) angle) (*.f64 angle (PI.f64))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx angle angle) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (*.f64 a a)) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (*.f64 a a))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 a a))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 a a) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 a a))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 a)) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) a) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) a)) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))))) a)) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (* (cos (* -1/180 (* (PI) angle))) a) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 4 binary64))))))) a)) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 1)) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(literal 1 binary64)) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) #s(literal 1 binary64))) |
#s(approx (* -1/180 (* (PI) angle)) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (* -1/180 (* (PI) angle)) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))))) a) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (/.f64 (fma.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))) a)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (/.f64 (fma.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 (/.f64 #s(literal 1/2 binary64) a) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) a)))))) a)) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) a))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))) a)) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 (/.f64 #s(literal 1/2 binary64) a) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) a))))) a)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) a))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (* -1 (* a (sqrt 2))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (neg.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* a (sqrt 2))) (* 1/64800 (* a (* (pow angle 2) (* (pow (PI) 2) (sqrt 2)))))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (fma.f64 (*.f64 #s(literal 1/64800 binary64) a) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (neg.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* a (sqrt 2))) (* (pow angle 2) (+ (* -1/25194240000 (* a (* (pow angle 2) (* (pow (PI) 4) (sqrt 2))))) (* 1/64800 (* a (* (pow (PI) 2) (sqrt 2))))))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/64800 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal -1/25194240000 binary64) a) (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))))) (neg.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* a (sqrt 2))) (* (pow angle 2) (+ (* 1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* (pow angle 2) (+ (* -1/25194240000 (* a (* (pow (PI) 4) (sqrt 2)))) (* 1/24488801280000000 (* a (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))))))))))) |
#s(approx (* -1 (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/64800 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/25194240000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/24488801280000000 binary64) a) (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (sqrt.f64 #s(literal 2 binary64))))))) (neg.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* -1/64800 (* a (* (pow angle 2) (* (pow (PI) 2) (sqrt 2))))) (* a (sqrt 2))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* 1/25194240000 (* a (* (pow angle 2) (* (pow (PI) 4) (sqrt 2)))))))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) a) (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* a (* (pow (PI) 2) (sqrt 2)))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (* (pow (PI) 6) (sqrt 2))))) (* 1/25194240000 (* a (* (pow (PI) 4) (sqrt 2))))))))))) |
#s(approx (* a (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) a) (*.f64 (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 6 binary64))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (sqrt 2))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (sqrt.f64 #s(literal 2 binary64))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (sqrt 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* 1/25194240000 (* (pow angle 2) (* (pow (PI) 4) (sqrt 2))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))) (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))) (* 1/25194240000 (* (pow (PI) 4) (sqrt 2)))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64)))))) (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) #s(literal 1 binary64))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) #s(literal 1 binary64))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))))) a) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (/.f64 (fma.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))) a)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (/.f64 (fma.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 (/.f64 #s(literal 1/2 binary64) a) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) a)))))) a)) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) a))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))) a)) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (sqrt.f64 #s(literal 2 binary64)) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 (/.f64 #s(literal 1/2 binary64) a) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) a))))) a)) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) a))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 a)) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) a) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ a (* 1/2 (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) a) a)) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) a))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) a)) a)) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2))))) a)) (* 1/2 (/ (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))) a))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 angle angle) (-.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 (/.f64 #s(literal 1/2 binary64) a) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) a))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) a)) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) a))) a)) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 3 binary64))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))))) a) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (/.f64 (fma.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))))) a)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
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#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (sqrt 2)) (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* a (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/32400 (/ (* a (pow (PI) 2)) (sqrt 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* a (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (- (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 a (*.f64 (PI.f64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (fma.f64 #s(literal 1/2 binary64) (*.f64 (*.f64 angle angle) (-.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (/.f64 (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)) #s(literal 2 binary64)))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* -1/32400 (/ (* a (pow (PI) 2)) (sqrt 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (* a (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (* 2 (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))) (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2))))) (* (pow a 2) (pow (sqrt 2) 2))))) (* a (sqrt 2)))) (* 1/2 (/ (- (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (* (pow a 2) (pow (sqrt 2) 2)))) (* a (sqrt 2)))))))))))) |
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#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (pow a 2)))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))) |
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#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow a 2)))) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (pow a 2))) (* (pow angle 2) (+ (* 1/1440 (* (pow angle 2) (+ (* -720 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 4))) (+ (* 240 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 3) (pow a 6))) (* 720 (/ (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow a 2))))))) (* 1/48 (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow a 2)))))))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/1440 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -720 binary64) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 #s(literal 240 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 #s(literal 720 binary64) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 a a))))) (*.f64 #s(literal 1/48 binary64) (fma.f64 #s(literal -12 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 24 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 a a)))))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)))) (*.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (log (* 2 (pow a 2))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow a 2))) (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 (*.f64 angle angle) (/.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)) (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow a 2))) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* 1/24 (* (pow angle 2) (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow a 2)))))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/24 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -12 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 24 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 a a)))) (*.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) a) (/.f64 (*.f64 (PI.f64) (PI.f64)) a)))) (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow a 2))) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow a 2))) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -720 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 4))) (+ (* 240 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 3) (pow a 6))) (* 720 (/ (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (pow a 2))))))) (* 1/24 (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow a 2))))))))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -720 binary64) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (/.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (pow.f64 a #s(literal 4 binary64)))) (fma.f64 #s(literal 240 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 a #s(literal 6 binary64))) (*.f64 #s(literal 720 binary64) (/.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 a a))))) (*.f64 #s(literal 1/24 binary64) (fma.f64 #s(literal -12 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 a #s(literal 4 binary64))) (*.f64 #s(literal 24 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 a a)))))) (*.f64 (/.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) a) (/.f64 (*.f64 (PI.f64) (PI.f64)) a)))) (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (* 2 (pow a 2)))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 #s(literal 2 binary64) (*.f64 a a))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) (* 2 (pow a 2))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a)))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (+ (* 2 (pow a 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 a a))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 a a))) |
#s(approx (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))))) (*.f64 a a))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) b) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (fma.f64 (/.f64 a y-scale) (/.f64 (*.f64 a (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) (sqrt.f64 (fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (cos (* -1/180 (* angle (PI)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) #s(hole binary64 (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) #s(hole binary64 (log (* 2 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
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#s(approx (* 1/4 (* x-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* 1/4 (* x-scale (sqrt 8))) (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx (* x-scale (sqrt 8)) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx x-scale x-scale) |
#s(approx (* (* (sqrt 8) x-scale) 1/4) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* (* (sqrt 8) x-scale) 1/4) (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (* (sqrt 8) x-scale) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx (* (sqrt 8) x-scale) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
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#s(literal 2 binary64))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 #s(literal 1/8 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) (*.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx y-scale y-scale) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))) (*.f64 y-scale y-scale)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale))))))) |
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(PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))) (pow.f64 y-scale #s(literal 6 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (fma.f64 (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (-.f64 (*.f64 #s(literal 1/2 binary64) (/.f64 (-.f64 (pow.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x-scale) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) x-scale) (*.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))) (pow.f64 y-scale #s(literal 4 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (/.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 x-scale x-scale)))))))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 122 | 1661 |
| 0 | 169 | 1613 |
| 1 | 673 | 1541 |
| 2 | 5266 | 1506 |
| 0 | 8146 | 1481 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(literal 1/4 binary64) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
x-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 1/180 binary64) |
b |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal -1/180 binary64) |
a |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) |
(*.f64 #s(literal 1/4 binary64) b) |
y-scale |
#s(literal 4 binary64) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(literal -1 binary64) |
(*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (PI.f64)) |
(sqrt.f64 #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))) |
(*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) |
(hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64)) |
#s(literal 1/2 binary64) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) |
(*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (*.f64 #s(literal 1/4 binary64) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) |
(fma.f64 (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (*.f64 (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
(fma.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))))) |
(+.f64 (*.f64 (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))) (*.f64 (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
(+.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))) x-scale) |
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) x-scale)) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) |
#s(literal 1/4 binary64) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
x-scale |
(*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64))) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
(sqrt.f64 #s(literal 8 binary64)) |
(exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))) (sinh.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64)))) |
#s(literal 8 binary64) |
(*.f64 (pow.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (pow.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(pow.f64 (exp.f64 #s(literal 1/2 binary64)) (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) (-.f64 (*.f64 (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))))))) |
(/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))))) |
(sqrt.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 #s(literal 1/2 binary64))) (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) |
(+.f64 (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))) |
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(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b) b (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
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(fma.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64))) |
(fma.f64 #s(literal 2 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) #s(literal 2 binary64))) |
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(-.f64 (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(-.f64 (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (-.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (-.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(exp.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
(+.f64 (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
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(+.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 1 binary64)) (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64))))) |
(+.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64))) |
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(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
#s(literal 2 binary64) |
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(pow.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) |
(/.f64 (-.f64 (cos.f64 (-.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) #s(literal 2 binary64)) |
(-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64))) |
(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(neg.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (neg.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64))) angle) |
(*.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (neg.f64 angle)) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 #s(literal -1/180 binary64) (neg.f64 (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) |
(*.f64 (PI.f64) angle) |
(*.f64 angle (PI.f64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle)) |
(PI.f64) |
angle |
#s(literal 1/180 binary64) |
b |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (fabs.f64 a)) (fabs.f64 a)) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (neg.f64 a)) (neg.f64 a)) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (fabs.f64 a)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (fabs.f64 a))) |
(*.f64 (*.f64 (fabs.f64 a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (fabs.f64 a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (neg.f64 a))) (neg.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (neg.f64 a)))) |
(*.f64 (neg.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (neg.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) |
(*.f64 (fabs.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (fabs.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) |
(*.f64 (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (neg.f64 a)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (neg.f64 a))) |
(*.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 a a))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(*.f64 a (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (neg.f64 a)) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) |
(neg.f64 (neg.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) |
(fabs.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (neg.f64 a))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) (sinh.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 1/2 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) |
(*.f64 a (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 1 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) |
(*.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
(*.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64)) |
(*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (neg.f64 (PI.f64))) |
(*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 #s(literal 1/180 binary64) (neg.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) (neg.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) |
(neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal -1/180 binary64) angle))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/180 binary64)) angle)) |
(log.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) |
#s(literal -1/180 binary64) |
a |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(literal 1 binary64) (*.f64 y-scale b))) |
(*.f64 (*.f64 #s(literal 4 binary64) (*.f64 #s(literal 1/4 binary64) b)) y-scale) |
(*.f64 (*.f64 y-scale #s(literal 4 binary64)) (*.f64 #s(literal 1/4 binary64) b)) |
(*.f64 #s(literal 1 binary64) (*.f64 y-scale b)) |
(*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 y-scale #s(literal 4 binary64))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale b) #s(literal 4 binary64))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 y-scale #s(literal 4 binary64)))) |
(*.f64 y-scale (*.f64 (*.f64 #s(literal 1/4 binary64) b) #s(literal 4 binary64))) |
(*.f64 b (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale #s(literal 4 binary64)))) |
(*.f64 #s(literal 4 binary64) (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale)) |
(*.f64 (*.f64 y-scale #s(literal 1/4 binary64)) b) |
(*.f64 (*.f64 y-scale b) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) |
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale b)) |
(*.f64 y-scale (*.f64 #s(literal 1/4 binary64) b)) |
(*.f64 b (*.f64 #s(literal 1/4 binary64) y-scale)) |
(*.f64 #s(literal 1/4 binary64) b) |
(*.f64 b #s(literal 1/4 binary64)) |
y-scale |
#s(literal 4 binary64) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) |
(*.f64 (*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) |
(*.f64 (*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))))) |
(*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a)))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))) |
(*.f64 (*.f64 (neg.f64 a) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) a) |
(*.f64 (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) a) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (neg.f64 a)) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64)) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a)) |
(*.f64 #s(literal -1 binary64) (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal -1 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (neg.f64 a) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 a (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64))) |
(*.f64 a (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(neg.f64 (*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
#s(literal -1 binary64) |
(*.f64 (*.f64 a (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) a)) |
(*.f64 a (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 (neg.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64))) angle) |
(*.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (neg.f64 angle)) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 #s(literal -1/180 binary64) (neg.f64 (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 angle (*.f64 (PI.f64) #s(literal 1/180 binary64))) |
(neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) |
(*.f64 (PI.f64) angle) |
(*.f64 angle (PI.f64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle)) |
(*.f64 (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 2 binary64) #s(literal 1/4 binary64))) |
(pow.f64 #s(literal 2 binary64) #s(literal 1/2 binary64)) |
(cosh.f64 (asinh.f64 #s(literal 1 binary64))) |
(sqrt.f64 #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64))) (sinh.f64 (*.f64 (log.f64 #s(literal 2 binary64)) #s(literal 1/2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) |
(*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (*.f64 #s(literal 1/4 binary64) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) |
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(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) |
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(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (sqrt.f64 #s(literal 2 binary64))) |
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(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
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(fma.f64 a (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
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(-.f64 (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 #s(literal -2 binary64) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))) |
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(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (-.f64 (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
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(+.f64 (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
(+.f64 (+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
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(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 b) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (neg.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64))))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (neg.f64 a))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (neg.f64 b)) (neg.f64 b)) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (fabs.f64 b)) (fabs.f64 b)) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (fabs.f64 b)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (fabs.f64 b))) |
(*.f64 (*.f64 (fabs.f64 b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (fabs.f64 b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b))) |
(*.f64 (neg.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b))) (neg.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b)))) |
(*.f64 (fabs.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b))) (fabs.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b)))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))) |
(*.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (neg.f64 b) (*.f64 (neg.f64 b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b)) |
(*.f64 (fabs.f64 b) (*.f64 (fabs.f64 b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b))) |
(*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) |
(*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b) b) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b b))) |
(*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
(*.f64 b (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b)) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) |
(neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))) |
(neg.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b))) |
(fabs.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b)))) |
(+.f64 (cosh.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b)))) (sinh.f64 (*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b))))) |
#s(literal 1/2 binary64) |
Compiled 406 243 to 8 882 computations (97.8% saved)
124 alts after pruning (123 fresh and 1 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 472 | 62 | 1 534 |
| Fresh | 29 | 61 | 90 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 0 | 0 |
| Total | 1 505 | 124 | 1 629 |
| Status | Accuracy | Program |
|---|---|---|
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| ▶ | 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
| 40.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))) x-scale) #s(literal 1/4 binary64)))) | |
| 40.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (cosh.f64 (asinh.f64 #s(literal 1 binary64)))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 42.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 #s(approx (cos (* -1/180 (* (PI) angle))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(approx (* (cos (* -1/180 (* (PI) angle))) a) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 33.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64)))) | |
| 40.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) y-scale)) (sqrt.f64 #s(literal 8 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (sqrt.f64 #s(literal 2 binary64)))) | |
| 30.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) | |
| 8.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))))) | |
| 42.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) | |
| ✓ | 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
| 8.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 26.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 12.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (neg.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 31.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) a) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64)))))))) | |
| 32.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 (+.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) | |
| 27.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))))))))) | |
| 35.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 35.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))) | |
| 36.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) (*.f64 b b))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 21.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b))))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 19.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 26.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 b b)))))) | |
| ▶ | 38.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) | |
| ▶ | 7.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
| 13.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 6.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (fma.f64 (/.f64 a y-scale) (/.f64 (*.f64 a (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) (sqrt.f64 (fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) | |
| 42.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (exp.f64 #s(literal 1/2 binary64)) (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)))))) | |
| 43.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))))) | |
| 43.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))))) | |
| ▶ | 43.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64))))))) |
| 42.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (exp.f64 (*.f64 (log.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 2 binary64)))))))) | |
| 43.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b #s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (*.f64 a a))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 41.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)))))))) | |
| 39.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))))))))) | |
| 41.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 37.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 (+.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 37.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (+.f64 (cos.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (-.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 42.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 42.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 b (*.f64 (PI.f64) (PI.f64))))) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))))) | |
| 19.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 32.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (*.f64 a a)))))) | |
| 25.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (exp.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64))))))) | |
| 32.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) | |
| 39.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (fma.f64 #s(literal 1/2 binary64) (log.f64 #s(literal 2 binary64)) (log.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))))))) | |
| 20.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (/.f64 (-.f64 (*.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) (log.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 (log.f64 #s(literal 2 binary64)) (log.f64 #s(literal 2 binary64)))) (log.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) | |
| 8.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (-.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64))) #s(literal 2 binary64))) (log.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))))) #s(literal 1/2 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 42.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 42.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 #s(approx (cos (* -1/180 (* (PI) angle))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 19.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 #s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 1/2 binary64))))) | |
| 31.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 #s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) #s(literal 1/2 binary64))))) | |
| 16.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 #s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) | |
| 30.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 #s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) | |
| 39.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 8.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 8.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cosh.f64 (asinh.f64 #s(literal 1 binary64))))))))) | |
| 15.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 15.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a #s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 43.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))))) | |
| 8.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 7.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (/.f64 (+.f64 (cos.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (-.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 22.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 25.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)))))) | |
| 13.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) | |
| 11.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale)))) | |
| 31.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) | |
| 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64)))))) | |
| 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (cosh.f64 (asinh.f64 #s(literal 1 binary64)))) (sqrt.f64 #s(literal 8 binary64))))) | |
| 30.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) #s(approx (* (* y-scale (sqrt 2)) (sqrt 8)) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))))) | |
| ▶ | 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
| 31.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 12.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 7.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 b (*.f64 y-scale (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 13.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 8.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 31.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) | |
| 8.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 4.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 a (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
Compiled 57 203 to 20 968 computations (63.3% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(literal 1/4 binary64) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
x-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 1/180 binary64) |
b |
(pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
a |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale)) |
(*.f64 b y-scale) |
y-scale |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(literal -1 binary64) |
(*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (PI.f64)) |
(sqrt.f64 #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))) |
(*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) |
(hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) |
#s(literal -1/180 binary64) |
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 angle (sqrt.f64 (PI.f64))) |
(sqrt.f64 (PI.f64)) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal 1/2 binary64) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* (pow a 2) (+ (* 1/8 (* (* x-scale (* y-scale (* (sqrt 8) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow 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angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/8 (* (* (pow a 2) (* x-scale (* y-scale (* (sqrt 8) (- (* -1/4 (* (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (- (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)) (* 1/4 (/ (pow (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) 2) (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (sqrt (/ 1 (pow (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)) 3))))) (* 1/2 (/ (* (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow 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(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow 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(sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (cos (* 1/180 (* angle (PI))))))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* b (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* b (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (+ (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 (* a (cos (* -1/180 (* angle (PI))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* -1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow a 2) (+ (* -1/4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow a 2) (+ (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* -1/4 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/6 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6))))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/3 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* a (cos (* -1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1/4 (* a (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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(sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* a (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* b (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* (* 1/4 b) y-scale) 4) #s(hole binary64 (* b y-scale))) |
#s(approx (* b y-scale) #s(hole binary64 (* b y-scale))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (sin (* 1/180 (* angle (PI))))))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* -1/180 (* angle (PI))))))) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* a (cos (* -1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* a (cos (* -1/180 (* angle (PI))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* a (cos (* -1/180 (* angle (PI))))) (* (pow b 2) (+ (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* -1/4 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* -1/4 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/6 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6))))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/3 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 (* b (cos (* -1/180 (* angle (PI))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* b (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))) (pow b 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin 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#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* b (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 b))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
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#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 b))) (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/3 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
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-1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2))))))) (* (pow b 2) (pow (sqrt 2) 2))))))))) (* b (sqrt 2)))) (* 1/8 (/ (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (+ (* 1/2 (/ (- (+ (* 2 (* (- (+ (* -1/3149280000 (/ (* (pow a 2) (pow (PI) 4)) (pow x-scale 2))) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2))) (+ (* -1/3149280000 (/ (* (pow b 2) (pow (PI) 4)) (pow y-scale 2))) (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (* 4 (+ (* -1/1049760000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* -1/3149280000 (/ (* (pow (PI) 4) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))))) (pow (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) 2))) (* 1/4 (/ (pow (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) 2) (pow (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))) 2)))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))) (+ (/ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow y-scale 2)) (/ (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (pow x-scale 2)))))) (* 1/4 (/ (* (pow x-scale 2) (pow (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2))) (+ (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/2 (/ (+ (* 1/8100 (/ (* (pow (PI) 2) (pow (- (pow b 2) (pow a 2)) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (+ (* -1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow x-scale 2))) (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow x-scale 2)))) (+ (* -1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow y-scale 2))) (* 1/32400 (/ (* (pow b 2) (pow (PI) 2)) (pow y-scale 2))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2)))))) (- (/ (pow b 2) (pow x-scale 2)) (/ (pow a 2) (pow y-scale 2))))))))) 2)) (* (pow b 2) (pow (sqrt 2) 2)))))))) (* b (sqrt 2))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/720 (* a (* angle (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) (* 1/4 (* a (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/720 (* a (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) (* 1/8 (/ (* angle (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* a (sin (* 1/2 (PI))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/720 (* a (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) (* angle (+ (* 1/8 (/ (* angle (* x-scale (* (sqrt 2) (* (sqrt 8) (- (* (pow a 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (sin (* 1/2 (PI)))))))))) (* a (sin (* 1/2 (PI)))))) (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* a (sin (* 1/2 (PI))))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* a (* (sin (* 1/2 (PI))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (* (cos (* 1/2 (PI))) (sqrt 2)))))) (* a (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/2 (PI))) (sqrt 2))) (* angle (+ (* 1/180 (* a (* (PI) (* (cos (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* angle (* (sqrt 2) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* a (sin (* 1/2 (PI))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/2 (PI))) (sqrt 2))) (* angle (+ (* 1/180 (* a (* (PI) (* (cos (* 1/2 (PI))) (sqrt 2))))) (* angle (+ (* 1/2 (/ (* angle (* (sqrt 2) (- (* (pow a 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (sin (* 1/2 (PI)))))))) (* a (sin (* 1/2 (PI)))))) (* 1/2 (/ (* (sqrt 2) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* a (sin (* 1/2 (PI))))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (+ (* 1/45 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (* (PI) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* (pow a 2) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (* a (sin (* 1/2 (PI)))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (cos (* 1/2 (PI))))))) (* a (sin (* 1/2 (PI))))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* -1/64800 (* a (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* a (* (PI) (cos (* 1/2 (PI))))))))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (* a (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* a (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* a (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) b)) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))))) b))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))))) b))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) b)) (* b (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) b)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))) b))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) b)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) b)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))) b))))))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (* -1 (* b (sqrt 2))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* b (sqrt 2))) (* 1/64800 (* (pow angle 2) (* b (* (pow (PI) 2) (sqrt 2)))))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* b (sqrt 2))) (* (pow angle 2) (+ (* -1/25194240000 (* (pow angle 2) (* b (* (pow (PI) 4) (sqrt 2))))) (* 1/64800 (* b (* (pow (PI) 2) (sqrt 2))))))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* b (sqrt 2))) (* (pow angle 2) (+ (* 1/64800 (* b (* (pow (PI) 2) (sqrt 2)))) (* (pow angle 2) (+ (* -1/25194240000 (* b (* (pow (PI) 4) (sqrt 2)))) (* 1/24488801280000000 (* (pow angle 2) (* b (* (pow (PI) 6) (sqrt 2)))))))))))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* -1/64800 (* (pow angle 2) (* b (* (pow (PI) 2) (sqrt 2))))) (* b (sqrt 2))))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* b (* (pow (PI) 2) (sqrt 2)))) (* 1/25194240000 (* (pow angle 2) (* b (* (pow (PI) 4) (sqrt 2)))))))))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* b (* (pow (PI) 2) (sqrt 2)))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (* (pow (PI) 6) (sqrt 2))))) (* 1/25194240000 (* b (* (pow (PI) 4) (sqrt 2))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (sqrt 2))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (sqrt 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* 1/25194240000 (* (pow angle 2) (* (pow (PI) 4) (sqrt 2))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))) (* 1/25194240000 (* (pow (PI) 4) (sqrt 2)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 a)) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ a (* 1/2 (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) a))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2))))) a)) (* 1/2 (/ (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))) a))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 a)) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 1)) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI)))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (* (* angle (sqrt (PI))) (sqrt (PI))) #s(hole binary64 (* angle (PI)))) |
#s(approx (* angle (sqrt (PI))) #s(hole binary64 (* angle (sqrt (PI))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) b)) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))))) b))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))))) b))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (sqrt 2)) (/ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* b (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* -1/32400 (/ (* b (pow (PI) 2)) (sqrt 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (- (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* -1/32400 (/ (* b (pow (PI) 2)) (sqrt 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (* 2 (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2)))) (* 1/2 (/ (- (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))) (* b (sqrt 2)))))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (pow b 2)))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow b 2)))) (* 1/2 (/ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow b 2)))) (* (pow angle 2) (+ (* 1/48 (* (pow angle 2) (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow b 2)))))) (* 1/2 (/ (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (pow b 2)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow b 2)))) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (pow b 2))) (* (pow angle 2) (+ (* 1/1440 (* (pow angle 2) (+ (* -720 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow b 4))) (+ (* 240 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 3) (pow b 6))) (* 720 (/ (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (pow b 2))))))) (* 1/48 (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow b 2)))))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (log (* 2 (pow b 2))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow b 2))) (/ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow b 2))) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/24 (* (pow angle 2) (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow b 2)))))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow b 2))) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -720 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow b 4))) (+ (* 240 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 3) (pow b 6))) (* 720 (/ (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (pow b 2))))))) (* 1/24 (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow b 2))))))))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) (* 2 (pow b 2))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 1)) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* -1/180 (* (PI) angle)) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 (cos (* -1/180 (* angle (PI)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (log (* 2 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (cos (* -1/180 (* angle (PI)))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2))))) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* 1/4 (* x-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* (* (sqrt 8) x-scale) 1/4) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* (sqrt 8) x-scale) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (pow x-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* x-scale (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle 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2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) (pow x-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (* 1/8 (* (/ (* y-scale (* (sqrt 8) 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow 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#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* 1/4 (* y-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* y-scale (sqrt 8))))) |
#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8)))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* 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2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow 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15 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 67.0ms | angle | @ | inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (* 1/4 (* x-scale (sqrt 8))) 1/4 (* x-scale (sqrt 8)) x-scale (sqrt 8) 8 (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (pow (sin (* (* (PI) angle) 1/180)) 2) (sin (* (* (PI) angle) 1/180)) (* (* (PI) angle) 1/180) (* (PI) angle) (PI) angle 1/180 b (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) (/ (PI) 2) a (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b 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y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* 1/4 (* y-scale (sqrt 8))) (* y-scale (sqrt 8)) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (cos (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) (* angle (PI)) (sqrt 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* 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| 41.0ms | angle | @ | -inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (* 1/4 (* x-scale (sqrt 8))) 1/4 (* x-scale (sqrt 8)) x-scale (sqrt 8) 8 (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (pow (sin (* (* (PI) angle) 1/180)) 2) (sin (* (* (PI) angle) 1/180)) (* (* (PI) angle) 1/180) (* (PI) angle) (PI) angle 1/180 b (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) (/ (PI) 2) a (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* 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y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* 1/4 (* y-scale (sqrt 8))) (* y-scale (sqrt 8)) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (cos (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) (* 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| 26.0ms | angle | @ | 0 | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (* 1/4 (* 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| 24.0ms | b | @ | 0 | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (* 1/4 (* x-scale (sqrt 8))) 1/4 (* x-scale (sqrt 8)) x-scale (sqrt 8) 8 (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (pow (sin (* (* (PI) angle) 1/180)) 2) (sin (* (* (PI) angle) 1/180)) (* (* (PI) angle) 1/180) (* (PI) angle) (PI) angle 1/180 b (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) (/ (PI) 2) a (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b 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y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (* 1/4 (* y-scale (sqrt 8))) (* y-scale (sqrt 8)) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (cos (* 1/180 (* angle (PI)))) (* 1/180 (* angle (PI))) (* angle (PI)) (sqrt 2) (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* 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| 23.0ms | a | @ | inf | ((/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (* 1/4 (* 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b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (* (sin (* (* (PI) angle) 1/180)) a) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) (* b (cos (* -1/180 (* (PI) angle)))) (cos (* -1/180 (* (PI) angle))) (* -1/180 (* (PI) angle)) 1/2) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 3227 | 87397 |
| 0 | 8177 | 83691 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))) |
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(sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) (- (* 1/2 (* (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow 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(* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (cos (* 1/180 (* angle (PI))))))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* b (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* b (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (+ (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 (* a (cos (* -1/180 (* angle (PI))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* -1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow a 2) (+ (* -1/4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow a 2) (+ (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* -1/4 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/6 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6))))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/3 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 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(sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))) (pow a 4)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow 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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* a (cos (* -1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 a))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 a))) (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 a))) (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/3 (/ (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
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#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (* (/ (* x-scale (* y-scale (* (sqrt 8) (+ (* 1/2 (* (+ (* -8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2)))))) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (pow a 2)) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)))))))))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* a (cos (* -1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* a (+ (cos (* -1/180 (* angle (PI)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 a))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 a))) (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
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(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))))))) (* 1/4 (/ (pow (+ (* 1/2 (* (+ (* -8 (/ (* (pow a 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (* 2 (* (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2)))))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)))) 2) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))) (sqrt (/ 1 (+ (sqrt (+ (* 4 (/ (* (pow a 4) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* a (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* b (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* (* 1/4 b) y-scale) 4) #s(hole binary64 (* b y-scale))) |
#s(approx (* b y-scale) #s(hole binary64 (* b y-scale))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (sin (* 1/180 (* angle (PI))))))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* -1/180 (* angle (PI))))))) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* a (cos (* -1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* a (cos (* -1/180 (* angle (PI))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* a (cos (* -1/180 (* angle (PI))))) (* (pow b 2) (+ (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
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#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
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#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
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#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))))) |
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#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
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#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 b))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ -1 b))) (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/720 (* a (* angle (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) (* 1/4 (* a (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/720 (* a (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) (* 1/8 (/ (* angle (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* a (sin (* 1/2 (PI))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/720 (* a (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) (* angle (+ (* 1/8 (/ (* angle (* x-scale (* (sqrt 2) (* (sqrt 8) (- (* (pow a 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (sin (* 1/2 (PI)))))))))) (* a (sin (* 1/2 (PI)))))) (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* a (sin (* 1/2 (PI))))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* a (* (sin (* 1/2 (PI))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (* (cos (* 1/2 (PI))) (sqrt 2)))))) (* a (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/2 (PI))) (sqrt 2))) (* angle (+ (* 1/180 (* a (* (PI) (* (cos (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* angle (* (sqrt 2) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* a (sin (* 1/2 (PI))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/2 (PI))) (sqrt 2))) (* angle (+ (* 1/180 (* a (* (PI) (* (cos (* 1/2 (PI))) (sqrt 2))))) (* angle (+ (* 1/2 (/ (* angle (* (sqrt 2) (- (* (pow a 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (sin (* 1/2 (PI)))))))) (* a (sin (* 1/2 (PI)))))) (* 1/2 (/ (* (sqrt 2) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* a (sin (* 1/2 (PI))))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (+ (* 1/45 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (* (PI) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* (pow a 2) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (* a (sin (* 1/2 (PI)))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (cos (* 1/2 (PI))))))) (* a (sin (* 1/2 (PI))))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* -1/64800 (* a (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* a (* (PI) (cos (* 1/2 (PI))))))))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (* a (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* a (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* a (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) b)) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))))) b))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))))) b))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) b)) (* b (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) b)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))) b))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) b)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) b)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))) b))))))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (* -1 (* b (sqrt 2))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* b (sqrt 2))) (* 1/64800 (* (pow angle 2) (* b (* (pow (PI) 2) (sqrt 2)))))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* b (sqrt 2))) (* (pow angle 2) (+ (* -1/25194240000 (* (pow angle 2) (* b (* (pow (PI) 4) (sqrt 2))))) (* 1/64800 (* b (* (pow (PI) 2) (sqrt 2))))))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* b (sqrt 2))) (* (pow angle 2) (+ (* 1/64800 (* b (* (pow (PI) 2) (sqrt 2)))) (* (pow angle 2) (+ (* -1/25194240000 (* b (* (pow (PI) 4) (sqrt 2)))) (* 1/24488801280000000 (* (pow angle 2) (* b (* (pow (PI) 6) (sqrt 2)))))))))))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* -1/64800 (* (pow angle 2) (* b (* (pow (PI) 2) (sqrt 2))))) (* b (sqrt 2))))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* b (* (pow (PI) 2) (sqrt 2)))) (* 1/25194240000 (* (pow angle 2) (* b (* (pow (PI) 4) (sqrt 2)))))))))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* b (* (pow (PI) 2) (sqrt 2)))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (* (pow (PI) 6) (sqrt 2))))) (* 1/25194240000 (* b (* (pow (PI) 4) (sqrt 2))))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (sqrt 2))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (sqrt 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* 1/25194240000 (* (pow angle 2) (* (pow (PI) 4) (sqrt 2))))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* (pow (PI) 6) (sqrt 2)))) (* 1/25194240000 (* (pow (PI) 4) (sqrt 2)))))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 a)) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ a (* 1/2 (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) a))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2))))) a)) (* 1/2 (/ (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))) a))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 a)) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 1)) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI)))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (* (* angle (sqrt (PI))) (sqrt (PI))) #s(hole binary64 (* angle (PI)))) |
#s(approx (* angle (sqrt (PI))) #s(hole binary64 (* angle (sqrt (PI))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) b)) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))))) b))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))))) b))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (sqrt 2)) (/ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* b (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* -1/32400 (/ (* b (pow (PI) 2)) (sqrt 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (- (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* -1/32400 (/ (* b (pow (PI) 2)) (sqrt 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (* 2 (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2)))) (* 1/2 (/ (- (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))) (* b (sqrt 2)))))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (pow b 2)))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow b 2)))) (* 1/2 (/ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow b 2)))) (* (pow angle 2) (+ (* 1/48 (* (pow angle 2) (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow b 2)))))) (* 1/2 (/ (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (pow b 2)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow b 2)))) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (pow b 2))) (* (pow angle 2) (+ (* 1/1440 (* (pow angle 2) (+ (* -720 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow b 4))) (+ (* 240 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 3) (pow b 6))) (* 720 (/ (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (pow b 2))))))) (* 1/48 (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow b 2)))))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (log (* 2 (pow b 2))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow b 2))) (/ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow b 2))) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/24 (* (pow angle 2) (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow b 2)))))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow b 2))) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -720 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow b 4))) (+ (* 240 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 3) (pow b 6))) (* 720 (/ (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (pow b 2))))))) (* 1/24 (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow b 2))))))))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) (* 2 (pow b 2))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 1)) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* -1/180 (* (PI) angle)) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 (cos (* -1/180 (* angle (PI)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (log (* 2 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (cos (* -1/180 (* angle (PI)))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow 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y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle 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(* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))))) |
#s(approx (* 1/4 (* x-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx (* (* (sqrt 8) x-scale) 1/4) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* (sqrt 8) x-scale) #s(hole binary64 (* x-scale (sqrt 8)))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow y-scale 2) (+ (* 1/8 (* (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* x-scale (* (pow y-scale 2) (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) (* (pow 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#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx (* 1/4 (* y-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* y-scale (sqrt 8))))) |
#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8)))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1 (* y-scale (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (pow y-scale 2)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* -1/4 (/ (* (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2))))) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 3))) (* 1/2 (/ (* (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 6)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (+ (* 1/8 (* (/ (* x-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) 2) (pow (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow x-scale 2)))) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))) (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))))))))) (pow y-scale 4)) (sqrt (/ 1 (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))) (* 1/4 (* (* x-scale (sqrt 8)) (sqrt (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (* 2 (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)))))))))))))) |
| Outputs |
|---|
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (fma.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (fma.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))) (* 2 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx a a) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (cos (* 1/180 (* angle (PI))))))) (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (cos (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (cos (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (cos (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* b (sin (* 1/180 (* angle (PI))))))) (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (fma.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* 1/2 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (fma.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* b (sin (* 1/180 (* angle (PI))))))) (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* b (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (+ (* -1/8 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (fma.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* b (sin (* 1/180 (* angle (PI))))) (* (pow a 2) (+ (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* b (sin (* 1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/8 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow b 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (fma.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/8 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 (* a (cos (* -1/180 (* angle (PI))))))) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* b (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* -1/32 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow a 2) (+ (* 1/8 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* b (cos (* -1/180 (* angle (PI))))))) (* (pow a 2) (+ (* -1/32 (/ (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow b 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale b) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (fma.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 a a) b) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 3) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (fma.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 3 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 3) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 5) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (fma.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 3 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow a 2) (+ (* -1/4 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) (* (pow a 2) (+ (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* -1/4 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/6 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6))))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/6 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* -1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) (* (pow a 2) (+ (* (pow a 2) (+ (* -1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (* 1/3 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))))) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 a a) (fma.f64 (*.f64 a a) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 (*.f64 a a) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* a (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) (*.f64 (*.f64 a a) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* a (cos (* -1/180 (* angle (PI))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (*.f64 a (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (*.f64 a (+.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (*.f64 a (+.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (-.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (neg.f64 (log.f64 a)))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/6 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 a)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (-.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (neg.f64 (log.f64 a))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 a))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 a))) (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 a))) (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/3 (/ (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* (pow a 2) (+ (* 2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow a 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) (*.f64 (*.f64 a a) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (*.f64 (*.f64 a a) (+.f64 (/.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* -1/4 (* (* a (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow y-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow x-scale 2))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1/4 (* a (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 (*.f64 #s(literal -1/4 binary64) a) (*.f64 (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (neg.f64 (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 #s(literal -1/4 binary64) a) (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal -1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (neg.f64 (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* a (+ (* -1/8 (/ (* (pow b 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* a (cos (* -1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (neg.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* a (+ (cos (* -1/180 (* angle (PI)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (neg.f64 (*.f64 a (-.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (neg.f64 (*.f64 a (+.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* a (+ (cos (* -1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (cos (* -1/180 (* angle (PI)))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (neg.f64 (*.f64 a (+.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (*.f64 (*.f64 #s(literal -1/4 binary64) a) (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* a (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (neg.f64 (*.f64 a (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* a (+ (* -1/32 (/ (* (pow b 4) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow b 6) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow a 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 a a) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (neg.f64 (*.f64 a (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* a (+ (* -1/2 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (neg.f64 (*.f64 a (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (-.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) a)))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) a)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) a)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 a))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/6 binary64) (*.f64 (/.f64 (pow.f64 b #s(literal 6 binary64)) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) a)) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) |
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(*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)))) #s(literal 2 binary64)) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))))) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* 1/4 (* a (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (fma.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* a (* (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (fma.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* b (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 b (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx b #s(hole binary64 b)) |
#s(approx b b) |
#s(approx (* (* (* 1/4 b) y-scale) 4) #s(hole binary64 (* b y-scale))) |
#s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale)) |
#s(approx (* b y-scale) #s(hole binary64 (* b y-scale))) |
#s(approx (* b y-scale) (*.f64 b y-scale)) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* y-scale (* (pow (cos (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (sin (* 1/180 (* angle (PI))))))) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (cos (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (fma.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) x-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* x-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* a (cos (* -1/180 (* angle (PI))))))) (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (fma.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* 1/2 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (fma.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* 1/2 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* a (cos (* -1/180 (* angle (PI))))))) (* a (cos (* -1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* a (cos (* -1/180 (* angle (PI))))) (* (pow b 2) (+ (* -1/8 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (cos (* -1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (fma.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ (* a (cos (* -1/180 (* angle (PI))))) (* (pow b 2) (+ (* 1/2 (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* a (cos (* -1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/8 (/ (pow (sin (* 1/180 (* angle (PI)))) 4) (* (pow a 3) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (* 1/16 (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow a 5) (pow (cos (* -1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (fma.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/8 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/8 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* a (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* -1/32 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/8 (/ (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 (*.f64 (*.f64 b b) y-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* a (* y-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))) (* (pow b 2) (+ (* 1/8 (/ (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8)))) (* a (sin (* 1/180 (* angle (PI))))))) (* (pow b 2) (+ (* -1/32 (/ (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8)))) (* (pow a 3) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/64 (/ (* (pow b 2) (* y-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow a 5) (pow (sin (* 1/180 (* angle (PI)))) 5))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 y-scale a) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/32 binary64) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 3 binary64))) (*.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (fma.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 b b) a) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (fma.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 3 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow a 3) (* (pow (sin (* 1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 5) (* (pow (sin (* 1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* a (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (fma.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 5 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* 1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* -1/4 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (* (pow b 2) (+ (* 1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* -1/4 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/6 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6))))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal 1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/6 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64))))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (/.f64 (*.f64 b b) (*.f64 a a)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* -1/2 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) (* (pow b 2) (+ (* (pow b 2) (+ (* -1/2 (/ (pow (cos (* -1/180 (* angle (PI)))) 4) (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) (* 1/3 (/ (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)))))) (/ (pow (cos (* -1/180 (* angle (PI)))) 2) (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (+.f64 (log.f64 (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 (*.f64 b b) (fma.f64 (*.f64 b b) (fma.f64 #s(literal -1/2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 (*.f64 b b) (pow.f64 a #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 (* b (cos (* -1/180 (* angle (PI))))))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* b (* x-scale (* y-scale (sqrt 8)))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (pow x-scale 2)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (pow y-scale 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 b (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow b 2))) (* 2 (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) (*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (*.f64 b (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (*.f64 b (-.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* b (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (-.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (neg.f64 (log.f64 b)))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/6 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ 1 b)))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (-.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (neg.f64 (log.f64 b))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 b))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 b))) (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (+ (* -2 (log (/ 1 b))) (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/3 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)) (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/3 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* (pow b 2) (+ (* 2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) (*.f64 (*.f64 b b) (*.f64 #s(literal 2 binary64) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (cos (* -1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (*.f64 (*.f64 b b) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 b b)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (neg.f64 (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (neg.f64 (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (neg.f64 (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1/4 (* b (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (neg.f64 (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (sin (* 1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (cos (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (sin (* 1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (cos (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (cos (* 1/180 (* angle (PI))))))) (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1/4 (* b (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (neg.f64 (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (neg.f64 (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* x-scale (* (pow (cos (* -1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* 1/4 (* x-scale (* (sin (* 1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (neg.f64 (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 x-scale (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) x-scale) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (neg.f64 (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (neg.f64 (*.f64 b (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (neg.f64 (*.f64 b (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (sqrt.f64 #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sqrt.f64 #s(literal 2 binary64))) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* -1 (* b (+ (* -1/8 (/ (* (pow a 4) (* (pow (cos (* -1/180 (* angle (PI)))) 4) (sqrt 2))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (* (pow (cos (* -1/180 (* angle (PI)))) 6) (sqrt 2))) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (+ (* 1/2 (/ (* (pow a 2) (* (pow (cos (* -1/180 (* angle (PI)))) 2) (sqrt 2))) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) (* (sin (* 1/180 (* angle (PI)))) (sqrt 2))))))))) |
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#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* b (sin (* 1/180 (* angle (PI)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (neg.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (neg.f64 (*.f64 b (-.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI))))))))))))) |
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#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (* -1 (* b (+ (sin (* 1/180 (* angle (PI)))) (+ (* -1/8 (/ (* (pow a 4) (pow (cos (* -1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 3)))) (+ (* 1/16 (/ (* (pow a 6) (pow (cos (* -1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (sin (* 1/180 (* angle (PI)))) 5)))) (* 1/2 (/ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (sin (* 1/180 (* angle (PI)))))))))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (neg.f64 (*.f64 b (+.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (fma.f64 #s(literal -1/8 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/16 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (*.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1/4 (* b (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (neg.f64 (*.f64 b (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (neg.f64 (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* -1 (* b (+ (* -1/32 (/ (* (pow a 4) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 4) (* (sqrt 2) (sqrt 8))))) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 3)))) (+ (* 1/64 (/ (* (pow a 6) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 6) (* (sqrt 2) (sqrt 8))))) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 5)))) (+ (* 1/8 (/ (* (pow a 2) (* y-scale (* (pow (sin (* 1/180 (* angle (PI)))) 2) (* (sqrt 2) (sqrt 8))))) (* (pow b 2) (cos (* -1/180 (* angle (PI))))))) (* 1/4 (* y-scale (* (cos (* -1/180 (* angle (PI)))) (* (sqrt 2) (sqrt 8)))))))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (neg.f64 (*.f64 b (fma.f64 #s(literal -1/32 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/64 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (*.f64 y-scale (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) y-scale) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 b b) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (neg.f64 (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (neg.f64 (*.f64 b (fma.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (neg.f64 (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* -1 (* b (+ (* -1/2 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (* (pow (cos (* -1/180 (* angle (PI)))) 3) (pow (sqrt 2) 3))))) (+ (* 1/2 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (* (pow (cos (* -1/180 (* angle (PI)))) 5) (pow (sqrt 2) 5))))) (+ (* (cos (* -1/180 (* angle (PI)))) (sqrt 2)) (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (* (cos (* -1/180 (* angle (PI)))) (sqrt 2))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (neg.f64 (*.f64 b (fma.f64 #s(literal -1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) #s(literal 3 binary64)))) (fma.f64 #s(literal 1/2 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 5 binary64)) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 5 binary64))))) (fma.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (-.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) b)))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) b)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) b)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* -1/4 (/ (* (pow a 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow b 4) (pow (cos (* -1/180 (* angle (PI)))) 4)))) (+ (* 1/6 (/ (* (pow a 6) (pow (sin (* 1/180 (* angle (PI)))) 6)) (* (pow b 6) (pow (cos (* -1/180 (* angle (PI)))) 6)))) (+ (* 1/2 (+ (log (* 2 (pow (cos (* -1/180 (* angle (PI)))) 2))) (* -2 (log (/ -1 b))))) (* 1/2 (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal -1/4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (fma.f64 #s(literal 1/6 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 6 binary64)) (pow.f64 b #s(literal 6 binary64))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 6 binary64)))) (*.f64 #s(literal 1/2 binary64) (+.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (fma.f64 #s(literal -2 binary64) (log.f64 (/.f64 #s(literal -1 binary64) b)) (*.f64 (/.f64 (*.f64 a a) (*.f64 b b)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))))) |
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#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/720 (* a (* angle (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))))) (* 1/4 (* a (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (fma.f64 (*.f64 #s(literal 1/720 binary64) a) (*.f64 (*.f64 angle x-scale) (*.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/720 (* a (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) (* 1/8 (/ (* angle (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* a (sin (* 1/2 (PI))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/720 binary64) a) (*.f64 (*.f64 x-scale (PI.f64)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 angle x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sin (* 1/2 (PI))) (* (sqrt 2) (sqrt 8)))))) (* angle (+ (* 1/720 (* a (* x-scale (* (PI) (* (cos (* 1/2 (PI))) (* (sqrt 2) (sqrt 8))))))) (* angle (+ (* 1/8 (/ (* angle (* x-scale (* (sqrt 2) (* (sqrt 8) (- (* (pow a 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (sin (* 1/2 (PI)))))))))) (* a (sin (* 1/2 (PI)))))) (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* a (sin (* 1/2 (PI))))))))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/720 binary64) a) (*.f64 (*.f64 x-scale (PI.f64)) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (*.f64 angle (*.f64 #s(literal 1/8 binary64) (fma.f64 (/.f64 angle a) (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 #s(literal -1/180 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (/.f64 x-scale a) (/.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* a (* (sin (* 1/2 (PI))) (sqrt 2))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (* (cos (* 1/2 (PI))) (sqrt 2)))))) (* a (* (sin (* 1/2 (PI))) (sqrt 2)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/2 (PI))) (sqrt 2))) (* angle (+ (* 1/180 (* a (* (PI) (* (cos (* 1/2 (PI))) (sqrt 2))))) (* 1/2 (/ (* angle (* (sqrt 2) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (* a (sin (* 1/2 (PI))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (fma.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle (sqrt.f64 #s(literal 2 binary64))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (+ (* a (* (sin (* 1/2 (PI))) (sqrt 2))) (* angle (+ (* 1/180 (* a (* (PI) (* (cos (* 1/2 (PI))) (sqrt 2))))) (* angle (+ (* 1/2 (/ (* angle (* (sqrt 2) (- (* (pow a 2) (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 1/180 (/ (* (PI) (* (cos (* 1/2 (PI))) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))) (sin (* 1/2 (PI)))))))) (* a (sin (* 1/2 (PI)))))) (* 1/2 (/ (* (sqrt 2) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* 1/32400 (* (pow a 2) (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))) (* a (sin (* 1/2 (PI))))))))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (fma.f64 (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (PI.f64) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64)))) (*.f64 angle (*.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 angle a) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (*.f64 a a) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (*.f64 #s(literal -1/180 binary64) (/.f64 (*.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (/.f64 (sqrt.f64 #s(literal 2 binary64)) a) (/.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (+ (* 1/45 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) (fma.f64 (*.f64 #s(literal 1/45 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* 2 (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/45 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 2 binary64) angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (+ (* 2 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))) (* angle (+ (* 1/45 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 2 (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))))) (* 2 (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) (fma.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/45 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (*.f64 angle (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64))) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 a a) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (fma.f64 angle (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 a a) (fma.f64 angle (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))))))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* b (pow (PI) 2)))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 b (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* b (pow (PI) 4)))) (* 1/32400 (* b (pow (PI) 2))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 b (*.f64 (PI.f64) (PI.f64))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* b (pow (PI) 4))) (* (pow angle 2) (+ (* b (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow angle 2) (* b (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) b) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 b (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow (PI) 2))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (pow (PI) 4))) (* 1/32400 (pow (PI) 2)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/3149280000 (pow (PI) 4)) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (+ (* 1/1224440064000000 (pow (PI) 6)) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))))))))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/34992000 binary64) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 #s(literal 1/22674816000000 binary64) (pow.f64 (PI.f64) #s(literal 5 binary64)))))))))) |
#s(approx (* (* (PI) angle) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (* (PI) angle) 1/180) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* (PI) angle) #s(hole binary64 (* angle (PI)))) |
#s(approx (* (PI) angle) (*.f64 angle (PI.f64))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx angle angle) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 angle (PI.f64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* (pow a 2) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) (fma.f64 angle (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 (*.f64 a a) angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2) (fma.f64 angle (fma.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (*.f64 (*.f64 a a) (fma.f64 angle (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal -1/4374000 binary64)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (PI.f64) (PI.f64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)))))))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (* a (sin (* 1/2 (PI)))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (cos (* 1/2 (PI))))))) (* a (sin (* 1/2 (PI))))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 (*.f64 angle (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* -1/64800 (* a (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* a (* (PI) (cos (* 1/2 (PI))))))))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) (fma.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (*.f64 angle (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 a (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (* a (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* a (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* a (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))) |
#s(approx (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) (fma.f64 a (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 a (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 angle (pow.f64 (PI.f64) #s(literal 3 binary64))) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 #s(literal -1/34992000 binary64) angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))) b)) (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) y-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))))) b) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))))) b))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (fma.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (+.f64 (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) b) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) y-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 b b)))))) b)))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))))) b))))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) b)) (* b (sqrt 2))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) b)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2)))))) b))))))) |
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#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) b)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) b)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))) b))))))))) |
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#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (* -1 (* b (sqrt 2))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) (neg.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* -1 (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) #s(hole binary64 (+ (* -1 (* b (sqrt 2))) (* 1/64800 (* (pow angle 2) (* b (* (pow (PI) 2) (sqrt 2)))))))) |
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#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* -1/64800 (* (pow angle 2) (* b (* (pow (PI) 2) (sqrt 2))))) (* b (sqrt 2))))) |
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#s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* -1/64800 (* b (* (pow (PI) 2) (sqrt 2)))) (* 1/25194240000 (* (pow angle 2) (* b (* (pow (PI) 4) (sqrt 2)))))))))) |
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#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (sqrt 2))) |
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#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* -1/64800 (* (pow angle 2) (* (pow (PI) 2) (sqrt 2))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (+.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (+ (sqrt 2) (* (pow angle 2) (+ (* -1/64800 (* (pow (PI) 2) (sqrt 2))) (* 1/25194240000 (* (pow angle 2) (* (pow (PI) 4) (sqrt 2))))))))) |
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#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(literal 1 binary64)) |
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#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
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#s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* 1/180 (* angle (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* 1/180 (* angle (PI))) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))))) a)) (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))))) a) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))))) a))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (+.f64 (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))) a)))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (+ (* 1/4 (* a (* x-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) a)) (* (pow angle 2) (+ (* 1/8 (/ (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))))) a)) (* 1/8 (/ (* (pow angle 2) (* x-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))))) a))))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (fma.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/8 binary64) (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/8 binary64) (+.f64 (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a)))))) a) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) x-scale) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))) (-.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 a a)))))) a)))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* a (sqrt 2)))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))))) a)) (* a (sqrt 2))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 angle angle) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))))) a) (*.f64 a (sqrt.f64 #s(literal 2 binary64))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2)))))) a))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) a) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) a)))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (+ (* a (sqrt 2)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a)) (* (pow angle 2) (+ (* 1/2 (/ (* (sqrt 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (* (pow angle 2) (* (sqrt 2) (- (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) (pow a 2)))))) a))))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (fma.f64 a (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64))))) a) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (+.f64 (/.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) a) (/.f64 (*.f64 (*.f64 (*.f64 angle angle) (sqrt.f64 #s(literal 2 binary64))) (-.f64 (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) (-.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))))) (*.f64 a a))))) a)))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 a)) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) a) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ a (* 1/2 (/ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) a))))) |
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#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) 2) (pow a 2))))) a)) (* 1/2 (/ (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2)))) a))))))) |
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#s(approx (* (sin (* (* (PI) angle) 1/180)) b) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (*.f64 b (PI.f64))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
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#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
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#s(approx (* (sin (* (* (PI) angle) 1/180)) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
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#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 a)) |
#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) a) |
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#s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
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#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 1)) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(literal 1 binary64)) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
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#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
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#s(approx (* (* angle (sqrt (PI))) (sqrt (PI))) (*.f64 angle (PI.f64))) |
#s(approx (* angle (sqrt (PI))) #s(hole binary64 (* angle (sqrt (PI))))) |
#s(approx (* angle (sqrt (PI))) (*.f64 angle (sqrt.f64 (PI.f64)))) |
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#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (+ (* 1/4 (* b (* y-scale (* (sqrt 2) (sqrt 8))))) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) b)) (* (pow angle 2) (+ (* 1/8 (/ (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))))) b)) (* 1/8 (/ (* (pow angle 2) (* y-scale (* (sqrt 2) (* (sqrt 8) (- (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* 1/2 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (* 1/4 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 2))))) (pow b 2)))))))) b))))))))) |
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#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* b (sqrt 2)))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (sqrt 2)) (/ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* b (sqrt 2)))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (fma.f64 b (sqrt.f64 #s(literal 2 binary64)) (/.f64 (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* -1/32400 (/ (* b (pow (PI) 2)) (sqrt 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* b (sqrt 2)))) (* 1/2 (/ (* (pow angle 2) (- (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2)))))))))) |
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#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (+ (* b (sqrt 2)) (* (pow angle 2) (+ (* -1/32400 (/ (* b (pow (PI) 2)) (sqrt 2))) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (* b (sqrt 2)))) (* (pow angle 2) (+ (* 1/2 (/ (* (pow angle 2) (- (* 2 (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (- (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2))))) (* (pow b 2) (pow (sqrt 2) 2))))) (* b (sqrt 2)))) (* 1/2 (/ (- (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (* (pow b 2) (pow (sqrt 2) 2)))) (* b (sqrt 2)))))))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (fma.f64 b (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (/.f64 (*.f64 b (*.f64 (PI.f64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (fma.f64 #s(literal 1/32400 binary64) (/.f64 (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 1/2 binary64) (fma.f64 (/.f64 (*.f64 angle angle) b) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))))) (*.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b)) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))) (sqrt.f64 #s(literal 2 binary64))) (/.f64 (-.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 2 binary64))))) (*.f64 b (sqrt.f64 #s(literal 2 binary64)))))))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (pow b 2)))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow b 2)))) (* 1/2 (/ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))))) |
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#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (fma.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b))) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/48 binary64) (*.f64 angle angle)) (fma.f64 #s(literal -12 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 #s(literal 24 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))) (*.f64 b b)))) (*.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (+ (* 1/2 (log (* 2 (pow b 2)))) (* (pow angle 2) (+ (* 1/2 (/ (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (pow b 2))) (* (pow angle 2) (+ (* 1/1440 (* (pow angle 2) (+ (* -720 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow b 4))) (+ (* 240 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 3) (pow b 6))) (* 720 (/ (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (pow b 2))))))) (* 1/48 (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow b 2)))))))))))) |
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#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (log (* 2 (pow b 2))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (log.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow b 2))) (/ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2))))) |
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#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow b 2))) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* 1/24 (* (pow angle 2) (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow b 2)))))))))))) |
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#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (+ (log (* 2 (pow b 2))) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (+ (* 1/32400 (/ (* (pow a 2) (pow (PI) 2)) (pow b 2))) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -720 (/ (* (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow b 4))) (+ (* 240 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 3) (pow b 6))) (* 720 (/ (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (pow b 2))))))) (* 1/24 (+ (* -12 (/ (pow (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))) 2) (pow b 4))) (* 24 (/ (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (pow b 2))))))))))))) |
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#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* 2 (pow b 2)))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) (*.f64 #s(literal 2 binary64) (*.f64 b b))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (+ (* 2 (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))) (* 2 (pow b 2))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b)))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* 2 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2)))))))))) |
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#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (+ (* 2 (pow b 2)) (* (pow angle 2) (+ (* 2 (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (* (pow angle 2) (+ (* 2 (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* 2 (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) (fma.f64 #s(literal 2 binary64) (*.f64 b b) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal 2 binary64) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 (*.f64 angle angle) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))))))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (pow b 2))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (*.f64 b b)) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))) (pow b 2)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))) (*.f64 b b))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow b 2)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))))) (*.f64 b b))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (+ (* (pow angle 2) (+ (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) (pow b 2)))) |
#s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 a a) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64)))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))))) (*.f64 b b))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* 1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (* (pow angle 2) (pow (PI) 4)))) (* 1/32400 (* (pow a 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow a 2) (* (pow angle 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 a a) (*.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64))))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow a 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow a 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 a a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 a a) (fma.f64 (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 8 binary64)) #s(literal -1/347128758144000000000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal 1/765275040000000 binary64)))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* 1/180 (* a (* angle (PI)))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) (*.f64 #s(literal 1/180 binary64) (*.f64 a (*.f64 angle (PI.f64))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* -1/34992000 (* a (* (pow angle 2) (pow (PI) 3)))) (* 1/180 (* a (PI))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) (*.f64 angle (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 #s(literal 1/180 binary64) (*.f64 a (PI.f64)))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* 1/22674816000000 (* a (* (pow angle 2) (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 5 binary64))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) #s(hole binary64 (* angle (+ (* 1/180 (* a (PI))) (* (pow angle 2) (+ (* -1/34992000 (* a (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* a (* (pow angle 2) (pow (PI) 7)))) (* 1/22674816000000 (* a (pow (PI) 5))))))))))) |
#s(approx (* (sin (* (* (PI) angle) 1/180)) a) (*.f64 angle (fma.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) a) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) a) (*.f64 (*.f64 angle angle) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 a (pow.f64 (PI.f64) #s(literal 5 binary64))))))))))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (pow b 2))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) (*.f64 b b)) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))) (pow b 2)))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64))))) (*.f64 b b))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow b 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow b 2)))) |
#s(approx (pow (* b (cos (* -1/180 (* (PI) angle)))) 2) (fma.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 angle angle) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/765275040000000 binary64))) (*.f64 (*.f64 b b) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/3149280000 binary64)))))) (*.f64 b b))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 b)) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) b) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 (+ b (* -1/64800 (* (pow angle 2) (* b (pow (PI) 2))))))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) (+.f64 b (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 b (*.f64 (PI.f64) (PI.f64)))))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* 1/25194240000 (* (pow angle 2) (* b (pow (PI) 4))))))))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) #s(hole binary64 (+ b (* (pow angle 2) (+ (* -1/64800 (* b (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (* b (pow (PI) 6)))) (* 1/25194240000 (* b (pow (PI) 4)))))))))) |
#s(approx (* b (cos (* -1/180 (* (PI) angle)))) (+.f64 b (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/64800 binary64) b) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (*.f64 b (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/25194240000 binary64) (*.f64 b (pow.f64 (PI.f64) #s(literal 4 binary64)))))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 1)) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(literal 1 binary64)) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 angle angle) (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))))))) |
#s(approx (* -1/180 (* (PI) angle)) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (* -1/180 (* (PI) angle)) (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* x-scale (* y-scale (sqrt 8))) (sqrt (+ (sqrt (+ (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (* (pow x-scale 2) (pow y-scale 2)))) (pow (- (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (+ (/ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (+ (/ (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow x-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) #s(hole binary64 (pow (sin (* 1/180 (* angle (PI)))) 2))) |
#s(approx (pow (sin (* (* (PI) angle) 1/180)) 2) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (sin (* (* (PI) angle) 1/180)) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (* (PI) angle) 1/180)) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) (*.f64 angle (fma.f64 #s(literal 1/180 binary64) (PI.f64) (*.f64 #s(literal 1/2 binary64) (/.f64 (PI.f64) angle))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) #s(hole binary64 (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) #s(hole binary64 (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)))) |
#s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (cos (* 1/180 (* angle (PI)))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* 1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) #s(hole binary64 (* 1/4 (* (* x-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))))) |
#s(approx (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) #s(hole binary64 (sqrt (+ (* (pow a 2) (pow (cos (* -1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) #s(hole binary64 (cos (* -1/180 (* angle (PI)))))) |
#s(approx (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) #s(hole binary64 (* 1/4 (* (* y-scale (* (sqrt 2) (sqrt 8))) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (* 1/4 (* y-scale (sqrt 8))) (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) #s(hole binary64 (* (sqrt 2) (sqrt (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (exp (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) #s(hole binary64 (* 1/2 (log (* 2 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))))) |
#s(approx (* (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) 1/2) (*.f64 #s(literal 1/2 binary64) (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) #s(hole binary64 (log (* 2 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2))))))) |
#s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (log.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) #s(hole binary64 (* 2 (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* -1/180 (* angle (PI)))) 2)))))) |
#s(approx (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) #s(hole binary64 (cos (* -1/180 (* angle (PI)))))) |
#s(approx (cos (* -1/180 (* (PI) angle))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (+ (* 1/180 (* (PI) angle)) (/ (PI) 2)) (neg.f64 (*.f64 angle (fma.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle) (*.f64 #s(literal -1/180 binary64) (PI.f64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 (*.f64 #s(literal 1/8 binary64) (*.f64 (*.f64 (*.f64 x-scale x-scale) y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(hole binary64 (+ (* 1/4 (* (* y-scale (sqrt 8)) (sqrt (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))) (* (pow x-scale 2) (+ (* 1/8 (* (* y-scale (* (sqrt 8) (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))) (* 1/8 (* (* (pow x-scale 2) (* y-scale (* (sqrt 8) (- (* 1/2 (/ (- (pow (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))) 2) (* 1/4 (/ (pow (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) 2) (pow (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (* 1/4 (/ (pow (+ (* 1/2 (/ (+ (* -2 (* (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2))))) (* 4 (/ (* (pow (cos (* 1/180 (* angle (PI)))) 2) (* (pow (sin (* 1/180 (* angle (PI)))) 2) (pow (- (pow b 2) (pow a 2)) 2))) (pow y-scale 2)))) (+ (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)) (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow y-scale 2)))) 2) (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))))))) (sqrt (/ 1 (+ (* 2 (* (pow a 2) (pow (sin (* 1/180 (* angle (PI)))) 2))) (* 2 (* (pow b 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 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#s(approx (* 1/4 (* x-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* x-scale (sqrt 8))))) |
#s(approx (* 1/4 (* x-scale (sqrt 8))) (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (* x-scale (sqrt 8)) #s(hole binary64 (* x-scale (sqrt 8)))) |
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#s(approx x-scale #s(hole binary64 x-scale)) |
#s(approx x-scale x-scale) |
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#s(approx y-scale #s(hole binary64 y-scale)) |
#s(approx y-scale y-scale) |
#s(approx (* 1/4 (* y-scale (sqrt 8))) #s(hole binary64 (* 1/4 (* y-scale (sqrt 8))))) |
#s(approx (* 1/4 (* y-scale (sqrt 8))) (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (* y-scale (sqrt 8)) #s(hole binary64 (* y-scale (sqrt 8)))) |
#s(approx (* y-scale (sqrt 8)) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
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(PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64)) (*.f64 #s(literal 1/4 binary64) (/.f64 (pow.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) #s(literal 2 binary64)) (pow.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (*.f64 #s(literal -1/4 binary64) (/.f64 (pow.f64 (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 2 binary64)) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))))) (pow.f64 y-scale #s(literal 4 binary64)))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))))))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 138 | 1800 |
| 0 | 198 | 1735 |
| 1 | 766 | 1652 |
| 2 | 5939 | 1617 |
| 0 | 8541 | 1564 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64)))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) |
#s(literal 1/4 binary64) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
x-scale |
(sqrt.f64 #s(literal 8 binary64)) |
#s(literal 8 binary64) |
(sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64))))) |
(*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64)))) |
#s(literal 2 binary64) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) |
(pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) |
(sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) angle) |
(PI.f64) |
angle |
#s(literal 1/180 binary64) |
b |
(pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
a |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale)) |
(*.f64 b y-scale) |
y-scale |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))) |
(*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) |
#s(literal -1 binary64) |
(*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))) |
(*.f64 angle (PI.f64)) |
(sqrt.f64 #s(literal 2 binary64)) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))) |
(*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) |
(hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) |
(*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) |
#s(literal -1/180 binary64) |
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 angle (sqrt.f64 (PI.f64))) |
(sqrt.f64 (PI.f64)) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64)) |
(log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64)) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) |
(*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) |
(pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)) |
(*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
#s(literal 1/2 binary64) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) |
(*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (*.f64 #s(literal 1/4 binary64) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))) x-scale) |
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) x-scale)) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale)) |
(*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) |
#s(literal 1/4 binary64) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) |
(*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) |
x-scale |
(*.f64 (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64)) (pow.f64 #s(literal 8 binary64) #s(literal 1/4 binary64))) |
(pow.f64 #s(literal 8 binary64) #s(literal 1/2 binary64)) |
(sqrt.f64 #s(literal 8 binary64)) |
(exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))) (sinh.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64)))) |
#s(literal 8 binary64) |
(*.f64 (pow.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (pow.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(pow.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
(sqrt.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64)))) |
(*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) |
(/.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64))) #s(literal 2 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)))) |
(/.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) |
(/.f64 (*.f64 #s(literal 2 binary64) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)))) |
(/.f64 (-.f64 (*.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) #s(literal 2 binary64))) (*.f64 (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64)))) (-.f64 (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) #s(literal 2 binary64)))) |
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#s(literal 2 binary64) |
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(*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
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(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64)))) |
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(pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
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(sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(exp.f64 (*.f64 (log.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
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(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
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(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) |
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(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
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(*.f64 (PI.f64) angle) |
(*.f64 angle (PI.f64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle)) |
(PI.f64) |
angle |
#s(literal 1/180 binary64) |
b |
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(pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 1 binary64)) |
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(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 1 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 1 binary64)))) |
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) a)) |
(+.f64 (*.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) |
(fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(sin.f64 (+.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (fma.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64) (PI.f64))) #s(literal 1 binary64))) |
(cos.f64 (neg.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(cos.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(/.f64 (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (fma.f64 #s(literal 1/5832000 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64))) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(/.f64 (fma.f64 #s(literal 1/5832000 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (*.f64 (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(/.f64 (fma.f64 #s(literal 1/5832000 binary64) (pow.f64 (*.f64 (PI.f64) angle) #s(literal 3 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) (sqrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64))) angle (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64)) (neg.f64 (sqrt.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) (neg.f64 angle) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(fma.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(fma.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 #s(literal -1/180 binary64) (neg.f64 (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(fma.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) |
(+.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(+.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (/.f64 (sqrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(/.f64 (neg.f64 (neg.f64 (PI.f64))) #s(literal 2 binary64)) |
(/.f64 (neg.f64 (PI.f64)) #s(literal -2 binary64)) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(neg.f64 (/.f64 (neg.f64 (PI.f64)) #s(literal 2 binary64))) |
(neg.f64 (/.f64 (PI.f64) #s(literal -2 binary64))) |
a |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 y-scale b))) |
#s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 y-scale b)) |
(*.f64 y-scale b) |
(*.f64 b y-scale) |
y-scale |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)))) |
(*.f64 (*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 #s(literal 1/4 binary64) y-scale)) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 1/4 binary64)) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) |
(*.f64 (*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) #s(literal 1/4 binary64)) |
(*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) |
(*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) (*.f64 #s(literal 1/4 binary64) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) |
(*.f64 #s(literal 1/4 binary64) (*.f64 #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))) y-scale) |
(*.f64 (*.f64 #s(literal 1/4 binary64) y-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 #s(literal 1/4 binary64) y-scale)) |
(*.f64 #s(literal 1/4 binary64) (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale)) |
(*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 8 binary64)) #s(literal 1/4 binary64))) |
(*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) |
(*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) |
#s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (*.f64 (neg.f64 b) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 #s(literal -1 binary64) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (*.f64 #s(literal -1 binary64) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) b) |
(*.f64 (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) b) |
(*.f64 (*.f64 (neg.f64 b) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) #s(literal -1 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (neg.f64 (sqrt.f64 #s(literal 2 binary64)))) |
(*.f64 (*.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64)) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 b)) |
(*.f64 #s(literal -1 binary64) (*.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 b (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal -1 binary64))) |
(*.f64 b (neg.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(neg.f64 (*.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
#s(literal -1 binary64) |
(*.f64 (*.f64 b (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) b) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) b)) |
(*.f64 b (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) |
(*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (sqrt.f64 #s(literal 2 binary64))) |
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 #s(literal 2 binary64)))) |
(fma.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (sqrt.f64 #s(literal 2 binary64)))) |
(+.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64)) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1/2 binary64))) |
(pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64)) |
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) |
(fma.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(sin.f64 (+.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (fma.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64) (PI.f64))) #s(literal 1 binary64))) |
(cos.f64 (neg.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(cos.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))))) |
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(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
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(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) |
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(*.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64)) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (neg.f64 (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (neg.f64 angle)) |
(*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal -1/180 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 #s(literal 1/180 binary64) (neg.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) |
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(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/180 binary64)) angle)) |
(log.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) |
#s(literal -1/180 binary64) |
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(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64))) |
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(+.f64 (cosh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64))) (sinh.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/2 binary64)))) |
(*.f64 (*.f64 #s(literal 1/4 binary64) (sqrt.f64 #s(literal 8 binary64))) x-scale) |
(*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (sqrt.f64 #s(literal 8 binary64))) |
(*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) |
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(*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) |
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(*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) |
(*.f64 (sqrt.f64 #s(literal 2 binary64)) (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) |
(pow.f64 (exp.f64 #s(literal 1/2 binary64)) (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)))) |
(pow.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)) #s(literal 1/2 binary64)) |
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(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (fabs.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a) a (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) b) b (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
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(fma.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) #s(literal 2 binary64))) |
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(fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) |
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(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(fma.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(sin.f64 (+.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) |
(-.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (cos.f64 (fma.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64) (PI.f64))) #s(literal 1 binary64))) |
(cos.f64 (neg.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(cos.f64 (-.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
(exp.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 0 binary64)) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64))))))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64))) (sinh.f64 (*.f64 (log.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 1 binary64)))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) |
(*.f64 (*.f64 #s(literal -1/180 binary64) (sqrt.f64 (PI.f64))) (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64)) |
(*.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)) (PI.f64)) |
(*.f64 (neg.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle) |
(*.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64)) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (neg.f64 (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) (neg.f64 angle)) |
(*.f64 (neg.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (*.f64 (sqrt.f64 (PI.f64)) #s(literal -1/180 binary64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 #s(literal 1/180 binary64) (neg.f64 (*.f64 (PI.f64) angle))) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal -1/180 binary64))) |
(*.f64 (PI.f64) (neg.f64 (*.f64 #s(literal 1/180 binary64) angle))) |
(*.f64 angle (*.f64 #s(literal -1/180 binary64) (PI.f64))) |
(neg.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal -1/180 binary64) angle))) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (neg.f64 (*.f64 #s(literal 1/180 binary64) angle)))) |
(log.f64 (pow.f64 (/.f64 #s(literal 1 binary64) (exp.f64 (PI.f64))) (*.f64 #s(literal 1/180 binary64) angle))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) angle) #s(literal -1/180 binary64))) |
(log.f64 (pow.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal -1/180 binary64)) angle)) |
(log.f64 (/.f64 #s(literal 1 binary64) (pow.f64 (exp.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) |
#s(literal 1/2 binary64) |
Compiled 422 506 to 10 699 computations (97.5% saved)
150 alts after pruning (148 fresh and 2 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 1 537 | 58 | 1 595 |
| Fresh | 28 | 90 | 118 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 1 | 1 |
| Total | 1 569 | 150 | 1 719 |
| Status | Accuracy | Program |
|---|---|---|
| 30.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 32.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (+.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) #s(literal -1/180 binary64)) (sqrt.f64 (PI.f64)))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))) x-scale) #s(literal 1/4 binary64)))) | |
| 40.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (cosh.f64 (asinh.f64 #s(literal 1 binary64)))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 42.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 #s(approx (cos (* -1/180 (* (PI) angle))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(approx (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 33.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 #s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 40.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64)))) | |
| 40.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) y-scale)) (sqrt.f64 #s(literal 8 binary64)))) | |
| 40.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (sqrt.f64 #s(literal 2 binary64)))) | |
| 30.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) | |
| 7.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) | |
| 8.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))))) | |
| 42.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) | |
| ✓ | 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
| 8.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 26.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (*.f64 a (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 12.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (neg.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 31.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) a) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) | |
| 38.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (exp.f64 #s(literal 1/2 binary64)) (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)))))) | |
| 41.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (/.f64 #s(literal 1 binary64) (exp.f64 (neg.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (pow.f64 (exp.f64 (log.f64 a)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64)))) #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)))) #s(literal 2 binary64)))))))) | |
| 32.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 (+.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)))))))) | |
| 36.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))))))))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))))))))) | |
| 35.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 35.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (exp.f64 (log.f64 (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))))))))) | |
| 36.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) (*.f64 b b))))))) | |
| 36.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 21.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))))) (*.f64 b b))))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 19.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 26.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 b b)))))) | |
| 41.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (fma.f64 #s(literal 1/2 binary64) (log.f64 #s(literal 2 binary64)) (log.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))))))) | |
| 41.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (+.f64 (log.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (log.f64 (sqrt.f64 #s(literal 2 binary64))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (/.f64 (-.f64 (*.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 (log.f64 #s(literal 2 binary64)) (log.f64 #s(literal 2 binary64)))) (log.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) | |
| 17.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (log.f64 #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) (-.f64 (*.f64 (log.f64 #s(literal 2 binary64)) (log.f64 #s(literal 2 binary64))) (*.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) (log.f64 #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) | |
| 3.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (-.f64 (log.f64 (fma.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) (*.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64)))))) (log.f64 (*.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)))))) #s(literal 1/2 binary64))))) | |
| 38.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 38.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 38.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 38.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 38.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 25.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 19.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 26.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (*.f64 b b)) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 18.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 #s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (-.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (neg.f64 (log.f64 a))))) #s(literal 1/2 binary64))))) | |
| 29.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 #s(approx (log (* (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) 2)) (-.f64 (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 #s(literal 2 binary64) (neg.f64 (log.f64 b))))) #s(literal 1/2 binary64))))) | |
| 41.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 7.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (neg.f64 b) (sqrt.f64 #s(literal 2 binary64))) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 7.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cosh.f64 (asinh.f64 #s(literal 1 binary64))))))))) | |
| 15.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 15.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b #s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (+.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))))))))))) | |
| 15.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) #s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b (*.f64 (PI.f64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 13.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (neg.f64 (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 38.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 6.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (fma.f64 (/.f64 a y-scale) (/.f64 (*.f64 a (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) (sqrt.f64 (fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) | |
| 42.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (pow.f64 (exp.f64 #s(literal 1/2 binary64)) (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)))))) | |
| 43.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))))) | |
| 43.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64))))))) | |
| 43.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))) (sin.f64 (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) a) #s(literal 2 binary64))))))) | |
| 34.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) a) #s(literal 2 binary64))))))) | |
| 43.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64))))))) | |
| 43.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 (sqrt.f64 (PI.f64)) angle) (sqrt.f64 (PI.f64))) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64))))))) | |
| 43.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 #s(approx (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) (+.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (PI.f64)) (cos.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))))) a) #s(literal 2 binary64))))))) | |
| 43.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b #s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (*.f64 a a))))))) | |
| 43.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (sqrt.f64 (PI.f64)) angle)) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64))))))) | |
| 36.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) b) b (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 41.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (exp.f64 (log.f64 b)) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)))))))) | |
| 39.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))))))))) | |
| 41.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (exp.f64 (*.f64 (log.f64 b) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 37.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))))) (sin.f64 (+.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64) (/.f64 (PI.f64) #s(literal 2 binary64))) (neg.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 37.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (/.f64 (+.f64 (cos.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (cos.f64 (-.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 42.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 b (*.f64 (PI.f64) (PI.f64))))) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))))) | |
| 19.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 32.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 32.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2)) (*.f64 a a)))))) | |
| 25.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))))))) | |
| 32.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 #s(approx (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (cos (* -1/180 (* (PI) angle))) a) 2))) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))))) | |
| 39.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (fma.f64 #s(literal 1/2 binary64) (log.f64 #s(literal 2 binary64)) (log.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))))))) | |
| 8.0% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (-.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64))) #s(literal 2 binary64))) (log.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))))) #s(literal 1/2 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 42.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 42.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 #s(approx (cos (* -1/180 (* (PI) angle))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) | |
| 19.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 #s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 (*.f64 #s(literal 2 binary64) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) #s(literal 1/2 binary64))))) | |
| 31.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 #s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) #s(literal 1/2 binary64))))) | |
| 16.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 #s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 b)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) | |
| 30.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 #s(approx (log (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2)) (fma.f64 #s(literal -2 binary64) (neg.f64 (log.f64 a)) (log.f64 (*.f64 #s(literal 2 binary64) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) | |
| 39.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 8.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 26.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) | |
| 15.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) (sqrt.f64 #s(literal 2 binary64)))))))) | |
| 15.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a #s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 2 binary64))))))))) | |
| 43.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))))) | |
| 7.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (cosh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))))))) | |
| 22.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 25.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 #s(approx (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (/.f64 #s(literal 1 binary64) (*.f64 y-scale y-scale))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)))))) | |
| 13.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) | |
| 17.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) | |
| 11.8% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale)))) | |
| 31.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) | |
| 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64)))))) | |
| 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (cosh.f64 (asinh.f64 #s(literal 1 binary64)))) (sqrt.f64 #s(literal 8 binary64))))) | |
| 30.7% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) #s(approx (* (* y-scale (sqrt 2)) (sqrt 8)) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) | |
| ✓ | 30.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
| 31.5% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 12.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 x-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 7.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 #s(literal -1/4 binary64) b) (*.f64 (*.f64 y-scale (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 13.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 (*.f64 #s(literal -1/4 binary64) a) (*.f64 (*.f64 y-scale (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 10.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 13.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* y-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 a (*.f64 y-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 41.9% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) | |
| 8.1% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 (*.f64 #s(literal -1/4 binary64) a) (*.f64 (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 26.3% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 8.6% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) | |
| 31.4% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) | |
| 8.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal -1/4 binary64) (*.f64 (*.f64 a x-scale) (*.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) | |
| 4.2% | #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 a (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
Compiled 89 326 to 14 710 computations (83.5% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (*.f64 #s(literal 1/180 binary64) angle)))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) #s(literal 2 binary64))) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (fma.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (+.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) (cosh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) (sinh.f64 (log.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b (pow.f64 (*.f64 (-.f64 (*.f64 (sin.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (cos.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64)))))) (*.f64 (cos.f64 (/.f64 (pow.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))) (sin.f64 (/.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) (/.f64 (PI.f64) #s(literal 2 binary64))))))) a) #s(literal 2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) x-scale) (sqrt.f64 (+.f64 (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))) (sqrt.f64 (fma.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 y-scale x-scale) #s(literal 2 binary64))) #s(literal 4 binary64) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 b (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (-.f64 (log.f64 (*.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64))) #s(literal 2 binary64))) (log.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))))) #s(literal 1/2 binary64))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (sin.f64 (+.f64 (fma.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 y-scale y-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 a #s(literal 4 binary64)) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* a (* x-scale (* y-scale (sqrt 8))))) (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 a (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 x-scale x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 #s(literal 1/2 binary64) (/.f64 (*.f64 (*.f64 x-scale x-scale) (fma.f64 #s(literal -2 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (/.f64 (-.f64 (*.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))) (*.f64 (log.f64 #s(literal 2 binary64)) (log.f64 #s(literal 2 binary64)))) (log.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))) #s(literal 2 binary64)))) #s(literal 1/2 binary64))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (hypot.f64 (/.f64 (*.f64 (*.f64 (+.f64 b a) (-.f64 b a)) (sin.f64 (*.f64 #s(literal 2 binary64) (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))))) (*.f64 y-scale x-scale)) (-.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (+.f64 (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) a) #s(literal 2 binary64))) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (fma.f64 (/.f64 a y-scale) (/.f64 (*.f64 a (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) y-scale) (+.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 (/.f64 (*.f64 b b) y-scale) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) y-scale)))) (sqrt.f64 (fma.f64 (/.f64 #s(literal 4 binary64) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (pow.f64 (-.f64 (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (/.f64 (+.f64 (pow.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) #s(literal 3 binary64)) (pow.f64 (log.f64 #s(literal 2 binary64)) #s(literal 3 binary64))) (fma.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) (-.f64 (*.f64 (log.f64 #s(literal 2 binary64)) (log.f64 #s(literal 2 binary64))) (*.f64 (log.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64)))) (log.f64 #s(literal 2 binary64)))))) #s(literal 1/2 binary64))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 x-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 y-scale y-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale))) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 x-scale x-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 y-scale y-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 y-scale (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64))) (fma.f64 #s(literal 1/2 binary64) (/.f64 (fma.f64 (*.f64 #s(literal -2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)) (*.f64 #s(literal 4 binary64) (/.f64 (*.f64 (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (-.f64 (*.f64 b b) (*.f64 a a)) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale))) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))) (*.f64 y-scale y-scale)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (/.f64 (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) (*.f64 x-scale x-scale)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (-.f64 (log.f64 (fma.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) (*.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 6 binary64)))))) (log.f64 (*.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 4 binary64)))))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 b (fma.f64 #s(literal 1/8 binary64) (*.f64 (/.f64 (*.f64 (*.f64 x-scale y-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (fma.f64 (*.f64 #s(literal 1/2 binary64) (fma.f64 #s(literal -8 binary64) (/.f64 (*.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 (*.f64 x-scale x-scale) (*.f64 y-scale y-scale))) (*.f64 #s(literal 2 binary64) (*.f64 (-.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale))) (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (sqrt.f64 (/.f64 #s(literal 1 binary64) (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64))))) (+.f64 (/.f64 (*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 y-scale y-scale)) (/.f64 (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 x-scale x-scale)))))) (*.f64 b b)) (sqrt.f64 (/.f64 #s(literal 1 binary64) (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64))))) (sqrt.f64 (+.f64 (sqrt.f64 (fma.f64 #s(literal 4 binary64) (*.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) (pow.f64 (-.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))) #s(literal 2 binary64)))) (+.f64 (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale)) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
8 calls:
| 130.0ms | x-scale |
| 110.0ms | y-scale |
| 101.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 85.0ms | b |
| 83.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 53.2% | 4 | (/.f64 angle #s(literal 180 binary64)) |
| 53.2% | 4 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 45.6% | 2 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 52.7% | 3 | a |
| 48.9% | 2 | b |
| 53.2% | 4 | angle |
| 59.7% | 2 | x-scale |
| 58.2% | 2 | y-scale |
Compiled 196 to 97 computations (50.5% saved)
| Inputs |
|---|
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(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) y-scale)) (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) y-scale)) (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (PI.f64))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64)))) |
1 calls:
| 29.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 59.7% | 2 | x-scale |
Compiled 1 to 5 computations (-400% saved)
| Inputs |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64))) |
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(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a))) (sqrt.f64 #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) (sqrt.f64 #s(literal 2 binary64))) (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a))) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) y-scale)) (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) y-scale)) (sqrt.f64 #s(literal 8 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) b) (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) x-scale) (*.f64 (sqrt.f64 #s(literal 8 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64)))))) |
1 calls:
| 27.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 59.6% | 2 | x-scale |
Compiled 1 to 5 computations (-400% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) #s(approx (pow (cos (* 1/180 (* angle (PI)))) 2) #s(literal 1 binary64)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 y-scale y-scale))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (*.f64 #s(literal 2 binary64) (/.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 x-scale x-scale))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 #s(approx (cos (* -1/180 (* (PI) angle))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 #s(approx (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 angle angle)) (*.f64 b (*.f64 (PI.f64) (PI.f64))))) b (pow.f64 (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a) #s(literal 2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) #s(approx (pow (sin (* 1/180 (* angle (PI)))) 2) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 angle angle) (*.f64 (PI.f64) (PI.f64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 #s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cosh.f64 (asinh.f64 #s(literal 1 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cosh.f64 (asinh.f64 #s(literal 1 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))))) |
1 calls:
| 23.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 59.6% | 2 | x-scale |
Compiled 1 to 5 computations (-400% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (cosh.f64 (asinh.f64 #s(literal 1 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64))))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
(/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) #s(approx (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))) (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 b b) (*.f64 x-scale x-scale))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a)) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(approx (* (cos (* -1/180 (* (PI) angle))) a) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
1 calls:
| 25.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 59.5% | 2 | x-scale |
Compiled 1 to 5 computations (-400% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) #s(approx (* (* y-scale (sqrt 2)) (sqrt 8)) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) a) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 #s(approx (sin (* (* (PI) angle) 1/180)) (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
(/.f64 (neg.f64 #s(approx (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2)))))) (/.f64 (*.f64 (*.f64 a a) (*.f64 (pow.f64 b #s(literal 3 binary64)) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))) (*.f64 (*.f64 x-scale x-scale) y-scale)))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(approx (* (cos (* -1/180 (* (PI) angle))) a) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) #s(approx (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2)) (*.f64 b b))))))) |
2 calls:
| 71.0ms | y-scale |
| 24.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 52.4% | 2 | y-scale |
| 50.8% | 2 | x-scale |
Compiled 2 to 10 computations (-400% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) #s(approx (* (* y-scale (sqrt 2)) (sqrt 8)) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) a) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) a) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 (*.f64 b b) (pow.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)) (*.f64 (*.f64 a a) (pow.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) b) b #s(approx (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (*.f64 a a))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) #s(approx (* (cos (* -1/180 (* (PI) angle))) a) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
3 calls:
| 45.0ms | x-scale |
| 26.0ms | y-scale |
| 20.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 50.1% | 2 | x-scale |
| 49.4% | 2 | a |
| 50.1% | 3 | y-scale |
Compiled 3 to 15 computations (-400% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) #s(approx (* (* y-scale (sqrt 2)) (sqrt 8)) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (neg.f64 (*.f64 b (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64))))))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))) (neg.f64 a))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) y-scale) #s(literal 1/4 binary64)) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 (neg.f64 b) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 (cos.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2))))) (*.f64 (*.f64 #s(literal -1/4 binary64) a) (*.f64 (*.f64 x-scale (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64))))) (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* (pow (sin (* (* (PI) angle) 1/180)) 2) b) b) (pow (* (sin (+ (* 1/180 (* (PI) angle)) (/ (PI) 2))) a) 2)))) (*.f64 a (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)) (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (*.f64 (sin.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 angle (PI.f64)))) (sqrt.f64 #s(literal 2 binary64))) x-scale)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (cosh.f64 (asinh.f64 #s(literal 1 binary64)))) (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (exp.f64 (*.f64 (log.f64 #s(literal 8 binary64)) #s(literal 1/2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 #s(approx (* (+ (pow (* (cos (* -1/180 (* (PI) angle))) a) 2) (pow (* (sin (* (* (PI) angle) 1/180)) b) 2)) 2) (*.f64 #s(literal 2 binary64) (*.f64 a a)))) #s(literal 1/2 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (exp.f64 (*.f64 (log.f64 (*.f64 #s(approx (+ (pow (* (sin (* (* (PI) angle) 1/180)) a) 2) (pow (* b (cos (* -1/180 (* (PI) angle)))) 2)) (*.f64 b b)) #s(literal 2 binary64))) #s(literal 1/2 binary64))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (fma.f64 (*.f64 angle angle) (fma.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 a a) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b b) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 a a)))))) |
7 calls:
| 52.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 44.0ms | x-scale |
| 41.0ms | b |
| 21.0ms | angle |
| 20.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 41.0% | 2 | y-scale |
| 43.0% | 2 | b |
| 48.6% | 3 | a |
| 41.5% | 4 | (/.f64 angle #s(literal 180 binary64)) |
| 41.5% | 4 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 41.5% | 4 | angle |
| 44.8% | 2 | x-scale |
Compiled 13 to 41 computations (-215.4% saved)
| Inputs |
|---|
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64))) |
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#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))) (*.f64 b b)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) #s(approx (sqrt (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale))))) (/.f64 (sqrt.f64 #s(literal 2 binary64)) y-scale)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))))) (sqrt.f64 #s(approx (+ (sqrt (+ (* 4 (* (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)))) (pow (- (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)) (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale))) 2))) (+ (/ (pow (cos (* 1/180 (* angle (PI)))) 2) (* y-scale y-scale)) (/ (pow (sin (* 1/180 (* angle (PI)))) 2) (* x-scale x-scale)))) (/.f64 #s(literal 2 binary64) (*.f64 y-scale y-scale)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b (*.f64 #s(approx (cos (* 1/180 (* angle (PI)))) (+.f64 #s(literal 1 binary64) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64))))) (sqrt.f64 #s(literal 2 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 a #s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 2 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) (*.f64 b #s(approx (* (cos (* 1/180 (* angle (PI)))) (sqrt 2)) (+.f64 (sqrt.f64 #s(literal 2 binary64)) (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (sqrt.f64 #s(literal 2 binary64))))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 y-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (cos (* 1/180 (* angle (PI)))) 2))))) (*.f64 #s(literal -1 binary64) #s(approx (* b (* (cos (* 1/180 (* angle (PI)))) (sqrt 2))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 b (*.f64 (PI.f64) (PI.f64))) (sqrt.f64 #s(literal 2 binary64))) (*.f64 b (sqrt.f64 #s(literal 2 binary64))))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 a a)))))) |
2 calls:
| 39.0ms | a |
| 5.0ms | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| Accuracy | Segments | Branch |
|---|---|---|
| 32.4% | 1 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 45.3% | 2 | a |
Compiled 184 to 61 computations (66.8% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) #s(approx (* (* y-scale (sqrt 2)) (sqrt 8)) (*.f64 y-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) b) (*.f64 (*.f64 y-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) #s(approx (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))))) (*.f64 a (sqrt.f64 #s(literal 2 binary64)))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) a) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(approx (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a) (* (cos (* -1/180 (* (* angle (sqrt (PI))) (sqrt (PI))))) a)))) a) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64)))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64)))))) |
2 calls:
| 4.0ms | a |
| 4.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 44.7% | 2 | x-scale |
| 43.0% | 2 | a |
Compiled 2 to 10 computations (-400% saved)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64)))))))) |
1 calls:
| 2.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 44.6% | 2 | x-scale |
Compiled 1 to 5 computations (-400% saved)
Total -0.0b remaining (-0%)
Threshold costs -0b (-0%)
| Inputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 #s(literal 1/4 binary64) b) y-scale) #s(literal 4 binary64))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) b) #s(literal 1/4 binary64))) |
| Outputs |
|---|
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
8 calls:
| 12.0ms | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 2.0ms | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 2.0ms | angle |
| 2.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | x-scale |
| Accuracy | Segments | Branch |
|---|---|---|
| 30.9% | 1 | (/.f64 (neg.f64 (sqrt.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (+.f64 (+.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) (sqrt.f64 (+.f64 (pow.f64 (-.f64 (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) x-scale) x-scale) (/.f64 (/.f64 (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64))) y-scale) y-scale)) #s(literal 2 binary64)) (pow.f64 (/.f64 (/.f64 (*.f64 (*.f64 (*.f64 #s(literal 2 binary64) (-.f64 (pow.f64 b #s(literal 2 binary64)) (pow.f64 a #s(literal 2 binary64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) x-scale) y-scale) #s(literal 2 binary64)))))))) (/.f64 (*.f64 #s(literal 4 binary64) (*.f64 (*.f64 b a) (*.f64 b (neg.f64 a)))) (pow.f64 (*.f64 x-scale y-scale) #s(literal 2 binary64)))) |
| 30.9% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 30.9% | 1 | (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| 30.9% | 1 | angle |
| 30.9% | 1 | y-scale |
| 30.9% | 1 | a |
| 30.9% | 1 | b |
| 30.9% | 1 | x-scale |
Compiled 196 to 97 computations (50.5% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 64.0ms | 1.7314060575795627e+96 | 1.9550241015641384e+98 |
| 57.0ms | 112× | 0 | valid |
Compiled 3 133 to 1 124 computations (64.1% saved)
ival-add: 12.0ms (23% of total)ival-cosu: 11.0ms (21.1% of total)ival-mult: 9.0ms (17.2% of total)ival-pow2: 8.0ms (15.3% of total)ival-div: 5.0ms (9.6% of total)ival-sinu: 4.0ms (7.7% of total)ival-sub: 1.0ms (1.9% of total)ival-sqrt: 1.0ms (1.9% of total)ival-neg: 1.0ms (1.9% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 3.0ms | 1.7314060575795627e+96 | 1.9550241015641384e+98 |
Compiled 3 112 to 1 124 computations (63.9% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 3.0ms | 1.7314060575795627e+96 | 1.9550241015641384e+98 |
Compiled 3 112 to 1 124 computations (63.9% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 3.0ms | 1.7314060575795627e+96 | 1.9550241015641384e+98 |
Compiled 3 112 to 1 124 computations (63.9% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 3.0ms | 1.7314060575795627e+96 | 1.9550241015641384e+98 |
Compiled 3 126 to 1 138 computations (63.6% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 55.0ms | 6.441750162714584e+22 | 2.907085174045081e+24 |
| 49.0ms | 112× | 0 | valid |
Compiled 3 231 to 1 208 computations (62.6% saved)
ival-pow2: 20.0ms (45.3% of total)ival-mult: 9.0ms (20.4% of total)ival-div: 5.0ms (11.3% of total)ival-sinu: 3.0ms (6.8% of total)ival-add: 2.0ms (4.5% of total)ival-cosu: 2.0ms (4.5% of total)ival-sub: 1.0ms (2.3% of total)ival-sqrt: 1.0ms (2.3% of total)ival-neg: 1.0ms (2.3% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 112.0ms | 3.017652592020522e-44 | 1.9973036370405325e-41 |
| 80.0ms | 128× | 0 | valid |
Compiled 3 450 to 1 212 computations (64.9% saved)
ival-mult: 35.0ms (46.9% of total)ival-pow2: 23.0ms (30.8% of total)ival-div: 6.0ms (8% of total)ival-cosu: 3.0ms (4% of total)ival-sinu: 3.0ms (4% of total)ival-add: 2.0ms (2.7% of total)ival-sub: 1.0ms (1.3% of total)ival-sqrt: 1.0ms (1.3% of total)ival-neg: 1.0ms (1.3% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 2× | binary-search |
| 1× | narrow-enough |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 86.0ms | 2.0877006916327227e+131 | 5.053856825537991e+131 |
| 43.0ms | 2.7964810539177554e-126 | 4.071571734727538e-126 |
| 121.0ms | 128× | 0 | valid |
Compiled 3 846 to 1 393 computations (63.8% saved)
ival-mult: 37.0ms (32% of total)ival-pow2: 34.0ms (29.4% of total)ival-div: 32.0ms (27.7% of total)ival-cosu: 3.0ms (2.6% of total)ival-sinu: 3.0ms (2.6% of total)ival-add: 2.0ms (1.7% of total)ival-sub: 1.0ms (0.9% of total)ival-sqrt: 1.0ms (0.9% of total)ival-neg: 1.0ms (0.9% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 56.0ms | 4.071571734727538e-126 | 2.4446984933501955e-125 |
| 51.0ms | 96× | 0 | valid |
Compiled 2 694 to 930 computations (65.5% saved)
ival-mult: 26.0ms (55.5% of total)ival-pow2: 7.0ms (14.9% of total)ival-div: 4.0ms (8.5% of total)ival-add: 2.0ms (4.3% of total)ival-cosu: 2.0ms (4.3% of total)ival-sinu: 2.0ms (4.3% of total)ival-sub: 1.0ms (2.1% of total)ival-sqrt: 1.0ms (2.1% of total)ival-neg: 1.0ms (2.1% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 31.0ms | 1.7314060575795627e+96 | 1.9550241015641384e+98 |
| 28.0ms | 32× | 0 | valid |
Compiled 3 245 to 1 131 computations (65.1% saved)
ival-cosu: 18.0ms (67.7% of total)ival-mult: 3.0ms (11.3% of total)ival-div: 2.0ms (7.5% of total)ival-pow2: 2.0ms (7.5% of total)ival-add: 1.0ms (3.8% of total)ival-sinu: 1.0ms (3.8% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-sub: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)ival-sqrt: 0.0ms (0% of total)exact: 0.0ms (0% of total)ival-neg: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 2.0ms | 1.7314060575795627e+96 | 1.9550241015641384e+98 |
Compiled 3 168 to 1 124 computations (64.5% saved)
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 217 | 5120 |
| 1 | 403 | 5120 |
| 2 | 1409 | 5120 |
| 3 | 7245 | 5120 |
| 1× | node limit |
| Inputs |
|---|
(if (<=.f64 x-scale #s(literal 2799999999999999997327311866530759511144725380551992854311543048574442425792577054152831541444608 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))))) |
(if (<=.f64 x-scale #s(literal 2799999999999999997327311866530759511144725380551992854311543048574442425792577054152831541444608 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 #s(literal 1/4 binary64) x-scale)) (sqrt.f64 #s(literal 8 binary64))))) |
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(if (<=.f64 a #s(literal 2286436926500971/95268205270873786358080970147496530326800480428008152797215483387004752771599292606210513399154418065180265231976520474104247304665780191232 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 #s(literal 1/4 binary64) (*.f64 x-scale (sqrt.f64 #s(literal 8 binary64)))) (sqrt.f64 (*.f64 #s(literal 2 binary64) #s(approx (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2))) (*.f64 a a))))))) |
(if (<=.f64 x-scale #s(literal 2300000000000000150253133949093989173244624111177388241146793029692354590849773182615169160708096 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
(if (<=.f64 x-scale #s(literal 2300000000000000150253133949093989173244624111177388241146793029692354590849773182615169160708096 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
| Outputs |
|---|
(if (<=.f64 x-scale #s(literal 2799999999999999997327311866530759511144725380551992854311543048574442425792577054152831541444608 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (*.f64 y-scale #s(literal 4 binary64)) (hypot.f64 (*.f64 b (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) a))) #s(literal 1/4 binary64))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (*.f64 (*.f64 (hypot.f64 (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b) (*.f64 (sin.f64 (fma.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle) (/.f64 (PI.f64) #s(literal 2 binary64)))) a)) (sqrt.f64 #s(literal 2 binary64))) (*.f64 (*.f64 (sqrt.f64 #s(literal 8 binary64)) x-scale) #s(literal 1/4 binary64))))) |
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(if (<=.f64 x-scale #s(literal 2300000000000000150253133949093989173244624111177388241146793029692354590849773182615169160708096 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (sqrt (+ (* (* (sin (* (* (PI) angle) 1/180)) b) (* (sin (* (* (PI) angle) 1/180)) b)) (* (* (cos (* -1/180 (* (PI) angle))) a) (* (cos (* -1/180 (* (PI) angle))) a)))) (sqrt 2)) (* (* (sqrt 8) x-scale) 1/4)) (*.f64 (*.f64 #s(literal 1/4 binary64) a) (*.f64 (*.f64 x-scale (sqrt.f64 #s(literal 2 binary64))) (sqrt.f64 #s(literal 8 binary64))))))) |
(if (<=.f64 x-scale #s(literal 2300000000000000150253133949093989173244624111177388241146793029692354590849773182615169160708096 binary64)) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) #s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* 1/4 (* x-scale (sqrt 8))) (sqrt (* 2 (+ (* (* a a) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (* b b) (pow (sin (* 1/180 (* angle (PI)))) 2)))))) (*.f64 #s(literal 1/4 binary64) (*.f64 a (*.f64 x-scale (*.f64 (sqrt.f64 #s(literal 2 binary64)) (sqrt.f64 #s(literal 8 binary64))))))))) |
#s(approx (/ (neg (sqrt (* (* (* 2 (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) (* (* b a) (* b (neg a)))) (+ (+ (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) (sqrt (+ (pow (- (/ (/ (+ (pow (* a (sin (* (/ angle 180) (PI)))) 2) (pow (* b (cos (* (/ angle 180) (PI)))) 2)) x-scale) x-scale) (/ (/ (+ (pow (* a (cos (* (/ angle 180) (PI)))) 2) (pow (* b (sin (* (/ angle 180) (PI)))) 2)) y-scale) y-scale)) 2) (pow (/ (/ (* (* (* 2 (- (pow b 2) (pow a 2))) (sin (* (/ angle 180) (PI)))) (cos (* (/ angle 180) (PI)))) x-scale) y-scale) 2))))))) (/ (* 4 (* (* b a) (* b (neg a)))) (pow (* x-scale y-scale) 2))) #s(approx (* (* (* 1/4 b) y-scale) 4) (*.f64 b y-scale))) |
| 1× | fuel |
Compiled 5 125 to 223 computations (95.6% saved)
(abs a)
(abs b)
Compiled 15 716 to 1 650 computations (89.5% saved)
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