Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1

Percentage Accurate: 100.0% → 100.0%
Time: 3.5s
Alternatives: 10
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x - y}{z - y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (- x y) (- z y)))
double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x - y) / (z - y)
end function
public static double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
def code(x, y, z):
	return (x - y) / (z - y)
function code(x, y, z)
	return Float64(Float64(x - y) / Float64(z - y))
end
function tmp = code(x, y, z)
	tmp = (x - y) / (z - y);
end
code[x_, y_, z_] := N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{z - y}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 10 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{z - y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (- x y) (- z y)))
double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x - y) / (z - y)
end function
public static double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
def code(x, y, z):
	return (x - y) / (z - y)
function code(x, y, z)
	return Float64(Float64(x - y) / Float64(z - y))
end
function tmp = code(x, y, z)
	tmp = (x - y) / (z - y);
end
code[x_, y_, z_] := N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{z - y}
\end{array}

Alternative 1: 100.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x - y}{z - y} \end{array} \]
(FPCore (x y z) :precision binary64 (/ (- x y) (- z y)))
double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x - y) / (z - y)
end function
public static double code(double x, double y, double z) {
	return (x - y) / (z - y);
}
def code(x, y, z):
	return (x - y) / (z - y)
function code(x, y, z)
	return Float64(Float64(x - y) / Float64(z - y))
end
function tmp = code(x, y, z)
	tmp = (x - y) / (z - y);
end
code[x_, y_, z_] := N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x - y}{z - y}
\end{array}
Derivation
  1. Initial program 100.0%

    \[\frac{x - y}{z - y} \]
  2. Add Preprocessing
  3. Add Preprocessing

Alternative 2: 68.2% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{z - y}\\ t_1 := \frac{x}{-y}\\ \mathbf{if}\;t\_0 \leq -4 \cdot 10^{+136}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-13}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-208}:\\ \;\;\;\;\frac{y}{-z}\\ \mathbf{elif}\;t\_0 \leq 0.1:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
(FPCore (x y z)
 :precision binary64
 (let* ((t_0 (/ (- x y) (- z y))) (t_1 (/ x (- y))))
   (if (<= t_0 -4e+136)
     t_1
     (if (<= t_0 -2e-13)
       (/ x z)
       (if (<= t_0 5e-208)
         (/ y (- z))
         (if (<= t_0 0.1) (/ x z) (if (<= t_0 2.0) 1.0 t_1)))))))
double code(double x, double y, double z) {
	double t_0 = (x - y) / (z - y);
	double t_1 = x / -y;
	double tmp;
	if (t_0 <= -4e+136) {
		tmp = t_1;
	} else if (t_0 <= -2e-13) {
		tmp = x / z;
	} else if (t_0 <= 5e-208) {
		tmp = y / -z;
	} else if (t_0 <= 0.1) {
		tmp = x / z;
	} else if (t_0 <= 2.0) {
		tmp = 1.0;
	} else {
		tmp = t_1;
	}
	return tmp;
}
module fmin_fmax_functions
    implicit none
    private
    public fmax
    public fmin

    interface fmax
        module procedure fmax88
        module procedure fmax44
        module procedure fmax84
        module procedure fmax48
    end interface
    interface fmin
        module procedure fmin88
        module procedure fmin44
        module procedure fmin84
        module procedure fmin48
    end interface
contains
    real(8) function fmax88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(4) function fmax44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
    end function
    real(8) function fmax84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmax48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
    end function
    real(8) function fmin88(x, y) result (res)
        real(8), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(4) function fmin44(x, y) result (res)
        real(4), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
    end function
    real(8) function fmin84(x, y) result(res)
        real(8), intent (in) :: x
        real(4), intent (in) :: y
        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
    end function
    real(8) function fmin48(x, y) result(res)
        real(4), intent (in) :: x
        real(8), intent (in) :: y
        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
    end function
end module

real(8) function code(x, y, z)
use fmin_fmax_functions
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = (x - y) / (z - y)
    t_1 = x / -y
    if (t_0 <= (-4d+136)) then
        tmp = t_1
    else if (t_0 <= (-2d-13)) then
        tmp = x / z
    else if (t_0 <= 5d-208) then
        tmp = y / -z
    else if (t_0 <= 0.1d0) then
        tmp = x / z
    else if (t_0 <= 2.0d0) then
        tmp = 1.0d0
    else
        tmp = t_1
    end if
    code = tmp
end function
public static double code(double x, double y, double z) {
	double t_0 = (x - y) / (z - y);
	double t_1 = x / -y;
	double tmp;
	if (t_0 <= -4e+136) {
		tmp = t_1;
	} else if (t_0 <= -2e-13) {
		tmp = x / z;
	} else if (t_0 <= 5e-208) {
		tmp = y / -z;
	} else if (t_0 <= 0.1) {
		tmp = x / z;
	} else if (t_0 <= 2.0) {
		tmp = 1.0;
	} else {
		tmp = t_1;
	}
	return tmp;
}
def code(x, y, z):
	t_0 = (x - y) / (z - y)
	t_1 = x / -y
	tmp = 0
	if t_0 <= -4e+136:
		tmp = t_1
	elif t_0 <= -2e-13:
		tmp = x / z
	elif t_0 <= 5e-208:
		tmp = y / -z
	elif t_0 <= 0.1:
		tmp = x / z
	elif t_0 <= 2.0:
		tmp = 1.0
	else:
		tmp = t_1
	return tmp
function code(x, y, z)
	t_0 = Float64(Float64(x - y) / Float64(z - y))
	t_1 = Float64(x / Float64(-y))
	tmp = 0.0
	if (t_0 <= -4e+136)
		tmp = t_1;
	elseif (t_0 <= -2e-13)
		tmp = Float64(x / z);
	elseif (t_0 <= 5e-208)
		tmp = Float64(y / Float64(-z));
	elseif (t_0 <= 0.1)
		tmp = Float64(x / z);
	elseif (t_0 <= 2.0)
		tmp = 1.0;
	else
		tmp = t_1;
	end
	return tmp
end
function tmp_2 = code(x, y, z)
	t_0 = (x - y) / (z - y);
	t_1 = x / -y;
	tmp = 0.0;
	if (t_0 <= -4e+136)
		tmp = t_1;
	elseif (t_0 <= -2e-13)
		tmp = x / z;
	elseif (t_0 <= 5e-208)
		tmp = y / -z;
	elseif (t_0 <= 0.1)
		tmp = x / z;
	elseif (t_0 <= 2.0)
		tmp = 1.0;
	else
		tmp = t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / (-y)), $MachinePrecision]}, If[LessEqual[t$95$0, -4e+136], t$95$1, If[LessEqual[t$95$0, -2e-13], N[(x / z), $MachinePrecision], If[LessEqual[t$95$0, 5e-208], N[(y / (-z)), $MachinePrecision], If[LessEqual[t$95$0, 0.1], N[(x / z), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, t$95$1]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{x - y}{z - y}\\
t_1 := \frac{x}{-y}\\
\mathbf{if}\;t\_0 \leq -4 \cdot 10^{+136}:\\
\;\;\;\;t\_1\\

\mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-13}:\\
\;\;\;\;\frac{x}{z}\\

\mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-208}:\\
\;\;\;\;\frac{y}{-z}\\

\mathbf{elif}\;t\_0 \leq 0.1:\\
\;\;\;\;\frac{x}{z}\\

\mathbf{elif}\;t\_0 \leq 2:\\
\;\;\;\;1\\

\mathbf{else}:\\
\;\;\;\;t\_1\\


\end{array}
\end{array}
Derivation
  1. Split input into 4 regimes
  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.00000000000000023e136 or 2 < (/.f64 (-.f64 x y) (-.f64 z y))

    1. Initial program 100.0%

      \[\frac{x - y}{z - y} \]
    2. Add Preprocessing
    3. Taylor expanded in y around inf

      \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{x}{y}\right) - -1 \cdot \frac{z}{y}} \]
    4. Step-by-step derivation
      1. Applied rewrites69.4%

        \[\leadsto \color{blue}{\frac{z - x}{y} - -1} \]
      2. Taylor expanded in x around inf

        \[\leadsto -1 \cdot \color{blue}{\frac{x}{y}} \]
      3. Step-by-step derivation
        1. Applied rewrites66.3%

          \[\leadsto \frac{x}{\color{blue}{-y}} \]

        if -4.00000000000000023e136 < (/.f64 (-.f64 x y) (-.f64 z y)) < -2.0000000000000001e-13 or 4.99999999999999963e-208 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001

        1. Initial program 99.9%

          \[\frac{x - y}{z - y} \]
        2. Add Preprocessing
        3. Taylor expanded in y around 0

          \[\leadsto \color{blue}{\frac{x}{z}} \]
        4. Step-by-step derivation
          1. Applied rewrites74.1%

            \[\leadsto \color{blue}{\frac{x}{z}} \]

          if -2.0000000000000001e-13 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4.99999999999999963e-208

          1. Initial program 100.0%

            \[\frac{x - y}{z - y} \]
          2. Add Preprocessing
          3. Taylor expanded in x around 0

            \[\leadsto \color{blue}{-1 \cdot \frac{y}{z - y}} \]
          4. Step-by-step derivation
            1. Applied rewrites70.8%

              \[\leadsto \color{blue}{\frac{y}{y - z}} \]
            2. Taylor expanded in y around 0

              \[\leadsto \frac{y}{-1 \cdot \color{blue}{z}} \]
            3. Step-by-step derivation
              1. Applied rewrites70.6%

                \[\leadsto \frac{y}{-z} \]

              if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

              1. Initial program 100.0%

                \[\frac{x - y}{z - y} \]
              2. Add Preprocessing
              3. Taylor expanded in y around inf

                \[\leadsto \color{blue}{1} \]
              4. Step-by-step derivation
                1. Applied rewrites97.9%

                  \[\leadsto \color{blue}{1} \]
              5. Recombined 4 regimes into one program.
              6. Add Preprocessing

              Alternative 3: 84.3% accurate, 0.2× speedup?

              \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{z - y}\\ t_1 := \frac{x}{z - y}\\ \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-13}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-208}:\\ \;\;\;\;\frac{y}{y - z}\\ \mathbf{elif}\;t\_0 \leq 0.1:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_0 \leq 1000:\\ \;\;\;\;1 - \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
              (FPCore (x y z)
               :precision binary64
               (let* ((t_0 (/ (- x y) (- z y))) (t_1 (/ x (- z y))))
                 (if (<= t_0 -2e-13)
                   t_1
                   (if (<= t_0 5e-208)
                     (/ y (- y z))
                     (if (<= t_0 0.1) (/ x z) (if (<= t_0 1000.0) (- 1.0 (/ x y)) t_1))))))
              double code(double x, double y, double z) {
              	double t_0 = (x - y) / (z - y);
              	double t_1 = x / (z - y);
              	double tmp;
              	if (t_0 <= -2e-13) {
              		tmp = t_1;
              	} else if (t_0 <= 5e-208) {
              		tmp = y / (y - z);
              	} else if (t_0 <= 0.1) {
              		tmp = x / z;
              	} else if (t_0 <= 1000.0) {
              		tmp = 1.0 - (x / y);
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              module fmin_fmax_functions
                  implicit none
                  private
                  public fmax
                  public fmin
              
                  interface fmax
                      module procedure fmax88
                      module procedure fmax44
                      module procedure fmax84
                      module procedure fmax48
                  end interface
                  interface fmin
                      module procedure fmin88
                      module procedure fmin44
                      module procedure fmin84
                      module procedure fmin48
                  end interface
              contains
                  real(8) function fmax88(x, y) result (res)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                  end function
                  real(4) function fmax44(x, y) result (res)
                      real(4), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                  end function
                  real(8) function fmax84(x, y) result(res)
                      real(8), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                  end function
                  real(8) function fmax48(x, y) result(res)
                      real(4), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                  end function
                  real(8) function fmin88(x, y) result (res)
                      real(8), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                  end function
                  real(4) function fmin44(x, y) result (res)
                      real(4), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                  end function
                  real(8) function fmin84(x, y) result(res)
                      real(8), intent (in) :: x
                      real(4), intent (in) :: y
                      res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                  end function
                  real(8) function fmin48(x, y) result(res)
                      real(4), intent (in) :: x
                      real(8), intent (in) :: y
                      res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                  end function
              end module
              
              real(8) function code(x, y, z)
              use fmin_fmax_functions
                  real(8), intent (in) :: x
                  real(8), intent (in) :: y
                  real(8), intent (in) :: z
                  real(8) :: t_0
                  real(8) :: t_1
                  real(8) :: tmp
                  t_0 = (x - y) / (z - y)
                  t_1 = x / (z - y)
                  if (t_0 <= (-2d-13)) then
                      tmp = t_1
                  else if (t_0 <= 5d-208) then
                      tmp = y / (y - z)
                  else if (t_0 <= 0.1d0) then
                      tmp = x / z
                  else if (t_0 <= 1000.0d0) then
                      tmp = 1.0d0 - (x / y)
                  else
                      tmp = t_1
                  end if
                  code = tmp
              end function
              
              public static double code(double x, double y, double z) {
              	double t_0 = (x - y) / (z - y);
              	double t_1 = x / (z - y);
              	double tmp;
              	if (t_0 <= -2e-13) {
              		tmp = t_1;
              	} else if (t_0 <= 5e-208) {
              		tmp = y / (y - z);
              	} else if (t_0 <= 0.1) {
              		tmp = x / z;
              	} else if (t_0 <= 1000.0) {
              		tmp = 1.0 - (x / y);
              	} else {
              		tmp = t_1;
              	}
              	return tmp;
              }
              
              def code(x, y, z):
              	t_0 = (x - y) / (z - y)
              	t_1 = x / (z - y)
              	tmp = 0
              	if t_0 <= -2e-13:
              		tmp = t_1
              	elif t_0 <= 5e-208:
              		tmp = y / (y - z)
              	elif t_0 <= 0.1:
              		tmp = x / z
              	elif t_0 <= 1000.0:
              		tmp = 1.0 - (x / y)
              	else:
              		tmp = t_1
              	return tmp
              
              function code(x, y, z)
              	t_0 = Float64(Float64(x - y) / Float64(z - y))
              	t_1 = Float64(x / Float64(z - y))
              	tmp = 0.0
              	if (t_0 <= -2e-13)
              		tmp = t_1;
              	elseif (t_0 <= 5e-208)
              		tmp = Float64(y / Float64(y - z));
              	elseif (t_0 <= 0.1)
              		tmp = Float64(x / z);
              	elseif (t_0 <= 1000.0)
              		tmp = Float64(1.0 - Float64(x / y));
              	else
              		tmp = t_1;
              	end
              	return tmp
              end
              
              function tmp_2 = code(x, y, z)
              	t_0 = (x - y) / (z - y);
              	t_1 = x / (z - y);
              	tmp = 0.0;
              	if (t_0 <= -2e-13)
              		tmp = t_1;
              	elseif (t_0 <= 5e-208)
              		tmp = y / (y - z);
              	elseif (t_0 <= 0.1)
              		tmp = x / z;
              	elseif (t_0 <= 1000.0)
              		tmp = 1.0 - (x / y);
              	else
              		tmp = t_1;
              	end
              	tmp_2 = tmp;
              end
              
              code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-13], t$95$1, If[LessEqual[t$95$0, 5e-208], N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.1], N[(x / z), $MachinePrecision], If[LessEqual[t$95$0, 1000.0], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]]
              
              \begin{array}{l}
              
              \\
              \begin{array}{l}
              t_0 := \frac{x - y}{z - y}\\
              t_1 := \frac{x}{z - y}\\
              \mathbf{if}\;t\_0 \leq -2 \cdot 10^{-13}:\\
              \;\;\;\;t\_1\\
              
              \mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-208}:\\
              \;\;\;\;\frac{y}{y - z}\\
              
              \mathbf{elif}\;t\_0 \leq 0.1:\\
              \;\;\;\;\frac{x}{z}\\
              
              \mathbf{elif}\;t\_0 \leq 1000:\\
              \;\;\;\;1 - \frac{x}{y}\\
              
              \mathbf{else}:\\
              \;\;\;\;t\_1\\
              
              
              \end{array}
              \end{array}
              
              Derivation
              1. Split input into 4 regimes
              2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -2.0000000000000001e-13 or 1e3 < (/.f64 (-.f64 x y) (-.f64 z y))

                1. Initial program 99.9%

                  \[\frac{x - y}{z - y} \]
                2. Add Preprocessing
                3. Taylor expanded in x around inf

                  \[\leadsto \frac{\color{blue}{x}}{z - y} \]
                4. Step-by-step derivation
                  1. Applied rewrites97.4%

                    \[\leadsto \frac{\color{blue}{x}}{z - y} \]

                  if -2.0000000000000001e-13 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4.99999999999999963e-208

                  1. Initial program 100.0%

                    \[\frac{x - y}{z - y} \]
                  2. Add Preprocessing
                  3. Taylor expanded in x around 0

                    \[\leadsto \color{blue}{-1 \cdot \frac{y}{z - y}} \]
                  4. Step-by-step derivation
                    1. Applied rewrites70.8%

                      \[\leadsto \color{blue}{\frac{y}{y - z}} \]

                    if 4.99999999999999963e-208 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001

                    1. Initial program 100.0%

                      \[\frac{x - y}{z - y} \]
                    2. Add Preprocessing
                    3. Taylor expanded in y around 0

                      \[\leadsto \color{blue}{\frac{x}{z}} \]
                    4. Step-by-step derivation
                      1. Applied rewrites80.4%

                        \[\leadsto \color{blue}{\frac{x}{z}} \]

                      if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1e3

                      1. Initial program 100.0%

                        \[\frac{x - y}{z - y} \]
                      2. Add Preprocessing
                      3. Taylor expanded in z around 0

                        \[\leadsto \color{blue}{-1 \cdot \frac{x - y}{y}} \]
                      4. Step-by-step derivation
                        1. Applied rewrites98.4%

                          \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
                      5. Recombined 4 regimes into one program.
                      6. Add Preprocessing

                      Alternative 4: 68.7% accurate, 0.2× speedup?

                      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{z - y}\\ \mathbf{if}\;t\_0 \leq -4 \cdot 10^{+136}:\\ \;\;\;\;\frac{x}{-y}\\ \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-13}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-208}:\\ \;\;\;\;\frac{y}{y - z}\\ \mathbf{elif}\;t\_0 \leq 0.1:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{y}\\ \end{array} \end{array} \]
                      (FPCore (x y z)
                       :precision binary64
                       (let* ((t_0 (/ (- x y) (- z y))))
                         (if (<= t_0 -4e+136)
                           (/ x (- y))
                           (if (<= t_0 -2e-13)
                             (/ x z)
                             (if (<= t_0 5e-208)
                               (/ y (- y z))
                               (if (<= t_0 0.1) (/ x z) (- 1.0 (/ x y))))))))
                      double code(double x, double y, double z) {
                      	double t_0 = (x - y) / (z - y);
                      	double tmp;
                      	if (t_0 <= -4e+136) {
                      		tmp = x / -y;
                      	} else if (t_0 <= -2e-13) {
                      		tmp = x / z;
                      	} else if (t_0 <= 5e-208) {
                      		tmp = y / (y - z);
                      	} else if (t_0 <= 0.1) {
                      		tmp = x / z;
                      	} else {
                      		tmp = 1.0 - (x / y);
                      	}
                      	return tmp;
                      }
                      
                      module fmin_fmax_functions
                          implicit none
                          private
                          public fmax
                          public fmin
                      
                          interface fmax
                              module procedure fmax88
                              module procedure fmax44
                              module procedure fmax84
                              module procedure fmax48
                          end interface
                          interface fmin
                              module procedure fmin88
                              module procedure fmin44
                              module procedure fmin84
                              module procedure fmin48
                          end interface
                      contains
                          real(8) function fmax88(x, y) result (res)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                          end function
                          real(4) function fmax44(x, y) result (res)
                              real(4), intent (in) :: x
                              real(4), intent (in) :: y
                              res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                          end function
                          real(8) function fmax84(x, y) result(res)
                              real(8), intent (in) :: x
                              real(4), intent (in) :: y
                              res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                          end function
                          real(8) function fmax48(x, y) result(res)
                              real(4), intent (in) :: x
                              real(8), intent (in) :: y
                              res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                          end function
                          real(8) function fmin88(x, y) result (res)
                              real(8), intent (in) :: x
                              real(8), intent (in) :: y
                              res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                          end function
                          real(4) function fmin44(x, y) result (res)
                              real(4), intent (in) :: x
                              real(4), intent (in) :: y
                              res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                          end function
                          real(8) function fmin84(x, y) result(res)
                              real(8), intent (in) :: x
                              real(4), intent (in) :: y
                              res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                          end function
                          real(8) function fmin48(x, y) result(res)
                              real(4), intent (in) :: x
                              real(8), intent (in) :: y
                              res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                          end function
                      end module
                      
                      real(8) function code(x, y, z)
                      use fmin_fmax_functions
                          real(8), intent (in) :: x
                          real(8), intent (in) :: y
                          real(8), intent (in) :: z
                          real(8) :: t_0
                          real(8) :: tmp
                          t_0 = (x - y) / (z - y)
                          if (t_0 <= (-4d+136)) then
                              tmp = x / -y
                          else if (t_0 <= (-2d-13)) then
                              tmp = x / z
                          else if (t_0 <= 5d-208) then
                              tmp = y / (y - z)
                          else if (t_0 <= 0.1d0) then
                              tmp = x / z
                          else
                              tmp = 1.0d0 - (x / y)
                          end if
                          code = tmp
                      end function
                      
                      public static double code(double x, double y, double z) {
                      	double t_0 = (x - y) / (z - y);
                      	double tmp;
                      	if (t_0 <= -4e+136) {
                      		tmp = x / -y;
                      	} else if (t_0 <= -2e-13) {
                      		tmp = x / z;
                      	} else if (t_0 <= 5e-208) {
                      		tmp = y / (y - z);
                      	} else if (t_0 <= 0.1) {
                      		tmp = x / z;
                      	} else {
                      		tmp = 1.0 - (x / y);
                      	}
                      	return tmp;
                      }
                      
                      def code(x, y, z):
                      	t_0 = (x - y) / (z - y)
                      	tmp = 0
                      	if t_0 <= -4e+136:
                      		tmp = x / -y
                      	elif t_0 <= -2e-13:
                      		tmp = x / z
                      	elif t_0 <= 5e-208:
                      		tmp = y / (y - z)
                      	elif t_0 <= 0.1:
                      		tmp = x / z
                      	else:
                      		tmp = 1.0 - (x / y)
                      	return tmp
                      
                      function code(x, y, z)
                      	t_0 = Float64(Float64(x - y) / Float64(z - y))
                      	tmp = 0.0
                      	if (t_0 <= -4e+136)
                      		tmp = Float64(x / Float64(-y));
                      	elseif (t_0 <= -2e-13)
                      		tmp = Float64(x / z);
                      	elseif (t_0 <= 5e-208)
                      		tmp = Float64(y / Float64(y - z));
                      	elseif (t_0 <= 0.1)
                      		tmp = Float64(x / z);
                      	else
                      		tmp = Float64(1.0 - Float64(x / y));
                      	end
                      	return tmp
                      end
                      
                      function tmp_2 = code(x, y, z)
                      	t_0 = (x - y) / (z - y);
                      	tmp = 0.0;
                      	if (t_0 <= -4e+136)
                      		tmp = x / -y;
                      	elseif (t_0 <= -2e-13)
                      		tmp = x / z;
                      	elseif (t_0 <= 5e-208)
                      		tmp = y / (y - z);
                      	elseif (t_0 <= 0.1)
                      		tmp = x / z;
                      	else
                      		tmp = 1.0 - (x / y);
                      	end
                      	tmp_2 = tmp;
                      end
                      
                      code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4e+136], N[(x / (-y)), $MachinePrecision], If[LessEqual[t$95$0, -2e-13], N[(x / z), $MachinePrecision], If[LessEqual[t$95$0, 5e-208], N[(y / N[(y - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.1], N[(x / z), $MachinePrecision], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]]]]]]
                      
                      \begin{array}{l}
                      
                      \\
                      \begin{array}{l}
                      t_0 := \frac{x - y}{z - y}\\
                      \mathbf{if}\;t\_0 \leq -4 \cdot 10^{+136}:\\
                      \;\;\;\;\frac{x}{-y}\\
                      
                      \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-13}:\\
                      \;\;\;\;\frac{x}{z}\\
                      
                      \mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-208}:\\
                      \;\;\;\;\frac{y}{y - z}\\
                      
                      \mathbf{elif}\;t\_0 \leq 0.1:\\
                      \;\;\;\;\frac{x}{z}\\
                      
                      \mathbf{else}:\\
                      \;\;\;\;1 - \frac{x}{y}\\
                      
                      
                      \end{array}
                      \end{array}
                      
                      Derivation
                      1. Split input into 4 regimes
                      2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.00000000000000023e136

                        1. Initial program 99.9%

                          \[\frac{x - y}{z - y} \]
                        2. Add Preprocessing
                        3. Taylor expanded in y around inf

                          \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{x}{y}\right) - -1 \cdot \frac{z}{y}} \]
                        4. Step-by-step derivation
                          1. Applied rewrites75.2%

                            \[\leadsto \color{blue}{\frac{z - x}{y} - -1} \]
                          2. Taylor expanded in x around inf

                            \[\leadsto -1 \cdot \color{blue}{\frac{x}{y}} \]
                          3. Step-by-step derivation
                            1. Applied rewrites75.2%

                              \[\leadsto \frac{x}{\color{blue}{-y}} \]

                            if -4.00000000000000023e136 < (/.f64 (-.f64 x y) (-.f64 z y)) < -2.0000000000000001e-13 or 4.99999999999999963e-208 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001

                            1. Initial program 99.9%

                              \[\frac{x - y}{z - y} \]
                            2. Add Preprocessing
                            3. Taylor expanded in y around 0

                              \[\leadsto \color{blue}{\frac{x}{z}} \]
                            4. Step-by-step derivation
                              1. Applied rewrites74.1%

                                \[\leadsto \color{blue}{\frac{x}{z}} \]

                              if -2.0000000000000001e-13 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4.99999999999999963e-208

                              1. Initial program 100.0%

                                \[\frac{x - y}{z - y} \]
                              2. Add Preprocessing
                              3. Taylor expanded in x around 0

                                \[\leadsto \color{blue}{-1 \cdot \frac{y}{z - y}} \]
                              4. Step-by-step derivation
                                1. Applied rewrites70.8%

                                  \[\leadsto \color{blue}{\frac{y}{y - z}} \]

                                if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y))

                                1. Initial program 100.0%

                                  \[\frac{x - y}{z - y} \]
                                2. Add Preprocessing
                                3. Taylor expanded in z around 0

                                  \[\leadsto \color{blue}{-1 \cdot \frac{x - y}{y}} \]
                                4. Step-by-step derivation
                                  1. Applied rewrites86.8%

                                    \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
                                5. Recombined 4 regimes into one program.
                                6. Add Preprocessing

                                Alternative 5: 68.7% accurate, 0.2× speedup?

                                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{z - y}\\ \mathbf{if}\;t\_0 \leq -4 \cdot 10^{+136}:\\ \;\;\;\;\frac{x}{-y}\\ \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-13}:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-208}:\\ \;\;\;\;\frac{y}{-z}\\ \mathbf{elif}\;t\_0 \leq 0.1:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;1 - \frac{x}{y}\\ \end{array} \end{array} \]
                                (FPCore (x y z)
                                 :precision binary64
                                 (let* ((t_0 (/ (- x y) (- z y))))
                                   (if (<= t_0 -4e+136)
                                     (/ x (- y))
                                     (if (<= t_0 -2e-13)
                                       (/ x z)
                                       (if (<= t_0 5e-208)
                                         (/ y (- z))
                                         (if (<= t_0 0.1) (/ x z) (- 1.0 (/ x y))))))))
                                double code(double x, double y, double z) {
                                	double t_0 = (x - y) / (z - y);
                                	double tmp;
                                	if (t_0 <= -4e+136) {
                                		tmp = x / -y;
                                	} else if (t_0 <= -2e-13) {
                                		tmp = x / z;
                                	} else if (t_0 <= 5e-208) {
                                		tmp = y / -z;
                                	} else if (t_0 <= 0.1) {
                                		tmp = x / z;
                                	} else {
                                		tmp = 1.0 - (x / y);
                                	}
                                	return tmp;
                                }
                                
                                module fmin_fmax_functions
                                    implicit none
                                    private
                                    public fmax
                                    public fmin
                                
                                    interface fmax
                                        module procedure fmax88
                                        module procedure fmax44
                                        module procedure fmax84
                                        module procedure fmax48
                                    end interface
                                    interface fmin
                                        module procedure fmin88
                                        module procedure fmin44
                                        module procedure fmin84
                                        module procedure fmin48
                                    end interface
                                contains
                                    real(8) function fmax88(x, y) result (res)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                    end function
                                    real(4) function fmax44(x, y) result (res)
                                        real(4), intent (in) :: x
                                        real(4), intent (in) :: y
                                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                    end function
                                    real(8) function fmax84(x, y) result(res)
                                        real(8), intent (in) :: x
                                        real(4), intent (in) :: y
                                        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                    end function
                                    real(8) function fmax48(x, y) result(res)
                                        real(4), intent (in) :: x
                                        real(8), intent (in) :: y
                                        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                    end function
                                    real(8) function fmin88(x, y) result (res)
                                        real(8), intent (in) :: x
                                        real(8), intent (in) :: y
                                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                    end function
                                    real(4) function fmin44(x, y) result (res)
                                        real(4), intent (in) :: x
                                        real(4), intent (in) :: y
                                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                    end function
                                    real(8) function fmin84(x, y) result(res)
                                        real(8), intent (in) :: x
                                        real(4), intent (in) :: y
                                        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                    end function
                                    real(8) function fmin48(x, y) result(res)
                                        real(4), intent (in) :: x
                                        real(8), intent (in) :: y
                                        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                    end function
                                end module
                                
                                real(8) function code(x, y, z)
                                use fmin_fmax_functions
                                    real(8), intent (in) :: x
                                    real(8), intent (in) :: y
                                    real(8), intent (in) :: z
                                    real(8) :: t_0
                                    real(8) :: tmp
                                    t_0 = (x - y) / (z - y)
                                    if (t_0 <= (-4d+136)) then
                                        tmp = x / -y
                                    else if (t_0 <= (-2d-13)) then
                                        tmp = x / z
                                    else if (t_0 <= 5d-208) then
                                        tmp = y / -z
                                    else if (t_0 <= 0.1d0) then
                                        tmp = x / z
                                    else
                                        tmp = 1.0d0 - (x / y)
                                    end if
                                    code = tmp
                                end function
                                
                                public static double code(double x, double y, double z) {
                                	double t_0 = (x - y) / (z - y);
                                	double tmp;
                                	if (t_0 <= -4e+136) {
                                		tmp = x / -y;
                                	} else if (t_0 <= -2e-13) {
                                		tmp = x / z;
                                	} else if (t_0 <= 5e-208) {
                                		tmp = y / -z;
                                	} else if (t_0 <= 0.1) {
                                		tmp = x / z;
                                	} else {
                                		tmp = 1.0 - (x / y);
                                	}
                                	return tmp;
                                }
                                
                                def code(x, y, z):
                                	t_0 = (x - y) / (z - y)
                                	tmp = 0
                                	if t_0 <= -4e+136:
                                		tmp = x / -y
                                	elif t_0 <= -2e-13:
                                		tmp = x / z
                                	elif t_0 <= 5e-208:
                                		tmp = y / -z
                                	elif t_0 <= 0.1:
                                		tmp = x / z
                                	else:
                                		tmp = 1.0 - (x / y)
                                	return tmp
                                
                                function code(x, y, z)
                                	t_0 = Float64(Float64(x - y) / Float64(z - y))
                                	tmp = 0.0
                                	if (t_0 <= -4e+136)
                                		tmp = Float64(x / Float64(-y));
                                	elseif (t_0 <= -2e-13)
                                		tmp = Float64(x / z);
                                	elseif (t_0 <= 5e-208)
                                		tmp = Float64(y / Float64(-z));
                                	elseif (t_0 <= 0.1)
                                		tmp = Float64(x / z);
                                	else
                                		tmp = Float64(1.0 - Float64(x / y));
                                	end
                                	return tmp
                                end
                                
                                function tmp_2 = code(x, y, z)
                                	t_0 = (x - y) / (z - y);
                                	tmp = 0.0;
                                	if (t_0 <= -4e+136)
                                		tmp = x / -y;
                                	elseif (t_0 <= -2e-13)
                                		tmp = x / z;
                                	elseif (t_0 <= 5e-208)
                                		tmp = y / -z;
                                	elseif (t_0 <= 0.1)
                                		tmp = x / z;
                                	else
                                		tmp = 1.0 - (x / y);
                                	end
                                	tmp_2 = tmp;
                                end
                                
                                code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4e+136], N[(x / (-y)), $MachinePrecision], If[LessEqual[t$95$0, -2e-13], N[(x / z), $MachinePrecision], If[LessEqual[t$95$0, 5e-208], N[(y / (-z)), $MachinePrecision], If[LessEqual[t$95$0, 0.1], N[(x / z), $MachinePrecision], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]]]]]]
                                
                                \begin{array}{l}
                                
                                \\
                                \begin{array}{l}
                                t_0 := \frac{x - y}{z - y}\\
                                \mathbf{if}\;t\_0 \leq -4 \cdot 10^{+136}:\\
                                \;\;\;\;\frac{x}{-y}\\
                                
                                \mathbf{elif}\;t\_0 \leq -2 \cdot 10^{-13}:\\
                                \;\;\;\;\frac{x}{z}\\
                                
                                \mathbf{elif}\;t\_0 \leq 5 \cdot 10^{-208}:\\
                                \;\;\;\;\frac{y}{-z}\\
                                
                                \mathbf{elif}\;t\_0 \leq 0.1:\\
                                \;\;\;\;\frac{x}{z}\\
                                
                                \mathbf{else}:\\
                                \;\;\;\;1 - \frac{x}{y}\\
                                
                                
                                \end{array}
                                \end{array}
                                
                                Derivation
                                1. Split input into 4 regimes
                                2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.00000000000000023e136

                                  1. Initial program 99.9%

                                    \[\frac{x - y}{z - y} \]
                                  2. Add Preprocessing
                                  3. Taylor expanded in y around inf

                                    \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{x}{y}\right) - -1 \cdot \frac{z}{y}} \]
                                  4. Step-by-step derivation
                                    1. Applied rewrites75.2%

                                      \[\leadsto \color{blue}{\frac{z - x}{y} - -1} \]
                                    2. Taylor expanded in x around inf

                                      \[\leadsto -1 \cdot \color{blue}{\frac{x}{y}} \]
                                    3. Step-by-step derivation
                                      1. Applied rewrites75.2%

                                        \[\leadsto \frac{x}{\color{blue}{-y}} \]

                                      if -4.00000000000000023e136 < (/.f64 (-.f64 x y) (-.f64 z y)) < -2.0000000000000001e-13 or 4.99999999999999963e-208 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001

                                      1. Initial program 99.9%

                                        \[\frac{x - y}{z - y} \]
                                      2. Add Preprocessing
                                      3. Taylor expanded in y around 0

                                        \[\leadsto \color{blue}{\frac{x}{z}} \]
                                      4. Step-by-step derivation
                                        1. Applied rewrites74.1%

                                          \[\leadsto \color{blue}{\frac{x}{z}} \]

                                        if -2.0000000000000001e-13 < (/.f64 (-.f64 x y) (-.f64 z y)) < 4.99999999999999963e-208

                                        1. Initial program 100.0%

                                          \[\frac{x - y}{z - y} \]
                                        2. Add Preprocessing
                                        3. Taylor expanded in x around 0

                                          \[\leadsto \color{blue}{-1 \cdot \frac{y}{z - y}} \]
                                        4. Step-by-step derivation
                                          1. Applied rewrites70.8%

                                            \[\leadsto \color{blue}{\frac{y}{y - z}} \]
                                          2. Taylor expanded in y around 0

                                            \[\leadsto \frac{y}{-1 \cdot \color{blue}{z}} \]
                                          3. Step-by-step derivation
                                            1. Applied rewrites70.6%

                                              \[\leadsto \frac{y}{-z} \]

                                            if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y))

                                            1. Initial program 100.0%

                                              \[\frac{x - y}{z - y} \]
                                            2. Add Preprocessing
                                            3. Taylor expanded in z around 0

                                              \[\leadsto \color{blue}{-1 \cdot \frac{x - y}{y}} \]
                                            4. Step-by-step derivation
                                              1. Applied rewrites86.8%

                                                \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
                                            5. Recombined 4 regimes into one program.
                                            6. Add Preprocessing

                                            Alternative 6: 98.7% accurate, 0.2× speedup?

                                            \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{z - y}\\ t_1 := \frac{x}{z - y}\\ \mathbf{if}\;t\_0 \leq -4:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 0.2:\\ \;\;\;\;\frac{x - y}{z}\\ \mathbf{elif}\;t\_0 \leq 1000:\\ \;\;\;\;\frac{z - x}{y} - -1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                            (FPCore (x y z)
                                             :precision binary64
                                             (let* ((t_0 (/ (- x y) (- z y))) (t_1 (/ x (- z y))))
                                               (if (<= t_0 -4.0)
                                                 t_1
                                                 (if (<= t_0 0.2)
                                                   (/ (- x y) z)
                                                   (if (<= t_0 1000.0) (- (/ (- z x) y) -1.0) t_1)))))
                                            double code(double x, double y, double z) {
                                            	double t_0 = (x - y) / (z - y);
                                            	double t_1 = x / (z - y);
                                            	double tmp;
                                            	if (t_0 <= -4.0) {
                                            		tmp = t_1;
                                            	} else if (t_0 <= 0.2) {
                                            		tmp = (x - y) / z;
                                            	} else if (t_0 <= 1000.0) {
                                            		tmp = ((z - x) / y) - -1.0;
                                            	} else {
                                            		tmp = t_1;
                                            	}
                                            	return tmp;
                                            }
                                            
                                            module fmin_fmax_functions
                                                implicit none
                                                private
                                                public fmax
                                                public fmin
                                            
                                                interface fmax
                                                    module procedure fmax88
                                                    module procedure fmax44
                                                    module procedure fmax84
                                                    module procedure fmax48
                                                end interface
                                                interface fmin
                                                    module procedure fmin88
                                                    module procedure fmin44
                                                    module procedure fmin84
                                                    module procedure fmin48
                                                end interface
                                            contains
                                                real(8) function fmax88(x, y) result (res)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                end function
                                                real(4) function fmax44(x, y) result (res)
                                                    real(4), intent (in) :: x
                                                    real(4), intent (in) :: y
                                                    res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                end function
                                                real(8) function fmax84(x, y) result(res)
                                                    real(8), intent (in) :: x
                                                    real(4), intent (in) :: y
                                                    res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                end function
                                                real(8) function fmax48(x, y) result(res)
                                                    real(4), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                end function
                                                real(8) function fmin88(x, y) result (res)
                                                    real(8), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                end function
                                                real(4) function fmin44(x, y) result (res)
                                                    real(4), intent (in) :: x
                                                    real(4), intent (in) :: y
                                                    res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                end function
                                                real(8) function fmin84(x, y) result(res)
                                                    real(8), intent (in) :: x
                                                    real(4), intent (in) :: y
                                                    res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                end function
                                                real(8) function fmin48(x, y) result(res)
                                                    real(4), intent (in) :: x
                                                    real(8), intent (in) :: y
                                                    res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                end function
                                            end module
                                            
                                            real(8) function code(x, y, z)
                                            use fmin_fmax_functions
                                                real(8), intent (in) :: x
                                                real(8), intent (in) :: y
                                                real(8), intent (in) :: z
                                                real(8) :: t_0
                                                real(8) :: t_1
                                                real(8) :: tmp
                                                t_0 = (x - y) / (z - y)
                                                t_1 = x / (z - y)
                                                if (t_0 <= (-4.0d0)) then
                                                    tmp = t_1
                                                else if (t_0 <= 0.2d0) then
                                                    tmp = (x - y) / z
                                                else if (t_0 <= 1000.0d0) then
                                                    tmp = ((z - x) / y) - (-1.0d0)
                                                else
                                                    tmp = t_1
                                                end if
                                                code = tmp
                                            end function
                                            
                                            public static double code(double x, double y, double z) {
                                            	double t_0 = (x - y) / (z - y);
                                            	double t_1 = x / (z - y);
                                            	double tmp;
                                            	if (t_0 <= -4.0) {
                                            		tmp = t_1;
                                            	} else if (t_0 <= 0.2) {
                                            		tmp = (x - y) / z;
                                            	} else if (t_0 <= 1000.0) {
                                            		tmp = ((z - x) / y) - -1.0;
                                            	} else {
                                            		tmp = t_1;
                                            	}
                                            	return tmp;
                                            }
                                            
                                            def code(x, y, z):
                                            	t_0 = (x - y) / (z - y)
                                            	t_1 = x / (z - y)
                                            	tmp = 0
                                            	if t_0 <= -4.0:
                                            		tmp = t_1
                                            	elif t_0 <= 0.2:
                                            		tmp = (x - y) / z
                                            	elif t_0 <= 1000.0:
                                            		tmp = ((z - x) / y) - -1.0
                                            	else:
                                            		tmp = t_1
                                            	return tmp
                                            
                                            function code(x, y, z)
                                            	t_0 = Float64(Float64(x - y) / Float64(z - y))
                                            	t_1 = Float64(x / Float64(z - y))
                                            	tmp = 0.0
                                            	if (t_0 <= -4.0)
                                            		tmp = t_1;
                                            	elseif (t_0 <= 0.2)
                                            		tmp = Float64(Float64(x - y) / z);
                                            	elseif (t_0 <= 1000.0)
                                            		tmp = Float64(Float64(Float64(z - x) / y) - -1.0);
                                            	else
                                            		tmp = t_1;
                                            	end
                                            	return tmp
                                            end
                                            
                                            function tmp_2 = code(x, y, z)
                                            	t_0 = (x - y) / (z - y);
                                            	t_1 = x / (z - y);
                                            	tmp = 0.0;
                                            	if (t_0 <= -4.0)
                                            		tmp = t_1;
                                            	elseif (t_0 <= 0.2)
                                            		tmp = (x - y) / z;
                                            	elseif (t_0 <= 1000.0)
                                            		tmp = ((z - x) / y) - -1.0;
                                            	else
                                            		tmp = t_1;
                                            	end
                                            	tmp_2 = tmp;
                                            end
                                            
                                            code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4.0], t$95$1, If[LessEqual[t$95$0, 0.2], N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$0, 1000.0], N[(N[(N[(z - x), $MachinePrecision] / y), $MachinePrecision] - -1.0), $MachinePrecision], t$95$1]]]]]
                                            
                                            \begin{array}{l}
                                            
                                            \\
                                            \begin{array}{l}
                                            t_0 := \frac{x - y}{z - y}\\
                                            t_1 := \frac{x}{z - y}\\
                                            \mathbf{if}\;t\_0 \leq -4:\\
                                            \;\;\;\;t\_1\\
                                            
                                            \mathbf{elif}\;t\_0 \leq 0.2:\\
                                            \;\;\;\;\frac{x - y}{z}\\
                                            
                                            \mathbf{elif}\;t\_0 \leq 1000:\\
                                            \;\;\;\;\frac{z - x}{y} - -1\\
                                            
                                            \mathbf{else}:\\
                                            \;\;\;\;t\_1\\
                                            
                                            
                                            \end{array}
                                            \end{array}
                                            
                                            Derivation
                                            1. Split input into 3 regimes
                                            2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -4 or 1e3 < (/.f64 (-.f64 x y) (-.f64 z y))

                                              1. Initial program 100.0%

                                                \[\frac{x - y}{z - y} \]
                                              2. Add Preprocessing
                                              3. Taylor expanded in x around inf

                                                \[\leadsto \frac{\color{blue}{x}}{z - y} \]
                                              4. Step-by-step derivation
                                                1. Applied rewrites98.5%

                                                  \[\leadsto \frac{\color{blue}{x}}{z - y} \]

                                                if -4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.20000000000000001

                                                1. Initial program 99.9%

                                                  \[\frac{x - y}{z - y} \]
                                                2. Add Preprocessing
                                                3. Taylor expanded in y around 0

                                                  \[\leadsto \frac{x - y}{\color{blue}{z}} \]
                                                4. Step-by-step derivation
                                                  1. Applied rewrites98.6%

                                                    \[\leadsto \frac{x - y}{\color{blue}{z}} \]

                                                  if 0.20000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1e3

                                                  1. Initial program 100.0%

                                                    \[\frac{x - y}{z - y} \]
                                                  2. Add Preprocessing
                                                  3. Taylor expanded in y around inf

                                                    \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{x}{y}\right) - -1 \cdot \frac{z}{y}} \]
                                                  4. Step-by-step derivation
                                                    1. Applied rewrites100.0%

                                                      \[\leadsto \color{blue}{\frac{z - x}{y} - -1} \]
                                                  5. Recombined 3 regimes into one program.
                                                  6. Add Preprocessing

                                                  Alternative 7: 98.4% accurate, 0.2× speedup?

                                                  \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{z - y}\\ t_1 := \frac{x}{z - y}\\ \mathbf{if}\;t\_0 \leq -4:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 0.2:\\ \;\;\;\;\frac{x - y}{z}\\ \mathbf{elif}\;t\_0 \leq 1000:\\ \;\;\;\;1 - \frac{x}{y}\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                                  (FPCore (x y z)
                                                   :precision binary64
                                                   (let* ((t_0 (/ (- x y) (- z y))) (t_1 (/ x (- z y))))
                                                     (if (<= t_0 -4.0)
                                                       t_1
                                                       (if (<= t_0 0.2)
                                                         (/ (- x y) z)
                                                         (if (<= t_0 1000.0) (- 1.0 (/ x y)) t_1)))))
                                                  double code(double x, double y, double z) {
                                                  	double t_0 = (x - y) / (z - y);
                                                  	double t_1 = x / (z - y);
                                                  	double tmp;
                                                  	if (t_0 <= -4.0) {
                                                  		tmp = t_1;
                                                  	} else if (t_0 <= 0.2) {
                                                  		tmp = (x - y) / z;
                                                  	} else if (t_0 <= 1000.0) {
                                                  		tmp = 1.0 - (x / y);
                                                  	} else {
                                                  		tmp = t_1;
                                                  	}
                                                  	return tmp;
                                                  }
                                                  
                                                  module fmin_fmax_functions
                                                      implicit none
                                                      private
                                                      public fmax
                                                      public fmin
                                                  
                                                      interface fmax
                                                          module procedure fmax88
                                                          module procedure fmax44
                                                          module procedure fmax84
                                                          module procedure fmax48
                                                      end interface
                                                      interface fmin
                                                          module procedure fmin88
                                                          module procedure fmin44
                                                          module procedure fmin84
                                                          module procedure fmin48
                                                      end interface
                                                  contains
                                                      real(8) function fmax88(x, y) result (res)
                                                          real(8), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                      end function
                                                      real(4) function fmax44(x, y) result (res)
                                                          real(4), intent (in) :: x
                                                          real(4), intent (in) :: y
                                                          res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                      end function
                                                      real(8) function fmax84(x, y) result(res)
                                                          real(8), intent (in) :: x
                                                          real(4), intent (in) :: y
                                                          res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                      end function
                                                      real(8) function fmax48(x, y) result(res)
                                                          real(4), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                      end function
                                                      real(8) function fmin88(x, y) result (res)
                                                          real(8), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                      end function
                                                      real(4) function fmin44(x, y) result (res)
                                                          real(4), intent (in) :: x
                                                          real(4), intent (in) :: y
                                                          res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                      end function
                                                      real(8) function fmin84(x, y) result(res)
                                                          real(8), intent (in) :: x
                                                          real(4), intent (in) :: y
                                                          res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                      end function
                                                      real(8) function fmin48(x, y) result(res)
                                                          real(4), intent (in) :: x
                                                          real(8), intent (in) :: y
                                                          res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                      end function
                                                  end module
                                                  
                                                  real(8) function code(x, y, z)
                                                  use fmin_fmax_functions
                                                      real(8), intent (in) :: x
                                                      real(8), intent (in) :: y
                                                      real(8), intent (in) :: z
                                                      real(8) :: t_0
                                                      real(8) :: t_1
                                                      real(8) :: tmp
                                                      t_0 = (x - y) / (z - y)
                                                      t_1 = x / (z - y)
                                                      if (t_0 <= (-4.0d0)) then
                                                          tmp = t_1
                                                      else if (t_0 <= 0.2d0) then
                                                          tmp = (x - y) / z
                                                      else if (t_0 <= 1000.0d0) then
                                                          tmp = 1.0d0 - (x / y)
                                                      else
                                                          tmp = t_1
                                                      end if
                                                      code = tmp
                                                  end function
                                                  
                                                  public static double code(double x, double y, double z) {
                                                  	double t_0 = (x - y) / (z - y);
                                                  	double t_1 = x / (z - y);
                                                  	double tmp;
                                                  	if (t_0 <= -4.0) {
                                                  		tmp = t_1;
                                                  	} else if (t_0 <= 0.2) {
                                                  		tmp = (x - y) / z;
                                                  	} else if (t_0 <= 1000.0) {
                                                  		tmp = 1.0 - (x / y);
                                                  	} else {
                                                  		tmp = t_1;
                                                  	}
                                                  	return tmp;
                                                  }
                                                  
                                                  def code(x, y, z):
                                                  	t_0 = (x - y) / (z - y)
                                                  	t_1 = x / (z - y)
                                                  	tmp = 0
                                                  	if t_0 <= -4.0:
                                                  		tmp = t_1
                                                  	elif t_0 <= 0.2:
                                                  		tmp = (x - y) / z
                                                  	elif t_0 <= 1000.0:
                                                  		tmp = 1.0 - (x / y)
                                                  	else:
                                                  		tmp = t_1
                                                  	return tmp
                                                  
                                                  function code(x, y, z)
                                                  	t_0 = Float64(Float64(x - y) / Float64(z - y))
                                                  	t_1 = Float64(x / Float64(z - y))
                                                  	tmp = 0.0
                                                  	if (t_0 <= -4.0)
                                                  		tmp = t_1;
                                                  	elseif (t_0 <= 0.2)
                                                  		tmp = Float64(Float64(x - y) / z);
                                                  	elseif (t_0 <= 1000.0)
                                                  		tmp = Float64(1.0 - Float64(x / y));
                                                  	else
                                                  		tmp = t_1;
                                                  	end
                                                  	return tmp
                                                  end
                                                  
                                                  function tmp_2 = code(x, y, z)
                                                  	t_0 = (x - y) / (z - y);
                                                  	t_1 = x / (z - y);
                                                  	tmp = 0.0;
                                                  	if (t_0 <= -4.0)
                                                  		tmp = t_1;
                                                  	elseif (t_0 <= 0.2)
                                                  		tmp = (x - y) / z;
                                                  	elseif (t_0 <= 1000.0)
                                                  		tmp = 1.0 - (x / y);
                                                  	else
                                                  		tmp = t_1;
                                                  	end
                                                  	tmp_2 = tmp;
                                                  end
                                                  
                                                  code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -4.0], t$95$1, If[LessEqual[t$95$0, 0.2], N[(N[(x - y), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$0, 1000.0], N[(1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
                                                  
                                                  \begin{array}{l}
                                                  
                                                  \\
                                                  \begin{array}{l}
                                                  t_0 := \frac{x - y}{z - y}\\
                                                  t_1 := \frac{x}{z - y}\\
                                                  \mathbf{if}\;t\_0 \leq -4:\\
                                                  \;\;\;\;t\_1\\
                                                  
                                                  \mathbf{elif}\;t\_0 \leq 0.2:\\
                                                  \;\;\;\;\frac{x - y}{z}\\
                                                  
                                                  \mathbf{elif}\;t\_0 \leq 1000:\\
                                                  \;\;\;\;1 - \frac{x}{y}\\
                                                  
                                                  \mathbf{else}:\\
                                                  \;\;\;\;t\_1\\
                                                  
                                                  
                                                  \end{array}
                                                  \end{array}
                                                  
                                                  Derivation
                                                  1. Split input into 3 regimes
                                                  2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -4 or 1e3 < (/.f64 (-.f64 x y) (-.f64 z y))

                                                    1. Initial program 100.0%

                                                      \[\frac{x - y}{z - y} \]
                                                    2. Add Preprocessing
                                                    3. Taylor expanded in x around inf

                                                      \[\leadsto \frac{\color{blue}{x}}{z - y} \]
                                                    4. Step-by-step derivation
                                                      1. Applied rewrites98.5%

                                                        \[\leadsto \frac{\color{blue}{x}}{z - y} \]

                                                      if -4 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.20000000000000001

                                                      1. Initial program 99.9%

                                                        \[\frac{x - y}{z - y} \]
                                                      2. Add Preprocessing
                                                      3. Taylor expanded in y around 0

                                                        \[\leadsto \frac{x - y}{\color{blue}{z}} \]
                                                      4. Step-by-step derivation
                                                        1. Applied rewrites98.6%

                                                          \[\leadsto \frac{x - y}{\color{blue}{z}} \]

                                                        if 0.20000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1e3

                                                        1. Initial program 100.0%

                                                          \[\frac{x - y}{z - y} \]
                                                        2. Add Preprocessing
                                                        3. Taylor expanded in z around 0

                                                          \[\leadsto \color{blue}{-1 \cdot \frac{x - y}{y}} \]
                                                        4. Step-by-step derivation
                                                          1. Applied rewrites99.4%

                                                            \[\leadsto \color{blue}{1 - \frac{x}{y}} \]
                                                        5. Recombined 3 regimes into one program.
                                                        6. Add Preprocessing

                                                        Alternative 8: 68.2% accurate, 0.2× speedup?

                                                        \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{z - y}\\ t_1 := \frac{x}{-y}\\ \mathbf{if}\;t\_0 \leq -4 \cdot 10^{+136}:\\ \;\;\;\;t\_1\\ \mathbf{elif}\;t\_0 \leq 0.1:\\ \;\;\;\;\frac{x}{z}\\ \mathbf{elif}\;t\_0 \leq 2:\\ \;\;\;\;1\\ \mathbf{else}:\\ \;\;\;\;t\_1\\ \end{array} \end{array} \]
                                                        (FPCore (x y z)
                                                         :precision binary64
                                                         (let* ((t_0 (/ (- x y) (- z y))) (t_1 (/ x (- y))))
                                                           (if (<= t_0 -4e+136)
                                                             t_1
                                                             (if (<= t_0 0.1) (/ x z) (if (<= t_0 2.0) 1.0 t_1)))))
                                                        double code(double x, double y, double z) {
                                                        	double t_0 = (x - y) / (z - y);
                                                        	double t_1 = x / -y;
                                                        	double tmp;
                                                        	if (t_0 <= -4e+136) {
                                                        		tmp = t_1;
                                                        	} else if (t_0 <= 0.1) {
                                                        		tmp = x / z;
                                                        	} else if (t_0 <= 2.0) {
                                                        		tmp = 1.0;
                                                        	} else {
                                                        		tmp = t_1;
                                                        	}
                                                        	return tmp;
                                                        }
                                                        
                                                        module fmin_fmax_functions
                                                            implicit none
                                                            private
                                                            public fmax
                                                            public fmin
                                                        
                                                            interface fmax
                                                                module procedure fmax88
                                                                module procedure fmax44
                                                                module procedure fmax84
                                                                module procedure fmax48
                                                            end interface
                                                            interface fmin
                                                                module procedure fmin88
                                                                module procedure fmin44
                                                                module procedure fmin84
                                                                module procedure fmin48
                                                            end interface
                                                        contains
                                                            real(8) function fmax88(x, y) result (res)
                                                                real(8), intent (in) :: x
                                                                real(8), intent (in) :: y
                                                                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                            end function
                                                            real(4) function fmax44(x, y) result (res)
                                                                real(4), intent (in) :: x
                                                                real(4), intent (in) :: y
                                                                res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                            end function
                                                            real(8) function fmax84(x, y) result(res)
                                                                real(8), intent (in) :: x
                                                                real(4), intent (in) :: y
                                                                res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                            end function
                                                            real(8) function fmax48(x, y) result(res)
                                                                real(4), intent (in) :: x
                                                                real(8), intent (in) :: y
                                                                res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                            end function
                                                            real(8) function fmin88(x, y) result (res)
                                                                real(8), intent (in) :: x
                                                                real(8), intent (in) :: y
                                                                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                            end function
                                                            real(4) function fmin44(x, y) result (res)
                                                                real(4), intent (in) :: x
                                                                real(4), intent (in) :: y
                                                                res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                            end function
                                                            real(8) function fmin84(x, y) result(res)
                                                                real(8), intent (in) :: x
                                                                real(4), intent (in) :: y
                                                                res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                            end function
                                                            real(8) function fmin48(x, y) result(res)
                                                                real(4), intent (in) :: x
                                                                real(8), intent (in) :: y
                                                                res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                            end function
                                                        end module
                                                        
                                                        real(8) function code(x, y, z)
                                                        use fmin_fmax_functions
                                                            real(8), intent (in) :: x
                                                            real(8), intent (in) :: y
                                                            real(8), intent (in) :: z
                                                            real(8) :: t_0
                                                            real(8) :: t_1
                                                            real(8) :: tmp
                                                            t_0 = (x - y) / (z - y)
                                                            t_1 = x / -y
                                                            if (t_0 <= (-4d+136)) then
                                                                tmp = t_1
                                                            else if (t_0 <= 0.1d0) then
                                                                tmp = x / z
                                                            else if (t_0 <= 2.0d0) then
                                                                tmp = 1.0d0
                                                            else
                                                                tmp = t_1
                                                            end if
                                                            code = tmp
                                                        end function
                                                        
                                                        public static double code(double x, double y, double z) {
                                                        	double t_0 = (x - y) / (z - y);
                                                        	double t_1 = x / -y;
                                                        	double tmp;
                                                        	if (t_0 <= -4e+136) {
                                                        		tmp = t_1;
                                                        	} else if (t_0 <= 0.1) {
                                                        		tmp = x / z;
                                                        	} else if (t_0 <= 2.0) {
                                                        		tmp = 1.0;
                                                        	} else {
                                                        		tmp = t_1;
                                                        	}
                                                        	return tmp;
                                                        }
                                                        
                                                        def code(x, y, z):
                                                        	t_0 = (x - y) / (z - y)
                                                        	t_1 = x / -y
                                                        	tmp = 0
                                                        	if t_0 <= -4e+136:
                                                        		tmp = t_1
                                                        	elif t_0 <= 0.1:
                                                        		tmp = x / z
                                                        	elif t_0 <= 2.0:
                                                        		tmp = 1.0
                                                        	else:
                                                        		tmp = t_1
                                                        	return tmp
                                                        
                                                        function code(x, y, z)
                                                        	t_0 = Float64(Float64(x - y) / Float64(z - y))
                                                        	t_1 = Float64(x / Float64(-y))
                                                        	tmp = 0.0
                                                        	if (t_0 <= -4e+136)
                                                        		tmp = t_1;
                                                        	elseif (t_0 <= 0.1)
                                                        		tmp = Float64(x / z);
                                                        	elseif (t_0 <= 2.0)
                                                        		tmp = 1.0;
                                                        	else
                                                        		tmp = t_1;
                                                        	end
                                                        	return tmp
                                                        end
                                                        
                                                        function tmp_2 = code(x, y, z)
                                                        	t_0 = (x - y) / (z - y);
                                                        	t_1 = x / -y;
                                                        	tmp = 0.0;
                                                        	if (t_0 <= -4e+136)
                                                        		tmp = t_1;
                                                        	elseif (t_0 <= 0.1)
                                                        		tmp = x / z;
                                                        	elseif (t_0 <= 2.0)
                                                        		tmp = 1.0;
                                                        	else
                                                        		tmp = t_1;
                                                        	end
                                                        	tmp_2 = tmp;
                                                        end
                                                        
                                                        code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x / (-y)), $MachinePrecision]}, If[LessEqual[t$95$0, -4e+136], t$95$1, If[LessEqual[t$95$0, 0.1], N[(x / z), $MachinePrecision], If[LessEqual[t$95$0, 2.0], 1.0, t$95$1]]]]]
                                                        
                                                        \begin{array}{l}
                                                        
                                                        \\
                                                        \begin{array}{l}
                                                        t_0 := \frac{x - y}{z - y}\\
                                                        t_1 := \frac{x}{-y}\\
                                                        \mathbf{if}\;t\_0 \leq -4 \cdot 10^{+136}:\\
                                                        \;\;\;\;t\_1\\
                                                        
                                                        \mathbf{elif}\;t\_0 \leq 0.1:\\
                                                        \;\;\;\;\frac{x}{z}\\
                                                        
                                                        \mathbf{elif}\;t\_0 \leq 2:\\
                                                        \;\;\;\;1\\
                                                        
                                                        \mathbf{else}:\\
                                                        \;\;\;\;t\_1\\
                                                        
                                                        
                                                        \end{array}
                                                        \end{array}
                                                        
                                                        Derivation
                                                        1. Split input into 3 regimes
                                                        2. if (/.f64 (-.f64 x y) (-.f64 z y)) < -4.00000000000000023e136 or 2 < (/.f64 (-.f64 x y) (-.f64 z y))

                                                          1. Initial program 100.0%

                                                            \[\frac{x - y}{z - y} \]
                                                          2. Add Preprocessing
                                                          3. Taylor expanded in y around inf

                                                            \[\leadsto \color{blue}{\left(1 + -1 \cdot \frac{x}{y}\right) - -1 \cdot \frac{z}{y}} \]
                                                          4. Step-by-step derivation
                                                            1. Applied rewrites69.4%

                                                              \[\leadsto \color{blue}{\frac{z - x}{y} - -1} \]
                                                            2. Taylor expanded in x around inf

                                                              \[\leadsto -1 \cdot \color{blue}{\frac{x}{y}} \]
                                                            3. Step-by-step derivation
                                                              1. Applied rewrites66.3%

                                                                \[\leadsto \frac{x}{\color{blue}{-y}} \]

                                                              if -4.00000000000000023e136 < (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001

                                                              1. Initial program 100.0%

                                                                \[\frac{x - y}{z - y} \]
                                                              2. Add Preprocessing
                                                              3. Taylor expanded in y around 0

                                                                \[\leadsto \color{blue}{\frac{x}{z}} \]
                                                              4. Step-by-step derivation
                                                                1. Applied rewrites62.6%

                                                                  \[\leadsto \color{blue}{\frac{x}{z}} \]

                                                                if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 2

                                                                1. Initial program 100.0%

                                                                  \[\frac{x - y}{z - y} \]
                                                                2. Add Preprocessing
                                                                3. Taylor expanded in y around inf

                                                                  \[\leadsto \color{blue}{1} \]
                                                                4. Step-by-step derivation
                                                                  1. Applied rewrites97.9%

                                                                    \[\leadsto \color{blue}{1} \]
                                                                5. Recombined 3 regimes into one program.
                                                                6. Add Preprocessing

                                                                Alternative 9: 69.2% accurate, 0.3× speedup?

                                                                \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{x - y}{z - y}\\ \mathbf{if}\;t\_0 \leq 0.1 \lor \neg \left(t\_0 \leq 1000\right):\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
                                                                (FPCore (x y z)
                                                                 :precision binary64
                                                                 (let* ((t_0 (/ (- x y) (- z y))))
                                                                   (if (or (<= t_0 0.1) (not (<= t_0 1000.0))) (/ x z) 1.0)))
                                                                double code(double x, double y, double z) {
                                                                	double t_0 = (x - y) / (z - y);
                                                                	double tmp;
                                                                	if ((t_0 <= 0.1) || !(t_0 <= 1000.0)) {
                                                                		tmp = x / z;
                                                                	} else {
                                                                		tmp = 1.0;
                                                                	}
                                                                	return tmp;
                                                                }
                                                                
                                                                module fmin_fmax_functions
                                                                    implicit none
                                                                    private
                                                                    public fmax
                                                                    public fmin
                                                                
                                                                    interface fmax
                                                                        module procedure fmax88
                                                                        module procedure fmax44
                                                                        module procedure fmax84
                                                                        module procedure fmax48
                                                                    end interface
                                                                    interface fmin
                                                                        module procedure fmin88
                                                                        module procedure fmin44
                                                                        module procedure fmin84
                                                                        module procedure fmin48
                                                                    end interface
                                                                contains
                                                                    real(8) function fmax88(x, y) result (res)
                                                                        real(8), intent (in) :: x
                                                                        real(8), intent (in) :: y
                                                                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                    end function
                                                                    real(4) function fmax44(x, y) result (res)
                                                                        real(4), intent (in) :: x
                                                                        real(4), intent (in) :: y
                                                                        res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                    end function
                                                                    real(8) function fmax84(x, y) result(res)
                                                                        real(8), intent (in) :: x
                                                                        real(4), intent (in) :: y
                                                                        res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                    end function
                                                                    real(8) function fmax48(x, y) result(res)
                                                                        real(4), intent (in) :: x
                                                                        real(8), intent (in) :: y
                                                                        res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                    end function
                                                                    real(8) function fmin88(x, y) result (res)
                                                                        real(8), intent (in) :: x
                                                                        real(8), intent (in) :: y
                                                                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                    end function
                                                                    real(4) function fmin44(x, y) result (res)
                                                                        real(4), intent (in) :: x
                                                                        real(4), intent (in) :: y
                                                                        res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                    end function
                                                                    real(8) function fmin84(x, y) result(res)
                                                                        real(8), intent (in) :: x
                                                                        real(4), intent (in) :: y
                                                                        res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                    end function
                                                                    real(8) function fmin48(x, y) result(res)
                                                                        real(4), intent (in) :: x
                                                                        real(8), intent (in) :: y
                                                                        res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                    end function
                                                                end module
                                                                
                                                                real(8) function code(x, y, z)
                                                                use fmin_fmax_functions
                                                                    real(8), intent (in) :: x
                                                                    real(8), intent (in) :: y
                                                                    real(8), intent (in) :: z
                                                                    real(8) :: t_0
                                                                    real(8) :: tmp
                                                                    t_0 = (x - y) / (z - y)
                                                                    if ((t_0 <= 0.1d0) .or. (.not. (t_0 <= 1000.0d0))) then
                                                                        tmp = x / z
                                                                    else
                                                                        tmp = 1.0d0
                                                                    end if
                                                                    code = tmp
                                                                end function
                                                                
                                                                public static double code(double x, double y, double z) {
                                                                	double t_0 = (x - y) / (z - y);
                                                                	double tmp;
                                                                	if ((t_0 <= 0.1) || !(t_0 <= 1000.0)) {
                                                                		tmp = x / z;
                                                                	} else {
                                                                		tmp = 1.0;
                                                                	}
                                                                	return tmp;
                                                                }
                                                                
                                                                def code(x, y, z):
                                                                	t_0 = (x - y) / (z - y)
                                                                	tmp = 0
                                                                	if (t_0 <= 0.1) or not (t_0 <= 1000.0):
                                                                		tmp = x / z
                                                                	else:
                                                                		tmp = 1.0
                                                                	return tmp
                                                                
                                                                function code(x, y, z)
                                                                	t_0 = Float64(Float64(x - y) / Float64(z - y))
                                                                	tmp = 0.0
                                                                	if ((t_0 <= 0.1) || !(t_0 <= 1000.0))
                                                                		tmp = Float64(x / z);
                                                                	else
                                                                		tmp = 1.0;
                                                                	end
                                                                	return tmp
                                                                end
                                                                
                                                                function tmp_2 = code(x, y, z)
                                                                	t_0 = (x - y) / (z - y);
                                                                	tmp = 0.0;
                                                                	if ((t_0 <= 0.1) || ~((t_0 <= 1000.0)))
                                                                		tmp = x / z;
                                                                	else
                                                                		tmp = 1.0;
                                                                	end
                                                                	tmp_2 = tmp;
                                                                end
                                                                
                                                                code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, 0.1], N[Not[LessEqual[t$95$0, 1000.0]], $MachinePrecision]], N[(x / z), $MachinePrecision], 1.0]]
                                                                
                                                                \begin{array}{l}
                                                                
                                                                \\
                                                                \begin{array}{l}
                                                                t_0 := \frac{x - y}{z - y}\\
                                                                \mathbf{if}\;t\_0 \leq 0.1 \lor \neg \left(t\_0 \leq 1000\right):\\
                                                                \;\;\;\;\frac{x}{z}\\
                                                                
                                                                \mathbf{else}:\\
                                                                \;\;\;\;1\\
                                                                
                                                                
                                                                \end{array}
                                                                \end{array}
                                                                
                                                                Derivation
                                                                1. Split input into 2 regimes
                                                                2. if (/.f64 (-.f64 x y) (-.f64 z y)) < 0.10000000000000001 or 1e3 < (/.f64 (-.f64 x y) (-.f64 z y))

                                                                  1. Initial program 100.0%

                                                                    \[\frac{x - y}{z - y} \]
                                                                  2. Add Preprocessing
                                                                  3. Taylor expanded in y around 0

                                                                    \[\leadsto \color{blue}{\frac{x}{z}} \]
                                                                  4. Step-by-step derivation
                                                                    1. Applied rewrites57.2%

                                                                      \[\leadsto \color{blue}{\frac{x}{z}} \]

                                                                    if 0.10000000000000001 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1e3

                                                                    1. Initial program 100.0%

                                                                      \[\frac{x - y}{z - y} \]
                                                                    2. Add Preprocessing
                                                                    3. Taylor expanded in y around inf

                                                                      \[\leadsto \color{blue}{1} \]
                                                                    4. Step-by-step derivation
                                                                      1. Applied rewrites95.0%

                                                                        \[\leadsto \color{blue}{1} \]
                                                                    5. Recombined 2 regimes into one program.
                                                                    6. Final simplification69.7%

                                                                      \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{x - y}{z - y} \leq 0.1 \lor \neg \left(\frac{x - y}{z - y} \leq 1000\right):\\ \;\;\;\;\frac{x}{z}\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]
                                                                    7. Add Preprocessing

                                                                    Alternative 10: 34.0% accurate, 18.0× speedup?

                                                                    \[\begin{array}{l} \\ 1 \end{array} \]
                                                                    (FPCore (x y z) :precision binary64 1.0)
                                                                    double code(double x, double y, double z) {
                                                                    	return 1.0;
                                                                    }
                                                                    
                                                                    module fmin_fmax_functions
                                                                        implicit none
                                                                        private
                                                                        public fmax
                                                                        public fmin
                                                                    
                                                                        interface fmax
                                                                            module procedure fmax88
                                                                            module procedure fmax44
                                                                            module procedure fmax84
                                                                            module procedure fmax48
                                                                        end interface
                                                                        interface fmin
                                                                            module procedure fmin88
                                                                            module procedure fmin44
                                                                            module procedure fmin84
                                                                            module procedure fmin48
                                                                        end interface
                                                                    contains
                                                                        real(8) function fmax88(x, y) result (res)
                                                                            real(8), intent (in) :: x
                                                                            real(8), intent (in) :: y
                                                                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                        end function
                                                                        real(4) function fmax44(x, y) result (res)
                                                                            real(4), intent (in) :: x
                                                                            real(4), intent (in) :: y
                                                                            res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                        end function
                                                                        real(8) function fmax84(x, y) result(res)
                                                                            real(8), intent (in) :: x
                                                                            real(4), intent (in) :: y
                                                                            res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                        end function
                                                                        real(8) function fmax48(x, y) result(res)
                                                                            real(4), intent (in) :: x
                                                                            real(8), intent (in) :: y
                                                                            res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                        end function
                                                                        real(8) function fmin88(x, y) result (res)
                                                                            real(8), intent (in) :: x
                                                                            real(8), intent (in) :: y
                                                                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                        end function
                                                                        real(4) function fmin44(x, y) result (res)
                                                                            real(4), intent (in) :: x
                                                                            real(4), intent (in) :: y
                                                                            res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                        end function
                                                                        real(8) function fmin84(x, y) result(res)
                                                                            real(8), intent (in) :: x
                                                                            real(4), intent (in) :: y
                                                                            res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                        end function
                                                                        real(8) function fmin48(x, y) result(res)
                                                                            real(4), intent (in) :: x
                                                                            real(8), intent (in) :: y
                                                                            res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                        end function
                                                                    end module
                                                                    
                                                                    real(8) function code(x, y, z)
                                                                    use fmin_fmax_functions
                                                                        real(8), intent (in) :: x
                                                                        real(8), intent (in) :: y
                                                                        real(8), intent (in) :: z
                                                                        code = 1.0d0
                                                                    end function
                                                                    
                                                                    public static double code(double x, double y, double z) {
                                                                    	return 1.0;
                                                                    }
                                                                    
                                                                    def code(x, y, z):
                                                                    	return 1.0
                                                                    
                                                                    function code(x, y, z)
                                                                    	return 1.0
                                                                    end
                                                                    
                                                                    function tmp = code(x, y, z)
                                                                    	tmp = 1.0;
                                                                    end
                                                                    
                                                                    code[x_, y_, z_] := 1.0
                                                                    
                                                                    \begin{array}{l}
                                                                    
                                                                    \\
                                                                    1
                                                                    \end{array}
                                                                    
                                                                    Derivation
                                                                    1. Initial program 100.0%

                                                                      \[\frac{x - y}{z - y} \]
                                                                    2. Add Preprocessing
                                                                    3. Taylor expanded in y around inf

                                                                      \[\leadsto \color{blue}{1} \]
                                                                    4. Step-by-step derivation
                                                                      1. Applied rewrites34.0%

                                                                        \[\leadsto \color{blue}{1} \]
                                                                      2. Add Preprocessing

                                                                      Developer Target 1: 100.0% accurate, 0.6× speedup?

                                                                      \[\begin{array}{l} \\ \frac{x}{z - y} - \frac{y}{z - y} \end{array} \]
                                                                      (FPCore (x y z) :precision binary64 (- (/ x (- z y)) (/ y (- z y))))
                                                                      double code(double x, double y, double z) {
                                                                      	return (x / (z - y)) - (y / (z - y));
                                                                      }
                                                                      
                                                                      module fmin_fmax_functions
                                                                          implicit none
                                                                          private
                                                                          public fmax
                                                                          public fmin
                                                                      
                                                                          interface fmax
                                                                              module procedure fmax88
                                                                              module procedure fmax44
                                                                              module procedure fmax84
                                                                              module procedure fmax48
                                                                          end interface
                                                                          interface fmin
                                                                              module procedure fmin88
                                                                              module procedure fmin44
                                                                              module procedure fmin84
                                                                              module procedure fmin48
                                                                          end interface
                                                                      contains
                                                                          real(8) function fmax88(x, y) result (res)
                                                                              real(8), intent (in) :: x
                                                                              real(8), intent (in) :: y
                                                                              res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                          end function
                                                                          real(4) function fmax44(x, y) result (res)
                                                                              real(4), intent (in) :: x
                                                                              real(4), intent (in) :: y
                                                                              res = merge(y, merge(x, max(x, y), y /= y), x /= x)
                                                                          end function
                                                                          real(8) function fmax84(x, y) result(res)
                                                                              real(8), intent (in) :: x
                                                                              real(4), intent (in) :: y
                                                                              res = merge(dble(y), merge(x, max(x, dble(y)), y /= y), x /= x)
                                                                          end function
                                                                          real(8) function fmax48(x, y) result(res)
                                                                              real(4), intent (in) :: x
                                                                              real(8), intent (in) :: y
                                                                              res = merge(y, merge(dble(x), max(dble(x), y), y /= y), x /= x)
                                                                          end function
                                                                          real(8) function fmin88(x, y) result (res)
                                                                              real(8), intent (in) :: x
                                                                              real(8), intent (in) :: y
                                                                              res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                          end function
                                                                          real(4) function fmin44(x, y) result (res)
                                                                              real(4), intent (in) :: x
                                                                              real(4), intent (in) :: y
                                                                              res = merge(y, merge(x, min(x, y), y /= y), x /= x)
                                                                          end function
                                                                          real(8) function fmin84(x, y) result(res)
                                                                              real(8), intent (in) :: x
                                                                              real(4), intent (in) :: y
                                                                              res = merge(dble(y), merge(x, min(x, dble(y)), y /= y), x /= x)
                                                                          end function
                                                                          real(8) function fmin48(x, y) result(res)
                                                                              real(4), intent (in) :: x
                                                                              real(8), intent (in) :: y
                                                                              res = merge(y, merge(dble(x), min(dble(x), y), y /= y), x /= x)
                                                                          end function
                                                                      end module
                                                                      
                                                                      real(8) function code(x, y, z)
                                                                      use fmin_fmax_functions
                                                                          real(8), intent (in) :: x
                                                                          real(8), intent (in) :: y
                                                                          real(8), intent (in) :: z
                                                                          code = (x / (z - y)) - (y / (z - y))
                                                                      end function
                                                                      
                                                                      public static double code(double x, double y, double z) {
                                                                      	return (x / (z - y)) - (y / (z - y));
                                                                      }
                                                                      
                                                                      def code(x, y, z):
                                                                      	return (x / (z - y)) - (y / (z - y))
                                                                      
                                                                      function code(x, y, z)
                                                                      	return Float64(Float64(x / Float64(z - y)) - Float64(y / Float64(z - y)))
                                                                      end
                                                                      
                                                                      function tmp = code(x, y, z)
                                                                      	tmp = (x / (z - y)) - (y / (z - y));
                                                                      end
                                                                      
                                                                      code[x_, y_, z_] := N[(N[(x / N[(z - y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
                                                                      
                                                                      \begin{array}{l}
                                                                      
                                                                      \\
                                                                      \frac{x}{z - y} - \frac{y}{z - y}
                                                                      \end{array}
                                                                      

                                                                      Reproduce

                                                                      ?
                                                                      herbie shell --seed 2025018 
                                                                      (FPCore (x y z)
                                                                        :name "Graphics.Rasterific.Shading:$sgradientColorAt from Rasterific-0.6.1"
                                                                        :precision binary64
                                                                      
                                                                        :alt
                                                                        (! :herbie-platform default (- (/ x (- z y)) (/ y (- z y))))
                                                                      
                                                                        (/ (- x y) (- z y)))