Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A

Percentage Accurate: 99.8% → 100.0%
Time: 4.6s
Alternatives: 10
Speedup: 1.5×

Specification

?
\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.8% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
end function
public static double code(double x, double y, double z) {
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
}
def code(x, y, z):
	return 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
function code(x, y, z)
	return Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
end
function tmp = code(x, y, z)
	tmp = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
end
code[x_, y_, z_] := N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}
\end{array}

Alternative 1: 100.0% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (/ (- x z) y) 4.0 4.0))
double code(double x, double y, double z) {
	return fma(((x - z) / y), 4.0, 4.0);
}
function code(x, y, z)
	return fma(Float64(Float64(x - z) / y), 4.0, 4.0)
end
code[x_, y_, z_] := N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0 + 4.0), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)
\end{array}
Derivation
  1. Initial program 99.9%

    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0

    \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y - z}{y}\right)} \]
  4. Applied rewrites100.0%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
  5. Add Preprocessing

Alternative 2: 66.7% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x}{y} \cdot 4\\ t_1 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+96}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq -100000:\\ \;\;\;\;\frac{z}{y} \cdot -4\\ \mathbf{elif}\;t\_1 \leq 50:\\ \;\;\;\;4\\ \mathbf{elif}\;t\_1 \leq 10^{+295}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (* (/ x y) 4.0))
        (t_1 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y))))
   (if (<= t_1 -1e+96)
     t_0
     (if (<= t_1 -100000.0)
       (* (/ z y) -4.0)
       (if (<= t_1 50.0) 4.0 (if (<= t_1 1e+295) t_0 (* (/ -4.0 y) z)))))))
double code(double x, double y, double z) {
	double t_0 = (x / y) * 4.0;
	double t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
	double tmp;
	if (t_1 <= -1e+96) {
		tmp = t_0;
	} else if (t_1 <= -100000.0) {
		tmp = (z / y) * -4.0;
	} else if (t_1 <= 50.0) {
		tmp = 4.0;
	} else if (t_1 <= 1e+295) {
		tmp = t_0;
	} else {
		tmp = (-4.0 / y) * z;
	}
	return tmp;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = (x / y) * 4.0d0
    t_1 = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
    if (t_1 <= (-1d+96)) then
        tmp = t_0
    else if (t_1 <= (-100000.0d0)) then
        tmp = (z / y) * (-4.0d0)
    else if (t_1 <= 50.0d0) then
        tmp = 4.0d0
    else if (t_1 <= 1d+295) then
        tmp = t_0
    else
        tmp = ((-4.0d0) / y) * z
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x / y) * 4.0;
	double t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
	double tmp;
	if (t_1 <= -1e+96) {
		tmp = t_0;
	} else if (t_1 <= -100000.0) {
		tmp = (z / y) * -4.0;
	} else if (t_1 <= 50.0) {
		tmp = 4.0;
	} else if (t_1 <= 1e+295) {
		tmp = t_0;
	} else {
		tmp = (-4.0 / y) * z;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x / y) * 4.0
	t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
	tmp = 0
	if t_1 <= -1e+96:
		tmp = t_0
	elif t_1 <= -100000.0:
		tmp = (z / y) * -4.0
	elif t_1 <= 50.0:
		tmp = 4.0
	elif t_1 <= 1e+295:
		tmp = t_0
	else:
		tmp = (-4.0 / y) * z
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x / y) * 4.0)
	t_1 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
	tmp = 0.0
	if (t_1 <= -1e+96)
		tmp = t_0;
	elseif (t_1 <= -100000.0)
		tmp = Float64(Float64(z / y) * -4.0);
	elseif (t_1 <= 50.0)
		tmp = 4.0;
	elseif (t_1 <= 1e+295)
		tmp = t_0;
	else
		tmp = Float64(Float64(-4.0 / y) * z);
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x / y) * 4.0;
	t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
	tmp = 0.0;
	if (t_1 <= -1e+96)
		tmp = t_0;
	elseif (t_1 <= -100000.0)
		tmp = (z / y) * -4.0;
	elseif (t_1 <= 50.0)
		tmp = 4.0;
	elseif (t_1 <= 1e+295)
		tmp = t_0;
	else
		tmp = (-4.0 / y) * z;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+96], t$95$0, If[LessEqual[t$95$1, -100000.0], N[(N[(z / y), $MachinePrecision] * -4.0), $MachinePrecision], If[LessEqual[t$95$1, 50.0], 4.0, If[LessEqual[t$95$1, 1e+295], t$95$0, N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x}{y} \cdot 4\\
t_1 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
\mathbf{if}\;t\_1 \leq -1 \cdot 10^{+96}:\\
\;\;\;\;t\_0\\

\mathbf{elif}\;t\_1 \leq -100000:\\
\;\;\;\;\frac{z}{y} \cdot -4\\

\mathbf{elif}\;t\_1 \leq 50:\\
\;\;\;\;4\\

\mathbf{elif}\;t\_1 \leq 10^{+295}:\\
\;\;\;\;t\_0\\

\mathbf{else}:\\
\;\;\;\;\frac{-4}{y} \cdot z\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -1.00000000000000005e96 or 50 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 9.9999999999999998e294

    1. Initial program 100.0%

      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
    4. Step-by-step derivation
      1. Applied rewrites57.8%

        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

      if -1.00000000000000005e96 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -1e5

      1. Initial program 100.0%

        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
      2. Add Preprocessing
      3. Taylor expanded in x around 0

        \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y - z}{y}\right)} \]
      4. Applied rewrites100.0%

        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
      5. Taylor expanded in z around inf

        \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
      6. Step-by-step derivation
        1. Applied rewrites66.7%

          \[\leadsto \color{blue}{\frac{z}{y} \cdot -4} \]

        if -1e5 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 50

        1. Initial program 99.8%

          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around inf

          \[\leadsto \color{blue}{4} \]
        4. Step-by-step derivation
          1. Applied rewrites95.9%

            \[\leadsto \color{blue}{4} \]

          if 9.9999999999999998e294 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))

          1. Initial program 100.0%

            \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
          2. Add Preprocessing
          3. Taylor expanded in z around inf

            \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
          4. Step-by-step derivation
            1. Applied rewrites70.8%

              \[\leadsto \color{blue}{\frac{-4}{y} \cdot z} \]
          5. Recombined 4 regimes into one program.
          6. Add Preprocessing

          Alternative 3: 66.7% accurate, 0.2× speedup?

          \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x}{y} \cdot 4\\ t_1 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ t_2 := \frac{-4}{y} \cdot z\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+96}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq -100000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 50:\\ \;\;\;\;4\\ \mathbf{elif}\;t\_1 \leq 10^{+295}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
          (FPCore (x y z)
           :precision binary64
           (let* ((t_0 (* (/ x y) 4.0))
                  (t_1 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
                  (t_2 (* (/ -4.0 y) z)))
             (if (<= t_1 -1e+96)
               t_0
               (if (<= t_1 -100000.0)
                 t_2
                 (if (<= t_1 50.0) 4.0 (if (<= t_1 1e+295) t_0 t_2))))))
          double code(double x, double y, double z) {
          	double t_0 = (x / y) * 4.0;
          	double t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
          	double t_2 = (-4.0 / y) * z;
          	double tmp;
          	if (t_1 <= -1e+96) {
          		tmp = t_0;
          	} else if (t_1 <= -100000.0) {
          		tmp = t_2;
          	} else if (t_1 <= 50.0) {
          		tmp = 4.0;
          	} else if (t_1 <= 1e+295) {
          		tmp = t_0;
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          module fmin_fmax_functions
              implicit none
              private
              public fmax
              public fmin
          
              interface fmax
                  module procedure fmax88
                  module procedure fmax44
                  module procedure fmax84
                  module procedure fmax48
              end interface
              interface fmin
                  module procedure fmin88
                  module procedure fmin44
                  module procedure fmin84
                  module procedure fmin48
              end interface
          contains
              real(8) function fmax88(x, y) result (res)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
              end function
              real(4) function fmax44(x, y) result (res)
                  real(4), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
              end function
              real(8) function fmax84(x, y) result(res)
                  real(8), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
              end function
              real(8) function fmax48(x, y) result(res)
                  real(4), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
              end function
              real(8) function fmin88(x, y) result (res)
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
              end function
              real(4) function fmin44(x, y) result (res)
                  real(4), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
              end function
              real(8) function fmin84(x, y) result(res)
                  real(8), intent (in) :: x
                  real(4), intent (in) :: y
                  res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
              end function
              real(8) function fmin48(x, y) result(res)
                  real(4), intent (in) :: x
                  real(8), intent (in) :: y
                  res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
              end function
          end module
          
          real(8) function code(x, y, z)
          use fmin_fmax_functions
              real(8), intent (in) :: x
              real(8), intent (in) :: y
              real(8), intent (in) :: z
              real(8) :: t_0
              real(8) :: t_1
              real(8) :: t_2
              real(8) :: tmp
              t_0 = (x / y) * 4.0d0
              t_1 = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
              t_2 = ((-4.0d0) / y) * z
              if (t_1 <= (-1d+96)) then
                  tmp = t_0
              else if (t_1 <= (-100000.0d0)) then
                  tmp = t_2
              else if (t_1 <= 50.0d0) then
                  tmp = 4.0d0
              else if (t_1 <= 1d+295) then
                  tmp = t_0
              else
                  tmp = t_2
              end if
              code = tmp
          end function
          
          public static double code(double x, double y, double z) {
          	double t_0 = (x / y) * 4.0;
          	double t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
          	double t_2 = (-4.0 / y) * z;
          	double tmp;
          	if (t_1 <= -1e+96) {
          		tmp = t_0;
          	} else if (t_1 <= -100000.0) {
          		tmp = t_2;
          	} else if (t_1 <= 50.0) {
          		tmp = 4.0;
          	} else if (t_1 <= 1e+295) {
          		tmp = t_0;
          	} else {
          		tmp = t_2;
          	}
          	return tmp;
          }
          
          def code(x, y, z):
          	t_0 = (x / y) * 4.0
          	t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
          	t_2 = (-4.0 / y) * z
          	tmp = 0
          	if t_1 <= -1e+96:
          		tmp = t_0
          	elif t_1 <= -100000.0:
          		tmp = t_2
          	elif t_1 <= 50.0:
          		tmp = 4.0
          	elif t_1 <= 1e+295:
          		tmp = t_0
          	else:
          		tmp = t_2
          	return tmp
          
          function code(x, y, z)
          	t_0 = Float64(Float64(x / y) * 4.0)
          	t_1 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
          	t_2 = Float64(Float64(-4.0 / y) * z)
          	tmp = 0.0
          	if (t_1 <= -1e+96)
          		tmp = t_0;
          	elseif (t_1 <= -100000.0)
          		tmp = t_2;
          	elseif (t_1 <= 50.0)
          		tmp = 4.0;
          	elseif (t_1 <= 1e+295)
          		tmp = t_0;
          	else
          		tmp = t_2;
          	end
          	return tmp
          end
          
          function tmp_2 = code(x, y, z)
          	t_0 = (x / y) * 4.0;
          	t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
          	t_2 = (-4.0 / y) * z;
          	tmp = 0.0;
          	if (t_1 <= -1e+96)
          		tmp = t_0;
          	elseif (t_1 <= -100000.0)
          		tmp = t_2;
          	elseif (t_1 <= 50.0)
          		tmp = 4.0;
          	elseif (t_1 <= 1e+295)
          		tmp = t_0;
          	else
          		tmp = t_2;
          	end
          	tmp_2 = tmp;
          end
          
          code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+96], t$95$0, If[LessEqual[t$95$1, -100000.0], t$95$2, If[LessEqual[t$95$1, 50.0], 4.0, If[LessEqual[t$95$1, 1e+295], t$95$0, t$95$2]]]]]]]
          
          \begin{array}{l}
          
          \\
          \begin{array}{l}
          t_0 := \frac{x}{y} \cdot 4\\
          t_1 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
          t_2 := \frac{-4}{y} \cdot z\\
          \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+96}:\\
          \;\;\;\;t\_0\\
          
          \mathbf{elif}\;t\_1 \leq -100000:\\
          \;\;\;\;t\_2\\
          
          \mathbf{elif}\;t\_1 \leq 50:\\
          \;\;\;\;4\\
          
          \mathbf{elif}\;t\_1 \leq 10^{+295}:\\
          \;\;\;\;t\_0\\
          
          \mathbf{else}:\\
          \;\;\;\;t\_2\\
          
          
          \end{array}
          \end{array}
          
          Derivation
          1. Split input into 3 regimes
          2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -1.00000000000000005e96 or 50 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 9.9999999999999998e294

            1. Initial program 100.0%

              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
            2. Add Preprocessing
            3. Taylor expanded in x around inf

              \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
            4. Step-by-step derivation
              1. Applied rewrites57.8%

                \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

              if -1.00000000000000005e96 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -1e5 or 9.9999999999999998e294 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))

              1. Initial program 100.0%

                \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
              2. Add Preprocessing
              3. Taylor expanded in z around inf

                \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
              4. Step-by-step derivation
                1. Applied rewrites68.7%

                  \[\leadsto \color{blue}{\frac{-4}{y} \cdot z} \]

                if -1e5 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 50

                1. Initial program 99.8%

                  \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                2. Add Preprocessing
                3. Taylor expanded in y around inf

                  \[\leadsto \color{blue}{4} \]
                4. Step-by-step derivation
                  1. Applied rewrites95.9%

                    \[\leadsto \color{blue}{4} \]
                5. Recombined 3 regimes into one program.
                6. Add Preprocessing

                Alternative 4: 66.7% accurate, 0.2× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{4}{y} \cdot x\\ t_1 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ t_2 := \frac{-4}{y} \cdot z\\ \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+96}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;t\_1 \leq -100000:\\ \;\;\;\;t\_2\\ \mathbf{elif}\;t\_1 \leq 50:\\ \;\;\;\;4\\ \mathbf{elif}\;t\_1 \leq 10^{+295}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;t\_2\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (let* ((t_0 (* (/ 4.0 y) x))
                        (t_1 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))
                        (t_2 (* (/ -4.0 y) z)))
                   (if (<= t_1 -1e+96)
                     t_0
                     (if (<= t_1 -100000.0)
                       t_2
                       (if (<= t_1 50.0) 4.0 (if (<= t_1 1e+295) t_0 t_2))))))
                double code(double x, double y, double z) {
                	double t_0 = (4.0 / y) * x;
                	double t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
                	double t_2 = (-4.0 / y) * z;
                	double tmp;
                	if (t_1 <= -1e+96) {
                		tmp = t_0;
                	} else if (t_1 <= -100000.0) {
                		tmp = t_2;
                	} else if (t_1 <= 50.0) {
                		tmp = 4.0;
                	} else if (t_1 <= 1e+295) {
                		tmp = t_0;
                	} else {
                		tmp = t_2;
                	}
                	return tmp;
                }
                
                module fmin_fmax_functions
                    implicit none
                    private
                    public fmax
                    public fmin
                
                    interface fmax
                        module procedure fmax88
                        module procedure fmax44
                        module procedure fmax84
                        module procedure fmax48
                    end interface
                    interface fmin
                        module procedure fmin88
                        module procedure fmin44
                        module procedure fmin84
                        module procedure fmin48
                    end interface
                contains
                    real(8) function fmax88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmax44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmax84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmax48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                    end function
                    real(8) function fmin88(x, y) result (res)
                        real(8), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(4) function fmin44(x, y) result (res)
                        real(4), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                    end function
                    real(8) function fmin84(x, y) result(res)
                        real(8), intent (in) :: x
                        real(4), intent (in) :: y
                        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                    end function
                    real(8) function fmin48(x, y) result(res)
                        real(4), intent (in) :: x
                        real(8), intent (in) :: y
                        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                    end function
                end module
                
                real(8) function code(x, y, z)
                use fmin_fmax_functions
                    real(8), intent (in) :: x
                    real(8), intent (in) :: y
                    real(8), intent (in) :: z
                    real(8) :: t_0
                    real(8) :: t_1
                    real(8) :: t_2
                    real(8) :: tmp
                    t_0 = (4.0d0 / y) * x
                    t_1 = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
                    t_2 = ((-4.0d0) / y) * z
                    if (t_1 <= (-1d+96)) then
                        tmp = t_0
                    else if (t_1 <= (-100000.0d0)) then
                        tmp = t_2
                    else if (t_1 <= 50.0d0) then
                        tmp = 4.0d0
                    else if (t_1 <= 1d+295) then
                        tmp = t_0
                    else
                        tmp = t_2
                    end if
                    code = tmp
                end function
                
                public static double code(double x, double y, double z) {
                	double t_0 = (4.0 / y) * x;
                	double t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
                	double t_2 = (-4.0 / y) * z;
                	double tmp;
                	if (t_1 <= -1e+96) {
                		tmp = t_0;
                	} else if (t_1 <= -100000.0) {
                		tmp = t_2;
                	} else if (t_1 <= 50.0) {
                		tmp = 4.0;
                	} else if (t_1 <= 1e+295) {
                		tmp = t_0;
                	} else {
                		tmp = t_2;
                	}
                	return tmp;
                }
                
                def code(x, y, z):
                	t_0 = (4.0 / y) * x
                	t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
                	t_2 = (-4.0 / y) * z
                	tmp = 0
                	if t_1 <= -1e+96:
                		tmp = t_0
                	elif t_1 <= -100000.0:
                		tmp = t_2
                	elif t_1 <= 50.0:
                		tmp = 4.0
                	elif t_1 <= 1e+295:
                		tmp = t_0
                	else:
                		tmp = t_2
                	return tmp
                
                function code(x, y, z)
                	t_0 = Float64(Float64(4.0 / y) * x)
                	t_1 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
                	t_2 = Float64(Float64(-4.0 / y) * z)
                	tmp = 0.0
                	if (t_1 <= -1e+96)
                		tmp = t_0;
                	elseif (t_1 <= -100000.0)
                		tmp = t_2;
                	elseif (t_1 <= 50.0)
                		tmp = 4.0;
                	elseif (t_1 <= 1e+295)
                		tmp = t_0;
                	else
                		tmp = t_2;
                	end
                	return tmp
                end
                
                function tmp_2 = code(x, y, z)
                	t_0 = (4.0 / y) * x;
                	t_1 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
                	t_2 = (-4.0 / y) * z;
                	tmp = 0.0;
                	if (t_1 <= -1e+96)
                		tmp = t_0;
                	elseif (t_1 <= -100000.0)
                		tmp = t_2;
                	elseif (t_1 <= 50.0)
                		tmp = 4.0;
                	elseif (t_1 <= 1e+295)
                		tmp = t_0;
                	else
                		tmp = t_2;
                	end
                	tmp_2 = tmp;
                end
                
                code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 / y), $MachinePrecision] * x), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+96], t$95$0, If[LessEqual[t$95$1, -100000.0], t$95$2, If[LessEqual[t$95$1, 50.0], 4.0, If[LessEqual[t$95$1, 1e+295], t$95$0, t$95$2]]]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                t_0 := \frac{4}{y} \cdot x\\
                t_1 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
                t_2 := \frac{-4}{y} \cdot z\\
                \mathbf{if}\;t\_1 \leq -1 \cdot 10^{+96}:\\
                \;\;\;\;t\_0\\
                
                \mathbf{elif}\;t\_1 \leq -100000:\\
                \;\;\;\;t\_2\\
                
                \mathbf{elif}\;t\_1 \leq 50:\\
                \;\;\;\;4\\
                
                \mathbf{elif}\;t\_1 \leq 10^{+295}:\\
                \;\;\;\;t\_0\\
                
                \mathbf{else}:\\
                \;\;\;\;t\_2\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 3 regimes
                2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -1.00000000000000005e96 or 50 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 9.9999999999999998e294

                  1. Initial program 100.0%

                    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
                  4. Step-by-step derivation
                    1. Applied rewrites57.8%

                      \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]
                    2. Step-by-step derivation
                      1. Applied rewrites57.7%

                        \[\leadsto \color{blue}{\frac{4}{y} \cdot x} \]

                      if -1.00000000000000005e96 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -1e5 or 9.9999999999999998e294 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))

                      1. Initial program 100.0%

                        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around inf

                        \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
                      4. Step-by-step derivation
                        1. Applied rewrites68.7%

                          \[\leadsto \color{blue}{\frac{-4}{y} \cdot z} \]

                        if -1e5 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 50

                        1. Initial program 99.8%

                          \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{4} \]
                        4. Step-by-step derivation
                          1. Applied rewrites95.9%

                            \[\leadsto \color{blue}{4} \]
                        5. Recombined 3 regimes into one program.
                        6. Add Preprocessing

                        Alternative 5: 98.4% accurate, 0.3× speedup?

                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -100000 \lor \neg \left(t\_0 \leq 200000\right):\\ \;\;\;\;\frac{x - z}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \end{array} \end{array} \]
                        (FPCore (x y z)
                         :precision binary64
                         (let* ((t_0 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y))))
                           (if (or (<= t_0 -100000.0) (not (<= t_0 200000.0)))
                             (* (/ (- x z) y) 4.0)
                             (fma (/ z y) -4.0 4.0))))
                        double code(double x, double y, double z) {
                        	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
                        	double tmp;
                        	if ((t_0 <= -100000.0) || !(t_0 <= 200000.0)) {
                        		tmp = ((x - z) / y) * 4.0;
                        	} else {
                        		tmp = fma((z / y), -4.0, 4.0);
                        	}
                        	return tmp;
                        }
                        
                        function code(x, y, z)
                        	t_0 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
                        	tmp = 0.0
                        	if ((t_0 <= -100000.0) || !(t_0 <= 200000.0))
                        		tmp = Float64(Float64(Float64(x - z) / y) * 4.0);
                        	else
                        		tmp = fma(Float64(z / y), -4.0, 4.0);
                        	end
                        	return tmp
                        end
                        
                        code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -100000.0], N[Not[LessEqual[t$95$0, 200000.0]], $MachinePrecision]], N[(N[(N[(x - z), $MachinePrecision] / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * -4.0 + 4.0), $MachinePrecision]]]
                        
                        \begin{array}{l}
                        
                        \\
                        \begin{array}{l}
                        t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
                        \mathbf{if}\;t\_0 \leq -100000 \lor \neg \left(t\_0 \leq 200000\right):\\
                        \;\;\;\;\frac{x - z}{y} \cdot 4\\
                        
                        \mathbf{else}:\\
                        \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\
                        
                        
                        \end{array}
                        \end{array}
                        
                        Derivation
                        1. Split input into 2 regimes
                        2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -1e5 or 2e5 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))

                          1. Initial program 100.0%

                            \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                          2. Add Preprocessing
                          3. Taylor expanded in y around 0

                            \[\leadsto \color{blue}{4 \cdot \frac{x - z}{y}} \]
                          4. Step-by-step derivation
                            1. Applied rewrites99.2%

                              \[\leadsto \color{blue}{\frac{x - z}{y} \cdot 4} \]

                            if -1e5 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 2e5

                            1. Initial program 99.8%

                              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y - z}{y}\right)} \]
                            4. Applied rewrites100.0%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                            5. Taylor expanded in x around 0

                              \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                            6. Applied rewrites97.3%

                              \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 4\right) \]
                          5. Recombined 2 regimes into one program.
                          6. Final simplification98.5%

                            \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -100000 \lor \neg \left(1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq 200000\right):\\ \;\;\;\;\frac{x - z}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \end{array} \]
                          7. Add Preprocessing

                          Alternative 6: 66.0% accurate, 0.3× speedup?

                          \[\begin{array}{l} \\ \begin{array}{l} t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\ \mathbf{if}\;t\_0 \leq -100000 \lor \neg \left(t\_0 \leq 20000\right):\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \end{array} \]
                          (FPCore (x y z)
                           :precision binary64
                           (let* ((t_0 (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y))))
                             (if (or (<= t_0 -100000.0) (not (<= t_0 20000.0))) (* (/ -4.0 y) z) 4.0)))
                          double code(double x, double y, double z) {
                          	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
                          	double tmp;
                          	if ((t_0 <= -100000.0) || !(t_0 <= 20000.0)) {
                          		tmp = (-4.0 / y) * z;
                          	} else {
                          		tmp = 4.0;
                          	}
                          	return tmp;
                          }
                          
                          module fmin_fmax_functions
                              implicit none
                              private
                              public fmax
                              public fmin
                          
                              interface fmax
                                  module procedure fmax88
                                  module procedure fmax44
                                  module procedure fmax84
                                  module procedure fmax48
                              end interface
                              interface fmin
                                  module procedure fmin88
                                  module procedure fmin44
                                  module procedure fmin84
                                  module procedure fmin48
                              end interface
                          contains
                              real(8) function fmax88(x, y) result (res)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                              end function
                              real(4) function fmax44(x, y) result (res)
                                  real(4), intent (in) :: x
                                  real(4), intent (in) :: y
                                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                              end function
                              real(8) function fmax84(x, y) result(res)
                                  real(8), intent (in) :: x
                                  real(4), intent (in) :: y
                                  res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                              end function
                              real(8) function fmax48(x, y) result(res)
                                  real(4), intent (in) :: x
                                  real(8), intent (in) :: y
                                  res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                              end function
                              real(8) function fmin88(x, y) result (res)
                                  real(8), intent (in) :: x
                                  real(8), intent (in) :: y
                                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                              end function
                              real(4) function fmin44(x, y) result (res)
                                  real(4), intent (in) :: x
                                  real(4), intent (in) :: y
                                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                              end function
                              real(8) function fmin84(x, y) result(res)
                                  real(8), intent (in) :: x
                                  real(4), intent (in) :: y
                                  res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                              end function
                              real(8) function fmin48(x, y) result(res)
                                  real(4), intent (in) :: x
                                  real(8), intent (in) :: y
                                  res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                              end function
                          end module
                          
                          real(8) function code(x, y, z)
                          use fmin_fmax_functions
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              real(8), intent (in) :: z
                              real(8) :: t_0
                              real(8) :: tmp
                              t_0 = 1.0d0 + ((4.0d0 * ((x + (y * 0.75d0)) - z)) / y)
                              if ((t_0 <= (-100000.0d0)) .or. (.not. (t_0 <= 20000.0d0))) then
                                  tmp = ((-4.0d0) / y) * z
                              else
                                  tmp = 4.0d0
                              end if
                              code = tmp
                          end function
                          
                          public static double code(double x, double y, double z) {
                          	double t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
                          	double tmp;
                          	if ((t_0 <= -100000.0) || !(t_0 <= 20000.0)) {
                          		tmp = (-4.0 / y) * z;
                          	} else {
                          		tmp = 4.0;
                          	}
                          	return tmp;
                          }
                          
                          def code(x, y, z):
                          	t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y)
                          	tmp = 0
                          	if (t_0 <= -100000.0) or not (t_0 <= 20000.0):
                          		tmp = (-4.0 / y) * z
                          	else:
                          		tmp = 4.0
                          	return tmp
                          
                          function code(x, y, z)
                          	t_0 = Float64(1.0 + Float64(Float64(4.0 * Float64(Float64(x + Float64(y * 0.75)) - z)) / y))
                          	tmp = 0.0
                          	if ((t_0 <= -100000.0) || !(t_0 <= 20000.0))
                          		tmp = Float64(Float64(-4.0 / y) * z);
                          	else
                          		tmp = 4.0;
                          	end
                          	return tmp
                          end
                          
                          function tmp_2 = code(x, y, z)
                          	t_0 = 1.0 + ((4.0 * ((x + (y * 0.75)) - z)) / y);
                          	tmp = 0.0;
                          	if ((t_0 <= -100000.0) || ~((t_0 <= 20000.0)))
                          		tmp = (-4.0 / y) * z;
                          	else
                          		tmp = 4.0;
                          	end
                          	tmp_2 = tmp;
                          end
                          
                          code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 + N[(N[(4.0 * N[(N[(x + N[(y * 0.75), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -100000.0], N[Not[LessEqual[t$95$0, 20000.0]], $MachinePrecision]], N[(N[(-4.0 / y), $MachinePrecision] * z), $MachinePrecision], 4.0]]
                          
                          \begin{array}{l}
                          
                          \\
                          \begin{array}{l}
                          t_0 := 1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y}\\
                          \mathbf{if}\;t\_0 \leq -100000 \lor \neg \left(t\_0 \leq 20000\right):\\
                          \;\;\;\;\frac{-4}{y} \cdot z\\
                          
                          \mathbf{else}:\\
                          \;\;\;\;4\\
                          
                          
                          \end{array}
                          \end{array}
                          
                          Derivation
                          1. Split input into 2 regimes
                          2. if (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < -1e5 or 2e4 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y))

                            1. Initial program 100.0%

                              \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                            2. Add Preprocessing
                            3. Taylor expanded in z around inf

                              \[\leadsto \color{blue}{-4 \cdot \frac{z}{y}} \]
                            4. Step-by-step derivation
                              1. Applied rewrites51.2%

                                \[\leadsto \color{blue}{\frac{-4}{y} \cdot z} \]

                              if -1e5 < (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 3/4 binary64))) z)) y)) < 2e4

                              1. Initial program 99.8%

                                \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                              2. Add Preprocessing
                              3. Taylor expanded in y around inf

                                \[\leadsto \color{blue}{4} \]
                              4. Step-by-step derivation
                                1. Applied rewrites94.9%

                                  \[\leadsto \color{blue}{4} \]
                              5. Recombined 2 regimes into one program.
                              6. Final simplification66.6%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq -100000 \lor \neg \left(1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \leq 20000\right):\\ \;\;\;\;\frac{-4}{y} \cdot z\\ \mathbf{else}:\\ \;\;\;\;4\\ \end{array} \]
                              7. Add Preprocessing

                              Alternative 7: 86.4% accurate, 1.0× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -2.9 \cdot 10^{+90} \lor \neg \left(z \leq 9 \cdot 10^{+31}\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 4\right)\\ \end{array} \end{array} \]
                              (FPCore (x y z)
                               :precision binary64
                               (if (or (<= z -2.9e+90) (not (<= z 9e+31)))
                                 (fma (/ z y) -4.0 4.0)
                                 (fma (/ x y) 4.0 4.0)))
                              double code(double x, double y, double z) {
                              	double tmp;
                              	if ((z <= -2.9e+90) || !(z <= 9e+31)) {
                              		tmp = fma((z / y), -4.0, 4.0);
                              	} else {
                              		tmp = fma((x / y), 4.0, 4.0);
                              	}
                              	return tmp;
                              }
                              
                              function code(x, y, z)
                              	tmp = 0.0
                              	if ((z <= -2.9e+90) || !(z <= 9e+31))
                              		tmp = fma(Float64(z / y), -4.0, 4.0);
                              	else
                              		tmp = fma(Float64(x / y), 4.0, 4.0);
                              	end
                              	return tmp
                              end
                              
                              code[x_, y_, z_] := If[Or[LessEqual[z, -2.9e+90], N[Not[LessEqual[z, 9e+31]], $MachinePrecision]], N[(N[(z / y), $MachinePrecision] * -4.0 + 4.0), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * 4.0 + 4.0), $MachinePrecision]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              \mathbf{if}\;z \leq -2.9 \cdot 10^{+90} \lor \neg \left(z \leq 9 \cdot 10^{+31}\right):\\
                              \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 4\right)\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 2 regimes
                              2. if z < -2.9000000000000001e90 or 8.9999999999999992e31 < z

                                1. Initial program 99.9%

                                  \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y - z}{y}\right)} \]
                                4. Applied rewrites100.0%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                                5. Taylor expanded in x around 0

                                  \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                                6. Applied rewrites89.0%

                                  \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 4\right) \]

                                if -2.9000000000000001e90 < z < 8.9999999999999992e31

                                1. Initial program 99.9%

                                  \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around 0

                                  \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y - z}{y}\right)} \]
                                4. Applied rewrites100.0%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                                5. Taylor expanded in x around inf

                                  \[\leadsto \mathsf{fma}\left(\frac{x}{y}, 4, 4\right) \]
                                6. Step-by-step derivation
                                  1. Applied rewrites91.6%

                                    \[\leadsto \mathsf{fma}\left(\frac{x}{y}, 4, 4\right) \]
                                7. Recombined 2 regimes into one program.
                                8. Final simplification90.5%

                                  \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.9 \cdot 10^{+90} \lor \neg \left(z \leq 9 \cdot 10^{+31}\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{x}{y}, 4, 4\right)\\ \end{array} \]
                                9. Add Preprocessing

                                Alternative 8: 86.3% accurate, 1.0× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -2.9 \cdot 10^{+90} \lor \neg \left(z \leq 9 \cdot 10^{+31}\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{4}{y}, x, 4\right)\\ \end{array} \end{array} \]
                                (FPCore (x y z)
                                 :precision binary64
                                 (if (or (<= z -2.9e+90) (not (<= z 9e+31)))
                                   (fma (/ z y) -4.0 4.0)
                                   (fma (/ 4.0 y) x 4.0)))
                                double code(double x, double y, double z) {
                                	double tmp;
                                	if ((z <= -2.9e+90) || !(z <= 9e+31)) {
                                		tmp = fma((z / y), -4.0, 4.0);
                                	} else {
                                		tmp = fma((4.0 / y), x, 4.0);
                                	}
                                	return tmp;
                                }
                                
                                function code(x, y, z)
                                	tmp = 0.0
                                	if ((z <= -2.9e+90) || !(z <= 9e+31))
                                		tmp = fma(Float64(z / y), -4.0, 4.0);
                                	else
                                		tmp = fma(Float64(4.0 / y), x, 4.0);
                                	end
                                	return tmp
                                end
                                
                                code[x_, y_, z_] := If[Or[LessEqual[z, -2.9e+90], N[Not[LessEqual[z, 9e+31]], $MachinePrecision]], N[(N[(z / y), $MachinePrecision] * -4.0 + 4.0), $MachinePrecision], N[(N[(4.0 / y), $MachinePrecision] * x + 4.0), $MachinePrecision]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                \mathbf{if}\;z \leq -2.9 \cdot 10^{+90} \lor \neg \left(z \leq 9 \cdot 10^{+31}\right):\\
                                \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;\mathsf{fma}\left(\frac{4}{y}, x, 4\right)\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 2 regimes
                                2. if z < -2.9000000000000001e90 or 8.9999999999999992e31 < z

                                  1. Initial program 99.9%

                                    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around 0

                                    \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y - z}{y}\right)} \]
                                  4. Applied rewrites100.0%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                                  5. Taylor expanded in x around 0

                                    \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                                  6. Applied rewrites89.0%

                                    \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 4\right) \]

                                  if -2.9000000000000001e90 < z < 8.9999999999999992e31

                                  1. Initial program 99.9%

                                    \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in z around 0

                                    \[\leadsto \color{blue}{1 + 4 \cdot \frac{x + \frac{3}{4} \cdot y}{y}} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites91.5%

                                      \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{4}{y}, x, 4\right)} \]
                                  5. Recombined 2 regimes into one program.
                                  6. Final simplification90.5%

                                    \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -2.9 \cdot 10^{+90} \lor \neg \left(z \leq 9 \cdot 10^{+31}\right):\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{4}{y}, x, 4\right)\\ \end{array} \]
                                  7. Add Preprocessing

                                  Alternative 9: 80.2% accurate, 1.0× speedup?

                                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -6.5 \cdot 10^{+35} \lor \neg \left(x \leq 7.5 \cdot 10^{+144}\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \end{array} \end{array} \]
                                  (FPCore (x y z)
                                   :precision binary64
                                   (if (or (<= x -6.5e+35) (not (<= x 7.5e+144)))
                                     (* (/ x y) 4.0)
                                     (fma (/ z y) -4.0 4.0)))
                                  double code(double x, double y, double z) {
                                  	double tmp;
                                  	if ((x <= -6.5e+35) || !(x <= 7.5e+144)) {
                                  		tmp = (x / y) * 4.0;
                                  	} else {
                                  		tmp = fma((z / y), -4.0, 4.0);
                                  	}
                                  	return tmp;
                                  }
                                  
                                  function code(x, y, z)
                                  	tmp = 0.0
                                  	if ((x <= -6.5e+35) || !(x <= 7.5e+144))
                                  		tmp = Float64(Float64(x / y) * 4.0);
                                  	else
                                  		tmp = fma(Float64(z / y), -4.0, 4.0);
                                  	end
                                  	return tmp
                                  end
                                  
                                  code[x_, y_, z_] := If[Or[LessEqual[x, -6.5e+35], N[Not[LessEqual[x, 7.5e+144]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * 4.0), $MachinePrecision], N[(N[(z / y), $MachinePrecision] * -4.0 + 4.0), $MachinePrecision]]
                                  
                                  \begin{array}{l}
                                  
                                  \\
                                  \begin{array}{l}
                                  \mathbf{if}\;x \leq -6.5 \cdot 10^{+35} \lor \neg \left(x \leq 7.5 \cdot 10^{+144}\right):\\
                                  \;\;\;\;\frac{x}{y} \cdot 4\\
                                  
                                  \mathbf{else}:\\
                                  \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\
                                  
                                  
                                  \end{array}
                                  \end{array}
                                  
                                  Derivation
                                  1. Split input into 2 regimes
                                  2. if x < -6.5000000000000003e35 or 7.5000000000000006e144 < x

                                    1. Initial program 99.9%

                                      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in x around inf

                                      \[\leadsto \color{blue}{4 \cdot \frac{x}{y}} \]
                                    4. Step-by-step derivation
                                      1. Applied rewrites71.8%

                                        \[\leadsto \color{blue}{\frac{x}{y} \cdot 4} \]

                                      if -6.5000000000000003e35 < x < 7.5000000000000006e144

                                      1. Initial program 99.9%

                                        \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around 0

                                        \[\leadsto \color{blue}{1 + \left(4 \cdot \frac{x}{y} + 4 \cdot \frac{\frac{3}{4} \cdot y - z}{y}\right)} \]
                                      4. Applied rewrites100.0%

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(\frac{x - z}{y}, 4, 4\right)} \]
                                      5. Taylor expanded in x around 0

                                        \[\leadsto 4 + \color{blue}{-4 \cdot \frac{z}{y}} \]
                                      6. Applied rewrites86.8%

                                        \[\leadsto \mathsf{fma}\left(\frac{z}{y}, \color{blue}{-4}, 4\right) \]
                                    5. Recombined 2 regimes into one program.
                                    6. Final simplification81.6%

                                      \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -6.5 \cdot 10^{+35} \lor \neg \left(x \leq 7.5 \cdot 10^{+144}\right):\\ \;\;\;\;\frac{x}{y} \cdot 4\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{z}{y}, -4, 4\right)\\ \end{array} \]
                                    7. Add Preprocessing

                                    Alternative 10: 33.9% accurate, 31.0× speedup?

                                    \[\begin{array}{l} \\ 4 \end{array} \]
                                    (FPCore (x y z) :precision binary64 4.0)
                                    double code(double x, double y, double z) {
                                    	return 4.0;
                                    }
                                    
                                    module fmin_fmax_functions
                                        implicit none
                                        private
                                        public fmax
                                        public fmin
                                    
                                        interface fmax
                                            module procedure fmax88
                                            module procedure fmax44
                                            module procedure fmax84
                                            module procedure fmax48
                                        end interface
                                        interface fmin
                                            module procedure fmin88
                                            module procedure fmin44
                                            module procedure fmin84
                                            module procedure fmin48
                                        end interface
                                    contains
                                        real(8) function fmax88(x, y) result (res)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                        end function
                                        real(4) function fmax44(x, y) result (res)
                                            real(4), intent (in) :: x
                                            real(4), intent (in) :: y
                                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                        end function
                                        real(8) function fmax84(x, y) result(res)
                                            real(8), intent (in) :: x
                                            real(4), intent (in) :: y
                                            res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                        end function
                                        real(8) function fmax48(x, y) result(res)
                                            real(4), intent (in) :: x
                                            real(8), intent (in) :: y
                                            res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                        end function
                                        real(8) function fmin88(x, y) result (res)
                                            real(8), intent (in) :: x
                                            real(8), intent (in) :: y
                                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                        end function
                                        real(4) function fmin44(x, y) result (res)
                                            real(4), intent (in) :: x
                                            real(4), intent (in) :: y
                                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                        end function
                                        real(8) function fmin84(x, y) result(res)
                                            real(8), intent (in) :: x
                                            real(4), intent (in) :: y
                                            res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                        end function
                                        real(8) function fmin48(x, y) result(res)
                                            real(4), intent (in) :: x
                                            real(8), intent (in) :: y
                                            res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                        end function
                                    end module
                                    
                                    real(8) function code(x, y, z)
                                    use fmin_fmax_functions
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        real(8), intent (in) :: z
                                        code = 4.0d0
                                    end function
                                    
                                    public static double code(double x, double y, double z) {
                                    	return 4.0;
                                    }
                                    
                                    def code(x, y, z):
                                    	return 4.0
                                    
                                    function code(x, y, z)
                                    	return 4.0
                                    end
                                    
                                    function tmp = code(x, y, z)
                                    	tmp = 4.0;
                                    end
                                    
                                    code[x_, y_, z_] := 4.0
                                    
                                    \begin{array}{l}
                                    
                                    \\
                                    4
                                    \end{array}
                                    
                                    Derivation
                                    1. Initial program 99.9%

                                      \[1 + \frac{4 \cdot \left(\left(x + y \cdot 0.75\right) - z\right)}{y} \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in y around inf

                                      \[\leadsto \color{blue}{4} \]
                                    4. Step-by-step derivation
                                      1. Applied rewrites35.1%

                                        \[\leadsto \color{blue}{4} \]
                                      2. Add Preprocessing

                                      Reproduce

                                      ?
                                      herbie shell --seed 2025018 
                                      (FPCore (x y z)
                                        :name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, A"
                                        :precision binary64
                                        (+ 1.0 (/ (* 4.0 (- (+ x (* y 0.75)) z)) y)))