Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D

Percentage Accurate: 99.5% → 99.8%
Time: 5.5s
Alternatives: 14
Speedup: 1.9×

Specification

?
\[\begin{array}{l} \\ x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
double code(double x, double y, double z) {
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (((y - x) * 6.0d0) * ((2.0d0 / 3.0d0) - z))
end function
public static double code(double x, double y, double z) {
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
def code(x, y, z):
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z))
function code(x, y, z)
	return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z)))
end
function tmp = code(x, y, z)
	tmp = x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 14 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \end{array} \]
(FPCore (x y z)
 :precision binary64
 (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))
double code(double x, double y, double z) {
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = x + (((y - x) * 6.0d0) * ((2.0d0 / 3.0d0) - z))
end function
public static double code(double x, double y, double z) {
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
}
def code(x, y, z):
	return x + (((y - x) * 6.0) * ((2.0 / 3.0) - z))
function code(x, y, z)
	return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * Float64(Float64(2.0 / 3.0) - z)))
end
function tmp = code(x, y, z)
	tmp = x + (((y - x) * 6.0) * ((2.0 / 3.0) - z));
end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right)
\end{array}

Alternative 1: 99.8% accurate, 1.9× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right) \end{array} \]
(FPCore (x y z) :precision binary64 (fma (fma -6.0 z 4.0) (- y x) x))
double code(double x, double y, double z) {
	return fma(fma(-6.0, z, 4.0), (y - x), x);
}
function code(x, y, z)
	return fma(fma(-6.0, z, 4.0), Float64(y - x), x)
end
code[x_, y_, z_] := N[(N[(-6.0 * z + 4.0), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)
\end{array}
Derivation
  1. Initial program 99.6%

    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
  2. Add Preprocessing
  3. Taylor expanded in x around 0

    \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
  4. Applied rewrites99.8%

    \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
  5. Final simplification99.8%

    \[\leadsto \mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right) \]
  6. Add Preprocessing

Alternative 2: 74.0% accurate, 0.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{2}{3} - z\\ \mathbf{if}\;t\_0 \leq -2 \cdot 10^{+24} \lor \neg \left(t\_0 \leq 4 \cdot 10^{+16}\right):\\ \;\;\;\;\left(z \cdot x\right) \cdot 6\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (- (/ 2.0 3.0) z)))
   (if (or (<= t_0 -2e+24) (not (<= t_0 4e+16)))
     (* (* z x) 6.0)
     (fma 4.0 (- y x) x))))
double code(double x, double y, double z) {
	double t_0 = (2.0 / 3.0) - z;
	double tmp;
	if ((t_0 <= -2e+24) || !(t_0 <= 4e+16)) {
		tmp = (z * x) * 6.0;
	} else {
		tmp = fma(4.0, (y - x), x);
	}
	return tmp;
}
function code(x, y, z)
	t_0 = Float64(Float64(2.0 / 3.0) - z)
	tmp = 0.0
	if ((t_0 <= -2e+24) || !(t_0 <= 4e+16))
		tmp = Float64(Float64(z * x) * 6.0);
	else
		tmp = fma(4.0, Float64(y - x), x);
	end
	return tmp
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(2.0 / 3.0), $MachinePrecision] - z), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e+24], N[Not[LessEqual[t$95$0, 4e+16]], $MachinePrecision]], N[(N[(z * x), $MachinePrecision] * 6.0), $MachinePrecision], N[(4.0 * N[(y - x), $MachinePrecision] + x), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{2}{3} - z\\
\mathbf{if}\;t\_0 \leq -2 \cdot 10^{+24} \lor \neg \left(t\_0 \leq 4 \cdot 10^{+16}\right):\\
\;\;\;\;\left(z \cdot x\right) \cdot 6\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < -2e24 or 4e16 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z)

    1. Initial program 99.7%

      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
    2. Add Preprocessing
    3. Taylor expanded in x around inf

      \[\leadsto \color{blue}{x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
    4. Applied rewrites59.6%

      \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(6, z, -4\right), x, x\right)} \]
    5. Taylor expanded in z around inf

      \[\leadsto 6 \cdot \color{blue}{\left(x \cdot z\right)} \]
    6. Step-by-step derivation
      1. Applied rewrites59.6%

        \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{6} \]

      if -2e24 < (-.f64 (/.f64 #s(literal 2 binary64) #s(literal 3 binary64)) z) < 4e16

      1. Initial program 99.4%

        \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
      2. Add Preprocessing
      3. Taylor expanded in z around 0

        \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
      4. Step-by-step derivation
        1. Applied rewrites94.7%

          \[\leadsto \color{blue}{\mathsf{fma}\left(4, y - x, x\right)} \]
      5. Recombined 2 regimes into one program.
      6. Final simplification76.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{2}{3} - z \leq -2 \cdot 10^{+24} \lor \neg \left(\frac{2}{3} - z \leq 4 \cdot 10^{+16}\right):\\ \;\;\;\;\left(z \cdot x\right) \cdot 6\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \end{array} \]
      7. Add Preprocessing

      Alternative 3: 74.2% accurate, 0.9× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \mathsf{fma}\left(-6, z, 4\right) \cdot y\\ \mathbf{if}\;z \leq -5.8 \cdot 10^{+93}:\\ \;\;\;\;\left(z \cdot x\right) \cdot 6\\ \mathbf{elif}\;z \leq -1.9 \cdot 10^{-7}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 1.8 \cdot 10^{-31}:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \mathbf{elif}\;z \leq 9.2 \cdot 10^{+140}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;\left(6 \cdot x\right) \cdot z\\ \end{array} \end{array} \]
      (FPCore (x y z)
       :precision binary64
       (let* ((t_0 (* (fma -6.0 z 4.0) y)))
         (if (<= z -5.8e+93)
           (* (* z x) 6.0)
           (if (<= z -1.9e-7)
             t_0
             (if (<= z 1.8e-31)
               (fma 4.0 (- y x) x)
               (if (<= z 9.2e+140) t_0 (* (* 6.0 x) z)))))))
      double code(double x, double y, double z) {
      	double t_0 = fma(-6.0, z, 4.0) * y;
      	double tmp;
      	if (z <= -5.8e+93) {
      		tmp = (z * x) * 6.0;
      	} else if (z <= -1.9e-7) {
      		tmp = t_0;
      	} else if (z <= 1.8e-31) {
      		tmp = fma(4.0, (y - x), x);
      	} else if (z <= 9.2e+140) {
      		tmp = t_0;
      	} else {
      		tmp = (6.0 * x) * z;
      	}
      	return tmp;
      }
      
      function code(x, y, z)
      	t_0 = Float64(fma(-6.0, z, 4.0) * y)
      	tmp = 0.0
      	if (z <= -5.8e+93)
      		tmp = Float64(Float64(z * x) * 6.0);
      	elseif (z <= -1.9e-7)
      		tmp = t_0;
      	elseif (z <= 1.8e-31)
      		tmp = fma(4.0, Float64(y - x), x);
      	elseif (z <= 9.2e+140)
      		tmp = t_0;
      	else
      		tmp = Float64(Float64(6.0 * x) * z);
      	end
      	return tmp
      end
      
      code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-6.0 * z + 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[LessEqual[z, -5.8e+93], N[(N[(z * x), $MachinePrecision] * 6.0), $MachinePrecision], If[LessEqual[z, -1.9e-7], t$95$0, If[LessEqual[z, 1.8e-31], N[(4.0 * N[(y - x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[z, 9.2e+140], t$95$0, N[(N[(6.0 * x), $MachinePrecision] * z), $MachinePrecision]]]]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \mathsf{fma}\left(-6, z, 4\right) \cdot y\\
      \mathbf{if}\;z \leq -5.8 \cdot 10^{+93}:\\
      \;\;\;\;\left(z \cdot x\right) \cdot 6\\
      
      \mathbf{elif}\;z \leq -1.9 \cdot 10^{-7}:\\
      \;\;\;\;t\_0\\
      
      \mathbf{elif}\;z \leq 1.8 \cdot 10^{-31}:\\
      \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\
      
      \mathbf{elif}\;z \leq 9.2 \cdot 10^{+140}:\\
      \;\;\;\;t\_0\\
      
      \mathbf{else}:\\
      \;\;\;\;\left(6 \cdot x\right) \cdot z\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 4 regimes
      2. if z < -5.7999999999999997e93

        1. Initial program 99.8%

          \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
        2. Add Preprocessing
        3. Taylor expanded in x around inf

          \[\leadsto \color{blue}{x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
        4. Applied rewrites61.5%

          \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(6, z, -4\right), x, x\right)} \]
        5. Taylor expanded in z around inf

          \[\leadsto 6 \cdot \color{blue}{\left(x \cdot z\right)} \]
        6. Step-by-step derivation
          1. Applied rewrites61.5%

            \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{6} \]

          if -5.7999999999999997e93 < z < -1.90000000000000007e-7 or 1.80000000000000002e-31 < z < 9.19999999999999961e140

          1. Initial program 99.6%

            \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right)} \]
          4. Step-by-step derivation
            1. Applied rewrites59.0%

              \[\leadsto \color{blue}{\mathsf{fma}\left(-6, z, 4\right) \cdot y} \]

            if -1.90000000000000007e-7 < z < 1.80000000000000002e-31

            1. Initial program 99.4%

              \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
            2. Add Preprocessing
            3. Taylor expanded in z around 0

              \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
            4. Step-by-step derivation
              1. Applied rewrites99.4%

                \[\leadsto \color{blue}{\mathsf{fma}\left(4, y - x, x\right)} \]

              if 9.19999999999999961e140 < z

              1. Initial program 99.9%

                \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
              2. Add Preprocessing
              3. Taylor expanded in x around 0

                \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
              4. Applied rewrites99.8%

                \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
              5. Taylor expanded in z around inf

                \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
              6. Applied rewrites99.8%

                \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
              7. Step-by-step derivation
                1. Applied rewrites99.9%

                  \[\leadsto \left(-6 \cdot \left(y - x\right)\right) \cdot \color{blue}{z} \]
                2. Taylor expanded in x around inf

                  \[\leadsto \left(6 \cdot x\right) \cdot z \]
                3. Step-by-step derivation
                  1. Applied rewrites76.1%

                    \[\leadsto \left(6 \cdot x\right) \cdot z \]
                4. Recombined 4 regimes into one program.
                5. Final simplification80.7%

                  \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.8 \cdot 10^{+93}:\\ \;\;\;\;\left(z \cdot x\right) \cdot 6\\ \mathbf{elif}\;z \leq -1.9 \cdot 10^{-7}:\\ \;\;\;\;\mathsf{fma}\left(-6, z, 4\right) \cdot y\\ \mathbf{elif}\;z \leq 1.8 \cdot 10^{-31}:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \mathbf{elif}\;z \leq 9.2 \cdot 10^{+140}:\\ \;\;\;\;\mathsf{fma}\left(-6, z, 4\right) \cdot y\\ \mathbf{else}:\\ \;\;\;\;\left(6 \cdot x\right) \cdot z\\ \end{array} \]
                6. Add Preprocessing

                Alternative 4: 74.4% accurate, 0.9× speedup?

                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -5.8 \cdot 10^{+93}:\\ \;\;\;\;\left(z \cdot x\right) \cdot 6\\ \mathbf{elif}\;z \leq -48:\\ \;\;\;\;\left(-6 \cdot z\right) \cdot y\\ \mathbf{elif}\;z \leq 0.66:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \mathbf{elif}\;z \leq 9.2 \cdot 10^{+140}:\\ \;\;\;\;\left(-6 \cdot y\right) \cdot z\\ \mathbf{else}:\\ \;\;\;\;\left(6 \cdot x\right) \cdot z\\ \end{array} \end{array} \]
                (FPCore (x y z)
                 :precision binary64
                 (if (<= z -5.8e+93)
                   (* (* z x) 6.0)
                   (if (<= z -48.0)
                     (* (* -6.0 z) y)
                     (if (<= z 0.66)
                       (fma 4.0 (- y x) x)
                       (if (<= z 9.2e+140) (* (* -6.0 y) z) (* (* 6.0 x) z))))))
                double code(double x, double y, double z) {
                	double tmp;
                	if (z <= -5.8e+93) {
                		tmp = (z * x) * 6.0;
                	} else if (z <= -48.0) {
                		tmp = (-6.0 * z) * y;
                	} else if (z <= 0.66) {
                		tmp = fma(4.0, (y - x), x);
                	} else if (z <= 9.2e+140) {
                		tmp = (-6.0 * y) * z;
                	} else {
                		tmp = (6.0 * x) * z;
                	}
                	return tmp;
                }
                
                function code(x, y, z)
                	tmp = 0.0
                	if (z <= -5.8e+93)
                		tmp = Float64(Float64(z * x) * 6.0);
                	elseif (z <= -48.0)
                		tmp = Float64(Float64(-6.0 * z) * y);
                	elseif (z <= 0.66)
                		tmp = fma(4.0, Float64(y - x), x);
                	elseif (z <= 9.2e+140)
                		tmp = Float64(Float64(-6.0 * y) * z);
                	else
                		tmp = Float64(Float64(6.0 * x) * z);
                	end
                	return tmp
                end
                
                code[x_, y_, z_] := If[LessEqual[z, -5.8e+93], N[(N[(z * x), $MachinePrecision] * 6.0), $MachinePrecision], If[LessEqual[z, -48.0], N[(N[(-6.0 * z), $MachinePrecision] * y), $MachinePrecision], If[LessEqual[z, 0.66], N[(4.0 * N[(y - x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[z, 9.2e+140], N[(N[(-6.0 * y), $MachinePrecision] * z), $MachinePrecision], N[(N[(6.0 * x), $MachinePrecision] * z), $MachinePrecision]]]]]
                
                \begin{array}{l}
                
                \\
                \begin{array}{l}
                \mathbf{if}\;z \leq -5.8 \cdot 10^{+93}:\\
                \;\;\;\;\left(z \cdot x\right) \cdot 6\\
                
                \mathbf{elif}\;z \leq -48:\\
                \;\;\;\;\left(-6 \cdot z\right) \cdot y\\
                
                \mathbf{elif}\;z \leq 0.66:\\
                \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\
                
                \mathbf{elif}\;z \leq 9.2 \cdot 10^{+140}:\\
                \;\;\;\;\left(-6 \cdot y\right) \cdot z\\
                
                \mathbf{else}:\\
                \;\;\;\;\left(6 \cdot x\right) \cdot z\\
                
                
                \end{array}
                \end{array}
                
                Derivation
                1. Split input into 5 regimes
                2. if z < -5.7999999999999997e93

                  1. Initial program 99.8%

                    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around inf

                    \[\leadsto \color{blue}{x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                  4. Applied rewrites61.5%

                    \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(6, z, -4\right), x, x\right)} \]
                  5. Taylor expanded in z around inf

                    \[\leadsto 6 \cdot \color{blue}{\left(x \cdot z\right)} \]
                  6. Step-by-step derivation
                    1. Applied rewrites61.5%

                      \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{6} \]

                    if -5.7999999999999997e93 < z < -48

                    1. Initial program 99.7%

                      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                    2. Add Preprocessing
                    3. Taylor expanded in x around 0

                      \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                    4. Applied rewrites100.0%

                      \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
                    5. Taylor expanded in z around inf

                      \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                    6. Applied rewrites97.7%

                      \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                    7. Taylor expanded in x around 0

                      \[\leadsto \left(z \cdot y\right) \cdot -6 \]
                    8. Step-by-step derivation
                      1. Applied rewrites64.0%

                        \[\leadsto \left(z \cdot y\right) \cdot -6 \]
                      2. Step-by-step derivation
                        1. Applied rewrites64.1%

                          \[\leadsto \left(-6 \cdot z\right) \cdot \color{blue}{y} \]

                        if -48 < z < 0.660000000000000031

                        1. Initial program 99.4%

                          \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                        2. Add Preprocessing
                        3. Taylor expanded in z around 0

                          \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                        4. Step-by-step derivation
                          1. Applied rewrites96.8%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(4, y - x, x\right)} \]

                          if 0.660000000000000031 < z < 9.19999999999999961e140

                          1. Initial program 99.5%

                            \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                          2. Add Preprocessing
                          3. Taylor expanded in x around 0

                            \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                          4. Applied rewrites99.6%

                            \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
                          5. Taylor expanded in z around inf

                            \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                          6. Applied rewrites97.7%

                            \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                          7. Taylor expanded in x around 0

                            \[\leadsto -6 \cdot \color{blue}{\left(y \cdot z\right)} \]
                          8. Step-by-step derivation
                            1. Applied rewrites54.1%

                              \[\leadsto \left(-6 \cdot y\right) \cdot \color{blue}{z} \]

                            if 9.19999999999999961e140 < z

                            1. Initial program 99.9%

                              \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                            2. Add Preprocessing
                            3. Taylor expanded in x around 0

                              \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                            4. Applied rewrites99.8%

                              \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
                            5. Taylor expanded in z around inf

                              \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                            6. Applied rewrites99.8%

                              \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                            7. Step-by-step derivation
                              1. Applied rewrites99.9%

                                \[\leadsto \left(-6 \cdot \left(y - x\right)\right) \cdot \color{blue}{z} \]
                              2. Taylor expanded in x around inf

                                \[\leadsto \left(6 \cdot x\right) \cdot z \]
                              3. Step-by-step derivation
                                1. Applied rewrites76.1%

                                  \[\leadsto \left(6 \cdot x\right) \cdot z \]
                              4. Recombined 5 regimes into one program.
                              5. Final simplification80.1%

                                \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.8 \cdot 10^{+93}:\\ \;\;\;\;\left(z \cdot x\right) \cdot 6\\ \mathbf{elif}\;z \leq -48:\\ \;\;\;\;\left(-6 \cdot z\right) \cdot y\\ \mathbf{elif}\;z \leq 0.66:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \mathbf{elif}\;z \leq 9.2 \cdot 10^{+140}:\\ \;\;\;\;\left(-6 \cdot y\right) \cdot z\\ \mathbf{else}:\\ \;\;\;\;\left(6 \cdot x\right) \cdot z\\ \end{array} \]
                              6. Add Preprocessing

                              Alternative 5: 74.4% accurate, 0.9× speedup?

                              \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(-6 \cdot y\right) \cdot z\\ \mathbf{if}\;z \leq -5.8 \cdot 10^{+93}:\\ \;\;\;\;\left(z \cdot x\right) \cdot 6\\ \mathbf{elif}\;z \leq -48:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq 0.66:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \mathbf{elif}\;z \leq 9.2 \cdot 10^{+140}:\\ \;\;\;\;t\_0\\ \mathbf{else}:\\ \;\;\;\;\left(6 \cdot x\right) \cdot z\\ \end{array} \end{array} \]
                              (FPCore (x y z)
                               :precision binary64
                               (let* ((t_0 (* (* -6.0 y) z)))
                                 (if (<= z -5.8e+93)
                                   (* (* z x) 6.0)
                                   (if (<= z -48.0)
                                     t_0
                                     (if (<= z 0.66)
                                       (fma 4.0 (- y x) x)
                                       (if (<= z 9.2e+140) t_0 (* (* 6.0 x) z)))))))
                              double code(double x, double y, double z) {
                              	double t_0 = (-6.0 * y) * z;
                              	double tmp;
                              	if (z <= -5.8e+93) {
                              		tmp = (z * x) * 6.0;
                              	} else if (z <= -48.0) {
                              		tmp = t_0;
                              	} else if (z <= 0.66) {
                              		tmp = fma(4.0, (y - x), x);
                              	} else if (z <= 9.2e+140) {
                              		tmp = t_0;
                              	} else {
                              		tmp = (6.0 * x) * z;
                              	}
                              	return tmp;
                              }
                              
                              function code(x, y, z)
                              	t_0 = Float64(Float64(-6.0 * y) * z)
                              	tmp = 0.0
                              	if (z <= -5.8e+93)
                              		tmp = Float64(Float64(z * x) * 6.0);
                              	elseif (z <= -48.0)
                              		tmp = t_0;
                              	elseif (z <= 0.66)
                              		tmp = fma(4.0, Float64(y - x), x);
                              	elseif (z <= 9.2e+140)
                              		tmp = t_0;
                              	else
                              		tmp = Float64(Float64(6.0 * x) * z);
                              	end
                              	return tmp
                              end
                              
                              code[x_, y_, z_] := Block[{t$95$0 = N[(N[(-6.0 * y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -5.8e+93], N[(N[(z * x), $MachinePrecision] * 6.0), $MachinePrecision], If[LessEqual[z, -48.0], t$95$0, If[LessEqual[z, 0.66], N[(4.0 * N[(y - x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[z, 9.2e+140], t$95$0, N[(N[(6.0 * x), $MachinePrecision] * z), $MachinePrecision]]]]]]
                              
                              \begin{array}{l}
                              
                              \\
                              \begin{array}{l}
                              t_0 := \left(-6 \cdot y\right) \cdot z\\
                              \mathbf{if}\;z \leq -5.8 \cdot 10^{+93}:\\
                              \;\;\;\;\left(z \cdot x\right) \cdot 6\\
                              
                              \mathbf{elif}\;z \leq -48:\\
                              \;\;\;\;t\_0\\
                              
                              \mathbf{elif}\;z \leq 0.66:\\
                              \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\
                              
                              \mathbf{elif}\;z \leq 9.2 \cdot 10^{+140}:\\
                              \;\;\;\;t\_0\\
                              
                              \mathbf{else}:\\
                              \;\;\;\;\left(6 \cdot x\right) \cdot z\\
                              
                              
                              \end{array}
                              \end{array}
                              
                              Derivation
                              1. Split input into 4 regimes
                              2. if z < -5.7999999999999997e93

                                1. Initial program 99.8%

                                  \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                2. Add Preprocessing
                                3. Taylor expanded in x around inf

                                  \[\leadsto \color{blue}{x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                4. Applied rewrites61.5%

                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(6, z, -4\right), x, x\right)} \]
                                5. Taylor expanded in z around inf

                                  \[\leadsto 6 \cdot \color{blue}{\left(x \cdot z\right)} \]
                                6. Step-by-step derivation
                                  1. Applied rewrites61.5%

                                    \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{6} \]

                                  if -5.7999999999999997e93 < z < -48 or 0.660000000000000031 < z < 9.19999999999999961e140

                                  1. Initial program 99.6%

                                    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in x around 0

                                    \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                  4. Applied rewrites99.8%

                                    \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
                                  5. Taylor expanded in z around inf

                                    \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                                  6. Applied rewrites97.7%

                                    \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                                  7. Taylor expanded in x around 0

                                    \[\leadsto -6 \cdot \color{blue}{\left(y \cdot z\right)} \]
                                  8. Step-by-step derivation
                                    1. Applied rewrites57.1%

                                      \[\leadsto \left(-6 \cdot y\right) \cdot \color{blue}{z} \]

                                    if -48 < z < 0.660000000000000031

                                    1. Initial program 99.4%

                                      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                    2. Add Preprocessing
                                    3. Taylor expanded in z around 0

                                      \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                    4. Step-by-step derivation
                                      1. Applied rewrites96.8%

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(4, y - x, x\right)} \]

                                      if 9.19999999999999961e140 < z

                                      1. Initial program 99.9%

                                        \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in x around 0

                                        \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                      4. Applied rewrites99.8%

                                        \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
                                      5. Taylor expanded in z around inf

                                        \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                                      6. Applied rewrites99.8%

                                        \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                                      7. Step-by-step derivation
                                        1. Applied rewrites99.9%

                                          \[\leadsto \left(-6 \cdot \left(y - x\right)\right) \cdot \color{blue}{z} \]
                                        2. Taylor expanded in x around inf

                                          \[\leadsto \left(6 \cdot x\right) \cdot z \]
                                        3. Step-by-step derivation
                                          1. Applied rewrites76.1%

                                            \[\leadsto \left(6 \cdot x\right) \cdot z \]
                                        4. Recombined 4 regimes into one program.
                                        5. Final simplification80.1%

                                          \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.8 \cdot 10^{+93}:\\ \;\;\;\;\left(z \cdot x\right) \cdot 6\\ \mathbf{elif}\;z \leq -48:\\ \;\;\;\;\left(-6 \cdot y\right) \cdot z\\ \mathbf{elif}\;z \leq 0.66:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \mathbf{elif}\;z \leq 9.2 \cdot 10^{+140}:\\ \;\;\;\;\left(-6 \cdot y\right) \cdot z\\ \mathbf{else}:\\ \;\;\;\;\left(6 \cdot x\right) \cdot z\\ \end{array} \]
                                        6. Add Preprocessing

                                        Alternative 6: 74.4% accurate, 0.9× speedup?

                                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \left(z \cdot x\right) \cdot 6\\ t_1 := \left(-6 \cdot y\right) \cdot z\\ \mathbf{if}\;z \leq -5.8 \cdot 10^{+93}:\\ \;\;\;\;t\_0\\ \mathbf{elif}\;z \leq -48:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;z \leq 0.66:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \mathbf{elif}\;z \leq 9.2 \cdot 10^{+140}:\\ \;\;\;\;t\_1\\ \mathbf{else}:\\ \;\;\;\;t\_0\\ \end{array} \end{array} \]
                                        (FPCore (x y z)
                                         :precision binary64
                                         (let* ((t_0 (* (* z x) 6.0)) (t_1 (* (* -6.0 y) z)))
                                           (if (<= z -5.8e+93)
                                             t_0
                                             (if (<= z -48.0)
                                               t_1
                                               (if (<= z 0.66) (fma 4.0 (- y x) x) (if (<= z 9.2e+140) t_1 t_0))))))
                                        double code(double x, double y, double z) {
                                        	double t_0 = (z * x) * 6.0;
                                        	double t_1 = (-6.0 * y) * z;
                                        	double tmp;
                                        	if (z <= -5.8e+93) {
                                        		tmp = t_0;
                                        	} else if (z <= -48.0) {
                                        		tmp = t_1;
                                        	} else if (z <= 0.66) {
                                        		tmp = fma(4.0, (y - x), x);
                                        	} else if (z <= 9.2e+140) {
                                        		tmp = t_1;
                                        	} else {
                                        		tmp = t_0;
                                        	}
                                        	return tmp;
                                        }
                                        
                                        function code(x, y, z)
                                        	t_0 = Float64(Float64(z * x) * 6.0)
                                        	t_1 = Float64(Float64(-6.0 * y) * z)
                                        	tmp = 0.0
                                        	if (z <= -5.8e+93)
                                        		tmp = t_0;
                                        	elseif (z <= -48.0)
                                        		tmp = t_1;
                                        	elseif (z <= 0.66)
                                        		tmp = fma(4.0, Float64(y - x), x);
                                        	elseif (z <= 9.2e+140)
                                        		tmp = t_1;
                                        	else
                                        		tmp = t_0;
                                        	end
                                        	return tmp
                                        end
                                        
                                        code[x_, y_, z_] := Block[{t$95$0 = N[(N[(z * x), $MachinePrecision] * 6.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(-6.0 * y), $MachinePrecision] * z), $MachinePrecision]}, If[LessEqual[z, -5.8e+93], t$95$0, If[LessEqual[z, -48.0], t$95$1, If[LessEqual[z, 0.66], N[(4.0 * N[(y - x), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[z, 9.2e+140], t$95$1, t$95$0]]]]]]
                                        
                                        \begin{array}{l}
                                        
                                        \\
                                        \begin{array}{l}
                                        t_0 := \left(z \cdot x\right) \cdot 6\\
                                        t_1 := \left(-6 \cdot y\right) \cdot z\\
                                        \mathbf{if}\;z \leq -5.8 \cdot 10^{+93}:\\
                                        \;\;\;\;t\_0\\
                                        
                                        \mathbf{elif}\;z \leq -48:\\
                                        \;\;\;\;t\_1\\
                                        
                                        \mathbf{elif}\;z \leq 0.66:\\
                                        \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\
                                        
                                        \mathbf{elif}\;z \leq 9.2 \cdot 10^{+140}:\\
                                        \;\;\;\;t\_1\\
                                        
                                        \mathbf{else}:\\
                                        \;\;\;\;t\_0\\
                                        
                                        
                                        \end{array}
                                        \end{array}
                                        
                                        Derivation
                                        1. Split input into 3 regimes
                                        2. if z < -5.7999999999999997e93 or 9.19999999999999961e140 < z

                                          1. Initial program 99.8%

                                            \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                          2. Add Preprocessing
                                          3. Taylor expanded in x around inf

                                            \[\leadsto \color{blue}{x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                          4. Applied rewrites68.4%

                                            \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(6, z, -4\right), x, x\right)} \]
                                          5. Taylor expanded in z around inf

                                            \[\leadsto 6 \cdot \color{blue}{\left(x \cdot z\right)} \]
                                          6. Step-by-step derivation
                                            1. Applied rewrites68.4%

                                              \[\leadsto \left(z \cdot x\right) \cdot \color{blue}{6} \]

                                            if -5.7999999999999997e93 < z < -48 or 0.660000000000000031 < z < 9.19999999999999961e140

                                            1. Initial program 99.6%

                                              \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in x around 0

                                              \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                            4. Applied rewrites99.8%

                                              \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
                                            5. Taylor expanded in z around inf

                                              \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                                            6. Applied rewrites97.7%

                                              \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                                            7. Taylor expanded in x around 0

                                              \[\leadsto -6 \cdot \color{blue}{\left(y \cdot z\right)} \]
                                            8. Step-by-step derivation
                                              1. Applied rewrites57.1%

                                                \[\leadsto \left(-6 \cdot y\right) \cdot \color{blue}{z} \]

                                              if -48 < z < 0.660000000000000031

                                              1. Initial program 99.4%

                                                \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in z around 0

                                                \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                              4. Step-by-step derivation
                                                1. Applied rewrites96.8%

                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(4, y - x, x\right)} \]
                                              5. Recombined 3 regimes into one program.
                                              6. Final simplification80.1%

                                                \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -5.8 \cdot 10^{+93}:\\ \;\;\;\;\left(z \cdot x\right) \cdot 6\\ \mathbf{elif}\;z \leq -48:\\ \;\;\;\;\left(-6 \cdot y\right) \cdot z\\ \mathbf{elif}\;z \leq 0.66:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \mathbf{elif}\;z \leq 9.2 \cdot 10^{+140}:\\ \;\;\;\;\left(-6 \cdot y\right) \cdot z\\ \mathbf{else}:\\ \;\;\;\;\left(z \cdot x\right) \cdot 6\\ \end{array} \]
                                              7. Add Preprocessing

                                              Alternative 7: 97.6% accurate, 1.1× speedup?

                                              \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -0.55:\\ \;\;\;\;\left(y - x\right) \cdot \left(-6 \cdot z\right)\\ \mathbf{elif}\;z \leq 0.5:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(-6 \cdot z, y - x, x\right)\\ \end{array} \end{array} \]
                                              (FPCore (x y z)
                                               :precision binary64
                                               (if (<= z -0.55)
                                                 (* (- y x) (* -6.0 z))
                                                 (if (<= z 0.5) (fma 4.0 (- y x) x) (fma (* -6.0 z) (- y x) x))))
                                              double code(double x, double y, double z) {
                                              	double tmp;
                                              	if (z <= -0.55) {
                                              		tmp = (y - x) * (-6.0 * z);
                                              	} else if (z <= 0.5) {
                                              		tmp = fma(4.0, (y - x), x);
                                              	} else {
                                              		tmp = fma((-6.0 * z), (y - x), x);
                                              	}
                                              	return tmp;
                                              }
                                              
                                              function code(x, y, z)
                                              	tmp = 0.0
                                              	if (z <= -0.55)
                                              		tmp = Float64(Float64(y - x) * Float64(-6.0 * z));
                                              	elseif (z <= 0.5)
                                              		tmp = fma(4.0, Float64(y - x), x);
                                              	else
                                              		tmp = fma(Float64(-6.0 * z), Float64(y - x), x);
                                              	end
                                              	return tmp
                                              end
                                              
                                              code[x_, y_, z_] := If[LessEqual[z, -0.55], N[(N[(y - x), $MachinePrecision] * N[(-6.0 * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.5], N[(4.0 * N[(y - x), $MachinePrecision] + x), $MachinePrecision], N[(N[(-6.0 * z), $MachinePrecision] * N[(y - x), $MachinePrecision] + x), $MachinePrecision]]]
                                              
                                              \begin{array}{l}
                                              
                                              \\
                                              \begin{array}{l}
                                              \mathbf{if}\;z \leq -0.55:\\
                                              \;\;\;\;\left(y - x\right) \cdot \left(-6 \cdot z\right)\\
                                              
                                              \mathbf{elif}\;z \leq 0.5:\\
                                              \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\
                                              
                                              \mathbf{else}:\\
                                              \;\;\;\;\mathsf{fma}\left(-6 \cdot z, y - x, x\right)\\
                                              
                                              
                                              \end{array}
                                              \end{array}
                                              
                                              Derivation
                                              1. Split input into 3 regimes
                                              2. if z < -0.55000000000000004

                                                1. Initial program 99.7%

                                                  \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in x around 0

                                                  \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                                4. Applied rewrites99.7%

                                                  \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
                                                5. Taylor expanded in z around inf

                                                  \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                                                6. Applied rewrites96.7%

                                                  \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                                                7. Step-by-step derivation
                                                  1. Applied rewrites96.7%

                                                    \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(-6 \cdot z\right)} \]

                                                  if -0.55000000000000004 < z < 0.5

                                                  1. Initial program 99.4%

                                                    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in z around 0

                                                    \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                                  4. Step-by-step derivation
                                                    1. Applied rewrites98.1%

                                                      \[\leadsto \color{blue}{\mathsf{fma}\left(4, y - x, x\right)} \]

                                                    if 0.5 < z

                                                    1. Initial program 99.7%

                                                      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in x around 0

                                                      \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                                    4. Applied rewrites99.7%

                                                      \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
                                                    5. Taylor expanded in z around inf

                                                      \[\leadsto \mathsf{fma}\left(-6 \cdot z, \color{blue}{y} - x, x\right) \]
                                                    6. Step-by-step derivation
                                                      1. Applied rewrites99.0%

                                                        \[\leadsto \mathsf{fma}\left(-6 \cdot z, \color{blue}{y} - x, x\right) \]
                                                    7. Recombined 3 regimes into one program.
                                                    8. Final simplification98.0%

                                                      \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -0.55:\\ \;\;\;\;\left(y - x\right) \cdot \left(-6 \cdot z\right)\\ \mathbf{elif}\;z \leq 0.5:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(-6 \cdot z, y - x, x\right)\\ \end{array} \]
                                                    9. Add Preprocessing

                                                    Alternative 8: 97.6% accurate, 1.2× speedup?

                                                    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -0.55 \lor \neg \left(z \leq 0.5\right):\\ \;\;\;\;\left(y - x\right) \cdot \left(-6 \cdot z\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \end{array} \end{array} \]
                                                    (FPCore (x y z)
                                                     :precision binary64
                                                     (if (or (<= z -0.55) (not (<= z 0.5)))
                                                       (* (- y x) (* -6.0 z))
                                                       (fma 4.0 (- y x) x)))
                                                    double code(double x, double y, double z) {
                                                    	double tmp;
                                                    	if ((z <= -0.55) || !(z <= 0.5)) {
                                                    		tmp = (y - x) * (-6.0 * z);
                                                    	} else {
                                                    		tmp = fma(4.0, (y - x), x);
                                                    	}
                                                    	return tmp;
                                                    }
                                                    
                                                    function code(x, y, z)
                                                    	tmp = 0.0
                                                    	if ((z <= -0.55) || !(z <= 0.5))
                                                    		tmp = Float64(Float64(y - x) * Float64(-6.0 * z));
                                                    	else
                                                    		tmp = fma(4.0, Float64(y - x), x);
                                                    	end
                                                    	return tmp
                                                    end
                                                    
                                                    code[x_, y_, z_] := If[Or[LessEqual[z, -0.55], N[Not[LessEqual[z, 0.5]], $MachinePrecision]], N[(N[(y - x), $MachinePrecision] * N[(-6.0 * z), $MachinePrecision]), $MachinePrecision], N[(4.0 * N[(y - x), $MachinePrecision] + x), $MachinePrecision]]
                                                    
                                                    \begin{array}{l}
                                                    
                                                    \\
                                                    \begin{array}{l}
                                                    \mathbf{if}\;z \leq -0.55 \lor \neg \left(z \leq 0.5\right):\\
                                                    \;\;\;\;\left(y - x\right) \cdot \left(-6 \cdot z\right)\\
                                                    
                                                    \mathbf{else}:\\
                                                    \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\
                                                    
                                                    
                                                    \end{array}
                                                    \end{array}
                                                    
                                                    Derivation
                                                    1. Split input into 2 regimes
                                                    2. if z < -0.55000000000000004 or 0.5 < z

                                                      1. Initial program 99.7%

                                                        \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                      2. Add Preprocessing
                                                      3. Taylor expanded in x around 0

                                                        \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                                      4. Applied rewrites99.7%

                                                        \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
                                                      5. Taylor expanded in z around inf

                                                        \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                                                      6. Applied rewrites97.9%

                                                        \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                                                      7. Step-by-step derivation
                                                        1. Applied rewrites97.9%

                                                          \[\leadsto \left(y - x\right) \cdot \color{blue}{\left(-6 \cdot z\right)} \]

                                                        if -0.55000000000000004 < z < 0.5

                                                        1. Initial program 99.4%

                                                          \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                        2. Add Preprocessing
                                                        3. Taylor expanded in z around 0

                                                          \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                                        4. Step-by-step derivation
                                                          1. Applied rewrites98.1%

                                                            \[\leadsto \color{blue}{\mathsf{fma}\left(4, y - x, x\right)} \]
                                                        5. Recombined 2 regimes into one program.
                                                        6. Final simplification98.0%

                                                          \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -0.55 \lor \neg \left(z \leq 0.5\right):\\ \;\;\;\;\left(y - x\right) \cdot \left(-6 \cdot z\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \end{array} \]
                                                        7. Add Preprocessing

                                                        Alternative 9: 97.6% accurate, 1.2× speedup?

                                                        \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -0.55 \lor \neg \left(z \leq 0.5\right):\\ \;\;\;\;\left(-6 \cdot \left(y - x\right)\right) \cdot z\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \end{array} \end{array} \]
                                                        (FPCore (x y z)
                                                         :precision binary64
                                                         (if (or (<= z -0.55) (not (<= z 0.5)))
                                                           (* (* -6.0 (- y x)) z)
                                                           (fma 4.0 (- y x) x)))
                                                        double code(double x, double y, double z) {
                                                        	double tmp;
                                                        	if ((z <= -0.55) || !(z <= 0.5)) {
                                                        		tmp = (-6.0 * (y - x)) * z;
                                                        	} else {
                                                        		tmp = fma(4.0, (y - x), x);
                                                        	}
                                                        	return tmp;
                                                        }
                                                        
                                                        function code(x, y, z)
                                                        	tmp = 0.0
                                                        	if ((z <= -0.55) || !(z <= 0.5))
                                                        		tmp = Float64(Float64(-6.0 * Float64(y - x)) * z);
                                                        	else
                                                        		tmp = fma(4.0, Float64(y - x), x);
                                                        	end
                                                        	return tmp
                                                        end
                                                        
                                                        code[x_, y_, z_] := If[Or[LessEqual[z, -0.55], N[Not[LessEqual[z, 0.5]], $MachinePrecision]], N[(N[(-6.0 * N[(y - x), $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision], N[(4.0 * N[(y - x), $MachinePrecision] + x), $MachinePrecision]]
                                                        
                                                        \begin{array}{l}
                                                        
                                                        \\
                                                        \begin{array}{l}
                                                        \mathbf{if}\;z \leq -0.55 \lor \neg \left(z \leq 0.5\right):\\
                                                        \;\;\;\;\left(-6 \cdot \left(y - x\right)\right) \cdot z\\
                                                        
                                                        \mathbf{else}:\\
                                                        \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\
                                                        
                                                        
                                                        \end{array}
                                                        \end{array}
                                                        
                                                        Derivation
                                                        1. Split input into 2 regimes
                                                        2. if z < -0.55000000000000004 or 0.5 < z

                                                          1. Initial program 99.7%

                                                            \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                          2. Add Preprocessing
                                                          3. Taylor expanded in x around 0

                                                            \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                                          4. Applied rewrites99.7%

                                                            \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
                                                          5. Taylor expanded in z around inf

                                                            \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                                                          6. Applied rewrites97.9%

                                                            \[\leadsto \color{blue}{\left(z \cdot \left(y - x\right)\right) \cdot -6} \]
                                                          7. Step-by-step derivation
                                                            1. Applied rewrites97.9%

                                                              \[\leadsto \left(-6 \cdot \left(y - x\right)\right) \cdot \color{blue}{z} \]

                                                            if -0.55000000000000004 < z < 0.5

                                                            1. Initial program 99.4%

                                                              \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                            2. Add Preprocessing
                                                            3. Taylor expanded in z around 0

                                                              \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                                            4. Step-by-step derivation
                                                              1. Applied rewrites98.1%

                                                                \[\leadsto \color{blue}{\mathsf{fma}\left(4, y - x, x\right)} \]
                                                            5. Recombined 2 regimes into one program.
                                                            6. Final simplification98.0%

                                                              \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -0.55 \lor \neg \left(z \leq 0.5\right):\\ \;\;\;\;\left(-6 \cdot \left(y - x\right)\right) \cdot z\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \end{array} \]
                                                            7. Add Preprocessing

                                                            Alternative 10: 97.6% accurate, 1.2× speedup?

                                                            \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;z \leq -0.55 \lor \neg \left(z \leq 0.5\right):\\ \;\;\;\;\left(\left(y - x\right) \cdot z\right) \cdot -6\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \end{array} \end{array} \]
                                                            (FPCore (x y z)
                                                             :precision binary64
                                                             (if (or (<= z -0.55) (not (<= z 0.5)))
                                                               (* (* (- y x) z) -6.0)
                                                               (fma 4.0 (- y x) x)))
                                                            double code(double x, double y, double z) {
                                                            	double tmp;
                                                            	if ((z <= -0.55) || !(z <= 0.5)) {
                                                            		tmp = ((y - x) * z) * -6.0;
                                                            	} else {
                                                            		tmp = fma(4.0, (y - x), x);
                                                            	}
                                                            	return tmp;
                                                            }
                                                            
                                                            function code(x, y, z)
                                                            	tmp = 0.0
                                                            	if ((z <= -0.55) || !(z <= 0.5))
                                                            		tmp = Float64(Float64(Float64(y - x) * z) * -6.0);
                                                            	else
                                                            		tmp = fma(4.0, Float64(y - x), x);
                                                            	end
                                                            	return tmp
                                                            end
                                                            
                                                            code[x_, y_, z_] := If[Or[LessEqual[z, -0.55], N[Not[LessEqual[z, 0.5]], $MachinePrecision]], N[(N[(N[(y - x), $MachinePrecision] * z), $MachinePrecision] * -6.0), $MachinePrecision], N[(4.0 * N[(y - x), $MachinePrecision] + x), $MachinePrecision]]
                                                            
                                                            \begin{array}{l}
                                                            
                                                            \\
                                                            \begin{array}{l}
                                                            \mathbf{if}\;z \leq -0.55 \lor \neg \left(z \leq 0.5\right):\\
                                                            \;\;\;\;\left(\left(y - x\right) \cdot z\right) \cdot -6\\
                                                            
                                                            \mathbf{else}:\\
                                                            \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\
                                                            
                                                            
                                                            \end{array}
                                                            \end{array}
                                                            
                                                            Derivation
                                                            1. Split input into 2 regimes
                                                            2. if z < -0.55000000000000004 or 0.5 < z

                                                              1. Initial program 99.7%

                                                                \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                              2. Add Preprocessing
                                                              3. Taylor expanded in z around inf

                                                                \[\leadsto \color{blue}{-6 \cdot \left(z \cdot \left(y - x\right)\right)} \]
                                                              4. Step-by-step derivation
                                                                1. Applied rewrites97.9%

                                                                  \[\leadsto \color{blue}{\left(\left(y - x\right) \cdot z\right) \cdot -6} \]

                                                                if -0.55000000000000004 < z < 0.5

                                                                1. Initial program 99.4%

                                                                  \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                                2. Add Preprocessing
                                                                3. Taylor expanded in z around 0

                                                                  \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                                                4. Step-by-step derivation
                                                                  1. Applied rewrites98.1%

                                                                    \[\leadsto \color{blue}{\mathsf{fma}\left(4, y - x, x\right)} \]
                                                                5. Recombined 2 regimes into one program.
                                                                6. Final simplification98.0%

                                                                  \[\leadsto \begin{array}{l} \mathbf{if}\;z \leq -0.55 \lor \neg \left(z \leq 0.5\right):\\ \;\;\;\;\left(\left(y - x\right) \cdot z\right) \cdot -6\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(4, y - x, x\right)\\ \end{array} \]
                                                                7. Add Preprocessing

                                                                Alternative 11: 75.8% accurate, 1.3× speedup?

                                                                \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.15 \cdot 10^{+22} \lor \neg \left(y \leq 190000000000\right):\\ \;\;\;\;\mathsf{fma}\left(-6, z, 4\right) \cdot y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(z, 6, -3\right) \cdot x\\ \end{array} \end{array} \]
                                                                (FPCore (x y z)
                                                                 :precision binary64
                                                                 (if (or (<= y -1.15e+22) (not (<= y 190000000000.0)))
                                                                   (* (fma -6.0 z 4.0) y)
                                                                   (* (fma z 6.0 -3.0) x)))
                                                                double code(double x, double y, double z) {
                                                                	double tmp;
                                                                	if ((y <= -1.15e+22) || !(y <= 190000000000.0)) {
                                                                		tmp = fma(-6.0, z, 4.0) * y;
                                                                	} else {
                                                                		tmp = fma(z, 6.0, -3.0) * x;
                                                                	}
                                                                	return tmp;
                                                                }
                                                                
                                                                function code(x, y, z)
                                                                	tmp = 0.0
                                                                	if ((y <= -1.15e+22) || !(y <= 190000000000.0))
                                                                		tmp = Float64(fma(-6.0, z, 4.0) * y);
                                                                	else
                                                                		tmp = Float64(fma(z, 6.0, -3.0) * x);
                                                                	end
                                                                	return tmp
                                                                end
                                                                
                                                                code[x_, y_, z_] := If[Or[LessEqual[y, -1.15e+22], N[Not[LessEqual[y, 190000000000.0]], $MachinePrecision]], N[(N[(-6.0 * z + 4.0), $MachinePrecision] * y), $MachinePrecision], N[(N[(z * 6.0 + -3.0), $MachinePrecision] * x), $MachinePrecision]]
                                                                
                                                                \begin{array}{l}
                                                                
                                                                \\
                                                                \begin{array}{l}
                                                                \mathbf{if}\;y \leq -1.15 \cdot 10^{+22} \lor \neg \left(y \leq 190000000000\right):\\
                                                                \;\;\;\;\mathsf{fma}\left(-6, z, 4\right) \cdot y\\
                                                                
                                                                \mathbf{else}:\\
                                                                \;\;\;\;\mathsf{fma}\left(z, 6, -3\right) \cdot x\\
                                                                
                                                                
                                                                \end{array}
                                                                \end{array}
                                                                
                                                                Derivation
                                                                1. Split input into 2 regimes
                                                                2. if y < -1.1500000000000001e22 or 1.9e11 < y

                                                                  1. Initial program 99.6%

                                                                    \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                                  2. Add Preprocessing
                                                                  3. Taylor expanded in x around 0

                                                                    \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                                                  4. Step-by-step derivation
                                                                    1. Applied rewrites81.7%

                                                                      \[\leadsto \color{blue}{\mathsf{fma}\left(-6, z, 4\right) \cdot y} \]

                                                                    if -1.1500000000000001e22 < y < 1.9e11

                                                                    1. Initial program 99.5%

                                                                      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                                    2. Add Preprocessing
                                                                    3. Taylor expanded in x around 0

                                                                      \[\leadsto \color{blue}{6 \cdot \left(y \cdot \left(\frac{2}{3} - z\right)\right) + x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                                                    4. Applied rewrites99.8%

                                                                      \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(-6, z, 4\right), y - x, x\right)} \]
                                                                    5. Taylor expanded in x around inf

                                                                      \[\leadsto \color{blue}{x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                                                    6. Applied rewrites77.8%

                                                                      \[\leadsto \color{blue}{\mathsf{fma}\left(z, 6, -3\right) \cdot x} \]
                                                                  5. Recombined 2 regimes into one program.
                                                                  6. Final simplification79.5%

                                                                    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.15 \cdot 10^{+22} \lor \neg \left(y \leq 190000000000\right):\\ \;\;\;\;\mathsf{fma}\left(-6, z, 4\right) \cdot y\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(z, 6, -3\right) \cdot x\\ \end{array} \]
                                                                  7. Add Preprocessing

                                                                  Alternative 12: 37.2% accurate, 1.7× speedup?

                                                                  \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -10500 \lor \neg \left(x \leq 1.65 \cdot 10^{-129}\right):\\ \;\;\;\;-3 \cdot x\\ \mathbf{else}:\\ \;\;\;\;4 \cdot y\\ \end{array} \end{array} \]
                                                                  (FPCore (x y z)
                                                                   :precision binary64
                                                                   (if (or (<= x -10500.0) (not (<= x 1.65e-129))) (* -3.0 x) (* 4.0 y)))
                                                                  double code(double x, double y, double z) {
                                                                  	double tmp;
                                                                  	if ((x <= -10500.0) || !(x <= 1.65e-129)) {
                                                                  		tmp = -3.0 * x;
                                                                  	} else {
                                                                  		tmp = 4.0 * y;
                                                                  	}
                                                                  	return tmp;
                                                                  }
                                                                  
                                                                  module fmin_fmax_functions
                                                                      implicit none
                                                                      private
                                                                      public fmax
                                                                      public fmin
                                                                  
                                                                      interface fmax
                                                                          module procedure fmax88
                                                                          module procedure fmax44
                                                                          module procedure fmax84
                                                                          module procedure fmax48
                                                                      end interface
                                                                      interface fmin
                                                                          module procedure fmin88
                                                                          module procedure fmin44
                                                                          module procedure fmin84
                                                                          module procedure fmin48
                                                                      end interface
                                                                  contains
                                                                      real(8) function fmax88(x, y) result (res)
                                                                          real(8), intent (in) :: x
                                                                          real(8), intent (in) :: y
                                                                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                      end function
                                                                      real(4) function fmax44(x, y) result (res)
                                                                          real(4), intent (in) :: x
                                                                          real(4), intent (in) :: y
                                                                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                      end function
                                                                      real(8) function fmax84(x, y) result(res)
                                                                          real(8), intent (in) :: x
                                                                          real(4), intent (in) :: y
                                                                          res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                      end function
                                                                      real(8) function fmax48(x, y) result(res)
                                                                          real(4), intent (in) :: x
                                                                          real(8), intent (in) :: y
                                                                          res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                      end function
                                                                      real(8) function fmin88(x, y) result (res)
                                                                          real(8), intent (in) :: x
                                                                          real(8), intent (in) :: y
                                                                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                      end function
                                                                      real(4) function fmin44(x, y) result (res)
                                                                          real(4), intent (in) :: x
                                                                          real(4), intent (in) :: y
                                                                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                      end function
                                                                      real(8) function fmin84(x, y) result(res)
                                                                          real(8), intent (in) :: x
                                                                          real(4), intent (in) :: y
                                                                          res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                      end function
                                                                      real(8) function fmin48(x, y) result(res)
                                                                          real(4), intent (in) :: x
                                                                          real(8), intent (in) :: y
                                                                          res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                      end function
                                                                  end module
                                                                  
                                                                  real(8) function code(x, y, z)
                                                                  use fmin_fmax_functions
                                                                      real(8), intent (in) :: x
                                                                      real(8), intent (in) :: y
                                                                      real(8), intent (in) :: z
                                                                      real(8) :: tmp
                                                                      if ((x <= (-10500.0d0)) .or. (.not. (x <= 1.65d-129))) then
                                                                          tmp = (-3.0d0) * x
                                                                      else
                                                                          tmp = 4.0d0 * y
                                                                      end if
                                                                      code = tmp
                                                                  end function
                                                                  
                                                                  public static double code(double x, double y, double z) {
                                                                  	double tmp;
                                                                  	if ((x <= -10500.0) || !(x <= 1.65e-129)) {
                                                                  		tmp = -3.0 * x;
                                                                  	} else {
                                                                  		tmp = 4.0 * y;
                                                                  	}
                                                                  	return tmp;
                                                                  }
                                                                  
                                                                  def code(x, y, z):
                                                                  	tmp = 0
                                                                  	if (x <= -10500.0) or not (x <= 1.65e-129):
                                                                  		tmp = -3.0 * x
                                                                  	else:
                                                                  		tmp = 4.0 * y
                                                                  	return tmp
                                                                  
                                                                  function code(x, y, z)
                                                                  	tmp = 0.0
                                                                  	if ((x <= -10500.0) || !(x <= 1.65e-129))
                                                                  		tmp = Float64(-3.0 * x);
                                                                  	else
                                                                  		tmp = Float64(4.0 * y);
                                                                  	end
                                                                  	return tmp
                                                                  end
                                                                  
                                                                  function tmp_2 = code(x, y, z)
                                                                  	tmp = 0.0;
                                                                  	if ((x <= -10500.0) || ~((x <= 1.65e-129)))
                                                                  		tmp = -3.0 * x;
                                                                  	else
                                                                  		tmp = 4.0 * y;
                                                                  	end
                                                                  	tmp_2 = tmp;
                                                                  end
                                                                  
                                                                  code[x_, y_, z_] := If[Or[LessEqual[x, -10500.0], N[Not[LessEqual[x, 1.65e-129]], $MachinePrecision]], N[(-3.0 * x), $MachinePrecision], N[(4.0 * y), $MachinePrecision]]
                                                                  
                                                                  \begin{array}{l}
                                                                  
                                                                  \\
                                                                  \begin{array}{l}
                                                                  \mathbf{if}\;x \leq -10500 \lor \neg \left(x \leq 1.65 \cdot 10^{-129}\right):\\
                                                                  \;\;\;\;-3 \cdot x\\
                                                                  
                                                                  \mathbf{else}:\\
                                                                  \;\;\;\;4 \cdot y\\
                                                                  
                                                                  
                                                                  \end{array}
                                                                  \end{array}
                                                                  
                                                                  Derivation
                                                                  1. Split input into 2 regimes
                                                                  2. if x < -10500 or 1.64999999999999994e-129 < x

                                                                    1. Initial program 99.6%

                                                                      \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                                    2. Add Preprocessing
                                                                    3. Taylor expanded in x around inf

                                                                      \[\leadsto \color{blue}{x \cdot \left(1 + -6 \cdot \left(\frac{2}{3} - z\right)\right)} \]
                                                                    4. Applied rewrites75.8%

                                                                      \[\leadsto \color{blue}{\mathsf{fma}\left(\mathsf{fma}\left(6, z, -4\right), x, x\right)} \]
                                                                    5. Taylor expanded in z around 0

                                                                      \[\leadsto x + \color{blue}{-4 \cdot x} \]
                                                                    6. Step-by-step derivation
                                                                      1. Applied rewrites33.6%

                                                                        \[\leadsto -3 \cdot \color{blue}{x} \]

                                                                      if -10500 < x < 1.64999999999999994e-129

                                                                      1. Initial program 99.5%

                                                                        \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                                      2. Add Preprocessing
                                                                      3. Taylor expanded in z around 0

                                                                        \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                                                      4. Step-by-step derivation
                                                                        1. Applied rewrites54.9%

                                                                          \[\leadsto \color{blue}{\mathsf{fma}\left(4, y - x, x\right)} \]
                                                                        2. Taylor expanded in x around 0

                                                                          \[\leadsto 4 \cdot \color{blue}{y} \]
                                                                        3. Step-by-step derivation
                                                                          1. Applied rewrites44.8%

                                                                            \[\leadsto 4 \cdot \color{blue}{y} \]
                                                                        4. Recombined 2 regimes into one program.
                                                                        5. Final simplification37.9%

                                                                          \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -10500 \lor \neg \left(x \leq 1.65 \cdot 10^{-129}\right):\\ \;\;\;\;-3 \cdot x\\ \mathbf{else}:\\ \;\;\;\;4 \cdot y\\ \end{array} \]
                                                                        6. Add Preprocessing

                                                                        Alternative 13: 50.8% accurate, 3.1× speedup?

                                                                        \[\begin{array}{l} \\ \mathsf{fma}\left(4, y - x, x\right) \end{array} \]
                                                                        (FPCore (x y z) :precision binary64 (fma 4.0 (- y x) x))
                                                                        double code(double x, double y, double z) {
                                                                        	return fma(4.0, (y - x), x);
                                                                        }
                                                                        
                                                                        function code(x, y, z)
                                                                        	return fma(4.0, Float64(y - x), x)
                                                                        end
                                                                        
                                                                        code[x_, y_, z_] := N[(4.0 * N[(y - x), $MachinePrecision] + x), $MachinePrecision]
                                                                        
                                                                        \begin{array}{l}
                                                                        
                                                                        \\
                                                                        \mathsf{fma}\left(4, y - x, x\right)
                                                                        \end{array}
                                                                        
                                                                        Derivation
                                                                        1. Initial program 99.6%

                                                                          \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                                        2. Add Preprocessing
                                                                        3. Taylor expanded in z around 0

                                                                          \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                                                        4. Step-by-step derivation
                                                                          1. Applied rewrites48.1%

                                                                            \[\leadsto \color{blue}{\mathsf{fma}\left(4, y - x, x\right)} \]
                                                                          2. Final simplification48.1%

                                                                            \[\leadsto \mathsf{fma}\left(4, y - x, x\right) \]
                                                                          3. Add Preprocessing

                                                                          Alternative 14: 25.3% accurate, 5.2× speedup?

                                                                          \[\begin{array}{l} \\ 4 \cdot y \end{array} \]
                                                                          (FPCore (x y z) :precision binary64 (* 4.0 y))
                                                                          double code(double x, double y, double z) {
                                                                          	return 4.0 * y;
                                                                          }
                                                                          
                                                                          module fmin_fmax_functions
                                                                              implicit none
                                                                              private
                                                                              public fmax
                                                                              public fmin
                                                                          
                                                                              interface fmax
                                                                                  module procedure fmax88
                                                                                  module procedure fmax44
                                                                                  module procedure fmax84
                                                                                  module procedure fmax48
                                                                              end interface
                                                                              interface fmin
                                                                                  module procedure fmin88
                                                                                  module procedure fmin44
                                                                                  module procedure fmin84
                                                                                  module procedure fmin48
                                                                              end interface
                                                                          contains
                                                                              real(8) function fmax88(x, y) result (res)
                                                                                  real(8), intent (in) :: x
                                                                                  real(8), intent (in) :: y
                                                                                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                              end function
                                                                              real(4) function fmax44(x, y) result (res)
                                                                                  real(4), intent (in) :: x
                                                                                  real(4), intent (in) :: y
                                                                                  res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                              end function
                                                                              real(8) function fmax84(x, y) result(res)
                                                                                  real(8), intent (in) :: x
                                                                                  real(4), intent (in) :: y
                                                                                  res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                              end function
                                                                              real(8) function fmax48(x, y) result(res)
                                                                                  real(4), intent (in) :: x
                                                                                  real(8), intent (in) :: y
                                                                                  res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                              end function
                                                                              real(8) function fmin88(x, y) result (res)
                                                                                  real(8), intent (in) :: x
                                                                                  real(8), intent (in) :: y
                                                                                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                              end function
                                                                              real(4) function fmin44(x, y) result (res)
                                                                                  real(4), intent (in) :: x
                                                                                  real(4), intent (in) :: y
                                                                                  res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                              end function
                                                                              real(8) function fmin84(x, y) result(res)
                                                                                  real(8), intent (in) :: x
                                                                                  real(4), intent (in) :: y
                                                                                  res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                              end function
                                                                              real(8) function fmin48(x, y) result(res)
                                                                                  real(4), intent (in) :: x
                                                                                  real(8), intent (in) :: y
                                                                                  res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                              end function
                                                                          end module
                                                                          
                                                                          real(8) function code(x, y, z)
                                                                          use fmin_fmax_functions
                                                                              real(8), intent (in) :: x
                                                                              real(8), intent (in) :: y
                                                                              real(8), intent (in) :: z
                                                                              code = 4.0d0 * y
                                                                          end function
                                                                          
                                                                          public static double code(double x, double y, double z) {
                                                                          	return 4.0 * y;
                                                                          }
                                                                          
                                                                          def code(x, y, z):
                                                                          	return 4.0 * y
                                                                          
                                                                          function code(x, y, z)
                                                                          	return Float64(4.0 * y)
                                                                          end
                                                                          
                                                                          function tmp = code(x, y, z)
                                                                          	tmp = 4.0 * y;
                                                                          end
                                                                          
                                                                          code[x_, y_, z_] := N[(4.0 * y), $MachinePrecision]
                                                                          
                                                                          \begin{array}{l}
                                                                          
                                                                          \\
                                                                          4 \cdot y
                                                                          \end{array}
                                                                          
                                                                          Derivation
                                                                          1. Initial program 99.6%

                                                                            \[x + \left(\left(y - x\right) \cdot 6\right) \cdot \left(\frac{2}{3} - z\right) \]
                                                                          2. Add Preprocessing
                                                                          3. Taylor expanded in z around 0

                                                                            \[\leadsto \color{blue}{x + 4 \cdot \left(y - x\right)} \]
                                                                          4. Step-by-step derivation
                                                                            1. Applied rewrites48.1%

                                                                              \[\leadsto \color{blue}{\mathsf{fma}\left(4, y - x, x\right)} \]
                                                                            2. Taylor expanded in x around 0

                                                                              \[\leadsto 4 \cdot \color{blue}{y} \]
                                                                            3. Step-by-step derivation
                                                                              1. Applied rewrites24.6%

                                                                                \[\leadsto 4 \cdot \color{blue}{y} \]
                                                                              2. Final simplification24.6%

                                                                                \[\leadsto 4 \cdot y \]
                                                                              3. Add Preprocessing

                                                                              Reproduce

                                                                              ?
                                                                              herbie shell --seed 2025018 
                                                                              (FPCore (x y z)
                                                                                :name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, D"
                                                                                :precision binary64
                                                                                (+ x (* (* (- y x) 6.0) (- (/ 2.0 3.0) z))))