Octave 3.8, oct_fill_randg

Percentage Accurate: 99.6% → 99.8%
Time: 5.5s
Alternatives: 10
Speedup: 2.6×

Specification

?
\[\begin{array}{l} \\ \begin{array}{l} t_0 := a - \frac{1}{3}\\ t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right) \end{array} \end{array} \]
(FPCore (a rand)
 :precision binary64
 (let* ((t_0 (- a (/ 1.0 3.0))))
   (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(a, rand)
use fmin_fmax_functions
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    real(8) :: t_0
    t_0 = a - (1.0d0 / 3.0d0)
    code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand):
	t_0 = a - (1.0 / 3.0)
	return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand)
	t_0 = Float64(a - Float64(1.0 / 3.0))
	return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand)))
end
function tmp = code(a, rand)
	t_0 = a - (1.0 / 3.0);
	tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := a - \frac{1}{3}\\ t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right) \end{array} \end{array} \]
(FPCore (a rand)
 :precision binary64
 (let* ((t_0 (- a (/ 1.0 3.0))))
   (* t_0 (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 t_0))) rand)))))
double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(a, rand)
use fmin_fmax_functions
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    real(8) :: t_0
    t_0 = a - (1.0d0 / 3.0d0)
    code = t_0 * (1.0d0 + ((1.0d0 / sqrt((9.0d0 * t_0))) * rand))
end function
public static double code(double a, double rand) {
	double t_0 = a - (1.0 / 3.0);
	return t_0 * (1.0 + ((1.0 / Math.sqrt((9.0 * t_0))) * rand));
}
def code(a, rand):
	t_0 = a - (1.0 / 3.0)
	return t_0 * (1.0 + ((1.0 / math.sqrt((9.0 * t_0))) * rand))
function code(a, rand)
	t_0 = Float64(a - Float64(1.0 / 3.0))
	return Float64(t_0 * Float64(1.0 + Float64(Float64(1.0 / sqrt(Float64(9.0 * t_0))) * rand)))
end
function tmp = code(a, rand)
	t_0 = a - (1.0 / 3.0);
	tmp = t_0 * (1.0 + ((1.0 / sqrt((9.0 * t_0))) * rand));
end
code[a_, rand_] := Block[{t$95$0 = N[(a - N[(1.0 / 3.0), $MachinePrecision]), $MachinePrecision]}, N[(t$95$0 * N[(1.0 + N[(N[(1.0 / N[Sqrt[N[(9.0 * t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * rand), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := a - \frac{1}{3}\\
t\_0 \cdot \left(1 + \frac{1}{\sqrt{9 \cdot t\_0}} \cdot rand\right)
\end{array}
\end{array}

Alternative 1: 99.8% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\left(a - 0.3333333333333333\right) \cdot \frac{0.3333333333333333}{\sqrt{a - 0.3333333333333333}}, rand, a - 0.3333333333333333\right) \end{array} \]
(FPCore (a rand)
 :precision binary64
 (fma
  (*
   (- a 0.3333333333333333)
   (/ 0.3333333333333333 (sqrt (- a 0.3333333333333333))))
  rand
  (- a 0.3333333333333333)))
double code(double a, double rand) {
	return fma(((a - 0.3333333333333333) * (0.3333333333333333 / sqrt((a - 0.3333333333333333)))), rand, (a - 0.3333333333333333));
}
function code(a, rand)
	return fma(Float64(Float64(a - 0.3333333333333333) * Float64(0.3333333333333333 / sqrt(Float64(a - 0.3333333333333333)))), rand, Float64(a - 0.3333333333333333))
end
code[a_, rand_] := N[(N[(N[(a - 0.3333333333333333), $MachinePrecision] * N[(0.3333333333333333 / N[Sqrt[N[(a - 0.3333333333333333), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * rand + N[(a - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\left(a - 0.3333333333333333\right) \cdot \frac{0.3333333333333333}{\sqrt{a - 0.3333333333333333}}, rand, a - 0.3333333333333333\right)
\end{array}
Derivation
  1. Initial program 99.5%

    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
  2. Add Preprocessing
  3. Step-by-step derivation
    1. lift-*.f64N/A

      \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
    2. lift-+.f64N/A

      \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
    3. +-commutativeN/A

      \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \]
    4. distribute-lft-inN/A

      \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) + \left(a - \frac{1}{3}\right) \cdot 1} \]
    5. lift-*.f64N/A

      \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} + \left(a - \frac{1}{3}\right) \cdot 1 \]
    6. associate-*r*N/A

      \[\leadsto \color{blue}{\left(\left(a - \frac{1}{3}\right) \cdot \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}\right) \cdot rand} + \left(a - \frac{1}{3}\right) \cdot 1 \]
    7. *-rgt-identityN/A

      \[\leadsto \left(\left(a - \frac{1}{3}\right) \cdot \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}\right) \cdot rand + \color{blue}{\left(a - \frac{1}{3}\right)} \]
    8. lower-fma.f64N/A

      \[\leadsto \color{blue}{\mathsf{fma}\left(\left(a - \frac{1}{3}\right) \cdot \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}, rand, a - \frac{1}{3}\right)} \]
  4. Applied rewrites99.8%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\left(a - 0.3333333333333333\right) \cdot \frac{0.3333333333333333}{\sqrt{a - 0.3333333333333333}}, rand, a - 0.3333333333333333\right)} \]
  5. Add Preprocessing

Alternative 2: 91.5% accurate, 2.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;rand \leq -7 \cdot 10^{+66} \lor \neg \left(rand \leq 3.5 \cdot 10^{+64}\right):\\ \;\;\;\;\left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\ \mathbf{else}:\\ \;\;\;\;a - 0.3333333333333333\\ \end{array} \end{array} \]
(FPCore (a rand)
 :precision binary64
 (if (or (<= rand -7e+66) (not (<= rand 3.5e+64)))
   (* (* (sqrt a) 0.3333333333333333) rand)
   (- a 0.3333333333333333)))
double code(double a, double rand) {
	double tmp;
	if ((rand <= -7e+66) || !(rand <= 3.5e+64)) {
		tmp = (sqrt(a) * 0.3333333333333333) * rand;
	} else {
		tmp = a - 0.3333333333333333;
	}
	return tmp;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(a, rand)
use fmin_fmax_functions
    real(8), intent (in) :: a
    real(8), intent (in) :: rand
    real(8) :: tmp
    if ((rand <= (-7d+66)) .or. (.not. (rand <= 3.5d+64))) then
        tmp = (sqrt(a) * 0.3333333333333333d0) * rand
    else
        tmp = a - 0.3333333333333333d0
    end if
    code = tmp
end function
public static double code(double a, double rand) {
	double tmp;
	if ((rand <= -7e+66) || !(rand <= 3.5e+64)) {
		tmp = (Math.sqrt(a) * 0.3333333333333333) * rand;
	} else {
		tmp = a - 0.3333333333333333;
	}
	return tmp;
}
def code(a, rand):
	tmp = 0
	if (rand <= -7e+66) or not (rand <= 3.5e+64):
		tmp = (math.sqrt(a) * 0.3333333333333333) * rand
	else:
		tmp = a - 0.3333333333333333
	return tmp
function code(a, rand)
	tmp = 0.0
	if ((rand <= -7e+66) || !(rand <= 3.5e+64))
		tmp = Float64(Float64(sqrt(a) * 0.3333333333333333) * rand);
	else
		tmp = Float64(a - 0.3333333333333333);
	end
	return tmp
end
function tmp_2 = code(a, rand)
	tmp = 0.0;
	if ((rand <= -7e+66) || ~((rand <= 3.5e+64)))
		tmp = (sqrt(a) * 0.3333333333333333) * rand;
	else
		tmp = a - 0.3333333333333333;
	end
	tmp_2 = tmp;
end
code[a_, rand_] := If[Or[LessEqual[rand, -7e+66], N[Not[LessEqual[rand, 3.5e+64]], $MachinePrecision]], N[(N[(N[Sqrt[a], $MachinePrecision] * 0.3333333333333333), $MachinePrecision] * rand), $MachinePrecision], N[(a - 0.3333333333333333), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;rand \leq -7 \cdot 10^{+66} \lor \neg \left(rand \leq 3.5 \cdot 10^{+64}\right):\\
\;\;\;\;\left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\

\mathbf{else}:\\
\;\;\;\;a - 0.3333333333333333\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if rand < -6.9999999999999994e66 or 3.4999999999999999e64 < rand

    1. Initial program 98.6%

      \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
    2. Add Preprocessing
    3. Taylor expanded in a around inf

      \[\leadsto \color{blue}{a \cdot \left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right)} \]
    4. Step-by-step derivation
      1. Applied rewrites98.2%

        \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\frac{1}{a}}, 1\right) \cdot a} \]
      2. Taylor expanded in a around 0

        \[\leadsto \frac{1}{3} \cdot \color{blue}{\left(\sqrt{a} \cdot rand\right)} \]
      3. Step-by-step derivation
        1. Applied rewrites91.8%

          \[\leadsto \left(\sqrt{a} \cdot rand\right) \cdot \color{blue}{0.3333333333333333} \]
        2. Step-by-step derivation
          1. Applied rewrites91.9%

            \[\leadsto \left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand \]

          if -6.9999999999999994e66 < rand < 3.4999999999999999e64

          1. Initial program 100.0%

            \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
          2. Add Preprocessing
          3. Taylor expanded in rand around 0

            \[\leadsto \color{blue}{a - \frac{1}{3}} \]
          4. Step-by-step derivation
            1. Applied rewrites97.2%

              \[\leadsto \color{blue}{a - 0.3333333333333333} \]
          5. Recombined 2 regimes into one program.
          6. Final simplification95.0%

            \[\leadsto \begin{array}{l} \mathbf{if}\;rand \leq -7 \cdot 10^{+66} \lor \neg \left(rand \leq 3.5 \cdot 10^{+64}\right):\\ \;\;\;\;\left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\ \mathbf{else}:\\ \;\;\;\;a - 0.3333333333333333\\ \end{array} \]
          7. Add Preprocessing

          Alternative 3: 91.6% accurate, 2.1× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;rand \leq -7 \cdot 10^{+66}:\\ \;\;\;\;\left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\ \mathbf{elif}\;rand \leq 3.5 \cdot 10^{+64}:\\ \;\;\;\;a - 0.3333333333333333\\ \mathbf{else}:\\ \;\;\;\;\left(0.3333333333333333 \cdot rand\right) \cdot \sqrt{a}\\ \end{array} \end{array} \]
          (FPCore (a rand)
           :precision binary64
           (if (<= rand -7e+66)
             (* (* (sqrt a) 0.3333333333333333) rand)
             (if (<= rand 3.5e+64)
               (- a 0.3333333333333333)
               (* (* 0.3333333333333333 rand) (sqrt a)))))
          double code(double a, double rand) {
          	double tmp;
          	if (rand <= -7e+66) {
          		tmp = (sqrt(a) * 0.3333333333333333) * rand;
          	} else if (rand <= 3.5e+64) {
          		tmp = a - 0.3333333333333333;
          	} else {
          		tmp = (0.3333333333333333 * rand) * sqrt(a);
          	}
          	return tmp;
          }
          
          module fmin_fmax_functions
              implicit none
              private
              public fmax
              public fmin
          
              interface fmax
                  module procedure fmax88
                  module procedure fmax44
                  module procedure fmax84
                  module procedure fmax48
              end interface
              interface fmin
                  module procedure fmin88
                  module procedure fmin44
                  module procedure fmin84
                  module procedure fmin48
              end interface
          contains
              real(8) function fmax88(x, y) result (res)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
              end function
              real(4) function fmax44(x, y) result (res)
                  real(4), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
              end function
              real(8) function fmax84(x, y) result(res)
                  real(8), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
              end function
              real(8) function fmax48(x, y) result(res)
                  real(4), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
              end function
              real(8) function fmin88(x, y) result (res)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
              end function
              real(4) function fmin44(x, y) result (res)
                  real(4), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
              end function
              real(8) function fmin84(x, y) result(res)
                  real(8), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
              end function
              real(8) function fmin48(x, y) result(res)
                  real(4), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
              end function
          end module
          
          real(8) function code(a, rand)
          use fmin_fmax_functions
              real(8), intent (in) :: a
              real(8), intent (in) :: rand
              real(8) :: tmp
              if (rand <= (-7d+66)) then
                  tmp = (sqrt(a) * 0.3333333333333333d0) * rand
              else if (rand <= 3.5d+64) then
                  tmp = a - 0.3333333333333333d0
              else
                  tmp = (0.3333333333333333d0 * rand) * sqrt(a)
              end if
              code = tmp
          end function
          
          public static double code(double a, double rand) {
          	double tmp;
          	if (rand <= -7e+66) {
          		tmp = (Math.sqrt(a) * 0.3333333333333333) * rand;
          	} else if (rand <= 3.5e+64) {
          		tmp = a - 0.3333333333333333;
          	} else {
          		tmp = (0.3333333333333333 * rand) * Math.sqrt(a);
          	}
          	return tmp;
          }
          
          def code(a, rand):
          	tmp = 0
          	if rand <= -7e+66:
          		tmp = (math.sqrt(a) * 0.3333333333333333) * rand
          	elif rand <= 3.5e+64:
          		tmp = a - 0.3333333333333333
          	else:
          		tmp = (0.3333333333333333 * rand) * math.sqrt(a)
          	return tmp
          
          function code(a, rand)
          	tmp = 0.0
          	if (rand <= -7e+66)
          		tmp = Float64(Float64(sqrt(a) * 0.3333333333333333) * rand);
          	elseif (rand <= 3.5e+64)
          		tmp = Float64(a - 0.3333333333333333);
          	else
          		tmp = Float64(Float64(0.3333333333333333 * rand) * sqrt(a));
          	end
          	return tmp
          end
          
          function tmp_2 = code(a, rand)
          	tmp = 0.0;
          	if (rand <= -7e+66)
          		tmp = (sqrt(a) * 0.3333333333333333) * rand;
          	elseif (rand <= 3.5e+64)
          		tmp = a - 0.3333333333333333;
          	else
          		tmp = (0.3333333333333333 * rand) * sqrt(a);
          	end
          	tmp_2 = tmp;
          end
          
          code[a_, rand_] := If[LessEqual[rand, -7e+66], N[(N[(N[Sqrt[a], $MachinePrecision] * 0.3333333333333333), $MachinePrecision] * rand), $MachinePrecision], If[LessEqual[rand, 3.5e+64], N[(a - 0.3333333333333333), $MachinePrecision], N[(N[(0.3333333333333333 * rand), $MachinePrecision] * N[Sqrt[a], $MachinePrecision]), $MachinePrecision]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          \mathbf{if}\;rand \leq -7 \cdot 10^{+66}:\\
          \;\;\;\;\left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand\\
          
          \mathbf{elif}\;rand \leq 3.5 \cdot 10^{+64}:\\
          \;\;\;\;a - 0.3333333333333333\\
          
          \mathbf{else}:\\
          \;\;\;\;\left(0.3333333333333333 \cdot rand\right) \cdot \sqrt{a}\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if rand < -6.9999999999999994e66

            1. Initial program 97.9%

              \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
            2. Add Preprocessing
            3. Taylor expanded in a around inf

              \[\leadsto \color{blue}{a \cdot \left(1 + \frac{1}{3} \cdot \left(\sqrt{\frac{1}{a}} \cdot rand\right)\right)} \]
            4. Step-by-step derivation
              1. Applied rewrites98.3%

                \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333 \cdot rand, \sqrt{\frac{1}{a}}, 1\right) \cdot a} \]
              2. Taylor expanded in a around 0

                \[\leadsto \frac{1}{3} \cdot \color{blue}{\left(\sqrt{a} \cdot rand\right)} \]
              3. Step-by-step derivation
                1. Applied rewrites90.8%

                  \[\leadsto \left(\sqrt{a} \cdot rand\right) \cdot \color{blue}{0.3333333333333333} \]
                2. Step-by-step derivation
                  1. Applied rewrites90.9%

                    \[\leadsto \left(\sqrt{a} \cdot 0.3333333333333333\right) \cdot rand \]

                  if -6.9999999999999994e66 < rand < 3.4999999999999999e64

                  1. Initial program 100.0%

                    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in rand around 0

                    \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                  4. Step-by-step derivation
                    1. Applied rewrites97.2%

                      \[\leadsto \color{blue}{a - 0.3333333333333333} \]

                    if 3.4999999999999999e64 < rand

                    1. Initial program 99.5%

                      \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in rand around inf

                      \[\leadsto \color{blue}{\frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)} \]
                    4. Step-by-step derivation
                      1. Applied rewrites94.6%

                        \[\leadsto \color{blue}{\left(0.3333333333333333 \cdot rand\right) \cdot \sqrt{a - 0.3333333333333333}} \]
                      2. Taylor expanded in a around inf

                        \[\leadsto \left(\frac{1}{3} \cdot rand\right) \cdot \sqrt{a} \]
                      3. Step-by-step derivation
                        1. Applied rewrites93.1%

                          \[\leadsto \left(0.3333333333333333 \cdot rand\right) \cdot \sqrt{a} \]
                      4. Recombined 3 regimes into one program.
                      5. Add Preprocessing

                      Alternative 4: 99.7% accurate, 2.6× speedup?

                      \[\begin{array}{l} \\ \mathsf{fma}\left(0.3333333333333333, \mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, rand, -1\right), a\right) \end{array} \]
                      (FPCore (a rand)
                       :precision binary64
                       (fma 0.3333333333333333 (fma (sqrt (- a 0.3333333333333333)) rand -1.0) a))
                      double code(double a, double rand) {
                      	return fma(0.3333333333333333, fma(sqrt((a - 0.3333333333333333)), rand, -1.0), a);
                      }
                      
                      function code(a, rand)
                      	return fma(0.3333333333333333, fma(sqrt(Float64(a - 0.3333333333333333)), rand, -1.0), a)
                      end
                      
                      code[a_, rand_] := N[(0.3333333333333333 * N[(N[Sqrt[N[(a - 0.3333333333333333), $MachinePrecision]], $MachinePrecision] * rand + -1.0), $MachinePrecision] + a), $MachinePrecision]
                      
                      \begin{array}{l}
                      
                      \\
                      \mathsf{fma}\left(0.3333333333333333, \mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, rand, -1\right), a\right)
                      \end{array}
                      
                      Derivation
                      1. Initial program 99.5%

                        \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                      2. Add Preprocessing
                      3. Taylor expanded in rand around 0

                        \[\leadsto \color{blue}{\left(a + \frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)\right) - \frac{1}{3}} \]
                      4. Step-by-step derivation
                        1. Applied rewrites99.8%

                          \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333, \mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, rand, -1\right), a\right)} \]
                        2. Add Preprocessing

                        Alternative 5: 98.8% accurate, 2.7× speedup?

                        \[\begin{array}{l} \\ \mathsf{fma}\left(\sqrt{a} \cdot 0.3333333333333333, rand, a - 0.3333333333333333\right) \end{array} \]
                        (FPCore (a rand)
                         :precision binary64
                         (fma (* (sqrt a) 0.3333333333333333) rand (- a 0.3333333333333333)))
                        double code(double a, double rand) {
                        	return fma((sqrt(a) * 0.3333333333333333), rand, (a - 0.3333333333333333));
                        }
                        
                        function code(a, rand)
                        	return fma(Float64(sqrt(a) * 0.3333333333333333), rand, Float64(a - 0.3333333333333333))
                        end
                        
                        code[a_, rand_] := N[(N[(N[Sqrt[a], $MachinePrecision] * 0.3333333333333333), $MachinePrecision] * rand + N[(a - 0.3333333333333333), $MachinePrecision]), $MachinePrecision]
                        
                        \begin{array}{l}
                        
                        \\
                        \mathsf{fma}\left(\sqrt{a} \cdot 0.3333333333333333, rand, a - 0.3333333333333333\right)
                        \end{array}
                        
                        Derivation
                        1. Initial program 99.5%

                          \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                        2. Add Preprocessing
                        3. Step-by-step derivation
                          1. lift-*.f64N/A

                            \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
                          2. lift-+.f64N/A

                            \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
                          3. +-commutativeN/A

                            \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \]
                          4. distribute-lft-inN/A

                            \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) + \left(a - \frac{1}{3}\right) \cdot 1} \]
                          5. lift-*.f64N/A

                            \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} + \left(a - \frac{1}{3}\right) \cdot 1 \]
                          6. associate-*r*N/A

                            \[\leadsto \color{blue}{\left(\left(a - \frac{1}{3}\right) \cdot \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}\right) \cdot rand} + \left(a - \frac{1}{3}\right) \cdot 1 \]
                          7. *-rgt-identityN/A

                            \[\leadsto \left(\left(a - \frac{1}{3}\right) \cdot \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}\right) \cdot rand + \color{blue}{\left(a - \frac{1}{3}\right)} \]
                          8. lower-fma.f64N/A

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\left(a - \frac{1}{3}\right) \cdot \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}, rand, a - \frac{1}{3}\right)} \]
                        4. Applied rewrites99.8%

                          \[\leadsto \color{blue}{\mathsf{fma}\left(\left(a - 0.3333333333333333\right) \cdot \frac{0.3333333333333333}{\sqrt{a - 0.3333333333333333}}, rand, a - 0.3333333333333333\right)} \]
                        5. Taylor expanded in a around inf

                          \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{3} \cdot \sqrt{a}}, rand, a - \frac{1}{3}\right) \]
                        6. Step-by-step derivation
                          1. Applied rewrites99.3%

                            \[\leadsto \mathsf{fma}\left(\color{blue}{\sqrt{a} \cdot 0.3333333333333333}, rand, a - 0.3333333333333333\right) \]
                          2. Add Preprocessing

                          Alternative 6: 97.7% accurate, 3.1× speedup?

                          \[\begin{array}{l} \\ \mathsf{fma}\left(\sqrt{a} \cdot 0.3333333333333333, rand, a\right) \end{array} \]
                          (FPCore (a rand)
                           :precision binary64
                           (fma (* (sqrt a) 0.3333333333333333) rand a))
                          double code(double a, double rand) {
                          	return fma((sqrt(a) * 0.3333333333333333), rand, a);
                          }
                          
                          function code(a, rand)
                          	return fma(Float64(sqrt(a) * 0.3333333333333333), rand, a)
                          end
                          
                          code[a_, rand_] := N[(N[(N[Sqrt[a], $MachinePrecision] * 0.3333333333333333), $MachinePrecision] * rand + a), $MachinePrecision]
                          
                          \begin{array}{l}
                          
                          \\
                          \mathsf{fma}\left(\sqrt{a} \cdot 0.3333333333333333, rand, a\right)
                          \end{array}
                          
                          Derivation
                          1. Initial program 99.5%

                            \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                          2. Add Preprocessing
                          3. Step-by-step derivation
                            1. lift-*.f64N/A

                              \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
                            2. lift-+.f64N/A

                              \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} \]
                            3. +-commutativeN/A

                              \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand + 1\right)} \]
                            4. distribute-lft-inN/A

                              \[\leadsto \color{blue}{\left(a - \frac{1}{3}\right) \cdot \left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) + \left(a - \frac{1}{3}\right) \cdot 1} \]
                            5. lift-*.f64N/A

                              \[\leadsto \left(a - \frac{1}{3}\right) \cdot \color{blue}{\left(\frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)} + \left(a - \frac{1}{3}\right) \cdot 1 \]
                            6. associate-*r*N/A

                              \[\leadsto \color{blue}{\left(\left(a - \frac{1}{3}\right) \cdot \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}\right) \cdot rand} + \left(a - \frac{1}{3}\right) \cdot 1 \]
                            7. *-rgt-identityN/A

                              \[\leadsto \left(\left(a - \frac{1}{3}\right) \cdot \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}\right) \cdot rand + \color{blue}{\left(a - \frac{1}{3}\right)} \]
                            8. lower-fma.f64N/A

                              \[\leadsto \color{blue}{\mathsf{fma}\left(\left(a - \frac{1}{3}\right) \cdot \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}, rand, a - \frac{1}{3}\right)} \]
                          4. Applied rewrites99.8%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\left(a - 0.3333333333333333\right) \cdot \frac{0.3333333333333333}{\sqrt{a - 0.3333333333333333}}, rand, a - 0.3333333333333333\right)} \]
                          5. Taylor expanded in a around inf

                            \[\leadsto \mathsf{fma}\left(\color{blue}{\frac{1}{3} \cdot \sqrt{a}}, rand, a - \frac{1}{3}\right) \]
                          6. Step-by-step derivation
                            1. Applied rewrites99.3%

                              \[\leadsto \mathsf{fma}\left(\color{blue}{\sqrt{a} \cdot 0.3333333333333333}, rand, a - 0.3333333333333333\right) \]
                            2. Taylor expanded in a around inf

                              \[\leadsto \mathsf{fma}\left(\sqrt{a} \cdot \frac{1}{3}, rand, \color{blue}{a}\right) \]
                            3. Step-by-step derivation
                              1. Applied rewrites98.6%

                                \[\leadsto \mathsf{fma}\left(\sqrt{a} \cdot 0.3333333333333333, rand, \color{blue}{a}\right) \]
                              2. Add Preprocessing

                              Alternative 7: 97.6% accurate, 3.1× speedup?

                              \[\begin{array}{l} \\ \mathsf{fma}\left(0.3333333333333333, \sqrt{a} \cdot rand, a\right) \end{array} \]
                              (FPCore (a rand)
                               :precision binary64
                               (fma 0.3333333333333333 (* (sqrt a) rand) a))
                              double code(double a, double rand) {
                              	return fma(0.3333333333333333, (sqrt(a) * rand), a);
                              }
                              
                              function code(a, rand)
                              	return fma(0.3333333333333333, Float64(sqrt(a) * rand), a)
                              end
                              
                              code[a_, rand_] := N[(0.3333333333333333 * N[(N[Sqrt[a], $MachinePrecision] * rand), $MachinePrecision] + a), $MachinePrecision]
                              
                              \begin{array}{l}
                              
                              \\
                              \mathsf{fma}\left(0.3333333333333333, \sqrt{a} \cdot rand, a\right)
                              \end{array}
                              
                              Derivation
                              1. Initial program 99.5%

                                \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                              2. Add Preprocessing
                              3. Taylor expanded in rand around 0

                                \[\leadsto \color{blue}{\left(a + \frac{1}{3} \cdot \left(rand \cdot \sqrt{a - \frac{1}{3}}\right)\right) - \frac{1}{3}} \]
                              4. Step-by-step derivation
                                1. Applied rewrites99.8%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(0.3333333333333333, \mathsf{fma}\left(\sqrt{a - 0.3333333333333333}, rand, -1\right), a\right)} \]
                                2. Taylor expanded in a around inf

                                  \[\leadsto \mathsf{fma}\left(\frac{1}{3}, \sqrt{a} \cdot \color{blue}{rand}, a\right) \]
                                3. Step-by-step derivation
                                  1. Applied rewrites98.6%

                                    \[\leadsto \mathsf{fma}\left(0.3333333333333333, \sqrt{a} \cdot \color{blue}{rand}, a\right) \]
                                  2. Add Preprocessing

                                  Alternative 8: 63.0% accurate, 17.0× speedup?

                                  \[\begin{array}{l} \\ a - 0.3333333333333333 \end{array} \]
                                  (FPCore (a rand) :precision binary64 (- a 0.3333333333333333))
                                  double code(double a, double rand) {
                                  	return a - 0.3333333333333333;
                                  }
                                  
                                  module fmin_fmax_functions
                                      implicit none
                                      private
                                      public fmax
                                      public fmin
                                  
                                      interface fmax
                                          module procedure fmax88
                                          module procedure fmax44
                                          module procedure fmax84
                                          module procedure fmax48
                                      end interface
                                      interface fmin
                                          module procedure fmin88
                                          module procedure fmin44
                                          module procedure fmin84
                                          module procedure fmin48
                                      end interface
                                  contains
                                      real(8) function fmax88(x, y) result (res)
                                          real(8), intent (in) :: x
                                          real(8), intent (in) :: y
                                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                      end function
                                      real(4) function fmax44(x, y) result (res)
                                          real(4), intent (in) :: x
                                          real(4), intent (in) :: y
                                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                      end function
                                      real(8) function fmax84(x, y) result(res)
                                          real(8), intent (in) :: x
                                          real(4), intent (in) :: y
                                          res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                      end function
                                      real(8) function fmax48(x, y) result(res)
                                          real(4), intent (in) :: x
                                          real(8), intent (in) :: y
                                          res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                      end function
                                      real(8) function fmin88(x, y) result (res)
                                          real(8), intent (in) :: x
                                          real(8), intent (in) :: y
                                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                      end function
                                      real(4) function fmin44(x, y) result (res)
                                          real(4), intent (in) :: x
                                          real(4), intent (in) :: y
                                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                      end function
                                      real(8) function fmin84(x, y) result(res)
                                          real(8), intent (in) :: x
                                          real(4), intent (in) :: y
                                          res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                      end function
                                      real(8) function fmin48(x, y) result(res)
                                          real(4), intent (in) :: x
                                          real(8), intent (in) :: y
                                          res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                      end function
                                  end module
                                  
                                  real(8) function code(a, rand)
                                  use fmin_fmax_functions
                                      real(8), intent (in) :: a
                                      real(8), intent (in) :: rand
                                      code = a - 0.3333333333333333d0
                                  end function
                                  
                                  public static double code(double a, double rand) {
                                  	return a - 0.3333333333333333;
                                  }
                                  
                                  def code(a, rand):
                                  	return a - 0.3333333333333333
                                  
                                  function code(a, rand)
                                  	return Float64(a - 0.3333333333333333)
                                  end
                                  
                                  function tmp = code(a, rand)
                                  	tmp = a - 0.3333333333333333;
                                  end
                                  
                                  code[a_, rand_] := N[(a - 0.3333333333333333), $MachinePrecision]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  a - 0.3333333333333333
                                  \end{array}
                                  
                                  Derivation
                                  1. Initial program 99.5%

                                    \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in rand around 0

                                    \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites60.7%

                                      \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                                    2. Add Preprocessing

                                    Alternative 9: 61.8% accurate, 68.0× speedup?

                                    \[\begin{array}{l} \\ a \end{array} \]
                                    (FPCore (a rand) :precision binary64 a)
                                    double code(double a, double rand) {
                                    	return a;
                                    }
                                    
                                    module fmin_fmax_functions
                                        implicit none
                                        private
                                        public fmax
                                        public fmin
                                    
                                        interface fmax
                                            module procedure fmax88
                                            module procedure fmax44
                                            module procedure fmax84
                                            module procedure fmax48
                                        end interface
                                        interface fmin
                                            module procedure fmin88
                                            module procedure fmin44
                                            module procedure fmin84
                                            module procedure fmin48
                                        end interface
                                    contains
                                        real(8) function fmax88(x, y) result (res)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                        end function
                                        real(4) function fmax44(x, y) result (res)
                                            real(4), intent (in) :: x
                                            real(4), intent (in) :: y
                                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                        end function
                                        real(8) function fmax84(x, y) result(res)
                                            real(8), intent (in) :: x
                                            real(4), intent (in) :: y
                                            res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                        end function
                                        real(8) function fmax48(x, y) result(res)
                                            real(4), intent (in) :: x
                                            real(8), intent (in) :: y
                                            res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                        end function
                                        real(8) function fmin88(x, y) result (res)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                        end function
                                        real(4) function fmin44(x, y) result (res)
                                            real(4), intent (in) :: x
                                            real(4), intent (in) :: y
                                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                        end function
                                        real(8) function fmin84(x, y) result(res)
                                            real(8), intent (in) :: x
                                            real(4), intent (in) :: y
                                            res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                        end function
                                        real(8) function fmin48(x, y) result(res)
                                            real(4), intent (in) :: x
                                            real(8), intent (in) :: y
                                            res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                        end function
                                    end module
                                    
                                    real(8) function code(a, rand)
                                    use fmin_fmax_functions
                                        real(8), intent (in) :: a
                                        real(8), intent (in) :: rand
                                        code = a
                                    end function
                                    
                                    public static double code(double a, double rand) {
                                    	return a;
                                    }
                                    
                                    def code(a, rand):
                                    	return a
                                    
                                    function code(a, rand)
                                    	return a
                                    end
                                    
                                    function tmp = code(a, rand)
                                    	tmp = a;
                                    end
                                    
                                    code[a_, rand_] := a
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    a
                                    \end{array}
                                    
                                    Derivation
                                    1. Initial program 99.5%

                                      \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in rand around 0

                                      \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                                    4. Step-by-step derivation
                                      1. Applied rewrites60.7%

                                        \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                                      2. Taylor expanded in a around inf

                                        \[\leadsto a \]
                                      3. Step-by-step derivation
                                        1. Applied rewrites60.0%

                                          \[\leadsto a \]
                                        2. Add Preprocessing

                                        Alternative 10: 1.6% accurate, 68.0× speedup?

                                        \[\begin{array}{l} \\ -0.3333333333333333 \end{array} \]
                                        (FPCore (a rand) :precision binary64 -0.3333333333333333)
                                        double code(double a, double rand) {
                                        	return -0.3333333333333333;
                                        }
                                        
                                        module fmin_fmax_functions
                                            implicit none
                                            private
                                            public fmax
                                            public fmin
                                        
                                            interface fmax
                                                module procedure fmax88
                                                module procedure fmax44
                                                module procedure fmax84
                                                module procedure fmax48
                                            end interface
                                            interface fmin
                                                module procedure fmin88
                                                module procedure fmin44
                                                module procedure fmin84
                                                module procedure fmin48
                                            end interface
                                        contains
                                            real(8) function fmax88(x, y) result (res)
                                                real(8), intent (in) :: x
                                                real(8), intent (in) :: y
                                                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                            end function
                                            real(4) function fmax44(x, y) result (res)
                                                real(4), intent (in) :: x
                                                real(4), intent (in) :: y
                                                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                            end function
                                            real(8) function fmax84(x, y) result(res)
                                                real(8), intent (in) :: x
                                                real(4), intent (in) :: y
                                                res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                            end function
                                            real(8) function fmax48(x, y) result(res)
                                                real(4), intent (in) :: x
                                                real(8), intent (in) :: y
                                                res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                            end function
                                            real(8) function fmin88(x, y) result (res)
                                                real(8), intent (in) :: x
                                                real(8), intent (in) :: y
                                                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                            end function
                                            real(4) function fmin44(x, y) result (res)
                                                real(4), intent (in) :: x
                                                real(4), intent (in) :: y
                                                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                            end function
                                            real(8) function fmin84(x, y) result(res)
                                                real(8), intent (in) :: x
                                                real(4), intent (in) :: y
                                                res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                            end function
                                            real(8) function fmin48(x, y) result(res)
                                                real(4), intent (in) :: x
                                                real(8), intent (in) :: y
                                                res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                            end function
                                        end module
                                        
                                        real(8) function code(a, rand)
                                        use fmin_fmax_functions
                                            real(8), intent (in) :: a
                                            real(8), intent (in) :: rand
                                            code = -0.3333333333333333d0
                                        end function
                                        
                                        public static double code(double a, double rand) {
                                        	return -0.3333333333333333;
                                        }
                                        
                                        def code(a, rand):
                                        	return -0.3333333333333333
                                        
                                        function code(a, rand)
                                        	return -0.3333333333333333
                                        end
                                        
                                        function tmp = code(a, rand)
                                        	tmp = -0.3333333333333333;
                                        end
                                        
                                        code[a_, rand_] := -0.3333333333333333
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        -0.3333333333333333
                                        \end{array}
                                        
                                        Derivation
                                        1. Initial program 99.5%

                                          \[\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right) \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in rand around 0

                                          \[\leadsto \color{blue}{a - \frac{1}{3}} \]
                                        4. Step-by-step derivation
                                          1. Applied rewrites60.7%

                                            \[\leadsto \color{blue}{a - 0.3333333333333333} \]
                                          2. Taylor expanded in a around 0

                                            \[\leadsto \frac{-1}{3} \]
                                          3. Step-by-step derivation
                                            1. Applied rewrites1.6%

                                              \[\leadsto -0.3333333333333333 \]
                                            2. Add Preprocessing

                                            Reproduce

                                            ?
                                            herbie shell --seed 2025018 
                                            (FPCore (a rand)
                                              :name "Octave 3.8, oct_fill_randg"
                                              :precision binary64
                                              (* (- a (/ 1.0 3.0)) (+ 1.0 (* (/ 1.0 (sqrt (* 9.0 (- a (/ 1.0 3.0))))) rand))))