
Time bar (total: 4.8s)
| 1× | search |
| Probability | Valid | Unknown | Precondition | Infinite | Domain | Can't | Iter |
|---|---|---|---|---|---|---|---|
| 0% | 0% | 99.9% | 0.1% | 0% | 0% | 0% | 0 |
| 100% | 99.9% | 0% | 0.1% | 0% | 0% | 0% | 1 |
Compiled 23 to 12 computations (47.8% saved)
| 1.1s | 8 256× | 0 | valid |
ival-cosu: 289.0ms (33% of total)ival-sinu: 233.0ms (26.6% of total)ival-pow2: 175.0ms (20% of total)ival-mult: 134.0ms (15.3% of total)ival-add: 34.0ms (3.9% of total)ival-true: 5.0ms (0.6% of total)adjust: 3.0ms (0.3% of total)ival-assert: 3.0ms (0.3% of total)| Ground Truth | Overpredictions | Example | Underpredictions | Example | Subexpression |
|---|---|---|---|---|---|
| 133 | 0 | - | 0 | - | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 133 | 0 | - | 0 | - | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| 0 | 0 | - | 0 | - | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | (/.f64 angle #s(literal 180 binary64)) |
| 0 | 0 | - | 0 | - | (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
| 0 | 0 | - | 0 | - | a |
| 0 | 0 | - | 0 | - | (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | #s(literal 180 binary64) |
| 0 | 0 | - | 0 | - | angle |
| 0 | 0 | - | 0 | - | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 0 | 0 | - | 0 | - | #s(literal 2 binary64) |
| 0 | 0 | - | 0 | - | b |
| 0 | 0 | - | 0 | - | (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
| 0 | 0 | - | 0 | - | (PI.f64) |
| Operator | Subexpression | Explanation | Count | |
|---|---|---|---|---|
cos.f64 | (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 133 | 0 |
sin.f64 | (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) | sensitivity | 133 | 0 |
| Predicted + | Predicted - | |
|---|---|---|
| + | 70 | 0 |
| - | 63 | 123 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 70 | 0 | 0 |
| - | 63 | 0 | 123 |
| number | freq |
|---|---|
| 0 | 123 |
| 2 | 133 |
| Predicted + | Predicted Maybe | Predicted - | |
|---|---|---|---|
| + | 1 | 0 | 0 |
| - | 0 | 0 | 0 |
| 75.0ms | 512× | 0 | valid |
Compiled 191 to 49 computations (74.3% saved)
ival-sinu: 13.0ms (25.2% of total)ival-cosu: 12.0ms (23.3% of total)ival-mult: 9.0ms (17.5% of total)ival-pow2: 9.0ms (17.5% of total)ival-div: 4.0ms (7.8% of total)ival-pi: 2.0ms (3.9% of total)ival-add: 2.0ms (3.9% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)ival-true: 0.0ms (0% of total)exact: 0.0ms (0% of total)Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 58 | 198 |
| 1 | 131 | 192 |
| 2 | 460 | 192 |
| 3 | 1334 | 192 |
| 4 | 3099 | 192 |
| 5 | 5544 | 192 |
| 0 | 15 | 21 |
| 0 | 25 | 21 |
| 1 | 40 | 21 |
| 2 | 101 | 21 |
| 3 | 267 | 21 |
| 4 | 708 | 21 |
| 5 | 1912 | 21 |
| 6 | 5217 | 21 |
| 0 | 8122 | 21 |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(abs angle)
(abs b)
(abs a)
Compiled 21 to 15 computations (28.6% saved)
Compiled 0 to 3 computations (-∞% saved)
| Status | Accuracy | Program |
|---|---|---|
| ▶ | 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
Compiled 21 to 15 computations (28.6% saved)
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 9.0ms | angle | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) a (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180)))) |
| 3.0ms | a | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) a (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180)))) |
| 3.0ms | angle | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) a (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180)))) |
| 3.0ms | a | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) a (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180)))) |
| 3.0ms | angle | @ | -inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) a (cos (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 269 | 1358 |
| 1 | 857 | 1346 |
| 2 | 3990 | 1346 |
| 0 | 8233 | 1295 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) a)) |
#s(approx a #s(hole binary64 a)) |
#s(approx a a) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) b)) |
#s(approx b #s(hole binary64 b)) |
#s(approx b b) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 b b))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 b b) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) a) a (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b)) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (*.f64 a a) (PI.f64)) (PI.f64)) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) a) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) (fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) #s(literal 1/25194240000 binary64)) angle) angle (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) #s(literal -1/64800 binary64))) (*.f64 angle angle) a)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/64800 binary64) a) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) a)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(literal 1 binary64)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle)) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx angle angle) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 b b) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (pow.f64 angle #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) b) b) (fma.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/3149280000 binary64)) (*.f64 b b) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) b)) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) #s(literal -1/34992000 binary64)) angle) angle (*.f64 (*.f64 (PI.f64) b) #s(literal 1/180 binary64))) angle)) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) b))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) b) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) b))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)) angle) angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (PI) (/ angle 180))) (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 15 | 83 |
| 0 | 25 | 83 |
| 1 | 87 | 83 |
| 0 | 550 | 83 |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
a |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
| Outputs |
|---|
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)))) (neg.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
a |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(cos.f64 (neg.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64)))) |
(cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(+.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (cos.f64 (/.f64 (PI.f64) #s(literal 2 binary64)))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (sin.f64 (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (neg.f64 (*.f64 angle (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(PI.f64) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(neg.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64))) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) (pow.f64 b #s(literal 1 binary64))) |
(*.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
b |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
Compiled 5 339 to 706 computations (86.8% saved)
30 alts after pruning (30 fresh and 0 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 145 | 30 | 175 |
| Fresh | 0 | 0 | 0 |
| Picked | 1 | 0 | 1 |
| Done | 0 | 0 | 0 |
| Total | 146 | 30 | 176 |
| Status | Accuracy | Program |
|---|---|---|
| 68.9% | (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 78.1% | (fma.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 76.9% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 76.7% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 77.8% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) | |
| 18.5% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) | |
| 11.8% | (/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))))) | |
| ▶ | 78.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 77.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))) | |
| 77.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 77.6% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) | |
| ▶ | 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
| 72.4% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) | |
| 62.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) | |
| 68.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| ▶ | 60.1% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| ▶ | 78.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 69.3% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 38.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 64.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 32.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 56.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) | |
| ▶ | 57.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
Compiled 1 794 to 1 218 computations (32.1% saved)
| Inputs |
|---|
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) |
(*.f64 a a) |
a |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) |
(sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
#s(literal 1/180 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (+ (log a) (log (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log a) (log (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a)))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a)))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (* 1/180 (PI)) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* (pow a 2) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (* a (sin (* 1/2 (PI)))))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (cos (* 1/2 (PI))))))) (* a (sin (* 1/2 (PI))))))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* -1/64800 (* a (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* a (* (PI) (cos (* 1/2 (PI))))))))))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (* a (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* a (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* a (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (log a)))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 2 (log a))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (+ (* 2 (log a)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (+ (* 2 (log a)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (log a))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log a) (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log a) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log a) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 a)) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (log (* a (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (log (* a (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 62.0ms | angle | @ | -inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) 1/180 (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ (PI) 2) (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (log (* (cos (* (/ angle 180) (PI))) a)) (* (cos (* (/ angle 180) (PI))) a) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 40.0ms | a | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) 1/180 (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ (PI) 2) (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (log (* (cos (* (/ angle 180) (PI))) a)) (* (cos (* (/ angle 180) (PI))) a) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 26.0ms | angle | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) 1/180 (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ (PI) 2) (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (log (* (cos (* (/ angle 180) (PI))) a)) (* (cos (* (/ angle 180) (PI))) a) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 26.0ms | a | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) 1/180 (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ (PI) 2) (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (log (* (cos (* (/ angle 180) (PI))) a)) (* (cos (* (/ angle 180) (PI))) a) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
| 18.0ms | angle | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (PI) (/ angle 180) angle 180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a (cos (* (PI) (/ angle 180)))) (cos (* (PI) (/ angle 180))) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) 1/180 (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (/ (PI) 2) (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (log (* (cos (* (/ angle 180) (PI))) a)) (* (cos (* (/ angle 180) (PI))) a) (cos (* (/ angle 180) (PI))) (* (/ angle 180) (PI))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 533 | 3843 |
| 1 | 1675 | 3773 |
| 2 | 7835 | 3773 |
| 0 | 8067 | 3633 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (+ (log a) (log (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log a) (log (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a)))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a)))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 a)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (* 1/180 (PI)) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* (pow a 2) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (* a (sin (* 1/2 (PI)))))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (cos (* 1/2 (PI))))))) (* a (sin (* 1/2 (PI))))))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* -1/64800 (* a (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* a (* (PI) (cos (* 1/2 (PI))))))))))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (* a (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* a (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* a (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (log a)))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 2 (log a))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (+ (* 2 (log a)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (+ (* 2 (log a)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (log a))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log a) (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log a) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log a) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 a)) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (log (* a (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (log (* a (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx a #s(hole binary64 a)) |
#s(approx a a) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) a)) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (* a (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (*.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) a)) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (+ (log a) (log (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (*.f64 (+.f64 (log.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle))) (log.f64 a)) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log a) (log (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) (+.f64 (log.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle))) (log.f64 a))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 (* a (cos (* 1/180 (* angle (PI))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a))))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (*.f64 (+.f64 (log.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle))) (log.f64 a)) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log (cos (* 1/180 (* angle (PI))))) (* -1 (log (/ 1 a)))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) (+.f64 (log.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle))) (log.f64 a))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a))))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (*.f64 (-.f64 (log.f64 (cos.f64 (fma.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle (PI.f64)))) (log.f64 (/.f64 #s(literal -1 binary64) a))) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log (* -1 (cos (* 1/180 (* angle (PI)))))) (* -1 (log (/ -1 a)))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) (-.f64 (log.f64 (cos.f64 (fma.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle (PI.f64)))) (log.f64 (/.f64 #s(literal -1 binary64) a)))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b)) |
#s(approx b #s(hole binary64 b)) |
#s(approx b b) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (/.f64 (*.f64 a a) (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) a) a (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b)) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (*.f64 a a)) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 a a) angle) angle)) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 a a) angle) angle) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) angle) (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64)))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64))) angle)) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) b) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) b) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)) angle) angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx angle angle) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 a)) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) a) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) #s(literal -1/64800 binary64))) (*.f64 angle angle) a)) |
#s(approx (* a (cos (* (PI) (/ angle 180)))) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/64800 binary64) a) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) a)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (* (* 1/180 (PI)) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (* 1/180 (PI)) angle) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 a a))) (*.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) a) a (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))))) (*.f64 a a))) angle)) angle))) |
#s(approx (+ (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) a) a (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 angle (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))))) #s(literal -1/4374000 binary64) (*.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64)))))) (*.f64 a a))) angle)) angle))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (* (pow a 2) (pow (sin (* 1/2 (PI))) 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* 1/90 (* (pow a 2) (* angle (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (fma.f64 (*.f64 angle (*.f64 #s(literal 1/90 binary64) (*.f64 a a))) (*.f64 (*.f64 (PI.f64) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* (pow a 2) (* angle (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2)))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) a) a (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 (*.f64 a a) angle) (*.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))))))) angle))) |
#s(approx (pow (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) 2) #s(hole binary64 (+ (* angle (+ (* 1/90 (* (pow a 2) (* (PI) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))) (* angle (+ (* (pow a 2) (* angle (+ (* -1/5832000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI)))))) (* -1/17496000 (* (pow (PI) 3) (* (cos (* 1/2 (PI))) (sin (* 1/2 (PI))))))))) (* (pow a 2) (+ (* -1/32400 (* (pow (PI) 2) (pow (sin (* 1/2 (PI))) 2))) (* 1/32400 (* (pow (PI) 2) (pow (cos (* 1/2 (PI))) 2))))))))) (* (pow a 2) (pow (sin (* 1/2 (PI))) 2))))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (fma.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) a) a (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/90 binary64) (*.f64 a a)) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (*.f64 (*.f64 a a) angle) (fma.f64 (*.f64 angle (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))))) #s(literal -1/4374000 binary64) (*.f64 #s(literal -1/32400 binary64) (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) #s(literal 2 binary64)) (*.f64 (PI.f64) (PI.f64)))))))) angle))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (* a (sin (* 1/2 (PI)))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a)) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* 1/180 (* a (* angle (* (PI) (cos (* 1/2 (PI))))))) (* a (sin (* 1/2 (PI))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (*.f64 angle (PI.f64))) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* -1/64800 (* a (* angle (* (pow (PI) 2) (sin (* 1/2 (PI))))))) (* 1/180 (* a (* (PI) (cos (* 1/2 (PI))))))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/64800 binary64) a) angle) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64))) (*.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (PI.f64)) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))))) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a))) |
#s(approx (* a (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2)))) #s(hole binary64 (+ (* a (sin (* 1/2 (PI)))) (* angle (+ (* 1/180 (* a (* (PI) (cos (* 1/2 (PI)))))) (* angle (+ (* -1/64800 (* a (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* -1/34992000 (* a (* angle (* (pow (PI) 3) (cos (* 1/2 (PI)))))))))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) a) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64)))) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) a) angle) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (pow.f64 (PI.f64) #s(literal 3 binary64))) (*.f64 (*.f64 #s(literal -1/64800 binary64) a) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (PI.f64) (PI.f64))))) angle)) angle (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) a))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (sin (* 1/2 (PI))))) |
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64)))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* 1/180 (* angle (* (PI) (cos (* 1/2 (PI))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* -1/64800 (* angle (* (pow (PI) 2) (sin (* 1/2 (PI)))))) (* 1/180 (* (PI) (cos (* 1/2 (PI)))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (*.f64 (PI.f64) (PI.f64)) angle)) (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (+ (sin (* 1/2 (PI))) (* angle (+ (* 1/180 (* (PI) (cos (* 1/2 (PI))))) (* angle (+ (* -1/64800 (* (pow (PI) 2) (sin (* 1/2 (PI))))) (* -1/34992000 (* angle (* (pow (PI) 3) (cos (* 1/2 (PI))))))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) angle)) (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))))) angle (*.f64 (cos.f64 (*.f64 #s(literal -1/2 binary64) (PI.f64))) (*.f64 #s(literal 1/180 binary64) (PI.f64)))) angle (sin.f64 (*.f64 #s(literal 1/2 binary64) (PI.f64))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/2 (PI)))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 #s(literal 1/2 binary64) (PI.f64))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (+ (* 1/180 (* angle (PI))) (* 1/2 (PI))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) a) a (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b)) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (*.f64 a a)) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 (*.f64 (*.f64 a a) angle) angle)) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 a a) angle) angle) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (*.f64 a a) angle) angle) (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (log a)))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (*.f64 (log.f64 a) #s(literal 2 binary64))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (+ (* -1/32400 (* (pow angle 2) (pow (PI) 2))) (* 2 (log a))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (PI.f64)) (PI.f64) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (+ (* 2 (log a)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* 1/12 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/6298560000 binary64)) angle) angle)) (*.f64 angle angle) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (+ (* 2 (log a)) (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/360 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/12 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/360 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/2125764000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/6298560000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (log a))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) (log.f64 a)) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log a) (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) (fma.f64 (*.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64))) angle) angle (log.f64 a))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log a) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/24 (* (pow angle 2) (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) (fma.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/12597120000 binary64)) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) (log.f64 a))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (+ (log a) (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/720 (* (pow angle 2) (+ (* -1/1133740800000 (pow (PI) 6)) (+ (* -1/34012224000000 (pow (PI) 6)) (* 1/2267481600000 (pow (PI) 6)))))) (* 1/24 (+ (* -1/349920000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal 1/720 binary64) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) #s(literal -1/2125764000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal -1/12597120000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) (log.f64 a))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 a)) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) a) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 (+ a (* -1/64800 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a)) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* 1/25194240000 (* a (* (pow angle 2) (pow (PI) 4))))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) #s(literal -1/64800 binary64))) (*.f64 angle angle) a)) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/64800 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* -1/24488801280000000 (* a (* (pow angle 2) (pow (PI) 6)))) (* 1/25194240000 (* a (pow (PI) 4)))))))))) |
#s(approx (* (cos (* (/ angle 180) (PI))) a) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/64800 binary64) a) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 (*.f64 angle angle) a)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) a) #s(literal 1/25194240000 binary64))) (*.f64 angle angle))) (*.f64 angle angle) a)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
#s(approx (cos (* (PI) (/ angle 180))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle))) |
#s(approx (sin (+ (* (/ angle 180) (PI)) (/ (PI) 2))) #s(hole binary64 (sin (+ (* 1/180 (* angle (PI))) (* 1/2 (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* 1/2 (/ (PI) angle)))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (fma.f64 (/.f64 (PI.f64) angle) #s(literal 1/2 binary64) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) #s(hole binary64 (* 2 (log (* a (cos (* 1/180 (* angle (PI))))))))) |
#s(approx (* (log (* (cos (* (/ angle 180) (PI))) a)) 2) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) a)) #s(literal 2 binary64))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) #s(hole binary64 (log (* a (cos (* 1/180 (* angle (PI)))))))) |
#s(approx (log (* (cos (* (/ angle 180) (PI))) a)) (log.f64 (*.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) a))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) #s(hole binary64 (* -1 (* angle (+ (* -1/2 (/ (PI) angle)) (* -1/180 (PI))))))) |
#s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (neg.f64 angle) (fma.f64 #s(literal -1/180 binary64) (PI.f64) (*.f64 #s(literal -1/2 binary64) (/.f64 (PI.f64) angle))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 49 | 360 |
| 0 | 81 | 344 |
| 1 | 262 | 344 |
| 0 | 1373 | 344 |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) |
(*.f64 a a) |
a |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
b |
(sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(PI.f64) |
(/.f64 angle #s(literal 180 binary64)) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) |
(cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64)))) |
(pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) |
(sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
#s(literal 1/180 binary64) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) |
(*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) |
(/.f64 (PI.f64) #s(literal 2 binary64)) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
| Outputs |
|---|
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)))) (neg.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))))) |
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(-.f64 (/.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (*.f64 (neg.f64 (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(+.f64 (/.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) |
(*.f64 (neg.f64 (neg.f64 a)) (neg.f64 (neg.f64 a))) |
(*.f64 (neg.f64 (fabs.f64 a)) (neg.f64 (fabs.f64 a))) |
(*.f64 (fabs.f64 (fabs.f64 a)) (fabs.f64 (fabs.f64 a))) |
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 1 binary64)) a) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 a a) |
(pow.f64 (neg.f64 a) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 a) #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(neg.f64 (*.f64 (neg.f64 a) a)) |
(neg.f64 (*.f64 a (neg.f64 a))) |
(fabs.f64 (*.f64 a a)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
a |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) (pow.f64 b #s(literal 1 binary64))) |
(*.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
b |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(PI.f64) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(neg.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64))) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
angle |
#s(literal 180 binary64) |
#s(literal 2 binary64) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)))) (neg.f64 (-.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (-.f64 (+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64))) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) |
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(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
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(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
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(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
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(*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
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(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
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(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64))) |
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(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1 binary64)) |
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(fma.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a)) |
(+.f64 (*.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(cos.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (neg.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (fabs.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)))) |
(*.f64 (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) |
(*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(*.f64 b (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (pow.f64 b #s(literal 1 binary64))) |
(*.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 1 binary64))) |
(*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) |
(*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) |
(pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 1 binary64))) |
(sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(*.f64 (PI.f64) #s(literal 1/180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64))) |
#s(literal 1/180 binary64) |
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(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)))) (neg.f64 (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(+.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) |
(+.f64 (/.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (+.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (+.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
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(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(/.f64 (-.f64 (*.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) (*.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))))) (-.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (-.f64 (*.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) (*.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) |
(+.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1/2 binary64))) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (exp.f64 (log.f64 a))) |
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1 binary64)) |
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a)) |
(fma.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a)) |
(+.f64 (*.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(cos.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(/.f64 (-.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64)) (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) #s(literal 3 binary64)) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (-.f64 (/.f64 (PI.f64) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) #s(literal 2 binary64))))) |
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(+.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) |
(*.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (neg.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (fabs.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (neg.f64 a) (*.f64 (neg.f64 a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (fabs.f64 a) (*.f64 (fabs.f64 a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a)) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (*.f64 a a) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 a (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(*.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(pow.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)) |
(/.f64 (-.f64 (*.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) (*.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))))) (-.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))))) |
(/.f64 (+.f64 (pow.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) #s(literal 3 binary64)) (pow.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) #s(literal 3 binary64))) (fma.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (-.f64 (*.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) (*.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))))))) |
(fma.f64 #s(literal 2 binary64) (*.f64 (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) |
(+.f64 (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)))) |
(*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64)) |
(*.f64 #s(literal 2 binary64) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(fma.f64 #s(literal 1 binary64) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (*.f64 #s(literal 1 binary64) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64) (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(fma.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
(fma.f64 #s(literal 2 binary64) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(+.f64 (*.f64 #s(literal 1 binary64) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (*.f64 #s(literal 1 binary64) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(+.f64 (*.f64 #s(literal 2 binary64) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 #s(literal 2 binary64) (log.f64 a))) |
(+.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64)) (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
(+.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 2 binary64)) (*.f64 (log.f64 a) #s(literal 2 binary64))) |
(+.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(/.f64 (-.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (log.f64 a) (log.f64 a))) (-.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a))) |
(/.f64 (+.f64 (pow.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (log.f64 a) #s(literal 3 binary64))) (fma.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 (*.f64 (log.f64 a) (log.f64 a)) (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a))))) |
(+.f64 (log.f64 a) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a)) |
(log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) |
(*.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1/2 binary64))) |
(*.f64 (exp.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (exp.f64 (log.f64 a))) |
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64))) |
(*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) |
(*.f64 a (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 1 binary64)) |
(fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a)) |
(fma.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 1 binary64))) |
(exp.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) |
(+.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a)) |
(+.f64 (*.f64 a (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 a (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(+.f64 (cosh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (sinh.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)))) |
(/.f64 (-.f64 (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) (-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64)) (pow.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (-.f64 (*.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))))))) |
(fma.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 0 binary64) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(sin.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))) |
(-.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 (neg.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) #s(literal 1 binary64))) |
(cos.f64 (neg.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) |
(cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(+.f64 (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(+.f64 (*.f64 #s(literal 0 binary64) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (*.f64 #s(literal 1 binary64) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
Compiled 20 503 to 1 882 computations (90.8% saved)
56 alts after pruning (53 fresh and 3 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 546 | 48 | 594 |
| Fresh | 20 | 5 | 25 |
| Picked | 2 | 3 | 5 |
| Done | 0 | 0 | 0 |
| Total | 568 | 56 | 624 |
| Status | Accuracy | Program |
|---|---|---|
| 69.5% | (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 77.5% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| ▶ | 77.3% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
| 76.9% | (fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) | |
| 77.8% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| ▶ | 77.8% | (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
| ▶ | 18.0% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
| 18.5% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) | |
| 11.7% | (/.f64 (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)))) | |
| 11.7% | (/.f64 (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) | |
| 72.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 68.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 52.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 77.9% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 77.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64))) angle)))) #s(literal 2 binary64))) | |
| ✓ | 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
| 77.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64))) angle)))) #s(literal 2 binary64))) | |
| 64.0% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) | |
| 68.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) | |
| 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 60.0% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 60.1% | (+.f64 (exp.f64 (*.f64 (/.f64 (-.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (log.f64 a) (log.f64 a))) (-.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 60.1% | (+.f64 (exp.f64 (*.f64 (+.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 60.1% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) | |
| 54.5% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) | |
| 76.5% | (+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| ✓ | 78.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 78.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) | |
| ▶ | 78.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
| 73.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 73.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) | |
| 62.7% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) | |
| 69.6% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) | |
| ▶ | 68.3% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
| 38.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) | |
| 64.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 32.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 56.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) | |
| ✓ | 57.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 55.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) | |
| 69.3% | #s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 49.0% | #s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 32.8% | #s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) | |
| 56.0% | #s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a))) |
Compiled 3 825 to 2 702 computations (29.4% saved)
| Inputs |
|---|
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) |
(*.f64 a a) |
a |
(pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
b |
(sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 (*.f64 angle angle) b) b) |
(*.f64 (*.f64 angle angle) b) |
(*.f64 angle angle) |
(*.f64 (PI.f64) (PI.f64)) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) |
(*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) |
(sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) |
#s(literal 4 binary64) |
(pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (* a (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (+ (* -1 (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* -1 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* -1 (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* (pow a 4) (- (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow a 4)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* -1 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* 1/32400 (* (* (* angle angle) b) b)) (* (PI) (PI))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* 1/32400 (* (* (* angle angle) b) b)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow b 2))))) |
#s(approx (* (* (* angle angle) b) b) #s(hole binary64 (* (pow angle 2) (pow b 2)))) |
#s(approx (* (* angle angle) b) #s(hole binary64 (* (pow angle 2) b))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (- (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (- (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow b 4))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (* angle (PI)) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* angle angle) #s(hole binary64 (pow angle 2))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* 1/180 (* angle (* (pow b 2) (PI)))))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/180 (* (pow b 2) (PI))))))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5)))))))))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/22674816000000 (* (pow b 2) (pow (PI) 5))))))))))) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 a)) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* -1/32400 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* a (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* a (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* (* 1/180 (PI)) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (pow a 2))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))))) (pow a 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (- (* -1 (/ (- (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (pow a 2))) (+ (* -1 (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* -1 (/ (* (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2)))))) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2))))))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))))) (pow a 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1 (/ (- (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (pow a 2))) (* (pow angle 2) (- (* -1 (/ (- (* -1/51018336000000 (* (pow b 4) (pow (PI) 6))) (* (pow a 4) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (pow a 2))) (+ (* -1 (- (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (+ (* -1 (/ (* (- (* -1 (/ (- (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (pow a 2))) (+ (* -1 (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* -1 (/ (* (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2)))))) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2))))) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2))) (* -1 (/ (* (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2)))))) (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2)))))))) (+ (* -1 (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* -1 (/ (* (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2)))))) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2))))))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))))) (pow a 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* -1 (pow a 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (- (* 1/16200 (* (pow a 4) (* (pow angle 2) (pow (PI) 2)))) (pow a 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (- (* (pow angle 2) (- (* (pow angle 2) (- (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))) (* -1/16200 (* (pow a 4) (pow (PI) 2))))) (pow a 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (- (* (pow angle 2) (- (* (pow angle 2) (- (+ (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow angle 2) (- (* -1/51018336000000 (* (pow b 4) (pow (PI) 6))) (* (pow a 4) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))) (* -1/16200 (* (pow a 4) (pow (PI) 2))))) (pow a 4)))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (* (pow b 4) (pow (PI) 4)))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (* (pow b 4) (pow (PI) 6)))) (* 1/1049760000 (* (pow b 4) (pow (PI) 4))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 4) (pow (PI) 6))) (* (pow angle 2) (* (pow b 4) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 4) (pow (PI) 6))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow b 4) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (pow a 4))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (+ (* -1/16200 (* (pow a 4) (* (pow angle 2) (pow (PI) 2)))) (pow a 4)))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (* (pow a 4) (pow (PI) 2))) (* (pow a 4) (* (pow angle 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))) (pow a 4)))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))) (pow a 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (- (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (/ (- (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))) (- (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 11.0ms | angle | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* angle (PI)) 1/180) (* angle (PI)) angle (PI) 1/180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* 1/32400 (* (* (* angle angle) b) b)) (* (PI) (PI))) (* 1/32400 (* (* (* angle angle) b) b)) 1/32400 (* (* (* angle angle) b) b) (* (* angle angle) b) (* angle angle) (* (PI) (PI)) (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* (* (sin (* (/ angle 180) (PI))) b) b) (* (sin (* (/ angle 180) (PI))) b) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) 180 (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (cos (* (/ angle 180) (PI))) 2) (cos (* (/ angle 180) (PI))) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (pow (* (sin (* (/ angle 180) (PI))) b) 4) 4 (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (pow (* (sin (* (/ angle 180) (PI))) b) 2)) |
| 9.0ms | angle | @ | -inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* angle (PI)) 1/180) (* angle (PI)) angle (PI) 1/180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* 1/32400 (* (* (* angle angle) b) b)) (* (PI) (PI))) (* 1/32400 (* (* (* angle angle) b) b)) 1/32400 (* (* (* angle angle) b) b) (* (* angle angle) b) (* angle angle) (* (PI) (PI)) (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* (* (sin (* (/ angle 180) (PI))) b) b) (* (sin (* (/ angle 180) (PI))) b) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) 180 (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (cos (* (/ angle 180) (PI))) 2) (cos (* (/ angle 180) (PI))) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (pow (* (sin (* (/ angle 180) (PI))) b) 4) 4 (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (pow (* (sin (* (/ angle 180) (PI))) b) 2)) |
| 8.0ms | angle | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* angle (PI)) 1/180) (* angle (PI)) angle (PI) 1/180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* 1/32400 (* (* (* angle angle) b) b)) (* (PI) (PI))) (* 1/32400 (* (* (* angle angle) b) b)) 1/32400 (* (* (* angle angle) b) b) (* (* angle angle) b) (* angle angle) (* (PI) (PI)) (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* (* (sin (* (/ angle 180) (PI))) b) b) (* (sin (* (/ angle 180) (PI))) b) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) 180 (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (cos (* (/ angle 180) (PI))) 2) (cos (* (/ angle 180) (PI))) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (pow (* (sin (* (/ angle 180) (PI))) b) 4) 4 (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (pow (* (sin (* (/ angle 180) (PI))) b) 2)) |
| 6.0ms | b | @ | 0 | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* angle (PI)) 1/180) (* angle (PI)) angle (PI) 1/180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* 1/32400 (* (* (* angle angle) b) b)) (* (PI) (PI))) (* 1/32400 (* (* (* angle angle) b) b)) 1/32400 (* (* (* angle angle) b) b) (* (* angle angle) b) (* angle angle) (* (PI) (PI)) (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* (* (sin (* (/ angle 180) (PI))) b) b) (* (sin (* (/ angle 180) (PI))) b) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) 180 (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (cos (* (/ angle 180) (PI))) 2) (cos (* (/ angle 180) (PI))) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (pow (* (sin (* (/ angle 180) (PI))) b) 4) 4 (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (pow (* (sin (* (/ angle 180) (PI))) b) 2)) |
| 6.0ms | b | @ | inf | ((+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) a (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* b (sin (* (PI) (/ angle 180)))) b (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* angle (PI)) 1/180) (* angle (PI)) angle (PI) 1/180 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* 1/32400 (* (* (* angle angle) b) b)) (* (PI) (PI))) (* 1/32400 (* (* (* angle angle) b) b)) 1/32400 (* (* (* angle angle) b) b) (* (* angle angle) b) (* angle angle) (* (PI) (PI)) (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* (* (sin (* (/ angle 180) (PI))) b) b) (* (sin (* (/ angle 180) (PI))) b) (sin (* (/ angle 180) (PI))) (* (/ angle 180) (PI)) (/ angle 180) 180 (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (cos (* (/ angle 180) (PI))) 2) (cos (* (/ angle 180) (PI))) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (pow (* (sin (* (/ angle 180) (PI))) b) 4) 4 (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (pow (* (sin (* (/ angle 180) (PI))) b) 2)) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 613 | 6235 |
| 1 | 1822 | 6036 |
| 2 | 6512 | 6036 |
| 0 | 8065 | 5867 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (* a (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (+ (* -1 (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* -1 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* -1 (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* (pow a 4) (- (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow a 4)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* -1 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (* (* 1/32400 (* (* (* angle angle) b) b)) (* (PI) (PI))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* 1/32400 (* (* (* angle angle) b) b)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow b 2))))) |
#s(approx (* (* (* angle angle) b) b) #s(hole binary64 (* (pow angle 2) (pow b 2)))) |
#s(approx (* (* angle angle) b) #s(hole binary64 (* (pow angle 2) b))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (- (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (- (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow b 4))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (* angle (PI)) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (* angle angle) #s(hole binary64 (pow angle 2))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* 1/180 (* angle (* (pow b 2) (PI)))))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/180 (* (pow b 2) (PI))))))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5)))))))))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/22674816000000 (* (pow b 2) (pow (PI) 5))))))))))) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 a)) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* -1/32400 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* a (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* a (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* (* 1/180 (PI)) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (pow a 2))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))))) (pow a 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (- (* -1 (/ (- (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (pow a 2))) (+ (* -1 (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* -1 (/ (* (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2)))))) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2))))))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))))) (pow a 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1 (/ (- (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (pow a 2))) (* (pow angle 2) (- (* -1 (/ (- (* -1/51018336000000 (* (pow b 4) (pow (PI) 6))) (* (pow a 4) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (pow a 2))) (+ (* -1 (- (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (+ (* -1 (/ (* (- (* -1 (/ (- (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (pow a 2))) (+ (* -1 (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* -1 (/ (* (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2)))))) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2))))) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2))) (* -1 (/ (* (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2)))))) (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2)))))))) (+ (* -1 (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* -1 (/ (* (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2)))))) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2))))))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))))) (pow a 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* -1 (pow a 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (- (* 1/16200 (* (pow a 4) (* (pow angle 2) (pow (PI) 2)))) (pow a 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (- (* (pow angle 2) (- (* (pow angle 2) (- (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))) (* -1/16200 (* (pow a 4) (pow (PI) 2))))) (pow a 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (- (* (pow angle 2) (- (* (pow angle 2) (- (+ (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow angle 2) (- (* -1/51018336000000 (* (pow b 4) (pow (PI) 6))) (* (pow a 4) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))) (* -1/16200 (* (pow a 4) (pow (PI) 2))))) (pow a 4)))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (* (pow b 4) (pow (PI) 4)))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (* (pow b 4) (pow (PI) 6)))) (* 1/1049760000 (* (pow b 4) (pow (PI) 4))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 4) (pow (PI) 6))) (* (pow angle 2) (* (pow b 4) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 4) (pow (PI) 6))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow b 4) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (pow a 4))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (+ (* -1/16200 (* (pow a 4) (* (pow angle 2) (pow (PI) 2)))) (pow a 4)))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (* (pow a 4) (pow (PI) 2))) (* (pow a 4) (* (pow angle 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))) (pow a 4)))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))) (pow a 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (- (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (/ (- (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))) (- (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx a #s(hole binary64 a)) |
#s(approx a a) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (* a (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) a)) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (+ (* -1 (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))) (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* -1 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* -1 (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (*.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* (pow a 4) (- (/ (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (pow a 4)) (pow (cos (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (*.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (/.f64 (pow.f64 b #s(literal 4 binary64)) (pow.f64 a #s(literal 4 binary64)))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64))) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* -1 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (*.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (- (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (*.f64 (-.f64 (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b)) |
#s(approx b #s(hole binary64 b)) |
#s(approx b b) |
#s(approx (* (* 1/32400 (* (* (* angle angle) b) b)) (* (PI) (PI))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* (* 1/32400 (* (* (* angle angle) b) b)) (* (PI) (PI))) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (PI.f64))))) |
#s(approx (* 1/32400 (* (* (* angle angle) b) b)) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow b 2))))) |
#s(approx (* 1/32400 (* (* (* angle angle) b) b)) (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) #s(literal 1/32400 binary64)) b)) |
#s(approx (* (* (* angle angle) b) b) #s(hole binary64 (* (pow angle 2) (pow b 2)))) |
#s(approx (* (* (* angle angle) b) b) (*.f64 (*.f64 b angle) (*.f64 b angle))) |
#s(approx (* (* angle angle) b) #s(hole binary64 (* (pow angle 2) b))) |
#s(approx (* (* angle angle) b) (*.f64 (*.f64 angle angle) b)) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 b b))) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b)) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) b)) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (- (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (- (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* (pow b 4) (+ (* -1 (/ (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4)) (pow b 4))) (pow (sin (* 1/180 (* angle (PI)))) 4))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (*.f64 (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64))) (pow.f64 b #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (* -1 (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2))) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (/.f64 (*.f64 a a) (neg.f64 b)) (/.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) b) (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 b b) (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 angle angle)) (*.f64 a a))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (fma.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle))) (*.f64 a a)) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (PI.f64))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 b b)))) (*.f64 angle angle))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 b b)) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 b b)) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 b b))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 1/180 binary64))) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64))) angle)) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b))) (*.f64 angle angle))) angle)) |
#s(approx (* b (sin (* (PI) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) b) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (* (* angle (PI)) 1/180) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (* angle (PI)) 1/180) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (* angle (PI)) (*.f64 angle (PI.f64))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx angle angle) |
#s(approx (* angle angle) #s(hole binary64 (pow angle 2))) |
#s(approx (* angle angle) (*.f64 angle angle)) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 a a)) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (* (* (* (sin (* (/ angle 180) (PI))) b) b) (sin (* (/ angle 180) (PI)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 b b) (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* 1/180 (* angle (* (pow b 2) (PI)))))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/180 binary64))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/180 (* (pow b 2) (PI))))))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 b b)) (*.f64 (*.f64 (*.f64 b b) (PI.f64)) #s(literal 1/180 binary64))) angle)) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5)))))))))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b b)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 b b)))) (*.f64 angle angle))) angle)) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) #s(hole binary64 (* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/22674816000000 (* (pow b 2) (pow (PI) 5))))))))))) |
#s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) (*.f64 b b)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 b b)))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 1/180 binary64))) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64))) angle)) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b))) (*.f64 angle angle))) angle)) |
#s(approx (* (sin (* (/ angle 180) (PI))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) b) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (sin (* (/ angle 180) (PI))) (*.f64 (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (* (/ angle 180) (PI)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (/ angle 180) (PI)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (*.f64 a a)) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 b b) (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 a a))) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 a)) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* -1/32400 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) a) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) a)) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* a (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) a) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 angle angle) a) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 angle angle) a)) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* a (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) a) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (fma.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle))) a) (*.f64 angle angle))) (*.f64 angle angle) a)) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(literal 1 binary64)) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) (fma.f64 (fma.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) (fma.f64 (fma.f64 (fma.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle))) (*.f64 angle angle) (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal 1/25194240000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (*.f64 angle angle)) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (PI.f64))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 b b)))) (*.f64 angle angle))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 b b)) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
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#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (*.f64 (*.f64 b (PI.f64)) angle) #s(literal 1/180 binary64))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64))) angle)) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
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#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) (*.f64 (fma.f64 (*.f64 #s(literal 1/180 binary64) b) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal 1/22674816000000 binary64) b) (pow.f64 (PI.f64) #s(literal 5 binary64)) (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 7 binary64)) b))) (*.f64 angle angle))) (*.f64 angle angle))) angle)) |
#s(approx (* (* 1/180 (PI)) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (* angle (PI)) 1/180) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (pow a 2))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 a a)) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))))) (pow a 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (fma.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) a) (*.f64 (PI.f64) a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (- (* -1 (/ (- (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (pow a 2))) (+ (* -1 (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* -1 (/ (* (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2)))))) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2))))))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))))) (pow a 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (fma.f64 (fma.f64 (fma.f64 #s(literal -1 binary64) (-.f64 (/.f64 (fma.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (neg.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 a a)) (fma.f64 (*.f64 (neg.f64 a) a) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) a) (*.f64 (PI.f64) a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) a))) (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) a) (*.f64 (PI.f64) a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (+ (* (pow angle 2) (- (+ (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1 (/ (- (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (pow a 2))) (* (pow angle 2) (- (* -1 (/ (- (* -1/51018336000000 (* (pow b 4) (pow (PI) 6))) (* (pow a 4) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (pow a 2))) (+ (* -1 (- (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))) (+ (* -1 (/ (* (- (* -1 (/ (- (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))) (pow a 2))) (+ (* -1 (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* -1 (/ (* (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2)))))) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2))))) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2))) (* -1 (/ (* (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2)))))) (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (pow a 2)))))))) (+ (* -1 (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))) (* -1 (/ (* (- (* -1/16200 (* (pow a 2) (pow (PI) 2))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2)))))) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2))))))) (* -1 (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))))) (pow a 2)))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (fma.f64 (fma.f64 (fma.f64 (-.f64 (-.f64 (/.f64 (fma.f64 (*.f64 #s(literal -1/51018336000000 binary64) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/382637520000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 (neg.f64 a) a)) (neg.f64 (fma.f64 (*.f64 (neg.f64 a) a) (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 b b))))) (/.f64 (fma.f64 (fma.f64 (*.f64 (neg.f64 a) a) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) a) (*.f64 (PI.f64) a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 (fma.f64 #s(literal -1 binary64) (-.f64 (/.f64 (fma.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (neg.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 a a)) (fma.f64 (*.f64 (neg.f64 a) a) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) a) (*.f64 (PI.f64) a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) a))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))))) (*.f64 (neg.f64 a) a))) (*.f64 angle angle) (fma.f64 #s(literal -1 binary64) (-.f64 (/.f64 (fma.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (neg.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 a a)) (fma.f64 (*.f64 (neg.f64 a) a) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64))))) (*.f64 (/.f64 (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) a) (*.f64 (PI.f64) a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) a) (/.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) a)))) (*.f64 angle angle) (fma.f64 #s(literal -1/16200 binary64) (*.f64 (*.f64 (PI.f64) a) (*.f64 (PI.f64) a)) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (* -1 (pow a 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (neg.f64 (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (- (* 1/16200 (* (pow a 4) (* (pow angle 2) (pow (PI) 2)))) (pow a 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (-.f64 (*.f64 (*.f64 #s(literal 1/16200 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle))) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (- (* (pow angle 2) (- (* (pow angle 2) (- (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))) (* -1/16200 (* (pow a 4) (pow (PI) 2))))) (pow a 4)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (-.f64 (*.f64 (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (pow.f64 a #s(literal 4 binary64))) #s(literal 1/16200 binary64) (*.f64 (fma.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (neg.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64))) (pow.f64 a #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle)) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) #s(hole binary64 (- (* (pow angle 2) (- (* (pow angle 2) (- (+ (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow angle 2) (- (* -1/51018336000000 (* (pow b 4) (pow (PI) 6))) (* (pow a 4) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))) (* -1/16200 (* (pow a 4) (pow (PI) 2))))) (pow a 4)))) |
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#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* 1/1049760000 (* (pow angle 4) (* (pow b 4) (pow (PI) 4)))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) (*.f64 (*.f64 (pow.f64 angle #s(literal 4 binary64)) #s(literal 1/1049760000 binary64)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* (pow angle 4) (+ (* -1/51018336000000 (* (pow angle 2) (* (pow b 4) (pow (PI) 6)))) (* 1/1049760000 (* (pow b 4) (pow (PI) 4))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) (*.f64 (fma.f64 (*.f64 #s(literal -1/51018336000000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 6 binary64)) (pow.f64 b #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (pow.f64 angle #s(literal 4 binary64)))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 4) (pow (PI) 6))) (* (pow angle 2) (* (pow b 4) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) (*.f64 (fma.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/51018336000000 binary64) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (*.f64 (fma.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (pow.f64 b #s(literal 4 binary64))) (*.f64 angle angle))) (*.f64 angle angle))) (pow.f64 angle #s(literal 4 binary64)))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) #s(hole binary64 (* (pow angle 4) (+ (* 1/1049760000 (* (pow b 4) (pow (PI) 4))) (* (pow angle 2) (+ (* -1/51018336000000 (* (pow b 4) (pow (PI) 6))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 4) (+ (* -1/1574640000 (* (pow (PI) 4) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))) (* 1/16200 (* (pow (PI) 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8)))))))) (* (pow b 4) (+ (* 1/9917964518400000000 (pow (PI) 8)) (* 1/16200 (* (pow (PI) 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 4) (*.f64 (fma.f64 (*.f64 #s(literal 1/1049760000 binary64) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/51018336000000 binary64) (pow.f64 b #s(literal 4 binary64))) (pow.f64 (PI.f64) #s(literal 6 binary64)) (*.f64 (fma.f64 (*.f64 (fma.f64 (*.f64 #s(literal -1/1574640000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))))) (pow.f64 b #s(literal 4 binary64))) (*.f64 angle angle) (*.f64 (fma.f64 (*.f64 #s(literal 1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 #s(literal 1/9917964518400000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))) (pow.f64 b #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle))) (pow.f64 angle #s(literal 4 binary64)))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (pow a 4))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) (pow.f64 a #s(literal 4 binary64))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (+ (* -1/16200 (* (pow a 4) (* (pow angle 2) (pow (PI) 2)))) (pow a 4)))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) (fma.f64 (*.f64 #s(literal -1/16200 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 angle angle)) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (* (pow a 4) (pow (PI) 2))) (* (pow a 4) (* (pow angle 2) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4)))))))) (pow a 4)))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) (fma.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64)) (*.f64 angle angle)) (pow.f64 a #s(literal 4 binary64)))) (*.f64 angle angle) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/16200 (* (pow a 4) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 4) (* (pow angle 2) (+ (* -1/16200 (* (pow (PI) 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))) (+ (* -1/408146688000000 (pow (PI) 6)) (* -1/6122200320000000 (pow (PI) 6)))))) (* (pow a 4) (+ (* 1/6298560000 (pow (PI) 4)) (+ (* 1/2099520000 (pow (PI) 4)) (* 1/1049760000 (pow (PI) 4))))))))) (pow a 4)))) |
#s(approx (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2) (fma.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) (pow.f64 a #s(literal 4 binary64))) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/16200 binary64) (*.f64 (PI.f64) (PI.f64))) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 #s(literal -1/382637520000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) #s(literal 1/629856000 binary64))) (pow.f64 a #s(literal 4 binary64))) (*.f64 angle angle))) (*.f64 angle angle) (pow.f64 a #s(literal 4 binary64)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* -1 (pow a 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (*.f64 (neg.f64 a) a)) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (- (* (pow angle 2) (- (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 (neg.f64 a) a))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (- (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (neg.f64 a) a) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 (neg.f64 a) a))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (- (* (pow angle 2) (- (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (- (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (- (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))) (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (* -1/32400 (* (pow a 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 (neg.f64 a) a) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (*.f64 (neg.f64 a) a) (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 b b))) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (-.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 (neg.f64 a) a))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (PI.f64))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 angle angle)) (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 b b)))) (*.f64 angle angle))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 b b)) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (fma.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (*.f64 (PI.f64) (PI.f64)) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (pow.f64 (PI.f64) #s(literal 4 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64))) (*.f64 b b)) (*.f64 angle angle) (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 b b))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
#s(approx (sin (* (/ angle 180) (PI))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (/ angle 180) (PI))) (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) #s(hole binary64 (/ (- (* (pow b 4) (pow (sin (* 1/180 (* angle (PI)))) 4)) (* (pow a 4) (pow (cos (* 1/180 (* angle (PI)))) 4))) (- (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (/.f64 (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 57 | 538 |
| 0 | 94 | 503 |
| 1 | 329 | 503 |
| 0 | 1718 | 503 |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) |
(*.f64 a a) |
a |
(pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) |
b |
(sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) |
(*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)) |
(*.f64 angle (PI.f64)) |
angle |
(PI.f64) |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 (*.f64 angle angle) b) b) |
(*.f64 (*.f64 angle angle) b) |
(*.f64 angle angle) |
(*.f64 (PI.f64) (PI.f64)) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) |
(cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) |
(*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) |
(sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) |
#s(literal 4 binary64) |
(pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
| Outputs |
|---|
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64)))) (neg.f64 (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64))) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 1/2 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (neg.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (fabs.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 b (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(-.f64 (/.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64)) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))))) |
(-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (*.f64 (neg.f64 (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) (*.f64 b b))) |
(-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (*.f64 (neg.f64 (*.f64 b b)) (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)))) |
(-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (*.f64 (neg.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(+.f64 (/.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (fma.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 6 binary64)) (fma.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(*.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 1/2 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 1/2 binary64))) |
(pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 1 binary64)) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) |
(exp.f64 (*.f64 (log.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(literal 1 binary64))) |
(*.f64 (neg.f64 (neg.f64 a)) (neg.f64 (neg.f64 a))) |
(*.f64 (neg.f64 (fabs.f64 a)) (neg.f64 (fabs.f64 a))) |
(*.f64 (fabs.f64 (fabs.f64 a)) (fabs.f64 (fabs.f64 a))) |
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 1 binary64)) a) |
(*.f64 (neg.f64 a) (neg.f64 a)) |
(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 a a) |
(pow.f64 (neg.f64 a) #s(literal 2 binary64)) |
(pow.f64 (fabs.f64 a) #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
(neg.f64 (*.f64 (neg.f64 a) a)) |
(neg.f64 (*.f64 a (neg.f64 a))) |
(fabs.f64 (*.f64 a a)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
a |
(*.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (neg.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) (fabs.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)))) |
(*.f64 (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) |
(*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 b (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(*.f64 b (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 1 binary64)) (pow.f64 b #s(literal 1 binary64))) |
(*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) |
(*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) |
(pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 1 binary64))) |
b |
(sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) angle) (PI.f64)) |
(*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 #s(literal 1/180 binary64) (*.f64 (PI.f64) angle)) |
(*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)) |
(*.f64 (PI.f64) (*.f64 #s(literal 1/180 binary64) angle)) |
(*.f64 (PI.f64) (*.f64 angle #s(literal 1/180 binary64))) |
(*.f64 angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) |
(*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 angle (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) angle)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) |
(*.f64 (PI.f64) angle) |
(*.f64 angle (PI.f64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) angle)) |
angle |
(PI.f64) |
#s(literal 1/180 binary64) |
#s(literal 2 binary64) |
(/.f64 (-.f64 (pow.f64 #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b))) #s(literal 2 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (-.f64 #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b))) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b)))))) |
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(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
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(/.f64 angle #s(literal 180 binary64)) |
(neg.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64))) |
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#s(literal 180 binary64) |
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(-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) (*.f64 (neg.f64 a) (*.f64 (pow.f64 (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))) #s(literal 2 binary64)) a))) |
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(/.f64 (+.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64)) |
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(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
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#s(literal 4 binary64) |
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(exp.f64 (*.f64 (log.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(literal 2 binary64)))) |
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)))) (fma.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) |
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))))) (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))))) |
(*.f64 (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 8 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 4 binary64))) (*.f64 (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64))) (fma.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 12 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 6 binary64))) (*.f64 (+.f64 (fma.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 4 binary64))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 8 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)))) (neg.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (fma.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)))) (/.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (fma.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64))))) |
(-.f64 (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) (/.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))))) |
(-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) b) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (*.f64 b b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 b (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) |
Compiled 38 982 to 2 569 computations (93.4% saved)
71 alts after pruning (67 fresh and 4 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 735 | 36 | 771 |
| Fresh | 17 | 31 | 48 |
| Picked | 4 | 1 | 5 |
| Done | 0 | 3 | 3 |
| Total | 756 | 71 | 827 |
| Status | Accuracy | Program |
|---|---|---|
| 69.5% | (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 69.6% | (fma.f64 (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 75.4% | (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 70.9% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 73.0% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 77.5% | (fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| ▶ | 77.4% | (fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
| 77.8% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 65.7% | (fma.f64 #s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 69.2% | (fma.f64 #s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 b b))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 78.2% | (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 78.2% | (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 78.3% | (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| ▶ | 78.3% | (fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
| 69.2% | (fma.f64 a (*.f64 a (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 70.0% | (fma.f64 a (*.f64 a (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 71.7% | (fma.f64 a (*.f64 a (/.f64 (+.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 70.8% | (fma.f64 a (*.f64 a (/.f64 (+.f64 (cos.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (-.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 77.8% | (fma.f64 a (*.f64 a (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 78.2% | (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 77.9% | (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 77.8% | (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| ▶ | 78.4% | (fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
| 11.7% | (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)) (*.f64 (neg.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) | |
| 13.7% | (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (*.f64 (neg.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) | |
| 17.9% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) | |
| 17.5% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (exp.f64 (*.f64 (log.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) | |
| 10.6% | (/.f64 #s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (*.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) | |
| 72.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 68.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 52.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 77.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64))) angle)))) #s(literal 2 binary64))) | |
| ✓ | 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
| 77.5% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64))) angle)))) #s(literal 2 binary64))) | |
| 68.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 60.0% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 60.1% | (+.f64 (exp.f64 (*.f64 (/.f64 (-.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (log.f64 a) (log.f64 a))) (-.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 60.1% | (+.f64 (exp.f64 (*.f64 (+.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 54.5% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) | |
| 78.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| ▶ | 78.1% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))) |
| 78.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| ✓ | 78.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 78.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 73.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) | |
| 64.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) | |
| 62.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (PI.f64)))))) | |
| 68.3% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) | |
| 68.3% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64)))) | |
| ✓ | 68.3% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
| ▶ | 73.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64))))) |
| 11.7% | #s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (/.f64 (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))))) | |
| 32.8% | #s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) | |
| 56.1% | #s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) | |
| 32.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 56.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) | |
| ✓ | 57.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 55.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) | |
| 69.3% | #s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 49.0% | #s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 56.0% | #s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a))) |
Compiled 5 346 to 3 638 computations (31.9% saved)
| Inputs |
|---|
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
a |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) |
(pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) |
(*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) |
(sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
#s(literal 1/180 binary64) |
(PI.f64) |
angle |
b |
#s(literal 2 binary64) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) |
(*.f64 a a) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 b angle) (*.f64 b angle)) |
(*.f64 b angle) |
(*.f64 (PI.f64) (PI.f64)) |
(fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) |
(fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal -1/180 binary64) |
(*.f64 angle (PI.f64)) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) |
(sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
| Outputs |
|---|
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (* a (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (* 1/32400 (* (* b angle) (* b angle))) (* (PI) (PI))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* 1/32400 (* (* b angle) (* b angle))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow b 2))))) |
#s(approx (* (* b angle) (* b angle)) #s(hole binary64 (* (pow angle 2) (pow b 2)))) |
#s(approx (* b angle) #s(hole binary64 (* angle b))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 a)) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* -1/32400 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* a (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* a (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (* 1/180 (PI)) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* 1/180 (* angle (* (pow b 2) (PI)))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/180 (* (pow b 2) (PI))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5)))))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/22674816000000 (* (pow b 2) (pow (PI) 5))))))))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* -1/180 (* angle (PI))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (cbrt (PI)) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (cbrt (PI)))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (cos (* -1/180 (* angle (PI)))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
9 calls:
| Time | Variable | Point | Expression | |
|---|---|---|---|---|
| 7.0ms | angle | @ | inf | ((+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) a (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) 1/180 (PI) angle b 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* 1/32400 (* (* b angle) (* b angle))) (* (PI) (PI))) (* 1/32400 (* (* b angle) (* b angle))) 1/32400 (* (* b angle) (* b angle)) (* b angle) (* (PI) (PI)) (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* (* (sin (* (PI) (/ angle 180))) b) b) (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (cos (* (/ angle 180) (PI))) 2) (cos (* (/ angle 180) (PI))) (cos (* -1/180 (* angle (PI)))) (* -1/180 (* angle (PI))) -1/180 (* angle (PI)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (pow (cbrt (PI)) 2) (cbrt (PI)) (* (cbrt (PI)) (/ angle 180)) (/ angle 180) 180) |
| 6.0ms | angle | @ | 0 | ((+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) a (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) 1/180 (PI) angle b 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* 1/32400 (* (* b angle) (* b angle))) (* (PI) (PI))) (* 1/32400 (* (* b angle) (* b angle))) 1/32400 (* (* b angle) (* b angle)) (* b angle) (* (PI) (PI)) (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* (* (sin (* (PI) (/ angle 180))) b) b) (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (cos (* (/ angle 180) (PI))) 2) (cos (* (/ angle 180) (PI))) (cos (* -1/180 (* angle (PI)))) (* -1/180 (* angle (PI))) -1/180 (* angle (PI)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (pow (cbrt (PI)) 2) (cbrt (PI)) (* (cbrt (PI)) (/ angle 180)) (/ angle 180) 180) |
| 6.0ms | angle | @ | -inf | ((+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) a (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) 1/180 (PI) angle b 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* 1/32400 (* (* b angle) (* b angle))) (* (PI) (PI))) (* 1/32400 (* (* b angle) (* b angle))) 1/32400 (* (* b angle) (* b angle)) (* b angle) (* (PI) (PI)) (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* (* (sin (* (PI) (/ angle 180))) b) b) (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (cos (* (/ angle 180) (PI))) 2) (cos (* (/ angle 180) (PI))) (cos (* -1/180 (* angle (PI)))) (* -1/180 (* angle (PI))) -1/180 (* angle (PI)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (pow (cbrt (PI)) 2) (cbrt (PI)) (* (cbrt (PI)) (/ angle 180)) (/ angle 180) 180) |
| 4.0ms | b | @ | -inf | ((+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) a (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) 1/180 (PI) angle b 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* 1/32400 (* (* b angle) (* b angle))) (* (PI) (PI))) (* 1/32400 (* (* b angle) (* b angle))) 1/32400 (* (* b angle) (* b angle)) (* b angle) (* (PI) (PI)) (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* (* (sin (* (PI) (/ angle 180))) b) b) (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (cos (* (/ angle 180) (PI))) 2) (cos (* (/ angle 180) (PI))) (cos (* -1/180 (* angle (PI)))) (* -1/180 (* angle (PI))) -1/180 (* angle (PI)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (pow (cbrt (PI)) 2) (cbrt (PI)) (* (cbrt (PI)) (/ angle 180)) (/ angle 180) 180) |
| 4.0ms | b | @ | inf | ((+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) a (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (* (sin (* (PI) (/ angle 180))) b) 2) (* (sin (* (PI) (/ angle 180))) b) (sin (* (PI) (/ angle 180))) (* (PI) (/ angle 180)) (* (* 1/180 (PI)) angle) (* 1/180 (PI)) 1/180 (PI) angle b 2 (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (pow (* a (cos (* (PI) (/ angle 180)))) 2) (* a a) (pow (* b (sin (* (PI) (/ angle 180)))) 2) (* (* 1/32400 (* (* b angle) (* b angle))) (* (PI) (PI))) (* 1/32400 (* (* b angle) (* b angle))) 1/32400 (* (* b angle) (* b angle)) (* b angle) (* (PI) (PI)) (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) (* (* (sin (* (PI) (/ angle 180))) b) b) (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) (* a (pow (cos (* (/ angle 180) (PI))) 2)) (pow (cos (* (/ angle 180) (PI))) 2) (cos (* (/ angle 180) (PI))) (cos (* -1/180 (* angle (PI)))) (* -1/180 (* angle (PI))) -1/180 (* angle (PI)) (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (pow (cbrt (PI)) 2) (cbrt (PI)) (* (cbrt (PI)) (/ angle 180)) (/ angle 180) 180) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 412 | 4038 |
| 1 | 1198 | 3918 |
| 2 | 5656 | 3918 |
| 0 | 8897 | 3780 |
| 1× | iter limit |
| 1× | node limit |
| Inputs |
|---|
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx a #s(hole binary64 a)) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (* a (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx b #s(hole binary64 b)) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* (* 1/32400 (* (* b angle) (* b angle))) (* (PI) (PI))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* 1/32400 (* (* b angle) (* b angle))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow b 2))))) |
#s(approx (* (* b angle) (* b angle)) #s(hole binary64 (* (pow angle 2) (pow b 2)))) |
#s(approx (* b angle) #s(hole binary64 (* angle b))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 a)) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* -1/32400 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* a (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* a (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (* 1/180 (PI)) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* 1/180 (* angle (* (pow b 2) (PI)))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/180 (* (pow b 2) (PI))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5)))))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/22674816000000 (* (pow b 2) (pow (PI) 5))))))))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (* -1/180 (* angle (PI))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (cbrt (PI)) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (cbrt (PI)))))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (cos (* -1/180 (* angle (PI)))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
| Outputs |
|---|
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx a #s(hole binary64 a)) |
#s(approx a a) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (* a (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (* a a) #s(hole binary64 (pow a 2))) |
#s(approx (* a a) (*.f64 a a)) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (+ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (* (pow a 2) (+ (/ (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)) (pow a 2)) (pow (cos (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) (*.f64 a a))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) |
#s(approx b #s(hole binary64 b)) |
#s(approx b b) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (* (* 1/32400 (* (* b angle) (* b angle))) (* (PI) (PI))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (* (* 1/32400 (* (* b angle) (* b angle))) (* (PI) (PI))) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b))) |
#s(approx (* 1/32400 (* (* b angle) (* b angle))) #s(hole binary64 (* 1/32400 (* (pow angle 2) (pow b 2))))) |
#s(approx (* 1/32400 (* (* b angle) (* b angle))) (*.f64 (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) b) angle)) |
#s(approx (* (* b angle) (* b angle)) #s(hole binary64 (* (pow angle 2) (pow b 2)))) |
#s(approx (* (* b angle) (* b angle)) (*.f64 (*.f64 (*.f64 angle angle) b) b)) |
#s(approx (* b angle) #s(hole binary64 (* angle b))) |
#s(approx (* b angle) (*.f64 b angle)) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* (pow b 2) (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) (*.f64 b b))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* (pow b 2) (pow (sin (* 1/180 (* angle (PI)))) 2)))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* b (sin (* 1/180 (* angle (PI))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (*.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) b)) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (* (pow b 2) (+ (/ (* (pow a 2) (pow (cos (* 1/180 (* angle (PI)))) 2)) (pow b 2)) (pow (sin (* 1/180 (* angle (PI)))) 2))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 (fma.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64)) (*.f64 (/.f64 a b) (/.f64 a b)) (pow.f64 (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(literal 2 binary64))) (*.f64 b b))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 a a)) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (* a (* a (pow (cos (* (/ angle 180) (PI))) 2))) (pow (* (sin (* (PI) (/ angle 180))) b) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) a) a (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b)) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 a)) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* -1/32400 (* a (* (pow angle 2) (pow (PI) 2))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (*.f64 (PI.f64) (PI.f64)) a) a)) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* a (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) (fma.f64 (fma.f64 (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) angle) angle (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) a) #s(literal -1/32400 binary64))) (*.f64 angle angle) a)) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) #s(hole binary64 (+ a (* (pow angle 2) (+ (* -1/32400 (* a (pow (PI) 2))) (* (pow angle 2) (+ (* a (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* a (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))))) |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) a) (PI.f64)) (PI.f64) (*.f64 (*.f64 (*.f64 angle angle) a) (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 angle angle) a)) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle))) (*.f64 angle angle))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 b angle) b) (*.f64 angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (pow (* (sin (* (PI) (/ angle 180))) b) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b (*.f64 (*.f64 (*.f64 b angle) b) (*.f64 angle (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64))) angle)) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle))) |
#s(approx (* (sin (* (PI) (/ angle 180))) b) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) b) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)) angle) angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (* (PI) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (* (* 1/180 (PI)) angle) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (* 1/180 (PI)) angle) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx angle #s(hole binary64 angle)) |
#s(approx angle angle) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) a) a (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b)) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (pow a 2))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* -1/32400 (* (pow a 2) (* (pow angle 2) (pow (PI) 2)))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a (*.f64 (*.f64 angle angle) a))) (*.f64 (PI.f64) (PI.f64)) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow a 2) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* (pow angle 2) (+ (* (pow a 2) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6))))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))))))) (pow a 2)))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)) (PI.f64)) (PI.f64) (*.f64 (*.f64 a (*.f64 (*.f64 angle angle) a)) (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle))) (*.f64 angle angle))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 b angle) b) (*.f64 angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b (*.f64 (*.f64 (*.f64 b angle) b) (*.f64 angle (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 a a)) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (* (* (* (sin (* (PI) (/ angle 180))) b) b) (sin (* (PI) (/ angle 180)))) (pow (* a (cos (* (PI) (/ angle 180)))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) a) a (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b)) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* 1/180 (* angle (* (pow b 2) (PI)))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) b) #s(literal 1/180 binary64)) angle)) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* (pow b 2) (pow (PI) 3)))) (* 1/180 (* (pow b 2) (PI))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) (*.f64 (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) b) #s(literal -1/34992000 binary64)) angle) angle (*.f64 (*.f64 (*.f64 b (PI.f64)) b) #s(literal 1/180 binary64))) angle)) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 5)))))))))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) b) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) b) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) b) #s(literal 1/180 binary64)) angle))) |
#s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) #s(hole binary64 (* angle (+ (* 1/180 (* (pow b 2) (PI))) (* (pow angle 2) (+ (* -1/34992000 (* (pow b 2) (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* (pow b 2) (pow (PI) 7)))) (* 1/22674816000000 (* (pow b 2) (pow (PI) 5))))))))))) |
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#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 1)) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(literal 1 binary64)) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* -1/32400 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) (fma.f64 (*.f64 #s(literal -1/32400 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/32400 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/32400 (pow (PI) 2)) (* (pow angle 2) (+ (* 1/12597120000 (pow (PI) 4)) (+ (* 1/4199040000 (pow (PI) 4)) (* (pow angle 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) (fma.f64 (fma.f64 (*.f64 #s(literal -1/32400 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) angle) angle (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 1)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(literal 1 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* (/ angle 180) (PI))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 1)) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(literal 1 binary64)) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* -1/64800 (* (pow angle 2) (pow (PI) 2)))))) |
#s(approx (cos (* -1/180 (* angle (PI)))) (fma.f64 (*.f64 #s(literal -1/64800 binary64) (*.f64 angle angle)) (*.f64 (PI.f64) (PI.f64)) #s(literal 1 binary64))) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* 1/25194240000 (* (pow angle 2) (pow (PI) 4)))))))) |
#s(approx (cos (* -1/180 (* angle (PI)))) (fma.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) angle) angle (*.f64 #s(literal -1/64800 binary64) (*.f64 (PI.f64) (PI.f64)))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (+ 1 (* (pow angle 2) (+ (* -1/64800 (pow (PI) 2)) (* (pow angle 2) (+ (* -1/24488801280000000 (* (pow angle 2) (pow (PI) 6))) (* 1/25194240000 (pow (PI) 4))))))))) |
#s(approx (cos (* -1/180 (* angle (PI)))) (fma.f64 (fma.f64 (*.f64 #s(literal -1/64800 binary64) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/24488801280000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) (*.f64 angle angle) (*.f64 #s(literal 1/25194240000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64)))) (*.f64 angle angle))) (*.f64 angle angle) #s(literal 1 binary64))) |
#s(approx (* -1/180 (* angle (PI))) #s(hole binary64 (* -1/180 (* angle (PI))))) |
#s(approx (* -1/180 (* angle (PI))) (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) |
#s(approx (* angle (PI)) #s(hole binary64 (* angle (PI)))) |
#s(approx (* angle (PI)) (*.f64 (PI.f64) angle)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (pow a 2))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (*.f64 a a)) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a)) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) #s(hole binary64 (+ (* (pow angle 2) (+ (* -1/32400 (* (pow a 2) (pow (PI) 2))) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (+ (* (pow a 2) (+ (* 1/12597120000 (pow (PI) 4)) (* 1/4199040000 (pow (PI) 4)))) (* (pow angle 2) (+ (* (pow a 2) (+ (* -1/816293376000000 (pow (PI) 6)) (* -1/12244400640000000 (pow (PI) 6)))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) (pow a 2)))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2)) (fma.f64 (fma.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (fma.f64 (*.f64 (*.f64 #s(literal 1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) a) a (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) a) a (*.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b)) (*.f64 angle angle)))) (*.f64 angle angle) (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a))))) (*.f64 angle angle) (*.f64 a a))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* 1/32400 (* (pow angle 2) (* (pow b 2) (pow (PI) 2)))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* -1/3149280000 (* (pow angle 2) (* (pow b 2) (pow (PI) 4)))) (* 1/32400 (* (pow b 2) (pow (PI) 2))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (*.f64 #s(literal -1/3149280000 binary64) (*.f64 b b)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 4 binary64)) angle) angle))) (*.f64 angle angle))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6))))))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (*.f64 (*.f64 b angle) b) (*.f64 angle (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64)))))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) #s(hole binary64 (* (pow angle 2) (+ (* 1/32400 (* (pow b 2) (pow (PI) 2))) (* (pow angle 2) (+ (* -1/3149280000 (* (pow b 2) (pow (PI) 4))) (* (pow angle 2) (+ (* (pow angle 2) (* (pow b 2) (+ (* -1/396718580736000000000 (pow (PI) 8)) (* -1/2777030065152000000000 (pow (PI) 8))))) (* (pow b 2) (+ (* 1/2040733440000000 (pow (PI) 6)) (* 1/1224440064000000 (pow (PI) 6)))))))))))) |
#s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 b b)) (PI.f64)) (PI.f64) (*.f64 (fma.f64 (*.f64 #s(literal -1/3149280000 binary64) (pow.f64 (PI.f64) #s(literal 4 binary64))) (*.f64 b b) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal 1/765275040000000 binary64) (pow.f64 (PI.f64) #s(literal 6 binary64))) b) b (*.f64 (*.f64 (*.f64 b angle) b) (*.f64 angle (*.f64 #s(literal -1/347128758144000000000 binary64) (pow.f64 (PI.f64) #s(literal 8 binary64)))))) (*.f64 angle angle))) (*.f64 angle angle))) (*.f64 angle angle))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* 1/180 (* angle (* b (PI)))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (* b (pow (PI) 3)))) (* 1/180 (* b (PI))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/34992000 binary64) (*.f64 angle angle)) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64))) angle)) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* 1/22674816000000 (* (pow angle 2) (* b (pow (PI) 5)))))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) b) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) #s(hole binary64 (* angle (+ (* 1/180 (* b (PI))) (* (pow angle 2) (+ (* -1/34992000 (* b (pow (PI) 3))) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (* b (pow (PI) 7)))) (* 1/22674816000000 (* b (pow (PI) 5))))))))))) |
#s(approx (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal -1/34992000 binary64) b) (pow.f64 (PI.f64) #s(literal 3 binary64)) (*.f64 (fma.f64 (*.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (*.f64 angle angle)) b) (pow.f64 (PI.f64) #s(literal 7 binary64)) (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) b) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (* angle (+ (* -1/34992000 (* (pow angle 2) (pow (PI) 3))) (* 1/180 (PI)))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (*.f64 (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64)) angle) angle (*.f64 #s(literal 1/180 binary64) (PI.f64))) angle)) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* 1/22674816000000 (* (pow angle 2) (pow (PI) 5))))))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (*.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64)) angle) angle (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (* angle (+ (* 1/180 (PI)) (* (pow angle 2) (+ (* -1/34992000 (pow (PI) 3)) (* (pow angle 2) (+ (* -1/30855889612800000000 (* (pow angle 2) (pow (PI) 7))) (* 1/22674816000000 (pow (PI) 5)))))))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (fma.f64 (pow.f64 angle #s(literal 3 binary64)) (fma.f64 (fma.f64 (*.f64 #s(literal -1/30855889612800000000 binary64) (pow.f64 (PI.f64) #s(literal 7 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 5 binary64)) #s(literal 1/22674816000000 binary64))) (*.f64 angle angle) (*.f64 (pow.f64 (PI.f64) #s(literal 3 binary64)) #s(literal -1/34992000 binary64))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) #s(hole binary64 (* 1/180 (* angle (PI))))) |
#s(approx (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
#s(approx (* (cbrt (PI)) (/ angle 180)) #s(hole binary64 (* 1/180 (* angle (cbrt (PI)))))) |
#s(approx (* (cbrt (PI)) (/ angle 180)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64))) |
#s(approx (/ angle 180) #s(hole binary64 (* 1/180 angle))) |
#s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle)) |
#s(approx (sin (* (PI) (/ angle 180))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) #s(hole binary64 (pow (cos (* 1/180 (* angle (PI)))) 2))) |
#s(approx (pow (cos (* (/ angle 180) (PI))) 2) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle))) #s(literal 2 binary64))) |
#s(approx (cos (* (/ angle 180) (PI))) #s(hole binary64 (cos (* 1/180 (* angle (PI)))))) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
#s(approx (cos (* -1/180 (* angle (PI)))) #s(hole binary64 (cos (* -1/180 (* angle (PI)))))) |
#s(approx (cos (* -1/180 (* angle (PI)))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) #s(hole binary64 (sin (* 1/180 (* angle (PI)))))) |
#s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (sin.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) |
Useful iterations: 0 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 57 | 479 |
| 0 | 91 | 427 |
| 1 | 304 | 420 |
| 0 | 1668 | 419 |
| 1× | iter limit |
| 1× | iter limit |
| 1× | node limit |
| 1× | iter limit |
| Inputs |
|---|
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
a |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) |
(pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) |
(*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) |
(sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) |
#s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) |
(*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle) |
(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
#s(literal 1/180 binary64) |
(PI.f64) |
angle |
b |
#s(literal 2 binary64) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64))))) |
#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) |
(*.f64 a a) |
#s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64)))) |
(*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64))) |
(*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) |
#s(literal 1/32400 binary64) |
(*.f64 (*.f64 b angle) (*.f64 b angle)) |
(*.f64 b angle) |
(*.f64 (PI.f64) (PI.f64)) |
(fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) |
(fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) |
(pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64)) |
#s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) |
(cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) |
(*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))) |
#s(literal -1/180 binary64) |
(*.f64 angle (PI.f64)) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))) |
(pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) |
(*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) |
(sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(cbrt.f64 (PI.f64)) |
(*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 angle #s(literal 180 binary64)) |
#s(literal 180 binary64) |
| Outputs |
|---|
(/.f64 (-.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (pow.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a))) |
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 4 binary64)))) (neg.f64 (-.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(/.f64 (neg.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) (pow.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) #s(literal 2 binary64))))) |
(/.f64 (-.f64 (pow.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 4 binary64))) (-.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) #s(literal 3 binary64))) (+.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) #s(literal 2 binary64)) (*.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 6 binary64)) (pow.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) #s(literal 3 binary64))) (fma.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) (pow.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) #s(literal 2 binary64)))) |
(fma.f64 (*.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) b (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) b (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 (neg.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (neg.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 (fabs.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (fabs.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 (exp.f64 (log.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (exp.f64 (log.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 b (*.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 b (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 (*.f64 b b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(-.f64 (/.f64 (pow.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) #s(literal 2 binary64)) (-.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 4 binary64)) (-.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))))) |
(-.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) (*.f64 (neg.f64 (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) (*.f64 b b))) |
(-.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) (*.f64 (neg.f64 (*.f64 (*.f64 b b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(-.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) (*.f64 (neg.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(-.f64 (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a) (*.f64 (neg.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (*.f64 (*.f64 b b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
(-.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (neg.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a)) a)) |
(-.f64 (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (*.f64 (neg.f64 a) #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a))) |
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a |
#s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) |
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(*.f64 (*.f64 (PI.f64) #s(literal 1/180 binary64)) angle) |
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(*.f64 #s(literal 1/180 binary64) (PI.f64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64))) |
#s(literal 1/180 binary64) |
(PI.f64) |
angle |
b |
#s(literal 2 binary64) |
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#s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) |
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(*.f64 (neg.f64 (fabs.f64 a)) (neg.f64 (fabs.f64 a))) |
(*.f64 (fabs.f64 (fabs.f64 a)) (fabs.f64 (fabs.f64 a))) |
(*.f64 (pow.f64 a #s(literal 1 binary64)) (pow.f64 a #s(literal 1 binary64))) |
(*.f64 (pow.f64 a #s(literal 1 binary64)) a) |
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(*.f64 (fabs.f64 a) (fabs.f64 a)) |
(*.f64 a a) |
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(pow.f64 (fabs.f64 a) #s(literal 2 binary64)) |
(pow.f64 a #s(literal 2 binary64)) |
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(neg.f64 (*.f64 a (neg.f64 a))) |
(fabs.f64 (*.f64 a a)) |
(exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64))) |
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(*.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) a)) |
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(*.f64 (fabs.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (fabs.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) |
(*.f64 (exp.f64 (log.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) (exp.f64 (log.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))))) |
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(pow.f64 (exp.f64 (log.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)) |
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(pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
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(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) |
(cos.f64 (*.f64 (*.f64 (PI.f64) angle) #s(literal -1/180 binary64))) |
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(*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle) |
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(*.f64 #s(literal -1/180 binary64) (*.f64 (PI.f64) angle)) |
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#s(literal -1/180 binary64) |
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(*.f64 (PI.f64) angle) |
(*.f64 angle (PI.f64)) |
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(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(-.f64 (/.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))))) |
(-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (*.f64 (neg.f64 (*.f64 b b)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) |
(-.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(+.f64 (/.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))))) |
(+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b) |
(*.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(*.f64 (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (neg.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) (fabs.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b)) |
(*.f64 (*.f64 b b) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) |
(*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(*.f64 b (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) |
(pow.f64 (exp.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1/2 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 b #s(literal 1 binary64)) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64))) |
(*.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 1 binary64)) (pow.f64 b #s(literal 1 binary64))) |
(*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) |
(*.f64 b (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) |
(pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 1 binary64)) |
(exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 1 binary64))) |
(sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) |
(*.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (/.f64 angle #s(literal 180 binary64))) (cbrt.f64 (PI.f64))) |
(*.f64 (sqrt.f64 (PI.f64)) (*.f64 (sqrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (PI.f64)))) |
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(*.f64 (cbrt.f64 (PI.f64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)))) |
(*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
(*.f64 angle (/.f64 (PI.f64) #s(literal 180 binary64))) |
(/.f64 (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) #s(literal 180 binary64)) |
(/.f64 (*.f64 (neg.f64 angle) (PI.f64)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (neg.f64 (*.f64 (PI.f64) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)) |
(log.f64 (pow.f64 (exp.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))) |
(*.f64 (neg.f64 (cbrt.f64 (PI.f64))) (neg.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (fabs.f64 (cbrt.f64 (PI.f64))) (fabs.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) (exp.f64 (log.f64 (cbrt.f64 (PI.f64))))) |
(*.f64 (cbrt.f64 (PI.f64)) (cbrt.f64 (PI.f64))) |
(pow.f64 (exp.f64 (log.f64 (cbrt.f64 (PI.f64)))) #s(literal 2 binary64)) |
(pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1 binary64)) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) |
(pow.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/3 binary64)) |
(pow.f64 (PI.f64) #s(literal 2/3 binary64)) |
(cbrt.f64 (*.f64 (PI.f64) (PI.f64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) |
(+.f64 (cosh.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64))) (sinh.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 2 binary64)))) |
(*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1/2 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1/2 binary64))) |
(*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) |
(*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) |
(*.f64 (cbrt.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (cbrt.f64 (PI.f64)))) |
(*.f64 (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64)) (pow.f64 (sqrt.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (pow.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(literal 1/3 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(pow.f64 (cbrt.f64 (PI.f64)) #s(literal 1 binary64)) |
(pow.f64 (PI.f64) #s(literal 1/3 binary64)) |
(cbrt.f64 (PI.f64)) |
(exp.f64 (/.f64 (log.f64 (PI.f64)) #s(literal 3 binary64))) |
(exp.f64 (*.f64 (log.f64 (cbrt.f64 (PI.f64))) #s(literal 1 binary64))) |
(exp.f64 (*.f64 (log.f64 (PI.f64)) #s(literal 1/3 binary64))) |
(*.f64 (/.f64 angle #s(literal 180 binary64)) (cbrt.f64 (PI.f64))) |
(*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))) |
(/.f64 (*.f64 (neg.f64 angle) (cbrt.f64 (PI.f64))) #s(literal -180 binary64)) |
(/.f64 (*.f64 (cbrt.f64 (PI.f64)) (neg.f64 angle)) #s(literal -180 binary64)) |
(/.f64 (neg.f64 (*.f64 (cbrt.f64 (PI.f64)) angle)) #s(literal -180 binary64)) |
(/.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 180 binary64)) |
(/.f64 (neg.f64 (neg.f64 angle)) #s(literal 180 binary64)) |
(/.f64 (neg.f64 angle) #s(literal -180 binary64)) |
(/.f64 angle #s(literal 180 binary64)) |
(neg.f64 (/.f64 (neg.f64 angle) #s(literal 180 binary64))) |
(neg.f64 (/.f64 angle #s(literal -180 binary64))) |
#s(literal 180 binary64) |
Compiled 30 801 to 2 224 computations (92.8% saved)
79 alts after pruning (74 fresh and 5 done)
| Pruned | Kept | Total | |
|---|---|---|---|
| New | 683 | 23 | 706 |
| Fresh | 11 | 51 | 62 |
| Picked | 3 | 2 | 5 |
| Done | 1 | 3 | 4 |
| Total | 698 | 79 | 777 |
| Status | Accuracy | Program |
|---|---|---|
| 69.5% | (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 69.6% | (fma.f64 (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) | |
| 75.4% | (fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 70.9% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 73.0% | (fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 73.9% | (fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) b) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 77.5% | (fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 72.1% | (fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 77.8% | (fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 72.6% | (fma.f64 (*.f64 (*.f64 b b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) | |
| 65.7% | (fma.f64 #s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 66.5% | (fma.f64 #s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) b) #s(literal 1/180 binary64)) angle)) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 78.2% | (fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 78.2% | (fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 78.3% | (fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 78.2% | (fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 78.3% | (fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 68.3% | (fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b)))) | |
| 69.2% | (fma.f64 a (*.f64 a (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 70.0% | (fma.f64 a (*.f64 a (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 71.7% | (fma.f64 a (*.f64 a (/.f64 (+.f64 (cos.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (cos.f64 (-.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 70.8% | (fma.f64 a (*.f64 a (/.f64 (+.f64 (cos.f64 (fma.f64 (neg.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (cos.f64 (-.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 77.8% | (fma.f64 a (*.f64 a (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 78.2% | (fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 77.9% | (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 77.8% | (fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) | |
| 78.1% | (fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64))) angle))) b) #s(literal 2 binary64))) | |
| 78.4% | (fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) | |
| ✓ | 78.4% | (fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
| 78.1% | (fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (log.f64 (pow.f64 (exp.f64 (PI.f64)) #s(literal 1/180 binary64))) angle))) b) #s(literal 2 binary64))) | |
| 65.1% | (fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) | |
| 68.3% | (fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) #s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b)))) | |
| 11.7% | (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)) (*.f64 (neg.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) | |
| 13.7% | (/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (*.f64 (neg.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) | |
| 17.9% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) | |
| 17.5% | (/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (exp.f64 (*.f64 (log.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) | |
| 10.6% | (/.f64 #s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (*.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) | |
| 72.7% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) | |
| 68.2% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 52.3% | (+.f64 (pow.f64 (*.f64 a (sin.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| ✓ | 77.8% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
| 68.2% | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) | |
| 78.3% | (+.f64 (pow.f64 (*.f64 a (cos.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 60.0% | (+.f64 (pow.f64 (exp.f64 #s(literal 2 binary64)) (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a))) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) | |
| 60.1% | (+.f64 (exp.f64 (*.f64 (/.f64 (-.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (log.f64 a) (log.f64 a))) (-.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 60.1% | (+.f64 (exp.f64 (*.f64 (+.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) | |
| 54.5% | (+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) | |
| 73.2% | (+.f64 #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) | |
| 78.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) | |
| 78.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))) | |
| 78.1% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) #s(approx (* (cbrt (PI)) (/ angle 180)) (*.f64 (*.f64 (cbrt.f64 (PI.f64)) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64))) | |
| 78.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) | |
| ✓ | 78.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 78.3% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) | |
| 64.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) | |
| 62.4% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (PI.f64)))))) | |
| 68.3% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) | |
| 68.3% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64)))) | |
| 73.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 b angle)) (*.f64 (PI.f64) (PI.f64))))) | |
| 73.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64))) (*.f64 b angle)))) | |
| 73.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (PI.f64)))))) | |
| 73.1% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (*.f64 (PI.f64) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))) | |
| ✓ | 73.2% | (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64))))) |
| 11.7% | #s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (/.f64 (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))))) | |
| 32.8% | #s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) | |
| 56.1% | #s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) | |
| 32.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) | |
| 56.0% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) | |
| ✓ | 57.2% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 55.8% | #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) | |
| 69.3% | #s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) | |
| 49.0% | #s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) | |
| 56.0% | #s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a))) |
Compiled 8 217 to 2 751 computations (66.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) #s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (PI.f64)))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64))) (*.f64 b angle)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 b angle)) (*.f64 (PI.f64) (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (*.f64 (PI.f64) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 #s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) b) #s(literal 1/180 binary64)) angle)) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 #s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (pow.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) #s(literal 2 binary64)) (*.f64 b b) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 b b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))))) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))) (*.f64 #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) a)) |
(fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) b) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 #s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) (*.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) (*.f64 b b))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) #s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b)))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (exp.f64 (*.f64 (log.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64)))))) #s(literal 2 binary64)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b)) #s(literal 2 binary64)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (exp.f64 (*.f64 (log.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64)))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (+.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
(fma.f64 a (*.f64 a (-.f64 #s(literal 1/2 binary64) (*.f64 #s(literal 1/2 binary64) (cos.f64 (*.f64 #s(literal 2 binary64) (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64)))))))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 (PI.f64) angle) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 #s(approx (+ (* (/ angle 180) (PI)) (/ (PI) 2)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b)))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (/.f64 (*.f64 angle (PI.f64)) #s(literal 180 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (-.f64 #s(literal 1 binary64) (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 a a) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 b b) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (/.f64 (fma.f64 (*.f64 (PI.f64) angle) #s(literal 2 binary64) (*.f64 #s(literal 180 binary64) (PI.f64))) #s(literal 360 binary64)))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (/.f64 (*.f64 b b) (*.f64 a a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (*.f64 angle (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 (/.f64 b a) (/.f64 b a)) (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64))) (*.f64 a a))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) a (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) b (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64))) |
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(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64))) angle))) b) #s(literal 2 binary64))) |
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(fma.f64 a (*.f64 a (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (/.f64 (+.f64 (sin.f64 (-.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64)))) (sin.f64 (+.f64 (fma.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64) (/.f64 (PI.f64) #s(literal 2 binary64))) (/.f64 (*.f64 (PI.f64) angle) #s(literal -180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
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(+.f64 (exp.f64 (*.f64 (log.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) #s(approx (/ angle 180) (*.f64 #s(literal 1/180 binary64) angle))))) #s(literal 2 binary64))) |
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(/.f64 #s(approx (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (*.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)) (*.f64 (neg.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
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(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (*.f64 (pow.f64 (PI.f64) #s(literal 1/6 binary64)) (pow.f64 (PI.f64) #s(literal 1/6 binary64))) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (log.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (exp.f64 (*.f64 (+.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a)) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (*.f64 (cbrt.f64 (sqrt.f64 (PI.f64))) (cbrt.f64 (sqrt.f64 (PI.f64)))) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (exp.f64 (*.f64 (log.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(literal 2 binary64)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
(/.f64 (fma.f64 (pow.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(literal 2 binary64)) (*.f64 (*.f64 b b) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64))) (*.f64 (neg.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
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(fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) angle))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 #s(approx (cos (* (/ angle 180) (PI))) (cos.f64 (*.f64 (*.f64 (*.f64 #s(literal -1/180 binary64) angle) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) #s(literal 1/180 binary64))) angle)))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)))) #s(literal 2 binary64))) |
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(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 a (*.f64 a (pow.f64 (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64)))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(+.f64 (pow.f64 (*.f64 a (sin.f64 (fma.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64))) (cbrt.f64 (PI.f64)) (/.f64 (PI.f64) #s(literal 2 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (pow.f64 (cbrt.f64 (PI.f64)) #s(literal 2 binary64)) (*.f64 (cbrt.f64 (PI.f64)) (/.f64 angle #s(literal 180 binary64))))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(/.f64 (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64))) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (fma.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)))) |
(/.f64 (+.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 3 binary64)) (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(literal 2 binary64)) (*.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 2 binary64)) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)))))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (/.f64 (fma.f64 (neg.f64 (pow.f64 a #s(literal 4 binary64))) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 4 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 4 binary64)) (pow.f64 b #s(literal 4 binary64)))) (fma.f64 (*.f64 (neg.f64 a) a) (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))))) |
(/.f64 (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 6 binary64)) (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 6 binary64))) (+.f64 (pow.f64 (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b) #s(literal 4 binary64)) (-.f64 (pow.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) #s(literal 4 binary64)) (pow.f64 (*.f64 (*.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) a) (*.f64 (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) b)) #s(literal 2 binary64))))) |
(+.f64 (exp.f64 (*.f64 (/.f64 (-.f64 (*.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))))) (*.f64 (log.f64 a) (log.f64 a))) (-.f64 (log.f64 (cos.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64)))) (log.f64 a))) #s(literal 2 binary64))) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| Outputs |
|---|
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
6 calls:
| 37.0ms | b |
| 34.0ms | angle |
| 33.0ms | a |
| 32.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 31.0ms | (/.f64 angle #s(literal 180 binary64)) |
| Accuracy | Segments | Branch |
|---|---|---|
| 78.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 78.4% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 78.4% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 78.4% | 1 | a |
| 78.4% | 1 | b |
| 78.4% | 1 | angle |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) #s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (PI.f64)))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64))) (*.f64 b angle)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 b angle)) (*.f64 (PI.f64) (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (*.f64 (PI.f64) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 #s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) b) #s(literal 1/180 binary64)) angle)) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 #s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a))) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle #s(literal 1/180 binary64)) (PI.f64)))) b) #s(literal 2 binary64))) |
| Outputs |
|---|
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
6 calls:
| 8.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 7.0ms | a |
| 7.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 7.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 7.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 78.4% | 1 | b |
| 78.4% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 78.4% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 78.4% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 78.4% | 1 | angle |
| 78.4% | 1 | a |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) #s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (PI.f64)))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64))) (*.f64 b angle)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 b angle)) (*.f64 (PI.f64) (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) (PI.f64)) (PI.f64)) #s(literal 1/32400 binary64)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* (sin (* (/ angle 180) (PI))) b) 2) (*.f64 (*.f64 (*.f64 angle angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b (PI.f64)) (*.f64 b (PI.f64)))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (fma.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) (fma.f64 #s(literal 1/32400 binary64) (*.f64 b b) (*.f64 #s(literal -1/32400 binary64) (*.f64 a a)))) (*.f64 angle angle) (*.f64 a a))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (*.f64 (PI.f64) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64)))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 (*.f64 angle angle) b) b) #s(literal 1/32400 binary64)) (PI.f64)) (sqrt.f64 (PI.f64))) (sqrt.f64 (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 #s(approx (* b (sin (* (PI) (/ angle 180)))) (*.f64 (*.f64 (*.f64 b (PI.f64)) #s(literal 1/180 binary64)) angle)) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b #s(approx (sin (* (PI) (/ angle 180))) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64)))) #s(literal 2 binary64))) |
(+.f64 #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (pow.f64 (*.f64 (*.f64 b angle) (PI.f64)) #s(literal 2 binary64)) #s(literal 1/32400 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 #s(approx (* (* (sin (* (PI) (/ angle 180))) b) b) (*.f64 (*.f64 (*.f64 (*.f64 b (PI.f64)) b) #s(literal 1/180 binary64)) angle)) (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 (*.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) b) #s(approx (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180)))) (*.f64 (*.f64 (PI.f64) angle) #s(literal 1/180 binary64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
(fma.f64 #s(approx (* (* (sin (* (/ angle 180) (PI))) b) b) (*.f64 (*.f64 (*.f64 (*.f64 b b) (PI.f64)) angle) #s(literal 1/180 binary64))) (sin.f64 (*.f64 (/.f64 angle #s(literal 180 binary64)) (PI.f64))) #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (exp.f64 (*.f64 (log.f64 a) #s(literal 2 binary64)))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (cos.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle)) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (pow.f64 (cos.f64 (*.f64 #s(literal -1/180 binary64) (*.f64 angle (PI.f64)))) #s(literal 2 binary64)) (*.f64 a a))) |
#s(approx (/ (- (pow (* (sin (* (/ angle 180) (PI))) b) 4) (pow (pow (* a (cos (* (PI) (/ angle 180)))) 2) 2)) (- (pow (* (sin (* (/ angle 180) (PI))) b) 2) (pow (* a (cos (* (PI) (/ angle 180)))) 2))) (*.f64 (pow.f64 (sin.f64 (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))) #s(literal 2 binary64)) (*.f64 b b))) |
#s(approx (+ (exp (* (log (* (cos (* (/ angle 180) (PI))) a)) 2)) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 (pow.f64 (sin.f64 (*.f64 (PI.f64) (fma.f64 #s(literal 1/180 binary64) angle #s(literal 1/2 binary64)))) #s(literal 2 binary64)) (*.f64 a a))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (PI.f64)))))) |
6 calls:
| 8.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 7.0ms | angle |
| 7.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 6.0ms | a |
| 6.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.2% | 2 | b |
| 73.2% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 73.2% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 73.2% | 1 | angle |
| 76.4% | 2 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 74.8% | 2 | a |
Compiled 32 to 36 computations (-12.5% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) #s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b)))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64))))) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 (*.f64 angle angle) b) b)) (*.f64 (PI.f64) (PI.f64))))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64))))) |
1 calls:
| 2.0ms | b |
| Accuracy | Segments | Branch |
|---|---|---|
| 77.2% | 2 | b |
Compiled 1 to 3 computations (-200% saved)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) #s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b)))) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) #s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b)))) |
6 calls:
| 6.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 1.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | a |
| 1.0ms | angle |
| Accuracy | Segments | Branch |
|---|---|---|
| 68.3% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 68.3% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 68.3% | 1 | angle |
| 68.3% | 1 | a |
| 71.3% | 2 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 73.3% | 2 | b |
Compiled 32 to 36 computations (-12.5% saved)
Total 0.0b remaining (0%)
Threshold costs 0b (0%)
| Inputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| Outputs |
|---|
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
6 calls:
| 1.0ms | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 1.0ms | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 1.0ms | (/.f64 angle #s(literal 180 binary64)) |
| 1.0ms | b |
| 1.0ms | a |
| Accuracy | Segments | Branch |
|---|---|---|
| 57.2% | 1 | (/.f64 angle #s(literal 180 binary64)) |
| 57.2% | 1 | (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))) |
| 57.2% | 1 | angle |
| 57.2% | 1 | a |
| 57.2% | 1 | (+.f64 (pow.f64 (*.f64 a (cos.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64)) (pow.f64 (*.f64 b (sin.f64 (*.f64 (PI.f64) (/.f64 angle #s(literal 180 binary64))))) #s(literal 2 binary64))) |
| 57.2% | 1 | b |
Compiled 32 to 36 computations (-12.5% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 10.0ms | 4.7874747677011385e-22 | 7.015325067361144e-22 |
| 7.0ms | 64× | 0 | valid |
Compiled 280 to 192 computations (31.4% saved)
ival-cosu: 2.0ms (37% of total)ival-sinu: 2.0ms (37% of total)ival-mult: 1.0ms (18.5% of total)ival-pow2: 1.0ms (18.5% of total)ival-true: 0.0ms (0% of total)ival-add: 0.0ms (0% of total)adjust: 0.0ms (0% of total)ival-assert: 0.0ms (0% of total)| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 4.7874747677011385e-22 | 7.015325067361144e-22 |
Compiled 280 to 192 computations (31.4% saved)
| 1× | binary-search |
| 1× | narrow-enough |
| Time | Left | Right |
|---|---|---|
| 1.0ms | 4.7874747677011385e-22 | 7.015325067361144e-22 |
Compiled 300 to 208 computations (30.7% saved)
Useful iterations: 1 (0.0ms)
| Iter | Nodes | Cost |
|---|---|---|
| 0 | 71 | 295 |
| 1 | 104 | 289 |
| 2 | 222 | 289 |
| 3 | 560 | 289 |
| 4 | 1840 | 289 |
| 5 | 5800 | 289 |
| 1× | node limit |
| Inputs |
|---|
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 378829978798701/664613997892457936451903530140172288 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (PI.f64))))))) |
(if (<=.f64 b #s(literal 378829978798701/664613997892457936451903530140172288 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64)))))) |
(if (<=.f64 b #s(literal 378829978798701/664613997892457936451903530140172288 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) #s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| Outputs |
|---|
(+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) (pow.f64 (*.f64 b (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 angle (PI.f64)) #s(literal 1/180 binary64))))) #s(literal 2 binary64))) |
(fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) (pow.f64 (*.f64 (sin.f64 #s(approx (* (PI) (/ angle 180)) (*.f64 (*.f64 #s(literal 1/180 binary64) (PI.f64)) angle))) b) #s(literal 2 binary64))) |
(if (<=.f64 b #s(literal 378829978798701/664613997892457936451903530140172288 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 b angle) #s(literal 1/32400 binary64)) (*.f64 (*.f64 b angle) (*.f64 (PI.f64) (PI.f64))))))) |
(if (<=.f64 b #s(literal 378829978798701/664613997892457936451903530140172288 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (+.f64 #s(approx (pow (* a (cos (* (PI) (/ angle 180)))) 2) (*.f64 a a)) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 #s(literal 1/32400 binary64) (*.f64 (*.f64 b angle) (*.f64 b angle))) (*.f64 (PI.f64) (PI.f64)))))) |
(if (<=.f64 b #s(literal 378829978798701/664613997892457936451903530140172288 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) #s(approx (pow (* b (sin (* (pow (cbrt (PI)) 2) (* (cbrt (PI)) (/ angle 180))))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b))))) |
(if (<=.f64 b #s(literal 378829978798701/664613997892457936451903530140172288 binary64)) #s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) (fma.f64 a #s(approx (* a (pow (cos (* (/ angle 180) (PI))) 2)) a) #s(approx (pow (* b (sin (* (PI) (/ angle 180)))) 2) (*.f64 (*.f64 (*.f64 (PI.f64) (PI.f64)) #s(literal 1/32400 binary64)) (*.f64 (*.f64 (*.f64 angle angle) b) b))))) |
#s(approx (+ (pow (* a (cos (* (PI) (/ angle 180)))) 2) (pow (* b (sin (* (PI) (/ angle 180)))) 2)) (*.f64 a a)) |
| 1× | fuel |
Compiled 289 to 65 computations (77.5% saved)
(abs a)
(abs b)
(abs angle)
Compiled 806 to 298 computations (63% saved)
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