
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 26 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (sqrt x) (sqrt (- x -1.0)))))
(if (<= y 0.04)
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(/ (- (- z -1.0) z) (+ (sqrt z) (sqrt (- z -1.0)))))
(- (sqrt (+ t 1.0)) (sqrt t)))
(+
(+
(/
(fma 1.0 t_1 (+ (sqrt y) (sqrt (+ 1.0 y))))
(* (+ (sqrt y) (sqrt (- y -1.0))) t_1))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt t) (sqrt t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt(x) + sqrt((x - -1.0));
double tmp;
if (y <= 0.04) {
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (((z - -1.0) - z) / (sqrt(z) + sqrt((z - -1.0))))) + (sqrt((t + 1.0)) - sqrt(t));
} else {
tmp = ((fma(1.0, t_1, (sqrt(y) + sqrt((1.0 + y)))) / ((sqrt(y) + sqrt((y - -1.0))) * t_1)) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt(t) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(x) + sqrt(Float64(x - -1.0))) tmp = 0.0 if (y <= 0.04) tmp = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(Float64(Float64(z - -1.0) - z) / Float64(sqrt(z) + sqrt(Float64(z - -1.0))))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); else tmp = Float64(Float64(Float64(fma(1.0, t_1, Float64(sqrt(y) + sqrt(Float64(1.0 + y)))) / Float64(Float64(sqrt(y) + sqrt(Float64(y - -1.0))) * t_1)) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(t) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 0.04], N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(z - -1.0), $MachinePrecision] - z), $MachinePrecision] / N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(1.0 * t$95$1 + N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[t], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{x} + \sqrt{x - -1}\\
\mathbf{if}\;y \leq 0.04:\\
\;\;\;\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \frac{\left(z - -1\right) - z}{\sqrt{z} + \sqrt{z - -1}}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{\mathsf{fma}\left(1, t\_1, \sqrt{y} + \sqrt{1 + y}\right)}{\left(\sqrt{y} + \sqrt{y - -1}\right) \cdot t\_1} + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t} - \sqrt{t}\right)\\
\end{array}
\end{array}
if y < 0.0400000000000000008Initial program 96.4%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
+-commutativeN/A
lower-+.f6496.5
lift-+.f64N/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
Applied rewrites96.5%
if 0.0400000000000000008 < y Initial program 85.8%
Applied rewrites87.9%
Taylor expanded in x around 0
Applied rewrites90.5%
Taylor expanded in y around 0
Applied rewrites94.3%
Taylor expanded in t around inf
Applied rewrites52.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_3
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1)
t_2))
(t_4 (sqrt (+ 1.0 z))))
(if (<= t_3 0.01)
(+ (+ (* (sqrt (/ 1.0 x)) 0.5) t_1) t_2)
(if (<= t_3 1.0)
(+ (+ (- (sqrt (+ 1.0 x)) (sqrt x)) (* (sqrt (/ 1.0 z)) 0.5)) t_2)
(if (<= t_3 3.0)
(-
(+ (sqrt (- y -1.0)) (- (sqrt (- x -1.0)) (sqrt x)))
(- (sqrt y) (- t_4 (sqrt z))))
(+
(+ 1.0 (sqrt (+ 1.0 t)))
(- (+ (fma 0.5 x t_4) (sqrt (+ 1.0 y))) (+ (sqrt z) (sqrt t)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double t_3 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
double t_4 = sqrt((1.0 + z));
double tmp;
if (t_3 <= 0.01) {
tmp = ((sqrt((1.0 / x)) * 0.5) + t_1) + t_2;
} else if (t_3 <= 1.0) {
tmp = ((sqrt((1.0 + x)) - sqrt(x)) + (sqrt((1.0 / z)) * 0.5)) + t_2;
} else if (t_3 <= 3.0) {
tmp = (sqrt((y - -1.0)) + (sqrt((x - -1.0)) - sqrt(x))) - (sqrt(y) - (t_4 - sqrt(z)));
} else {
tmp = (1.0 + sqrt((1.0 + t))) + ((fma(0.5, x, t_4) + sqrt((1.0 + y))) - (sqrt(z) + sqrt(t)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_3 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_2) t_4 = sqrt(Float64(1.0 + z)) tmp = 0.0 if (t_3 <= 0.01) tmp = Float64(Float64(Float64(sqrt(Float64(1.0 / x)) * 0.5) + t_1) + t_2); elseif (t_3 <= 1.0) tmp = Float64(Float64(Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) + Float64(sqrt(Float64(1.0 / z)) * 0.5)) + t_2); elseif (t_3 <= 3.0) tmp = Float64(Float64(sqrt(Float64(y - -1.0)) + Float64(sqrt(Float64(x - -1.0)) - sqrt(x))) - Float64(sqrt(y) - Float64(t_4 - sqrt(z)))); else tmp = Float64(Float64(1.0 + sqrt(Float64(1.0 + t))) + Float64(Float64(fma(0.5, x, t_4) + sqrt(Float64(1.0 + y))) - Float64(sqrt(z) + sqrt(t)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]}, Block[{t$95$4 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$3, 0.01], N[(N[(N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$3, 1.0], N[(N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], If[LessEqual[t$95$3, 3.0], N[(N[(N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] - N[(t$95$4 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(0.5 * x + t$95$4), $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
t_3 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
t_4 := \sqrt{1 + z}\\
\mathbf{if}\;t\_3 \leq 0.01:\\
\;\;\;\;\left(\sqrt{\frac{1}{x}} \cdot 0.5 + t\_1\right) + t\_2\\
\mathbf{elif}\;t\_3 \leq 1:\\
\;\;\;\;\left(\left(\sqrt{1 + x} - \sqrt{x}\right) + \sqrt{\frac{1}{z}} \cdot 0.5\right) + t\_2\\
\mathbf{elif}\;t\_3 \leq 3:\\
\;\;\;\;\left(\sqrt{y - -1} + \left(\sqrt{x - -1} - \sqrt{x}\right)\right) - \left(\sqrt{y} - \left(t\_4 - \sqrt{z}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \sqrt{1 + t}\right) + \left(\left(\mathsf{fma}\left(0.5, x, t\_4\right) + \sqrt{1 + y}\right) - \left(\sqrt{z} + \sqrt{t}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.0100000000000000002Initial program 20.5%
Taylor expanded in x around inf
Applied rewrites38.3%
Taylor expanded in x around 0
Applied rewrites36.4%
if 0.0100000000000000002 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1Initial program 96.6%
Taylor expanded in z around inf
Applied rewrites83.9%
Taylor expanded in y around inf
Applied rewrites54.6%
if 1 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 96.5%
Applied rewrites51.0%
Taylor expanded in t around inf
Applied rewrites33.8%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 95.5%
Taylor expanded in x around 0
Applied rewrites88.5%
Taylor expanded in z around inf
Applied rewrites75.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (sqrt (+ 1.0 y)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_1)
t_3))
(t_5 (sqrt (+ 1.0 z))))
(if (<= t_4 0.2)
(+ (+ (* (sqrt (/ 1.0 x)) 0.5) t_1) t_3)
(if (<= t_4 2.0005)
(+ 1.0 (- (fma 0.5 (sqrt (/ 1.0 z)) t_2) (+ (sqrt x) (sqrt y))))
(if (<= t_4 3.00005)
(- (+ (fma (sqrt (/ 1.0 t)) 0.5 (+ t_5 t_2)) 1.0) (sqrt z))
(+
(+ 1.0 (sqrt (+ 1.0 t)))
(- (+ (fma 0.5 x t_5) t_2) (+ (sqrt z) (sqrt t)))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((1.0 + y));
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_3;
double t_5 = sqrt((1.0 + z));
double tmp;
if (t_4 <= 0.2) {
tmp = ((sqrt((1.0 / x)) * 0.5) + t_1) + t_3;
} else if (t_4 <= 2.0005) {
tmp = 1.0 + (fma(0.5, sqrt((1.0 / z)), t_2) - (sqrt(x) + sqrt(y)));
} else if (t_4 <= 3.00005) {
tmp = (fma(sqrt((1.0 / t)), 0.5, (t_5 + t_2)) + 1.0) - sqrt(z);
} else {
tmp = (1.0 + sqrt((1.0 + t))) + ((fma(0.5, x, t_5) + t_2) - (sqrt(z) + sqrt(t)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = sqrt(Float64(1.0 + y)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_3) t_5 = sqrt(Float64(1.0 + z)) tmp = 0.0 if (t_4 <= 0.2) tmp = Float64(Float64(Float64(sqrt(Float64(1.0 / x)) * 0.5) + t_1) + t_3); elseif (t_4 <= 2.0005) tmp = Float64(1.0 + Float64(fma(0.5, sqrt(Float64(1.0 / z)), t_2) - Float64(sqrt(x) + sqrt(y)))); elseif (t_4 <= 3.00005) tmp = Float64(Float64(fma(sqrt(Float64(1.0 / t)), 0.5, Float64(t_5 + t_2)) + 1.0) - sqrt(z)); else tmp = Float64(Float64(1.0 + sqrt(Float64(1.0 + t))) + Float64(Float64(fma(0.5, x, t_5) + t_2) - Float64(sqrt(z) + sqrt(t)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision]}, Block[{t$95$5 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$4, 0.2], N[(N[(N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] * 0.5), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$4, 2.0005], N[(1.0 + N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$4, 3.00005], N[(N[(N[(N[Sqrt[N[(1.0 / t), $MachinePrecision]], $MachinePrecision] * 0.5 + N[(t$95$5 + t$95$2), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(0.5 * x + t$95$5), $MachinePrecision] + t$95$2), $MachinePrecision] - N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{1 + y}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_3\\
t_5 := \sqrt{1 + z}\\
\mathbf{if}\;t\_4 \leq 0.2:\\
\;\;\;\;\left(\sqrt{\frac{1}{x}} \cdot 0.5 + t\_1\right) + t\_3\\
\mathbf{elif}\;t\_4 \leq 2.0005:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, t\_2\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;t\_4 \leq 3.00005:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{\frac{1}{t}}, 0.5, t\_5 + t\_2\right) + 1\right) - \sqrt{z}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \sqrt{1 + t}\right) + \left(\left(\mathsf{fma}\left(0.5, x, t\_5\right) + t\_2\right) - \left(\sqrt{z} + \sqrt{t}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 0.20000000000000001Initial program 27.4%
Taylor expanded in x around inf
Applied rewrites40.9%
Taylor expanded in x around 0
Applied rewrites34.9%
if 0.20000000000000001 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00050000000000017Initial program 96.3%
Taylor expanded in t around inf
Applied rewrites6.3%
Taylor expanded in x around 0
Applied rewrites31.1%
Taylor expanded in z around inf
Applied rewrites26.4%
if 2.00050000000000017 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.0000499999999999Initial program 96.4%
Taylor expanded in t around inf
Applied rewrites26.3%
Taylor expanded in z around inf
Applied rewrites23.6%
Taylor expanded in x around 0
Applied rewrites23.9%
if 3.0000499999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.6%
Taylor expanded in x around 0
Applied rewrites90.4%
Taylor expanded in z around inf
Applied rewrites79.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 z)))
(t_2 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t)))
(t_4
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
t_2)
t_3)))
(if (<= t_4 1.0)
(+ (+ (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))) t_2) t_3)
(if (<= t_4 3.0)
(-
(+ (sqrt (- y -1.0)) (- (sqrt (- x -1.0)) (sqrt x)))
(- (sqrt y) (- t_1 (sqrt z))))
(+
(+ 1.0 (sqrt (+ 1.0 t)))
(- (+ (fma 0.5 x t_1) (sqrt (+ 1.0 y))) (+ (sqrt z) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + z));
double t_2 = sqrt((z + 1.0)) - sqrt(z);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double t_4 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_2) + t_3;
double tmp;
if (t_4 <= 1.0) {
tmp = ((1.0 / (sqrt(x) + sqrt((1.0 + x)))) + t_2) + t_3;
} else if (t_4 <= 3.0) {
tmp = (sqrt((y - -1.0)) + (sqrt((x - -1.0)) - sqrt(x))) - (sqrt(y) - (t_1 - sqrt(z)));
} else {
tmp = (1.0 + sqrt((1.0 + t))) + ((fma(0.5, x, t_1) + sqrt((1.0 + y))) - (sqrt(z) + sqrt(t)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + z)) t_2 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) t_4 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_2) + t_3) tmp = 0.0 if (t_4 <= 1.0) tmp = Float64(Float64(Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))) + t_2) + t_3); elseif (t_4 <= 3.0) tmp = Float64(Float64(sqrt(Float64(y - -1.0)) + Float64(sqrt(Float64(x - -1.0)) - sqrt(x))) - Float64(sqrt(y) - Float64(t_1 - sqrt(z)))); else tmp = Float64(Float64(1.0 + sqrt(Float64(1.0 + t))) + Float64(Float64(fma(0.5, x, t_1) + sqrt(Float64(1.0 + y))) - Float64(sqrt(z) + sqrt(t)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision]}, If[LessEqual[t$95$4, 1.0], N[(N[(N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$3), $MachinePrecision], If[LessEqual[t$95$4, 3.0], N[(N[(N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision] + N[(N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[y], $MachinePrecision] - N[(t$95$1 - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(0.5 * x + t$95$1), $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + z}\\
t_2 := \sqrt{z + 1} - \sqrt{z}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
t_4 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_2\right) + t\_3\\
\mathbf{if}\;t\_4 \leq 1:\\
\;\;\;\;\left(\frac{1}{\sqrt{x} + \sqrt{1 + x}} + t\_2\right) + t\_3\\
\mathbf{elif}\;t\_4 \leq 3:\\
\;\;\;\;\left(\sqrt{y - -1} + \left(\sqrt{x - -1} - \sqrt{x}\right)\right) - \left(\sqrt{y} - \left(t\_1 - \sqrt{z}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \sqrt{1 + t}\right) + \left(\left(\mathsf{fma}\left(0.5, x, t\_1\right) + \sqrt{1 + y}\right) - \left(\sqrt{z} + \sqrt{t}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1Initial program 80.1%
Applied rewrites81.6%
Taylor expanded in y around inf
Applied rewrites62.0%
if 1 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 96.5%
Applied rewrites51.0%
Taylor expanded in t around inf
Applied rewrites33.8%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 95.5%
Taylor expanded in x around 0
Applied rewrites88.5%
Taylor expanded in z around inf
Applied rewrites75.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 z)))
(t_2 (sqrt (+ 1.0 y)))
(t_3
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))
(if (<= t_3 2.0005)
(+ 1.0 (- (fma 0.5 (sqrt (/ 1.0 z)) t_2) (+ (sqrt x) (sqrt y))))
(if (<= t_3 3.00005)
(- (+ (fma (sqrt (/ 1.0 t)) 0.5 (+ t_1 t_2)) 1.0) (sqrt z))
(+
(+ 1.0 (sqrt (+ 1.0 t)))
(- (+ (fma 0.5 x t_1) t_2) (+ (sqrt z) (sqrt t))))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + z));
double t_2 = sqrt((1.0 + y));
double t_3 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double tmp;
if (t_3 <= 2.0005) {
tmp = 1.0 + (fma(0.5, sqrt((1.0 / z)), t_2) - (sqrt(x) + sqrt(y)));
} else if (t_3 <= 3.00005) {
tmp = (fma(sqrt((1.0 / t)), 0.5, (t_1 + t_2)) + 1.0) - sqrt(z);
} else {
tmp = (1.0 + sqrt((1.0 + t))) + ((fma(0.5, x, t_1) + t_2) - (sqrt(z) + sqrt(t)));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + z)) t_2 = sqrt(Float64(1.0 + y)) t_3 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) tmp = 0.0 if (t_3 <= 2.0005) tmp = Float64(1.0 + Float64(fma(0.5, sqrt(Float64(1.0 / z)), t_2) - Float64(sqrt(x) + sqrt(y)))); elseif (t_3 <= 3.00005) tmp = Float64(Float64(fma(sqrt(Float64(1.0 / t)), 0.5, Float64(t_1 + t_2)) + 1.0) - sqrt(z)); else tmp = Float64(Float64(1.0 + sqrt(Float64(1.0 + t))) + Float64(Float64(fma(0.5, x, t_1) + t_2) - Float64(sqrt(z) + sqrt(t)))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 2.0005], N[(1.0 + N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 3.00005], N[(N[(N[(N[Sqrt[N[(1.0 / t), $MachinePrecision]], $MachinePrecision] * 0.5 + N[(t$95$1 + t$95$2), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(0.5 * x + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision] - N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + z}\\
t_2 := \sqrt{1 + y}\\
t_3 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{if}\;t\_3 \leq 2.0005:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, t\_2\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;t\_3 \leq 3.00005:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{\frac{1}{t}}, 0.5, t\_1 + t\_2\right) + 1\right) - \sqrt{z}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \sqrt{1 + t}\right) + \left(\left(\mathsf{fma}\left(0.5, x, t\_1\right) + t\_2\right) - \left(\sqrt{z} + \sqrt{t}\right)\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00050000000000017Initial program 88.4%
Taylor expanded in t around inf
Applied rewrites5.9%
Taylor expanded in x around 0
Applied rewrites28.3%
Taylor expanded in z around inf
Applied rewrites23.9%
if 2.00050000000000017 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.0000499999999999Initial program 96.4%
Taylor expanded in t around inf
Applied rewrites26.3%
Taylor expanded in z around inf
Applied rewrites23.6%
Taylor expanded in x around 0
Applied rewrites23.9%
if 3.0000499999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.6%
Taylor expanded in x around 0
Applied rewrites90.4%
Taylor expanded in z around inf
Applied rewrites79.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 z)))
(t_2 (sqrt (+ 1.0 y)))
(t_3
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))
(if (<= t_3 2.0005)
(+ 1.0 (- (fma 0.5 (sqrt (/ 1.0 z)) t_2) (+ (sqrt x) (sqrt y))))
(if (<= t_3 3.00005)
(- (+ (fma (sqrt (/ 1.0 t)) 0.5 (+ t_1 t_2)) 1.0) (sqrt z))
(+ (+ 1.0 (sqrt (+ 1.0 t))) (- (+ (fma 0.5 x t_1) t_2) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + z));
double t_2 = sqrt((1.0 + y));
double t_3 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double tmp;
if (t_3 <= 2.0005) {
tmp = 1.0 + (fma(0.5, sqrt((1.0 / z)), t_2) - (sqrt(x) + sqrt(y)));
} else if (t_3 <= 3.00005) {
tmp = (fma(sqrt((1.0 / t)), 0.5, (t_1 + t_2)) + 1.0) - sqrt(z);
} else {
tmp = (1.0 + sqrt((1.0 + t))) + ((fma(0.5, x, t_1) + t_2) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + z)) t_2 = sqrt(Float64(1.0 + y)) t_3 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) tmp = 0.0 if (t_3 <= 2.0005) tmp = Float64(1.0 + Float64(fma(0.5, sqrt(Float64(1.0 / z)), t_2) - Float64(sqrt(x) + sqrt(y)))); elseif (t_3 <= 3.00005) tmp = Float64(Float64(fma(sqrt(Float64(1.0 / t)), 0.5, Float64(t_1 + t_2)) + 1.0) - sqrt(z)); else tmp = Float64(Float64(1.0 + sqrt(Float64(1.0 + t))) + Float64(Float64(fma(0.5, x, t_1) + t_2) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, 2.0005], N[(1.0 + N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + t$95$2), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 3.00005], N[(N[(N[(N[Sqrt[N[(1.0 / t), $MachinePrecision]], $MachinePrecision] * 0.5 + N[(t$95$1 + t$95$2), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(0.5 * x + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + z}\\
t_2 := \sqrt{1 + y}\\
t_3 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{if}\;t\_3 \leq 2.0005:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, t\_2\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;t\_3 \leq 3.00005:\\
\;\;\;\;\left(\mathsf{fma}\left(\sqrt{\frac{1}{t}}, 0.5, t\_1 + t\_2\right) + 1\right) - \sqrt{z}\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \sqrt{1 + t}\right) + \left(\left(\mathsf{fma}\left(0.5, x, t\_1\right) + t\_2\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00050000000000017Initial program 88.4%
Taylor expanded in t around inf
Applied rewrites5.9%
Taylor expanded in x around 0
Applied rewrites28.3%
Taylor expanded in z around inf
Applied rewrites23.9%
if 2.00050000000000017 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.0000499999999999Initial program 96.4%
Taylor expanded in t around inf
Applied rewrites26.3%
Taylor expanded in z around inf
Applied rewrites23.6%
Taylor expanded in x around 0
Applied rewrites23.9%
if 3.0000499999999999 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 98.6%
Taylor expanded in x around 0
Applied rewrites90.4%
Taylor expanded in t around inf
Applied rewrites74.9%
Final simplification27.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))
(if (<= t_2 2.0005)
(+ 1.0 (- (fma 0.5 (sqrt (/ 1.0 z)) t_1) (+ (sqrt x) (sqrt y))))
(if (<= t_2 3.0)
(+
(+ 1.0 (sqrt (- y -1.0)))
(- (sqrt (- z -1.0)) (+ (+ (sqrt z) (sqrt y)) (sqrt x))))
(+
(+ 1.0 (sqrt (+ 1.0 t)))
(- (+ (fma 0.5 x (sqrt (+ 1.0 z))) t_1) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double tmp;
if (t_2 <= 2.0005) {
tmp = 1.0 + (fma(0.5, sqrt((1.0 / z)), t_1) - (sqrt(x) + sqrt(y)));
} else if (t_2 <= 3.0) {
tmp = (1.0 + sqrt((y - -1.0))) + (sqrt((z - -1.0)) - ((sqrt(z) + sqrt(y)) + sqrt(x)));
} else {
tmp = (1.0 + sqrt((1.0 + t))) + ((fma(0.5, x, sqrt((1.0 + z))) + t_1) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) tmp = 0.0 if (t_2 <= 2.0005) tmp = Float64(1.0 + Float64(fma(0.5, sqrt(Float64(1.0 / z)), t_1) - Float64(sqrt(x) + sqrt(y)))); elseif (t_2 <= 3.0) tmp = Float64(Float64(1.0 + sqrt(Float64(y - -1.0))) + Float64(sqrt(Float64(z - -1.0)) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x)))); else tmp = Float64(Float64(1.0 + sqrt(Float64(1.0 + t))) + Float64(Float64(fma(0.5, x, sqrt(Float64(1.0 + z))) + t_1) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, 2.0005], N[(1.0 + N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 3.0], N[(N[(1.0 + N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(0.5 * x + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{if}\;t\_2 \leq 2.0005:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, t\_1\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;t\_2 \leq 3:\\
\;\;\;\;\left(1 + \sqrt{y - -1}\right) + \left(\sqrt{z - -1} - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \sqrt{1 + t}\right) + \left(\left(\mathsf{fma}\left(0.5, x, \sqrt{1 + z}\right) + t\_1\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00050000000000017Initial program 88.4%
Taylor expanded in t around inf
Applied rewrites5.9%
Taylor expanded in x around 0
Applied rewrites28.3%
Taylor expanded in z around inf
Applied rewrites23.9%
if 2.00050000000000017 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 97.4%
Taylor expanded in t around inf
Applied rewrites22.9%
Taylor expanded in x around 0
Applied rewrites26.9%
Applied rewrites24.6%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 95.5%
Taylor expanded in x around 0
Applied rewrites88.5%
Taylor expanded in t around inf
Applied rewrites71.7%
Final simplification28.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t))))
(t_3 (sqrt (+ 1.0 z))))
(if (<= t_2 2.0005)
(+ 1.0 (- (fma 0.5 (sqrt (/ 1.0 z)) t_1) (+ (sqrt x) (sqrt y))))
(if (<= t_2 3.0)
(- (+ (fma 0.5 y t_3) 2.0) (+ (+ (sqrt z) (sqrt y)) (sqrt x)))
(+ (+ 1.0 (sqrt (+ 1.0 t))) (- (+ (fma 0.5 x t_3) t_1) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double t_3 = sqrt((1.0 + z));
double tmp;
if (t_2 <= 2.0005) {
tmp = 1.0 + (fma(0.5, sqrt((1.0 / z)), t_1) - (sqrt(x) + sqrt(y)));
} else if (t_2 <= 3.0) {
tmp = (fma(0.5, y, t_3) + 2.0) - ((sqrt(z) + sqrt(y)) + sqrt(x));
} else {
tmp = (1.0 + sqrt((1.0 + t))) + ((fma(0.5, x, t_3) + t_1) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) t_3 = sqrt(Float64(1.0 + z)) tmp = 0.0 if (t_2 <= 2.0005) tmp = Float64(1.0 + Float64(fma(0.5, sqrt(Float64(1.0 / z)), t_1) - Float64(sqrt(x) + sqrt(y)))); elseif (t_2 <= 3.0) tmp = Float64(Float64(fma(0.5, y, t_3) + 2.0) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))); else tmp = Float64(Float64(1.0 + sqrt(Float64(1.0 + t))) + Float64(Float64(fma(0.5, x, t_3) + t_1) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$2, 2.0005], N[(1.0 + N[(N[(0.5 * N[Sqrt[N[(1.0 / z), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 3.0], N[(N[(N[(0.5 * y + t$95$3), $MachinePrecision] + 2.0), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(0.5 * x + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
t_3 := \sqrt{1 + z}\\
\mathbf{if}\;t\_2 \leq 2.0005:\\
\;\;\;\;1 + \left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{z}}, t\_1\right) - \left(\sqrt{x} + \sqrt{y}\right)\right)\\
\mathbf{elif}\;t\_2 \leq 3:\\
\;\;\;\;\left(\mathsf{fma}\left(0.5, y, t\_3\right) + 2\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \sqrt{1 + t}\right) + \left(\left(\mathsf{fma}\left(0.5, x, t\_3\right) + t\_1\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.00050000000000017Initial program 88.4%
Taylor expanded in t around inf
Applied rewrites5.9%
Taylor expanded in x around 0
Applied rewrites28.3%
Taylor expanded in z around inf
Applied rewrites23.9%
if 2.00050000000000017 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 97.4%
Taylor expanded in t around inf
Applied rewrites22.9%
Taylor expanded in x around 0
Applied rewrites26.9%
Taylor expanded in y around 0
Applied rewrites20.3%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 95.5%
Taylor expanded in x around 0
Applied rewrites88.5%
Taylor expanded in t around inf
Applied rewrites71.7%
Final simplification27.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t))))
(t_3 (sqrt (+ 1.0 z))))
(if (<= t_2 2.0)
(+ 1.0 (- (- t_1 (sqrt x)) (sqrt y)))
(if (<= t_2 3.0)
(- (+ (fma 0.5 y t_3) 2.0) (+ (+ (sqrt z) (sqrt y)) (sqrt x)))
(+ (+ 1.0 (sqrt (+ 1.0 t))) (- (+ (fma 0.5 x t_3) t_1) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double t_3 = sqrt((1.0 + z));
double tmp;
if (t_2 <= 2.0) {
tmp = 1.0 + ((t_1 - sqrt(x)) - sqrt(y));
} else if (t_2 <= 3.0) {
tmp = (fma(0.5, y, t_3) + 2.0) - ((sqrt(z) + sqrt(y)) + sqrt(x));
} else {
tmp = (1.0 + sqrt((1.0 + t))) + ((fma(0.5, x, t_3) + t_1) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) t_3 = sqrt(Float64(1.0 + z)) tmp = 0.0 if (t_2 <= 2.0) tmp = Float64(1.0 + Float64(Float64(t_1 - sqrt(x)) - sqrt(y))); elseif (t_2 <= 3.0) tmp = Float64(Float64(fma(0.5, y, t_3) + 2.0) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))); else tmp = Float64(Float64(1.0 + sqrt(Float64(1.0 + t))) + Float64(Float64(fma(0.5, x, t_3) + t_1) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$2, 2.0], N[(1.0 + N[(N[(t$95$1 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 3.0], N[(N[(N[(0.5 * y + t$95$3), $MachinePrecision] + 2.0), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 + N[Sqrt[N[(1.0 + t), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + N[(N[(N[(0.5 * x + t$95$3), $MachinePrecision] + t$95$1), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
t_3 := \sqrt{1 + z}\\
\mathbf{if}\;t\_2 \leq 2:\\
\;\;\;\;1 + \left(\left(t\_1 - \sqrt{x}\right) - \sqrt{y}\right)\\
\mathbf{elif}\;t\_2 \leq 3:\\
\;\;\;\;\left(\mathsf{fma}\left(0.5, y, t\_3\right) + 2\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(1 + \sqrt{1 + t}\right) + \left(\left(\mathsf{fma}\left(0.5, x, t\_3\right) + t\_1\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 88.7%
Taylor expanded in t around inf
Applied rewrites5.1%
Taylor expanded in x around 0
Applied rewrites28.2%
Taylor expanded in z around inf
Applied rewrites25.6%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3Initial program 96.0%
Taylor expanded in t around inf
Applied rewrites23.8%
Taylor expanded in x around 0
Applied rewrites27.2%
Taylor expanded in y around 0
Applied rewrites19.9%
if 3 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 95.5%
Taylor expanded in x around 0
Applied rewrites88.5%
Taylor expanded in t around inf
Applied rewrites71.7%
Final simplification28.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (sqrt (+ 1.0 y)))
(t_2
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t))))
(t_3 (sqrt (+ 1.0 z))))
(if (<= t_2 2.0)
(+ 1.0 (- (- t_1 (sqrt x)) (sqrt y)))
(if (<= t_2 3.5)
(- (+ (fma 0.5 y t_3) 2.0) (+ (+ (sqrt z) (sqrt y)) (sqrt x)))
(+ 1.0 (- (+ (+ (sqrt (+ 1.0 x)) t_1) t_3) (sqrt t)))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((1.0 + y));
double t_2 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double t_3 = sqrt((1.0 + z));
double tmp;
if (t_2 <= 2.0) {
tmp = 1.0 + ((t_1 - sqrt(x)) - sqrt(y));
} else if (t_2 <= 3.5) {
tmp = (fma(0.5, y, t_3) + 2.0) - ((sqrt(z) + sqrt(y)) + sqrt(x));
} else {
tmp = 1.0 + (((sqrt((1.0 + x)) + t_1) + t_3) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = sqrt(Float64(1.0 + y)) t_2 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) t_3 = sqrt(Float64(1.0 + z)) tmp = 0.0 if (t_2 <= 2.0) tmp = Float64(1.0 + Float64(Float64(t_1 - sqrt(x)) - sqrt(y))); elseif (t_2 <= 3.5) tmp = Float64(Float64(fma(0.5, y, t_3) + 2.0) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))); else tmp = Float64(1.0 + Float64(Float64(Float64(sqrt(Float64(1.0 + x)) + t_1) + t_3) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[t$95$2, 2.0], N[(1.0 + N[(N[(t$95$1 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 3.5], N[(N[(N[(0.5 * y + t$95$3), $MachinePrecision] + 2.0), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{1 + y}\\
t_2 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
t_3 := \sqrt{1 + z}\\
\mathbf{if}\;t\_2 \leq 2:\\
\;\;\;\;1 + \left(\left(t\_1 - \sqrt{x}\right) - \sqrt{y}\right)\\
\mathbf{elif}\;t\_2 \leq 3.5:\\
\;\;\;\;\left(\mathsf{fma}\left(0.5, y, t\_3\right) + 2\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(\left(\sqrt{1 + x} + t\_1\right) + t\_3\right) - \sqrt{t}\right)\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 88.7%
Taylor expanded in t around inf
Applied rewrites5.1%
Taylor expanded in x around 0
Applied rewrites28.2%
Taylor expanded in z around inf
Applied rewrites25.6%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 3.5Initial program 95.0%
Taylor expanded in t around inf
Applied rewrites24.5%
Taylor expanded in x around 0
Applied rewrites27.3%
Taylor expanded in y around 0
Applied rewrites20.5%
if 3.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 99.9%
Applied rewrites99.8%
Taylor expanded in t around 0
Applied rewrites96.2%
Taylor expanded in t around inf
Applied rewrites83.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))
(if (<= t_1 1.0)
(+ 1.0 (- (sqrt x)))
(if (<= t_1 2.0)
(- (+ (sqrt (+ 1.0 y)) 1.0) (+ (sqrt x) (sqrt y)))
(- (+ 2.0 (sqrt (+ 1.0 z))) (sqrt z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double tmp;
if (t_1 <= 1.0) {
tmp = 1.0 + -sqrt(x);
} else if (t_1 <= 2.0) {
tmp = (sqrt((1.0 + y)) + 1.0) - (sqrt(x) + sqrt(y));
} else {
tmp = (2.0 + sqrt((1.0 + z))) - sqrt(z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
if (t_1 <= 1.0d0) then
tmp = 1.0d0 + -sqrt(x)
else if (t_1 <= 2.0d0) then
tmp = (sqrt((1.0d0 + y)) + 1.0d0) - (sqrt(x) + sqrt(y))
else
tmp = (2.0d0 + sqrt((1.0d0 + z))) - sqrt(z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
double tmp;
if (t_1 <= 1.0) {
tmp = 1.0 + -Math.sqrt(x);
} else if (t_1 <= 2.0) {
tmp = (Math.sqrt((1.0 + y)) + 1.0) - (Math.sqrt(x) + Math.sqrt(y));
} else {
tmp = (2.0 + Math.sqrt((1.0 + z))) - Math.sqrt(z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) tmp = 0 if t_1 <= 1.0: tmp = 1.0 + -math.sqrt(x) elif t_1 <= 2.0: tmp = (math.sqrt((1.0 + y)) + 1.0) - (math.sqrt(x) + math.sqrt(y)) else: tmp = (2.0 + math.sqrt((1.0 + z))) - math.sqrt(z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) tmp = 0.0 if (t_1 <= 1.0) tmp = Float64(1.0 + Float64(-sqrt(x))); elseif (t_1 <= 2.0) tmp = Float64(Float64(sqrt(Float64(1.0 + y)) + 1.0) - Float64(sqrt(x) + sqrt(y))); else tmp = Float64(Float64(2.0 + sqrt(Float64(1.0 + z))) - sqrt(z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
tmp = 0.0;
if (t_1 <= 1.0)
tmp = 1.0 + -sqrt(x);
elseif (t_1 <= 2.0)
tmp = (sqrt((1.0 + y)) + 1.0) - (sqrt(x) + sqrt(y));
else
tmp = (2.0 + sqrt((1.0 + z))) - sqrt(z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1.0], N[(1.0 + (-N[Sqrt[x], $MachinePrecision])), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] + 1.0), $MachinePrecision] - N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{if}\;t\_1 \leq 1:\\
\;\;\;\;1 + \left(-\sqrt{x}\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\left(\sqrt{1 + y} + 1\right) - \left(\sqrt{x} + \sqrt{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(2 + \sqrt{1 + z}\right) - \sqrt{z}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1Initial program 80.1%
Taylor expanded in t around inf
Applied rewrites3.2%
Taylor expanded in x around 0
Applied rewrites43.8%
Taylor expanded in x around inf
Applied rewrites22.8%
if 1 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 96.9%
Taylor expanded in t around inf
Applied rewrites6.8%
Taylor expanded in x around 0
Applied rewrites13.4%
Taylor expanded in z around inf
Applied rewrites13.6%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 95.8%
Taylor expanded in t around inf
Applied rewrites23.8%
Taylor expanded in x around 0
Applied rewrites26.1%
Taylor expanded in y around 0
Applied rewrites19.4%
Taylor expanded in z around inf
Applied rewrites51.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))
(if (<= t_1 1.5)
(+ 1.0 (- (sqrt x)))
(if (<= t_1 2.0)
(- (- 2.0 (sqrt x)) (sqrt y))
(- (+ 2.0 (sqrt (+ 1.0 z))) (sqrt z))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double tmp;
if (t_1 <= 1.5) {
tmp = 1.0 + -sqrt(x);
} else if (t_1 <= 2.0) {
tmp = (2.0 - sqrt(x)) - sqrt(y);
} else {
tmp = (2.0 + sqrt((1.0 + z))) - sqrt(z);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
if (t_1 <= 1.5d0) then
tmp = 1.0d0 + -sqrt(x)
else if (t_1 <= 2.0d0) then
tmp = (2.0d0 - sqrt(x)) - sqrt(y)
else
tmp = (2.0d0 + sqrt((1.0d0 + z))) - sqrt(z)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
double tmp;
if (t_1 <= 1.5) {
tmp = 1.0 + -Math.sqrt(x);
} else if (t_1 <= 2.0) {
tmp = (2.0 - Math.sqrt(x)) - Math.sqrt(y);
} else {
tmp = (2.0 + Math.sqrt((1.0 + z))) - Math.sqrt(z);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) tmp = 0 if t_1 <= 1.5: tmp = 1.0 + -math.sqrt(x) elif t_1 <= 2.0: tmp = (2.0 - math.sqrt(x)) - math.sqrt(y) else: tmp = (2.0 + math.sqrt((1.0 + z))) - math.sqrt(z) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) tmp = 0.0 if (t_1 <= 1.5) tmp = Float64(1.0 + Float64(-sqrt(x))); elseif (t_1 <= 2.0) tmp = Float64(Float64(2.0 - sqrt(x)) - sqrt(y)); else tmp = Float64(Float64(2.0 + sqrt(Float64(1.0 + z))) - sqrt(z)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
tmp = 0.0;
if (t_1 <= 1.5)
tmp = 1.0 + -sqrt(x);
elseif (t_1 <= 2.0)
tmp = (2.0 - sqrt(x)) - sqrt(y);
else
tmp = (2.0 + sqrt((1.0 + z))) - sqrt(z);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1.5], N[(1.0 + (-N[Sqrt[x], $MachinePrecision])), $MachinePrecision], If[LessEqual[t$95$1, 2.0], N[(N[(2.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{if}\;t\_1 \leq 1.5:\\
\;\;\;\;1 + \left(-\sqrt{x}\right)\\
\mathbf{elif}\;t\_1 \leq 2:\\
\;\;\;\;\left(2 - \sqrt{x}\right) - \sqrt{y}\\
\mathbf{else}:\\
\;\;\;\;\left(2 + \sqrt{1 + z}\right) - \sqrt{z}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.5Initial program 80.6%
Taylor expanded in t around inf
Applied rewrites3.2%
Taylor expanded in x around 0
Applied rewrites42.7%
Taylor expanded in x around inf
Applied rewrites21.6%
if 1.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2Initial program 97.6%
Taylor expanded in t around inf
Applied rewrites7.1%
Taylor expanded in x around 0
Applied rewrites12.4%
Taylor expanded in y around 0
Applied rewrites1.8%
Taylor expanded in z around inf
Applied rewrites11.8%
if 2 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 95.8%
Taylor expanded in t around inf
Applied rewrites23.8%
Taylor expanded in x around 0
Applied rewrites26.1%
Taylor expanded in y around 0
Applied rewrites19.4%
Taylor expanded in z around inf
Applied rewrites51.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y)))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))
(if (<= t_1 1.5)
(+ 1.0 (- (sqrt x)))
(if (<= t_1 2.5)
(- (- 2.0 (sqrt x)) (sqrt y))
(- (+ 2.0 (sqrt (+ 1.0 z))) (sqrt y))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
double tmp;
if (t_1 <= 1.5) {
tmp = 1.0 + -sqrt(x);
} else if (t_1 <= 2.5) {
tmp = (2.0 - sqrt(x)) - sqrt(y);
} else {
tmp = (2.0 + sqrt((1.0 + z))) - sqrt(y);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + (sqrt((z + 1.0d0)) - sqrt(z))) + (sqrt((t + 1.0d0)) - sqrt(t))
if (t_1 <= 1.5d0) then
tmp = 1.0d0 + -sqrt(x)
else if (t_1 <= 2.5d0) then
tmp = (2.0d0 - sqrt(x)) - sqrt(y)
else
tmp = (2.0d0 + sqrt((1.0d0 + z))) - sqrt(y)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + (Math.sqrt((z + 1.0)) - Math.sqrt(z))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
double tmp;
if (t_1 <= 1.5) {
tmp = 1.0 + -Math.sqrt(x);
} else if (t_1 <= 2.5) {
tmp = (2.0 - Math.sqrt(x)) - Math.sqrt(y);
} else {
tmp = (2.0 + Math.sqrt((1.0 + z))) - Math.sqrt(y);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + (math.sqrt((z + 1.0)) - math.sqrt(z))) + (math.sqrt((t + 1.0)) - math.sqrt(t)) tmp = 0 if t_1 <= 1.5: tmp = 1.0 + -math.sqrt(x) elif t_1 <= 2.5: tmp = (2.0 - math.sqrt(x)) - math.sqrt(y) else: tmp = (2.0 + math.sqrt((1.0 + z))) - math.sqrt(y) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) tmp = 0.0 if (t_1 <= 1.5) tmp = Float64(1.0 + Float64(-sqrt(x))); elseif (t_1 <= 2.5) tmp = Float64(Float64(2.0 - sqrt(x)) - sqrt(y)); else tmp = Float64(Float64(2.0 + sqrt(Float64(1.0 + z))) - sqrt(y)); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
tmp = 0.0;
if (t_1 <= 1.5)
tmp = 1.0 + -sqrt(x);
elseif (t_1 <= 2.5)
tmp = (2.0 - sqrt(x)) - sqrt(y);
else
tmp = (2.0 + sqrt((1.0 + z))) - sqrt(y);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 1.5], N[(1.0 + (-N[Sqrt[x], $MachinePrecision])), $MachinePrecision], If[LessEqual[t$95$1, 2.5], N[(N[(2.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\mathbf{if}\;t\_1 \leq 1.5:\\
\;\;\;\;1 + \left(-\sqrt{x}\right)\\
\mathbf{elif}\;t\_1 \leq 2.5:\\
\;\;\;\;\left(2 - \sqrt{x}\right) - \sqrt{y}\\
\mathbf{else}:\\
\;\;\;\;\left(2 + \sqrt{1 + z}\right) - \sqrt{y}\\
\end{array}
\end{array}
if (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 1.5Initial program 80.6%
Taylor expanded in t around inf
Applied rewrites3.2%
Taylor expanded in x around 0
Applied rewrites42.7%
Taylor expanded in x around inf
Applied rewrites21.6%
if 1.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) < 2.5Initial program 96.1%
Taylor expanded in t around inf
Applied rewrites9.6%
Taylor expanded in x around 0
Applied rewrites13.1%
Taylor expanded in y around 0
Applied rewrites2.6%
Taylor expanded in z around inf
Applied rewrites11.4%
if 2.5 < (+.f64 (+.f64 (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) (-.f64 (sqrt.f64 (+.f64 z #s(literal 1 binary64))) (sqrt.f64 z))) (-.f64 (sqrt.f64 (+.f64 t #s(literal 1 binary64))) (sqrt.f64 t))) Initial program 97.4%
Taylor expanded in t around inf
Applied rewrites23.2%
Taylor expanded in x around 0
Applied rewrites27.2%
Taylor expanded in y around 0
Applied rewrites21.0%
Taylor expanded in y around inf
Applied rewrites40.6%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (sqrt x) (sqrt (- x -1.0)))))
(+
(+
(/
(fma 1.0 t_1 (+ (sqrt y) (sqrt (+ 1.0 y))))
(* (+ (sqrt y) (sqrt (- y -1.0))) t_1))
(- (sqrt (+ z 1.0)) (sqrt z)))
(- (sqrt (+ t 1.0)) (sqrt t)))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt(x) + sqrt((x - -1.0));
return ((fma(1.0, t_1, (sqrt(y) + sqrt((1.0 + y)))) / ((sqrt(y) + sqrt((y - -1.0))) * t_1)) + (sqrt((z + 1.0)) - sqrt(z))) + (sqrt((t + 1.0)) - sqrt(t));
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(x) + sqrt(Float64(x - -1.0))) return Float64(Float64(Float64(fma(1.0, t_1, Float64(sqrt(y) + sqrt(Float64(1.0 + y)))) / Float64(Float64(sqrt(y) + sqrt(Float64(y - -1.0))) * t_1)) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(x - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(1.0 * t$95$1 + N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[Sqrt[y], $MachinePrecision] + N[Sqrt[N[(y - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{x} + \sqrt{x - -1}\\
\left(\frac{\mathsf{fma}\left(1, t\_1, \sqrt{y} + \sqrt{1 + y}\right)}{\left(\sqrt{y} + \sqrt{y - -1}\right) \cdot t\_1} + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
\end{array}
Initial program 91.1%
Applied rewrites92.4%
Taylor expanded in x around 0
Applied rewrites94.2%
Taylor expanded in y around 0
Applied rewrites96.0%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ y 1.0)) (sqrt y)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= t_1 5e-6)
(+
(+
(fma 0.5 (sqrt (/ 1.0 y)) (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))))
(- (sqrt (+ z 1.0)) (sqrt z)))
t_2)
(+
(+
(+ (- (sqrt (+ x 1.0)) (sqrt x)) t_1)
(/ (- (- z -1.0) z) (+ (sqrt z) (sqrt (- z -1.0)))))
t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((y + 1.0)) - sqrt(y);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (t_1 <= 5e-6) {
tmp = (fma(0.5, sqrt((1.0 / y)), (1.0 / (sqrt(x) + sqrt((1.0 + x))))) + (sqrt((z + 1.0)) - sqrt(z))) + t_2;
} else {
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + t_1) + (((z - -1.0) - z) / (sqrt(z) + sqrt((z - -1.0))))) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (t_1 <= 5e-6) tmp = Float64(Float64(fma(0.5, sqrt(Float64(1.0 / y)), Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x))))) + Float64(sqrt(Float64(z + 1.0)) - sqrt(z))) + t_2); else tmp = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_1) + Float64(Float64(Float64(z - -1.0) - z) / Float64(sqrt(z) + sqrt(Float64(z - -1.0))))) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, 5e-6], N[(N[(N[(0.5 * N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] + N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[(N[(z - -1.0), $MachinePrecision] - z), $MachinePrecision] / N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{y + 1} - \sqrt{y}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;t\_1 \leq 5 \cdot 10^{-6}:\\
\;\;\;\;\left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{y}}, \frac{1}{\sqrt{x} + \sqrt{1 + x}}\right) + \left(\sqrt{z + 1} - \sqrt{z}\right)\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_1\right) + \frac{\left(z - -1\right) - z}{\sqrt{z} + \sqrt{z - -1}}\right) + t\_2\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) < 5.00000000000000041e-6Initial program 85.4%
Applied rewrites87.2%
Taylor expanded in y around inf
Applied rewrites93.8%
if 5.00000000000000041e-6 < (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y)) Initial program 96.2%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
+-commutativeN/A
lower-+.f6496.3
lift-+.f64N/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
Applied rewrites96.3%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ y 1.0)) (sqrt y)))
(t_3 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= (+ (- (sqrt (+ x 1.0)) (sqrt x)) t_2) 0.99999999996)
(+ (+ (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))) t_1) t_3)
(+ (+ (+ (- 1.0 (sqrt x)) t_2) t_1) t_3))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((y + 1.0)) - sqrt(y);
double t_3 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (((sqrt((x + 1.0)) - sqrt(x)) + t_2) <= 0.99999999996) {
tmp = ((1.0 / (sqrt(x) + sqrt((1.0 + x)))) + t_1) + t_3;
} else {
tmp = (((1.0 - sqrt(x)) + t_2) + t_1) + t_3;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = sqrt((z + 1.0d0)) - sqrt(z)
t_2 = sqrt((y + 1.0d0)) - sqrt(y)
t_3 = sqrt((t + 1.0d0)) - sqrt(t)
if (((sqrt((x + 1.0d0)) - sqrt(x)) + t_2) <= 0.99999999996d0) then
tmp = ((1.0d0 / (sqrt(x) + sqrt((1.0d0 + x)))) + t_1) + t_3
else
tmp = (((1.0d0 - sqrt(x)) + t_2) + t_1) + t_3
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
double t_2 = Math.sqrt((y + 1.0)) - Math.sqrt(y);
double t_3 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double tmp;
if (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + t_2) <= 0.99999999996) {
tmp = ((1.0 / (Math.sqrt(x) + Math.sqrt((1.0 + x)))) + t_1) + t_3;
} else {
tmp = (((1.0 - Math.sqrt(x)) + t_2) + t_1) + t_3;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) - math.sqrt(z) t_2 = math.sqrt((y + 1.0)) - math.sqrt(y) t_3 = math.sqrt((t + 1.0)) - math.sqrt(t) tmp = 0 if ((math.sqrt((x + 1.0)) - math.sqrt(x)) + t_2) <= 0.99999999996: tmp = ((1.0 / (math.sqrt(x) + math.sqrt((1.0 + x)))) + t_1) + t_3 else: tmp = (((1.0 - math.sqrt(x)) + t_2) + t_1) + t_3 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(y + 1.0)) - sqrt(y)) t_3 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + t_2) <= 0.99999999996) tmp = Float64(Float64(Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))) + t_1) + t_3); else tmp = Float64(Float64(Float64(Float64(1.0 - sqrt(x)) + t_2) + t_1) + t_3); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0)) - sqrt(z);
t_2 = sqrt((y + 1.0)) - sqrt(y);
t_3 = sqrt((t + 1.0)) - sqrt(t);
tmp = 0.0;
if (((sqrt((x + 1.0)) - sqrt(x)) + t_2) <= 0.99999999996)
tmp = ((1.0 / (sqrt(x) + sqrt((1.0 + x)))) + t_1) + t_3;
else
tmp = (((1.0 - sqrt(x)) + t_2) + t_1) + t_3;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision], 0.99999999996], N[(N[(N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision], N[(N[(N[(N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + t$95$2), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$3), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{y + 1} - \sqrt{y}\\
t_3 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;\left(\sqrt{x + 1} - \sqrt{x}\right) + t\_2 \leq 0.99999999996:\\
\;\;\;\;\left(\frac{1}{\sqrt{x} + \sqrt{1 + x}} + t\_1\right) + t\_3\\
\mathbf{else}:\\
\;\;\;\;\left(\left(\left(1 - \sqrt{x}\right) + t\_2\right) + t\_1\right) + t\_3\\
\end{array}
\end{array}
if (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) < 0.99999999996Initial program 79.3%
Applied rewrites82.3%
Taylor expanded in y around inf
Applied rewrites77.2%
if 0.99999999996 < (+.f64 (-.f64 (sqrt.f64 (+.f64 x #s(literal 1 binary64))) (sqrt.f64 x)) (-.f64 (sqrt.f64 (+.f64 y #s(literal 1 binary64))) (sqrt.f64 y))) Initial program 96.4%
Taylor expanded in x around 0
Applied rewrites58.7%
Final simplification64.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z))))
(if (<= y 90000000.0)
(+
(+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) t_1)
(/ (- (- t -1.0) t) (+ (sqrt t) (sqrt (- t -1.0)))))
(+
(+ (fma 0.5 (sqrt (/ 1.0 y)) (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x))))) t_1)
(- (sqrt (+ t 1.0)) (sqrt t))))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double tmp;
if (y <= 90000000.0) {
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + (((t - -1.0) - t) / (sqrt(t) + sqrt((t - -1.0))));
} else {
tmp = (fma(0.5, sqrt((1.0 / y)), (1.0 / (sqrt(x) + sqrt((1.0 + x))))) + t_1) + (sqrt((t + 1.0)) - sqrt(t));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) tmp = 0.0 if (y <= 90000000.0) tmp = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + Float64(Float64(Float64(t - -1.0) - t) / Float64(sqrt(t) + sqrt(Float64(t - -1.0))))); else tmp = Float64(Float64(fma(0.5, sqrt(Float64(1.0 / y)), Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x))))) + t_1) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 90000000.0], N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[(N[(t - -1.0), $MachinePrecision] - t), $MachinePrecision] / N[(N[Sqrt[t], $MachinePrecision] + N[Sqrt[N[(t - -1.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(0.5 * N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] + N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
\mathbf{if}\;y \leq 90000000:\\
\;\;\;\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + \frac{\left(t - -1\right) - t}{\sqrt{t} + \sqrt{t - -1}}\\
\mathbf{else}:\\
\;\;\;\;\left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{y}}, \frac{1}{\sqrt{x} + \sqrt{1 + x}}\right) + t\_1\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)\\
\end{array}
\end{array}
if y < 9e7Initial program 96.2%
lift--.f64N/A
flip--N/A
lower-/.f64N/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lift-sqrt.f64N/A
lift-sqrt.f64N/A
rem-square-sqrtN/A
lower--.f64N/A
lift-+.f64N/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
metadata-evalN/A
metadata-evalN/A
metadata-evalN/A
lower--.f64N/A
metadata-evalN/A
+-commutativeN/A
lower-+.f6496.9
lift-+.f64N/A
metadata-evalN/A
fp-cancel-sign-sub-invN/A
Applied rewrites96.9%
if 9e7 < y Initial program 85.4%
Applied rewrites87.3%
Taylor expanded in y around inf
Applied rewrites93.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= y 90000000.0)
(+
(+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) t_1)
t_2)
(+
(+ (fma 0.5 (sqrt (/ 1.0 y)) (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x))))) t_1)
t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (y <= 90000000.0) {
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
} else {
tmp = (fma(0.5, sqrt((1.0 / y)), (1.0 / (sqrt(x) + sqrt((1.0 + x))))) + t_1) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (y <= 90000000.0) tmp = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_2); else tmp = Float64(Float64(fma(0.5, sqrt(Float64(1.0 / y)), Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x))))) + t_1) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, 90000000.0], N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(0.5 * N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision] + N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;y \leq 90000000:\\
\;\;\;\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\mathsf{fma}\left(0.5, \sqrt{\frac{1}{y}}, \frac{1}{\sqrt{x} + \sqrt{1 + x}}\right) + t\_1\right) + t\_2\\
\end{array}
\end{array}
if y < 9e7Initial program 96.2%
if 9e7 < y Initial program 85.4%
Applied rewrites87.3%
Taylor expanded in y around inf
Applied rewrites93.9%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= x 1020000000.0)
(+
(+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) t_1)
t_2)
(+ (+ (* 0.5 (+ (sqrt (/ 1.0 x)) (sqrt (/ 1.0 y)))) t_1) t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (x <= 1020000000.0) {
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
} else {
tmp = ((0.5 * (sqrt((1.0 / x)) + sqrt((1.0 / y)))) + t_1) + t_2;
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = sqrt((z + 1.0d0)) - sqrt(z)
t_2 = sqrt((t + 1.0d0)) - sqrt(t)
if (x <= 1020000000.0d0) then
tmp = (((sqrt((x + 1.0d0)) - sqrt(x)) + (sqrt((y + 1.0d0)) - sqrt(y))) + t_1) + t_2
else
tmp = ((0.5d0 * (sqrt((1.0d0 / x)) + sqrt((1.0d0 / y)))) + t_1) + t_2
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = Math.sqrt((z + 1.0)) - Math.sqrt(z);
double t_2 = Math.sqrt((t + 1.0)) - Math.sqrt(t);
double tmp;
if (x <= 1020000000.0) {
tmp = (((Math.sqrt((x + 1.0)) - Math.sqrt(x)) + (Math.sqrt((y + 1.0)) - Math.sqrt(y))) + t_1) + t_2;
} else {
tmp = ((0.5 * (Math.sqrt((1.0 / x)) + Math.sqrt((1.0 / y)))) + t_1) + t_2;
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): t_1 = math.sqrt((z + 1.0)) - math.sqrt(z) t_2 = math.sqrt((t + 1.0)) - math.sqrt(t) tmp = 0 if x <= 1020000000.0: tmp = (((math.sqrt((x + 1.0)) - math.sqrt(x)) + (math.sqrt((y + 1.0)) - math.sqrt(y))) + t_1) + t_2 else: tmp = ((0.5 * (math.sqrt((1.0 / x)) + math.sqrt((1.0 / y)))) + t_1) + t_2 return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (x <= 1020000000.0) tmp = Float64(Float64(Float64(Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_2); else tmp = Float64(Float64(Float64(0.5 * Float64(sqrt(Float64(1.0 / x)) + sqrt(Float64(1.0 / y)))) + t_1) + t_2); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = sqrt((z + 1.0)) - sqrt(z);
t_2 = sqrt((t + 1.0)) - sqrt(t);
tmp = 0.0;
if (x <= 1020000000.0)
tmp = (((sqrt((x + 1.0)) - sqrt(x)) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
else
tmp = ((0.5 * (sqrt((1.0 / x)) + sqrt((1.0 / y)))) + t_1) + t_2;
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 1020000000.0], N[(N[(N[(N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(0.5 * N[(N[Sqrt[N[(1.0 / x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[N[(1.0 / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;x \leq 1020000000:\\
\;\;\;\;\left(\left(\left(\sqrt{x + 1} - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \left(\sqrt{\frac{1}{x}} + \sqrt{\frac{1}{y}}\right) + t\_1\right) + t\_2\\
\end{array}
\end{array}
if x < 1.02e9Initial program 96.3%
if 1.02e9 < x Initial program 86.6%
Taylor expanded in x around inf
Applied rewrites90.5%
Taylor expanded in y around inf
Applied rewrites45.2%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (sqrt (+ z 1.0)) (sqrt z)))
(t_2 (- (sqrt (+ t 1.0)) (sqrt t))))
(if (<= x 3.8e-5)
(+
(+ (+ (fma 0.5 x (- 1.0 (sqrt x))) (- (sqrt (+ y 1.0)) (sqrt y))) t_1)
t_2)
(+ (+ (/ 1.0 (+ (sqrt x) (sqrt (+ 1.0 x)))) t_1) t_2))))assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double t_1 = sqrt((z + 1.0)) - sqrt(z);
double t_2 = sqrt((t + 1.0)) - sqrt(t);
double tmp;
if (x <= 3.8e-5) {
tmp = ((fma(0.5, x, (1.0 - sqrt(x))) + (sqrt((y + 1.0)) - sqrt(y))) + t_1) + t_2;
} else {
tmp = ((1.0 / (sqrt(x) + sqrt((1.0 + x)))) + t_1) + t_2;
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) t_1 = Float64(sqrt(Float64(z + 1.0)) - sqrt(z)) t_2 = Float64(sqrt(Float64(t + 1.0)) - sqrt(t)) tmp = 0.0 if (x <= 3.8e-5) tmp = Float64(Float64(Float64(fma(0.5, x, Float64(1.0 - sqrt(x))) + Float64(sqrt(Float64(y + 1.0)) - sqrt(y))) + t_1) + t_2); else tmp = Float64(Float64(Float64(1.0 / Float64(sqrt(x) + sqrt(Float64(1.0 + x)))) + t_1) + t_2); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, 3.8e-5], N[(N[(N[(N[(0.5 * x + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision], N[(N[(N[(1.0 / N[(N[Sqrt[x], $MachinePrecision] + N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision] + t$95$2), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
t_1 := \sqrt{z + 1} - \sqrt{z}\\
t_2 := \sqrt{t + 1} - \sqrt{t}\\
\mathbf{if}\;x \leq 3.8 \cdot 10^{-5}:\\
\;\;\;\;\left(\left(\mathsf{fma}\left(0.5, x, 1 - \sqrt{x}\right) + \left(\sqrt{y + 1} - \sqrt{y}\right)\right) + t\_1\right) + t\_2\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{1}{\sqrt{x} + \sqrt{1 + x}} + t\_1\right) + t\_2\\
\end{array}
\end{array}
if x < 3.8000000000000002e-5Initial program 96.8%
Taylor expanded in x around 0
Applied rewrites96.8%
if 3.8000000000000002e-5 < x Initial program 86.8%
Applied rewrites88.8%
Taylor expanded in y around inf
Applied rewrites46.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z 1.8e+17) (- (+ (fma 0.5 y (sqrt (+ 1.0 z))) 2.0) (+ (+ (sqrt z) (sqrt y)) (sqrt x))) (+ 1.0 (- (- (sqrt (+ 1.0 y)) (sqrt x)) (sqrt y)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.8e+17) {
tmp = (fma(0.5, y, sqrt((1.0 + z))) + 2.0) - ((sqrt(z) + sqrt(y)) + sqrt(x));
} else {
tmp = 1.0 + ((sqrt((1.0 + y)) - sqrt(x)) - sqrt(y));
}
return tmp;
}
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= 1.8e+17) tmp = Float64(Float64(fma(0.5, y, sqrt(Float64(1.0 + z))) + 2.0) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))); else tmp = Float64(1.0 + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(x)) - sqrt(y))); end return tmp end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, 1.8e+17], N[(N[(N[(0.5 * y + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.8 \cdot 10^{+17}:\\
\;\;\;\;\left(\mathsf{fma}\left(0.5, y, \sqrt{1 + z}\right) + 2\right) - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(\sqrt{1 + y} - \sqrt{x}\right) - \sqrt{y}\right)\\
\end{array}
\end{array}
if z < 1.8e17Initial program 94.7%
Taylor expanded in t around inf
Applied rewrites18.7%
Taylor expanded in x around 0
Applied rewrites20.3%
Taylor expanded in y around 0
Applied rewrites14.1%
if 1.8e17 < z Initial program 87.4%
Taylor expanded in t around inf
Applied rewrites3.7%
Taylor expanded in x around 0
Applied rewrites35.0%
Taylor expanded in z around inf
Applied rewrites32.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z 8e+15) (+ (- (sqrt (- z -1.0)) (+ (+ (sqrt z) (sqrt y)) (sqrt x))) 2.0) (+ 1.0 (- (- (sqrt (+ 1.0 y)) (sqrt x)) (sqrt y)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 8e+15) {
tmp = (sqrt((z - -1.0)) - ((sqrt(z) + sqrt(y)) + sqrt(x))) + 2.0;
} else {
tmp = 1.0 + ((sqrt((1.0 + y)) - sqrt(x)) - sqrt(y));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 8d+15) then
tmp = (sqrt((z - (-1.0d0))) - ((sqrt(z) + sqrt(y)) + sqrt(x))) + 2.0d0
else
tmp = 1.0d0 + ((sqrt((1.0d0 + y)) - sqrt(x)) - sqrt(y))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 8e+15) {
tmp = (Math.sqrt((z - -1.0)) - ((Math.sqrt(z) + Math.sqrt(y)) + Math.sqrt(x))) + 2.0;
} else {
tmp = 1.0 + ((Math.sqrt((1.0 + y)) - Math.sqrt(x)) - Math.sqrt(y));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= 8e+15: tmp = (math.sqrt((z - -1.0)) - ((math.sqrt(z) + math.sqrt(y)) + math.sqrt(x))) + 2.0 else: tmp = 1.0 + ((math.sqrt((1.0 + y)) - math.sqrt(x)) - math.sqrt(y)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= 8e+15) tmp = Float64(Float64(sqrt(Float64(z - -1.0)) - Float64(Float64(sqrt(z) + sqrt(y)) + sqrt(x))) + 2.0); else tmp = Float64(1.0 + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(x)) - sqrt(y))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= 8e+15)
tmp = (sqrt((z - -1.0)) - ((sqrt(z) + sqrt(y)) + sqrt(x))) + 2.0;
else
tmp = 1.0 + ((sqrt((1.0 + y)) - sqrt(x)) - sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, 8e+15], N[(N[(N[Sqrt[N[(z - -1.0), $MachinePrecision]], $MachinePrecision] - N[(N[(N[Sqrt[z], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision], N[(1.0 + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 8 \cdot 10^{+15}:\\
\;\;\;\;\left(\sqrt{z - -1} - \left(\left(\sqrt{z} + \sqrt{y}\right) + \sqrt{x}\right)\right) + 2\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(\sqrt{1 + y} - \sqrt{x}\right) - \sqrt{y}\right)\\
\end{array}
\end{array}
if z < 8e15Initial program 94.7%
Taylor expanded in t around inf
Applied rewrites18.7%
Taylor expanded in x around 0
Applied rewrites20.3%
Taylor expanded in y around 0
Applied rewrites12.5%
Applied rewrites12.5%
if 8e15 < z Initial program 87.4%
Taylor expanded in t around inf
Applied rewrites3.7%
Taylor expanded in x around 0
Applied rewrites35.0%
Taylor expanded in z around inf
Applied rewrites32.4%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z 1.12e+14) (- (+ 2.0 (sqrt (+ 1.0 z))) (sqrt z)) (+ 1.0 (- (- (sqrt (+ 1.0 y)) (sqrt x)) (sqrt y)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.12e+14) {
tmp = (2.0 + sqrt((1.0 + z))) - sqrt(z);
} else {
tmp = 1.0 + ((sqrt((1.0 + y)) - sqrt(x)) - sqrt(y));
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= 1.12d+14) then
tmp = (2.0d0 + sqrt((1.0d0 + z))) - sqrt(z)
else
tmp = 1.0d0 + ((sqrt((1.0d0 + y)) - sqrt(x)) - sqrt(y))
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= 1.12e+14) {
tmp = (2.0 + Math.sqrt((1.0 + z))) - Math.sqrt(z);
} else {
tmp = 1.0 + ((Math.sqrt((1.0 + y)) - Math.sqrt(x)) - Math.sqrt(y));
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if z <= 1.12e+14: tmp = (2.0 + math.sqrt((1.0 + z))) - math.sqrt(z) else: tmp = 1.0 + ((math.sqrt((1.0 + y)) - math.sqrt(x)) - math.sqrt(y)) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= 1.12e+14) tmp = Float64(Float64(2.0 + sqrt(Float64(1.0 + z))) - sqrt(z)); else tmp = Float64(1.0 + Float64(Float64(sqrt(Float64(1.0 + y)) - sqrt(x)) - sqrt(y))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= 1.12e+14)
tmp = (2.0 + sqrt((1.0 + z))) - sqrt(z);
else
tmp = 1.0 + ((sqrt((1.0 + y)) - sqrt(x)) - sqrt(y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, 1.12e+14], N[(N[(2.0 + N[Sqrt[N[(1.0 + z), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[Sqrt[z], $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(N[Sqrt[N[(1.0 + y), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.12 \cdot 10^{+14}:\\
\;\;\;\;\left(2 + \sqrt{1 + z}\right) - \sqrt{z}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(\left(\sqrt{1 + y} - \sqrt{x}\right) - \sqrt{y}\right)\\
\end{array}
\end{array}
if z < 1.12e14Initial program 95.4%
Taylor expanded in t around inf
Applied rewrites18.9%
Taylor expanded in x around 0
Applied rewrites20.4%
Taylor expanded in y around 0
Applied rewrites12.5%
Taylor expanded in z around inf
Applied rewrites42.4%
if 1.12e14 < z Initial program 86.7%
Taylor expanded in t around inf
Applied rewrites3.7%
Taylor expanded in x around 0
Applied rewrites34.7%
Taylor expanded in z around inf
Applied rewrites32.1%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= y 1.0) (- (- 2.0 (sqrt x)) (sqrt y)) (+ 1.0 (- (sqrt x)))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1.0) {
tmp = (2.0 - sqrt(x)) - sqrt(y);
} else {
tmp = 1.0 + -sqrt(x);
}
return tmp;
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= 1.0d0) then
tmp = (2.0d0 - sqrt(x)) - sqrt(y)
else
tmp = 1.0d0 + -sqrt(x)
end if
code = tmp
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= 1.0) {
tmp = (2.0 - Math.sqrt(x)) - Math.sqrt(y);
} else {
tmp = 1.0 + -Math.sqrt(x);
}
return tmp;
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): tmp = 0 if y <= 1.0: tmp = (2.0 - math.sqrt(x)) - math.sqrt(y) else: tmp = 1.0 + -math.sqrt(x) return tmp
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) tmp = 0.0 if (y <= 1.0) tmp = Float64(Float64(2.0 - sqrt(x)) - sqrt(y)); else tmp = Float64(1.0 + Float64(-sqrt(x))); end return tmp end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (y <= 1.0)
tmp = (2.0 - sqrt(x)) - sqrt(y);
else
tmp = 1.0 + -sqrt(x);
end
tmp_2 = tmp;
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[y, 1.0], N[(N[(2.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision] - N[Sqrt[y], $MachinePrecision]), $MachinePrecision], N[(1.0 + (-N[Sqrt[x], $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1:\\
\;\;\;\;\left(2 - \sqrt{x}\right) - \sqrt{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \left(-\sqrt{x}\right)\\
\end{array}
\end{array}
if y < 1Initial program 96.4%
Taylor expanded in t around inf
Applied rewrites17.4%
Taylor expanded in x around 0
Applied rewrites23.5%
Taylor expanded in y around 0
Applied rewrites13.7%
Taylor expanded in z around inf
Applied rewrites14.8%
if 1 < y Initial program 85.7%
Taylor expanded in t around inf
Applied rewrites5.2%
Taylor expanded in x around 0
Applied rewrites31.6%
Taylor expanded in x around inf
Applied rewrites20.7%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (+ 1.0 (- (sqrt x))))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return 1.0 + -sqrt(x);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 1.0d0 + -sqrt(x)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return 1.0 + -Math.sqrt(x);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return 1.0 + -math.sqrt(x)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(1.0 + Float64(-sqrt(x))) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = 1.0 + -sqrt(x);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(1.0 + (-N[Sqrt[x], $MachinePrecision])), $MachinePrecision]
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
1 + \left(-\sqrt{x}\right)
\end{array}
Initial program 91.1%
Taylor expanded in t around inf
Applied rewrites11.3%
Taylor expanded in x around 0
Applied rewrites27.5%
Taylor expanded in x around inf
Applied rewrites14.5%
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (- (sqrt x)))
assert(x < y && y < z && z < t);
double code(double x, double y, double z, double t) {
return -sqrt(x);
}
NOTE: x, y, z, and t should be sorted in increasing order before calling this function.
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -sqrt(x)
end function
assert x < y && y < z && z < t;
public static double code(double x, double y, double z, double t) {
return -Math.sqrt(x);
}
[x, y, z, t] = sort([x, y, z, t]) def code(x, y, z, t): return -math.sqrt(x)
x, y, z, t = sort([x, y, z, t]) function code(x, y, z, t) return Float64(-sqrt(x)) end
x, y, z, t = num2cell(sort([x, y, z, t])){:}
function tmp = code(x, y, z, t)
tmp = -sqrt(x);
end
NOTE: x, y, z, and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := (-N[Sqrt[x], $MachinePrecision])
\begin{array}{l}
[x, y, z, t] = \mathsf{sort}([x, y, z, t])\\
\\
-\sqrt{x}
\end{array}
Initial program 91.1%
Taylor expanded in t around inf
Applied rewrites11.3%
Taylor expanded in x around 0
Applied rewrites27.5%
Taylor expanded in x around inf
Applied rewrites1.6%
(FPCore (x y z t)
:precision binary64
(+
(+
(+
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(/ 1.0 (+ (sqrt (+ y 1.0)) (sqrt y))))
(/ 1.0 (+ (sqrt (+ z 1.0)) (sqrt z))))
(- (sqrt (+ t 1.0)) (sqrt t))))
double code(double x, double y, double z, double t) {
return (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z, t)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (((1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))) + (1.0d0 / (sqrt((y + 1.0d0)) + sqrt(y)))) + (1.0d0 / (sqrt((z + 1.0d0)) + sqrt(z)))) + (sqrt((t + 1.0d0)) - sqrt(t))
end function
public static double code(double x, double y, double z, double t) {
return (((1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x))) + (1.0 / (Math.sqrt((y + 1.0)) + Math.sqrt(y)))) + (1.0 / (Math.sqrt((z + 1.0)) + Math.sqrt(z)))) + (Math.sqrt((t + 1.0)) - Math.sqrt(t));
}
def code(x, y, z, t): return (((1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))) + (1.0 / (math.sqrt((y + 1.0)) + math.sqrt(y)))) + (1.0 / (math.sqrt((z + 1.0)) + math.sqrt(z)))) + (math.sqrt((t + 1.0)) - math.sqrt(t))
function code(x, y, z, t) return Float64(Float64(Float64(Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) + Float64(1.0 / Float64(sqrt(Float64(y + 1.0)) + sqrt(y)))) + Float64(1.0 / Float64(sqrt(Float64(z + 1.0)) + sqrt(z)))) + Float64(sqrt(Float64(t + 1.0)) - sqrt(t))) end
function tmp = code(x, y, z, t) tmp = (((1.0 / (sqrt((x + 1.0)) + sqrt(x))) + (1.0 / (sqrt((y + 1.0)) + sqrt(y)))) + (1.0 / (sqrt((z + 1.0)) + sqrt(z)))) + (sqrt((t + 1.0)) - sqrt(t)); end
code[x_, y_, z_, t_] := N[(N[(N[(N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(y + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(1.0 / N[(N[Sqrt[N[(z + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Sqrt[N[(t + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\frac{1}{\sqrt{x + 1} + \sqrt{x}} + \frac{1}{\sqrt{y + 1} + \sqrt{y}}\right) + \frac{1}{\sqrt{z + 1} + \sqrt{z}}\right) + \left(\sqrt{t + 1} - \sqrt{t}\right)
\end{array}
herbie shell --seed 2025018
(FPCore (x y z t)
:name "Main:z from "
:precision binary64
:alt
(! :herbie-platform default (+ (+ (+ (/ 1 (+ (sqrt (+ x 1)) (sqrt x))) (/ 1 (+ (sqrt (+ y 1)) (sqrt y)))) (/ 1 (+ (sqrt (+ z 1)) (sqrt z)))) (- (sqrt (+ t 1)) (sqrt t))))
(+ (+ (+ (- (sqrt (+ x 1.0)) (sqrt x)) (- (sqrt (+ y 1.0)) (sqrt y))) (- (sqrt (+ z 1.0)) (sqrt z))) (- (sqrt (+ t 1.0)) (sqrt t))))