
(FPCore (x y z) :precision binary64 (/ (* 4.0 (- (- x y) (* z 0.5))) z))
double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (4.0d0 * ((x - y) - (z * 0.5d0))) / z
end function
public static double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
def code(x, y, z): return (4.0 * ((x - y) - (z * 0.5))) / z
function code(x, y, z) return Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) end
function tmp = code(x, y, z) tmp = (4.0 * ((x - y) - (z * 0.5))) / z; end
code[x_, y_, z_] := N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* 4.0 (- (- x y) (* z 0.5))) z))
double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (4.0d0 * ((x - y) - (z * 0.5d0))) / z
end function
public static double code(double x, double y, double z) {
return (4.0 * ((x - y) - (z * 0.5))) / z;
}
def code(x, y, z): return (4.0 * ((x - y) - (z * 0.5))) / z
function code(x, y, z) return Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) end
function tmp = code(x, y, z) tmp = (4.0 * ((x - y) - (z * 0.5))) / z; end
code[x_, y_, z_] := N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}
\end{array}
(FPCore (x y z) :precision binary64 (fma (/ (- x y) z) 4.0 -2.0))
double code(double x, double y, double z) {
return fma(((x - y) / z), 4.0, -2.0);
}
function code(x, y, z) return fma(Float64(Float64(x - y) / z), 4.0, -2.0) end
code[x_, y_, z_] := N[(N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision] * 4.0 + -2.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{x - y}{z}, 4, -2\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0
Applied rewrites100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* 4.0 (- (- x y) (* z 0.5))) z)))
(if (or (<= t_0 -10000000000.0) (not (<= t_0 10000000.0)))
(/ (* 4.0 (- x y)) z)
(fma (/ y z) -4.0 -2.0))))
double code(double x, double y, double z) {
double t_0 = (4.0 * ((x - y) - (z * 0.5))) / z;
double tmp;
if ((t_0 <= -10000000000.0) || !(t_0 <= 10000000.0)) {
tmp = (4.0 * (x - y)) / z;
} else {
tmp = fma((y / z), -4.0, -2.0);
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) tmp = 0.0 if ((t_0 <= -10000000000.0) || !(t_0 <= 10000000.0)) tmp = Float64(Float64(4.0 * Float64(x - y)) / z); else tmp = fma(Float64(y / z), -4.0, -2.0); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -10000000000.0], N[Not[LessEqual[t$95$0, 10000000.0]], $MachinePrecision]], N[(N[(4.0 * N[(x - y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * -4.0 + -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\\
\mathbf{if}\;t\_0 \leq -10000000000 \lor \neg \left(t\_0 \leq 10000000\right):\\
\;\;\;\;\frac{4 \cdot \left(x - y\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z}, -4, -2\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < -1e10 or 1e7 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) Initial program 99.4%
Taylor expanded in z around 0
Applied rewrites98.7%
if -1e10 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < 1e7Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites95.4%
Final simplification97.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* 4.0 (- (- x y) (* z 0.5))) z)))
(if (or (<= t_0 -10000000000.0) (not (<= t_0 10000000.0)))
(* (- x y) (/ 4.0 z))
(fma (/ y z) -4.0 -2.0))))
double code(double x, double y, double z) {
double t_0 = (4.0 * ((x - y) - (z * 0.5))) / z;
double tmp;
if ((t_0 <= -10000000000.0) || !(t_0 <= 10000000.0)) {
tmp = (x - y) * (4.0 / z);
} else {
tmp = fma((y / z), -4.0, -2.0);
}
return tmp;
}
function code(x, y, z) t_0 = Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) tmp = 0.0 if ((t_0 <= -10000000000.0) || !(t_0 <= 10000000.0)) tmp = Float64(Float64(x - y) * Float64(4.0 / z)); else tmp = fma(Float64(y / z), -4.0, -2.0); end return tmp end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -10000000000.0], N[Not[LessEqual[t$95$0, 10000000.0]], $MachinePrecision]], N[(N[(x - y), $MachinePrecision] * N[(4.0 / z), $MachinePrecision]), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * -4.0 + -2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\\
\mathbf{if}\;t\_0 \leq -10000000000 \lor \neg \left(t\_0 \leq 10000000\right):\\
\;\;\;\;\left(x - y\right) \cdot \frac{4}{z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z}, -4, -2\right)\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < -1e10 or 1e7 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) Initial program 99.4%
Taylor expanded in z around 0
Applied rewrites98.7%
lift-/.f64N/A
lift-*.f64N/A
*-commutativeN/A
associate-/l*N/A
lift-/.f64N/A
lower-*.f6498.5
Applied rewrites98.5%
if -1e10 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < 1e7Initial program 99.9%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites95.4%
Final simplification97.4%
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (* 4.0 (- (- x y) (* z 0.5))) z))) (if (or (<= t_0 -5000.0) (not (<= t_0 -1.0))) (/ (* -4.0 y) z) -2.0)))
double code(double x, double y, double z) {
double t_0 = (4.0 * ((x - y) - (z * 0.5))) / z;
double tmp;
if ((t_0 <= -5000.0) || !(t_0 <= -1.0)) {
tmp = (-4.0 * y) / z;
} else {
tmp = -2.0;
}
return tmp;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (4.0d0 * ((x - y) - (z * 0.5d0))) / z
if ((t_0 <= (-5000.0d0)) .or. (.not. (t_0 <= (-1.0d0)))) then
tmp = ((-4.0d0) * y) / z
else
tmp = -2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (4.0 * ((x - y) - (z * 0.5))) / z;
double tmp;
if ((t_0 <= -5000.0) || !(t_0 <= -1.0)) {
tmp = (-4.0 * y) / z;
} else {
tmp = -2.0;
}
return tmp;
}
def code(x, y, z): t_0 = (4.0 * ((x - y) - (z * 0.5))) / z tmp = 0 if (t_0 <= -5000.0) or not (t_0 <= -1.0): tmp = (-4.0 * y) / z else: tmp = -2.0 return tmp
function code(x, y, z) t_0 = Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) tmp = 0.0 if ((t_0 <= -5000.0) || !(t_0 <= -1.0)) tmp = Float64(Float64(-4.0 * y) / z); else tmp = -2.0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = (4.0 * ((x - y) - (z * 0.5))) / z; tmp = 0.0; if ((t_0 <= -5000.0) || ~((t_0 <= -1.0))) tmp = (-4.0 * y) / z; else tmp = -2.0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5000.0], N[Not[LessEqual[t$95$0, -1.0]], $MachinePrecision]], N[(N[(-4.0 * y), $MachinePrecision] / z), $MachinePrecision], -2.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\\
\mathbf{if}\;t\_0 \leq -5000 \lor \neg \left(t\_0 \leq -1\right):\\
\;\;\;\;\frac{-4 \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;-2\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < -5e3 or -1 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) Initial program 99.4%
Taylor expanded in y around inf
Applied rewrites52.1%
if -5e3 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < -1Initial program 99.9%
Taylor expanded in z around inf
Applied rewrites94.2%
Final simplification65.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* 4.0 (- (- x y) (* z 0.5))) z)))
(if (<= t_0 -10000000000.0)
(/ (* 4.0 x) z)
(if (<= t_0 -1.0) -2.0 (/ (* -4.0 y) z)))))
double code(double x, double y, double z) {
double t_0 = (4.0 * ((x - y) - (z * 0.5))) / z;
double tmp;
if (t_0 <= -10000000000.0) {
tmp = (4.0 * x) / z;
} else if (t_0 <= -1.0) {
tmp = -2.0;
} else {
tmp = (-4.0 * y) / z;
}
return tmp;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (4.0d0 * ((x - y) - (z * 0.5d0))) / z
if (t_0 <= (-10000000000.0d0)) then
tmp = (4.0d0 * x) / z
else if (t_0 <= (-1.0d0)) then
tmp = -2.0d0
else
tmp = ((-4.0d0) * y) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (4.0 * ((x - y) - (z * 0.5))) / z;
double tmp;
if (t_0 <= -10000000000.0) {
tmp = (4.0 * x) / z;
} else if (t_0 <= -1.0) {
tmp = -2.0;
} else {
tmp = (-4.0 * y) / z;
}
return tmp;
}
def code(x, y, z): t_0 = (4.0 * ((x - y) - (z * 0.5))) / z tmp = 0 if t_0 <= -10000000000.0: tmp = (4.0 * x) / z elif t_0 <= -1.0: tmp = -2.0 else: tmp = (-4.0 * y) / z return tmp
function code(x, y, z) t_0 = Float64(Float64(4.0 * Float64(Float64(x - y) - Float64(z * 0.5))) / z) tmp = 0.0 if (t_0 <= -10000000000.0) tmp = Float64(Float64(4.0 * x) / z); elseif (t_0 <= -1.0) tmp = -2.0; else tmp = Float64(Float64(-4.0 * y) / z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (4.0 * ((x - y) - (z * 0.5))) / z; tmp = 0.0; if (t_0 <= -10000000000.0) tmp = (4.0 * x) / z; elseif (t_0 <= -1.0) tmp = -2.0; else tmp = (-4.0 * y) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(4.0 * N[(N[(x - y), $MachinePrecision] - N[(z * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[t$95$0, -10000000000.0], N[(N[(4.0 * x), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$0, -1.0], -2.0, N[(N[(-4.0 * y), $MachinePrecision] / z), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{4 \cdot \left(\left(x - y\right) - z \cdot 0.5\right)}{z}\\
\mathbf{if}\;t\_0 \leq -10000000000:\\
\;\;\;\;\frac{4 \cdot x}{z}\\
\mathbf{elif}\;t\_0 \leq -1:\\
\;\;\;\;-2\\
\mathbf{else}:\\
\;\;\;\;\frac{-4 \cdot y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < -1e10Initial program 98.9%
Taylor expanded in x around inf
Applied rewrites58.7%
if -1e10 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) < -1Initial program 99.9%
Taylor expanded in z around inf
Applied rewrites90.5%
if -1 < (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (-.f64 x y) (*.f64 z #s(literal 1/2 binary64)))) z) Initial program 100.0%
Taylor expanded in y around inf
Applied rewrites56.8%
(FPCore (x y z) :precision binary64 (if (or (<= x -3.2e+53) (not (<= x 1.22e+64))) (fma (/ 4.0 z) x -2.0) (fma (/ y z) -4.0 -2.0)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3.2e+53) || !(x <= 1.22e+64)) {
tmp = fma((4.0 / z), x, -2.0);
} else {
tmp = fma((y / z), -4.0, -2.0);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -3.2e+53) || !(x <= 1.22e+64)) tmp = fma(Float64(4.0 / z), x, -2.0); else tmp = fma(Float64(y / z), -4.0, -2.0); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -3.2e+53], N[Not[LessEqual[x, 1.22e+64]], $MachinePrecision]], N[(N[(4.0 / z), $MachinePrecision] * x + -2.0), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * -4.0 + -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{+53} \lor \neg \left(x \leq 1.22 \cdot 10^{+64}\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{4}{z}, x, -2\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z}, -4, -2\right)\\
\end{array}
\end{array}
if x < -3.2e53 or 1.21999999999999994e64 < x Initial program 99.9%
Taylor expanded in y around 0
Applied rewrites89.2%
if -3.2e53 < x < 1.21999999999999994e64Initial program 99.3%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites92.3%
Final simplification90.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.1e+54) (not (<= x 2.15e+69))) (/ (* 4.0 x) z) (fma (/ y z) -4.0 -2.0)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.1e+54) || !(x <= 2.15e+69)) {
tmp = (4.0 * x) / z;
} else {
tmp = fma((y / z), -4.0, -2.0);
}
return tmp;
}
function code(x, y, z) tmp = 0.0 if ((x <= -1.1e+54) || !(x <= 2.15e+69)) tmp = Float64(Float64(4.0 * x) / z); else tmp = fma(Float64(y / z), -4.0, -2.0); end return tmp end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.1e+54], N[Not[LessEqual[x, 2.15e+69]], $MachinePrecision]], N[(N[(4.0 * x), $MachinePrecision] / z), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * -4.0 + -2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{+54} \lor \neg \left(x \leq 2.15 \cdot 10^{+69}\right):\\
\;\;\;\;\frac{4 \cdot x}{z}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{y}{z}, -4, -2\right)\\
\end{array}
\end{array}
if x < -1.09999999999999995e54 or 2.14999999999999996e69 < x Initial program 99.9%
Taylor expanded in x around inf
Applied rewrites72.6%
if -1.09999999999999995e54 < x < 2.14999999999999996e69Initial program 99.3%
Taylor expanded in x around 0
Applied rewrites100.0%
Taylor expanded in x around 0
Applied rewrites91.7%
Final simplification83.7%
(FPCore (x y z) :precision binary64 (fma (- x y) (/ 4.0 z) -2.0))
double code(double x, double y, double z) {
return fma((x - y), (4.0 / z), -2.0);
}
function code(x, y, z) return fma(Float64(x - y), Float64(4.0 / z), -2.0) end
code[x_, y_, z_] := N[(N[(x - y), $MachinePrecision] * N[(4.0 / z), $MachinePrecision] + -2.0), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x - y, \frac{4}{z}, -2\right)
\end{array}
Initial program 99.6%
Taylor expanded in x around 0
Applied rewrites100.0%
Applied rewrites99.8%
(FPCore (x y z) :precision binary64 -2.0)
double code(double x, double y, double z) {
return -2.0;
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -2.0d0
end function
public static double code(double x, double y, double z) {
return -2.0;
}
def code(x, y, z): return -2.0
function code(x, y, z) return -2.0 end
function tmp = code(x, y, z) tmp = -2.0; end
code[x_, y_, z_] := -2.0
\begin{array}{l}
\\
-2
\end{array}
Initial program 99.6%
Taylor expanded in z around inf
Applied rewrites33.0%
(FPCore (x y z) :precision binary64 (- (* 4.0 (/ x z)) (+ 2.0 (* 4.0 (/ y z)))))
double code(double x, double y, double z) {
return (4.0 * (x / z)) - (2.0 + (4.0 * (y / z)));
}
module fmin_fmax_functions
implicit none
private
public fmax
public fmin
interface fmax
module procedure fmax88
module procedure fmax44
module procedure fmax84
module procedure fmax48
end interface
interface fmin
module procedure fmin88
module procedure fmin44
module procedure fmin84
module procedure fmin48
end interface
contains
real(8) function fmax88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(4) function fmax44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, max(x, y), y /= y), x /= x)
end function
real(8) function fmax84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmax48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
end function
real(8) function fmin88(x, y) result (res)
real(8), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(4) function fmin44(x, y) result (res)
real(4), intent (in) :: x
real(4), intent (in) :: y
res = merge(y, merge(x, min(x, y), y /= y), x /= x)
end function
real(8) function fmin84(x, y) result(res)
real(8), intent (in) :: x
real(4), intent (in) :: y
res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
end function
real(8) function fmin48(x, y) result(res)
real(4), intent (in) :: x
real(8), intent (in) :: y
res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
end function
end module
real(8) function code(x, y, z)
use fmin_fmax_functions
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (4.0d0 * (x / z)) - (2.0d0 + (4.0d0 * (y / z)))
end function
public static double code(double x, double y, double z) {
return (4.0 * (x / z)) - (2.0 + (4.0 * (y / z)));
}
def code(x, y, z): return (4.0 * (x / z)) - (2.0 + (4.0 * (y / z)))
function code(x, y, z) return Float64(Float64(4.0 * Float64(x / z)) - Float64(2.0 + Float64(4.0 * Float64(y / z)))) end
function tmp = code(x, y, z) tmp = (4.0 * (x / z)) - (2.0 + (4.0 * (y / z))); end
code[x_, y_, z_] := N[(N[(4.0 * N[(x / z), $MachinePrecision]), $MachinePrecision] - N[(2.0 + N[(4.0 * N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
4 \cdot \frac{x}{z} - \left(2 + 4 \cdot \frac{y}{z}\right)
\end{array}
herbie shell --seed 2025018
(FPCore (x y z)
:name "Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, B"
:precision binary64
:alt
(! :herbie-platform default (- (* 4 (/ x z)) (+ 2 (* 4 (/ y z)))))
(/ (* 4.0 (- (- x y) (* z 0.5))) z))