Data.Array.Repa.Algorithms.ColorRamp:rampColorHotToCold from repa-algorithms-3.4.0.1, C

Time bar (total: 3.8s)

start0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage

analyze60.0ms (1.6%)

Memory
9.1MiB live, 58.5MiB allocated; 24ms collecting garbage
Algorithm
search
Search
ProbabilityValidUnknownPreconditionInfiniteDomainCan'tIter
0%0%99.9%0.1%0%0%0%0
0%0%99.9%0.1%0%0%0%1
0%0%99.9%0.1%0%0%0%2
50%49.9%49.9%0.1%0%0%0%3
50%49.9%49.9%0.1%0%0%0%4
50%49.9%49.9%0.1%0%0%0%5
75%74.9%25%0.1%0%0%0%6
75%74.9%25%0.1%0%0%0%7
75%74.9%25%0.1%0%0%0%8
87.5%87.4%12.5%0.1%0%0%0%9
87.5%87.4%12.5%0.1%0%0%0%10
87.5%87.4%12.5%0.1%0%0%0%11
93.8%93.6%6.2%0.1%0%0%0%12
Compiler

Compiled 15 to 14 computations (6.7% saved)

sample1.1s (29.1%)

Memory
43.3MiB live, 1 554.9MiB allocated; 314ms collecting garbage
Samples
734.0ms8 256×0valid
Precisions
Click to see histograms. Total time spent on operations: 461.0ms
ival-mult: 218.0ms (47.2% of total)
ival-add: 91.0ms (19.7% of total)
ival-div: 77.0ms (16.7% of total)
ival-sub: 37.0ms (8% of total)
exact: 27.0ms (5.9% of total)
ival-true: 6.0ms (1.3% of total)
ival-assert: 3.0ms (0.7% of total)
adjust: 2.0ms (0.4% of total)
Bogosity

explain177.0ms (4.6%)

Memory
-32.0MiB live, 250.4MiB allocated; 24ms collecting garbage
FPErrors
Click to see full error table
Ground TruthOverpredictionsExampleUnderpredictionsExampleSubexpression
00-0-(+.f64 x (*.f64 y #s(literal 1/4 binary64)))
00-0-#s(literal 1 binary64)
00-0-(*.f64 y #s(literal 1/4 binary64))
00-0-#s(literal 1/4 binary64)
00-0-z
00-0-#s(literal 4 binary64)
00-0-(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z))
00-0-(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
00-0-y
00-0-(-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)
00-0-(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
00-0-x
Confusion
Predicted +Predicted -
+00
-0256
Precision
0/0
Recall
0/0
Confusion?
Predicted +Predicted MaybePredicted -
+000
-00256
Precision?
0/0
Recall?
0/0
Freqs
test
numberfreq
0256
Total Confusion?
Predicted +Predicted MaybePredicted -
+000
-001
Precision?
0/0
Recall?
0/0
Samples
39.0ms512×0valid
Compiler

Compiled 125 to 40 computations (68% saved)

Precisions
Click to see histograms. Total time spent on operations: 22.0ms
ival-mult: 9.0ms (41.9% of total)
ival-add: 5.0ms (23.3% of total)
ival-div: 3.0ms (14% of total)
ival-sub: 2.0ms (9.3% of total)
exact: 1.0ms (4.7% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

preprocess202.0ms (5.3%)

Memory
-8.1MiB live, 292.3MiB allocated; 53ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
046126
1116121
2306121
3883121
4278985
01213
01813
13113
26713
315513
44529
517289
081758
Stop Event
iter limit
node limit
iter limit
node limit
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Outputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
(fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64))
Compiler

Compiled 13 to 12 computations (7.7% saved)

eval0.0ms (0%)

Memory
0.1MiB live, 0.1MiB allocated; 0ms collecting garbage
Compiler

Compiled 0 to 3 computations (-∞% saved)

prune0.0ms (0%)

Memory
1.2MiB live, 1.2MiB allocated; 0ms collecting garbage
Alt Table
Click to see full alt table
StatusAccuracyProgram
100.0%
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 13 to 12 computations (7.7% saved)

series14.0ms (0.4%)

Memory
-12.9MiB live, 34.1MiB allocated; 2ms collecting garbage
Counts
12 → 68
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(literal 1 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z))
#s(literal 4 binary64)
(-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)
(+.f64 x (*.f64 y #s(literal 1/4 binary64)))
x
(*.f64 y #s(literal 1/4 binary64))
y
#s(literal 1/4 binary64)
z
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (* 1/4 y) z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (+ x (* 1/4 y)) z)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* 1/4 y)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 x))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* x (- (+ 1 (* 1/4 (/ y x))) (/ z x)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 x))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* x (+ 1 (* 1/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 1/4 y) z) x)) 1)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* x (- (* -1/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- x z)))
#s(approx (* y 1/4) #s(hole binary64 (* 1/4 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* 1/4 y)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* y (- (+ 1/4 (/ x y)) (/ z y)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* y (+ 1/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 1/4)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 1/4 y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* z (- (+ (* 1/4 (/ y z)) (/ x z)) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 1/4 y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
2.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
x
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)
1.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) 4 (- (+ x (* y 1/4)) z) (+ x (* y 1/4)) x (* y 1/4) y 1/4 z)

simplify143.0ms (3.7%)

Memory
42.6MiB live, 186.6MiB allocated; 9ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02211231
15561067
217391019
376121019
08877912
Stop Event
iter limit
node limit
Counts
68 → 68
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (* 1/4 y) z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- (+ x (* 1/4 y)) z)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* 1/4 y)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx x #s(hole binary64 x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 x))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* x (- (+ 1 (* 1/4 (/ y x))) (/ z x)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 x))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* x (+ 1 (* 1/4 (/ y x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 1/4 y) z) x)) 1)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* x (- (* -1/4 (/ y x)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- x z)))
#s(approx (* y 1/4) #s(hole binary64 (* 1/4 y)))
#s(approx y #s(hole binary64 y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* 1/4 y)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* y (- (+ 1/4 (/ x y)) (/ z y)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* y (+ 1/4 (/ x y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 1/4)))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1/4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 1/4 y)))))
#s(approx z #s(hole binary64 z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 z)))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* z (- (+ (* 1/4 (/ y z)) (/ x z)) 1))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 1/4 y)) z)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) #s(literal 4 binary64)))
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#s(approx x x)
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#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 1/4 y) z) x)) 1)))))
#s(approx (- (+ x (* y 1/4)) z) (fma.f64 (/.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) x) x x))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* x (- (* -1/4 (/ y x)) 1)))))
#s(approx (+ x (* y 1/4)) (fma.f64 #s(literal 1/4 binary64) y x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
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#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
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#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (- x z)))
#s(approx (- (+ x (* y 1/4)) z) (-.f64 x z))
#s(approx (* y 1/4) #s(hole binary64 (* 1/4 y)))
#s(approx (* y 1/4) (*.f64 #s(literal 1/4 binary64) y))
#s(approx y #s(hole binary64 y))
#s(approx y y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(literal 1 binary64))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* 1/4 y)))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 #s(literal 1/4 binary64) y))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* y (- (+ 1/4 (/ x y)) (/ z y)))))
#s(approx (- (+ x (* y 1/4)) z) (fma.f64 #s(literal 1/4 binary64) y (-.f64 x z)))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* y (+ 1/4 (/ x y)))))
#s(approx (+ x (* y 1/4)) (fma.f64 #s(literal 1/4 binary64) y x))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* y (- (* -1 (/ (- x z) y)) 1/4)))))
#s(approx (- (+ x (* y 1/4)) z) (*.f64 (neg.f64 y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal -1 binary64) #s(literal -1/4 binary64))))
#s(approx (+ x (* y 1/4)) #s(hole binary64 (* -1 (* y (- (* -1 (/ x y)) 1/4)))))
#s(approx (+ x (* y 1/4)) (fma.f64 #s(literal 1/4 binary64) y x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
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#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
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#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 1 binary64)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
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#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 (-.f64 x z) #s(literal 4 binary64) y))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (* 1/4 y))))
#s(approx (- (+ x (* y 1/4)) z) (fma.f64 #s(literal 1/4 binary64) y x))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (+ x (+ (* -1 z) (* 1/4 y)))))
#s(approx (- (+ x (* y 1/4)) z) (fma.f64 #s(literal 1/4 binary64) y (-.f64 x z)))
#s(approx z #s(hole binary64 z))
#s(approx z z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
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#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal -4 binary64) y)) z))
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#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
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#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (/.f64 (fma.f64 #s(literal 4 binary64) x y) z) #s(literal 4 binary64)) z))
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#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* z (- (+ (* 1/4 (/ y z)) (/ x z)) 1))))
#s(approx (- (+ x (* y 1/4)) z) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) z (neg.f64 z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
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#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (/.f64 (fma.f64 #s(literal 4 binary64) x y) z) #s(literal 4 binary64)) z))
#s(approx (- (+ x (* y 1/4)) z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (- (+ x (* y 1/4)) z) (fma.f64 (/.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) z (neg.f64 z)))

rewrite91.0ms (2.4%)

Memory
-30.8MiB live, 62.1MiB allocated; 7ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
01254
01854
17154
058748
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
12 → 78
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(literal 1 binary64)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
(*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z))
#s(literal 4 binary64)
(-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)
(+.f64 x (*.f64 y #s(literal 1/4 binary64)))
x
(*.f64 y #s(literal 1/4 binary64))
y
#s(literal 1/4 binary64)
z
Outputs
(/.f64 (-.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) #s(literal 1 binary64)) (-.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64)))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 3 binary64)) #s(literal 1 binary64))) (neg.f64 (fma.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) (-.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64)) #s(literal 1 binary64))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y)))
(/.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))))
(/.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (fma.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) (-.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64)) #s(literal 1 binary64)))
(fma.f64 (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 4 binary64) #s(literal 1 binary64))
(fma.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64) #s(literal 1 binary64))
(fma.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) (/.f64 #s(literal 4 binary64) y) #s(literal 1 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 1 binary64))
(fma.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64))
(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))) (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))))
(-.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal -1 binary64))
(-.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y)))
(+.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) (-.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64)) #s(literal 1 binary64))) (/.f64 (pow.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 3 binary64)) (fma.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) (-.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64)) #s(literal 1 binary64))))
(+.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))
#s(literal 1 binary64)
(*.f64 (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 4 binary64))
(*.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64))
(*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) (/.f64 #s(literal 4 binary64) y))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y))
(*.f64 #s(literal 1 binary64) (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z))) (neg.f64 y))
(/.f64 (*.f64 #s(literal 1 binary64) (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64))) y)
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z))) (neg.f64 (neg.f64 y)))
(/.f64 (*.f64 #s(literal -4 binary64) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z)) (neg.f64 y))
(/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y)
(neg.f64 (/.f64 (*.f64 #s(literal -4 binary64) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z)) y))
(neg.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) (neg.f64 y)))
(*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)) (*.f64 z z)) #s(literal 4 binary64)) (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x)))
(/.f64 (*.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) #s(literal 4 binary64)) (fma.f64 z (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x)) (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64))))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)) (*.f64 z z))) (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x)))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (fma.f64 z (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x)) (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64))))
(fma.f64 x #s(literal 4 binary64) (*.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) #s(literal 4 binary64)))
(fma.f64 #s(literal 4 binary64) x (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 1/4 binary64) y) z)))
(+.f64 (*.f64 x #s(literal 4 binary64)) (*.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) #s(literal 4 binary64)))
(+.f64 (*.f64 #s(literal 4 binary64) x) (*.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal 1/4 binary64) y) z)))
#s(literal 4 binary64)
(/.f64 (-.f64 (*.f64 x x) (*.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) (-.f64 (*.f64 #s(literal 1/4 binary64) y) z))) (-.f64 x (-.f64 (*.f64 #s(literal 1/4 binary64) y) z)))
(/.f64 (+.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) #s(literal 3 binary64))) (fma.f64 x x (-.f64 (*.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) (-.f64 (*.f64 #s(literal 1/4 binary64) y) z)) (*.f64 x (-.f64 (*.f64 #s(literal 1/4 binary64) y) z)))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)) (*.f64 z z))) (neg.f64 (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (fma.f64 z (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x)) (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)) (*.f64 z z)) (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x)))
(/.f64 (-.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 z (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x)) (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64))))
(fma.f64 #s(literal 1/4 binary64) y (-.f64 x z))
(fma.f64 y #s(literal 1/4 binary64) (-.f64 x z))
(-.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)) (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x))) (/.f64 (*.f64 z z) (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x))))
(-.f64 (/.f64 (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 3 binary64)) (fma.f64 z (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x)) (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 z (+.f64 z (fma.f64 #s(literal 1/4 binary64) y x)) (pow.f64 (fma.f64 #s(literal 1/4 binary64) y x) #s(literal 2 binary64)))))
(-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z)
(-.f64 x (fma.f64 (neg.f64 y) #s(literal 1/4 binary64) z))
(+.f64 (-.f64 (*.f64 #s(literal 1/4 binary64) y) z) x)
(+.f64 (*.f64 #s(literal 1/4 binary64) y) (-.f64 x z))
(+.f64 x (-.f64 (*.f64 #s(literal 1/4 binary64) y) z))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 2 binary64)) (*.f64 x x)) (-.f64 (*.f64 #s(literal 1/4 binary64) y) x))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 (*.f64 (neg.f64 y) #s(literal 1/4 binary64)) #s(literal 3 binary64))) (fma.f64 x x (fma.f64 #s(literal 1/16 binary64) (*.f64 y y) (*.f64 x (*.f64 (neg.f64 y) #s(literal 1/4 binary64))))))
(/.f64 (neg.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 x (*.f64 #s(literal 1/4 binary64) y))))
(/.f64 (neg.f64 (fma.f64 #s(literal 1/64 binary64) (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64)))) (neg.f64 (fma.f64 (*.f64 #s(literal 1/4 binary64) y) (-.f64 (*.f64 #s(literal 1/4 binary64) y) x) (*.f64 x x))))
(/.f64 (-.f64 (*.f64 x x) (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 2 binary64))) (-.f64 x (*.f64 #s(literal 1/4 binary64) y)))
(/.f64 (fma.f64 #s(literal 1/64 binary64) (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 #s(literal 1/16 binary64) (*.f64 y y) (-.f64 (*.f64 x x) (*.f64 (*.f64 #s(literal 1/4 binary64) y) x))))
(/.f64 (fma.f64 #s(literal 1/64 binary64) (pow.f64 y #s(literal 3 binary64)) (pow.f64 x #s(literal 3 binary64))) (fma.f64 (*.f64 #s(literal 1/4 binary64) y) (-.f64 (*.f64 #s(literal 1/4 binary64) y) x) (*.f64 x x)))
(fma.f64 #s(literal 1/4 binary64) y x)
(fma.f64 y #s(literal 1/4 binary64) x)
(-.f64 (/.f64 (*.f64 x x) (-.f64 x (*.f64 #s(literal 1/4 binary64) y))) (/.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 2 binary64)) (-.f64 x (*.f64 #s(literal 1/4 binary64) y))))
(-.f64 x (*.f64 #s(literal -1/4 binary64) y))
(-.f64 x (*.f64 (neg.f64 y) #s(literal 1/4 binary64)))
(+.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/4 binary64) y) (-.f64 (*.f64 #s(literal 1/4 binary64) y) x) (*.f64 x x))) (/.f64 (pow.f64 (*.f64 #s(literal 1/4 binary64) y) #s(literal 3 binary64)) (fma.f64 (*.f64 #s(literal 1/4 binary64) y) (-.f64 (*.f64 #s(literal 1/4 binary64) y) x) (*.f64 x x))))
(+.f64 (*.f64 #s(literal 1/4 binary64) y) x)
(+.f64 x (*.f64 (neg.f64 (neg.f64 y)) #s(literal 1/4 binary64)))
(+.f64 x (*.f64 #s(literal 1/4 binary64) y))
x
(*.f64 #s(literal 1/4 binary64) y)
(*.f64 y #s(literal 1/4 binary64))
y
#s(literal 1/4 binary64)
z

eval13.0ms (0.3%)

Memory
38.7MiB live, 38.7MiB allocated; 0ms collecting garbage
Compiler

Compiled 2 381 to 493 computations (79.3% saved)

prune8.0ms (0.2%)

Memory
-26.7MiB live, 19.5MiB allocated; 5ms collecting garbage
Pruning

9 alts after pruning (9 fresh and 0 done)

PrunedKeptTotal
New1129121
Fresh000
Picked101
Done000
Total1139122
Accuracy
100.0%
Counts
122 → 9
Alt Table
Click to see full alt table
StatusAccuracyProgram
53.8%
(/.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (fma.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) (-.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64)) #s(literal 1 binary64)))
67.7%
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 #s(literal 4 binary64) x y)) y))
67.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
88.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal -4 binary64) y)) z))
65.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
34.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
34.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
68.2%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) #s(literal 4 binary64)))
35.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 398 to 306 computations (23.1% saved)

series55.0ms (1.4%)

Memory
5.9MiB live, 58.1MiB allocated; 8ms collecting garbage
Counts
27 → 104
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal -4 binary64) y)) z))
(*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal -4 binary64) y)) z)
(fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal -4 binary64) y))
(/.f64 #s(literal 4 binary64) z)
#s(literal 4 binary64)
z
(-.f64 (/.f64 x y) #s(literal -1/2 binary64))
(/.f64 x y)
x
y
#s(literal -1/2 binary64)
(/.f64 #s(literal -4 binary64) y)
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) #s(literal 4 binary64)))
(*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) #s(literal 4 binary64))
(-.f64 #s(literal 1/2 binary64) (/.f64 z y))
#s(literal 1/2 binary64)
(/.f64 z y)
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 #s(literal 4 binary64) x y)) y))
#s(literal 1 binary64)
(/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 #s(literal 4 binary64) x y)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 #s(literal 4 binary64) x y))
(fma.f64 #s(literal 4 binary64) x y)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (- (/ x y) -1/2) #s(hole binary64 1/2))
#s(approx (- (/ x y) -1/2) #s(hole binary64 (+ 1/2 (/ x y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (+ (* 4 x) y) #s(hole binary64 y))
#s(approx (+ (* 4 x) y) #s(hole binary64 (+ y (* 4 x))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* x (- (+ (* 4 (/ 1 (* y z))) (/ 2 (* x z))) (/ 4 (* x y))))))
#s(approx (- (/ x y) -1/2) #s(hole binary64 (/ x y)))
#s(approx (- (/ x y) -1/2) #s(hole binary64 (* x (+ (* 1/2 (/ 1 x)) (/ 1 y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (+ (* 4 x) y) #s(hole binary64 (* 4 x)))
#s(approx (+ (* 4 x) y) #s(hole binary64 (* x (+ 4 (/ y x)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 2 (/ 1 z)) (* 4 (/ 1 y))) x)) (* 4 (/ 1 (* y z))))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (+ (* 4 x) y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (* z (- (* 4 (/ x z)) 4)) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (+ (* 2 y) (* z (- (* 4 (/ x z)) 4))) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (+ (* 2 (/ y z)) (* 4 (/ x z))) 4) y)))
#s(approx (- (/ x y) -1/2) #s(hole binary64 (/ (+ x (* 1/2 y)) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ -4 y) #s(hole binary64 (/ -4 y)))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 (* -1 (/ z y))))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 (/ (- (* 1/2 y) z) y)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 2))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (/ (* z (- (* 4 (/ x z)) 4)) y))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ 2 z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y)))))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 2))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 1/2))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 (+ 1/2 (* -1 (/ z y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (+ (* 4 x) y) #s(hole binary64 (* y (+ 1 (* 4 (/ x y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (* -1 (/ (* z (+ 4 (* -4 (/ x z)))) y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (+ (* -1 (/ (+ 4 (* -4 (/ x z))) y)) (* 2 (/ 1 z)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (+ (* 4 x) y) #s(hole binary64 (* -1 (* y (- (* -4 (/ x y)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (+ 1/2 (/ x y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ (+ 1/2 (/ x y)) z))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y)))) z)))
#s(approx (/ 4 z) #s(hole binary64 (/ 4 z)))
#s(approx z #s(hole binary64 z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ -4 y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 (* z (- (* 1/2 (/ 1 z)) (/ 1 y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 (* -1 (* z (- (/ 1 y) (* 1/2 (/ 1 z)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
Calls

9 calls:

TimeVariablePointExpression
29.0ms
y
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/ 4 z) 4 z (- (/ x y) -1/2) (/ x y) x y -1/2 (/ -4 y) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- 1/2 (/ z y)) 4) (- 1/2 (/ z y)) 1/2 (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (+ (* 4 x) y))
5.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/ 4 z) 4 z (- (/ x y) -1/2) (/ x y) x y -1/2 (/ -4 y) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- 1/2 (/ z y)) 4) (- 1/2 (/ z y)) 1/2 (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (+ (* 4 x) y))
3.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/ 4 z) 4 z (- (/ x y) -1/2) (/ x y) x y -1/2 (/ -4 y) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- 1/2 (/ z y)) 4) (- 1/2 (/ z y)) 1/2 (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (+ (* 4 x) y))
3.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/ 4 z) 4 z (- (/ x y) -1/2) (/ x y) x y -1/2 (/ -4 y) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- 1/2 (/ z y)) 4) (- 1/2 (/ z y)) 1/2 (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (+ (* 4 x) y))
3.0ms
x
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/ 4 z) 4 z (- (/ x y) -1/2) (/ x y) x y -1/2 (/ -4 y) -4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ x y) 4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- 1/2 (/ z y)) 4) (- 1/2 (/ z y)) 1/2 (/ z y) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y) (* 4 (- (+ x (* y 1/4)) z)) (+ (* 4 x) y))

simplify202.0ms (5.3%)

Memory
-13.0MiB live, 259.5MiB allocated; 58ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03322069
18111999
225911840
083591698
Stop Event
iter limit
node limit
Counts
104 → 104
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (- (/ x y) -1/2) #s(hole binary64 1/2))
#s(approx (- (/ x y) -1/2) #s(hole binary64 (+ 1/2 (/ x y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- (* 1/4 y) z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* 4 x) (* 4 (- (* 1/4 y) z)))))
#s(approx (+ (* 4 x) y) #s(hole binary64 y))
#s(approx (+ (* 4 x) y) #s(hole binary64 (+ y (* 4 x))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* x (- (+ (* 4 (/ 1 (* y z))) (/ 2 (* x z))) (/ 4 (* x y))))))
#s(approx (- (/ x y) -1/2) #s(hole binary64 (/ x y)))
#s(approx (- (/ x y) -1/2) #s(hole binary64 (* x (+ (* 1/2 (/ 1 x)) (/ 1 y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ x y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 x)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* x (+ 4 (* 4 (/ (- (* 1/4 y) z) x))))))
#s(approx (+ (* 4 x) y) #s(hole binary64 (* 4 x)))
#s(approx (+ (* 4 x) y) #s(hole binary64 (* x (+ 4 (/ y x)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 2 (/ 1 z)) (* 4 (/ 1 y))) x)) (* 4 (/ 1 (* y z))))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- 1/4 (/ z y)) x)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* x (- (* -4 (/ (- (* 1/4 y) z) x)) 4)))))
#s(approx (+ (* 4 x) y) #s(hole binary64 (* -1 (* x (- (* -1 (/ y x)) 4)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (* z (- (* 4 (/ x z)) 4)) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (+ (* 2 y) (* z (- (* 4 (/ x z)) 4))) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (+ (* 2 (/ y z)) (* 4 (/ x z))) 4) y)))
#s(approx (- (/ x y) -1/2) #s(hole binary64 (/ (+ x (* 1/2 y)) y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ -4 y) #s(hole binary64 (/ -4 y)))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 (* -1 (/ z y))))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 (/ (- (* 1/2 y) z) y)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (/ (+ y (* 4 (- x z))) y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (- x z))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ y (* 4 (- x z)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 2))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (/ (* z (- (* 4 (/ x z)) 4)) y))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ 2 z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y)))))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 2))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 1/2))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 (+ 1/2 (* -1 (/ z y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 1))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ 1 (* 4 (/ (- x z) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 y))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* y (+ 1 (* 4 (/ (- x z) y))))))
#s(approx (+ (* 4 x) y) #s(hole binary64 (* y (+ 1 (* 4 (/ x y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (* -1 (/ (* z (+ 4 (* -4 (/ x z)))) y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (+ (* -1 (/ (+ 4 (* -4 (/ x z))) y)) (* 2 (/ 1 z)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* y (- (* -4 (/ (- x z) y)) 1)))))
#s(approx (+ (* 4 x) y) #s(hole binary64 (* -1 (* y (- (* -4 (/ x y)) 1)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (+ 1/2 (/ x y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ (+ 1/2 (/ x y)) z))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y)))) z)))
#s(approx (/ 4 z) #s(hole binary64 (/ 4 z)))
#s(approx z #s(hole binary64 z))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (+ x (* 1/4 y)) y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* 4 (+ x (* 1/4 y)))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (+ (* -4 z) (* 4 (+ x (* 1/4 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ -4 y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 (* z (- (* 1/2 (/ 1 z)) (/ 1 y)))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -4 (/ z y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* z (- (* 4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -4 z)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* z (- (* 4 (/ (+ x (* 1/4 y)) z)) 4))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 (* -1 (* z (- (/ 1 y) (* 1/2 (/ 1 z)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64) #s(literal 2 binary64)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) z))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) z (*.f64 (/.f64 x y) #s(literal 4 binary64))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (fma.f64 (/.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) z) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)))
#s(approx (- (/ x y) -1/2) #s(hole binary64 1/2))
#s(approx (- (/ x y) -1/2) #s(literal 1/2 binary64))
#s(approx (- (/ x y) -1/2) #s(hole binary64 (+ 1/2 (/ x y))))
#s(approx (- (/ x y) -1/2) (-.f64 (/.f64 x y) #s(literal -1/2 binary64)))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx (/ x y) (/.f64 x y))
#s(approx x #s(hole binary64 x))
#s(approx x x)
#s(approx (* (/ x y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (/ x y) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* 4 (/ (- (* 1/4 y) z) y))))
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#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) z) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (* (- 1/2 (/ z y)) 4) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
#s(approx (* (- 1/2 (/ z y)) 4) (*.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) z))
#s(approx (- 1/2 (/ z y)) #s(hole binary64 (* -1 (* z (- (/ 1 y) (* 1/2 (/ 1 z)))))))
#s(approx (- 1/2 (/ z y)) (neg.f64 (fma.f64 z (/.f64 #s(literal -1/2 binary64) z) (/.f64 z y))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/4 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (/ (* 4 (- (+ x (* y 1/4)) z)) y) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x y) #s(literal -1/4 binary64)) z) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) #s(hole binary64 (* -1 (* z (+ 4 (* -4 (/ (+ x (* 1/4 y)) z)))))))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (*.f64 (-.f64 (/.f64 (fma.f64 x #s(literal 4 binary64) y) z) #s(literal 4 binary64)) z))

rewrite82.0ms (2.1%)

Memory
8.3MiB live, 104.4MiB allocated; 21ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
034204
049204
1185204
01480193
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
27 → 134
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal -4 binary64) y)) z))
(*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal -4 binary64) y)) z)
(fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal -4 binary64) y))
(/.f64 #s(literal 4 binary64) z)
#s(literal 4 binary64)
z
(-.f64 (/.f64 x y) #s(literal -1/2 binary64))
(/.f64 x y)
x
y
#s(literal -1/2 binary64)
(/.f64 #s(literal -4 binary64) y)
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) #s(literal 4 binary64)))
(*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) #s(literal 4 binary64))
(-.f64 #s(literal 1/2 binary64) (/.f64 z y))
#s(literal 1/2 binary64)
(/.f64 z y)
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 #s(literal 4 binary64) x y)) y))
#s(literal 1 binary64)
(/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 #s(literal 4 binary64) x y)) y)
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 #s(literal 4 binary64) x y))
(fma.f64 #s(literal 4 binary64) x y)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z) (/.f64 #s(literal -4 binary64) y)) z))
(*.f64 (fma.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z) (/.f64 #s(literal -4 binary64) y)) z)
(*.f64 z (fma.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z) (/.f64 #s(literal -4 binary64) y)))
(/.f64 (*.f64 (-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64))) z) (-.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) (/.f64 #s(literal -4 binary64) y)))
(/.f64 (*.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 3 binary64))) z) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 (/.f64 #s(literal -4 binary64) y) (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z))) (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64))))
(/.f64 (*.f64 z (-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64)))) (-.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) (/.f64 #s(literal -4 binary64) y)))
(/.f64 (*.f64 z (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 3 binary64)))) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 (/.f64 #s(literal -4 binary64) y) (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z))) (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64))))
(fma.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) z (*.f64 (/.f64 #s(literal -4 binary64) y) z))
(fma.f64 (/.f64 #s(literal -4 binary64) y) z (*.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) z))
(fma.f64 z (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) (*.f64 z (/.f64 #s(literal -4 binary64) y)))
(fma.f64 z (/.f64 #s(literal -4 binary64) y) (*.f64 z (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z))))
(+.f64 (*.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) z) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
(+.f64 (*.f64 (/.f64 #s(literal -4 binary64) y) z) (*.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) z))
(+.f64 (*.f64 z (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z))) (*.f64 z (/.f64 #s(literal -4 binary64) y)))
(+.f64 (*.f64 z (/.f64 #s(literal -4 binary64) y)) (*.f64 z (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z))))
(/.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64)) (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64))) (-.f64 (/.f64 #s(literal -4 binary64) y) (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) (/.f64 #s(literal -4 binary64) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 (/.f64 #s(literal -4 binary64) y) (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z))) (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64)))))
(/.f64 (fma.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) #s(literal 4 binary64)) y (*.f64 z #s(literal -4 binary64))) (*.f64 z y))
(/.f64 (fma.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) #s(literal 4 binary64)) (neg.f64 y) (*.f64 z #s(literal 4 binary64))) (*.f64 z (neg.f64 y)))
(/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 y (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) #s(literal 4 binary64)))) (*.f64 y z))
(/.f64 (fma.f64 #s(literal 4 binary64) z (*.f64 (neg.f64 y) (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) #s(literal 4 binary64)))) (*.f64 (neg.f64 y) z))
(/.f64 (-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64))) (-.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) (/.f64 #s(literal -4 binary64) y)))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64)) (-.f64 (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64)) (*.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) (/.f64 #s(literal -4 binary64) y)))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 3 binary64)) (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 (/.f64 #s(literal -4 binary64) y) (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z))) (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64))))
(fma.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z) (/.f64 #s(literal -4 binary64) y))
(fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal -4 binary64) y))
(fma.f64 #s(literal 4 binary64) (/.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) z) (/.f64 #s(literal -4 binary64) y))
(-.f64 (/.f64 (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64)) (-.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) (/.f64 #s(literal -4 binary64) y))) (/.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64)) (-.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) (/.f64 #s(literal -4 binary64) y))))
(-.f64 (/.f64 #s(literal -4 binary64) y) (*.f64 (neg.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64))) (/.f64 #s(literal 4 binary64) z)))
(-.f64 (/.f64 #s(literal -4 binary64) y) (*.f64 (neg.f64 (/.f64 #s(literal 4 binary64) z)) (-.f64 (/.f64 x y) #s(literal -1/2 binary64))))
(+.f64 (/.f64 (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 3 binary64)) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 (/.f64 #s(literal -4 binary64) y) (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z))) (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 3 binary64)) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 (/.f64 #s(literal -4 binary64) y) (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z))) (pow.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) #s(literal 2 binary64)))))
(+.f64 (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)) (/.f64 #s(literal -4 binary64) y))
(+.f64 (/.f64 #s(literal -4 binary64) y) (*.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal 4 binary64) z)))
(/.f64 #s(literal -4 binary64) (neg.f64 z))
(/.f64 #s(literal 4 binary64) (neg.f64 (neg.f64 z)))
(/.f64 #s(literal 4 binary64) z)
(neg.f64 (/.f64 #s(literal 4 binary64) (neg.f64 z)))
(neg.f64 (/.f64 #s(literal -4 binary64) z))
#s(literal 4 binary64)
z
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) #s(literal 1/4 binary64))) (neg.f64 (+.f64 #s(literal -1/2 binary64) (/.f64 x y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) #s(literal -1/8 binary64))) (neg.f64 (fma.f64 #s(literal -1/2 binary64) (+.f64 #s(literal -1/2 binary64) (/.f64 x y)) (pow.f64 (/.f64 x y) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) #s(literal 1/4 binary64)) (+.f64 #s(literal -1/2 binary64) (/.f64 x y)))
(/.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) #s(literal -1/8 binary64)) (fma.f64 #s(literal -1/2 binary64) (+.f64 #s(literal -1/2 binary64) (/.f64 x y)) (pow.f64 (/.f64 x y) #s(literal 2 binary64))))
(-.f64 (/.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (+.f64 #s(literal -1/2 binary64) (/.f64 x y))) (/.f64 #s(literal 1/4 binary64) (+.f64 #s(literal -1/2 binary64) (/.f64 x y))))
(-.f64 (/.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (fma.f64 #s(literal -1/2 binary64) (+.f64 #s(literal -1/2 binary64) (/.f64 x y)) (pow.f64 (/.f64 x y) #s(literal 2 binary64)))) (/.f64 #s(literal -1/8 binary64) (fma.f64 #s(literal -1/2 binary64) (+.f64 #s(literal -1/2 binary64) (/.f64 x y)) (pow.f64 (/.f64 x y) #s(literal 2 binary64)))))
(-.f64 (/.f64 x y) #s(literal -1/2 binary64))
(/.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 x) (neg.f64 y))
(/.f64 x y)
(neg.f64 (/.f64 (neg.f64 x) y))
(neg.f64 (/.f64 x (neg.f64 y)))
x
y
#s(literal -1/2 binary64)
(/.f64 #s(literal -4 binary64) (neg.f64 (neg.f64 y)))
(/.f64 #s(literal -4 binary64) y)
(/.f64 #s(literal 4 binary64) (neg.f64 y))
(neg.f64 (/.f64 #s(literal 4 binary64) y))
(neg.f64 (/.f64 #s(literal -4 binary64) (neg.f64 y)))
#s(literal -4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
(*.f64 (/.f64 x y) #s(literal 4 binary64))
(*.f64 x (/.f64 #s(literal 4 binary64) y))
(*.f64 #s(literal 4 binary64) (/.f64 x y))
(/.f64 (*.f64 #s(literal 4 binary64) (neg.f64 x)) (neg.f64 y))
(/.f64 (*.f64 (neg.f64 x) #s(literal 4 binary64)) (neg.f64 y))
(/.f64 (neg.f64 (*.f64 x #s(literal 4 binary64))) (neg.f64 y))
(/.f64 (*.f64 x #s(literal 4 binary64)) y)
(neg.f64 (*.f64 (/.f64 x y) #s(literal -4 binary64)))
(neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 x y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) #s(literal 4 binary64)))
(*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z y)))
(/.f64 (*.f64 (-.f64 #s(literal 1/4 binary64) (pow.f64 (/.f64 z y) #s(literal 2 binary64))) #s(literal 4 binary64)) (+.f64 (/.f64 z y) #s(literal 1/2 binary64)))
(/.f64 (*.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (/.f64 z y) #s(literal 3 binary64))) #s(literal 4 binary64)) (fma.f64 (/.f64 z y) (+.f64 (/.f64 z y) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 #s(literal 1/4 binary64) (pow.f64 (/.f64 z y) #s(literal 2 binary64)))) (+.f64 (/.f64 z y) #s(literal 1/2 binary64)))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 #s(literal 1/8 binary64) (pow.f64 (/.f64 z y) #s(literal 3 binary64)))) (fma.f64 (/.f64 z y) (+.f64 (/.f64 z y) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(neg.f64 (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) #s(literal -4 binary64)))
(neg.f64 (*.f64 #s(literal -4 binary64) (-.f64 #s(literal 1/2 binary64) (/.f64 z y))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/4 binary64) (pow.f64 (/.f64 z y) #s(literal 2 binary64)))) (neg.f64 (+.f64 (/.f64 z y) #s(literal 1/2 binary64))))
(/.f64 (neg.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (/.f64 z y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 z y) (+.f64 (/.f64 z y) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(/.f64 (-.f64 #s(literal 1/4 binary64) (pow.f64 (/.f64 z y) #s(literal 2 binary64))) (+.f64 (/.f64 z y) #s(literal 1/2 binary64)))
(/.f64 (-.f64 #s(literal 1/8 binary64) (pow.f64 (/.f64 z y) #s(literal 3 binary64))) (fma.f64 (/.f64 z y) (+.f64 (/.f64 z y) #s(literal 1/2 binary64)) #s(literal 1/4 binary64)))
(-.f64 (/.f64 #s(literal 1/4 binary64) (+.f64 (/.f64 z y) #s(literal 1/2 binary64))) (/.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (+.f64 (/.f64 z y) #s(literal 1/2 binary64))))
(-.f64 (/.f64 #s(literal 1/8 binary64) (fma.f64 (/.f64 z y) (+.f64 (/.f64 z y) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))) (/.f64 (pow.f64 (/.f64 z y) #s(literal 3 binary64)) (fma.f64 (/.f64 z y) (+.f64 (/.f64 z y) #s(literal 1/2 binary64)) #s(literal 1/4 binary64))))
(-.f64 #s(literal 1/2 binary64) (/.f64 z y))
#s(literal 1/2 binary64)
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 z) (neg.f64 y))
(/.f64 z y)
(neg.f64 (/.f64 (neg.f64 z) y))
(neg.f64 (/.f64 z (neg.f64 y)))
(/.f64 (-.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 2 binary64)) #s(literal 1 binary64)) (-.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 1 binary64)))
(/.f64 (neg.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 2 binary64)))) (neg.f64 (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y))))
(/.f64 (neg.f64 (+.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 3 binary64)) #s(literal 1 binary64))) (neg.f64 (fma.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) (-.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 1 binary64)) #s(literal 1 binary64))))
(/.f64 (-.f64 #s(literal 1 binary64) (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 2 binary64))) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y)))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (+.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y))))
(/.f64 (+.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (fma.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) (-.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 1 binary64)) #s(literal 1 binary64)))
(fma.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 1 binary64) #s(literal 1 binary64))
(fma.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 1 binary64))
(-.f64 (/.f64 #s(literal 1 binary64) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y))) (/.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 2 binary64)) (-.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y))))
(-.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal -1 binary64))
(+.f64 (/.f64 #s(literal 1 binary64) (fma.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) (-.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 1 binary64)) #s(literal 1 binary64))) (/.f64 (pow.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 3 binary64)) (fma.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) (-.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 1 binary64)) #s(literal 1 binary64))))
(+.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 1 binary64))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y))
#s(literal 1 binary64)
(*.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y) #s(literal 1 binary64))
(*.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y))
(/.f64 (*.f64 #s(literal 1 binary64) (neg.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)))) (neg.f64 y))
(/.f64 (*.f64 #s(literal 1 binary64) #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y))) y)
(/.f64 (neg.f64 (neg.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)))) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y))) (neg.f64 y))
(/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) y)
(neg.f64 (/.f64 (neg.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y))) y))
(neg.f64 (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y)) (neg.f64 y)))
#s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 x #s(literal 4 binary64) y))
(/.f64 (-.f64 (*.f64 y y) (*.f64 #s(literal 16 binary64) (*.f64 x x))) (-.f64 y (*.f64 x #s(literal 4 binary64))))
(/.f64 (neg.f64 (fma.f64 #s(literal 16 binary64) (*.f64 x x) (*.f64 (neg.f64 y) y))) (neg.f64 (-.f64 (*.f64 x #s(literal 4 binary64)) y)))
(/.f64 (neg.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(literal 16 binary64) (*.f64 x x) (*.f64 y (-.f64 y (*.f64 x #s(literal 4 binary64)))))))
(/.f64 (fma.f64 #s(literal 16 binary64) (*.f64 x x) (*.f64 (neg.f64 y) y)) (-.f64 (*.f64 x #s(literal 4 binary64)) y))
(/.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (fma.f64 y y (-.f64 (*.f64 #s(literal 16 binary64) (*.f64 x x)) (*.f64 (*.f64 x #s(literal 4 binary64)) y))))
(/.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 x #s(literal 3 binary64)) (pow.f64 y #s(literal 3 binary64))) (fma.f64 #s(literal 16 binary64) (*.f64 x x) (*.f64 y (-.f64 y (*.f64 x #s(literal 4 binary64))))))
(fma.f64 x #s(literal 4 binary64) y)
(fma.f64 #s(literal 4 binary64) x y)
(-.f64 (/.f64 (*.f64 #s(literal 16 binary64) (*.f64 x x)) (-.f64 (*.f64 x #s(literal 4 binary64)) y)) (/.f64 (*.f64 y y) (-.f64 (*.f64 x #s(literal 4 binary64)) y)))
(-.f64 y (*.f64 (neg.f64 x) #s(literal 4 binary64)))
(-.f64 y (*.f64 #s(literal -4 binary64) x))
(+.f64 (/.f64 (*.f64 #s(literal 64 binary64) (pow.f64 x #s(literal 3 binary64))) (fma.f64 #s(literal 16 binary64) (*.f64 x x) (*.f64 y (-.f64 y (*.f64 x #s(literal 4 binary64)))))) (/.f64 (pow.f64 y #s(literal 3 binary64)) (fma.f64 #s(literal 16 binary64) (*.f64 x x) (*.f64 y (-.f64 y (*.f64 x #s(literal 4 binary64)))))))
(+.f64 (*.f64 x #s(literal 4 binary64)) y)
(+.f64 y (*.f64 x #s(literal 4 binary64)))

eval26.0ms (0.7%)

Memory
12.5MiB live, 58.3MiB allocated; 5ms collecting garbage
Compiler

Compiled 6 842 to 812 computations (88.1% saved)

prune14.0ms (0.4%)

Memory
-8.2MiB live, 37.7MiB allocated; 3ms collecting garbage
Pruning

11 alts after pruning (8 fresh and 3 done)

PrunedKeptTotal
New2255230
Fresh134
Picked235
Done000
Total22811239
Accuracy
100.0%
Counts
239 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
67.7%
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 #s(literal 4 binary64) x y)) y))
68.2%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
67.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
65.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
34.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
34.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
34.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
53.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y)) z))
68.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))) z))
34.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
35.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 438 to 355 computations (18.9% saved)

series35.0ms (0.9%)

Memory
40.4MiB live, 86.4MiB allocated; 4ms collecting garbage
Counts
24 → 94
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
(/.f64 z y)
z
y
#s(literal -4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
(*.f64 x (/.f64 #s(literal 4 binary64) y))
x
(/.f64 #s(literal 4 binary64) y)
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y)) z))
(*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y)) z)
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y))
(/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y)
(fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64))
(/.f64 x z)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (* x (/ 4 y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (/ -4 y)))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (- (* 4 (/ x (* y z))) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 -4))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (- (* 4 (/ x z)) 4)))
#s(approx (/ x z) #s(hole binary64 (/ x z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* x (- (+ (* 4 (/ 1 (* y z))) (/ 2 (* x z))) (/ 4 (* x y))))))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (* x (- (* 4 (/ 1 (* y z))) (* 4 (/ 1 (* x y)))))))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (* x (- (* 4 (/ 1 z)) (* 4 (/ 1 x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 2 (/ 1 z)) (* 4 (/ 1 y))) x)) (* 4 (/ 1 (* y z))))))))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (* -1 (* x (- (* 4 (/ 1 (* x y))) (* 4 (/ 1 (* y z))))))))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (* -1 (* x (- (* 4 (/ 1 x)) (* 4 (/ 1 z)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ 4 y) #s(hole binary64 (/ 4 y)))
#s(approx (* (/ z y) -4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (* z (- (* 4 (/ x z)) 4)) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (+ (* 2 y) (* z (- (* 4 (/ x z)) 4))) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (+ (* 2 (/ y z)) (* 4 (/ x z))) 4) y)))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 2))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (/ (* z (- (* 4 (/ x z)) 4)) y))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ 2 z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (* -1 (/ (* z (+ 4 (* -4 (/ x z)))) y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (+ (* -1 (/ (+ 4 (* -4 (/ x z))) y)) (* 2 (/ 1 z)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx z #s(hole binary64 z))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (+ 1/2 (/ x y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ (+ 1/2 (/ x y)) z))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y)))) z)))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (/ (+ (* -4 (/ z y)) (* 4 (/ x y))) z)))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (/ (+ (* -4 z) (* 4 x)) z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ -4 y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))))
Calls

9 calls:

TimeVariablePointExpression
7.0ms
z
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ z y) -4) 2) (/ z y) z y -4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* x (/ 4 y)) x (/ 4 y) 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/ (+ (* (/ x z) 4) -4) y) (+ (* (/ x z) 4) -4) (/ x z))
5.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ z y) -4) 2) (/ z y) z y -4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* x (/ 4 y)) x (/ 4 y) 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/ (+ (* (/ x z) 4) -4) y) (+ (* (/ x z) 4) -4) (/ x z))
3.0ms
x
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ z y) -4) 2) (/ z y) z y -4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* x (/ 4 y)) x (/ 4 y) 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/ (+ (* (/ x z) 4) -4) y) (+ (* (/ x z) 4) -4) (/ x z))
3.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ z y) -4) 2) (/ z y) z y -4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* x (/ 4 y)) x (/ 4 y) 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/ (+ (* (/ x z) 4) -4) y) (+ (* (/ x z) 4) -4) (/ x z))
3.0ms
z
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ z y) -4) 2) (/ z y) z y -4 2 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* x (/ 4 y)) x (/ 4 y) 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ z y) -4) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ (- x z) y) 4) (/ (- x z) y) (- x z) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/ (+ (* (/ x z) 4) -4) y) (+ (* (/ x z) 4) -4) (/ x z))

simplify167.0ms (4.4%)

Memory
-24.6MiB live, 216.1MiB allocated; 27ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
03171850
17991784
226421672
084381568
Stop Event
iter limit
node limit
Counts
94 → 94
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (* x (/ 4 y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx x #s(hole binary64 x))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (/ -4 y)))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (- (* 4 (/ x (* y z))) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 -4))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (- (* 4 (/ x z)) 4)))
#s(approx (/ x z) #s(hole binary64 (/ x z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* x (- (+ (* 4 (/ 1 (* y z))) (/ 2 (* x z))) (/ 4 (* x y))))))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (* x (- (* 4 (/ 1 (* y z))) (* 4 (/ 1 (* x y)))))))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (* x (- (* 4 (/ 1 z)) (* 4 (/ 1 x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 2 (/ 1 z)) (* 4 (/ 1 y))) x)) (* 4 (/ 1 (* y z))))))))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (* -1 (* x (- (* 4 (/ 1 (* x y))) (* 4 (/ 1 (* y z))))))))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (* -1 (* x (- (* 4 (/ 1 x)) (* 4 (/ 1 z)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx y #s(hole binary64 y))
#s(approx (/ 4 y) #s(hole binary64 (/ 4 y)))
#s(approx (* (/ z y) -4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (* z (- (* 4 (/ x z)) 4)) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (+ (* 2 y) (* z (- (* 4 (/ x z)) 4))) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (+ (* 2 (/ y z)) (* 4 (/ x z))) 4) y)))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 2))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (/ (* z (- (* 4 (/ x z)) 4)) y))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ 2 z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (* -1 (/ (* z (+ 4 (* -4 (/ x z)))) y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (+ (* -1 (/ (+ 4 (* -4 (/ x z))) y)) (* 2 (/ 1 z)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx z #s(hole binary64 z))
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (+ 1/2 (/ x y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ (+ 1/2 (/ x y)) z))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y)))) z)))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (/ (+ (* -4 (/ z y)) (* 4 (/ x y))) z)))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (/ (+ (* -4 z) (* 4 x)) z)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ -4 y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 z x) y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (* x (/ 4 y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* x (/ 4 y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx x #s(hole binary64 x))
#s(approx x x)
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (/ z y))))
#s(approx (/ (- x z) y) (/.f64 (neg.f64 z) y))
#s(approx (/ (- x z) y) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (/ (- x z) y) (/.f64 (-.f64 x z) y))
#s(approx (- x z) #s(hole binary64 (* -1 z)))
#s(approx (- x z) (neg.f64 z))
#s(approx (- x z) #s(hole binary64 (- x z)))
#s(approx (- x z) (-.f64 x z))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) z))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (/.f64 #s(literal 2 binary64) z) z (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (fma.f64 (/.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) z) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (/ -4 y)))
#s(approx (/ (+ (* (/ x z) 4) -4) y) (/.f64 #s(literal -4 binary64) y))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (- (* 4 (/ x (* y z))) (* 4 (/ 1 y)))))
#s(approx (/ (+ (* (/ x z) 4) -4) y) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 -4))
#s(approx (+ (* (/ x z) 4) -4) #s(literal -4 binary64))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (- (* 4 (/ x z)) 4)))
#s(approx (+ (* (/ x z) 4) -4) (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)))
#s(approx (/ x z) #s(hole binary64 (/ x z)))
#s(approx (/ x z) (/.f64 x z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x) (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 (fma.f64 (/.f64 z x) #s(literal -4 binary64) #s(literal 4 binary64)) y) x))
#s(approx (/ (- x z) y) #s(hole binary64 (/ x y)))
#s(approx (/ (- x z) y) (/.f64 x y))
#s(approx (/ (- x z) y) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (/ (- x z) y) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (/.f64 z x)) y) x))
#s(approx (- x z) #s(hole binary64 x))
#s(approx (- x z) x)
#s(approx (- x z) #s(hole binary64 (* x (+ 1 (* -1 (/ z x))))))
#s(approx (- x z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 z x)) x))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) x) z (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (*.f64 (/.f64 (/.f64 x y) z) #s(literal 4 binary64)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* x (- (+ (* 4 (/ 1 (* y z))) (/ 2 (* x z))) (/ 4 (* x y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (*.f64 (-.f64 (/.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) x) (/.f64 (/.f64 #s(literal -4 binary64) y) z)) x))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (/ (+ (* (/ x z) 4) -4) y) (*.f64 (/.f64 (/.f64 x y) z) #s(literal 4 binary64)))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (* x (- (* 4 (/ 1 (* y z))) (* 4 (/ 1 (* x y)))))))
#s(approx (/ (+ (* (/ x z) 4) -4) y) (*.f64 (/.f64 (-.f64 (/.f64 #s(literal -4 binary64) x) (/.f64 #s(literal -4 binary64) z)) y) x))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (* 4 (/ x z))))
#s(approx (+ (* (/ x z) 4) -4) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (* x (- (* 4 (/ 1 z)) (* 4 (/ 1 x))))))
#s(approx (+ (* (/ x z) 4) -4) (*.f64 (-.f64 (/.f64 #s(literal -4 binary64) x) (/.f64 #s(literal -4 binary64) z)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x) (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 (fma.f64 (/.f64 z x) #s(literal -4 binary64) #s(literal 4 binary64)) y) x))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (/ (- x z) y) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (/.f64 z x)) y) x))
#s(approx (- x z) #s(hole binary64 (* -1 (* x (- (/ z x) 1)))))
#s(approx (- x z) (*.f64 (-.f64 #s(literal 1 binary64) (/.f64 z x)) x))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) x) z (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 2 (/ 1 z)) (* 4 (/ 1 y))) x)) (* 4 (/ 1 (* y z))))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (*.f64 (-.f64 (/.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) x) (/.f64 (/.f64 #s(literal -4 binary64) y) z)) x))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (* -1 (* x (- (* 4 (/ 1 (* x y))) (* 4 (/ 1 (* y z))))))))
#s(approx (/ (+ (* (/ x z) 4) -4) y) (*.f64 (/.f64 (-.f64 (/.f64 #s(literal -4 binary64) x) (/.f64 #s(literal -4 binary64) z)) y) x))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (* -1 (* x (- (* 4 (/ 1 x)) (* 4 (/ 1 z)))))))
#s(approx (+ (* (/ x z) 4) -4) (*.f64 (-.f64 (/.f64 #s(literal -4 binary64) x) (/.f64 #s(literal -4 binary64) z)) x))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 z x) y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ z y) -4) 2) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (/ (+ (* -4 z) (* 2 y)) y)))
#s(approx (+ (* (/ z y) -4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (/ z y) (/.f64 z y))
#s(approx y #s(hole binary64 y))
#s(approx y y)
#s(approx (/ 4 y) #s(hole binary64 (/ 4 y)))
#s(approx (/ 4 y) (/.f64 #s(literal 4 binary64) y))
#s(approx (* (/ z y) -4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ z y) -4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (* (/ (- x z) y) 4) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (/ (- x z) y) #s(hole binary64 (/ (- x z) y)))
#s(approx (/ (- x z) y) (/.f64 (-.f64 x z) y))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (* z (- (* 4 (/ x z)) 4)) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (/.f64 (*.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) z) y))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (+ (* 2 y) (* z (- (* 4 (/ x z)) 4))) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) (/.f64 z y) #s(literal 2 binary64)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (+ (* 2 (/ y z)) (* 4 (/ x z))) 4) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (-.f64 (/.f64 (fma.f64 #s(literal 2 binary64) y (*.f64 x #s(literal 4 binary64))) z) #s(literal 4 binary64)) y))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (/ (+ (* (/ x z) 4) -4) y) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 z x) y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 2))
#s(approx (+ (* (/ z y) -4) 2) #s(literal 2 binary64))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (+ 2 (* -4 (/ z y)))))
#s(approx (+ (* (/ z y) -4) 2) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 2))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(literal 2 binary64))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (/ (* z (- (* 4 (/ x z)) 4)) y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) (/.f64 z y) #s(literal 2 binary64)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ 2 z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 #s(literal 2 binary64) z))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (fma.f64 (/.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) z) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (* -1 (/ (* z (+ 4 (* -4 (/ x z)))) y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) (/.f64 z y) #s(literal 2 binary64)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (+ (* -1 (/ (+ 4 (* -4 (/ x z))) y)) (* 2 (/ 1 z)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (fma.f64 (/.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) z) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 (-.f64 z x) y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx z #s(hole binary64 z))
#s(approx z z)
#s(approx (- x z) #s(hole binary64 (+ x (* -1 z))))
#s(approx (- x z) (-.f64 x z))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (+ 1/2 (/ x y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (/.f64 (-.f64 z x) y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ (+ 1/2 (/ x y)) z))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)) z))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y)))) z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 (-.f64 z x) y) #s(literal -4 binary64) #s(literal 2 binary64)) z))
#s(approx (/ (+ (* (/ x z) 4) -4) y) #s(hole binary64 (/ (+ (* -4 (/ z y)) (* 4 (/ x y))) z)))
#s(approx (/ (+ (* (/ x z) 4) -4) y) (/.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)) z))
#s(approx (+ (* (/ x z) 4) -4) #s(hole binary64 (/ (+ (* -4 z) (* 4 x)) z)))
#s(approx (+ (* (/ x z) 4) -4) (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) z) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ z y) -4) 2) (*.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) z))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (* (/ (- x z) y) 4) (/.f64 (*.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) z) y))
#s(approx (/ (- x z) y) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (/ (- x z) y) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (/.f64 x z)) y) (neg.f64 z)))
#s(approx (- x z) #s(hole binary64 (* z (- (/ x z) 1))))
#s(approx (- x z) (fma.f64 (/.f64 x z) z (neg.f64 z)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) z) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ -4 y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 #s(literal -4 binary64) y))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (fma.f64 (/.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) z) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) z) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)) z))
#s(approx (+ (* (/ z y) -4) 2) #s(hole binary64 (* -1 (* z (- (* 4 (/ 1 y)) (* 2 (/ 1 z)))))))
#s(approx (+ (* (/ z y) -4) 2) (*.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) z))
#s(approx (* (/ (- x z) y) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (* (/ (- x z) y) 4) (/.f64 (*.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) z) y))
#s(approx (/ (- x z) y) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (/ (- x z) y) (*.f64 (/.f64 (-.f64 #s(literal 1 binary64) (/.f64 x z)) y) (neg.f64 z)))
#s(approx (- x z) #s(hole binary64 (* -1 (* z (+ 1 (* -1 (/ x z)))))))
#s(approx (- x z) (fma.f64 (/.f64 x z) z (neg.f64 z)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) z) #s(literal 4 binary64) (/.f64 #s(literal -4 binary64) y)) z))

rewrite89.0ms (2.3%)

Memory
10.6MiB live, 86.6MiB allocated; 17ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
039223
052223
1201223
01594210
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
24 → 127
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
(/.f64 z y)
z
y
#s(literal -4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
(*.f64 x (/.f64 #s(literal 4 binary64) y))
x
(/.f64 #s(literal 4 binary64) y)
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(/.f64 (-.f64 x z) y)
(-.f64 x z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y)) z))
(*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y)) z)
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y))
(/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y)
(fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64))
(/.f64 x z)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal -4 binary64) (/.f64 z y) #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64))) (-.f64 #s(literal 2 binary64) (*.f64 #s(literal -4 binary64) (/.f64 z y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64)) #s(literal 4 binary64))) (neg.f64 (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 z y) #s(literal 3 binary64)) #s(literal -64 binary64) #s(literal 8 binary64))) (neg.f64 (-.f64 (+.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (/.f64 z y) #s(literal -8 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64)) #s(literal 4 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64)))
(/.f64 (fma.f64 (pow.f64 (/.f64 z y) #s(literal 3 binary64)) #s(literal -64 binary64) #s(literal 8 binary64)) (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64)) (*.f64 (/.f64 z y) #s(literal -8 binary64)))))
(/.f64 (fma.f64 (pow.f64 (/.f64 z y) #s(literal 3 binary64)) #s(literal -64 binary64) #s(literal 8 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (/.f64 z y) #s(literal -8 binary64))))
(fma.f64 #s(literal -4 binary64) (/.f64 z y) #s(literal 2 binary64))
(fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))
(fma.f64 z (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64))
(-.f64 (/.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64)) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64))))
(-.f64 #s(literal 2 binary64) (*.f64 #s(literal 4 binary64) (/.f64 z y)))
(-.f64 #s(literal 2 binary64) (*.f64 (neg.f64 (/.f64 z y)) #s(literal -4 binary64)))
(+.f64 (fma.f64 #s(literal -4 binary64) (/.f64 z y) #s(literal 1 binary64)) #s(literal 1 binary64))
(+.f64 (/.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 3 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (/.f64 z y) #s(literal -8 binary64)))) (/.f64 #s(literal 8 binary64) (-.f64 (+.f64 (pow.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64)) #s(literal 4 binary64)) (*.f64 (/.f64 z y) #s(literal -8 binary64)))))
(+.f64 (*.f64 #s(literal -4 binary64) (/.f64 z y)) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
(+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 #s(literal -4 binary64) (/.f64 z y))))
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 z) (neg.f64 y))
(/.f64 z y)
(neg.f64 (/.f64 (neg.f64 z) y))
(neg.f64 (/.f64 z (neg.f64 y)))
z
y
#s(literal -4 binary64)
#s(literal 2 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal 4 binary64) y) x))
(*.f64 (/.f64 #s(literal 4 binary64) y) x)
(*.f64 x (/.f64 #s(literal 4 binary64) y))
(/.f64 (*.f64 #s(literal -4 binary64) x) (neg.f64 y))
(/.f64 (*.f64 x #s(literal -4 binary64)) (neg.f64 y))
(/.f64 (neg.f64 (*.f64 x #s(literal 4 binary64))) (neg.f64 y))
(/.f64 (*.f64 x #s(literal 4 binary64)) y)
x
(*.f64 #s(literal 2 binary64) (/.f64 #s(literal 2 binary64) y))
(/.f64 #s(literal -4 binary64) (neg.f64 y))
(/.f64 #s(literal 4 binary64) (neg.f64 (neg.f64 y)))
(/.f64 #s(literal 4 binary64) y)
(neg.f64 (/.f64 #s(literal -4 binary64) y))
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(literal -4 binary64) (/.f64 z y)))
(*.f64 #s(literal -4 binary64) (/.f64 z y))
(*.f64 (/.f64 z y) #s(literal -4 binary64))
(*.f64 z (/.f64 #s(literal -4 binary64) y))
(/.f64 (*.f64 (neg.f64 z) #s(literal -4 binary64)) (neg.f64 y))
(/.f64 (*.f64 #s(literal -4 binary64) (neg.f64 z)) (neg.f64 y))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) z)) (neg.f64 y))
(/.f64 (*.f64 #s(literal -4 binary64) z) y)
(neg.f64 (*.f64 (/.f64 z y) #s(literal 4 binary64)))
(neg.f64 (*.f64 #s(literal 4 binary64) (/.f64 z y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 2 binary64)) #s(literal 2 binary64))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(*.f64 (-.f64 x z) (/.f64 #s(literal 4 binary64) y))
(*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 x z) y)))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y))
(/.f64 (*.f64 (neg.f64 (-.f64 x z)) #s(literal 4 binary64)) (neg.f64 y))
(/.f64 (*.f64 #s(literal 4 binary64) (neg.f64 (-.f64 x z))) (neg.f64 y))
(/.f64 (neg.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64))) (neg.f64 y))
(/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)
(neg.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)))
(neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)))
(/.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (*.f64 (/.f64 z y) (/.f64 z y))) (+.f64 (/.f64 x y) (/.f64 z y)))
(/.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (pow.f64 (/.f64 z y) #s(literal 3 binary64))) (+.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (fma.f64 (/.f64 z y) (/.f64 z y) (*.f64 (/.f64 x y) (/.f64 z y)))))
(/.f64 (neg.f64 (neg.f64 (-.f64 x z))) (neg.f64 (neg.f64 y)))
(/.f64 (-.f64 (*.f64 (neg.f64 x) (neg.f64 y)) (*.f64 (neg.f64 y) (neg.f64 z))) (*.f64 (neg.f64 y) (neg.f64 y)))
(/.f64 (-.f64 (*.f64 (neg.f64 x) y) (*.f64 (neg.f64 y) z)) (*.f64 (neg.f64 y) y))
(/.f64 (-.f64 (*.f64 x (neg.f64 y)) (*.f64 y (neg.f64 z))) (*.f64 y (neg.f64 y)))
(/.f64 (-.f64 (*.f64 x y) (*.f64 y z)) (*.f64 y y))
(/.f64 (-.f64 (neg.f64 x) (neg.f64 z)) (neg.f64 y))
(/.f64 (*.f64 (+.f64 z x) (-.f64 x z)) (*.f64 (+.f64 z x) y))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (*.f64 (fma.f64 z (+.f64 z x) (*.f64 x x)) y))
(/.f64 (neg.f64 (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 x z) y)
(neg.f64 (/.f64 (neg.f64 (-.f64 x z)) y))
(neg.f64 (/.f64 (-.f64 x z) (neg.f64 y)))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 (neg.f64 (*.f64 (+.f64 z x) (-.f64 x z))) (neg.f64 (+.f64 z x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64)))) (neg.f64 (fma.f64 z (+.f64 z x) (*.f64 x x))))
(/.f64 (*.f64 (+.f64 z x) (-.f64 x z)) (+.f64 z x))
(/.f64 (-.f64 (pow.f64 x #s(literal 3 binary64)) (pow.f64 z #s(literal 3 binary64))) (fma.f64 z (+.f64 z x) (*.f64 x x)))
(-.f64 (/.f64 (*.f64 x x) (+.f64 z x)) (/.f64 (*.f64 z z) (+.f64 z x)))
(-.f64 (/.f64 (pow.f64 x #s(literal 3 binary64)) (fma.f64 z (+.f64 z x) (*.f64 x x))) (/.f64 (pow.f64 z #s(literal 3 binary64)) (fma.f64 z (+.f64 z x) (*.f64 x x))))
(-.f64 x z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y)) z))
(*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y)) z)
(*.f64 z #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y))
(/.f64 (-.f64 (*.f64 (/.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) y) (/.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) y)) (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64))) (-.f64 (/.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) y) (/.f64 #s(literal -4 binary64) y)))
(/.f64 (+.f64 (pow.f64 (/.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) y) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 3 binary64))) (fma.f64 (/.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) y) (/.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) y) (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64)) (*.f64 (/.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) y) (/.f64 #s(literal -4 binary64) y)))))
(/.f64 (neg.f64 (neg.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)))) (neg.f64 (neg.f64 y)))
(/.f64 (fma.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) y (*.f64 y #s(literal -4 binary64))) (*.f64 y y))
(/.f64 (fma.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) (neg.f64 y) (*.f64 y #s(literal 4 binary64))) (*.f64 y (neg.f64 y)))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64)) (*.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal -4 binary64)) y))
(/.f64 (fma.f64 (pow.f64 (/.f64 x z) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal -64 binary64)) (*.f64 (-.f64 (+.f64 (pow.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64)) (*.f64 (/.f64 x z) #s(literal -16 binary64))) y))
(/.f64 (neg.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64))) (neg.f64 y))
(/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y)
(neg.f64 (/.f64 (neg.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64))) y))
(neg.f64 (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) (neg.f64 y)))
(fma.f64 (/.f64 x z) (/.f64 #s(literal 4 binary64) y) (/.f64 #s(literal -4 binary64) y))
(fma.f64 #s(literal 2 binary64) (/.f64 #s(literal 2 binary64) (neg.f64 y)) (/.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) y))
(fma.f64 #s(literal 4 binary64) (/.f64 (/.f64 x z) y) (/.f64 #s(literal -4 binary64) y))
(+.f64 (/.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) y) (/.f64 #s(literal -4 binary64) y))
(+.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) y))
(/.f64 (-.f64 #s(literal 16 binary64) (pow.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 2 binary64))) (-.f64 #s(literal -4 binary64) (*.f64 (/.f64 x z) #s(literal 4 binary64))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64))) (neg.f64 (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal -4 binary64))))
(/.f64 (neg.f64 (fma.f64 (pow.f64 (/.f64 x z) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal -64 binary64))) (neg.f64 (-.f64 (+.f64 (pow.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64)) (*.f64 (/.f64 x z) #s(literal -16 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64)) (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal -4 binary64)))
(/.f64 (fma.f64 (pow.f64 (/.f64 x z) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal -64 binary64)) (+.f64 #s(literal 16 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 2 binary64)) (*.f64 (/.f64 x z) #s(literal -16 binary64)))))
(/.f64 (fma.f64 (pow.f64 (/.f64 x z) #s(literal 3 binary64)) #s(literal 64 binary64) #s(literal -64 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64)) (*.f64 (/.f64 x z) #s(literal -16 binary64))))
(fma.f64 (*.f64 (/.f64 x z) #s(literal 2 binary64)) #s(literal 2 binary64) #s(literal -4 binary64))
(fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64))
(fma.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (/.f64 x z)) #s(literal -4 binary64))
(fma.f64 x (/.f64 #s(literal 4 binary64) z) #s(literal -4 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 x z) #s(literal -4 binary64))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal -4 binary64))) (/.f64 #s(literal 16 binary64) (-.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal -4 binary64))))
(-.f64 #s(literal -4 binary64) (*.f64 (neg.f64 (/.f64 x z)) #s(literal 4 binary64)))
(-.f64 #s(literal -4 binary64) (*.f64 #s(literal -4 binary64) (/.f64 x z)))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 3 binary64)) (-.f64 (+.f64 (pow.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64)) (*.f64 (/.f64 x z) #s(literal -16 binary64)))) (/.f64 #s(literal -64 binary64) (-.f64 (+.f64 (pow.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal 2 binary64)) #s(literal 16 binary64)) (*.f64 (/.f64 x z) #s(literal -16 binary64)))))
(+.f64 (*.f64 (/.f64 x z) #s(literal 4 binary64)) #s(literal -4 binary64))
(+.f64 #s(literal -4 binary64) (*.f64 (/.f64 x z) #s(literal 4 binary64)))
(/.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 z)))
(/.f64 (neg.f64 x) (neg.f64 z))
(/.f64 x z)
(neg.f64 (/.f64 (neg.f64 x) z))
(neg.f64 (/.f64 x (neg.f64 z)))

eval37.0ms (1%)

Memory
25.5MiB live, 58.7MiB allocated; 22ms collecting garbage
Compiler

Compiled 6 898 to 830 computations (88% saved)

prune112.0ms (2.9%)

Memory
-20.9MiB live, 46.7MiB allocated; 151ms collecting garbage
Pruning

11 alts after pruning (4 fresh and 7 done)

PrunedKeptTotal
New2201221
Fresh033
Picked145
Done033
Total22111232
Accuracy
100.0%
Counts
232 → 11
Alt Table
Click to see full alt table
StatusAccuracyProgram
67.7%
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 #s(literal 4 binary64) x y)) y))
68.2%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
67.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
65.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
34.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
34.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
34.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
64.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64)))
68.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))) z))
34.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
35.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 230 to 190 computations (17.4% saved)

series42.0ms (1.1%)

Memory
22.4MiB live, 67.1MiB allocated; 26ms collecting garbage
Counts
23 → 82
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))) z))
(*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))) z)
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)))
(-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))
(/.f64 #s(literal -4 binary64) y)
#s(literal -4 binary64)
y
(/.f64 #s(literal -2 binary64) z)
#s(literal -2 binary64)
z
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64)))
(*.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 x y)
x
(/.f64 z y)
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
(*.f64 (/.f64 #s(literal -4 binary64) y) z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64))
(/.f64 #s(literal 4 binary64) y)
#s(literal 2 binary64)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ z y))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (- (/ x y) (/ z y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 2))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* x (- (+ (* 4 (/ 1 (* y z))) (/ 2 (* x z))) (/ 4 (* x y))))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (/ x y)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (* x (+ (* 2 (/ 1 x)) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 2 (/ 1 z)) (* 4 (/ 1 y))) x)) (* 4 (/ 1 (* y z))))))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (* 2 (/ 1 x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (* z (- (* 4 (/ x z)) 4)) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (+ (* 2 y) (* z (- (* 4 (/ x z)) 4))) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (+ (* 2 (/ y z)) (* 4 (/ x z))) 4) y)))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (/ -4 y)))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (/ (- (* 2 (/ y z)) 4) y)))
#s(approx (/ -4 y) #s(hole binary64 (/ -4 y)))
#s(approx y #s(hole binary64 y))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (/ (- x z) y)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (* (/ -4 y) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 x)) y)))
#s(approx (/ 4 y) #s(hole binary64 (/ 4 y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 2))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (/ (* z (- (* 4 (/ x z)) 4)) y))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ 2 z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y)))))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (/ 2 z)))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (* -1 (/ (* z (+ 4 (* -4 (/ x z)))) y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (+ (* -1 (/ (+ 4 (* -4 (/ x z))) y)) (* 2 (/ 1 z)))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* -4 (/ (- (* -1 x) (* -1 z)) y))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ (- (* -1 x) (* -1 z)) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (+ 1/2 (/ x y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ (+ 1/2 (/ x y)) z))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y)))) z)))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (/ (+ 2 (* -4 (/ z y))) z)))
#s(approx (/ -2 z) #s(hole binary64 (/ -2 z)))
#s(approx z #s(hole binary64 z))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ -4 y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
Calls

9 calls:

TimeVariablePointExpression
23.0ms
y
@0
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (- (/ -4 y) (/ -2 z)) (/ -4 y) -4 y (/ -2 z) -2 z (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ x y) (/ z y)) 4) (- (/ x y) (/ z y)) (/ x y) x (/ z y) 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ -4 y) z) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ 4 y) x) 2) (/ 4 y) 2)
3.0ms
y
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (- (/ -4 y) (/ -2 z)) (/ -4 y) -4 y (/ -2 z) -2 z (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ x y) (/ z y)) 4) (- (/ x y) (/ z y)) (/ x y) x (/ z y) 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ -4 y) z) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ 4 y) x) 2) (/ 4 y) 2)
3.0ms
y
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (- (/ -4 y) (/ -2 z)) (/ -4 y) -4 y (/ -2 z) -2 z (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ x y) (/ z y)) 4) (- (/ x y) (/ z y)) (/ x y) x (/ z y) 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ -4 y) z) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ 4 y) x) 2) (/ 4 y) 2)
2.0ms
z
@-inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (- (/ -4 y) (/ -2 z)) (/ -4 y) -4 y (/ -2 z) -2 z (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ x y) (/ z y)) 4) (- (/ x y) (/ z y)) (/ x y) x (/ z y) 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ -4 y) z) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ 4 y) x) 2) (/ 4 y) 2)
2.0ms
z
@inf
((+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (- (/ -4 y) (/ -2 z)) (/ -4 y) -4 y (/ -2 z) -2 z (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (- (/ x y) (/ z y)) 4) (- (/ x y) (/ z y)) (/ x y) x (/ z y) 4 (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (* (/ -4 y) z) (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (+ (* (/ 4 y) x) 2) (/ 4 y) 2)

simplify231.0ms (6%)

Memory
-24.6MiB live, 297.1MiB allocated; 137ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
02851653
17221613
223981396
083981309
Stop Event
iter limit
node limit
Counts
82 → 82
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ z y))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (- (/ x y) (/ z y))))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx x #s(hole binary64 x))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 2))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* x (- (+ (* 4 (/ 1 (* y z))) (/ 2 (* x z))) (/ 4 (* x y))))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (/ x y)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (* x (+ (* 2 (/ 1 x)) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 2 (/ 1 z)) (* 4 (/ 1 y))) x)) (* 4 (/ 1 (* y z))))))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (* 2 (/ 1 x))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (* z (- (* 4 (/ x z)) 4)) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (+ (* 2 y) (* z (- (* 4 (/ x z)) 4))) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (+ (* 2 (/ y z)) (* 4 (/ x z))) 4) y)))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (/ -4 y)))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (/ (- (* 2 (/ y z)) 4) y)))
#s(approx (/ -4 y) #s(hole binary64 (/ -4 y)))
#s(approx y #s(hole binary64 y))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (/ (- x z) y)))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (* (/ -4 y) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 x)) y)))
#s(approx (/ 4 y) #s(hole binary64 (/ 4 y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 2))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (/ (* z (- (* 4 (/ x z)) 4)) y))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ 2 z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y)))))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (/ 2 z)))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (* -1 (/ (* z (+ 4 (* -4 (/ x z)))) y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (+ (* -1 (/ (+ 4 (* -4 (/ x z))) y)) (* 2 (/ 1 z)))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* -4 (/ (- (* -1 x) (* -1 z)) y))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ (- (* -1 x) (* -1 z)) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (+ 1/2 (/ x y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ (+ 1/2 (/ x y)) z))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y)))) z)))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (/ (+ 2 (* -4 (/ z y))) z)))
#s(approx (/ -2 z) #s(hole binary64 (/ -2 z)))
#s(approx z #s(hole binary64 z))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ -4 y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (- (* 1/4 y) z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* 4 (/ x y)) (* 4 (/ (- (* 1/4 y) z) y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) z))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* 4 (/ x y)) (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) (*.f64 (/.f64 #s(literal 2 binary64) z) z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 2 (/ 1 z)) (* 4 (/ x (* y z)))) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)) z))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (- (/ x y) (/ z y)) 4) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (/ x y)))))
#s(approx (* (- (/ x y) (/ z y)) 4) (*.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ z y))))
#s(approx (- (/ x y) (/ z y)) (/.f64 (neg.f64 z) y))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (- (/ x y) (/ z y))))
#s(approx (- (/ x y) (/ z y)) (/.f64 (-.f64 x z) y))
#s(approx (/ x y) #s(hole binary64 (/ x y)))
#s(approx (/ x y) (/.f64 x y))
#s(approx x #s(hole binary64 x))
#s(approx x x)
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 2))
#s(approx (+ (* (/ 4 y) x) 2) #s(literal 2 binary64))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (+ 2 (* 4 (/ x y)))))
#s(approx (+ (* (/ 4 y) x) 2) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* x (+ (* 4 (/ (- 1/4 (/ z y)) x)) (+ (/ 1 x) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x) (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) x) z (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ x (* y z)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (*.f64 (/.f64 (/.f64 x y) z) #s(literal 4 binary64)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* x (- (+ (* 4 (/ 1 (* y z))) (/ 2 (* x z))) (/ 4 (* x y))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (*.f64 (-.f64 (/.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) x) (/.f64 (/.f64 #s(literal -4 binary64) y) z)) x))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* 4 (/ x y))))
#s(approx (* (- (/ x y) (/ z y)) 4) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* x (+ (* -4 (/ z (* x y))) (* 4 (/ 1 y))))))
#s(approx (* (- (/ x y) (/ z y)) 4) (*.f64 (/.f64 (fma.f64 (/.f64 z x) #s(literal -4 binary64) #s(literal 4 binary64)) y) x))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (/ x y)))
#s(approx (- (/ x y) (/ z y)) (/.f64 x y))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* x (+ (* -1 (/ z (* x y))) (/ 1 y)))))
#s(approx (- (/ x y) (/ z y)) (fma.f64 (/.f64 (neg.f64 z) y) #s(literal 1 binary64) (/.f64 x y)))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (* 4 (/ x y))))
#s(approx (+ (* (/ 4 y) x) 2) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (* x (+ (* 2 (/ 1 x)) (* 4 (/ 1 y))))))
#s(approx (+ (* (/ 4 y) x) 2) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (+ 1 (* 4 (- 1/4 (/ z y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) x) (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* x (- (* -1 (/ (* z (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))) x)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (fma.f64 (/.f64 (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)) x) z (/.f64 #s(literal 4 binary64) y)) x))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* -1 (* x (- (* -1 (/ (- (* 2 (/ 1 z)) (* 4 (/ 1 y))) x)) (* 4 (/ 1 (* y z))))))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (*.f64 (neg.f64 x) (-.f64 (/.f64 (-.f64 (/.f64 #s(literal -2 binary64) z) (/.f64 #s(literal -4 binary64) y)) x) (/.f64 (/.f64 #s(literal 4 binary64) y) z))))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* -1 (* x (- (* 4 (/ z (* x y))) (* 4 (/ 1 y)))))))
#s(approx (* (- (/ x y) (/ z y)) 4) (*.f64 (/.f64 (fma.f64 (/.f64 z x) #s(literal -4 binary64) #s(literal 4 binary64)) y) x))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* x (- (/ z (* x y)) (/ 1 y))))))
#s(approx (- (/ x y) (/ z y)) (fma.f64 (/.f64 (neg.f64 z) y) #s(literal 1 binary64) (/.f64 x y)))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (* x (+ (* 4 (/ 1 y)) (* 2 (/ 1 x))))))
#s(approx (+ (* (/ 4 y) x) 2) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (/ (+ (* 2 y) (* 4 (- x z))) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (* z (- (* 4 (/ x z)) 4)) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (/ (+ (* 2 y) (* z (- (* 4 (/ x z)) 4))) y)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (* 4 (/ x z)) 4) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (- (+ (* 2 (/ y z)) (* 4 (/ x z))) 4) y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)) z))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (/ -4 y)))
#s(approx (- (/ -4 y) (/ -2 z)) (/.f64 #s(literal -4 binary64) y))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (/ (- (* 2 (/ y z)) 4) y)))
#s(approx (- (/ -4 y) (/ -2 z)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)))
#s(approx (/ -4 y) #s(hole binary64 (/ -4 y)))
#s(approx (/ -4 y) (/.f64 #s(literal -4 binary64) y))
#s(approx y #s(hole binary64 y))
#s(approx y y)
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* 4 (/ (- x z) y))))
#s(approx (* (- (/ x y) (/ z y)) 4) (*.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (/ (- x z) y)))
#s(approx (- (/ x y) (/ z y)) (/.f64 (-.f64 x z) y))
#s(approx (/ z y) #s(hole binary64 (/ z y)))
#s(approx (/ z y) (/.f64 z y))
#s(approx (* (/ -4 y) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (/ -4 y) z) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ (* (/ 4 y) x) 2) #s(hole binary64 (/ (+ (* 2 y) (* 4 x)) y)))
#s(approx (+ (* (/ 4 y) x) 2) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
#s(approx (/ 4 y) #s(hole binary64 (/ 4 y)))
#s(approx (/ 4 y) (/.f64 #s(literal 4 binary64) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 2))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 2 (* 4 (/ (- x z) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 2))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(literal 2 binary64))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (/ (* z (- (* 4 (/ x z)) 4)) y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ 2 z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 #s(literal 2 binary64) z))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (+ (* 4 (/ x (* y z))) (* 2 (/ 1 z))) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)) z))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (/ 2 z)))
#s(approx (- (/ -4 y) (/ -2 z)) (/.f64 #s(literal 2 binary64) z))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (- (* 2 (/ 1 z)) (* 4 (/ 1 y)))))
#s(approx (- (/ -4 y) (/ -2 z)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ 2 (* -1 (/ (* z (+ 4 (* -4 (/ x z)))) y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (+ (* -1 (/ (+ 4 (* -4 (/ x z))) y)) (* 2 (/ 1 z)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)) z))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* -4 (/ (- (* -1 x) (* -1 z)) y))))
#s(approx (* (- (/ x y) (/ z y)) 4) (*.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (/ (- (* -1 x) (* -1 z)) y))))
#s(approx (- (/ x y) (/ z y)) (/.f64 (-.f64 x z) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (* 4 (/ (+ x (* 1/4 y)) y)))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (+ 1 (+ (* -4 (/ z y)) (* 4 (/ (+ x (* 1/4 y)) y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* 4 (+ 1/2 (/ x y)))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (* 4 (/ (+ 1/2 (/ x y)) z))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)) z))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ (+ (* -4 (/ z y)) (* 4 (+ 1/2 (/ x y)))) z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)) z))
#s(approx (- (/ -4 y) (/ -2 z)) #s(hole binary64 (/ (+ 2 (* -4 (/ z y))) z)))
#s(approx (- (/ -4 y) (/ -2 z)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)))
#s(approx (/ -2 z) #s(hole binary64 (/ -2 z)))
#s(approx (/ -2 z) (/.f64 #s(literal -2 binary64) z))
#s(approx z #s(hole binary64 z))
#s(approx z z)
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (+ (* -1 (/ z y)) (/ x y))))
#s(approx (- (/ x y) (/ z y)) (/.f64 (-.f64 x z) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -4 (/ z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* z (- (+ (* 4 (/ (+ 1/4 (/ x y)) z)) (/ 1 z)) (* 4 (/ 1 y))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) (*.f64 (/.f64 #s(literal 2 binary64) z) z)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -4 (/ z y))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* z (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) (*.f64 (/.f64 #s(literal 2 binary64) z) z)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (/ -4 y)))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 #s(literal -4 binary64) y))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) #s(hole binary64 (- (* 4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) #s(literal 2 binary64)) z))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* z (- (* 4 (/ x (* y z))) (* 4 (/ 1 y))))))
#s(approx (* (- (/ x y) (/ z y)) 4) (*.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* z (- (/ x (* y z)) (/ 1 y)))))
#s(approx (- (/ x y) (/ z y)) (neg.f64 (fma.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64) (/.f64 z y))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ (+ 1 (* 4 (+ 1/4 (/ x y)))) z)) (* 4 (/ 1 y)))))))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) (*.f64 (/.f64 #s(literal 2 binary64) z) z)))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) #s(hole binary64 (* -1 (* z (+ (* -4 (/ (+ 1/2 (/ x y)) z)) (* 4 (/ 1 y)))))))
#s(approx (* (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) z) (fma.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x) (*.f64 (/.f64 #s(literal 2 binary64) z) z)))
#s(approx (* (- (/ x y) (/ z y)) 4) #s(hole binary64 (* -1 (* z (+ (* -4 (/ x (* y z))) (* 4 (/ 1 y)))))))
#s(approx (* (- (/ x y) (/ z y)) 4) (*.f64 (/.f64 #s(literal -4 binary64) y) (-.f64 z x)))
#s(approx (- (/ x y) (/ z y)) #s(hole binary64 (* -1 (* z (+ (* -1 (/ x (* y z))) (/ 1 y))))))
#s(approx (- (/ x y) (/ z y)) (neg.f64 (fma.f64 (/.f64 (neg.f64 x) y) #s(literal 1 binary64) (/.f64 z y))))

rewrite86.0ms (2.2%)

Memory
35.0MiB live, 129.3MiB allocated; 5ms collecting garbage
Iterations

Useful iterations: 0 (0.0ms)

IterNodesCost
038199
050193
1196193
01620182
Stop Event
iter limit
iter limit
node limit
iter limit
Counts
23 → 109
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))) z))
(*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))) z)
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)))
(-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))
(/.f64 #s(literal -4 binary64) y)
#s(literal -4 binary64)
y
(/.f64 #s(literal -2 binary64) z)
#s(literal -2 binary64)
z
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64)))
(*.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 x y)
x
(/.f64 z y)
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
(*.f64 (/.f64 #s(literal -4 binary64) y) z)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
(fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64))
(/.f64 #s(literal 4 binary64) y)
#s(literal 2 binary64)
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))) z))
(*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))) z)
(*.f64 z #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))))
#s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z)))
(/.f64 (/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 (neg.f64 y) #s(literal -2 binary64))) y) z)
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -2 binary64) z) #s(literal 2 binary64)))) (neg.f64 (+.f64 (/.f64 #s(literal -2 binary64) z) (/.f64 #s(literal -4 binary64) y))))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -2 binary64) z) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 #s(literal -2 binary64) z) (+.f64 (/.f64 #s(literal -2 binary64) z) (/.f64 #s(literal -4 binary64) y)) (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 (neg.f64 y) #s(literal -2 binary64)))) (neg.f64 (*.f64 z y)))
(/.f64 (-.f64 (*.f64 #s(literal -4 binary64) (neg.f64 z)) (*.f64 y #s(literal 2 binary64))) (*.f64 y (neg.f64 z)))
(/.f64 (-.f64 (*.f64 #s(literal 4 binary64) (neg.f64 z)) (*.f64 (neg.f64 y) #s(literal 2 binary64))) (*.f64 (neg.f64 y) (neg.f64 z)))
(/.f64 (-.f64 (*.f64 #s(literal 4 binary64) z) (*.f64 (neg.f64 y) #s(literal -2 binary64))) (*.f64 (neg.f64 y) z))
(/.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64)) (pow.f64 (/.f64 #s(literal -2 binary64) z) #s(literal 2 binary64))) (+.f64 (/.f64 #s(literal -2 binary64) z) (/.f64 #s(literal -4 binary64) y)))
(/.f64 (-.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 3 binary64)) (pow.f64 (/.f64 #s(literal -2 binary64) z) #s(literal 3 binary64))) (fma.f64 (/.f64 #s(literal -2 binary64) z) (+.f64 (/.f64 #s(literal -2 binary64) z) (/.f64 #s(literal -4 binary64) y)) (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64))))
(/.f64 (fma.f64 #s(literal -4 binary64) z (*.f64 (neg.f64 y) #s(literal -2 binary64))) (*.f64 z y))
(-.f64 (/.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal -2 binary64) z) (/.f64 #s(literal -4 binary64) y))) (/.f64 (pow.f64 (/.f64 #s(literal -2 binary64) z) #s(literal 2 binary64)) (+.f64 (/.f64 #s(literal -2 binary64) z) (/.f64 #s(literal -4 binary64) y))))
(-.f64 (/.f64 (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 3 binary64)) (fma.f64 (/.f64 #s(literal -2 binary64) z) (+.f64 (/.f64 #s(literal -2 binary64) z) (/.f64 #s(literal -4 binary64) y)) (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 #s(literal -2 binary64) z) #s(literal 3 binary64)) (fma.f64 (/.f64 #s(literal -2 binary64) z) (+.f64 (/.f64 #s(literal -2 binary64) z) (/.f64 #s(literal -4 binary64) y)) (pow.f64 (/.f64 #s(literal -4 binary64) y) #s(literal 2 binary64)))))
(-.f64 (/.f64 (*.f64 #s(literal -4 binary64) z) (*.f64 z y)) (/.f64 (*.f64 #s(literal -2 binary64) y) (*.f64 z y)))
(-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))
(*.f64 #s(literal 2 binary64) (/.f64 #s(literal 2 binary64) (neg.f64 y)))
(/.f64 #s(literal -4 binary64) (neg.f64 (neg.f64 y)))
(/.f64 #s(literal -4 binary64) y)
(/.f64 #s(literal 4 binary64) (neg.f64 y))
(neg.f64 (/.f64 #s(literal 4 binary64) y))
#s(literal -4 binary64)
y
(/.f64 #s(literal 2 binary64) (neg.f64 z))
(/.f64 #s(literal -2 binary64) (neg.f64 (neg.f64 z)))
(/.f64 #s(literal -2 binary64) z)
(neg.f64 (/.f64 #s(literal 2 binary64) z))
(neg.f64 (/.f64 #s(literal -2 binary64) (neg.f64 z)))
(+.f64 (/.f64 #s(literal 1 binary64) (neg.f64 z)) (/.f64 #s(literal 1 binary64) (neg.f64 z)))
#s(literal -2 binary64)
z
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y))
(*.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal 2 binary64)) #s(literal 2 binary64))
(*.f64 #s(literal 2 binary64) (*.f64 #s(literal 2 binary64) (/.f64 (-.f64 x z) y)))
(*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))
(*.f64 #s(literal 4 binary64) (/.f64 (-.f64 x z) y))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (pow.f64 (/.f64 z y) #s(literal 2 binary64))) #s(literal 4 binary64)) (/.f64 (+.f64 x z) y))
(/.f64 (*.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (pow.f64 (/.f64 z y) #s(literal 3 binary64))) #s(literal 4 binary64)) (fma.f64 (/.f64 z y) (/.f64 (+.f64 x z) y) (pow.f64 (/.f64 x y) #s(literal 2 binary64))))
(/.f64 (*.f64 (fma.f64 y x (*.f64 (neg.f64 y) z)) #s(literal 4 binary64)) (*.f64 y y))
(/.f64 (*.f64 (-.f64 x z) #s(literal 4 binary64)) y)
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (pow.f64 (/.f64 z y) #s(literal 2 binary64)))) (/.f64 (+.f64 x z) y))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (pow.f64 (/.f64 z y) #s(literal 3 binary64)))) (fma.f64 (/.f64 z y) (/.f64 (+.f64 x z) y) (pow.f64 (/.f64 x y) #s(literal 2 binary64))))
(/.f64 (*.f64 #s(literal 4 binary64) (fma.f64 y x (*.f64 (neg.f64 y) z))) (*.f64 y y))
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 x z)) y)
(neg.f64 (*.f64 (/.f64 (-.f64 x z) y) #s(literal -4 binary64)))
(neg.f64 (*.f64 #s(literal -4 binary64) (/.f64 (-.f64 x z) y)))
(/.f64 (/.f64 (fma.f64 y x (*.f64 (neg.f64 y) z)) y) y)
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (pow.f64 (/.f64 z y) #s(literal 2 binary64)))) (neg.f64 (/.f64 (+.f64 x z) y)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (pow.f64 (/.f64 z y) #s(literal 3 binary64)))) (neg.f64 (fma.f64 (/.f64 z y) (/.f64 (+.f64 x z) y) (pow.f64 (/.f64 x y) #s(literal 2 binary64)))))
(/.f64 (neg.f64 (fma.f64 y x (*.f64 (neg.f64 y) z))) (neg.f64 (*.f64 y y)))
(/.f64 (neg.f64 (-.f64 x z)) (neg.f64 y))
(/.f64 (-.f64 (*.f64 (neg.f64 x) (neg.f64 y)) (*.f64 (neg.f64 y) (neg.f64 z))) (*.f64 y y))
(/.f64 (-.f64 (*.f64 (neg.f64 x) y) (*.f64 (neg.f64 y) z)) (*.f64 (neg.f64 y) y))
(/.f64 (-.f64 (*.f64 x (neg.f64 y)) (*.f64 y (neg.f64 z))) (*.f64 y (neg.f64 y)))
(/.f64 (-.f64 (neg.f64 x) (neg.f64 z)) (neg.f64 y))
(/.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (pow.f64 (/.f64 z y) #s(literal 2 binary64))) (/.f64 (+.f64 x z) y))
(/.f64 (-.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (pow.f64 (/.f64 z y) #s(literal 3 binary64))) (fma.f64 (/.f64 z y) (/.f64 (+.f64 x z) y) (pow.f64 (/.f64 x y) #s(literal 2 binary64))))
(/.f64 (fma.f64 y x (*.f64 (neg.f64 y) z)) (*.f64 y y))
(/.f64 (-.f64 x z) y)
(-.f64 (/.f64 (pow.f64 (/.f64 x y) #s(literal 2 binary64)) (/.f64 (+.f64 x z) y)) (/.f64 (pow.f64 (/.f64 z y) #s(literal 2 binary64)) (/.f64 (+.f64 x z) y)))
(-.f64 (/.f64 (pow.f64 (/.f64 x y) #s(literal 3 binary64)) (fma.f64 (/.f64 z y) (/.f64 (+.f64 x z) y) (pow.f64 (/.f64 x y) #s(literal 2 binary64)))) (/.f64 (pow.f64 (/.f64 z y) #s(literal 3 binary64)) (fma.f64 (/.f64 z y) (/.f64 (+.f64 x z) y) (pow.f64 (/.f64 x y) #s(literal 2 binary64)))))
(-.f64 (/.f64 (*.f64 y x) (*.f64 y y)) (/.f64 (*.f64 z y) (*.f64 y y)))
(-.f64 (/.f64 x y) (/.f64 z y))
(/.f64 (neg.f64 (neg.f64 x)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 x) (neg.f64 y))
(/.f64 x y)
(neg.f64 (/.f64 (neg.f64 x) y))
(neg.f64 (/.f64 x (neg.f64 y)))
x
(/.f64 (neg.f64 (neg.f64 z)) (neg.f64 (neg.f64 y)))
(/.f64 (neg.f64 z) (neg.f64 y))
(/.f64 z y)
(neg.f64 (/.f64 (neg.f64 z) y))
(neg.f64 (/.f64 z (neg.f64 y)))
#s(literal 4 binary64)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
(*.f64 (/.f64 #s(literal -4 binary64) y) z)
(*.f64 #s(literal -4 binary64) (/.f64 z y))
(*.f64 z (/.f64 #s(literal -4 binary64) y))
(/.f64 (neg.f64 (*.f64 #s(literal -4 binary64) z)) (neg.f64 y))
(/.f64 (*.f64 #s(literal 4 binary64) z) (neg.f64 y))
(/.f64 (*.f64 z #s(literal 4 binary64)) (neg.f64 y))
(/.f64 (*.f64 #s(literal -4 binary64) z) y)
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
(/.f64 (-.f64 #s(literal 4 binary64) (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64))) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(literal 4 binary64) y) x)))
(/.f64 (neg.f64 (-.f64 (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64)) #s(literal 4 binary64))) (neg.f64 (-.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64))))
(/.f64 (neg.f64 (+.f64 #s(literal 8 binary64) (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 3 binary64)))) (neg.f64 (fma.f64 #s(literal 2 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(literal 4 binary64) y) x)) (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64)))))
(/.f64 (-.f64 (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64)) #s(literal 4 binary64)) (-.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64)))
(/.f64 (+.f64 #s(literal 8 binary64) (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 3 binary64))) (+.f64 #s(literal 4 binary64) (-.f64 (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64)) (*.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64)))))
(/.f64 (+.f64 #s(literal 8 binary64) (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 3 binary64))) (fma.f64 #s(literal 2 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(literal 4 binary64) y) x)) (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64))))
(fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64))
(fma.f64 x (/.f64 #s(literal 4 binary64) y) #s(literal 2 binary64))
(fma.f64 #s(literal 4 binary64) (/.f64 x y) #s(literal 2 binary64))
(-.f64 (/.f64 (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64)) (-.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64))) (/.f64 #s(literal 4 binary64) (-.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64))))
(-.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(literal -4 binary64) y) x))
(-.f64 #s(literal 2 binary64) (*.f64 (neg.f64 x) (/.f64 #s(literal 4 binary64) y)))
(+.f64 (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 1 binary64)) #s(literal 1 binary64))
(+.f64 (/.f64 (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 3 binary64)) (fma.f64 #s(literal 2 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(literal 4 binary64) y) x)) (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64)))) (/.f64 #s(literal 8 binary64) (fma.f64 #s(literal 2 binary64) (-.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(literal 4 binary64) y) x)) (pow.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64)))))
(+.f64 (*.f64 (/.f64 #s(literal 4 binary64) y) x) #s(literal 2 binary64))
(+.f64 #s(literal 2 binary64) (*.f64 (/.f64 #s(literal 4 binary64) y) x))
(+.f64 #s(literal 1 binary64) (+.f64 #s(literal 1 binary64) (*.f64 (/.f64 #s(literal 4 binary64) y) x)))
(*.f64 #s(literal 2 binary64) (/.f64 #s(literal 2 binary64) y))
(/.f64 #s(literal -4 binary64) (neg.f64 y))
(/.f64 #s(literal 4 binary64) (neg.f64 (neg.f64 y)))
(/.f64 #s(literal 4 binary64) y)
(neg.f64 (/.f64 #s(literal -4 binary64) y))
#s(literal 2 binary64)

eval43.0ms (1.1%)

Memory
-34.6MiB live, 109.6MiB allocated; 12ms collecting garbage
Compiler

Compiled 5 595 to 645 computations (88.5% saved)

prune20.0ms (0.5%)

Memory
39.0MiB live, 39.0MiB allocated; 0ms collecting garbage
Pruning

10 alts after pruning (1 fresh and 9 done)

PrunedKeptTotal
New1811182
Fresh000
Picked134
Done167
Total18310193
Accuracy
100.0%
Counts
193 → 10
Alt Table
Click to see full alt table
StatusAccuracyProgram
68.2%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
67.7%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 x y) #s(literal 2 binary64)))
65.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
34.6%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
34.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
34.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
64.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64)))
68.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))) z))
34.5%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
35.0%
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Compiler

Compiled 600 to 270 computations (55% saved)

regimes29.0ms (0.7%)

Memory
4.7MiB live, 51.2MiB allocated; 3ms collecting garbage
Counts
17 → 1
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 x y) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 #s(literal 4 binary64) x y)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (/.f64 (fma.f64 (/.f64 x z) #s(literal 4 binary64) #s(literal -4 binary64)) y)) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (fma.f64 (/.f64 #s(literal 4 binary64) z) (-.f64 (/.f64 x y) #s(literal -1/2 binary64)) (/.f64 #s(literal -4 binary64) y)) z))
(/.f64 (fma.f64 #s(literal 64 binary64) (pow.f64 (/.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) y) #s(literal 3 binary64)) #s(literal 1 binary64)) (fma.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) (-.f64 (/.f64 (*.f64 (-.f64 (fma.f64 #s(literal 1/4 binary64) y x) z) #s(literal 4 binary64)) y) #s(literal 1 binary64)) #s(literal 1 binary64)))
Outputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Calls

5 calls:

9.0ms
z
5.0ms
y
5.0ms
x
4.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
4.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
100.0%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
100.0%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
100.0%1x
100.0%1y
100.0%1z
Compiler

Compiled 27 to 31 computations (-14.8% saved)

regimes105.0ms (2.7%)

Memory
-59.0MiB live, 53.6MiB allocated; 81ms collecting garbage
Counts
13 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 x y) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
(+.f64 #s(literal 1 binary64) (/.f64 #s(approx (* 4 (- (+ x (* y 1/4)) z)) (fma.f64 #s(literal 4 binary64) x y)) y))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 #s(approx (+ (* (/ 4 z) (- (/ x y) -1/2)) (/ -4 y)) (-.f64 (/.f64 #s(literal -4 binary64) y) (/.f64 #s(literal -2 binary64) z))) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 (/.f64 x y) (/.f64 z y)) #s(literal 4 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))
Calls

5 calls:

24.0ms
z
4.0ms
y
4.0ms
x
4.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
3.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
98.5%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
98.5%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
87.5%3x
88.5%3y
91.0%3z
Compiler

Compiled 27 to 31 computations (-14.8% saved)

regimes15.0ms (0.4%)

Memory
32.9MiB live, 32.9MiB allocated; 0ms collecting garbage
Counts
9 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 x y) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (-.f64 #s(literal 1/2 binary64) (/.f64 z y)) #s(literal 4 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 x y) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))
Calls

3 calls:

3.0ms
z
3.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
3.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
90.5%3z
72.1%2(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
72.1%2(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 25 to 25 computations (0% saved)

regimes17.0ms (0.4%)

Memory
-27.5MiB live, 23.4MiB allocated; 12ms collecting garbage
Counts
7 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 x y) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 #s(literal 4 binary64) y) x #s(literal 2 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 x y) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
Calls

3 calls:

11.0ms
y
3.0ms
z
3.0ms
x
Results
AccuracySegmentsBranch
70.9%3x
67.7%1y
82.6%3z
Compiler

Compiled 3 to 9 computations (-200% saved)

regimes11.0ms (0.3%)

Memory
29.5MiB live, 29.5MiB allocated; 0ms collecting garbage
Counts
5 → 5
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))
Calls

5 calls:

2.0ms
y
2.0ms
z
2.0ms
x
2.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
60.9%4y
59.8%5x
73.2%5(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
73.2%5(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
56.7%3z
Compiler

Compiled 27 to 31 computations (-14.8% saved)

regimes6.0ms (0.2%)

Memory
-31.8MiB live, 12.6MiB allocated; 3ms collecting garbage
Counts
4 → 5
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
Calls

2 calls:

4.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
2.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Results
AccuracySegmentsBranch
73.1%5(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
73.1%5(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 24 to 22 computations (8.3% saved)

regimes3.0ms (0.1%)

Memory
10.2MiB live, 10.2MiB allocated; 0ms collecting garbage
Counts
3 → 5
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 #s(literal -4 binary64) y) z))
Calls

2 calls:

2.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Results
AccuracySegmentsBranch
73.1%5(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
73.1%5(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 24 to 22 computations (8.3% saved)

regimes3.0ms (0.1%)

Memory
7.7MiB live, 7.7MiB allocated; 0ms collecting garbage
Counts
2 → 3
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))
Calls

2 calls:

1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
66.4%3(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
66.4%3(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 24 to 22 computations (8.3% saved)

regimes5.0ms (0.1%)

Memory
20.5MiB live, 20.5MiB allocated; 0ms collecting garbage
Accuracy

Total -0.0b remaining (-0%)

Threshold costs -0b (-0%)

Counts
1 → 1
Calls
Call 1
Inputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Outputs
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Calls

5 calls:

1.0ms
z
1.0ms
y
1.0ms
x
1.0ms
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
1.0ms
(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
Results
AccuracySegmentsBranch
35.0%1x
35.0%1z
35.0%1y
35.0%1(/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)
35.0%1(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
Compiler

Compiled 27 to 31 computations (-14.8% saved)

bsearch1.0ms (0%)

Memory
1.8MiB live, 1.8MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
176705.75420785364
738533867503.5065
0.0ms
-1.0199988856751925
1.9999999999755076
Compiler

Compiled 16 to 18 computations (-12.5% saved)

bsearch47.0ms (1.2%)

Memory
-38.8MiB live, 104.9MiB allocated; 19ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
23.0ms
38589584663075.4
1.577457615444204e+39
16.0ms
-7.374212565866386e+96
-2.767959572566522e+90
Samples
19.0ms320×0valid
Compiler

Compiled 816 to 738 computations (9.6% saved)

Precisions
Click to see histograms. Total time spent on operations: 11.0ms
ival-mult: 4.0ms (35.1% of total)
ival-add: 3.0ms (26.4% of total)
ival-div: 2.0ms (17.6% of total)
ival-sub: 1.0ms (8.8% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch34.0ms (0.9%)

Memory
27.5MiB live, 73.7MiB allocated; 6ms collecting garbage
Algorithm
binary-search
Stop Event
narrow-enough
narrow-enough
Steps
TimeLeftRight
16.0ms
2.1233039046582462e+117
3.9175854816116835e+120
14.0ms
-2.523359879783459e+124
-1.039413279698405e+118
Samples
16.0ms272×0valid
Compiler

Compiled 679 to 613 computations (9.7% saved)

Precisions
Click to see histograms. Total time spent on operations: 10.0ms
ival-add: 3.0ms (31% of total)
ival-mult: 3.0ms (31% of total)
ival-div: 2.0ms (20.6% of total)
ival-sub: 1.0ms (10.3% of total)
ival-true: 0.0ms (0% of total)
adjust: 0.0ms (0% of total)
exact: 0.0ms (0% of total)
ival-assert: 0.0ms (0% of total)

bsearch1.0ms (0%)

Memory
1.8MiB live, 1.8MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
5.100073944464056e+294
3.7754869538316625e+299
0.0ms
39.12724060993025
17148.70648893241
0.0ms
-1.0199988856751925
1.9999999999755076
0.0ms
-1.0254682218920573e+96
-7.249501365015116e+95
Compiler

Compiled 16 to 18 computations (-12.5% saved)

bsearch1.0ms (0%)

Memory
1.7MiB live, 1.6MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
5.100073944464056e+294
3.7754869538316625e+299
0.0ms
39.12724060993025
17148.70648893241
0.0ms
-1.0199988856751925
1.9999999999755076
0.0ms
-1.0254682218920573e+96
-7.249501365015116e+95
Compiler

Compiled 16 to 18 computations (-12.5% saved)

bsearch1.0ms (0%)

Memory
1.7MiB live, 1.7MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
5.100073944464056e+294
3.7754869538316625e+299
0.0ms
39.12724060993025
17148.70648893241
0.0ms
-1.0199988856751925
1.9999999999755076
0.0ms
-1.0254682218920573e+96
-7.249501365015116e+95
Compiler

Compiled 16 to 18 computations (-12.5% saved)

bsearch0.0ms (0%)

Memory
1.0MiB live, 1.0MiB allocated; 0ms collecting garbage
Algorithm
left-value
Steps
TimeLeftRight
0.0ms
39.12724060993025
17148.70648893241
0.0ms
-1.0199988856751925
1.9999999999755076
Compiler

Compiled 16 to 18 computations (-12.5% saved)

simplify67.0ms (1.7%)

Memory
-25.6MiB live, 73.2MiB allocated; 18ms collecting garbage
Iterations

Useful iterations: 5 (0.0ms)

IterNodesCost
079731
1108731
2146731
3252731
4697731
53458683
Stop Event
node limit
Calls
Call 1
Inputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
(if (<=.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) #s(literal -1 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))) (if (<=.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) #s(literal 200000 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
(if (<=.f64 z #s(literal -2900000000000000140268172381060164040488223768446612485854892072279809262312273222718980096 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))) (if (<=.f64 z #s(literal 89999999999999992219467027316736 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 x y) #s(literal 2 binary64))) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64)))))
(if (<=.f64 z #s(literal -2599999999999999890671552303473135282068371118980048627376360881552980184591593701535380628605860141611953967717658132480 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64))) (if (<=.f64 z #s(literal 104999999999999991449899319004314997669790777217066373419469040706440443023911405398082301668785683477324307271784595456 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 #s(literal 4 binary64) (/.f64 x y) #s(literal 2 binary64))) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))
(if (<=.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) #s(literal -1000000000000000049861653971908893017010268485438462151574892930611988399099305815384459015356416 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64))) (if (<=.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) #s(literal -1 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64))) (if (<=.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) #s(literal 50 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64)) (if (<=.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) #s(literal 9999999999999999813486777206230041577815560719820581330098483720446847883279500839884297726782854580737362697004022581572770293687044935910015528960168049498887207223940204684198896264456339658487887951484580004902758521100414464490983962613190835886243290260424727924570510530141380583845003264 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 x y) #s(literal 4 binary64))) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 z y) #s(literal -4 binary64)))))))
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#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))
Outputs
(+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y))
(if (<=.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) #s(literal -1 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64))) (if (<=.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) #s(literal 200000 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (fma.f64 (/.f64 z y) #s(literal -4 binary64) #s(literal 2 binary64))) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 (/.f64 (-.f64 x z) y) #s(literal 4 binary64)))))
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(if (<=.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) #s(literal -1 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y))) (if (<=.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) #s(literal 50 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64)) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y)))))
(if (or (<=.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) #s(literal -1 binary64)) (not (<=.f64 (+.f64 #s(literal 1 binary64) (/.f64 (*.f64 #s(literal 4 binary64) (-.f64 (+.f64 x (*.f64 y #s(literal 1/4 binary64))) z)) y)) #s(literal 50 binary64)))) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) (*.f64 x (/.f64 #s(literal 4 binary64) y))) #s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64)))
#s(approx (+ 1 (/ (* 4 (- (+ x (* y 1/4)) z)) y)) #s(literal 2 binary64))

derivations377.0ms (9.8%)

Memory
5.0MiB live, 389.5MiB allocated; 41ms collecting garbage
Stop Event
fuel
Compiler

Compiled 731 to 86 computations (88.2% saved)

preprocess47.0ms (1.2%)

Memory
16.6MiB live, 104.8MiB allocated; 13ms collecting garbage
Compiler

Compiled 1 488 to 196 computations (86.8% saved)

end0.0ms (0%)

Memory
0.0MiB live, 0.0MiB allocated; 0ms collecting garbage

Profiling

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